2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_format_s3tc.h>
31 #include <util/u_math.h>
32 #include <util/u_inlines.h>
33 #include <util/u_memory.h>
34 #include "state_tracker/drm_driver.h"
35 #include "pipebuffer/pb_buffer.h"
36 #include "r600_pipe.h"
37 #include "r600_resource.h"
39 #include "r600_formats.h"
41 /* Copy from a full GPU texture to a transfer's staging one. */
42 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
44 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
45 struct pipe_resource
*texture
= transfer
->resource
;
47 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
48 0, 0, 0, 0, texture
, transfer
->level
,
53 /* Copy from a transfer's staging texture to a full GPU one. */
54 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
56 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
57 struct pipe_resource
*texture
= transfer
->resource
;
60 sbox
.x
= sbox
.y
= sbox
.z
= 0;
61 sbox
.width
= transfer
->box
.width
;
62 sbox
.height
= transfer
->box
.height
;
63 /* XXX that might be wrong */
65 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
66 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
67 rtransfer
->staging_texture
,
70 ctx
->flush(ctx
, NULL
);
73 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
74 unsigned level
, unsigned layer
)
76 unsigned offset
= rtex
->offset
[level
];
78 switch (rtex
->resource
.b
.b
.b
.target
) {
80 case PIPE_TEXTURE_CUBE
:
82 return offset
+ layer
* rtex
->layer_size
[level
];
86 static unsigned r600_get_block_alignment(struct pipe_screen
*screen
,
87 enum pipe_format format
,
90 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
91 unsigned pixsize
= util_format_get_blocksize(format
);
95 case V_038000_ARRAY_1D_TILED_THIN1
:
97 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
99 case V_038000_ARRAY_2D_TILED_THIN1
:
100 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
101 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
102 rscreen
->tiling_info
->num_banks
)) * 8;
104 case V_038000_ARRAY_LINEAR_ALIGNED
:
105 p_align
= MAX2(64, rscreen
->tiling_info
->group_bytes
/ pixsize
);
107 case V_038000_ARRAY_LINEAR_GENERAL
:
109 p_align
= rscreen
->tiling_info
->group_bytes
/ pixsize
;
115 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
118 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
121 switch (array_mode
) {
122 case V_038000_ARRAY_2D_TILED_THIN1
:
123 h_align
= rscreen
->tiling_info
->num_channels
* 8;
125 case V_038000_ARRAY_1D_TILED_THIN1
:
126 case V_038000_ARRAY_LINEAR_ALIGNED
:
129 case V_038000_ARRAY_LINEAR_GENERAL
:
137 static unsigned r600_get_base_alignment(struct pipe_screen
*screen
,
138 enum pipe_format format
,
141 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
142 unsigned pixsize
= util_format_get_blocksize(format
);
143 int p_align
= r600_get_block_alignment(screen
, format
, array_mode
);
144 int h_align
= r600_get_height_alignment(screen
, array_mode
);
147 switch (array_mode
) {
148 case V_038000_ARRAY_2D_TILED_THIN1
:
149 b_align
= MAX2(rscreen
->tiling_info
->num_banks
* rscreen
->tiling_info
->num_channels
* 8 * 8 * pixsize
,
150 p_align
* pixsize
* h_align
);
152 case V_038000_ARRAY_1D_TILED_THIN1
:
153 case V_038000_ARRAY_LINEAR_ALIGNED
:
154 case V_038000_ARRAY_LINEAR_GENERAL
:
156 b_align
= rscreen
->tiling_info
->group_bytes
;
162 static unsigned mip_minify(unsigned size
, unsigned level
)
165 val
= u_minify(size
, level
);
167 val
= util_next_power_of_two(val
);
171 static unsigned r600_texture_get_nblocksx(struct pipe_screen
*screen
,
172 struct r600_resource_texture
*rtex
,
175 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
176 unsigned nblocksx
, block_align
, width
;
177 unsigned blocksize
= util_format_get_blocksize(ptex
->format
);
179 if (rtex
->pitch_override
)
180 return rtex
->pitch_override
/ blocksize
;
182 width
= mip_minify(ptex
->width0
, level
);
183 nblocksx
= util_format_get_nblocksx(ptex
->format
, width
);
185 block_align
= r600_get_block_alignment(screen
, ptex
->format
,
186 rtex
->array_mode
[level
]);
187 nblocksx
= align(nblocksx
, block_align
);
191 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
192 struct r600_resource_texture
*rtex
,
195 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
196 unsigned height
, tile_height
;
198 height
= mip_minify(ptex
->height0
, level
);
199 height
= util_format_get_nblocksy(ptex
->format
, height
);
200 tile_height
= r600_get_height_alignment(screen
,
201 rtex
->array_mode
[level
]);
202 height
= align(height
, tile_height
);
206 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
207 struct r600_resource_texture
*rtex
,
208 unsigned level
, unsigned array_mode
)
210 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
212 switch (array_mode
) {
213 case V_0280A0_ARRAY_LINEAR_GENERAL
:
214 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
215 case V_0280A0_ARRAY_1D_TILED_THIN1
