r600g: move constant buffer creation behind winsys abstraction.
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include <errno.h>
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "r600_screen.h"
35 #include "r600_context.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
38 #include "r600d.h"
39
40 extern struct u_resource_vtbl r600_texture_vtbl;
41
42 /* Copy from a tiled texture to a detiled one. */
43 static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
44 {
45 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
46 struct pipe_resource *texture = transfer->resource;
47 struct pipe_subresource subdst;
48
49 subdst.face = 0;
50 subdst.level = 0;
51 ctx->resource_copy_region(ctx, rtransfer->linear_texture,
52 subdst, 0, 0, 0, texture, transfer->sr,
53 transfer->box.x, transfer->box.y, transfer->box.z,
54 transfer->box.width, transfer->box.height);
55 }
56
57 static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
58 unsigned level, unsigned zslice,
59 unsigned face)
60 {
61 unsigned long offset = rtex->offset[level];
62
63 switch (rtex->resource.base.b.target) {
64 case PIPE_TEXTURE_3D:
65 assert(face == 0);
66 return offset + zslice * rtex->layer_size[level];
67 case PIPE_TEXTURE_CUBE:
68 assert(zslice == 0);
69 return offset + face * rtex->layer_size[level];
70 default:
71 assert(zslice == 0 && face == 0);
72 return offset;
73 }
74 }
75
76 static void r600_setup_miptree(struct r600_resource_texture *rtex)
77 {
78 struct pipe_resource *ptex = &rtex->resource.base.b;
79 unsigned long w, h, pitch, size, layer_size, i, offset;
80
81 rtex->bpt = util_format_get_blocksize(ptex->format);
82 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
83 w = u_minify(ptex->width0, i);
84 h = u_minify(ptex->height0, i);
85 h = util_next_power_of_two(h);
86 pitch = util_format_get_stride(ptex->format, align(w, 64));
87 pitch = align(pitch, 256);
88 layer_size = pitch * h;
89 if (ptex->target == PIPE_TEXTURE_CUBE)
90 size = layer_size * 6;
91 else
92 size = layer_size * u_minify(ptex->depth0, i);
93 rtex->offset[i] = offset;
94 rtex->layer_size[i] = layer_size;
95 rtex->pitch[i] = pitch;
96 rtex->width[i] = w;
97 rtex->height[i] = h;
98 offset += size;
99 }
100 rtex->size = offset;
101 }
102
103 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
104 const struct pipe_resource *templ)
105 {
106 struct r600_resource_texture *rtex;
107 struct r600_resource *resource;
108 struct radeon *radeon = (struct radeon *)screen->winsys;
109
110 rtex = CALLOC_STRUCT(r600_resource_texture);
111 if (!rtex) {
112 return NULL;
113 }
114 resource = &rtex->resource;
115 resource->base.b = *templ;
116 resource->base.vtbl = &r600_texture_vtbl;
117 pipe_reference_init(&resource->base.b.reference, 1);
118 resource->base.b.screen = screen;
119 r600_setup_miptree(rtex);
120
121 /* FIXME alignment 4096 enought ? too much ? */
122 resource->domain = r600_domain_from_usage(resource->base.b.bind);
123 resource->size = rtex->size;
124 resource->bo = radeon_ws_bo(radeon, rtex->size, 4096, 0);
125 if (resource->bo == NULL) {
126 FREE(rtex);
127 return NULL;
128 }
129 return &resource->base.b;
130 }
131
132 static void r600_texture_destroy_state(struct pipe_resource *ptexture)
133 {
134 struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture;
135
136 for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) {
137 radeon_state_fini(&rtexture->scissor[i]);
138 radeon_state_fini(&rtexture->db[i]);
139 for (int j = 0; j < 8; j++) {
140 radeon_state_fini(&rtexture->cb[j][i]);
141 }
142 }
143 }
144
145 static void r600_texture_destroy(struct pipe_screen *screen,
146 struct pipe_resource *ptex)
147 {
148 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
149 struct r600_resource *resource = &rtex->resource;
150 struct radeon *radeon = (struct radeon *)screen->winsys;
151
152 if (resource->bo) {
153 radeon_ws_bo_reference(radeon, &resource->bo, NULL);
154 }
155 if (rtex->uncompressed) {
156 radeon_ws_bo_reference(radeon, &rtex->uncompressed, NULL);
157 }
158 r600_texture_destroy_state(ptex);
159 FREE(rtex);
160 }
161
162 static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
163 struct pipe_resource *texture,
164 unsigned face, unsigned level,
165 unsigned zslice, unsigned flags)
166 {
167 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
168 struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
169 unsigned long offset;
170
171 if (surface == NULL)
172 return NULL;
173 offset = r600_texture_get_offset(rtex, level, zslice, face);
174 pipe_reference_init(&surface->reference, 1);
175 pipe_resource_reference(&surface->texture, texture);
176 surface->format = texture->format;
177 surface->width = u_minify(texture->width0, level);
178 surface->height = u_minify(texture->height0, level);
179 surface->offset = offset;
180 surface->usage = flags;
181 surface->zslice = zslice;
182 surface->texture = texture;
183 surface->face = face;
184 surface->level = level;
185 return surface;
186 }
187
188 static void r600_tex_surface_destroy(struct pipe_surface *surface)
189 {
190 pipe_resource_reference(&surface->texture, NULL);
191 FREE(surface);
192 }
193
194 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
195 const struct pipe_resource *templ,
196 struct winsys_handle *whandle)
197 {
198 struct radeon *rw = (struct radeon*)screen->winsys;
199 struct r600_resource_texture *rtex;
200 struct r600_resource *resource;
201 struct radeon_ws_bo *bo = NULL;
202
203 /* Support only 2D textures without mipmaps */
204 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
205 templ->depth0 != 1 || templ->last_level != 0)
206 return NULL;
207
208 rtex = CALLOC_STRUCT(r600_resource_texture);
209 if (rtex == NULL)
210 return NULL;
211
212 bo = radeon_ws_bo_handle(rw, whandle->handle);
213 if (bo == NULL) {
214 FREE(rtex);
215 return NULL;
216 }
217
218 resource = &rtex->resource;
219 resource->base.b = *templ;
220 resource->base.vtbl = &r600_texture_vtbl;
221 pipe_reference_init(&resource->base.b.reference, 1);
222 resource->base.b.screen = screen;
223 resource->bo = bo;
224 rtex->depth = 0;
225 rtex->pitch_override = whandle->stride;
226 rtex->bpt = util_format_get_blocksize(templ->format);
227 rtex->pitch[0] = whandle->stride;
228 rtex->width[0] = templ->width0;
229 rtex->height[0] = templ->height0;
230 rtex->offset[0] = 0;
231 rtex->size = align(rtex->pitch[0] * templ->height0, 64);
232
233 return &resource->base.b;
234 }
235
236 static unsigned int r600_texture_is_referenced(struct pipe_context *context,
237 struct pipe_resource *texture,
238 unsigned face, unsigned level)
239 {
240 /* FIXME */
241 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
242 }
243
244 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
245 struct pipe_resource *texture,
246 struct pipe_subresource sr,
247 unsigned usage,
248 const struct pipe_box *box)
249 {
250 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
251 struct pipe_resource resource;
252 struct r600_transfer *trans;
253
254 trans = CALLOC_STRUCT(r600_transfer);
255 if (trans == NULL)
256 return NULL;
257 pipe_resource_reference(&trans->transfer.resource, texture);
258 trans->transfer.sr = sr;
259 trans->transfer.usage = usage;
260 trans->transfer.box = *box;
261 trans->transfer.stride = rtex->pitch[sr.level];
262 trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
263 if (rtex->tilled && !rtex->depth) {
264 resource.target = PIPE_TEXTURE_2D;
265 resource.format = texture->format;
266 resource.width0 = box->width;
267 resource.height0 = box->height;
268 resource.depth0 = 0;
269 resource.last_level = 0;
270 resource.nr_samples = 0;
271 resource.usage = PIPE_USAGE_DYNAMIC;
272 resource.bind = 0;
273 resource.flags = 0;
274 /* For texture reading, the temporary (detiled) texture is used as
275 * a render target when blitting from a tiled texture. */
276 if (usage & PIPE_TRANSFER_READ) {
277 resource.bind |= PIPE_BIND_RENDER_TARGET;
278 }
279 /* For texture writing, the temporary texture is used as a sampler
280 * when blitting into a tiled texture. */
281 if (usage & PIPE_TRANSFER_WRITE) {
282 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
283 }
284 /* Create the temporary texture. */
285 trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
286 if (trans->linear_texture == NULL) {
287 R600_ERR("failed to create temporary texture to hold untiled copy\n");
288 pipe_resource_reference(&trans->transfer.resource, NULL);
289 FREE(trans);
290 return NULL;
291 }
292 if (usage & PIPE_TRANSFER_READ) {
293 /* We cannot map a tiled texture directly because the data is
294 * in a different order, therefore we do detiling using a blit. */
295 r600_copy_from_tiled_texture(ctx, trans);
296 /* Always referenced in the blit. */
297 ctx->flush(ctx, 0, NULL);
298 }
299 }
300 return &trans->transfer;
301 }
302
303 void r600_texture_transfer_destroy(struct pipe_context *ctx,
304 struct pipe_transfer *transfer)
305 {
306 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
307
308 if (rtransfer->linear_texture) {
309 pipe_resource_reference(&rtransfer->linear_texture, NULL);
310 }
311 pipe_resource_reference(&transfer->resource, NULL);
312 FREE(transfer);
313 }
314
315 void* r600_texture_transfer_map(struct pipe_context *ctx,
316 struct pipe_transfer* transfer)
317 {
318 struct r600_screen *rscreen = r600_screen(ctx->screen);
319 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
320 struct radeon_ws_bo *bo;
321 enum pipe_format format = transfer->resource->format;
322 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
323 struct r600_resource_texture *rtex;
324 unsigned long offset = 0;
325 char *map;
326 int r;
327
328 r600_flush(ctx, 0, NULL);
329 if (rtransfer->linear_texture) {
330 bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
331 } else {
332 rtex = (struct r600_resource_texture*)transfer->resource;
333 if (rtex->depth && rscreen->chip_class != EVERGREEN) {
334 r = r600_texture_from_depth(ctx, rtex, transfer->sr.level);
335 if (r) {
336 return NULL;
337 }
338 r600_flush(ctx, 0, NULL);
339 bo = rtex->uncompressed;
340 } else {
341 bo = ((struct r600_resource *)transfer->resource)->bo;
342 }
343 offset = rtransfer->offset +
344 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
345 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
346 }
347 map = radeon_ws_bo_map(radeon, bo, 0, r600_context(ctx));
348 if (!map) {
349 return NULL;
350 }
351 radeon_ws_bo_wait(radeon, bo);
352
353 return map + offset;
354 }
355
356 void r600_texture_transfer_unmap(struct pipe_context *ctx,
357 struct pipe_transfer* transfer)
358 {
359 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
360 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
361 struct r600_resource_texture *rtex;
362 struct radeon_ws_bo *bo;
363
364 if (rtransfer->linear_texture) {
365 bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
366 } else {
367 rtex = (struct r600_resource_texture*)transfer->resource;
368 if (rtex->depth) {
369 bo = rtex->uncompressed;
370 } else {
371 bo = ((struct r600_resource *)transfer->resource)->bo;
372 }
373 }
374 radeon_ws_bo_unmap(radeon, bo);
375 }
376
377 struct u_resource_vtbl r600_texture_vtbl =
378 {
379 u_default_resource_get_handle, /* get_handle */
380 r600_texture_destroy, /* resource_destroy */
381 r600_texture_is_referenced, /* is_resource_referenced */
382 r600_texture_get_transfer, /* get_transfer */
383 r600_texture_transfer_destroy, /* transfer_destroy */
384 r600_texture_transfer_map, /* transfer_map */
385 u_default_transfer_flush_region,/* transfer_flush_region */
386 r600_texture_transfer_unmap, /* transfer_unmap */
387 u_default_transfer_inline_write /* transfer_inline_write */
388 };
389
390 void r600_init_screen_texture_functions(struct pipe_screen *screen)
391 {
392 screen->get_tex_surface = r600_get_tex_surface;
393 screen->tex_surface_destroy = r600_tex_surface_destroy;
394 }
395
396 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
397 const unsigned char *swizzle_view)
398 {
399 unsigned i;
400 unsigned char swizzle[4];
401 unsigned result = 0;
402 const uint32_t swizzle_shift[4] = {
403 16, 19, 22, 25,
404 };
405 const uint32_t swizzle_bit[4] = {
406 0, 1, 2, 3,
407 };
408
409 if (swizzle_view) {
410 /* Combine two sets of swizzles. */
411 for (i = 0; i < 4; i++) {
412 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
413 swizzle_format[swizzle_view[i]] : swizzle_view[i];
414 }
415 } else {
416 memcpy(swizzle, swizzle_format, 4);
417 }
418
419 /* Get swizzle. */
420 for (i = 0; i < 4; i++) {
421 switch (swizzle[i]) {
422 case UTIL_FORMAT_SWIZZLE_Y:
423 result |= swizzle_bit[1] << swizzle_shift[i];
424 break;
425 case UTIL_FORMAT_SWIZZLE_Z:
426 result |= swizzle_bit[2] << swizzle_shift[i];
427 break;
428 case UTIL_FORMAT_SWIZZLE_W:
429 result |= swizzle_bit[3] << swizzle_shift[i];
430 break;
431 case UTIL_FORMAT_SWIZZLE_0:
432 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
433 break;
434 case UTIL_FORMAT_SWIZZLE_1:
435 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
436 break;
437 default: /* UTIL_FORMAT_SWIZZLE_X */
438 result |= swizzle_bit[0] << swizzle_shift[i];
439 }
440 }
441 return result;
442 }
443
444 /* texture format translate */
445 uint32_t r600_translate_texformat(enum pipe_format format,
446 const unsigned char *swizzle_view,
447 uint32_t *word4_p, uint32_t *yuv_format_p)
448 {
449 uint32_t result = 0, word4 = 0, yuv_format = 0;
450 const struct util_format_description *desc;
451 boolean uniform = TRUE;
452 int i;
453 const uint32_t sign_bit[4] = {
454 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
455 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
456 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
457 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
458 };
459 desc = util_format_description(format);
460
461 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
462
463 /* Colorspace (return non-RGB formats directly). */
464 switch (desc->colorspace) {
465 /* Depth stencil formats */
466 case UTIL_FORMAT_COLORSPACE_ZS:
467 switch (format) {
468 case PIPE_FORMAT_Z16_UNORM:
469 result = V_0280A0_COLOR_16;
470 goto out_word4;
471 case PIPE_FORMAT_Z24X8_UNORM:
472 result = V_0280A0_COLOR_8_24;
473 goto out_word4;
474 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
475 result = V_0280A0_COLOR_8_24;
476 goto out_word4;
477 default:
478 goto out_unknown;
479 }
480
481 case UTIL_FORMAT_COLORSPACE_YUV:
482 yuv_format |= (1 << 30);
483 switch (format) {
484 case PIPE_FORMAT_UYVY:
485 case PIPE_FORMAT_YUYV:
486 default:
487 break;
488 }
489 goto out_unknown; /* TODO */
490
491 case UTIL_FORMAT_COLORSPACE_SRGB:
492 word4 |= S_038010_FORCE_DEGAMMA(1);
493 if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
494 goto out_unknown; /* fails for some reason - TODO */
495 break;
496
497 default:
498 break;
499 }
500
501 /* S3TC formats. TODO */
502 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
503 goto out_unknown;
504 }
505
506
507 for (i = 0; i < desc->nr_channels; i++) {
508 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
509 word4 |= sign_bit[i];
510 }
511 }
512
513 /* R8G8Bx_SNORM - TODO CxV8U8 */
514
515 /* RGTC - TODO */
516
517 /* See whether the components are of the same size. */
518 for (i = 1; i < desc->nr_channels; i++) {
519 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
520 }
521
522 /* Non-uniform formats. */
523 if (!uniform) {
524 switch(desc->nr_channels) {
525 case 3:
526 if (desc->channel[0].size == 5 &&
527 desc->channel[1].size == 6 &&
528 desc->channel[2].size == 5) {
529 result = V_0280A0_COLOR_5_6_5;
530 goto out_word4;
531 }
532 goto out_unknown;
533 case 4:
534 if (desc->channel[0].size == 5 &&
535 desc->channel[1].size == 5 &&
536 desc->channel[2].size == 5 &&
537 desc->channel[3].size == 1) {
538 result = V_0280A0_COLOR_1_5_5_5;
539 goto out_word4;
540 }
541 if (desc->channel[0].size == 10 &&
542 desc->channel[1].size == 10 &&
543 desc->channel[2].size == 10 &&
544 desc->channel[3].size == 2) {
545 result = V_0280A0_COLOR_10_10_10_2;
546 goto out_word4;
547 }
548 goto out_unknown;
549 }
550 goto out_unknown;
551 }
552
553 /* uniform formats */
554 switch (desc->channel[0].type) {
555 case UTIL_FORMAT_TYPE_UNSIGNED:
556 case UTIL_FORMAT_TYPE_SIGNED:
557 if (!desc->channel[0].normalized &&
558 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
559 goto out_unknown;
560 }
561
562 switch (desc->channel[0].size) {
563 case 4:
564 switch (desc->nr_channels) {
565 case 2:
566 result = V_0280A0_COLOR_4_4;
567 goto out_word4;
568 case 4:
569 result = V_0280A0_COLOR_4_4_4_4;
570 goto out_word4;
571 }
572 goto out_unknown;
573 case 8:
574 switch (desc->nr_channels) {
575 case 1:
576 result = V_0280A0_COLOR_8;
577 goto out_word4;
578 case 2:
579 result = V_0280A0_COLOR_8_8;
580 goto out_word4;
581 case 4:
582 result = V_0280A0_COLOR_8_8_8_8;
583 goto out_word4;
584 }
585 goto out_unknown;
586 case 16:
587 switch (desc->nr_channels) {
588 case 1:
589 result = V_0280A0_COLOR_16;
590 goto out_word4;
591 case 2:
592 result = V_0280A0_COLOR_16_16;
593 goto out_word4;
594 case 4:
595 result = V_0280A0_COLOR_16_16_16_16;
596 goto out_word4;
597 }
598 }
599 goto out_unknown;
600
601 case UTIL_FORMAT_TYPE_FLOAT:
602 switch (desc->channel[0].size) {
603 case 16:
604 switch (desc->nr_channels) {
605 case 1:
606 result = V_0280A0_COLOR_16_FLOAT;
607 goto out_word4;
608 case 2:
609 result = V_0280A0_COLOR_16_16_FLOAT;
610 goto out_word4;
611 case 4:
612 result = V_0280A0_COLOR_16_16_16_16_FLOAT;
613 goto out_word4;
614 }
615 goto out_unknown;
616 case 32:
617 switch (desc->nr_channels) {
618 case 1:
619 result = V_0280A0_COLOR_32_FLOAT;
620 goto out_word4;
621 case 2:
622 result = V_0280A0_COLOR_32_32_FLOAT;
623 goto out_word4;
624 case 4:
625 result = V_0280A0_COLOR_32_32_32_32_FLOAT;
626 goto out_word4;
627 }
628 }
629
630 }
631 out_word4:
632 if (word4_p)
633 *word4_p = word4;
634 if (yuv_format_p)
635 *yuv_format_p = yuv_format;
636 return result;
637 out_unknown:
638 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
639 return ~0;
640 }
641
642 int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
643 {
644 struct r600_screen *rscreen = r600_screen(ctx->screen);
645 int r;
646
647 if (!rtexture->depth) {
648 /* This shouldn't happen maybe print a warning */
649 return 0;
650 }
651 if (rtexture->uncompressed && !rtexture->dirty) {
652 /* Uncompressed bo already in good state */
653 return 0;
654 }
655
656 /* allocate uncompressed texture */
657 if (rtexture->uncompressed == NULL) {
658 rtexture->uncompressed = radeon_ws_bo(rscreen->rw, rtexture->size, 4096, 0);
659 if (rtexture->uncompressed == NULL) {
660 return -ENOMEM;
661 }
662 }
663
664 /* render a rectangle covering whole buffer to uncompress depth */
665 r = r600_blit_uncompress_depth(ctx, rtexture, level);
666 if (r) {
667 return r;
668 }
669
670 rtexture->dirty = 0;
671 return 0;
672 }
673
674
675
676 int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
677 {
678 struct r600_screen *rscreen = r600_screen(ctx->screen);
679 struct r600_context *rctx = r600_context(ctx);
680
681 if (!rtexture->scissor[level].cpm4) {
682 rctx->vtbl->texture_state_scissor(rscreen, rtexture, level);
683 }
684 return 0;
685 }
686
687 int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
688 {
689 struct r600_screen *rscreen = r600_screen(ctx->screen);
690 struct r600_context *rctx = r600_context(ctx);
691
692 if (!rtexture->cb[cb][level].cpm4) {
693 rctx->vtbl->texture_state_cb(rscreen, rtexture, cb, level);
694 }
695 return 0;
696 }
697
698 int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
699 {
700 struct r600_screen *rscreen = r600_screen(ctx->screen);
701 struct r600_context *rctx = r600_context(ctx);
702
703 if (!rtexture->db[level].cpm4) {
704 rctx->vtbl->texture_state_db(rscreen, rtexture, level);
705 }
706 return 0;
707 }
708
709 int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
710 {
711 struct r600_screen *rscreen = r600_screen(ctx->screen);
712 struct r600_context *rctx = r600_context(ctx);
713
714 if (!rtexture->viewport[level].cpm4) {
715 rctx->vtbl->texture_state_viewport(rscreen, rtexture, level);
716 }
717 return 0;
718 }