2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
39 #include "r600_formats.h"
41 /* Copy from a full GPU texture to a transfer's staging one. */
42 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
44 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
45 struct pipe_resource
*texture
= transfer
->resource
;
47 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
48 0, 0, 0, 0, texture
, transfer
->level
,
53 /* Copy from a transfer's staging texture to a full GPU one. */
54 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
56 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
57 struct pipe_resource
*texture
= transfer
->resource
;
60 sbox
.x
= sbox
.y
= sbox
.z
= 0;
61 sbox
.width
= transfer
->box
.width
;
62 sbox
.height
= transfer
->box
.height
;
63 /* XXX that might be wrong */
65 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
66 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
67 rtransfer
->staging_texture
,
70 ctx
->flush(ctx
, 0, NULL
);
73 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
74 unsigned level
, unsigned layer
)
76 unsigned offset
= rtex
->offset
[level
];
78 switch (rtex
->resource
.b
.b
.b
.target
) {
80 case PIPE_TEXTURE_CUBE
:
81 return offset
+ layer
* rtex
->layer_size
[level
];
88 static unsigned r600_get_pixel_alignment(struct pipe_screen
*screen
,
89 enum pipe_format format
,
92 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
93 unsigned pixsize
= util_format_get_blocksize(format
);
97 case V_038000_ARRAY_1D_TILED_THIN1
:
99 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
101 case V_038000_ARRAY_2D_TILED_THIN1
:
102 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
103 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
104 rscreen
->tiling_info
->num_banks
)) * 8;
106 case V_038000_ARRAY_LINEAR_ALIGNED
:
107 p_align
= MAX2(64, rscreen
->tiling_info
->group_bytes
/ pixsize
);
109 case V_038000_ARRAY_LINEAR_GENERAL
:
111 p_align
= rscreen
->tiling_info
->group_bytes
/ pixsize
;
117 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
120 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
123 switch (array_mode
) {
124 case V_038000_ARRAY_2D_TILED_THIN1
:
125 h_align
= rscreen
->tiling_info
->num_channels
* 8;
127 case V_038000_ARRAY_1D_TILED_THIN1
:
128 case V_038000_ARRAY_LINEAR_ALIGNED
:
138 static unsigned r600_get_base_alignment(struct pipe_screen
*screen
,
139 enum pipe_format format
,
142 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
143 unsigned pixsize
= util_format_get_blocksize(format
);
144 int p_align
= r600_get_pixel_alignment(screen
, format
, array_mode
);
145 int h_align
= r600_get_height_alignment(screen
, array_mode
);
148 switch (array_mode
) {
149 case V_038000_ARRAY_2D_TILED_THIN1
:
150 b_align
= MAX2(rscreen
->tiling_info
->num_banks
* rscreen
->tiling_info
->num_channels
* 8 * 8 * pixsize
,
151 p_align
* pixsize
* h_align
);
153 case V_038000_ARRAY_1D_TILED_THIN1
:
154 case V_038000_ARRAY_LINEAR_ALIGNED
:
155 case V_038000_ARRAY_LINEAR_GENERAL
:
157 b_align
= rscreen
->tiling_info
->group_bytes
;
163 static unsigned mip_minify(unsigned size
, unsigned level
)
166 val
= u_minify(size
, level
);
168 val
= util_next_power_of_two(val
);
172 static unsigned r600_texture_get_stride(struct pipe_screen
*screen
,
173 struct r600_resource_texture
*rtex
,
176 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
177 unsigned width
, stride
, tile_width
;
179 if (rtex
->pitch_override
)
180 return rtex
->pitch_override
;
182 width
= mip_minify(ptex
->width0
, level
);
183 if (util_format_is_plain(ptex
->format
)) {
184 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
,
185 rtex
->array_mode
[level
]);
186 width
= align(width
, tile_width
);
188 stride
= util_format_get_stride(ptex
->format
, width
);
193 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
194 struct r600_resource_texture
*rtex
,
197 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
198 unsigned height
, tile_height
;
200 height
= mip_minify(ptex
->height0
, level
);
201 if (util_format_is_plain(ptex
->format
)) {
202 tile_height
= r600_get_height_alignment(screen
,