:
217 rtex
->array_mode
[level
] = array_mode
;
219 case V_0280A0_ARRAY_2D_TILED_THIN1
:
221 unsigned w
, h
, tile_height
, tile_width
;
223 tile_height
= r600_get_height_alignment(screen
, array_mode
);
224 tile_width
= r600_get_block_alignment(screen
, ptex
->format
, array_mode
);
226 w
= mip_minify(ptex
->width0
, level
);
227 h
= mip_minify(ptex
->height0
, level
);
228 if (w
<= tile_width
|| h
<= tile_height
)
229 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
231 rtex
->array_mode
[level
] = array_mode
;
237 static void r600_setup_miptree(struct pipe_screen
*screen
,
238 struct r600_resource_texture
*rtex
,
241 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
242 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
243 enum chip_class chipc
= r600_get_family_class(radeon
);
244 unsigned size
, layer_size
, i
, offset
;
245 unsigned nblocksx
, nblocksy
, extra_size
= 0;
247 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
248 unsigned blocksize
= util_format_get_blocksize(ptex
->format
);
249 unsigned base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
251 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
253 nblocksx
= r600_texture_get_nblocksx(screen
, rtex
, i
);
254 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
256 layer_size
= nblocksx
* nblocksy
* blocksize
;
257 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
259 size
= layer_size
* 8;
261 size
= layer_size
* 6;
263 else if (ptex
->target
== PIPE_TEXTURE_3D
)
264 size
= layer_size
* u_minify(ptex
->depth0
, i
);
266 size
= layer_size
* ptex
->array_size
;
268 /* evergreen stores depth and stencil separately */
269 if ((chipc
>= EVERGREEN
) && util_format_is_depth_or_stencil(ptex
->format
))
270 extra_size
= align(extra_size
+ (nblocksx
* nblocksy
* 1), base_align
);
272 /* align base image and start of miptree */
273 if ((i
== 0) || (i
== 1))
274 offset
= align(offset
, base_align
);
275 rtex
->offset
[i
] = offset
;
276 rtex
->layer_size
[i
] = layer_size
;
277 rtex
->pitch_in_blocks
[i
] = nblocksx
; /* CB talks in elements */
278 rtex
->pitch_in_bytes
[i
] = nblocksx
* blocksize
;
282 rtex
->size
= offset
+ extra_size
;
285 /* Figure out whether u_blitter will fallback to a transfer operation.
286 * If so, don't use a staging resource.
288 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
289 const struct pipe_resource
*res
)
293 if (util_format_is_depth_or_stencil(res
->format
))
294 bind
= PIPE_BIND_DEPTH_STENCIL
;
296 bind
= PIPE_BIND_RENDER_TARGET
;
298 /* hackaround for S3TC */
299 if (util_format_is_compressed(res
->format
))
302 if (!screen
->is_format_supported(screen
,
309 if (!screen
->is_format_supported(screen
,
313 PIPE_BIND_SAMPLER_VIEW
))
316 switch (res
->usage
) {
317 case PIPE_USAGE_STREAM
:
318 case PIPE_USAGE_STAGING
:
326 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
327 struct pipe_resource
*ptex
,
328 struct winsys_handle
*whandle
)
330 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
331 struct r600_resource
*resource
= &rtex
->resource
;
332 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
334 return r600_bo_get_winsys_handle(radeon
, resource
->bo
,
335 rtex
->pitch_in_bytes
[0], whandle
);
338 static void r600_texture_destroy(struct pipe_screen
*screen
,
339 struct pipe_resource
*ptex
)
341 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
342 struct r600_resource
*resource
= &rtex
->resource
;
343 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
345 if (rtex
->flushed_depth_texture
)
346 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
349 r600_bo_reference(radeon
, &resource
->bo
, NULL
);
354 static const struct u_resource_vtbl r600_texture_vtbl
=
356 r600_texture_get_handle
, /* get_handle */
357 r600_texture_destroy
, /* resource_destroy */
358 r600_texture_get_transfer
, /* get_transfer */
359 r600_texture_transfer_destroy
, /* transfer_destroy */
360 r600_texture_transfer_map
, /* transfer_map */
361 u_default_transfer_flush_region
,/* transfer_flush_region */
362 r600_texture_transfer_unmap
, /* transfer_unmap */
363 u_default_transfer_inline_write
/* transfer_inline_write */
366 static struct r600_resource_texture
*
367 r600_texture_create_object(struct pipe_screen
*screen
,
368 const struct pipe_resource
*base
,
370 unsigned pitch_in_bytes_override
,
371 unsigned max_buffer_size
,
374 struct r600_resource_texture
*rtex
;
375 struct r600_resource
*resource
;
376 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
378 rtex
= CALLOC_STRUCT(r600_resource_texture
);
382 resource
= &rtex
->resource
;
383 resource
->b
.b
.b
= *base
;
384 resource
->b
.b
.vtbl
= &r600_texture_vtbl
;
385 pipe_reference_init(&resource
->b
.b
.b
.reference
, 1);
386 resource
->b
.b
.b
.screen
= screen
;
388 rtex
->pitch_override
= pitch_in_bytes_override
;
389 /* only mark depth textures the HW can hit as depth textures */
