nir/opt_vectorize: Add a callback for filtering of vectorizing.
[mesa.git] / src / gallium / drivers / r600 / sfn / sfn_shader_fragment.h
1 /* -*- mesa-c++ -*-
2 *
3 * Copyright (c) 2019 Collabora LTD
4 *
5 * Author: Gert Wollny <gert.wollny@collabora.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #ifndef sfn_fragment_shader_from_nir_h
28 #define sfn_fragment_shader_from_nir_h
29
30 #include "sfn_shader_base.h"
31 #include "sfn_shaderio.h"
32 #include <bitset>
33
34 namespace r600 {
35
36 class FragmentShaderFromNir : public ShaderFromNirProcessor {
37 public:
38 FragmentShaderFromNir(const nir_shader& nir, r600_shader& sh_info,
39 r600_pipe_shader_selector &sel, const r600_shader_key &key,
40 enum chip_class chip_class);
41 bool scan_sysvalue_access(nir_instr *instr) override;
42 private:
43
44 struct Interpolator {
45 bool enabled;
46 unsigned ij_index;
47 PValue i;
48 PValue j;
49 };
50
51 void emit_shader_start() override;
52 bool do_process_inputs(nir_variable *input) override;
53 bool do_allocate_reserved_registers() override;
54 bool do_process_outputs(nir_variable *output) override;
55 bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
56 bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
57 bool emit_export_pixel(const nir_variable *, nir_intrinsic_instr* instr, bool all_chanels);
58 bool load_interpolated(GPRVector &dest, ShaderInput &io, const Interpolator& ip,
59 int num_components, int start_comp);
60 bool load_interpolated_one_comp(GPRVector &dest, ShaderInput& io, const Interpolator& ip, EAluOp op);
61 bool load_interpolated_two_comp(GPRVector &dest, ShaderInput& io, const Interpolator& ip,EAluOp op, int writemask);
62 bool load_interpolated_two_comp_for_one(GPRVector &dest,
63 ShaderInput& io, const Interpolator& ip, EAluOp op, int start, int comp);
64 bool emit_interp_deref_at_centroid(nir_intrinsic_instr* instr);
65
66 bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
67 void do_finalize() override;
68
69 void load_front_face();
70
71 bool emit_load_front_face(nir_intrinsic_instr* instr);
72 bool emit_load_sample_mask_in(nir_intrinsic_instr* instr);
73 bool emit_load_sample_pos(nir_intrinsic_instr* instr);
74 bool emit_load_sample_id(nir_intrinsic_instr* instr);
75 bool emit_interp_deref_at_sample(nir_intrinsic_instr* instr);
76 bool emit_interp_deref_at_offset(nir_intrinsic_instr* instr);
77
78 unsigned m_max_color_exports;
79 unsigned m_max_counted_color_exports;
80 bool m_two_sided_color;
81 ExportInstruction *m_last_pixel_export;
82 const nir_shader& m_nir;
83
84
85 std::array<Interpolator, 6> m_interpolator;
86 unsigned m_reserved_registers;
87 unsigned m_frag_pos_index;
88 PValue m_front_face_reg;
89 PValue m_sample_mask_reg;
90 PValue m_sample_id_reg;
91 GPRVector m_frag_pos;
92 bool m_need_back_color;
93 bool m_front_face_loaded;
94 ShaderIO m_shaderio;
95 unsigned m_depth_exports;
96
97 std::map<unsigned, PValue> m_input_cache;
98 bool m_enable_centroid_interpolators;
99 unsigned m_apply_sample_mask;
100 };
101
102 }
103
104 #endif