203 rtex
->array_mode
[level
]);
204 height
= align(height
, tile_height
);
206 return util_format_get_nblocksy(ptex
->format
, height
);
209 /* Get a width in pixels from a stride in bytes. */
210 static unsigned pitch_to_width(enum pipe_format format
, unsigned pitch_in_bytes
)
212 return (pitch_in_bytes
/ util_format_get_blocksize(format
)) *
213 util_format_get_blockwidth(format
);
216 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
217 struct r600_resource_texture
*rtex
,
218 unsigned level
, unsigned array_mode
)
220 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
222 switch (array_mode
) {
223 case V_0280A0_ARRAY_LINEAR_GENERAL
:
224 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
225 case V_0280A0_ARRAY_1D_TILED_THIN1
:
227 rtex
->array_mode
[level
] = array_mode
;
229 case V_0280A0_ARRAY_2D_TILED_THIN1
:
231 unsigned w
, h
, tile_height
, tile_width
;
233 tile_height
= r600_get_height_alignment(screen
, array_mode
);
234 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
, array_mode
);
236 w
= mip_minify(ptex
->width0
, level
);
237 h
= mip_minify(ptex
->height0
, level
);
238 if (w
< tile_width
|| h
< tile_height
)
239 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
241 rtex
->array_mode
[level
] = array_mode
;
247 static void r600_setup_miptree(struct pipe_screen
*screen
,
248 struct r600_resource_texture
*rtex
,
251 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
252 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
253 enum chip_class chipc
= r600_get_family_class(radeon
);
254 unsigned pitch
, size
, layer_size
, i
, offset
;
257 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
258 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
260 pitch
= r600_texture_get_stride(screen
, rtex
, i
);
261 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
263 layer_size
= pitch
* nblocksy
;
265 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
267 size
= layer_size
* 8;
269 size
= layer_size
* 6;
272 size
= layer_size
* u_minify(ptex
->depth0
, i
);
273 /* align base image and start of miptree */
274 if ((i
== 0) || (i
== 1))
275 offset
= align(offset
, r600_get_base_alignment(screen
, ptex
->format
, array_mode
));
276 rtex
->offset
[i
] = offset
;
277 rtex
->layer_size
[i
] = layer_size
;
278 rtex
->pitch_in_bytes
[i
] = pitch
;
279 rtex
->pitch_in_pixels
[i
] = pitch_to_width(ptex
->format
, pitch
);
285 /* Figure out whether u_blitter will fallback to a transfer operation.
286 * If so, don't use a staging resource.
288 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
289 const struct pipe_resource
*res
)
293 if (util_format_is_depth_or_stencil(res
->format
))
294 bind
= PIPE_BIND_DEPTH_STENCIL
;
296 bind
= PIPE_BIND_RENDER_TARGET
;
298 if (!screen
->is_format_supported(screen
,
305 if (!screen
->is_format_supported(screen
,
309 PIPE_BIND_SAMPLER_VIEW
, 0))
315 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
316 struct pipe_resource
*ptex
,
317 struct winsys_handle
*whandle
)
319 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
320 struct r600_resource
*resource
= &rtex
->resource
;
321 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
323 return r600_bo_get_winsys_handle(radeon
, resource
->bo
,
324 rtex
->pitch_in_bytes
[0], whandle
);
327 static void r600_texture_destroy(struct pipe_screen
*screen
,
328 struct pipe_resource
*ptex
)
330 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
331 struct r600_resource
*resource
= &rtex
->resource
;
332 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
334 if (rtex
->flushed_depth_texture
)
335 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
338 r600_bo_reference(radeon
, &resource
->bo
, NULL
);
343 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
344 struct pipe_resource
*texture
,
345 unsigned level
, int layer
)
348 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
351 static const struct u_resource_vtbl r600_texture_vtbl
=
353 r600_texture_get_handle
, /* get_handle */
354 r600_texture_destroy
, /* resource_destroy */
355 r600_texture_is_referenced
, /* is_resource_referenced */
356 r600_texture_get_transfer
