r600g: always decompress all mipmaps and layers, slices, or faces of zbuffers
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include <errno.h>
28 #include "pipe/p_screen.h"
29 #include "util/u_format.h"
30 #include "util/u_format_s3tc.h"
31 #include "util/u_math.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600d.h"
38 #include "r600_formats.h"
39
40 /* Copy from a full GPU texture to a transfer's staging one. */
41 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
42 {
43 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
44 struct pipe_resource *texture = transfer->resource;
45
46 ctx->resource_copy_region(ctx, rtransfer->staging_texture,
47 0, 0, 0, 0, texture, transfer->level,
48 &transfer->box);
49 }
50
51
52 /* Copy from a transfer's staging texture to a full GPU one. */
53 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
54 {
55 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
56 struct pipe_resource *texture = transfer->resource;
57 struct pipe_box sbox;
58
59 sbox.x = sbox.y = sbox.z = 0;
60 sbox.width = transfer->box.width;
61 sbox.height = transfer->box.height;
62 /* XXX that might be wrong */
63 sbox.depth = 1;
64 ctx->resource_copy_region(ctx, texture, transfer->level,
65 transfer->box.x, transfer->box.y, transfer->box.z,
66 rtransfer->staging_texture,
67 0, &sbox);
68
69 r600_flush(ctx, NULL, RADEON_FLUSH_ASYNC);
70 }
71
72 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
73 unsigned level, unsigned layer)
74 {
75 unsigned offset = rtex->offset[level];
76
77 switch (rtex->resource.b.b.b.target) {
78 case PIPE_TEXTURE_3D:
79 case PIPE_TEXTURE_CUBE:
80 default:
81 return offset + layer * rtex->layer_size[level];
82 }
83 }
84
85 static unsigned r600_get_block_alignment(struct pipe_screen *screen,
86 enum pipe_format format,
87 unsigned array_mode)
88 {
89 struct r600_screen* rscreen = (struct r600_screen *)screen;
90 unsigned pixsize = util_format_get_blocksize(format);
91 int p_align;
92
93 switch(array_mode) {
94 case V_038000_ARRAY_1D_TILED_THIN1:
95 p_align = MAX2(8,
96 ((rscreen->tiling_info->group_bytes / 8 / pixsize)));
97 break;
98 case V_038000_ARRAY_2D_TILED_THIN1:
99 p_align = MAX2(rscreen->tiling_info->num_banks,
100 (((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
101 rscreen->tiling_info->num_banks)) * 8;
102 break;
103 case V_038000_ARRAY_LINEAR_ALIGNED:
104 p_align = MAX2(64, rscreen->tiling_info->group_bytes / pixsize);
105 break;
106 case V_038000_ARRAY_LINEAR_GENERAL:
107 default:
108 p_align = rscreen->tiling_info->group_bytes / pixsize;
109 break;
110 }
111 return p_align;
112 }
113
114 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
115 unsigned array_mode)
116 {
117 struct r600_screen* rscreen = (struct r600_screen *)screen;
118 int h_align;
119
120 switch (array_mode) {
121 case V_038000_ARRAY_2D_TILED_THIN1:
122 h_align = rscreen->tiling_info->num_channels * 8;
123 break;
124 case V_038000_ARRAY_1D_TILED_THIN1:
125 case V_038000_ARRAY_LINEAR_ALIGNED:
126 h_align = 8;
127 break;
128 case V_038000_ARRAY_LINEAR_GENERAL:
129 default:
130 h_align = 1;
131 break;
132 }
133 return h_align;
134 }
135
136 static unsigned r600_get_base_alignment(struct pipe_screen *screen,
137 enum pipe_format format,
138 unsigned array_mode)
139 {
140 struct r600_screen* rscreen = (struct r600_screen *)screen;
141 unsigned pixsize = util_format_get_blocksize(format);
142 int p_align = r600_get_block_alignment(screen, format, array_mode);
143 int h_align = r600_get_height_alignment(screen, array_mode);
144 int b_align;
145
146 switch (array_mode) {
147 case V_038000_ARRAY_2D_TILED_THIN1:
148 b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
149 p_align * pixsize * h_align);
150 break;
151 case V_038000_ARRAY_1D_TILED_THIN1:
152 case V_038000_ARRAY_LINEAR_ALIGNED:
153 case V_038000_ARRAY_LINEAR_GENERAL:
154 default:
155 b_align = rscreen->tiling_info->group_bytes;
156 break;
157 }
158 return b_align;
159 }
160
161 static unsigned mip_minify(unsigned size, unsigned level)
162 {
163 unsigned val;
164 val = u_minify(size, level);
165 if (level > 0)
166 val = util_next_power_of_two(val);
167 return val;
168 }
169
170 static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
