r600g: drop tiled flag
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include <errno.h>
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
38 #include "r600d.h"
39 #include "r600_formats.h"
40
41 /* Copy from a full GPU texture to a transfer's staging one. */
42 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
43 {
44 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
45 struct pipe_resource *texture = transfer->resource;
46
47 ctx->resource_copy_region(ctx, rtransfer->staging_texture,
48 0, 0, 0, 0, texture, transfer->level,
49 &transfer->box);
50 }
51
52
53 /* Copy from a transfer's staging texture to a full GPU one. */
54 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
55 {
56 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
57 struct pipe_resource *texture = transfer->resource;
58 struct pipe_box sbox;
59
60 sbox.x = sbox.y = sbox.z = 0;
61 sbox.width = transfer->box.width;
62 sbox.height = transfer->box.height;
63 /* XXX that might be wrong */
64 sbox.depth = 1;
65 ctx->resource_copy_region(ctx, texture, transfer->level,
66 transfer->box.x, transfer->box.y, transfer->box.z,
67 rtransfer->staging_texture,
68 0, &sbox);
69
70 ctx->flush(ctx, 0, NULL);
71 }
72
73 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
74 unsigned level, unsigned layer)
75 {
76 unsigned offset = rtex->offset[level];
77
78 switch (rtex->resource.b.b.b.target) {
79 case PIPE_TEXTURE_3D:
80 case PIPE_TEXTURE_CUBE:
81 return offset + layer * rtex->layer_size[level];
82 default:
83 assert(layer == 0);
84 return offset;
85 }
86 }
87
88 static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
89 enum pipe_format format,
90 unsigned array_mode)
91 {
92 struct r600_screen* rscreen = (struct r600_screen *)screen;
93 unsigned pixsize = util_format_get_blocksize(format);
94 int p_align;
95
96 switch(array_mode) {
97 case V_038000_ARRAY_1D_TILED_THIN1:
98 p_align = MAX2(8,
99 ((rscreen->tiling_info->group_bytes / 8 / pixsize)));
100 break;
101 case V_038000_ARRAY_2D_TILED_THIN1:
102 p_align = MAX2(rscreen->tiling_info->num_banks,
103 (((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
104 rscreen->tiling_info->num_banks)) * 8;
105 break;
106 case V_038000_ARRAY_LINEAR_ALIGNED:
107 p_align = MAX2(64, rscreen->tiling_info->group_bytes / pixsize);
108 break;
109 case V_038000_ARRAY_LINEAR_GENERAL:
110 default:
111 p_align = rscreen->tiling_info->group_bytes / pixsize;
112 break;
113 }
114 return p_align;
115 }
116
117 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
118 unsigned array_mode)
119 {
120 struct r600_screen* rscreen = (struct r600_screen *)screen;
121 int h_align;
122
123 switch (array_mode) {
124 case V_038000_ARRAY_2D_TILED_THIN1:
125 h_align = rscreen->tiling_info->num_channels * 8;
126 break;
127 case V_038000_ARRAY_1D_TILED_THIN1:
128 case V_038000_ARRAY_LINEAR_ALIGNED:
129 h_align = 8;
130 break;
131 default:
132 h_align = 1;
133 break;
134 }
135 return h_align;
136 }
137
138 static unsigned r600_get_base_alignment(struct pipe_screen *screen,
139 enum pipe_format format,
140 unsigned array_mode)
141 {
142 struct r600_screen* rscreen = (struct r600_screen *)screen;
143 unsigned pixsize = util_format_get_blocksize(format);
144 int p_align = r600_get_pixel_alignment(screen, format, array_mode);
145 int h_align = r600_get_height_alignment(screen, array_mode);
146 int b_align;
147
148 switch (array_mode) {
149 case V_038000_ARRAY_2D_TILED_THIN1:
150 b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
151 p_align * pixsize * h_align);
152 break;
153 case V_038000_ARRAY_1D_TILED_THIN1:
154 case V_038000_ARRAY_LINEAR_ALIGNED:
155 case V_038000_ARRAY_LINEAR_GENERAL:
156 default:
157 b_align = rscreen->tiling_info->group_bytes;
158 break;
159 }
160 return b_align;
161 }
162
163 static unsigned mip_minify(unsigned size, unsigned level)