390 if (util_format_is_depth_or_stencil(base
->format
) && permit_hardware_blit(screen
, base
))
393 r600_setup_miptree(screen
, rtex
, array_mode
);
395 resource
->size
= rtex
->size
;
398 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
399 int base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
401 resource
->bo
= r600_bo(radeon
, rtex
->size
, base_align
, base
->bind
, base
->usage
);
410 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
411 const struct pipe_resource
*templ
)
413 unsigned array_mode
= 0;
414 static int force_tiling
= -1;
416 /* Would like some magic "get_bool_option_once" routine.
418 if (force_tiling
== -1) {
420 /* reenable when 2D tiling is fixed better */
421 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
422 if (r600_get_minor_version(rscreen
->radeon
) >= 9)
423 force_tiling
= debug_get_bool_option("R600_TILING", TRUE
);
425 force_tiling
= debug_get_bool_option("R600_TILING", FALSE
);
428 if (force_tiling
&& permit_hardware_blit(screen
, templ
)) {
429 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
430 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
431 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
435 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
436 util_format_is_compressed(templ
->format
))
437 array_mode
= V_038000_ARRAY_1D_TILED_THIN1
;
439 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
444 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
445 struct pipe_resource
*texture
,
446 const struct pipe_surface
*surf_tmpl
)
448 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
449 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
450 unsigned level
= surf_tmpl
->u
.tex
.level
;
452 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
456 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
457 pipe_reference_init(&surface
->base
.reference
, 1);
458 pipe_resource_reference(&surface
->base
.texture
, texture
);
459 surface
->base
.context
= pipe
;
460 surface
->base
.format
= surf_tmpl
->format
;
461 surface
->base
.width
= mip_minify(texture
->width0
, level
);
462 surface
->base
.height
= mip_minify(texture
->height0
, level
);
463 surface
->base
.usage
= surf_tmpl
->usage
;
464 surface
->base
.texture
= texture
;
465 surface
->base
.u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
466 surface
->base
.u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
467 surface
->base
.u
.tex
.level
= level
;
469 surface
->aligned_height
= r600_texture_get_nblocksy(pipe
->screen
,
471 return &surface
->base
;
474 static void r600_surface_destroy(struct pipe_context
*pipe
,
475 struct pipe_surface
*surface
)
477 pipe_resource_reference(&surface
->texture
, NULL
);
482 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
483 const struct pipe_resource
*templ
,
484 struct winsys_handle
*whandle
)
486 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
487 struct r600_bo
*bo
= NULL
;
488 unsigned array_mode
= 0;
490 /* Support only 2D textures without mipmaps */
491 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
492 templ
->depth0
!= 1 || templ
->last_level
!= 0)
495 bo
= r600_bo_handle(rw
, whandle
->handle
, &array_mode
);
500 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
506 int r600_texture_depth_flush(struct pipe_context
*ctx
,
507 struct pipe_resource
*texture
, boolean just_create
)
509 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
510 struct pipe_resource resource
;
512 if (rtex
->flushed_depth_texture
)
515 resource
.target
= PIPE_TEXTURE_2D
;
516 resource
.format
= texture
->format
;
517 resource
.width0
= texture
->width0
;
518 resource
.height0
= texture
->height0
;
520 resource
.array_size
= 1;
521 resource
.last_level
= texture
->last_level
;
522 resource
.nr_samples
= 0;
523 resource
.usage
= PIPE_USAGE_DYNAMIC
;
525 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
527 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
529 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
530 if (rtex
->flushed_depth_texture
== NULL
) {
531 R600_ERR("failed to create temporary texture to hold untiled copy\n");
535 ((struct r600_resource_texture
*)rtex
->flushed_depth_texture
)->is_flushing_texture
= TRUE
;
540 /* XXX: only do this if the depth texture has actually changed:
542 r600_blit_uncompress_depth(ctx
, rtex
);
546 /* Needs adjustment for pixelformat:
548 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
550 return box
->width
* box
->depth
* box
->height
;
553 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
554 struct pipe_resource
*texture
,
557 const struct pipe_box
*box
)
559 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
560 struct pipe_resource resource
;
561 struct r600_transfer
*trans
;
563 boolean use_staging_texture
= FALSE
;
565 /* We cannot map a tiled texture directly because the data is
566 * in a different order, therefore we do detiling using a blit.
