r600/sfn: Add a basic nir shader backend
[mesa.git] / src / gallium / drivers / r600 / sfn / sfn_shader_vertex.h
1 /* -*- mesa-c++ -*-
2 *
3 * Copyright (c) 2018 Collabora LTD
4 *
5 * Author: Gert Wollny <gert.wollny@collabora.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #ifndef sfn_vertex_shader_from_nir_h
28 #define sfn_vertex_shader_from_nir_h
29
30 #include "sfn_shader_base.h"
31
32 namespace r600 {
33
34 class VertexShaderFromNir : public ShaderFromNirProcessor {
35 public:
36 VertexShaderFromNir(r600_pipe_shader *sh,
37 r600_pipe_shader_selector &sel,
38 const r600_shader_key &key);
39
40 bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
41 bool scan_sysvalue_access(nir_instr *instr) override;
42 protected:
43 bool emit_varying_pos(const nir_variable *out_var, nir_intrinsic_instr* instr,
44 std::array<uint32_t, 4> *swizzle_override = nullptr);
45 bool emit_varying_param(const nir_variable *out_var, nir_intrinsic_instr* instr);
46 bool emit_clip_vertices(const nir_variable *out_var, nir_intrinsic_instr* instr);
47 bool emit_stream(int stream);
48
49 // todo: encapsulate
50 unsigned m_num_clip_dist;
51 ExportInstruction *m_last_param_export;
52 ExportInstruction *m_last_pos_export;
53 r600_pipe_shader *m_pipe_shader;
54 unsigned m_enabled_stream_buffers_mask;
55 const pipe_stream_output_info *m_so_info;
56 void do_finalize() override;
57 private:
58
59 bool do_process_inputs(nir_variable *input) override;
60 bool allocate_reserved_registers() override;
61 bool do_process_outputs(nir_variable *output) override;
62 bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
63
64 virtual void finalize_exports() = 0;
65
66 unsigned m_cur_param;
67 std::map<unsigned, unsigned> m_param_map;
68 unsigned m_cur_clip_pos;
69
70 PValue m_vertex_id;
71 PValue m_instance_id;
72 r600_shader_key m_key;
73 };
74
75 class VertexShaderFromNirForFS : public VertexShaderFromNir {
76 public:
77 using VertexShaderFromNir::VertexShaderFromNir;
78
79 bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
80 private:
81 void finalize_exports() override;
82 };
83
84 }
85
86 #endif