164 {
165 unsigned val;
166 val = u_minify(size, level);
167 if (level > 0)
168 val = util_next_power_of_two(val);
169 return val;
170 }
171
172 static unsigned r600_texture_get_stride(struct pipe_screen *screen,
173 struct r600_resource_texture *rtex,
174 unsigned level)
175 {
176 struct pipe_resource *ptex = &rtex->resource.b.b.b;
177 unsigned width, stride, tile_width;
178
179 if (rtex->pitch_override)
180 return rtex->pitch_override;
181
182 width = mip_minify(ptex->width0, level);
183 if (util_format_is_plain(ptex->format)) {
184 tile_width = r600_get_pixel_alignment(screen, ptex->format,
185 rtex->array_mode[level]);
186 width = align(width, tile_width);
187 }
188 stride = util_format_get_stride(ptex->format, width);
189
190 return stride;
191 }
192
193 static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
194 struct r600_resource_texture *rtex,
195 unsigned level)
196 {
197 struct pipe_resource *ptex = &rtex->resource.b.b.b;
198 unsigned height, tile_height;
199
200 height = mip_minify(ptex->height0, level);
201 if (util_format_is_plain(ptex->format)) {
202 tile_height = r600_get_height_alignment(screen,
203 rtex->array_mode[level]);
204 height = align(height, tile_height);
205 }
206 return util_format_get_nblocksy(ptex->format, height);
207 }
208
209 /* Get a width in pixels from a stride in bytes. */
210 static unsigned pitch_to_width(enum pipe_format format, unsigned pitch_in_bytes)
211 {
212 return (pitch_in_bytes / util_format_get_blocksize(format)) *
213 util_format_get_blockwidth(format);
214 }
215
216 static void r600_texture_set_array_mode(struct pipe_screen *screen,
217 struct r600_resource_texture *rtex,
218 unsigned level, unsigned array_mode)
219 {
220 struct pipe_resource *ptex = &rtex->resource.b.b.b;
221
222 switch (array_mode) {
223 case V_0280A0_ARRAY_LINEAR_GENERAL:
224 case V_0280A0_ARRAY_LINEAR_ALIGNED:
225 case V_0280A0_ARRAY_1D_TILED_THIN1:
226 default:
227 rtex->array_mode[level] = array_mode;
228 break;
229 case V_0280A0_ARRAY_2D_TILED_THIN1:
230 {
231 unsigned w, h, tile_height, tile_width;
232
233 tile_height = r600_get_height_alignment(screen, array_mode);
234 tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode);
235
236 w = mip_minify(ptex->width0, level);
237 h = mip_minify(ptex->height0, level);
238 if (w < tile_width || h < tile_height)
239 rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
240 else
241 rtex->array_mode[level] = array_mode;
242 }
243 break;
244 }
245 }
246
247 static void r600_setup_miptree(struct pipe_screen *screen,
248 struct r600_resource_texture *rtex,
249 unsigned array_mode)
250 {
251 struct pipe_resource *ptex = &rtex->resource.b.b.b;
252 struct radeon *radeon = (struct radeon *)screen->winsys;
253 enum chip_class chipc = r600_get_family_class(radeon);
254 unsigned pitch, size, layer_size, i, offset;
255 unsigned nblocksy;
256
257 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
258 r600_texture_set_array_mode(screen, rtex, i, array_mode);
259
260 pitch = r600_texture_get_stride(screen, rtex, i);
261 nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
262
263 layer_size = pitch * nblocksy;
264
265 if (ptex->target == PIPE_TEXTURE_CUBE) {
266 if (chipc >= R700)
267 size = layer_size * 8;
268 else
269 size = layer_size * 6;
270 }
271 else
272 size = layer_size * u_minify(ptex->depth0, i);
273 /* align base image and start of miptree */
274 if ((i == 0) || (i == 1))
275 offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode));
276 rtex->offset[i] = offset;
277 rtex->layer_size[i] = layer_size;
278 rtex->pitch_in_bytes[i] = pitch;
279 rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch);
280 offset += size;
281 }
282 rtex->size = offset;
283 }
284
285 /* Figure out whether u_blitter will fallback to a transfer operation.
