2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "r600_screen.h"
35 #include "r600_context.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
40 extern struct u_resource_vtbl r600_texture_vtbl
;
42 /* Copy from a tiled texture to a detiled one. */
43 static void r600_copy_from_tiled_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
45 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
46 struct pipe_resource
*texture
= transfer
->resource
;
47 struct pipe_subresource subdst
;
51 ctx
->resource_copy_region(ctx
, rtransfer
->linear_texture
,
52 subdst
, 0, 0, 0, texture
, transfer
->sr
,
53 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
54 transfer
->box
.width
, transfer
->box
.height
);
57 static unsigned long r600_texture_get_offset(struct r600_resource_texture
*rtex
,
58 unsigned level
, unsigned zslice
,
61 unsigned long offset
= rtex
->offset
[level
];
63 switch (rtex
->resource
.base
.b
.target
) {
66 return offset
+ zslice
* rtex
->layer_size
[level
];
67 case PIPE_TEXTURE_CUBE
:
69 return offset
+ face
* rtex
->layer_size
[level
];
71 assert(zslice
== 0 && face
== 0);
76 static void r600_setup_miptree(struct r600_screen
*rscreen
, struct r600_resource_texture
*rtex
)
78 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
79 unsigned long w
, h
, pitch
, size
, layer_size
, i
, offset
;
81 rtex
->bpt
= util_format_get_blocksize(ptex
->format
);
82 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
83 w
= u_minify(ptex
->width0
, i
);
84 h
= u_minify(ptex
->height0
, i
);
85 h
= util_next_power_of_two(h
);
86 pitch
= util_format_get_stride(ptex
->format
, align(w
, 64));
87 pitch
= align(pitch
, 256);
88 layer_size
= pitch
* h
;
89 if (ptex
->target
== PIPE_TEXTURE_CUBE
)
90 size
= layer_size
* 6;
92 size
= layer_size
* u_minify(ptex
->depth0
, i
);
93 rtex
->offset
[i
] = offset
;
94 rtex
->layer_size
[i
] = layer_size
;
95 rtex
->pitch
[i
] = pitch
;
103 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
104 const struct pipe_resource
*templ
)
106 struct r600_resource_texture
*rtex
;
107 struct r600_resource
*resource
;
108 struct r600_screen
*rscreen
= r600_screen(screen
);
110 rtex
= CALLOC_STRUCT(r600_resource_texture
);
114 resource
= &rtex
->resource
;
115 resource
->base
.b
= *templ
;
116 resource
->base
.vtbl
= &r600_texture_vtbl
;
117 pipe_reference_init(&resource
->base
.b
.reference
, 1);
118 resource
->base
.b
.screen
= screen
;
119 r600_setup_miptree(rscreen
, rtex
);
121 /* FIXME alignment 4096 enought ? too much ? */
122 resource
->domain
= r600_domain_from_usage(resource
->base
.b
.bind
);
123 resource
->bo
= radeon_bo(rscreen
->rw
, 0, rtex
->size
, 4096, NULL
);
124 if (resource
->bo
== NULL
) {
128 return &resource
->base
.b
;
131 static void r600_texture_destroy(struct pipe_screen
*screen
,
132 struct pipe_resource
*ptex
)
134 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
135 struct r600_resource
*resource
= &rtex
->resource
;
136 struct r600_screen
*rscreen
= r600_screen(screen
);
140 radeon_bo_decref(rscreen
->rw
, resource
->bo
);
142 if (rtex
->uncompressed
) {
143 radeon_bo_decref(rscreen
->rw
, rtex
->uncompressed
);
145 for (i
= 0; i
< PIPE_MAX_TEXTURE_LEVELS
; i
++) {
146 radeon_state_decref(rtex
->scissor
[i
]);
147 radeon_state_decref(rtex
->cb0
[i
]);
148 radeon_state_decref(rtex
->db
[i
]);
153 static struct pipe_surface
*r600_get_tex_surface(struct pipe_screen
*screen
,
154 struct pipe_resource
*texture
,
155 unsigned face
, unsigned level
,
156 unsigned zslice
, unsigned flags
)
158 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
159 struct pipe_surface
*surface
= CALLOC_STRUCT(pipe_surface
);
160 unsigned long offset
;
164 offset
= r600_texture_get_offset(rtex
, level
, zslice
, face
);
165 pipe_reference_init(&surface
->reference
, 1);
166 pipe_resource_reference(&surface
->texture
, texture
);
167 surface
->format
= texture
->format
;
168 surface
->width
= u_minify(texture
->width0
, level
);
169 surface
->height
= u_minify(texture
->height0
, level
);