171 struct r600_resource_texture *rtex,
172 unsigned level)
173 {
174 struct pipe_resource *ptex = &rtex->resource.b.b.b;
175 unsigned nblocksx, block_align, width;
176 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
177
178 if (rtex->pitch_override)
179 return rtex->pitch_override / blocksize;
180
181 width = mip_minify(ptex->width0, level);
182 nblocksx = util_format_get_nblocksx(rtex->real_format, width);
183
184 block_align = r600_get_block_alignment(screen, rtex->real_format,
185 rtex->array_mode[level]);
186 nblocksx = align(nblocksx, block_align);
187 return nblocksx;
188 }
189
190 static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
191 struct r600_resource_texture *rtex,
192 unsigned level)
193 {
194 struct pipe_resource *ptex = &rtex->resource.b.b.b;
195 unsigned height, tile_height;
196
197 height = mip_minify(ptex->height0, level);
198 height = util_format_get_nblocksy(rtex->real_format, height);
199 tile_height = r600_get_height_alignment(screen,
200 rtex->array_mode[level]);
201
202 /* XXX Hack around an alignment issue. Less tests fail with this.
203 *
204 * The thing is depth-stencil buffers should be tiled, i.e.
205 * the alignment should be >=8. If I make them tiled, stencil starts
206 * working because it no longer overlaps with the depth buffer
207 * in memory, but texturing like drawpix-stencil breaks. */
208 if (util_format_is_depth_or_stencil(rtex->real_format) && tile_height < 8)
209 tile_height = 8;
210
211 height = align(height, tile_height);
212 return height;
213 }
214
215 static void r600_texture_set_array_mode(struct pipe_screen *screen,
216 struct r600_resource_texture *rtex,
217 unsigned level, unsigned array_mode)
218 {
219 struct pipe_resource *ptex = &rtex->resource.b.b.b;
220
221 switch (array_mode) {
222 case V_0280A0_ARRAY_LINEAR_GENERAL:
223 case V_0280A0_ARRAY_LINEAR_ALIGNED:
224 case V_0280A0_ARRAY_1D_TILED_THIN1:
225 default:
226 rtex->array_mode[level] = array_mode;
227 break;
228 case V_0280A0_ARRAY_2D_TILED_THIN1:
229 {
230 unsigned w, h, tile_height, tile_width;
231
232 tile_height = r600_get_height_alignment(screen, array_mode);
233 tile_width = r600_get_block_alignment(screen, rtex->real_format, array_mode);
234
235 w = mip_minify(ptex->width0, level);
236 h = mip_minify(ptex->height0, level);
237 if (w <= tile_width || h <= tile_height)
238 rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
239 else
240 rtex->array_mode[level] = array_mode;
241 }
242 break;
243 }
244 }
245
246 static void r600_setup_miptree(struct pipe_screen *screen,
247 struct r600_resource_texture *rtex,
248 unsigned array_mode)
249 {
250 struct pipe_resource *ptex = &rtex->resource.b.b.b;
251 struct radeon *radeon = ((struct r600_screen*)screen)->radeon;
252 enum chip_class chipc = r600_get_family_class(radeon);
253 unsigned size, layer_size, i, offset;
254 unsigned nblocksx, nblocksy;
255
256 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
257 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
258 unsigned base_align = r600_get_base_alignment(screen, rtex->real_format, array_mode);
259
260 r600_texture_set_array_mode(screen, rtex, i, array_mode);
261
262 nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
263 nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
264
265 if (chipc >= EVERGREEN && array_mode == V_038000_ARRAY_LINEAR_GENERAL)
266 layer_size = align(nblocksx, 64) * nblocksy * blocksize;
267 else
268 layer_size = nblocksx * nblocksy * blocksize;
269
270 if (ptex->target == PIPE_TEXTURE_CUBE) {
271 if (chipc >= R700)
272 size = layer_size * 8;
273 else
274 size = layer_size * 6;
275 }
276 else if (ptex->target == PIPE_TEXTURE_3D)
277 size = layer_size * u_minify(ptex->depth0, i);
278 else
279 size = layer_size * ptex->array_size;
280
281 /* align base image and start of miptree */
282 if ((i == 0) || (i == 1))
283 offset = align(offset, base_align);
284 rtex->offset[i] = offset;
285 rtex->layer_size[i] = layer_size;
286 rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
287 rtex->pitch_in_bytes[i] = nblocksx * blocksize;
288
289 offset += size;
290 }
291 rtex->size = offset;
292 }
293
294 /* Figure out whether u_blitter will fallback to a transfer operation.