, /* get_transfer */
357 r600_texture_transfer_destroy
, /* transfer_destroy */
358 r600_texture_transfer_map
, /* transfer_map */
359 u_default_transfer_flush_region
,/* transfer_flush_region */
360 r600_texture_transfer_unmap
, /* transfer_unmap */
361 u_default_transfer_inline_write
/* transfer_inline_write */
364 static struct r600_resource_texture
*
365 r600_texture_create_object(struct pipe_screen
*screen
,
366 const struct pipe_resource
*base
,
368 unsigned pitch_in_bytes_override
,
369 unsigned max_buffer_size
,
372 struct r600_resource_texture
*rtex
;
373 struct r600_resource
*resource
;
374 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
376 rtex
= CALLOC_STRUCT(r600_resource_texture
);
380 resource
= &rtex
->resource
;
381 resource
->b
.b
.b
= *base
;
382 resource
->b
.b
.vtbl
= &r600_texture_vtbl
;
383 pipe_reference_init(&resource
->b
.b
.b
.reference
, 1);
384 resource
->b
.b
.b
.screen
= screen
;
386 rtex
->pitch_override
= pitch_in_bytes_override
;
387 /* only mark depth textures the HW can hit as depth textures */
388 if (util_format_is_depth_or_stencil(base
->format
) && permit_hardware_blit(screen
, base
))
393 r600_setup_miptree(screen
, rtex
, array_mode
);
395 resource
->size
= rtex
->size
;
398 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
399 int base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
401 resource
->bo
= r600_bo(radeon
, rtex
->size
, base_align
, base
->bind
, base
->usage
);
410 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
411 const struct pipe_resource
*templ
)
413 unsigned array_mode
= 0;
414 static int force_tiling
= -1;
416 /* Would like some magic "get_bool_option_once" routine.
418 if (force_tiling
== -1)
419 force_tiling
= debug_get_bool_option("R600_FORCE_TILING", FALSE
);
421 if (force_tiling
&& permit_hardware_blit(screen
, templ
)) {
422 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
423 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
424 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
428 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
433 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
434 struct pipe_resource
*texture
,
435 const struct pipe_surface
*surf_tmpl
)
437 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
438 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
439 unsigned level
= surf_tmpl
->u
.tex
.level
;
441 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
445 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
446 pipe_reference_init(&surface
->base
.reference
, 1);
447 pipe_resource_reference(&surface
->base
.texture
, texture
);
448 surface
->base
.context
= pipe
;
449 surface
->base
.format
= surf_tmpl
->format
;
450 surface
->base
.width
= mip_minify(texture
->width0
, level
);
451 surface
->base
.height
= mip_minify(texture
->height0
, level
);
452 surface
->base
.usage
= surf_tmpl
->usage
;
453 surface
->base
.texture
= texture
;
454 surface
->base
.u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
455 surface
->base
.u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
456 surface
->base
.u
.tex
.level
= level
;
458 surface
->aligned_height
= r600_texture_get_nblocksy(pipe
->screen
,
460 return &surface
->base
;
463 static void r600_surface_destroy(struct pipe_context
*pipe
,
464 struct pipe_surface
*surface
)
466 pipe_resource_reference(&surface
->texture
, NULL
);
471 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
472 const struct pipe_resource
*templ
,
473 struct winsys_handle
*whandle
)
475 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
476 struct r600_bo
*bo
= NULL
;
477 unsigned array_mode
= 0;
479 /* Support only 2D textures without mipmaps */
480 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
481 templ
->depth0
!= 1 || templ
->last_level
!= 0)
484 bo
= r600_bo_handle(rw
, whandle
->handle
, &array_mode
);
489 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
495 int r600_texture_depth_flush(struct pipe_context
*ctx
,
496 struct pipe_resource
*texture
, boolean just_create
)
498 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
499 struct pipe_resource resource