170 surface
->offset
= offset
;
171 surface
->usage
= flags
;
172 surface
->zslice
= zslice
;
173 surface
->texture
= texture
;
174 surface
->face
= face
;
175 surface
->level
= level
;
179 static void r600_tex_surface_destroy(struct pipe_surface
*surface
)
181 pipe_resource_reference(&surface
->texture
, NULL
);
185 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
186 const struct pipe_resource
*templ
,
187 struct winsys_handle
*whandle
)
189 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
190 struct r600_resource_texture
*rtex
;
191 struct r600_resource
*resource
;
192 struct radeon_bo
*bo
= NULL
;
194 bo
= radeon_bo(rw
, whandle
->handle
, 0, 0, NULL
);
199 /* Support only 2D textures without mipmaps */
200 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
201 templ
->depth0
!= 1 || templ
->last_level
!= 0)
204 rtex
= CALLOC_STRUCT(r600_resource_texture
);
208 resource
= &rtex
->resource
;
209 resource
->base
.b
= *templ
;
210 resource
->base
.vtbl
= &r600_texture_vtbl
;
211 pipe_reference_init(&resource
->base
.b
.reference
, 1);
212 resource
->base
.b
.screen
= screen
;
214 rtex
->pitch_override
= whandle
->stride
;
215 rtex
->bpt
= util_format_get_blocksize(templ
->format
);
216 rtex
->pitch
[0] = whandle
->stride
;
218 rtex
->size
= align(rtex
->pitch
[0] * templ
->height0
, 64);
220 return &resource
->base
.b
;
223 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
224 struct pipe_resource
*texture
,
225 unsigned face
, unsigned level
)
228 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
231 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
232 struct pipe_resource
*texture
,
233 struct pipe_subresource sr
,
235 const struct pipe_box
*box
)
237 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
238 struct pipe_resource resource
;
239 struct r600_transfer
*trans
;
241 trans
= CALLOC_STRUCT(r600_transfer
);
244 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
245 trans
->transfer
.sr
= sr
;
246 trans
->transfer
.usage
= usage
;
247 trans
->transfer
.box
= *box
;
248 trans
->transfer
.stride
= rtex
->pitch
[sr
.level
];
249 trans
->offset
= r600_texture_get_offset(rtex
, sr
.level
, box
->z
, sr
.face
);
250 if (rtex
->tilled
&& !rtex
->depth
) {
251 resource
.target
= PIPE_TEXTURE_2D
;
252 resource
.format
= texture
->format
;
253 resource
.width0
= box
->width
;
254 resource
.height0
= box
->height
;
256 resource
.last_level
= 0;
257 resource
.nr_samples
= 0;
258 resource
.usage
= PIPE_USAGE_DYNAMIC
;
261 /* For texture reading, the temporary (detiled) texture is used as
262 * a render target when blitting from a tiled texture. */
263 if (usage
& PIPE_TRANSFER_READ
) {
264 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
266 /* For texture writing, the temporary texture is used as a sampler
267 * when blitting into a tiled texture. */
268 if (usage
& PIPE_TRANSFER_WRITE
) {
269 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
271 /* Create the temporary texture. */
272 trans
->linear_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
273 if (trans
->linear_texture
== NULL
) {
274 R600_ERR("failed to create temporary texture to hold untiled copy\n");
275 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
279 if (usage
& PIPE_TRANSFER_READ
) {
280 /* We cannot map a tiled texture directly because the data is
281 * in a different order, therefore we do detiling using a blit. */
282 r600_copy_from_tiled_texture(ctx
, trans
);
283 /* Always referenced in the blit. */
284 ctx
->flush(ctx
, 0, NULL
);
287 return &trans
->transfer
;
290 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
291 struct pipe_transfer
*transfer
)
293 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
295 if (rtransfer
->linear_texture
) {
296 pipe_resource_reference(&rtransfer
->linear_texture
, NULL
);
298 pipe_resource_reference(&transfer
->resource
, NULL
);
302 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
303 struct pipe_transfer
* transfer
)
305 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