295 * If so, don't use a staging resource.
296 */
297 static boolean permit_hardware_blit(struct pipe_screen *screen,
298 const struct pipe_resource *res)
299 {
300 unsigned bind;
301
302 if (util_format_is_depth_or_stencil(res->format))
303 bind = PIPE_BIND_DEPTH_STENCIL;
304 else
305 bind = PIPE_BIND_RENDER_TARGET;
306
307 /* hackaround for S3TC */
308 if (util_format_is_compressed(res->format))
309 return TRUE;
310
311 if (!screen->is_format_supported(screen,
312 res->format,
313 res->target,
314 res->nr_samples,
315 bind))
316 return FALSE;
317
318 if (!screen->is_format_supported(screen,
319 res->format,
320 res->target,
321 res->nr_samples,
322 PIPE_BIND_SAMPLER_VIEW))
323 return FALSE;
324
325 switch (res->usage) {
326 case PIPE_USAGE_STREAM:
327 case PIPE_USAGE_STAGING:
328 return FALSE;
329
330 default:
331 return TRUE;
332 }
333 }
334
335 static boolean r600_texture_get_handle(struct pipe_screen* screen,
336 struct pipe_resource *ptex,
337 struct winsys_handle *whandle)
338 {
339 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
340 struct r600_resource *resource = &rtex->resource;
341 struct radeon *radeon = ((struct r600_screen*)screen)->radeon;
342
343 return r600_bo_get_winsys_handle(radeon, resource->bo,
344 rtex->pitch_in_bytes[0], whandle);
345 }
346
347 static void r600_texture_destroy(struct pipe_screen *screen,
348 struct pipe_resource *ptex)
349 {
350 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
351 struct r600_resource *resource = &rtex->resource;
352
353 if (rtex->flushed_depth_texture)
354 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
355
356 if (resource->bo) {
357 r600_bo_reference(&resource->bo, NULL);
358 }
359 FREE(rtex);
360 }
361
362 static const struct u_resource_vtbl r600_texture_vtbl =
363 {
364 r600_texture_get_handle, /* get_handle */
365 r600_texture_destroy, /* resource_destroy */
366 r600_texture_get_transfer, /* get_transfer */
367 r600_texture_transfer_destroy, /* transfer_destroy */
368 r600_texture_transfer_map, /* transfer_map */
369 u_default_transfer_flush_region,/* transfer_flush_region */
370 r600_texture_transfer_unmap, /* transfer_unmap */
371 u_default_transfer_inline_write /* transfer_inline_write */
372 };
373
374 static struct r600_resource_texture *
375 r600_texture_create_object(struct pipe_screen *screen,
376 const struct pipe_resource *base,
377 unsigned array_mode,
378 unsigned pitch_in_bytes_override,
379 unsigned max_buffer_size,
380 struct r600_bo *bo,
381 boolean alloc_bo)
382 {
383 struct r600_resource_texture *rtex;
384 struct r600_resource *resource;
385 struct radeon *radeon = ((struct r600_screen*)screen)->radeon;
386
387 rtex = CALLOC_STRUCT(r600_resource_texture);
388 if (rtex == NULL)
389 return NULL;
390
391 resource = &rtex->resource;
392 resource->b.b.b = *base;
393 resource->b.b.vtbl = &r600_texture_vtbl;
394 pipe_reference_init(&resource->b.b.b.reference, 1);
395 resource->b.b.b.screen = screen;
396 resource->bo = bo;
397 rtex->pitch_override = pitch_in_bytes_override;
398 rtex->real_format = base->format;
399
400 /* We must split depth and stencil into two separate buffers on Evergreen. */
401 if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) &&
402 r600_get_family_class(((struct r600_screen*)screen)->radeon) >= EVERGREEN &&
403 util_format_is_depth_and_stencil(base->format)) {
404 struct pipe_resource stencil;
405 unsigned stencil_pitch_override = 0;
406
407 switch (base->format) {
408 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
409 rtex->real_format = PIPE_FORMAT_Z24X8_UNORM;
410 break;
411 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
412 rtex->real_format = PIPE_FORMAT_X8Z24_UNORM;
413 break;
414 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
415 rtex->real_format = PIPE_FORMAT_Z32_FLOAT;
416 break;
417 default:
418 assert(0);
419 FREE(rtex);
420 return NULL;
421 }
422
423 /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
424 if (pitch_in_bytes_override) {
425 assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
426 base->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
427 stencil_pitch_override = pitch_in_bytes_override / 4;
428 }
429
430 /* Allocate the stencil buffer. */