568 * Also, use a temporary in GTT memory for read transfers, as
569 * the CPU is much happier reading out of cached system memory
570 * than uncached VRAM.
572 if (R600_TEX_IS_TILED(rtex
, level
))
573 use_staging_texture
= TRUE
;
575 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
576 use_staging_texture
= TRUE
;
578 /* XXX: Use a staging texture for uploads if the underlying BO
579 * is busy. No interface for checking that currently? so do
580 * it eagerly whenever the transfer doesn't require a readback
583 if ((usage
& PIPE_TRANSFER_WRITE
) &&
584 !(usage
& (PIPE_TRANSFER_READ
|
585 PIPE_TRANSFER_DONTBLOCK
|
586 PIPE_TRANSFER_UNSYNCHRONIZED
)))
587 use_staging_texture
= TRUE
;
589 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
590 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
591 use_staging_texture
= FALSE
;
593 trans
= CALLOC_STRUCT(r600_transfer
);
596 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
597 trans
->transfer
.level
= level
;
598 trans
->transfer
.usage
= usage
;
599 trans
->transfer
.box
= *box
;
601 /* XXX: only readback the rectangle which is being mapped?
603 /* XXX: when discard is true, no need to read back from depth texture
605 r
= r600_texture_depth_flush(ctx
, texture
, FALSE
);
607 R600_ERR("failed to create temporary texture to hold untiled copy\n");
608 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
612 trans
->transfer
.stride
= rtex
->flushed_depth_texture
->pitch_in_bytes
[level
];
613 trans
->offset
= r600_texture_get_offset(rtex
->flushed_depth_texture
, level
, box
->z
);
614 return &trans
->transfer
;
615 } else if (use_staging_texture
) {
616 resource
.target
= PIPE_TEXTURE_2D
;
617 resource
.format
= texture
->format
;
618 resource
.width0
= box
->width
;
619 resource
.height0
= box
->height
;
621 resource
.array_size
= 1;
622 resource
.last_level
= 0;
623 resource
.nr_samples
= 0;
624 resource
.usage
= PIPE_USAGE_STAGING
;
626 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
627 /* For texture reading, the temporary (detiled) texture is used as
628 * a render target when blitting from a tiled texture. */
629 if (usage
& PIPE_TRANSFER_READ
) {
630 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
632 /* For texture writing, the temporary texture is used as a sampler
633 * when blitting into a tiled texture. */
634 if (usage
& PIPE_TRANSFER_WRITE
) {
635 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
637 /* Create the temporary texture. */
638 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
639 if (trans
->staging_texture
== NULL
) {
640 R600_ERR("failed to create temporary texture to hold untiled copy\n");
641 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
646 trans
->transfer
.stride
=
647 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
648 if (usage
& PIPE_TRANSFER_READ
) {
649 r600_copy_to_staging_texture(ctx
, trans
);
650 /* Always referenced in the blit. */
651 ctx
->flush(ctx
, NULL
);
653 return &trans
->transfer
;
655 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
656 trans
->transfer
.layer_stride
= rtex
->layer_size
[level
];
657 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
658 return &trans
->transfer
;
661 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
662 struct pipe_transfer
*transfer
)
664 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
665 struct pipe_resource
*texture
= transfer
->resource
;
666 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
668 if (rtransfer
->staging_texture
) {
669 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
670 r600_copy_from_staging_texture(ctx
, rtransfer
);
672 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
675 if (rtex
->depth
&& !rtex
->is_flushing_texture
) {
676 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtex
->flushed_depth_texture
)
677 r600_blit_push_depth(ctx
, rtex
);
680 pipe_resource_reference(&transfer
->resource
, NULL
);
684 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
685 struct pipe_transfer
* transfer
)