306 struct radeon_bo
*bo
;
307 enum pipe_format format
= transfer
->resource
->format
;
308 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
309 struct r600_resource_texture
*rtex
;
310 unsigned long offset
= 0;
314 r600_flush(ctx
, 0, NULL
);
315 if (rtransfer
->linear_texture
) {
316 bo
= ((struct r600_resource
*)rtransfer
->linear_texture
)->bo
;
318 rtex
= (struct r600_resource_texture
*)transfer
->resource
;
320 r
= r600_texture_from_depth(ctx
, rtex
, transfer
->sr
.level
);
324 r600_flush(ctx
, 0, NULL
);
325 bo
= rtex
->uncompressed
;
327 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
329 offset
= rtransfer
->offset
+
330 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
331 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
333 if (radeon_bo_map(rscreen
->rw
, bo
)) {
336 radeon_bo_wait(rscreen
->rw
, bo
);
342 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
343 struct pipe_transfer
* transfer
)
345 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
346 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
347 struct r600_resource_texture
*rtex
;
348 struct radeon_bo
*bo
;
350 if (rtransfer
->linear_texture
) {
351 bo
= ((struct r600_resource
*)rtransfer
->linear_texture
)->bo
;
353 rtex
= (struct r600_resource_texture
*)transfer
->resource
;
355 bo
= rtex
->uncompressed
;
357 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
360 radeon_bo_unmap(rscreen
->rw
, bo
);
363 struct u_resource_vtbl r600_texture_vtbl
=
365 u_default_resource_get_handle
, /* get_handle */
366 r600_texture_destroy
, /* resource_destroy */
367 r600_texture_is_referenced
, /* is_resource_referenced */
368 r600_texture_get_transfer
, /* get_transfer */
369 r600_texture_transfer_destroy
, /* transfer_destroy */
370 r600_texture_transfer_map
, /* transfer_map */
371 u_default_transfer_flush_region
,/* transfer_flush_region */
372 r600_texture_transfer_unmap
, /* transfer_unmap */
373 u_default_transfer_inline_write
/* transfer_inline_write */
376 void r600_init_screen_texture_functions(struct pipe_screen
*screen
)
378 screen
->get_tex_surface
= r600_get_tex_surface
;
379 screen
->tex_surface_destroy
= r600_tex_surface_destroy
;
382 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
383 const unsigned char *swizzle_view
)
386 unsigned char swizzle
[4];
388 const uint32_t swizzle_shift
[4] = {
391 const uint32_t swizzle_bit
[4] = {
396 /* Combine two sets of swizzles. */
397 for (i
= 0; i
< 4; i
++) {
398 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
399 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
402 memcpy(swizzle
, swizzle_format
, 4);
406 for (i
= 0; i
< 4; i
++) {
407 switch (swizzle
[i
]) {
408 case UTIL_FORMAT_SWIZZLE_Y
:
409 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
411 case UTIL_FORMAT_SWIZZLE_Z
:
412 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
414 case UTIL_FORMAT_SWIZZLE_W
:
415 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
417 case UTIL_FORMAT_SWIZZLE_0
:
418 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
420 case UTIL_FORMAT_SWIZZLE_1
:
421 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
423 default: /* UTIL_FORMAT_SWIZZLE_X */
424 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
430 /* texture format translate */
431 uint32_t r600_translate_texformat(enum pipe_format format
,
432 const unsigned char *swizzle_view
,
433 uint32_t *word4_p
, uint32_t *yuv_format_p
)
435 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
436 const struct util_format_description
*desc
;
437 boolean uniform
= TRUE
;
439 const uint32_t sign_bit
[4] = {
440 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
441 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
442 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
443 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
445 desc
= util_format_description(format
);
447 /* Colorspace (return non-RGB formats directly). */
448 switch (desc
->colorspace
) {
449 /* Depth stencil formats */
450 case UTIL_FORMAT_COLORSPACE_ZS
:
452 case PIPE_FORMAT_Z16_UNORM
:
453 result
= V_0280A0_COLOR_16
;
455 case PIPE_FORMAT_Z24X8_UNORM
:
456 result
= V_0280A0_COLOR_8_24
;
458 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
459 result
= V_0280A0_COLOR_8_24
;
465 case UTIL_FORMAT_COLORSPACE_YUV
:
466 yuv_format
|= (1 << 30);
468 case PIPE_FORMAT_UYVY
:
469 case PIPE_FORMAT_YUYV
:
473 goto out_unknown
; /* TODO */
475 case UTIL_FORMAT_COLORSPACE_SRGB
:
476 word4
|= S_038010_FORCE_DEGAMMA(1);
477 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
478 goto out_unknown
; /* fails for some reason - TODO */
485 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
487 /* S3TC formats. TODO */
488 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
493 for (i
= 0; i
< desc
->nr_channels
; i
++) {
494 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
495 word4
|= sign_bit
[i
];
499 /* R8G8Bx_SNORM - TODO CxV8U8 */
503 /* See whether the components are of the same size. */
504 for (i
= 1; i
< desc
->nr_channels
; i
++) {
505 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
508 /* Non-uniform formats. */
510 switch(desc
->nr_channels
) {
512 if (desc
->channel
[0].size
== 5 &&
513 desc
->channel
[1].size
== 6 &&
514 desc
->channel
[2].size
== 5) {
515 result
|= V_0280A0_COLOR_5_6_5
;
520 if (desc
->channel
[0].size
== 5 &&
521 desc
->channel
[1].size
== 5 &&
522 desc
->channel
[2].size
== 5 &&
523 desc
->channel
[3].size
== 1) {
524 result
|= V_0280A0_COLOR_1_5_5_5
;
527 if (desc
->channel
[0].size
== 10 &&
528 desc
->channel
[1].size
== 10 &&
529 desc
->channel
[2].size
== 10 &&
530 desc
->channel
[3].size
== 2) {
531 result
|= V_0280A0_COLOR_10_10_10_2
;
539 /* uniform formats */
540 switch (desc
->channel
[0].type
) {
541 case UTIL_FORMAT_TYPE_UNSIGNED
:
542 case UTIL_FORMAT_TYPE_SIGNED
:
543 if (!desc
->channel
[0].normalized
&&
544 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
548 switch (desc
->channel
[0].size
) {
550 switch (desc
->nr_channels
) {
552 result
|= V_0280A0_COLOR_4_4
;
555 result
|= V_0280A0_COLOR_4_4_4_4
;
560 switch (desc
->nr_channels
) {
562 result
|= V_0280A0_COLOR_8
;
565 result
|= V_0280A0_COLOR_8_8
;
568 result
|= V_0280A0_COLOR_8_8_8_8
;
573 switch (desc
->nr_channels
) {
575 result
|= V_0280A0_COLOR_16
;
578 result
|= V_0280A0_COLOR_16_16
;
581 result
|= V_0280A0_COLOR_16_16_16_16
;
587 case UTIL_FORMAT_TYPE_FLOAT
:
588 switch (desc
->channel
[0].size
) {
590 switch (desc
->nr_channels
) {
592 result
|= V_0280A0_COLOR_16_FLOAT
;
595 result
|= V_0280A0_COLOR_16_16_FLOAT
;
598 result
|= V_0280A0_COLOR_16_16_16_16_FLOAT
;
603 switch (desc
->nr_channels
) {
605 result
|= V_0280A0_COLOR_32_FLOAT
;
608 result
|= V_0280A0_COLOR_32_32_FLOAT
;
611 result
|= V_0280A0_COLOR_32_32_32_32_FLOAT
;
621 *yuv_format_p
= yuv_format
;
624 R600_ERR("Unable to handle texformat %d %s\n", format
, util_format_name(format
));
628 int r600_texture_from_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
630 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
633 if (!rtexture
->depth
) {
634 /* This shouldn't happen maybe print a warning */
637 if (rtexture
->uncompressed
&& !rtexture
->dirty
) {
638 /* Uncompressed bo already in good state */
642 /* allocate uncompressed texture */
643 if (rtexture
->uncompressed
== NULL
) {
644 rtexture
->uncompressed
= radeon_bo(rscreen
->rw
, 0, rtexture
->size
, 4096, NULL
);
645 if (rtexture
->uncompressed
== NULL
) {
650 /* render a rectangle covering whole buffer to uncompress depth */
651 r
= r600_blit_uncompress_depth(ctx
, rtexture
, level
);
660 static struct radeon_state
*r600_texture_state_scissor(struct r600_screen
*rscreen
,
661 struct r600_resource_texture
*rtexture
,
664 struct radeon_state
*rstate
;
666 rstate
= radeon_state(rscreen
->rw
, R600_STATE_SCISSOR
, 0);
670 /* set states (most default value are 0 and struct already
671 * initialized to 0, thus avoid resetting them)
673 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_0_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