431 stencil = *base;
432 stencil.format = PIPE_FORMAT_S8_USCALED;
433 rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
434 stencil_pitch_override,
435 max_buffer_size, NULL, FALSE);
436 if (!rtex->stencil) {
437 FREE(rtex);
438 return NULL;
439 }
440 /* Proceed in creating the depth buffer. */
441 }
442
443 /* only mark depth textures the HW can hit as depth textures */
444 if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
445 rtex->depth = 1;
446
447 r600_setup_miptree(screen, rtex, array_mode);
448
449 /* If we initialized separate stencil for Evergreen. place it after depth. */
450 if (rtex->stencil) {
451 unsigned stencil_align, stencil_offset;
452
453 stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
454 stencil_offset = align(rtex->size, stencil_align);
455
456 for (unsigned i = 0; i <= rtex->stencil->resource.b.b.b.last_level; i++)
457 rtex->stencil->offset[i] += stencil_offset;
458
459 rtex->size = stencil_offset + rtex->stencil->size;
460 }
461
462 resource->size = rtex->size;
463
464 /* Now create the backing buffer. */
465 if (!resource->bo && alloc_bo) {
466 struct pipe_resource *ptex = &rtex->resource.b.b.b;
467 unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
468
469 resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
470 if (!resource->bo) {
471 pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
472 FREE(rtex);
473 return NULL;
474 }
475 }
476
477 if (rtex->stencil)
478 rtex->stencil->resource.bo = rtex->resource.bo;
479 return rtex;
480 }
481
482 DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled, "R600_TILING", FALSE);
483
484 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
485 const struct pipe_resource *templ)
486 {
487 struct radeon *radeon = ((struct r600_screen*)screen)->radeon;
488 unsigned array_mode = 0;
489
490 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
491 !(templ->bind & PIPE_BIND_SCANOUT)) {
492 if (util_format_is_compressed(templ->format)) {
493 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
494 }
495 else if (debug_get_option_tiling_enabled() &&
496 r600_get_minor_version(radeon) >= 9 &&
497 permit_hardware_blit(screen, templ)) {
498 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
499 }
500 }
501
502 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
503 0, 0, NULL, TRUE);
504 }
505
506 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
507 struct pipe_resource *texture,
508 const struct pipe_surface *surf_tmpl)
509 {
510 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
511 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
512 unsigned level = surf_tmpl->u.tex.level;
513
514 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
515 if (surface == NULL)
516 return NULL;
517 /* XXX no offset */
518 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
519 pipe_reference_init(&surface->base.reference, 1);
520 pipe_resource_reference(&surface->base.texture, texture);
521 surface->base.context = pipe;
522 surface->base.format = surf_tmpl->format;
523 surface->base.width = mip_minify(texture->width0, level);
524 surface->base.height = mip_minify(texture->height0, level);
525 surface->base.usage = surf_tmpl->usage;
526 surface->base.texture = texture;
527 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
528 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
529 surface->base.u.tex.level = level;
530
531 surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
532 rtex, level);
533 return &surface->base;
534 }
535
536 static void r600_surface_destroy(struct pipe_context *pipe,
537 struct pipe_surface *surface)
538 {
539 pipe_resource_reference(&surface->texture, NULL);
540 FREE(surface);
541 }
542
543
544 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
545 const struct pipe_resource *templ,
546 struct winsys_handle *whandle)
547 {
548 struct radeon *rw = ((struct r600_screen*)screen)->radeon;
549 struct r600_bo *bo = NULL;
550 unsigned stride = 0;
551 unsigned array_mode = 0;
552
553 /* Support only 2D textures without mipmaps */
554 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
555 templ->depth0 != 1 || templ->last_level != 0)
556 return NULL;
557
558 bo = r600_bo_handle(rw, whandle, &stride, &array_mode);
