nir: Use a single list for all shader variables
[mesa.git] / src / gallium / drivers / r600 / sfn / sfn_shader_base.h
1 /* -*- mesa-c++ -*-
2 *
3 * Copyright (c) 2019 Collabora LTD
4 *
5 * Author: Gert Wollny <gert.wollny@collabora.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #ifndef sfn_shader_from_nir_h
28 #define sfn_shader_from_nir_h
29
30
31 #include "gallium/drivers/r600/r600_shader.h"
32
33 #include "compiler/nir/nir.h"
34 #include "compiler/nir_types.h"
35
36 #include "sfn_instruction_block.h"
37 #include "sfn_instruction_export.h"
38 #include "sfn_alu_defines.h"
39 #include "sfn_valuepool.h"
40 #include "sfn_debug.h"
41 #include "sfn_instruction_cf.h"
42 #include "sfn_emittexinstruction.h"
43 #include "sfn_emitaluinstruction.h"
44 #include "sfn_emitssboinstruction.h"
45
46 #include <vector>
47 #include <set>
48 #include <stack>
49
50 struct nir_instr;
51
52 namespace r600 {
53
54 extern SfnLog sfn_log;
55
56 class ShaderFromNirProcessor : public ValuePool {
57 public:
58 ShaderFromNirProcessor(pipe_shader_type ptype, r600_pipe_shader_selector& sel,
59 r600_shader& sh_info, int scratch_size, enum chip_class _chip_class,
60 int atomic_base);
61 virtual ~ShaderFromNirProcessor();
62
63 void emit_instruction(Instruction *ir);
64
65 PValue from_nir_with_fetch_constant(const nir_src& src, unsigned component, int channel = -1);
66 GPRVector vec_from_nir_with_fetch_constant(const nir_src& src, unsigned mask,
67 const GPRVector::Swizzle& swizzle, bool match = false);
68
69 bool emit_instruction(EAluOp opcode, PValue dest,
70 std::vector<PValue> src0,
71 const std::set<AluModifiers>& m_flags);
72 void emit_export_instruction(WriteoutInstruction *ir);
73
74 void split_constants(nir_alu_instr* instr);
75 void load_uniform(const nir_alu_src& src);
76
77 void remap_registers();
78
79 const nir_variable *get_deref_location(const nir_src& src) const;
80
81 r600_shader& sh_info() {return m_sh_info;}
82 void add_param_output_reg(int loc, const GPRVector *gpr);
83 void set_output(unsigned pos, int sel);
84 const GPRVector *output_register(unsigned location) const;
85 void evaluate_spi_sid(r600_shader_io &io);
86
87 enum chip_class get_chip_class() const;
88 protected:
89
90 void set_var_address(nir_deref_instr *instr);
91 void set_input(unsigned pos, PValue var);
92
93 bool scan_instruction(nir_instr *instr);
94
95 virtual bool scan_sysvalue_access(nir_instr *instr) = 0;
96
97 bool emit_if_start(int if_id, nir_if *if_stmt);
98 bool emit_else_start(int if_id);
99 bool emit_ifelse_end(int if_id);
100
101 bool emit_loop_start(int loop_id);
102 bool emit_loop_end(int loop_id);
103 bool emit_jump_instruction(nir_jump_instr *instr);
104
105 bool emit_load_tcs_param_base(nir_intrinsic_instr* instr, int offset);
106 bool emit_load_local_shared(nir_intrinsic_instr* instr);
107 bool emit_store_local_shared(nir_intrinsic_instr* instr);
108 bool emit_atomic_local_shared(nir_intrinsic_instr* instr);
109
110 bool emit_barrier(nir_intrinsic_instr* instr);
111
112 bool load_preloaded_value(const nir_dest& dest, int chan, PValue value,
113 bool as_last = true);
114
115 void inc_atomic_file_count();
116
117 enum ESlots {
118 es_face,
119 es_instanceid,
120 es_invocation_id,
121 es_patch_id,
122 es_pos,
123 es_rel_patch_id,
124 es_sample_mask_in,
125 es_sample_id,
126 es_sample_pos,
127 es_tess_factor_base,
128 es_vertexid,
129 es_tess_coord,
130 es_primitive_id,
131 es_last
132 };
133
134 std::bitset<es_last> m_sv_values;
135
136 bool allocate_reserved_registers();
137
138 private:
139 virtual bool do_allocate_reserved_registers() = 0;
140
141 bool emit_alu_instruction(nir_instr *instr);
142 bool emit_deref_instruction(nir_deref_instr* instr);
143 bool emit_intrinsic_instruction(nir_intrinsic_instr* instr);
144 virtual bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr);
145 bool emit_tex_instruction(nir_instr* instr);
146 bool emit_discard_if(nir_intrinsic_instr* instr);
147 bool emit_load_ubo(nir_intrinsic_instr* instr);
148 bool emit_ssbo_atomic_add(nir_intrinsic_instr* instr);
149 bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid);
150
151 /* Code creating functions */
152 bool emit_load_input_deref(const nir_variable *var, nir_intrinsic_instr* instr);
153 bool emit_load_function_temp(const nir_variable *var, nir_intrinsic_instr *instr);
154 AluInstruction *emit_load_literal(const nir_load_const_instr *literal, const nir_src& src, unsigned writemask);
155
156 bool emit_store_deref(nir_intrinsic_instr* instr);
157
158 bool reserve_uniform(nir_intrinsic_instr* instr);
159 bool process_uniforms(nir_variable *uniform);
160 bool process_inputs(nir_variable *input);
161 bool process_outputs(nir_variable *output);
162
163 void add_array_deref(nir_deref_instr* instr);
164
165 void append_block(int nesting_change);
166
167 virtual void emit_shader_start();
168 virtual bool emit_deref_instruction_override(nir_deref_instr* instr);
169 virtual bool do_process_inputs(nir_variable *input) = 0;
170 virtual bool do_process_outputs(nir_variable *output) = 0;
171 virtual bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) = 0;
172 virtual bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) = 0;
173
174 bool emit_store_scratch(nir_intrinsic_instr* instr);
175 bool emit_load_scratch(nir_intrinsic_instr* instr);
176 virtual void do_finalize() = 0;
177
178 void finalize();
179 friend class ShaderFromNir;
180
181 std::set<nir_variable*> m_arrays;
182
183 std::map<unsigned, PValue> m_inputs;
184 std::map<unsigned, int> m_outputs;
185
186 std::map<unsigned, nir_variable*> m_var_derefs;
187 std::map<const nir_variable *, nir_variable_mode> m_var_mode;
188
189 std::map<unsigned, const glsl_type*> m_uniform_type_map;
190 std::map<int, IfElseInstruction *> m_if_block_start_map;
191 std::map<int, LoopBeginInstruction *> m_loop_begin_block_map;
192
193 pipe_shader_type m_processor_type;
194
195 std::vector<InstructionBlock> m_output;
196 unsigned m_nesting_depth;
197 unsigned m_block_number;
198 InstructionBlock m_export_output;
199 r600_shader& m_sh_info;
200 enum chip_class m_chip_class;
201 EmitTexInstruction m_tex_instr;
202 EmitAluInstruction m_alu_instr;
203 EmitSSBOInstruction m_ssbo_instr;
204 OutputRegisterMap m_output_register_map;
205
206 IfElseInstruction *m_pending_else;
207 int m_scratch_size;
208 int m_next_hwatomic_loc;
209
210 r600_pipe_shader_selector& m_sel;
211 int m_atomic_base ;
212 int m_image_count;
213 };
214
215 }
216
217 #endif