2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
39 #include "r600_formats.h"
41 extern struct u_resource_vtbl r600_texture_vtbl
;
43 /* Copy from a full GPU texture to a transfer's staging one. */
44 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
46 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
47 struct pipe_resource
*texture
= transfer
->resource
;
48 struct pipe_subresource subdst
;
52 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
53 subdst
, 0, 0, 0, texture
, transfer
->sr
,
54 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
55 transfer
->box
.width
, transfer
->box
.height
);
59 /* Copy from a transfer's staging texture to a full GPU one. */
60 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
62 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
63 struct pipe_resource
*texture
= transfer
->resource
;
64 struct pipe_subresource subsrc
;
68 ctx
->resource_copy_region(ctx
, texture
, transfer
->sr
,
69 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
70 rtransfer
->staging_texture
, subsrc
,
72 transfer
->box
.width
, transfer
->box
.height
);
74 ctx
->flush(ctx
, 0, NULL
);
77 static unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
78 unsigned level
, unsigned zslice
,
81 unsigned offset
= rtex
->offset
[level
];
83 switch (rtex
->resource
.base
.b
.target
) {
86 return offset
+ zslice
* rtex
->layer_size
[level
];
87 case PIPE_TEXTURE_CUBE
:
89 return offset
+ face
* rtex
->layer_size
[level
];
91 assert(zslice
== 0 && face
== 0);
96 static unsigned r600_get_pixel_alignment(struct pipe_screen
*screen
,
97 enum pipe_format format
,
100 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
101 unsigned pixsize
= util_format_get_blocksize(format
);
105 case V_038000_ARRAY_1D_TILED_THIN1
:
107 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
109 case V_038000_ARRAY_2D_TILED_THIN1
:
110 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
111 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
112 rscreen
->tiling_info
->num_banks
));
122 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
125 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
128 switch (array_mode
) {
129 case V_038000_ARRAY_2D_TILED_THIN1
:
130 h_align
= rscreen
->tiling_info
->num_channels
* 8;
132 case V_038000_ARRAY_1D_TILED_THIN1
:
142 static unsigned mip_minify(unsigned size
, unsigned level
)
145 val
= u_minify(size
, level
);
147 val
= util_next_power_of_two(val
);
151 static unsigned r600_texture_get_stride(struct pipe_screen
*screen
,
152 struct r600_resource_texture
*rtex
,
155 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
156 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
157 enum chip_class chipc
= r600_get_family_class(radeon
);
158 unsigned width
, stride
, tile_width
;
160 if (rtex
->pitch_override
)
161 return rtex
->pitch_override
;
163 width
= mip_minify(ptex
->width0
, level
);
164 if (util_format_is_plain(ptex
->format
)) {
165 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
,
166 rtex
->array_mode
[level
]);
167 width
= align(width
, tile_width
);
169 stride
= util_format_get_stride(ptex
->format
, width
);
170 if (chipc
== EVERGREEN
)
171 stride
= align(stride
, 512);
175 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
176 struct r600_resource_texture
*rtex
,
179 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
180 unsigned height
, tile_height
;
182 height
= mip_minify(ptex
->height0
, level
);
183 if (util_format_is_plain(ptex
->format
)) {
184 tile_height
= r600_get_height_alignment(screen
,
185 rtex
->array_mode
[level
]);
186 height
= align(height
, tile_height
);
188 return util_format_get_nblocksy(ptex
->format
, height
);
191 /* Get a width in pixels from a stride in bytes. */
192 static unsigned pitch_to_width(enum pipe_format format
,
193 unsigned pitch_in_bytes
)
195 return (pitch_in_bytes
/ util_format_get_blocksize(format
)) *
196 util_format_get_blockwidth(format
);
199 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
200 struct r600_resource_texture
*rtex
,
201 unsigned level
, unsigned array_mode
)
203 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
205 switch (array_mode
) {
206 case V_0280A0_ARRAY_LINEAR_GENERAL
:
207 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
208 case V_0280A0_ARRAY_1D_TILED_THIN1
:
210 rtex
->array_mode
[level
] = array_mode
;
212 case V_0280A0_ARRAY_2D_TILED_THIN1