;
501 if (rtex
->flushed_depth_texture
)
504 resource
.target
= PIPE_TEXTURE_2D
;
505 resource
.format
= texture
->format
;
506 resource
.width0
= texture
->width0
;
507 resource
.height0
= texture
->height0
;
509 resource
.last_level
= texture
->last_level
;
510 resource
.nr_samples
= 0;
511 resource
.usage
= PIPE_USAGE_DYNAMIC
;
513 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
515 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
517 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
518 if (rtex
->flushed_depth_texture
== NULL
) {
519 R600_ERR("failed to create temporary texture to hold untiled copy\n");
523 ((struct r600_resource_texture
*)rtex
->flushed_depth_texture
)->is_flushing_texture
= TRUE
;
528 /* XXX: only do this if the depth texture has actually changed:
530 r600_blit_uncompress_depth(ctx
, rtex
);
534 /* Needs adjustment for pixelformat:
536 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
538 return box
->width
* box
->depth
* box
->height
;
541 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
542 struct pipe_resource
*texture
,
545 const struct pipe_box
*box
)
547 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
548 struct pipe_resource resource
;
549 struct r600_transfer
*trans
;
551 boolean use_staging_texture
= FALSE
;
553 /* We cannot map a tiled texture directly because the data is
554 * in a different order, therefore we do detiling using a blit.
556 * Also, use a temporary in GTT memory for read transfers, as
557 * the CPU is much happier reading out of cached system memory
558 * than uncached VRAM.
561 use_staging_texture
= TRUE
;
563 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
564 use_staging_texture
= TRUE
;
566 /* XXX: Use a staging texture for uploads if the underlying BO
567 * is busy. No interface for checking that currently? so do
568 * it eagerly whenever the transfer doesn't require a readback
571 if ((usage
& PIPE_TRANSFER_WRITE
) &&
572 !(usage
& (PIPE_TRANSFER_READ
|
573 PIPE_TRANSFER_DONTBLOCK
|
574 PIPE_TRANSFER_UNSYNCHRONIZED
)))
575 use_staging_texture
= TRUE
;
577 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
578 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
579 use_staging_texture
= FALSE
;
581 trans
= CALLOC_STRUCT(r600_transfer
);
584 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
585 trans
->transfer
.level
= level
;
586 trans
->transfer
.usage
= usage
;
587 trans
->transfer
.box
= *box
;
589 /* XXX: only readback the rectangle which is being mapped?
591 /* XXX: when discard is true, no need to read back from depth texture
593 r
= r600_texture_depth_flush(ctx
, texture
, FALSE
);
595 R600_ERR("failed to create temporary texture to hold untiled copy\n");
596 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
600 trans
->transfer
.stride
= rtex
->flushed_depth_texture
->pitch_in_bytes
[level
];
601 trans
->offset
= r600_texture_get_offset(rtex
->flushed_depth_texture
, level
, box
->z
);
602 return &trans
->transfer
;
603 } else if (use_staging_texture
) {
604 resource
.target
= PIPE_TEXTURE_2D
;
605 resource
.format
= texture
->format
;
606 resource
.width0
= box
->width
;
607 resource
.height0
= box
->height
;
609 resource
.array_size
= 1;
610 resource
.last_level
= 0;
611 resource
.nr_samples
= 0;
612 resource
.usage
= PIPE_USAGE_STAGING
;
614 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
615 /* For texture reading, the temporary (detiled) texture is used as
616 * a render target when blitting from a tiled texture. */
617 if (usage
& PIPE_TRANSFER_READ
) {
618 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
620 /* For texture writing, the temporary texture is used as a sampler
621 * when blitting into a tiled texture. */
622 if (usage
& PIPE_TRANSFER_WRITE
) {
623 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
625 /* Create the temporary texture. */
626 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
627 if (trans
->staging_texture
== NULL
) {
628 R600_ERR("failed to create temporary texture to hold untiled copy\n");
629 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
634 trans
->transfer
.stride
=
