r600g,radeonsi: add a driver query returning GPU load
[mesa.git] / src / gallium / drivers / radeon / r600_gpu_load.c
1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /* The GPU load is measured as follows.
28 *
29 * There is a thread which samples the GRBM_STATUS register at a certain
30 * frequency and the "busy" or "idle" counter is incremented based on
31 * whether the GUI_ACTIVE bit is set or not.
32 *
33 * Then, the user can sample the counters twice and calculate the average
34 * GPU load between the two samples.
35 */
36
37 #include "r600_pipe_common.h"
38 #include "os/os_time.h"
39
40 /* For good accuracy at 1000 fps or lower. This will be inaccurate for higher
41 * fps (there are too few samples per frame). */
42 #define SAMPLES_PER_SEC 10000
43
44 #define GRBM_STATUS 0x8010
45 #define GUI_ACTIVE(x) (((x) >> 31) & 0x1)
46
47 static bool r600_is_gpu_busy(struct r600_common_screen *rscreen)
48 {
49 uint32_t value = 0;
50
51 rscreen->ws->read_registers(rscreen->ws, GRBM_STATUS, 1, &value);
52 return GUI_ACTIVE(value);
53 }
54
55 static PIPE_THREAD_ROUTINE(r600_gpu_load_thread, param)
56 {
57 struct r600_common_screen *rscreen = (struct r600_common_screen*)param;
58 const int period_us = 1000000 / SAMPLES_PER_SEC;
59 int sleep_us = period_us;
60 int64_t cur_time, last_time = os_time_get();
61
62 while (!p_atomic_read(&rscreen->gpu_load_stop_thread)) {
63 if (sleep_us)
64 os_time_sleep(sleep_us);
65
66 /* Make sure we sleep the ideal amount of time to match
67 * the expected frequency. */
68 cur_time = os_time_get();
69
70 if (os_time_timeout(last_time, last_time + period_us,
71 cur_time))
72 sleep_us = MAX2(sleep_us - 1, 1);
73 else
74 sleep_us += 1;
75
76 /*printf("Hz: %.1f\n", 1000000.0 / (cur_time - last_time));*/
77 last_time = cur_time;
78
79 /* Update the counters. */
80 if (r600_is_gpu_busy(rscreen))
81 p_atomic_inc(&rscreen->gpu_load_counter_busy);
82 else
83 p_atomic_inc(&rscreen->gpu_load_counter_idle);
84 }
85 p_atomic_dec(&rscreen->gpu_load_stop_thread);
86 return 0;
87 }
88
89 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen)
90 {
91 if (!rscreen->gpu_load_thread)
92 return;
93
94 p_atomic_inc(&rscreen->gpu_load_stop_thread);
95 pipe_thread_wait(rscreen->gpu_load_thread);
96 rscreen->gpu_load_thread = 0;
97 }
98
99 static uint64_t r600_gpu_load_read_counter(struct r600_common_screen *rscreen)
100 {
101 /* Start the thread if needed. */
102 if (!rscreen->gpu_load_thread) {
103 pipe_mutex_lock(rscreen->gpu_load_mutex);
104 /* Check again inside the mutex. */
105 if (!rscreen->gpu_load_thread)
106 rscreen->gpu_load_thread =
107 pipe_thread_create(r600_gpu_load_thread, rscreen);
108 pipe_mutex_unlock(rscreen->gpu_load_mutex);
109 }
110
111 /* The busy counter is in the lower 32 bits.
112 * The idle counter is in the upper 32 bits. */
113 return p_atomic_read(&rscreen->gpu_load_counter_busy) |
114 ((uint64_t)p_atomic_read(&rscreen->gpu_load_counter_idle) << 32);
115 }
116
117 /**
118 * Just return the counters.
119 */
120 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen)
121 {
122 return r600_gpu_load_read_counter(rscreen);
123 }
124
125 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin)
126 {
127 uint64_t end = r600_gpu_load_read_counter(rscreen);
128 unsigned busy = (end & 0xffffffff) - (begin & 0xffffffff);
129 unsigned idle = (end >> 32) - (begin >> 32);
130
131 /* Calculate the GPU load.
132 *
133 * If no counters have been incremented, return the current load.
134 * It's for the case when the load is queried faster than
135 * the counters are updated.
136 */
137 if (idle || busy)
138 return busy*100 / (busy + idle);
139 else
140 return r600_is_gpu_busy(rscreen) ? 100 : 0;
141 }