286 * If so, don't use a staging resource.
287 */
288 static boolean permit_hardware_blit(struct pipe_screen *screen,
289 const struct pipe_resource *res)
290 {
291 unsigned bind;
292
293 if (util_format_is_depth_or_stencil(res->format))
294 bind = PIPE_BIND_DEPTH_STENCIL;
295 else
296 bind = PIPE_BIND_RENDER_TARGET;
297
298 if (!screen->is_format_supported(screen,
299 res->format,
300 res->target,
301 res->nr_samples,
302 bind, 0))
303 return FALSE;
304
305 if (!screen->is_format_supported(screen,
306 res->format,
307 res->target,
308 res->nr_samples,
309 PIPE_BIND_SAMPLER_VIEW, 0))
310 return FALSE;
311
312 return TRUE;
313 }
314
315 static boolean r600_texture_get_handle(struct pipe_screen* screen,
316 struct pipe_resource *ptex,
317 struct winsys_handle *whandle)
318 {
319 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
320 struct r600_resource *resource = &rtex->resource;
321 struct radeon *radeon = (struct radeon *)screen->winsys;
322
323 return r600_bo_get_winsys_handle(radeon, resource->bo,
324 rtex->pitch_in_bytes[0], whandle);
325 }
326
327 static void r600_texture_destroy(struct pipe_screen *screen,
328 struct pipe_resource *ptex)
329 {
330 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
331 struct r600_resource *resource = &rtex->resource;
332 struct radeon *radeon = (struct radeon *)screen->winsys;
333
334 if (rtex->flushed_depth_texture)
335 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
336
337 if (resource->bo) {
338 r600_bo_reference(radeon, &resource->bo, NULL);
339 }
340 FREE(rtex);
341 }
342
343 static unsigned int r600_texture_is_referenced(struct pipe_context *context,
344 struct pipe_resource *texture,
345 unsigned level, int layer)
346 {
347 /* FIXME */
348 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
349 }
350
351 static const struct u_resource_vtbl r600_texture_vtbl =
352 {
353 r600_texture_get_handle, /* get_handle */
354 r600_texture_destroy, /* resource_destroy */
355 r600_texture_is_referenced, /* is_resource_referenced */
356 r600_texture_get_transfer, /* get_transfer */
357 r600_texture_transfer_destroy, /* transfer_destroy */
358 r600_texture_transfer_map, /* transfer_map */
359 u_default_transfer_flush_region,/* transfer_flush_region */
360 r600_texture_transfer_unmap, /* transfer_unmap */
361 u_default_transfer_inline_write /* transfer_inline_write */
362 };
363
364 static struct r600_resource_texture *
365 r600_texture_create_object(struct pipe_screen *screen,
366 const struct pipe_resource *base,
367 unsigned array_mode,
368 unsigned pitch_in_bytes_override,
369 unsigned max_buffer_size,
370 struct r600_bo *bo)
371 {
372 struct r600_resource_texture *rtex;
373 struct r600_resource *resource;
374 struct radeon *radeon = (struct radeon *)screen->winsys;
375
376 rtex = CALLOC_STRUCT(r600_resource_texture);
377 if (rtex == NULL)
378 return NULL;
379
380 resource = &rtex->resource;
381 resource->b.b.b = *base;
382 resource->b.b.vtbl = &r600_texture_vtbl;
383 pipe_reference_init(&resource->b.b.b.reference, 1);
384 resource->b.b.b.screen = screen;
385 resource->bo = bo;
386 rtex->pitch_override = pitch_in_bytes_override;
387 /* only mark depth textures the HW can hit as depth textures */
388 if (util_format_is_depth_or_stencil(base->format) && permit_hardware_blit(screen, base))
389 rtex->depth = 1;
390
391 r600_setup_miptree(screen, rtex, array_mode);
392
393 resource->size = rtex->size;
394
395 if (!resource->bo) {
396 struct pipe_resource *ptex = &rtex->resource.b.b.b;
397 int base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
398
399 resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
400 if (!resource->bo) {
401 FREE(rtex);
402 return NULL;
403 }
404 }
405 return rtex;
406 }
407
408 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
409 const struct pipe_resource *templ)
410 {
411 unsigned array_mode = 0;
412 static int force_tiling = -1;
413
414 /* Would like some magic "get_bool_option_once" routine.