635 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
636 if (usage
& PIPE_TRANSFER_READ
) {
637 r600_copy_to_staging_texture(ctx
, trans
);
638 /* Always referenced in the blit. */
639 ctx
->flush(ctx
, 0, NULL
);
641 return &trans
->transfer
;
643 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
644 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
645 return &trans
->transfer
;
648 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
649 struct pipe_transfer
*transfer
)
651 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
652 struct pipe_resource
*texture
= transfer
->resource
;
653 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
655 if (rtransfer
->staging_texture
) {
656 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
657 r600_copy_from_staging_texture(ctx
, rtransfer
);
659 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
662 if (rtex
->depth
&& !rtex
->is_flushing_texture
) {
663 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtex
->flushed_depth_texture
)
664 r600_blit_push_depth(ctx
, rtex
);
667 pipe_resource_reference(&transfer
->resource
, NULL
);
671 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
672 struct pipe_transfer
* transfer
)
674 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
676 enum pipe_format format
= transfer
->resource
->format
;
677 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
682 if (rtransfer
->staging_texture
) {
683 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
685 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
687 if (rtex
->flushed_depth_texture
)
688 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
690 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
692 offset
= rtransfer
->offset
+
693 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
694 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
697 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
698 usage
|= PB_USAGE_CPU_WRITE
;
700 if (transfer
->usage
& PIPE_TRANSFER_DISCARD
) {
703 if (transfer
->usage
& PIPE_TRANSFER_FLUSH_EXPLICIT
) {
707 if (transfer
->usage
& PIPE_TRANSFER_READ
) {
708 usage
|= PB_USAGE_CPU_READ
;
711 if (transfer
->usage
& PIPE_TRANSFER_DONTBLOCK
) {
712 usage
|= PB_USAGE_DONTBLOCK
;
715 if (transfer
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
716 usage
|= PB_USAGE_UNSYNCHRONIZED
;
719 map
= r600_bo_map(radeon
, bo
, usage
, ctx
);
727 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
728 struct pipe_transfer
* transfer
)
730 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
731 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
734 if (rtransfer
->staging_texture
) {
735 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
737 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
739 if (rtex
->flushed_depth_texture
) {
740 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
742 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
745 r600_bo_unmap(radeon
, bo
);
748 void r600_init_surface_functions(struct r600_pipe_context
*r600
)
750 r600
->context
.create_surface
= r600_create_surface
;
751 r600
->context
.surface_destroy
= r600_surface_destroy
;
754 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
755 const unsigned char *swizzle_view
)
758 unsigned char swizzle
[4];
760 const uint32_t swizzle_shift
[4] = {
763 const uint32_t swizzle_bit
[4] = {
768 /* Combine two sets of swizzles. */
769 for (i
= 0; i
< 4; i
++) {
770 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
771 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
774 memcpy(swizzle
, swizzle_format
, 4);
778 for (i
= 0; i
< 4; i
++) {
779 switch (swizzle
[i
]) {
780 case UTIL_FORMAT_SWIZZLE_Y
:
781 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
783 case UTIL_FORMAT_SWIZZLE_Z
:
784 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
786 case UTIL_FORMAT_SWIZZLE_W
:
787 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
789 case UTIL_FORMAT_SWIZZLE_0
:
790 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
792 case UTIL_FORMAT_SWIZZLE_1
:
793 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
795 default: /* UTIL_FORMAT_SWIZZLE_X */