559 if (bo == NULL) {
560 return NULL;
561 }
562
563 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
564 stride, 0, bo, FALSE);
565 }
566
567 int r600_texture_depth_flush(struct pipe_context *ctx,
568 struct pipe_resource *texture, boolean just_create)
569 {
570 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
571 struct pipe_resource resource;
572
573 if (rtex->flushed_depth_texture)
574 goto out;
575
576 resource.target = texture->target;
577 resource.format = texture->format;
578 resource.width0 = texture->width0;
579 resource.height0 = texture->height0;
580 resource.depth0 = texture->depth0;
581 resource.array_size = texture->array_size;
582 resource.last_level = texture->last_level;
583 resource.nr_samples = texture->nr_samples;
584 resource.usage = PIPE_USAGE_DYNAMIC;
585 resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
586 resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
587
588 rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
589 if (rtex->flushed_depth_texture == NULL) {
590 R600_ERR("failed to create temporary texture to hold untiled copy\n");
591 return -ENOMEM;
592 }
593
594 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
595 out:
596 if (just_create)
597 return 0;
598
599 /* XXX: only do this if the depth texture has actually changed:
600 */
601 r600_blit_uncompress_depth(ctx, rtex);
602 return 0;
603 }
604
605 /* Needs adjustment for pixelformat:
606 */
607 static INLINE unsigned u_box_volume( const struct pipe_box *box )
608 {
609 return box->width * box->depth * box->height;
610 };
611
612 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
613 struct pipe_resource *texture,
614 unsigned level,
615 unsigned usage,
616 const struct pipe_box *box)
617 {
618 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
619 struct pipe_resource resource;
620 struct r600_transfer *trans;
621 int r;
622 boolean use_staging_texture = FALSE;
623
624 /* We cannot map a tiled texture directly because the data is
625 * in a different order, therefore we do detiling using a blit.
626 *
627 * Also, use a temporary in GTT memory for read transfers, as
628 * the CPU is much happier reading out of cached system memory
629 * than uncached VRAM.
630 */
631 if (R600_TEX_IS_TILED(rtex, level))
632 use_staging_texture = TRUE;
633
634 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
635 use_staging_texture = TRUE;
636
637 /* XXX: Use a staging texture for uploads if the underlying BO
638 * is busy. No interface for checking that currently? so do
639 * it eagerly whenever the transfer doesn't require a readback
640 * and might block.
641 */
642 if ((usage & PIPE_TRANSFER_WRITE) &&
643 !(usage & (PIPE_TRANSFER_READ |
644 PIPE_TRANSFER_DONTBLOCK |
645 PIPE_TRANSFER_UNSYNCHRONIZED)))
646 use_staging_texture = TRUE;
647
648 if (!permit_hardware_blit(ctx->screen, texture) ||
649 (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
650 use_staging_texture = FALSE;
651
652 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
653 return NULL;
654
655 trans = CALLOC_STRUCT(r600_transfer);
656 if (trans == NULL)
657 return NULL;
658 pipe_resource_reference(&trans->transfer.resource, texture);
659 trans->transfer.level = level;
660 trans->transfer.usage = usage;
661 trans->transfer.box = *box;
662 if (rtex->depth) {
663 /* XXX: only readback the rectangle which is being mapped?
664 */
665 /* XXX: when discard is true, no need to read back from depth texture
666 */
667 r = r600_texture_depth_flush(ctx, texture, FALSE);
668 if (r < 0) {
669 R600_ERR("failed to create temporary texture to hold untiled copy\n");
670 pipe_resource_reference(&trans->transfer.resource, NULL);
671 FREE(trans);
672 return NULL;
673 }
674 trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
675 trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
676 return &trans->transfer;
677 } else if (use_staging_texture) {
678 resource.target = PIPE_TEXTURE_2D;
679 resource.format = texture->format;
680 resource.width0 = box->width;
681 resource.height0 = box->height;
682 resource.depth0 = 1;
683 resource.array_size = 1;
684 resource.last_level = 0;
685 resource.nr_samples = 0;
686 resource.usage = PIPE_USAGE_STAGING;