:
214 unsigned w
, h
, tile_height
, tile_width
;
216 tile_height
= r600_get_height_alignment(screen
, array_mode
);
217 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
, array_mode
);
219 w
= mip_minify(ptex
->width0
, level
);
220 h
= mip_minify(ptex
->height0
, level
);
221 if (w
< tile_width
|| h
< tile_height
)
222 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
224 rtex
->array_mode
[level
] = array_mode
;
230 static void r600_setup_miptree(struct pipe_screen
*screen
,
231 struct r600_resource_texture
*rtex
,
234 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
235 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
236 enum chip_class chipc
= r600_get_family_class(radeon
);
237 unsigned pitch
, size
, layer_size
, i
, offset
;
240 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
241 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
243 pitch
= r600_texture_get_stride(screen
, rtex
, i
);
244 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
246 layer_size
= pitch
* nblocksy
;
248 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
250 size
= layer_size
* 8;
252 size
= layer_size
* 6;
255 size
= layer_size
* u_minify(ptex
->depth0
, i
);
256 rtex
->offset
[i
] = offset
;
257 rtex
->layer_size
[i
] = layer_size
;
258 rtex
->pitch_in_bytes
[i
] = pitch
;
259 rtex
->pitch_in_pixels
[i
] = pitch_to_width(ptex
->format
, pitch
);
265 static struct r600_resource_texture
*
266 r600_texture_create_object(struct pipe_screen
*screen
,
267 const struct pipe_resource
*base
,
269 unsigned pitch_in_bytes_override
,
270 unsigned max_buffer_size
,
273 struct r600_resource_texture
*rtex
;
274 struct r600_resource
*resource
;
275 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
277 rtex
= CALLOC_STRUCT(r600_resource_texture
);
281 resource
= &rtex
->resource
;
282 resource
->base
.b
= *base
;
283 resource
->base
.vtbl
= &r600_texture_vtbl
;
284 pipe_reference_init(&resource
->base
.b
.reference
, 1);
285 resource
->base
.b
.screen
= screen
;
287 rtex
->pitch_override
= pitch_in_bytes_override
;
291 r600_setup_miptree(screen
, rtex
, array_mode
);
293 resource
->size
= rtex
->size
;
296 resource
->bo
= r600_bo(radeon
, rtex
->size
, 4096, base
->bind
, base
->usage
);
305 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
306 const struct pipe_resource
*templ
)
308 unsigned array_mode
= 0;
309 static int force_tiling
= -1;
311 /* Would like some magic "get_bool_option_once" routine.
313 if (force_tiling
== -1)
314 force_tiling
= debug_get_bool_option("R600_FORCE_TILING", FALSE
);
317 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
318 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
319 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
323 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
328 static void r600_texture_destroy(struct pipe_screen
*screen
,
329 struct pipe_resource
*ptex
)
331 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
332 struct r600_resource
*resource
= &rtex
->resource
;
333 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
335 if (rtex
->flushed_depth_texture
)
336 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
339 r600_bo_reference(radeon
, &resource
->bo
, NULL
);
344 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
345 struct pipe_resource
*ptex
,
346 struct winsys_handle
*whandle
)
348 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
349 struct r600_resource
*resource
= &rtex
->resource
;
350 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
352 return r600_bo_get_winsys_handle(radeon
, resource
->bo
,
353 rtex
->pitch_in_bytes
[0], whandle
);
356 static struct pipe_surface
*r600_get_tex_surface(struct pipe_screen
*screen
,
357 struct pipe_resource
*texture
,
358 unsigned face
, unsigned level
,
359 unsigned zslice
, unsigned flags
)
361 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
362 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
363 unsigned offset
, tile_height
;
367 offset
= r600_texture_get_offset(rtex
, level
, zslice
, face
);
368 pipe_reference_init(&surface
->base
.reference
, 1);
369 pipe_resource_reference(&surface
->base
.texture
, texture
);
370 surface
->base
.format
= texture
->format
;
371 surface
->base
.width
= mip_minify(texture
->width0
, level
);
372 surface
->base
.height
= mip_minify(texture
->height0
, level
);
373 surface
->base
.offset
= offset
;
374 surface