796 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
802 /* texture format translate */
803 uint32_t r600_translate_texformat(enum pipe_format format
,
804 const unsigned char *swizzle_view
,
805 uint32_t *word4_p
, uint32_t *yuv_format_p
)
807 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
808 const struct util_format_description
*desc
;
809 boolean uniform
= TRUE
;
811 const uint32_t sign_bit
[4] = {
812 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
813 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
814 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
815 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
817 desc
= util_format_description(format
);
819 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
821 /* Colorspace (return non-RGB formats directly). */
822 switch (desc
->colorspace
) {
823 /* Depth stencil formats */
824 case UTIL_FORMAT_COLORSPACE_ZS
:
826 case PIPE_FORMAT_Z16_UNORM
:
829 case PIPE_FORMAT_X24S8_USCALED
:
830 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
831 case PIPE_FORMAT_Z24X8_UNORM
:
832 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
835 case PIPE_FORMAT_S8X24_USCALED
:
836 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
837 case PIPE_FORMAT_X8Z24_UNORM
:
838 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
841 case PIPE_FORMAT_S8_USCALED
:
843 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
849 case UTIL_FORMAT_COLORSPACE_YUV
:
850 yuv_format
|= (1 << 30);
852 case PIPE_FORMAT_UYVY
:
853 case PIPE_FORMAT_YUYV
:
857 goto out_unknown
; /* TODO */
859 case UTIL_FORMAT_COLORSPACE_SRGB
:
860 word4
|= S_038010_FORCE_DEGAMMA(1);
861 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
862 goto out_unknown
; /* fails for some reason - TODO */
869 /* S3TC formats. TODO */
870 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
871 static int r600_enable_s3tc
= -1;
873 if (r600_enable_s3tc
== -1)
875 debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
877 if (!r600_enable_s3tc
)
881 case PIPE_FORMAT_DXT1_RGB
:
882 case PIPE_FORMAT_DXT1_RGBA
:
885 case PIPE_FORMAT_DXT3_RGBA
:
888 case PIPE_FORMAT_DXT5_RGBA
:
897 for (i
= 0; i
< desc
->nr_channels
; i
++) {
898 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
899 word4
|= sign_bit
[i
];
903 /* R8G8Bx_SNORM - TODO CxV8U8 */
907 /* See whether the components are of the same size. */
908 for (i
= 1; i
< desc
->nr_channels
; i
++) {
909 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
912 /* Non-uniform formats. */
914 switch(desc
->nr_channels
) {
916 if (desc
->channel
[0].size
== 5 &&
917 desc
->channel
[1].size
== 6 &&
918 desc
->channel
[2].size
== 5) {
924 if (desc
->channel
[0].size
== 5 &&
925 desc
->channel
[1].size
== 5 &&
926 desc
->channel
[2].size
== 5 &&
927 desc
->channel
[3].size
== 1) {
928 result
= FMT_1_5_5_5
;
931 if (desc
->channel
[0].size
== 10 &&
932 desc
->channel
[1].size
== 10 &&
933 desc
->channel
[2].size
== 10 &&
934 desc
->channel
[3].size
== 2) {
935 result
= FMT_2_10_10_10
;
943 /* Find the first non-VOID channel. */
944 for (i
= 0; i
< 4; i
++) {
945 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
953 /* uniform formats */
954 switch (desc
->channel
[i
].type
) {
955 case UTIL_FORMAT_TYPE_UNSIGNED
:
956 case UTIL_FORMAT_TYPE_SIGNED
:
957 if (!desc
->channel
[i
].normalized
&&
958 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
962 switch (desc
->channel
[i
].size
) {
964 switch (desc
->nr_channels
) {
969 result
= FMT_4_4_4_4
;
974 switch (desc
->nr_channels
) {
982 result
= FMT_8_8_8_8
;
987 switch (desc
->nr_channels
) {
995 result
= FMT_16_16_16_16
;
1000 switch (desc
->nr_channels
) {
1008 result
= FMT_32_32_32_32
;
1014 case UTIL_FORMAT_TYPE_FLOAT
:
1015 switch (desc
->channel
[i
].size
) {
1017 switch (desc
->nr_channels
) {
1019 result
= FMT_16_FLOAT
;
1022 result
= FMT_16_16_FLOAT
;
1025 result
= FMT_16_16_16_16_FLOAT
;
1030 switch (desc
->nr_channels
) {
1032 result
= FMT_32_FLOAT
;
1035 result
= FMT_32_32_FLOAT
;
1038 result
= FMT_32_32_32_32_FLOAT
;
1048 *yuv_format_p
= yuv_format
;
1051 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));