674 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_0_TL
] = 0x80000000;
675 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_1_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
676 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_1_TL
] = 0x80000000;
677 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_2_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
678 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_2_TL
] = 0x80000000;
679 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_3_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
680 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_3_TL
] = 0x80000000;
681 rstate
->states
[R600_SCISSOR__PA_SC_CLIPRECT_RULE
] = 0x0000FFFF;
682 rstate
->states
[R600_SCISSOR__PA_SC_EDGERULE
] = 0xAAAAAAAA;
683 rstate
->states
[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
684 rstate
->states
[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL
] = 0x80000000;
685 rstate
->states
[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
686 rstate
->states
[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL
] = 0x80000000;
687 rstate
->states
[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
688 rstate
->states
[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL
] = 0x80000000;
689 rstate
->states
[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR
] = S_028244_BR_X(rtexture
->width
[level
]) | S_028244_BR_Y(rtexture
->height
[level
]);
690 rstate
->states
[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL
] = 0x80000000;
692 if (radeon_state_pm4(rstate
)) {
693 radeon_state_decref(rstate
);
699 static struct radeon_state
*r600_texture_state_cb0(struct r600_screen
*rscreen
,
700 struct r600_resource_texture
*rtexture
,
703 struct radeon_state
*rstate
;
704 struct r600_resource
*rbuffer
;
705 unsigned pitch
, slice
;
707 unsigned format
, swap
, ntype
;
708 const struct util_format_description
*desc
;
710 rstate
= radeon_state(rscreen
->rw
, R600_STATE_CB0
, 0);
713 rbuffer
= &rtexture
->resource
;
715 /* set states (most default value are 0 and struct already
716 * initialized to 0, thus avoid resetting them)
718 pitch
= (rtexture
->pitch
[level
] / rtexture
->bpt
) / 8 - 1;
719 slice
= (rtexture
->pitch
[level
] / rtexture
->bpt
) * rtexture
->height
[level
] / 64 - 1;
721 desc
= util_format_description(rbuffer
->base
.b
.format
);
722 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
723 ntype
= V_0280A0_NUMBER_SRGB
;
724 format
= r600_translate_colorformat(rtexture
->resource
.base
.b
.format
);
725 swap
= r600_translate_colorswap(rtexture
->resource
.base
.b
.format
);
726 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
727 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
728 rstate
->bo
[1] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
729 rstate
->bo
[2] = radeon_bo_incref(rscreen
->rw
, rtexture
->uncompressed
);
730 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
731 rstate
->placement
[2] = RADEON_GEM_DOMAIN_GTT
;
732 rstate
->placement
[4] = RADEON_GEM_DOMAIN_GTT
;
736 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
737 rstate
->bo
[1] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
738 rstate
->bo
[2] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
739 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
740 rstate
->placement
[2] = RADEON_GEM_DOMAIN_GTT
;
741 rstate
->placement
[4] = RADEON_GEM_DOMAIN_GTT
;
743 color_info
= S_0280A0_SOURCE_FORMAT(1);
745 color_info
|= S_0280A0_FORMAT(format
) |
746 S_0280A0_COMP_SWAP(swap
) |
747 S_0280A0_BLEND_CLAMP(1) |
748 S_0280A0_NUMBER_TYPE(ntype
);
749 rstate
->states
[R600_CB0__CB_COLOR0_BASE
] = rtexture
->offset
[level
] >> 8;
750 rstate
->states
[R600_CB0__CB_COLOR0_INFO
] = color_info
;
751 rstate
->states
[R600_CB0__CB_COLOR0_SIZE
] = S_028060_PITCH_TILE_MAX(pitch
) |
752 S_028060_SLICE_TILE_MAX(slice
);
754 if (radeon_state_pm4(rstate
)) {
755 radeon_state_decref(rstate
);
761 static struct radeon_state
*r600_texture_state_db(struct r600_screen