->base
.usage
= flags
;
375 surface
->base
.zslice
= zslice
;
376 surface
->base
.texture
= texture
;
377 surface
->base
.face
= face
;
378 surface
->base
.level
= level
;
380 tile_height
= r600_get_height_alignment(screen
, rtex
->array_mode
[level
]);
381 surface
->aligned_height
= align(surface
->base
.height
, tile_height
);
382 return &surface
->base
;
385 static void r600_tex_surface_destroy(struct pipe_surface
*surface
)
387 pipe_resource_reference(&surface
->texture
, NULL
);
392 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
393 const struct pipe_resource
*templ
,
394 struct winsys_handle
*whandle
)
396 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
397 struct r600_bo
*bo
= NULL
;
398 unsigned array_mode
= 0;
400 /* Support only 2D textures without mipmaps */
401 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
402 templ
->depth0
!= 1 || templ
->last_level
!= 0)
405 bo
= r600_bo_handle(rw
, whandle
->handle
, &array_mode
);
410 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
416 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
417 struct pipe_resource
*texture
,
418 unsigned face
, unsigned level
)
421 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
424 int (*r600_blit_uncompress_depth_ptr
)(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
426 int r600_texture_depth_flush(struct pipe_context
*ctx
,
427 struct pipe_resource
*texture
)
429 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
430 struct pipe_resource resource
;
432 if (rtex
->flushed_depth_texture
)
435 resource
.target
= PIPE_TEXTURE_2D
;
436 resource
.format
= texture
->format
;
437 resource
.width0
= texture
->width0
;
438 resource
.height0
= texture
->height0
;
440 resource
.last_level
= 0;
441 resource
.nr_samples
= 0;
442 resource
.usage
= PIPE_USAGE_DYNAMIC
;
444 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
446 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
448 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
449 if (rtex
->flushed_depth_texture
== NULL
) {
450 R600_ERR("failed to create temporary texture to hold untiled copy\n");
455 /* XXX: only do this if the depth texture has actually changed:
457 r600_blit_uncompress_depth_ptr(ctx
, rtex
);
461 /* Needs adjustment for pixelformat:
463 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
465 return box
->width
* box
->depth
* box
->height
;
469 /* Figure out whether u_blitter will fallback to a transfer operation.
470 * If so, don't use a staging resource.
472 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
473 struct pipe_resource
*res
)
477 if (util_format_is_depth_or_stencil(res
->format
))
478 bind
= PIPE_BIND_DEPTH_STENCIL
;
480 bind
= PIPE_BIND_RENDER_TARGET
;
482 if (!screen
->is_format_supported(screen
,
489 if (!screen
->is_format_supported(screen
,
493 PIPE_BIND_SAMPLER_VIEW
, 0))
499 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
500 struct pipe_resource
*texture
,
501 struct pipe_subresource sr
,
503 const struct pipe_box
*box
)
505 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
506 struct pipe_resource resource
;
507 struct r600_transfer
*trans
;
509 boolean use_staging_texture
= FALSE
;
511 /* We cannot map a tiled texture directly because the data is
512 * in a different order, therefore we do detiling using a blit.
514 * Also, use a temporary in GTT memory for read transfers, as
515 * the CPU is much happier reading out of cached system memory
516 * than uncached VRAM.
519 use_staging_texture
= TRUE
;
521 if ((usage
& PIPE_TRANSFER_READ
) &&
522 u_box_volume(box
) > 1024)
523 use_staging_texture
= TRUE
;
525 /* XXX: Use a staging texture for uploads if the underlying BO
526 * is busy. No interface for checking that currently? so do
527 * it eagerly whenever the transfer doesn't require a readback
530 if ((usage
& PIPE_TRANSFER_WRITE
) &&
531 !(usage
& (PIPE_TRANSFER_READ
|
532 PIPE_TRANSFER_DONTBLOCK
|
533 PIPE_TRANSFER_UNSYNCHRONIZED
)))
534 use_staging_texture
= TRUE
;
536 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
537 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
538 use_staging_texture
= FALSE
;
540 trans
= CALLOC_STRUCT(r600_transfer
);
543 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
544 trans
->transfer
.sr
= sr
;
545 trans
->transfer
.usage
= usage
;
546 trans
->transfer
.box
= *box
;
548 /* XXX: only readback the rectangle which is being mapped?
