r600/sfn: Add support for texture_samples
[mesa.git] / src / gallium / drivers / r600 / sfn / sfn_callstack.cpp
1 /* -*- mesa-c++ -*-
2 *
3 * Copyright (c) 2019 Collabora LTD
4 *
5 * Author: Gert Wollny <gert.wollny@collabora.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #include "sfn_callstack.h"
28
29 namespace r600 {
30
31 CallStack::CallStack(r600_bytecode& bc):
32 m_bc(bc)
33 {
34
35 }
36
37 CallStack::~CallStack()
38 {
39 }
40
41 int CallStack::push(unsigned type)
42 {
43 switch (type) {
44 case FC_PUSH_VPM:
45 ++m_bc.stack.push;
46 break;
47 case FC_PUSH_WQM:
48 ++m_bc.stack.push_wqm;
49 break;
50 case FC_LOOP:
51 ++m_bc.stack.loop;
52 break;
53 default:
54 assert(0);
55 }
56
57 return update_max_depth(type);
58 }
59
60 void CallStack::pop(unsigned type)
61 {
62 switch(type) {
63 case FC_PUSH_VPM:
64 --m_bc.stack.push;
65 assert(m_bc.stack.push >= 0);
66 break;
67 case FC_PUSH_WQM:
68 --m_bc.stack.push_wqm;
69 assert(m_bc.stack.push_wqm >= 0);
70 break;
71 case FC_LOOP:
72 --m_bc.stack.loop;
73 assert(m_bc.stack.loop >= 0);
74 break;
75 default:
76 assert(0);
77 break;
78 }
79 }
80
81 int CallStack::update_max_depth(unsigned type)
82 {
83
84 r600_stack_info& stack = m_bc.stack;
85 int elements;
86 int entries;
87
88 int entry_size = stack.entry_size;
89
90 elements = (stack.loop + stack.push_wqm ) * entry_size;
91 elements += stack.push;
92
93 switch (m_bc.chip_class) {
94 case R600:
95 case R700:
96 /* pre-r8xx: if any non-WQM PUSH instruction is invoked, 2 elements on
97 * the stack must be reserved to hold the current active/continue
98 * masks */
99 if (type == FC_PUSH_VPM || stack.push > 0) {
100 elements += 2;
101 }
102 break;
103 case CAYMAN:
104 /* r9xx: any stack operation on empty stack consumes 2 additional
105 * elements */
106 elements += 2;
107 break;
108 case EVERGREEN:
109 /* r8xx+: 2 extra elements are not always required, but one extra
110 * element must be added for each of the following cases:
111 * 1. There is an ALU_ELSE_AFTER instruction at the point of greatest
112 * stack usage.
113 * (Currently we don't use ALU_ELSE_AFTER.)
114 * 2. There are LOOP/WQM frames on the stack when any flavor of non-WQM
115 * PUSH instruction executed.
116 *
117 * NOTE: it seems we also need to reserve additional element in some
118 * other cases, e.g. when we have 4 levels of PUSH_VPM in the shader,
119 * then STACK_SIZE should be 2 instead of 1 */
120 if (type == FC_PUSH_VPM || stack.push > 0) {
121 elements += 1;
122 }
123 break;
124 default:
125 assert(0);
126 break;
127 }
128
129 entry_size = 4;
130
131 entries = (elements + (entry_size - 1)) / entry_size;
132
133 if (entries > stack.max_entries)
134 stack.max_entries = entries;
135
136 return elements;
137 }
138
139 }