415 */
416 if (force_tiling == -1)
417 force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
418
419 if (force_tiling && permit_hardware_blit(screen, templ)) {
420 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
421 !(templ->bind & PIPE_BIND_SCANOUT)) {
422 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
423 }
424 }
425
426 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
427 0, 0, NULL);
428
429 }
430
431 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
432 struct pipe_resource *texture,
433 const struct pipe_surface *surf_tmpl)
434 {
435 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
436 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
437 unsigned level = surf_tmpl->u.tex.level;
438
439 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
440 if (surface == NULL)
441 return NULL;
442 /* XXX no offset */
443 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
444 pipe_reference_init(&surface->base.reference, 1);
445 pipe_resource_reference(&surface->base.texture, texture);
446 surface->base.context = pipe;
447 surface->base.format = surf_tmpl->format;
448 surface->base.width = mip_minify(texture->width0, level);
449 surface->base.height = mip_minify(texture->height0, level);
450 surface->base.usage = surf_tmpl->usage;
451 surface->base.texture = texture;
452 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
453 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
454 surface->base.u.tex.level = level;
455
456 surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
457 rtex, level);
458 return &surface->base;
459 }
460
461 static void r600_surface_destroy(struct pipe_context *pipe,
462 struct pipe_surface *surface)
463 {
464 pipe_resource_reference(&surface->texture, NULL);
465 FREE(surface);
466 }
467
468
469 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
470 const struct pipe_resource *templ,
471 struct winsys_handle *whandle)
472 {
473 struct radeon *rw = (struct radeon*)screen->winsys;
474 struct r600_bo *bo = NULL;
475 unsigned array_mode = 0;
476
477 /* Support only 2D textures without mipmaps */
478 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
479 templ->depth0 != 1 || templ->last_level != 0)
480 return NULL;
481
482 bo = r600_bo_handle(rw, whandle->handle, &array_mode);
483 if (bo == NULL) {
484 return NULL;
485 }
486
487 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
488 whandle->stride,
489 0,
490 bo);
491 }
492
493 int r600_texture_depth_flush(struct pipe_context *ctx,
494 struct pipe_resource *texture, boolean just_create)
495 {
496 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
497 struct pipe_resource resource;
498
499 if (rtex->flushed_depth_texture)
500 goto out;
501
502 resource.target = PIPE_TEXTURE_2D;
503 resource.format = texture->format;
504 resource.width0 = texture->width0;
505 resource.height0 = texture->height0;
506 resource.depth0 = 1;
507 resource.last_level = texture->last_level;
508 resource.nr_samples = 0;
509 resource.usage = PIPE_USAGE_DYNAMIC;
510 resource.bind = 0;
511 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
512
513 resource.bind |= PIPE_BIND_DEPTH_STENCIL;
514
515 rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
516 if (rtex->flushed_depth_texture == NULL) {
517 R600_ERR("failed to create temporary texture to hold untiled copy\n");
518 return -ENOMEM;
519 }
520
521 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
522 out:
523 if (just_create)
524 return 0;
525
526 /* XXX: only do this if the depth texture has actually changed:
527 */
528 r600_blit_uncompress_depth(ctx, rtex);
529 return 0;
530 }
531
532 /* Needs adjustment for pixelformat:
533 */
534 static INLINE unsigned u_box_volume( const struct pipe_box *box )
535 {
536 return box->width * box->depth * box->height;
537 };
538
539 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
540 struct pipe_resource *texture,
541 unsigned level,
542 unsigned usage,
543 const struct pipe_box *box)
544 {
545 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
546 struct pipe_resource resource;
547 struct r600_transfer *trans;
548 int r;
549 boolean use_staging_texture = FALSE;
550
551 /* We cannot map a tiled texture directly because the data is
552 * in a different order, therefore we do detiling using a blit.