550 /* XXX: when discard is true, no need to read back from depth texture
552 r
= r600_texture_depth_flush(ctx
, texture
);
554 R600_ERR("failed to create temporary texture to hold untiled copy\n");
555 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
559 } else if (use_staging_texture
) {
560 resource
.target
= PIPE_TEXTURE_2D
;
561 resource
.format
= texture
->format
;
562 resource
.width0
= box
->width
;
563 resource
.height0
= box
->height
;
565 resource
.last_level
= 0;
566 resource
.nr_samples
= 0;
567 resource
.usage
= PIPE_USAGE_STAGING
;
569 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
570 /* For texture reading, the temporary (detiled) texture is used as
571 * a render target when blitting from a tiled texture. */
572 if (usage
& PIPE_TRANSFER_READ
) {
573 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
575 /* For texture writing, the temporary texture is used as a sampler
576 * when blitting into a tiled texture. */
577 if (usage
& PIPE_TRANSFER_WRITE
) {
578 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
580 /* Create the temporary texture. */
581 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
582 if (trans
->staging_texture
== NULL
) {
583 R600_ERR("failed to create temporary texture to hold untiled copy\n");
584 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
589 trans
->transfer
.stride
=
590 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
591 if (usage
& PIPE_TRANSFER_READ
) {
592 r600_copy_to_staging_texture(ctx
, trans
);
593 /* Always referenced in the blit. */
594 ctx
->flush(ctx
, 0, NULL
);
596 return &trans
->transfer
;
598 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[sr
.level
];
599 trans
->offset
= r600_texture_get_offset(rtex
, sr
.level
, box
->z
, sr
.face
);
600 return &trans
->transfer
;
603 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
604 struct pipe_transfer
*transfer
)
606 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
607 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
609 if (rtransfer
->staging_texture
) {
610 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
611 r600_copy_from_staging_texture(ctx
, rtransfer
);
613 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
615 if (rtex
->flushed_depth_texture
) {
616 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
618 pipe_resource_reference(&transfer
->resource
, NULL
);
622 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
623 struct pipe_transfer
* transfer
)
625 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
627 enum pipe_format format
= transfer
->resource
->format
;
628 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
633 if (rtransfer
->staging_texture
) {
634 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
636 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
638 if (rtex
->flushed_depth_texture
)
639 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
641 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
643 offset
= rtransfer
->offset
+
644 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
645 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
648 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
649 usage
|= PB_USAGE_CPU_WRITE
;
651 if (transfer
->usage
& PIPE_TRANSFER_DISCARD
) {
654 if (transfer
->usage
& PIPE_TRANSFER_FLUSH_EXPLICIT
) {
658 if (transfer
->usage
& PIPE_TRANSFER_READ
) {
659 usage
|= PB_USAGE_CPU_READ
;
662 if (transfer
->usage
& PIPE_TRANSFER_DONTBLOCK
) {
663 usage
|= PB_USAGE_DONTBLOCK
;
666 if (transfer
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
667 usage
|= PB_USAGE_UNSYNCHRONIZED
;
670 map
= r600_bo_map(radeon
, bo
, usage
, ctx
);
678 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
679 struct pipe_transfer
* transfer
)
681 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
682 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
685 if (rtransfer
->staging_texture
) {
686 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
688 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
690 if (rtex
->flushed_depth_texture
) {
691 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
693 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
696 r600_bo_unmap(radeon
, bo
);
699 struct u_resource_vtbl r600_texture_vtbl
=
701 r600_texture_get_handle
, /* get_handle */
702 r600_texture_destroy
, /* resource_destroy */
703 r600_texture_is_referenced
, /* is_resource_referenced */
704 r600_texture_get_transfer
, /* get_transfer */
705 r600_texture_transfer_destroy
, /* transfer_destroy */
706 r600_texture_transfer_map
, /* transfer_map */
707 u_default_transfer_flush_region
,/* transfer_flush_region */
708 r600_texture_transfer_unmap
, /* transfer_unmap */
709 u_default_transfer_inline_write
/* transfer_inline_write */
712 void r600_init_screen_texture_functions(struct pipe_screen
*screen
)
714 screen
->get_tex_surface
= r600_get_tex_surface
;
715 screen
->tex_surface_destroy
= r600_tex_surface_destroy
;
718 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