687 resource.bind = 0;
688 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
689 /* For texture reading, the temporary (detiled) texture is used as
690 * a render target when blitting from a tiled texture. */
691 if (usage & PIPE_TRANSFER_READ) {
692 resource.bind |= PIPE_BIND_RENDER_TARGET;
693 }
694 /* For texture writing, the temporary texture is used as a sampler
695 * when blitting into a tiled texture. */
696 if (usage & PIPE_TRANSFER_WRITE) {
697 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
698 }
699 /* Create the temporary texture. */
700 trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
701 if (trans->staging_texture == NULL) {
702 R600_ERR("failed to create temporary texture to hold untiled copy\n");
703 pipe_resource_reference(&trans->transfer.resource, NULL);
704 FREE(trans);
705 return NULL;
706 }
707
708 trans->transfer.stride =
709 ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
710 if (usage & PIPE_TRANSFER_READ) {
711 r600_copy_to_staging_texture(ctx, trans);
712 /* Always referenced in the blit. */
713 r600_flush(ctx, NULL, 0);
714 }
715 return &trans->transfer;
716 }
717 trans->transfer.stride = rtex->pitch_in_bytes[level];
718 trans->transfer.layer_stride = rtex->layer_size[level];
719 trans->offset = r600_texture_get_offset(rtex, level, box->z);
720 return &trans->transfer;
721 }
722
723 void r600_texture_transfer_destroy(struct pipe_context *ctx,
724 struct pipe_transfer *transfer)
725 {
726 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
727 struct pipe_resource *texture = transfer->resource;
728 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
729
730 if (rtransfer->staging_texture) {
731 if (transfer->usage & PIPE_TRANSFER_WRITE) {
732 r600_copy_from_staging_texture(ctx, rtransfer);
733 }
734 pipe_resource_reference(&rtransfer->staging_texture, NULL);
735 }
736
737 if (rtex->depth && !rtex->is_flushing_texture) {
738 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
739 r600_blit_push_depth(ctx, rtex);
740 }
741
742 pipe_resource_reference(&transfer->resource, NULL);
743 FREE(transfer);
744 }
745
746 void* r600_texture_transfer_map(struct pipe_context *ctx,
747 struct pipe_transfer* transfer)
748 {
749 struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
750 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
751 struct r600_bo *bo;
752 enum pipe_format format = transfer->resource->format;
753 struct radeon *radeon = rctx->screen->radeon;
754 unsigned offset = 0;
755 char *map;
756
757 if (rtransfer->staging_texture) {
758 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
759 } else {
760 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
761
762 if (rtex->flushed_depth_texture)
763 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
764 else
765 bo = ((struct r600_resource *)transfer->resource)->bo;
766
767 offset = rtransfer->offset +
768 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
769 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
770 }
771
772 if (!(map = r600_bo_map(radeon, bo, rctx->ctx.cs, transfer->usage))) {
773 return NULL;
774 }
775
776 return map + offset;
777 }
778
779 void r600_texture_transfer_unmap(struct pipe_context *ctx,
780 struct pipe_transfer* transfer)
781 {
782 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
783 struct radeon *radeon = ((struct r600_screen*)ctx->screen)->radeon;
784 struct r600_bo *bo;
785
786 if (rtransfer->staging_texture) {
787 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
788 } else {
789 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
790
791 if (rtex->flushed_depth_texture) {
792 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
793 } else {
794 bo = ((struct r600_resource *)transfer->resource)->bo;
795 }
796 }
797 r600_bo_unmap(radeon, bo);
798 }
799
800 void r600_init_surface_functions(struct r600_pipe_context *r600)
801 {
802 r600->context.create_surface = r600_create_surface;
803 r600->context.surface_destroy = r600_surface_destroy;
804 }
805
806 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
807 const unsigned char *swizzle_view)
808 {
809 unsigned i;
810 unsigned char swizzle[4];
811 unsigned result = 0;