687 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
689 enum pipe_format format
= transfer
->resource
->format
;
690 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
695 if (rtransfer
->staging_texture
) {
696 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
698 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
700 if (rtex
->flushed_depth_texture
)
701 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
703 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
705 offset
= rtransfer
->offset
+
706 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
707 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
710 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
711 usage
|= PB_USAGE_CPU_WRITE
;
713 if (transfer
->usage
& PIPE_TRANSFER_DISCARD
) {
716 if (transfer
->usage
& PIPE_TRANSFER_FLUSH_EXPLICIT
) {
720 if (transfer
->usage
& PIPE_TRANSFER_READ
) {
721 usage
|= PB_USAGE_CPU_READ
;
724 if (transfer
->usage
& PIPE_TRANSFER_DONTBLOCK
) {
725 usage
|= PB_USAGE_DONTBLOCK
;
728 if (transfer
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
729 usage
|= PB_USAGE_UNSYNCHRONIZED
;
732 map
= r600_bo_map(radeon
, bo
, usage
, ctx
);
740 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
741 struct pipe_transfer
* transfer
)
743 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
744 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
747 if (rtransfer
->staging_texture
) {
748 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
750 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
752 if (rtex
->flushed_depth_texture
) {
753 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
755 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
758 r600_bo_unmap(radeon
, bo
);
761 void r600_init_surface_functions(struct r600_pipe_context
*r600
)
763 r600
->context
.create_surface
= r600_create_surface
;
764 r600
->context
.surface_destroy
= r600_surface_destroy
;
767 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
768 const unsigned char *swizzle_view
)
771 unsigned char swizzle
[4];
773 const uint32_t swizzle_shift
[4] = {
776 const uint32_t swizzle_bit
[4] = {
781 /* Combine two sets of swizzles. */
782 for (i
= 0; i
< 4; i
++) {
783 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
784 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
787 memcpy(swizzle
, swizzle_format
, 4);
791 for (i
= 0; i
< 4; i
++) {
792 switch (swizzle
[i
]) {
793 case UTIL_FORMAT_SWIZZLE_Y
:
794 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
796 case UTIL_FORMAT_SWIZZLE_Z
:
797 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
799 case UTIL_FORMAT_SWIZZLE_W
:
800 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
802 case UTIL_FORMAT_SWIZZLE_0
:
803 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
805 case UTIL_FORMAT_SWIZZLE_1
:
806 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
808 default: /* UTIL_FORMAT_SWIZZLE_X */
809 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
815 /* texture format translate */
816 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
817 enum pipe_format format
,
818 const unsigned char *swizzle_view
,
819 uint32_t *word4_p
, uint32_t *yuv_format_p
)
821 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
822 const struct util_format_description
*desc
;
823 boolean uniform
= TRUE
;
824 static int r600_enable_s3tc
= -1;
827 const uint32_t sign_bit
[4] = {
828 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
829 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
830 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
831 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
833 desc
= util_format_description(format
);
835 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
837 /* Colorspace (return non-RGB formats directly). */
838 switch (desc
->colorspace
) {
839 /* Depth stencil formats */
840 case UTIL_FORMAT_COLORSPACE_ZS
:
842 case PIPE_FORMAT_Z16_UNORM
:
845 case PIPE_FORMAT_X24S8_USCALED
:
846 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