719 const unsigned char *swizzle_view
)
722 unsigned char swizzle
[4];
724 const uint32_t swizzle_shift
[4] = {
727 const uint32_t swizzle_bit
[4] = {
732 /* Combine two sets of swizzles. */
733 for (i
= 0; i
< 4; i
++) {
734 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
735 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
738 memcpy(swizzle
, swizzle_format
, 4);
742 for (i
= 0; i
< 4; i
++) {
743 switch (swizzle
[i
]) {
744 case UTIL_FORMAT_SWIZZLE_Y
:
745 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
747 case UTIL_FORMAT_SWIZZLE_Z
:
748 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
750 case UTIL_FORMAT_SWIZZLE_W
:
751 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
753 case UTIL_FORMAT_SWIZZLE_0
:
754 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
756 case UTIL_FORMAT_SWIZZLE_1
:
757 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
759 default: /* UTIL_FORMAT_SWIZZLE_X */
760 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
766 /* texture format translate */
767 uint32_t r600_translate_texformat(enum pipe_format format
,
768 const unsigned char *swizzle_view
,
769 uint32_t *word4_p
, uint32_t *yuv_format_p
)
771 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
772 const struct util_format_description
*desc
;
773 boolean uniform
= TRUE
;
775 const uint32_t sign_bit
[4] = {
776 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
777 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
778 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
779 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
781 desc
= util_format_description(format
);
783 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
785 /* Colorspace (return non-RGB formats directly). */
786 switch (desc
->colorspace
) {
787 /* Depth stencil formats */
788 case UTIL_FORMAT_COLORSPACE_ZS
:
790 case PIPE_FORMAT_Z16_UNORM
:
793 case PIPE_FORMAT_X24S8_USCALED
:
794 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
795 case PIPE_FORMAT_Z24X8_UNORM
:
796 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
799 case PIPE_FORMAT_S8X24_USCALED
:
800 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
801 case PIPE_FORMAT_X8Z24_UNORM
:
802 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
805 case PIPE_FORMAT_S8_USCALED
:
807 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
813 case UTIL_FORMAT_COLORSPACE_YUV
:
814 yuv_format
|= (1 << 30);
816 case PIPE_FORMAT_UYVY
:
817 case PIPE_FORMAT_YUYV
:
821 goto out_unknown
; /* TODO */
823 case UTIL_FORMAT_COLORSPACE_SRGB
:
824 word4
|= S_038010_FORCE_DEGAMMA(1);
825 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
826 goto out_unknown
; /* fails for some reason - TODO */
833 /* S3TC formats. TODO */
834 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
835 static int r600_enable_s3tc
= -1;
837 if (r600_enable_s3tc
== -1)
839 debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
841 if (!r600_enable_s3tc
)
845 case PIPE_FORMAT_DXT1_RGB
:
846 case PIPE_FORMAT_DXT1_RGBA
:
849 case PIPE_FORMAT_DXT3_RGBA
:
852 case PIPE_FORMAT_DXT5_RGBA
:
861 for (i
= 0; i
< desc
->nr_channels
; i
++) {
862 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
863 word4
|= sign_bit
[i
];
867 /* R8G8Bx_SNORM - TODO CxV8U8 */
871 /* See whether the components are of the same size. */
872 for (i
= 1; i
< desc
->nr_channels
; i
++) {
873 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
876 /* Non-uniform formats. */
878 switch(desc
->nr_channels
) {
880 if (desc
->channel
[0].size
== 5 &&
881 desc
->channel
[1].size
== 6 &&
882 desc
->channel
[2].size
== 5) {
888 if (desc
->channel
[0].size
== 5 &&
889 desc
->channel
[1].size
== 5 &&
890 desc
->channel
[2].size
== 5 &&
891 desc
->channel
[3].size
== 1) {
892 result
= FMT_1_5_5_5
;
895 if (desc
->channel
[0].size
== 10 &&
896 desc
->channel
[1].size
== 10 &&
897 desc
->channel
[2].size
== 10 &&
898 desc
->channel
[3].size
== 2) {
899 result
= FMT_10_10_10_2
;
907 /* Find the first non-VOID channel. */
908 for (i
= 0; i
< 4; i
++) {
909 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
917 /* uniform formats */
918 switch (desc
->channel
[i
].type
) {
919 case UTIL_FORMAT_TYPE_UNSIGNED
:
920 case UTIL_FORMAT_TYPE_SIGNED
:
921 if (!desc
->channel
[i
].normalized
&&
922 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
926 switch (desc
->channel
[i
].size
) {
928 switch (desc
->nr_channels
) {
933 result
= FMT_4_4_4_4
;
938 switch (desc
->nr_channels
) {
946 result
= FMT_8_8_8_8
;
951 switch (desc
->nr_channels
) {
959 result
= FMT_16_16_16_16
;
965 case UTIL_FORMAT_TYPE_FLOAT
:
966 switch (desc
->channel
[i
].size
) {
968 switch (desc
->nr_channels
) {
970 result
= FMT_16_FLOAT
;
973 result
= FMT_16_16_FLOAT
;
976 result
= FMT_16_16_16_16_FLOAT
;
981 switch (desc
->nr_channels
) {
983 result
= FMT_32_FLOAT
;
986 result
= FMT_32_32_FLOAT
;
989 result
= FMT_32_32_32_32_FLOAT
;
999 *yuv_format_p
= yuv_format
;
1002 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));