812 const uint32_t swizzle_shift[4] = {
813 16, 19, 22, 25,
814 };
815 const uint32_t swizzle_bit[4] = {
816 0, 1, 2, 3,
817 };
818
819 if (swizzle_view) {
820 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
821 } else {
822 memcpy(swizzle, swizzle_format, 4);
823 }
824
825 /* Get swizzle. */
826 for (i = 0; i < 4; i++) {
827 switch (swizzle[i]) {
828 case UTIL_FORMAT_SWIZZLE_Y:
829 result |= swizzle_bit[1] << swizzle_shift[i];
830 break;
831 case UTIL_FORMAT_SWIZZLE_Z:
832 result |= swizzle_bit[2] << swizzle_shift[i];
833 break;
834 case UTIL_FORMAT_SWIZZLE_W:
835 result |= swizzle_bit[3] << swizzle_shift[i];
836 break;
837 case UTIL_FORMAT_SWIZZLE_0:
838 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
839 break;
840 case UTIL_FORMAT_SWIZZLE_1:
841 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
842 break;
843 default: /* UTIL_FORMAT_SWIZZLE_X */
844 result |= swizzle_bit[0] << swizzle_shift[i];
845 }
846 }
847 return result;
848 }
849
850 /* texture format translate */
851 uint32_t r600_translate_texformat(struct pipe_screen *screen,
852 enum pipe_format format,
853 const unsigned char *swizzle_view,
854 uint32_t *word4_p, uint32_t *yuv_format_p)
855 {
856 uint32_t result = 0, word4 = 0, yuv_format = 0;
857 const struct util_format_description *desc;
858 boolean uniform = TRUE;
859 static int r600_enable_s3tc = -1;
860
861 int i;
862 const uint32_t sign_bit[4] = {
863 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
864 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
865 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
866 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
867 };
868 desc = util_format_description(format);
869
870 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
871
872 /* Colorspace (return non-RGB formats directly). */
873 switch (desc->colorspace) {
874 /* Depth stencil formats */
875 case UTIL_FORMAT_COLORSPACE_ZS:
876 switch (format) {
877 case PIPE_FORMAT_Z16_UNORM:
878 result = FMT_16;
879 goto out_word4;
880 case PIPE_FORMAT_X24S8_USCALED:
881 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
882 case PIPE_FORMAT_Z24X8_UNORM:
883 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
884 result = FMT_8_24;
885 goto out_word4;
886 case PIPE_FORMAT_S8X24_USCALED:
887 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
888 case PIPE_FORMAT_X8Z24_UNORM:
889 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
890 result = FMT_24_8;
891 goto out_word4;
892 case PIPE_FORMAT_S8_USCALED:
893 result = FMT_8;
894 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
895 goto out_word4;
896 case PIPE_FORMAT_Z32_FLOAT:
897 result = FMT_32_FLOAT;
898 goto out_word4;
899 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
900 result = FMT_X24_8_32_FLOAT;
901 goto out_word4;
902 default:
903 goto out_unknown;
904 }
905
906 case UTIL_FORMAT_COLORSPACE_YUV:
907 yuv_format |= (1 << 30);
908 switch (format) {
909 case PIPE_FORMAT_UYVY:
910 case PIPE_FORMAT_YUYV:
911 default:
912 break;
913 }
914 goto out_unknown; /* TODO */
915
916 case UTIL_FORMAT_COLORSPACE_SRGB:
917 word4 |= S_038010_FORCE_DEGAMMA(1);
918 break;
919
920 default:
921 break;
922 }
923
924 if (r600_enable_s3tc == -1) {
925 struct r600_screen *rscreen = (struct r600_screen *)screen;
926 if (r600_get_minor_version(rscreen->radeon) >= 9)
927 r600_enable_s3tc = 1;
928 else
929 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
930 }
931
932 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
933 if (!r600_enable_s3tc)
934 goto out_unknown;
935
936 switch (format) {
937 case PIPE_FORMAT_RGTC1_SNORM:
938 case PIPE_FORMAT_LATC1_SNORM:
939 word4 |= sign_bit[0];
940 case PIPE_FORMAT_RGTC1_UNORM:
941 case PIPE_FORMAT_LATC1_UNORM:
942 result = FMT_BC4;
943 goto out_word4;
944 case PIPE_FORMAT_RGTC2_SNORM:
945 case PIPE_FORMAT_LATC2_SNORM:
946 word4 |= sign_bit[0] | sign_bit[1];
947 case PIPE_FORMAT_RGTC2_UNORM:
948 case PIPE_FORMAT_LATC2_UNORM:
949 result = FMT_BC5;
950 goto out_word4;
951 default:
952 goto out_unknown;
953 }
954 }
955
956 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
957
958 if (!r600_enable_s3tc)
959 goto out_unknown;
960
961 if (!util_format_s3tc_enabled) {
962 goto out_unknown;
963 }
964