553 *
554 * Also, use a temporary in GTT memory for read transfers, as
555 * the CPU is much happier reading out of cached system memory
556 * than uncached VRAM.
557 */
558 if (R600_TEX_IS_TILED(rtex, level))
559 use_staging_texture = TRUE;
560
561 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
562 use_staging_texture = TRUE;
563
564 /* XXX: Use a staging texture for uploads if the underlying BO
565 * is busy. No interface for checking that currently? so do
566 * it eagerly whenever the transfer doesn't require a readback
567 * and might block.
568 */
569 if ((usage & PIPE_TRANSFER_WRITE) &&
570 !(usage & (PIPE_TRANSFER_READ |
571 PIPE_TRANSFER_DONTBLOCK |
572 PIPE_TRANSFER_UNSYNCHRONIZED)))
573 use_staging_texture = TRUE;
574
575 if (!permit_hardware_blit(ctx->screen, texture) ||
576 (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
577 use_staging_texture = FALSE;
578
579 trans = CALLOC_STRUCT(r600_transfer);
580 if (trans == NULL)
581 return NULL;
582 pipe_resource_reference(&trans->transfer.resource, texture);
583 trans->transfer.level = level;
584 trans->transfer.usage = usage;
585 trans->transfer.box = *box;
586 if (rtex->depth) {
587 /* XXX: only readback the rectangle which is being mapped?
588 */
589 /* XXX: when discard is true, no need to read back from depth texture
590 */
591 r = r600_texture_depth_flush(ctx, texture, FALSE);
592 if (r < 0) {
593 R600_ERR("failed to create temporary texture to hold untiled copy\n");
594 pipe_resource_reference(&trans->transfer.resource, NULL);
595 FREE(trans);
596 return NULL;
597 }
598 trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
599 trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
600 return &trans->transfer;
601 } else if (use_staging_texture) {
602 resource.target = PIPE_TEXTURE_2D;
603 resource.format = texture->format;
604 resource.width0 = box->width;
605 resource.height0 = box->height;
606 resource.depth0 = 1;
607 resource.array_size = 1;
608 resource.last_level = 0;
609 resource.nr_samples = 0;
610 resource.usage = PIPE_USAGE_STAGING;
611 resource.bind = 0;
612 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
613 /* For texture reading, the temporary (detiled) texture is used as
614 * a render target when blitting from a tiled texture. */
615 if (usage & PIPE_TRANSFER_READ) {
616 resource.bind |= PIPE_BIND_RENDER_TARGET;
617 }
618 /* For texture writing, the temporary texture is used as a sampler
619 * when blitting into a tiled texture. */
620 if (usage & PIPE_TRANSFER_WRITE) {
621 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
622 }
623 /* Create the temporary texture. */
624 trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
625 if (trans->staging_texture == NULL) {
626 R600_ERR("failed to create temporary texture to hold untiled copy\n");
627 pipe_resource_reference(&trans->transfer.resource, NULL);
628 FREE(trans);
629 return NULL;
630 }
631
632 trans->transfer.stride =
633 ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
634 if (usage & PIPE_TRANSFER_READ) {
635 r600_copy_to_staging_texture(ctx, trans);
636 /* Always referenced in the blit. */
637 ctx->flush(ctx, 0, NULL);
638 }
639 return &trans->transfer;
640 }
641 trans->transfer.stride = rtex->pitch_in_bytes[level];
642 trans->offset = r600_texture_get_offset(rtex, level, box->z);
643 return &trans->transfer;
644 }
645
646 void r600_texture_transfer_destroy(struct pipe_context *ctx,
647 struct pipe_transfer *transfer)
648 {