*rscreen
,
762 struct r600_resource_texture
*rtexture
,
765 struct radeon_state
*rstate
;
766 struct r600_resource
*rbuffer
;
767 unsigned pitch
, slice
, format
;
769 rstate
= radeon_state(rscreen
->rw
, R600_STATE_DB
, 0);
772 rbuffer
= &rtexture
->resource
;
774 /* set states (most default value are 0 and struct already
775 * initialized to 0, thus avoid resetting them)
777 pitch
= (rtexture
->pitch
[level
] / rtexture
->bpt
) / 8 - 1;
778 slice
= (rtexture
->pitch
[level
] / rtexture
->bpt
) * rtexture
->height
[level
] / 64 - 1;
779 format
= r600_translate_dbformat(rbuffer
->base
.b
.format
);
780 rstate
->states
[R600_DB__DB_DEPTH_BASE
] = rtexture
->offset
[level
] >> 8;
781 rstate
->states
[R600_DB__DB_DEPTH_INFO
] = S_028010_ARRAY_MODE(rtexture
->array_mode
) |
782 S_028010_FORMAT(format
);
783 rstate
->states
[R600_DB__DB_DEPTH_VIEW
] = 0x00000000;
784 rstate
->states
[R600_DB__DB_PREFETCH_LIMIT
] = (rtexture
->height
[level
] / 8) -1;
785 rstate
->states
[R600_DB__DB_DEPTH_SIZE
] = S_028000_PITCH_TILE_MAX(pitch
) |
786 S_028000_SLICE_TILE_MAX(slice
);
787 rstate
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rbuffer
->bo
);
788 rstate
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
791 if (radeon_state_pm4(rstate
)) {
792 radeon_state_decref(rstate
);
798 int r600_texture_scissor(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
800 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
802 if (rtexture
->scissor
[level
] == NULL
) {
803 rtexture
->scissor
[level
] = r600_texture_state_scissor(rscreen
, rtexture
, level
);
804 if (rtexture
->scissor
[level
] == NULL
) {
805 R600_ERR("failed to create scissor for uncompressing depth\n");
812 static struct radeon_state
*r600_texture_state_viewport(struct r600_screen
*rscreen
,
813 struct r600_resource_texture
*rtexture
,
816 struct radeon_state
*rstate
;
818 rstate
= radeon_state(rscreen
->rw
, R600_STATE_VIEWPORT
, 0);
822 /* set states (most default value are 0 and struct already
823 * initialized to 0, thus avoid resetting them)
825 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0
] = fui((float)rtexture
->width
[level
]/2.0);
826 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0
] = fui((float)rtexture
->width
[level
]/2.0);
827 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0
] = fui((float)rtexture
->height
[level
]/2.0);
828 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0
] = fui((float)-rtexture
->height
[level
]/2.0);
829 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0
] = 0x3F000000;
830 rstate
->states
[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0
] = 0x3F000000;
831 rstate
->states
[R600_VIEWPORT__PA_CL_VTE_CNTL
] = 0x0000043F;
832 rstate
->states
[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0
] = 0x3F800000;
834 if (radeon_state_pm4(rstate
)) {
835 radeon_state_decref(rstate
);
841 int r600_texture_cb0(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
843 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
845 if (rtexture
->cb0
[level
] == NULL
) {
846 rtexture
->cb0
[level
] = r600_texture_state_cb0(rscreen
, rtexture
, level
);
847 if (rtexture
->cb0
[level
] == NULL
) {
848 R600_ERR("failed to create cb0 state for texture\n");
855 int r600_texture_db(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
857 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
859 if (rtexture
->db
[level
] == NULL
) {
860 rtexture
->db
[level
] = r600_texture_state_db(rscreen
, rtexture
, level
);
861 if (rtexture
->db
[level
] == NULL
) {
862 R600_ERR("failed to create db state for texture\n");
869 int r600_texture_viewport(struct pipe_context
*ctx
, struct r600_resource_texture
*rtexture
, unsigned level
)
871 struct r600_screen
*rscreen
= r600_screen(ctx
->screen
);
873 if (rtexture
->viewport
[level
] == NULL
) {
874 rtexture
->viewport
[level
] = r600_texture_state_viewport(rscreen
, rtexture
, level
);
875 if (rtexture
->viewport
[level
] == NULL
) {
876 R600_ERR("failed to create viewport state for texture\n");