965 switch (format) {
966 case PIPE_FORMAT_DXT1_RGB:
967 case PIPE_FORMAT_DXT1_RGBA:
968 case PIPE_FORMAT_DXT1_SRGB:
969 case PIPE_FORMAT_DXT1_SRGBA:
970 result = FMT_BC1;
971 goto out_word4;
972 case PIPE_FORMAT_DXT3_RGBA:
973 case PIPE_FORMAT_DXT3_SRGBA:
974 result = FMT_BC2;
975 goto out_word4;
976 case PIPE_FORMAT_DXT5_RGBA:
977 case PIPE_FORMAT_DXT5_SRGBA:
978 result = FMT_BC3;
979 goto out_word4;
980 default:
981 goto out_unknown;
982 }
983 }
984
985 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
986 result = FMT_5_9_9_9_SHAREDEXP;
987 goto out_word4;
988 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
989 result = FMT_10_11_11_FLOAT;
990 goto out_word4;
991 }
992
993
994 for (i = 0; i < desc->nr_channels; i++) {
995 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
996 word4 |= sign_bit[i];
997 }
998 }
999
1000 /* R8G8Bx_SNORM - TODO CxV8U8 */
1001
1002 /* See whether the components are of the same size. */
1003 for (i = 1; i < desc->nr_channels; i++) {
1004 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1005 }
1006
1007 /* Non-uniform formats. */
1008 if (!uniform) {
1009 switch(desc->nr_channels) {
1010 case 3:
1011 if (desc->channel[0].size == 5 &&
1012 desc->channel[1].size == 6 &&
1013 desc->channel[2].size == 5) {
1014 result = FMT_5_6_5;
1015 goto out_word4;
1016 }
1017 goto out_unknown;
1018 case 4:
1019 if (desc->channel[0].size == 5 &&
1020 desc->channel[1].size == 5 &&
1021 desc->channel[2].size == 5 &&
1022 desc->channel[3].size == 1) {
1023 result = FMT_1_5_5_5;
1024 goto out_word4;
1025 }
1026 if (desc->channel[0].size == 10 &&
1027 desc->channel[1].size == 10 &&
1028 desc->channel[2].size == 10 &&
1029 desc->channel[3].size == 2) {
1030 result = FMT_2_10_10_10;
1031 goto out_word4;
1032 }
1033 goto out_unknown;
1034 }
1035 goto out_unknown;
1036 }
1037
1038 /* Find the first non-VOID channel. */
1039 for (i = 0; i < 4; i++) {
1040 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1041 break;
1042 }
1043 }
1044
1045 if (i == 4)
1046 goto out_unknown;
1047
1048 /* uniform formats */
1049 switch (desc->channel[i].type) {
1050 case UTIL_FORMAT_TYPE_UNSIGNED:
1051 case UTIL_FORMAT_TYPE_SIGNED:
1052 if (!desc->channel[i].normalized &&
1053 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1054 goto out_unknown;
1055 }
1056
1057 switch (desc->channel[i].size) {
1058 case 4:
1059 switch (desc->nr_channels) {
1060 case 2:
1061 result = FMT_4_4;
1062 goto out_word4;
1063 case 4:
1064 result = FMT_4_4_4_4;
1065 goto out_word4;
1066 }
1067 goto out_unknown;
1068 case 8:
1069 switch (desc->nr_channels) {
1070 case 1:
1071 result = FMT_8;
1072 goto out_word4;
1073 case 2:
1074 result = FMT_8_8;
1075 goto out_word4;
1076 case 4:
1077 result = FMT_8_8_8_8;
1078 goto out_word4;
1079 }
1080 goto out_unknown;
1081 case 16:
1082 switch (desc->nr_channels) {
1083 case 1:
1084 result = FMT_16;
1085 goto out_word4;
1086 case 2:
1087 result = FMT_16_16;
1088 goto out_word4;
1089 case 4:
1090 result = FMT_16_16_16_16;
1091 goto out_word4;
1092 }
1093 goto out_unknown;
1094 case 32:
1095 switch (desc->nr_channels) {
1096 case 1:
1097 result = FMT_32;
1098 goto out_word4;
1099 case 2:
1100 result = FMT_32_32;
1101 goto out_word4;
1102 case 4:
1103 result = FMT_32_32_32_32;
1104 goto out_word4;
1105 }
1106 }
1107 goto out_unknown;
1108
1109 case UTIL_FORMAT_TYPE_FLOAT:
1110 switch (desc->channel[i].size) {
1111 case 16:
1112 switch (desc->nr_channels) {
1113 case 1:
1114 result = FMT_16_FLOAT;
1115 goto out_word4;
1116 case 2:
1117 result = FMT_16_16_FLOAT;
1118 goto out_word4;
1119 case 4:
1120 result = FMT_16_16_16_16_FLOAT;
1121 goto out_word4;
1122 }
1123 goto out_unknown;
1124 case 32:
1125 switch (desc->nr_channels) {
1126 case 1:
1127 result = FMT_32_FLOAT;
1128 goto out_word4;
1129 case 2:
1130 result = FMT_32_32_FLOAT;
1131 goto out_word4;
1132 case 4:
1133 result = FMT_32_32_32_32_FLOAT;
1134 goto out_word4;
1135 }
1136 }
1137 goto out_unknown;
1138 }
1139
1140 out_word4:
1141 if (word4_p)
1142 *word4_p = word4;
1143 if (yuv_format_p)
1144 *yuv_format_p = yuv_format;
1145 return result;
1146 out_unknown:
1147 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1148 return ~0;
1149 }