649 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
650 struct pipe_resource *texture = transfer->resource;
651 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
652
653 if (rtransfer->staging_texture) {
654 if (transfer->usage & PIPE_TRANSFER_WRITE) {
655 r600_copy_from_staging_texture(ctx, rtransfer);
656 }
657 pipe_resource_reference(&rtransfer->staging_texture, NULL);
658 }
659
660 if (rtex->depth && !rtex->is_flushing_texture) {
661 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
662 r600_blit_push_depth(ctx, rtex);
663 }
664
665 pipe_resource_reference(&transfer->resource, NULL);
666 FREE(transfer);
667 }
668
669 void* r600_texture_transfer_map(struct pipe_context *ctx,
670 struct pipe_transfer* transfer)
671 {
672 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
673 struct r600_bo *bo;
674 enum pipe_format format = transfer->resource->format;
675 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
676 unsigned offset = 0;
677 unsigned usage = 0;
678 char *map;
679
680 if (rtransfer->staging_texture) {
681 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
682 } else {
683 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
684
685 if (rtex->flushed_depth_texture)
686 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
687 else
688 bo = ((struct r600_resource *)transfer->resource)->bo;
689
690 offset = rtransfer->offset +
691 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
692 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
693 }
694
695 if (transfer->usage & PIPE_TRANSFER_WRITE) {
696 usage |= PB_USAGE_CPU_WRITE;
697
698 if (transfer->usage & PIPE_TRANSFER_DISCARD) {
699 }
700
701 if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
702 }
703 }
704
705 if (transfer->usage & PIPE_TRANSFER_READ) {
706 usage |= PB_USAGE_CPU_READ;
707 }
708
709 if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
710 usage |= PB_USAGE_DONTBLOCK;
711 }
712
713 if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
714 usage |= PB_USAGE_UNSYNCHRONIZED;
715 }
716
717 map = r600_bo_map(radeon, bo, usage, ctx);
718 if (!map) {
719 return NULL;
720 }
721
722 return map + offset;
723 }
724
725 void r600_texture_transfer_unmap(struct pipe_context *ctx,
726 struct pipe_transfer* transfer)
727 {
728 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
729 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
730 struct r600_bo *bo;
731
732 if (rtransfer->staging_texture) {
733 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
734 } else {
735 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
736
737 if (rtex->flushed_depth_texture) {
738 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
739 } else {
740 bo = ((struct r600_resource *)transfer->resource)->bo;
741 }
742 }
743 r600_bo_unmap(radeon, bo);
744 }
745
746 void r600_init_surface_functions(struct r600_pipe_context *r600)
747 {
748 r600->context.create_surface = r600_create_surface;
749 r600->context.surface_destroy = r600_surface_destroy;
750 }
751
752 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
753 const unsigned char *swizzle_view)
754 {
755 unsigned i;
756 unsigned char swizzle[4];
757 unsigned result = 0;
758 const uint32_t swizzle_shift[4] = {
759 16, 19, 22, 25,
760 };
761 const uint32_t swizzle_bit[4] = {
762 0, 1, 2, 3,
763 };
764
765 if (swizzle_view) {
766 /* Combine two sets of swizzles. */
767 for (i = 0; i < 4; i++) {
768 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