847 case PIPE_FORMAT_Z24X8_UNORM
:
848 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
851 case PIPE_FORMAT_S8X24_USCALED
:
852 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
853 case PIPE_FORMAT_X8Z24_UNORM
:
854 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
857 case PIPE_FORMAT_S8_USCALED
:
859 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
861 case PIPE_FORMAT_Z32_FLOAT
:
862 result
= FMT_32_FLOAT
;
864 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED
:
865 result
= FMT_X24_8_32_FLOAT
;
871 case UTIL_FORMAT_COLORSPACE_YUV
:
872 yuv_format
|= (1 << 30);
874 case PIPE_FORMAT_UYVY
:
875 case PIPE_FORMAT_YUYV
:
879 goto out_unknown
; /* TODO */
881 case UTIL_FORMAT_COLORSPACE_SRGB
:
882 word4
|= S_038010_FORCE_DEGAMMA(1);
889 if (r600_enable_s3tc
== -1) {
890 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
891 if (r600_get_minor_version(rscreen
->radeon
) >= 9)
892 r600_enable_s3tc
= 1;
894 r600_enable_s3tc
= debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
897 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
898 if (!r600_enable_s3tc
)
902 case PIPE_FORMAT_RGTC1_SNORM
:
903 case PIPE_FORMAT_LATC1_SNORM
:
904 word4
|= sign_bit
[0];
905 case PIPE_FORMAT_RGTC1_UNORM
:
906 case PIPE_FORMAT_LATC1_UNORM
:
909 case PIPE_FORMAT_RGTC2_SNORM
:
910 case PIPE_FORMAT_LATC2_SNORM
:
911 word4
|= sign_bit
[0] | sign_bit
[1];
912 case PIPE_FORMAT_RGTC2_UNORM
:
913 case PIPE_FORMAT_LATC2_UNORM
:
921 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
923 if (!r600_enable_s3tc
)
926 if (!util_format_s3tc_enabled
) {
931 case PIPE_FORMAT_DXT1_RGB
:
932 case PIPE_FORMAT_DXT1_RGBA
:
933 case PIPE_FORMAT_DXT1_SRGB
:
934 case PIPE_FORMAT_DXT1_SRGBA
:
937 case PIPE_FORMAT_DXT3_RGBA
:
938 case PIPE_FORMAT_DXT3_SRGBA
:
941 case PIPE_FORMAT_DXT5_RGBA
:
942 case PIPE_FORMAT_DXT5_SRGBA
:
950 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
951 result
= FMT_5_9_9_9_SHAREDEXP
;
953 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
954 result
= FMT_10_11_11_FLOAT
;
959 for (i
= 0; i
< desc
->nr_channels
; i
++) {
960 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
961 word4
|= sign_bit
[i
];
965 /* R8G8Bx_SNORM - TODO CxV8U8 */
967 /* See whether the components are of the same size. */
968 for (i
= 1; i
< desc
->nr_channels
; i
++) {
969 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
972 /* Non-uniform formats. */
974 switch(desc
->nr_channels
) {
976 if (desc
->channel
[0].size
== 5 &&
977 desc
->channel
[1].size
== 6 &&
978 desc
->channel
[2].size
== 5) {
984 if (desc
->channel
[0].size
== 5 &&
985 desc
->channel
[1].size
== 5 &&
986 desc
->channel
[2].size
== 5 &&
987 desc
->channel
[3].size
== 1) {
988 result
= FMT_1_5_5_5
;
991 if (desc
->channel
[0].size
== 10 &&
992 desc
->channel
[1].size
== 10 &&
993 desc
->channel
[2].size
== 10 &&
994 desc
->channel
[3].size
== 2) {
995 result
= FMT_2_10_10_10
;
1003 /* Find the first non-VOID channel. */
1004 for (i
= 0; i
< 4; i
++) {
1005 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
1013 /* uniform formats */
1014 switch (desc
->channel
[i
].type
) {
1015 case UTIL_FORMAT_TYPE_UNSIGNED
:
1016 case UTIL_FORMAT_TYPE_SIGNED
:
1017 if (!desc
->channel
[i
].normalized
&&
1018 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
1022 switch (desc
->channel
[i
].size
) {
1024 switch (desc
->nr_channels
) {
1029 result
= FMT_4_4_4_4
;
1034 switch (desc
->nr_channels
) {
1042 result
= FMT_8_8_8_8
;
1047 switch (desc
->nr_channels
) {
1055 result
= FMT_16_16_16_16
;
1060 switch (desc
->nr_channels
) {
1068 result
= FMT_32_32_32_32
;
1074 case UTIL_FORMAT_TYPE_FLOAT
:
1075 switch (desc
->channel
[i
].size
) {
1077 switch (desc
->nr_channels
) {
1079 result
= FMT_16_FLOAT
;
1082 result
= FMT_16_16_FLOAT
;
1085 result
= FMT_16_16_16_16_FLOAT
;
1090 switch (desc
->nr_channels
) {
1092 result
= FMT_32_FLOAT
;
1095 result
= FMT_32_32_FLOAT
;
1098 result
= FMT_32_32_32_32_FLOAT
;
1109 *yuv_format_p
= yuv_format
;
1112 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */