2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
39 #include "r600_formats.h"
41 extern struct u_resource_vtbl r600_texture_vtbl
;
43 /* Copy from a full GPU texture to a transfer's staging one. */
44 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
46 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
47 struct pipe_resource
*texture
= transfer
->resource
;
48 struct pipe_subresource subdst
;
52 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
53 subdst
, 0, 0, 0, texture
, transfer
->sr
,
54 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
55 transfer
->box
.width
, transfer
->box
.height
);
59 /* Copy from a transfer's staging texture to a full GPU one. */
60 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
62 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
63 struct pipe_resource
*texture
= transfer
->resource
;
64 struct pipe_subresource subsrc
;
68 ctx
->resource_copy_region(ctx
, texture
, transfer
->sr
,
69 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
70 rtransfer
->staging_texture
, subsrc
,
72 transfer
->box
.width
, transfer
->box
.height
);
74 ctx
->flush(ctx
, 0, NULL
);
77 static unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
78 unsigned level
, unsigned zslice
,
81 unsigned offset
= rtex
->offset
[level
];
83 switch (rtex
->resource
.base
.b
.target
) {
86 return offset
+ zslice
* rtex
->layer_size
[level
];
87 case PIPE_TEXTURE_CUBE
:
89 return offset
+ face
* rtex
->layer_size
[level
];
91 assert(zslice
== 0 && face
== 0);
96 static unsigned r600_get_pixel_alignment(struct pipe_screen
*screen
,
97 enum pipe_format format
,
100 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
101 unsigned pixsize
= util_format_get_blocksize(format
);
105 case V_038000_ARRAY_1D_TILED_THIN1
:
107 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
109 case V_038000_ARRAY_2D_TILED_THIN1
:
110 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
111 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
112 rscreen
->tiling_info
->num_banks
));
122 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
125 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
128 switch (array_mode
) {
129 case V_038000_ARRAY_2D_TILED_THIN1
:
130 h_align
= rscreen
->tiling_info
->num_channels
* 8;
132 case V_038000_ARRAY_1D_TILED_THIN1
:
142 static unsigned mip_minify(unsigned size
, unsigned level
)
145 val
= u_minify(size
, level
);
147 val
= util_next_power_of_two(val
);
151 static unsigned r600_texture_get_stride(struct pipe_screen
*screen
,
152 struct r600_resource_texture
*rtex
,
155 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
156 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
157 enum chip_class chipc
= r600_get_family_class(radeon
);
158 unsigned width
, stride
, tile_width
;
160 if (rtex
->pitch_override
)
161 return rtex
->pitch_override
;
163 width
= mip_minify(ptex
->width0
, level
);
164 if (util_format_is_plain(ptex
->format
)) {
165 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
,
166 rtex
->array_mode
[level
]);
167 width
= align(width
, tile_width
);
169 stride
= util_format_get_stride(ptex
->format
, width
);
170 if (chipc
== EVERGREEN
)
171 stride
= align(stride
, 512);
175 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
176 struct r600_resource_texture
*rtex
,
179 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
180 unsigned height
, tile_height
;
182 height
= mip_minify(ptex
->height0
, level
);
183 if (util_format_is_plain(ptex
->format
)) {
184 tile_height
= r600_get_height_alignment(screen
,
185 rtex
->array_mode
[level
]);
186 height
= align(height
, tile_height
);
188 return util_format_get_nblocksy(ptex
->format
, height
);
191 /* Get a width in pixels from a stride in bytes. */
192 static unsigned pitch_to_width(enum pipe_format format
,
193 unsigned pitch_in_bytes
)
195 return (pitch_in_bytes
/ util_format_get_blocksize(format
)) *
196 util_format_get_blockwidth(format
);
199 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
200 struct r600_resource_texture
*rtex
,
201 unsigned level
, unsigned array_mode
)
203 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
205 switch (array_mode
) {
206 case V_0280A0_ARRAY_LINEAR_GENERAL
:
207 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
208 case V_0280A0_ARRAY_1D_TILED_THIN1
:
210 rtex
->array_mode
[level
] = array_mode
;
212 case V_0280A0_ARRAY_2D_TILED_THIN1
:
214 unsigned w
, h
, tile_height
, tile_width
;
216 tile_height
= r600_get_height_alignment(screen
, array_mode
);
217 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
, array_mode
);
219 w
= mip_minify(ptex
->width0
, level
);
220 h
= mip_minify(ptex
->height0
, level
);
221 if (w
< tile_width
|| h
< tile_height
)
222 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
224 rtex
->array_mode
[level
] = array_mode
;
230 static void r600_setup_miptree(struct pipe_screen
*screen
,
231 struct r600_resource_texture
*rtex
,
234 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
235 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
236 enum chip_class chipc
= r600_get_family_class(radeon
);
237 unsigned pitch
, size
, layer_size
, i
, offset
;
240 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
241 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
243 pitch
= r600_texture_get_stride(screen
, rtex
, i
);
244 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
246 layer_size
= pitch
* nblocksy
;
248 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
250 size
= layer_size
* 8;
252 size
= layer_size
* 6;
255 size
= layer_size
* u_minify(ptex
->depth0
, i
);
256 rtex
->offset
[i
] = offset
;
257 rtex
->layer_size
[i
] = layer_size
;
258 rtex
->pitch_in_bytes
[i
] = pitch
;
259 rtex
->pitch_in_pixels
[i
] = pitch_to_width(ptex
->format
, pitch
);
265 static struct r600_resource_texture
*
266 r600_texture_create_object(struct pipe_screen
*screen
,
267 const struct pipe_resource
*base
,
269 unsigned pitch_in_bytes_override
,
270 unsigned max_buffer_size
,
273 struct r600_resource_texture
*rtex
;
274 struct r600_resource
*resource
;
275 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
277 rtex
= CALLOC_STRUCT(r600_resource_texture
);
281 resource
= &rtex
->resource
;
282 resource
->base
.b
= *base
;
283 resource
->base
.vtbl
= &r600_texture_vtbl
;
284 pipe_reference_init(&resource
->base
.b
.reference
, 1);
285 resource
->base
.b
.screen
= screen
;
287 rtex
->pitch_override
= pitch_in_bytes_override
;
291 r600_setup_miptree(screen
, rtex
, array_mode
);
293 resource
->size
= rtex
->size
;
296 resource
->bo
= r600_bo(radeon
, rtex
->size
, 4096, base
->bind
, base
->usage
);
305 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
306 const struct pipe_resource
*templ
)
308 unsigned array_mode
= 0;
310 if (debug_get_bool_option("R600_FORCE_TILING", FALSE
)) {
311 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
312 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
313 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
317 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
322 static void r600_texture_destroy(struct pipe_screen
*screen
,
323 struct pipe_resource
*ptex
)
325 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
326 struct r600_resource
*resource
= &rtex
->resource
;
327 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
329 if (rtex
->flushed_depth_texture
)
330 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
333 r600_bo_reference(radeon
, &resource
->bo
, NULL
);
338 static struct pipe_surface
*r600_get_tex_surface(struct pipe_screen
*screen
,
339 struct pipe_resource
*texture
,
340 unsigned face
, unsigned level
,
341 unsigned zslice
, unsigned flags
)
343 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
344 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
345 unsigned offset
, tile_height
;
349 offset
= r600_texture_get_offset(rtex
, level
, zslice
, face
);
350 pipe_reference_init(&surface
->base
.reference
, 1);
351 pipe_resource_reference(&surface
->base
.texture
, texture
);
352 surface
->base
.format
= texture
->format
;
353 surface
->base
.width
= mip_minify(texture
->width0
, level
);
354 surface
->base
.height
= mip_minify(texture
->height0
, level
);
355 surface
->base
.offset
= offset
;
356 surface
->base
.usage
= flags
;
357 surface
->base
.zslice
= zslice
;
358 surface
->base
.texture
= texture
;
359 surface
->base
.face
= face
;
360 surface
->base
.level
= level
;
362 tile_height
= r600_get_height_alignment(screen
, rtex
->array_mode
[level
]);
363 surface
->aligned_height
= align(surface
->base
.height
, tile_height
);
364 return &surface
->base
;
367 static void r600_tex_surface_destroy(struct pipe_surface
*surface
)
369 pipe_resource_reference(&surface
->texture
, NULL
);
374 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
375 const struct pipe_resource
*templ
,
376 struct winsys_handle
*whandle
)
378 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
379 struct r600_bo
*bo
= NULL
;
380 unsigned array_mode
= 0;
382 /* Support only 2D textures without mipmaps */
383 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
384 templ
->depth0
!= 1 || templ
->last_level
!= 0)
387 bo
= r600_bo_handle(rw
, whandle
->handle
, &array_mode
);
392 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
398 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
399 struct pipe_resource
*texture
,
400 unsigned face
, unsigned level
)
403 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
406 int (*r600_blit_uncompress_depth_ptr
)(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
408 int r600_texture_depth_flush(struct pipe_context
*ctx
,
409 struct pipe_resource
*texture
)
411 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
412 struct pipe_resource resource
;
414 if (rtex
->flushed_depth_texture
)
417 resource
.target
= PIPE_TEXTURE_2D
;
418 resource
.format
= texture
->format
;
419 resource
.width0
= texture
->width0
;
420 resource
.height0
= texture
->height0
;
422 resource
.last_level
= 0;
423 resource
.nr_samples
= 0;
424 resource
.usage
= PIPE_USAGE_DYNAMIC
;
426 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
428 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
430 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
431 if (rtex
->flushed_depth_texture
== NULL
) {
432 R600_ERR("failed to create temporary texture to hold untiled copy\n");
437 /* XXX: only do this if the depth texture has actually changed:
439 r600_blit_uncompress_depth_ptr(ctx
, rtex
);
443 /* Needs adjustment for pixelformat:
445 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
447 return box
->width
* box
->depth
* box
->height
;
451 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
452 struct pipe_resource
*texture
,
453 struct pipe_subresource sr
,
455 const struct pipe_box
*box
)
457 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
458 struct pipe_resource resource
;
459 struct r600_transfer
*trans
;
461 boolean use_staging_texture
= FALSE
;
462 boolean discard
= FALSE
;
464 if (!(usage
& PIPE_TRANSFER_READ
) && (usage
& PIPE_TRANSFER_DISCARD
))
467 /* We cannot map a tiled texture directly because the data is
468 * in a different order, therefore we do detiling using a blit.
470 * Also, use a temporary in GTT memory for read transfers, as
471 * the CPU is much happier reading out of cached system memory
472 * than uncached VRAM.
475 use_staging_texture
= TRUE
;
477 if (usage
& PIPE_TRANSFER_READ
&&
478 u_box_volume(box
) > 1024)
479 use_staging_texture
= TRUE
;
481 /* XXX: Use a staging texture for uploads if the underlying BO
482 * is busy. No interface for checking that currently? so do
483 * it eagerly whenever the transfer doesn't require a readback
486 if ((usage
& PIPE_TRANSFER_WRITE
) &&
488 !(usage
& (PIPE_TRANSFER_DONTBLOCK
| PIPE_TRANSFER_UNSYNCHRONIZED
)))
489 use_staging_texture
= TRUE
;
491 trans
= CALLOC_STRUCT(r600_transfer
);
494 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
495 trans
->transfer
.sr
= sr
;
496 trans
->transfer
.usage
= usage
;
497 trans
->transfer
.box
= *box
;
499 /* XXX: only readback the rectangle which is being mapped?
501 /* XXX: when discard is true, no need to read back from depth texture
503 r
= r600_texture_depth_flush(ctx
, texture
);
505 R600_ERR("failed to create temporary texture to hold untiled copy\n");
506 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
510 } else if (use_staging_texture
) {
511 resource
.target
= PIPE_TEXTURE_2D
;
512 resource
.format
= texture
->format
;
513 resource
.width0
= box
->width
;
514 resource
.height0
= box
->height
;
516 resource
.last_level
= 0;
517 resource
.nr_samples
= 0;
518 resource
.usage
= PIPE_USAGE_STAGING
;
520 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
521 /* For texture reading, the temporary (detiled) texture is used as
522 * a render target when blitting from a tiled texture. */
523 if (usage
& PIPE_TRANSFER_READ
) {
524 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
526 /* For texture writing, the temporary texture is used as a sampler
527 * when blitting into a tiled texture. */
528 if (usage
& PIPE_TRANSFER_WRITE
) {
529 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
531 /* Create the temporary texture. */
532 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
533 if (trans
->staging_texture
== NULL
) {
534 R600_ERR("failed to create temporary texture to hold untiled copy\n");
535 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
540 trans
->transfer
.stride
=
541 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
543 r600_copy_to_staging_texture(ctx
, trans
);
544 /* Always referenced in the blit. */
545 ctx
->flush(ctx
, 0, NULL
);
547 return &trans
->transfer
;
549 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[sr
.level
];
550 trans
->offset
= r600_texture_get_offset(rtex
, sr
.level
, box
->z
, sr
.face
);
551 return &trans
->transfer
;
554 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
555 struct pipe_transfer
*transfer
)
557 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
558 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
560 if (rtransfer
->staging_texture
) {
561 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
562 r600_copy_from_staging_texture(ctx
, rtransfer
);
564 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
566 if (rtex
->flushed_depth_texture
) {
567 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
569 pipe_resource_reference(&transfer
->resource
, NULL
);
573 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
574 struct pipe_transfer
* transfer
)
576 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
578 enum pipe_format format
= transfer
->resource
->format
;
579 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
584 if (rtransfer
->staging_texture
) {
585 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
587 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
589 if (rtex
->flushed_depth_texture
)
590 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
592 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
594 offset
= rtransfer
->offset
+
595 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
596 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
599 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
600 usage
|= PB_USAGE_CPU_WRITE
;
602 if (transfer
->usage
& PIPE_TRANSFER_DISCARD
) {
605 if (transfer
->usage
& PIPE_TRANSFER_FLUSH_EXPLICIT
) {
609 if (transfer
->usage
& PIPE_TRANSFER_READ
) {
610 usage
|= PB_USAGE_CPU_READ
;
613 if (transfer
->usage
& PIPE_TRANSFER_DONTBLOCK
) {
614 usage
|= PB_USAGE_DONTBLOCK
;
617 if (transfer
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
618 usage
|= PB_USAGE_UNSYNCHRONIZED
;
621 map
= r600_bo_map(radeon
, bo
, usage
, ctx
);
629 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
630 struct pipe_transfer
* transfer
)
632 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
633 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
636 if (rtransfer
->staging_texture
) {
637 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
639 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
641 if (rtex
->flushed_depth_texture
) {
642 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
644 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
647 r600_bo_unmap(radeon
, bo
);
650 struct u_resource_vtbl r600_texture_vtbl
=
652 u_default_resource_get_handle
, /* get_handle */
653 r600_texture_destroy
, /* resource_destroy */
654 r600_texture_is_referenced
, /* is_resource_referenced */
655 r600_texture_get_transfer
, /* get_transfer */
656 r600_texture_transfer_destroy
, /* transfer_destroy */
657 r600_texture_transfer_map
, /* transfer_map */
658 u_default_transfer_flush_region
,/* transfer_flush_region */
659 r600_texture_transfer_unmap
, /* transfer_unmap */
660 u_default_transfer_inline_write
/* transfer_inline_write */
663 void r600_init_screen_texture_functions(struct pipe_screen
*screen
)
665 screen
->get_tex_surface
= r600_get_tex_surface
;
666 screen
->tex_surface_destroy
= r600_tex_surface_destroy
;
669 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
670 const unsigned char *swizzle_view
)
673 unsigned char swizzle
[4];
675 const uint32_t swizzle_shift
[4] = {
678 const uint32_t swizzle_bit
[4] = {
683 /* Combine two sets of swizzles. */
684 for (i
= 0; i
< 4; i
++) {
685 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
686 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
689 memcpy(swizzle
, swizzle_format
, 4);
693 for (i
= 0; i
< 4; i
++) {
694 switch (swizzle
[i
]) {
695 case UTIL_FORMAT_SWIZZLE_Y
:
696 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
698 case UTIL_FORMAT_SWIZZLE_Z
:
699 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
701 case UTIL_FORMAT_SWIZZLE_W
:
702 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
704 case UTIL_FORMAT_SWIZZLE_0
:
705 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
707 case UTIL_FORMAT_SWIZZLE_1
:
708 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
710 default: /* UTIL_FORMAT_SWIZZLE_X */
711 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
717 /* texture format translate */
718 uint32_t r600_translate_texformat(enum pipe_format format
,
719 const unsigned char *swizzle_view
,
720 uint32_t *word4_p
, uint32_t *yuv_format_p
)
722 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
723 const struct util_format_description
*desc
;
724 boolean uniform
= TRUE
;
726 const uint32_t sign_bit
[4] = {
727 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
728 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
729 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
730 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
732 desc
= util_format_description(format
);
734 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
736 /* Colorspace (return non-RGB formats directly). */
737 switch (desc
->colorspace
) {
738 /* Depth stencil formats */
739 case UTIL_FORMAT_COLORSPACE_ZS
:
741 case PIPE_FORMAT_Z16_UNORM
:
744 case PIPE_FORMAT_X24S8_USCALED
:
745 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
746 case PIPE_FORMAT_Z24X8_UNORM
:
747 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
750 case PIPE_FORMAT_S8X24_USCALED
:
751 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
752 case PIPE_FORMAT_X8Z24_UNORM
:
753 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
756 case PIPE_FORMAT_S8_USCALED
:
757 result
= V_0280A0_COLOR_8
;
758 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
764 case UTIL_FORMAT_COLORSPACE_YUV
:
765 yuv_format
|= (1 << 30);
767 case PIPE_FORMAT_UYVY
:
768 case PIPE_FORMAT_YUYV
:
772 goto out_unknown
; /* TODO */
774 case UTIL_FORMAT_COLORSPACE_SRGB
:
775 word4
|= S_038010_FORCE_DEGAMMA(1);
776 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
777 goto out_unknown
; /* fails for some reason - TODO */
784 /* S3TC formats. TODO */
785 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
790 for (i
= 0; i
< desc
->nr_channels
; i
++) {
791 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
792 word4
|= sign_bit
[i
];
796 /* R8G8Bx_SNORM - TODO CxV8U8 */
800 /* See whether the components are of the same size. */
801 for (i
= 1; i
< desc
->nr_channels
; i
++) {
802 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
805 /* Non-uniform formats. */
807 switch(desc
->nr_channels
) {
809 if (desc
->channel
[0].size
== 5 &&
810 desc
->channel
[1].size
== 6 &&
811 desc
->channel
[2].size
== 5) {
817 if (desc
->channel
[0].size
== 5 &&
818 desc
->channel
[1].size
== 5 &&
819 desc
->channel
[2].size
== 5 &&
820 desc
->channel
[3].size
== 1) {
821 result
= FMT_1_5_5_5
;
824 if (desc
->channel
[0].size
== 10 &&
825 desc
->channel
[1].size
== 10 &&
826 desc
->channel
[2].size
== 10 &&
827 desc
->channel
[3].size
== 2) {
828 result
= FMT_10_10_10_2
;
836 /* Find the first non-VOID channel. */
837 for (i
= 0; i
< 4; i
++) {
838 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
846 /* uniform formats */
847 switch (desc
->channel
[i
].type
) {
848 case UTIL_FORMAT_TYPE_UNSIGNED
:
849 case UTIL_FORMAT_TYPE_SIGNED
:
850 if (!desc
->channel
[i
].normalized
&&
851 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
855 switch (desc
->channel
[i
].size
) {
857 switch (desc
->nr_channels
) {
862 result
= FMT_4_4_4_4
;
867 switch (desc
->nr_channels
) {
875 result
= FMT_8_8_8_8
;
880 switch (desc
->nr_channels
) {
888 result
= FMT_16_16_16_16
;
894 case UTIL_FORMAT_TYPE_FLOAT
:
895 switch (desc
->channel
[i
].size
) {
897 switch (desc
->nr_channels
) {
899 result
= FMT_16_FLOAT
;
902 result
= FMT_16_16_FLOAT
;
905 result
= FMT_16_16_16_16_FLOAT
;
910 switch (desc
->nr_channels
) {
912 result
= FMT_32_FLOAT
;
915 result
= FMT_32_32_FLOAT
;
918 result
= FMT_32_32_32_32_FLOAT
;
928 *yuv_format_p
= yuv_format
;
931 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));