769 swizzle_format[swizzle_view[i]] : swizzle_view[i];
770 }
771 } else {
772 memcpy(swizzle, swizzle_format, 4);
773 }
774
775 /* Get swizzle. */
776 for (i = 0; i < 4; i++) {
777 switch (swizzle[i]) {
778 case UTIL_FORMAT_SWIZZLE_Y:
779 result |= swizzle_bit[1] << swizzle_shift[i];
780 break;
781 case UTIL_FORMAT_SWIZZLE_Z:
782 result |= swizzle_bit[2] << swizzle_shift[i];
783 break;
784 case UTIL_FORMAT_SWIZZLE_W:
785 result |= swizzle_bit[3] << swizzle_shift[i];
786 break;
787 case UTIL_FORMAT_SWIZZLE_0:
788 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
789 break;
790 case UTIL_FORMAT_SWIZZLE_1:
791 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
792 break;
793 default: /* UTIL_FORMAT_SWIZZLE_X */
794 result |= swizzle_bit[0] << swizzle_shift[i];
795 }
796 }
797 return result;
798 }
799
800 /* texture format translate */
801 uint32_t r600_translate_texformat(enum pipe_format format,
802 const unsigned char *swizzle_view,
803 uint32_t *word4_p, uint32_t *yuv_format_p)
804 {
805 uint32_t result = 0, word4 = 0, yuv_format = 0;
806 const struct util_format_description *desc;
807 boolean uniform = TRUE;
808 int i;
809 const uint32_t sign_bit[4] = {
810 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
811 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
812 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
813 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
814 };
815 desc = util_format_description(format);
816
817 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
818
819 /* Colorspace (return non-RGB formats directly). */
820 switch (desc->colorspace) {
821 /* Depth stencil formats */
822 case UTIL_FORMAT_COLORSPACE_ZS:
823 switch (format) {
824 case PIPE_FORMAT_Z16_UNORM:
825 result = FMT_16;
826 goto out_word4;
827 case PIPE_FORMAT_X24S8_USCALED:
828 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
829 case PIPE_FORMAT_Z24X8_UNORM:
830 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
831 result = FMT_8_24;
832 goto out_word4;
833 case PIPE_FORMAT_S8X24_USCALED:
834 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
835 case PIPE_FORMAT_X8Z24_UNORM:
836 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
837 result = FMT_24_8;
838 goto out_word4;
839 case PIPE_FORMAT_S8_USCALED:
840 result = FMT_8;
841 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
842 goto out_word4;
843 default:
844 goto out_unknown;
845 }
846
847 case UTIL_FORMAT_COLORSPACE_YUV:
848 yuv_format |= (1 << 30);
849 switch (format) {
850 case PIPE_FORMAT_UYVY:
851 case PIPE_FORMAT_YUYV:
852 default:
853 break;
854 }
855 goto out_unknown; /* TODO */
856
857 case UTIL_FORMAT_COLORSPACE_SRGB:
858 word4 |= S_038010_FORCE_DEGAMMA(1);
859 if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
860 goto out_unknown; /* fails for some reason - TODO */
861 break;
862
863 default:
864 break;
865 }
866
867 /* S3TC formats. TODO */
868 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
869 static int r600_enable_s3tc = -1;
870
871 if (r600_enable_s3tc == -1)
872 r600_enable_s3tc =
873 debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
874
875 if (!r600_enable_s3tc)
876 goto out_unknown;
877
878 switch (format) {
879 case PIPE_FORMAT_DXT1_RGB:
880 case PIPE_FORMAT_DXT1_RGBA:
881 result = FMT_BC1;
882 goto out_word4;
883 case PIPE_FORMAT_DXT3_RGBA:
884 result = FMT_BC2;
885 goto out_word4;
886 case PIPE_FORMAT_DXT5_RGBA:
887 result = FMT_BC3;
888 goto out_word4;
889 default:
890 goto out_unknown;
891 }
892 }
893
894
895 for (i = 0; i < desc->nr_channels; i++) {
896 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
897 word4 |= sign_bit[i];
898 }
899 }
900
901 /* R8G8Bx_SNORM - TODO CxV8U8 */
902
903 /* RGTC - TODO */
904
905 /* See whether the components are of the same size. */
906 for (i = 1; i < desc->nr_channels; i++) {
907 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
908 }
909
910 /* Non-uniform formats. */
911 if (!uniform) {
912 switch(desc->nr_channels) {
913 case 3:
914 if (desc->channel[0].size == 5 &&
915 desc->channel[1].size == 6 &&
916 desc->channel[2].size == 5) {
917 result = FMT_5_6_5;
918 goto out_word4;
919 }
920 goto out_unknown;
921 case 4:
922 if (desc->channel[0].size == 5 &&
923 desc->channel[1].size == 5 &&
924 desc->channel[2].size == 5 &&
925 desc->channel[3].size == 1) {
926 result = FMT_1_5_5_5;
927 goto out_word4;
928 }
929 if (desc->channel[0].size == 10 &&
930 desc->channel[1].size == 10 &&
931 desc->channel[2].size == 10 &&
932 desc->channel[3].size == 2) {
933 result = FMT_2_10_10_10;
934 goto out_word4;
935 }
936 goto out_unknown;
937 }
938 goto out_unknown;
939 }
940
941 /* Find the first non-VOID channel. */
942 for (i = 0; i < 4; i++) {
943 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
944 break;
945 }
946 }
947
948 if (i == 4)
949 goto out_unknown;
950
951 /* uniform formats */
952 switch (desc->channel[i].type) {
953 case UTIL_FORMAT_TYPE_UNSIGNED:
954 case UTIL_FORMAT_TYPE_SIGNED:
955 if (!desc->channel[i].normalized &&
956 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
957 goto out_unknown;
958 }
959
960 switch (desc->channel[i].size) {
961 case 4:
962 switch (desc->nr_channels) {
963 case 2:
964 result = FMT_4_4;
965 goto out_word4;
966 case 4:
967 result = FMT_4_4_4_4;
968 goto out_word4;
969 }
970 goto out_unknown;
971 case 8:
972 switch (desc->nr_channels) {
973 case 1:
974 result = FMT_8;
975 goto out_word4;
976 case 2:
977 result = FMT_8_8;
978 goto out_word4;
979 case 4:
980 result = FMT_8_8_8_8;
981 goto out_word4;
982 }
983 goto out_unknown;
984 case 16:
985 switch (desc->nr_channels) {
986 case 1:
987 result = FMT_16;
988 goto out_word4;
989 case 2:
990 result = FMT_16_16;
991 goto out_word4;
992 case 4:
993 result = FMT_16_16_16_16;
994 goto out_word4;
995 }
996 goto out_unknown;
997 case 32:
998 switch (desc->nr_channels) {
999 case 1:
1000 result = FMT_32;
1001 goto out_word4;
1002 case 2:
1003 result = FMT_32_32;
1004 goto out_word4;
1005 case 4:
1006 result = FMT_32_32_32_32;
1007 goto out_word4;
1008 }
1009 }
1010 goto out_unknown;
1011
1012 case UTIL_FORMAT_TYPE_FLOAT:
1013 switch (desc->channel[i].size) {
1014 case 16:
1015 switch (desc->nr_channels) {
1016 case 1:
1017 result = FMT_16_FLOAT;
1018 goto out_word4;
1019 case 2:
1020 result = FMT_16_16_FLOAT;
1021 goto out_word4;
1022 case 4:
1023 result = FMT_16_16_16_16_FLOAT;
1024 goto out_word4;
1025 }
1026 goto out_unknown;
1027 case 32:
1028 switch (desc->nr_channels) {
1029 case 1:
1030 result = FMT_32_FLOAT;
1031 goto out_word4;
1032 case 2:
1033 result = FMT_32_32_FLOAT;
1034 goto out_word4;
1035 case 4:
1036 result = FMT_32_32_32_32_FLOAT;
1037 goto out_word4;
1038 }
1039 }
1040
1041 }
1042 out_word4:
1043 if (word4_p)
1044 *word4_p = word4;
1045 if (yuv_format_p)
1046 *yuv_format_p = yuv_format;
1047 return result;
1048 out_unknown:
1049 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
1050 return ~0;
1051 }