2 * Copyright 2013 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * Authors: Marek Olšák <maraeo@gmail.com>
27 #include "r600_pipe_common.h"
28 #include "tgsi/tgsi_parse.h"
29 #include "util/u_format_s3tc.h"
31 static const struct debug_named_value common_debug_options
[] = {
33 { "texdepth", DBG_TEX_DEPTH
, "Print texture depth info" },
34 { "compute", DBG_COMPUTE
, "Print compute info" },
35 { "vm", DBG_VM
, "Print virtual addresses when creating resources" },
36 { "trace_cs", DBG_TRACE_CS
, "Trace cs and write rlockup_<csid>.c file with faulty cs" },
39 { "fs", DBG_FS
, "Print fetch shaders" },
40 { "vs", DBG_VS
, "Print vertex shaders" },
41 { "gs", DBG_GS
, "Print geometry shaders" },
42 { "ps", DBG_PS
, "Print pixel shaders" },
43 { "cs", DBG_CS
, "Print compute shaders" },
45 DEBUG_NAMED_VALUE_END
/* must be last */
48 static bool r600_interpret_tiling(struct r600_common_screen
*rscreen
,
49 uint32_t tiling_config
)
51 switch ((tiling_config
& 0xe) >> 1) {
53 rscreen
->tiling_info
.num_channels
= 1;
56 rscreen
->tiling_info
.num_channels
= 2;
59 rscreen
->tiling_info
.num_channels
= 4;
62 rscreen
->tiling_info
.num_channels
= 8;
68 switch ((tiling_config
& 0x30) >> 4) {
70 rscreen
->tiling_info
.num_banks
= 4;
73 rscreen
->tiling_info
.num_banks
= 8;
79 switch ((tiling_config
& 0xc0) >> 6) {
81 rscreen
->tiling_info
.group_bytes
= 256;
84 rscreen
->tiling_info
.group_bytes
= 512;
92 static bool evergreen_interpret_tiling(struct r600_common_screen
*rscreen
,
93 uint32_t tiling_config
)
95 switch (tiling_config
& 0xf) {
97 rscreen
->tiling_info
.num_channels
= 1;
100 rscreen
->tiling_info
.num_channels
= 2;
103 rscreen
->tiling_info
.num_channels
= 4;
106 rscreen
->tiling_info
.num_channels
= 8;
112 switch ((tiling_config
& 0xf0) >> 4) {
114 rscreen
->tiling_info
.num_banks
= 4;
117 rscreen
->tiling_info
.num_banks
= 8;
120 rscreen
->tiling_info
.num_banks
= 16;
126 switch ((tiling_config
& 0xf00) >> 8) {
128 rscreen
->tiling_info
.group_bytes
= 256;
131 rscreen
->tiling_info
.group_bytes
= 512;
139 static bool r600_init_tiling(struct r600_common_screen
*rscreen
)
141 uint32_t tiling_config
= rscreen
->info
.r600_tiling_config
;
143 /* set default group bytes, overridden by tiling info ioctl */
144 if (rscreen
->chip_class
<= R700
) {
145 rscreen
->tiling_info
.group_bytes
= 256;
147 rscreen
->tiling_info
.group_bytes
= 512;
153 if (rscreen
->chip_class
<= R700
) {
154 return r600_interpret_tiling(rscreen
, tiling_config
);
156 return evergreen_interpret_tiling(rscreen
, tiling_config
);
160 bool r600_common_screen_init(struct r600_common_screen
*rscreen
,
161 struct radeon_winsys
*ws
)
163 ws
->query_info(ws
, &rscreen
->info
);
166 rscreen
->family
= rscreen
->info
.family
;
167 rscreen
->chip_class
= rscreen
->info
.chip_class
;
168 rscreen
->debug_flags
= debug_get_flags_option("R600_DEBUG", common_debug_options
, 0);
170 if (!r600_init_tiling(rscreen
)) {
174 util_format_s3tc_init();
176 /* Create the auxiliary context. */
177 pipe_mutex_init(rscreen
->aux_context_lock
);
178 rscreen
->aux_context
= rscreen
->b
.context_create(&rscreen
->b
, NULL
);
182 void r600_common_screen_cleanup(struct r600_common_screen
*rscreen
)
184 pipe_mutex_destroy(rscreen
->aux_context_lock
);
185 rscreen
->aux_context
->destroy(rscreen
->aux_context
);
188 bool r600_common_context_init(struct r600_common_context
*rctx
,
189 struct r600_common_screen
*rscreen
)
191 rctx
->ws
= rscreen
->ws
;
192 rctx
->family
= rscreen
->family
;
193 rctx
->chip_class
= rscreen
->chip_class
;
195 r600_streamout_init(rctx
);
197 rctx
->allocator_so_filled_size
= u_suballocator_create(&rctx
->b
, 4096, 4,
198 0, PIPE_USAGE_STATIC
, TRUE
);
199 if (!rctx
->allocator_so_filled_size
)
205 void r600_common_context_cleanup(struct r600_common_context
*rctx
)
207 if (rctx
->allocator_so_filled_size
) {
208 u_suballocator_destroy(rctx
->allocator_so_filled_size
);
212 void r600_context_add_resource_size(struct pipe_context
*ctx
, struct pipe_resource
*r
)
214 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
215 struct r600_resource
*rr
= (struct r600_resource
*)r
;
222 * The idea is to compute a gross estimate of memory requirement of
223 * each draw call. After each draw call, memory will be precisely
224 * accounted. So the uncertainty is only on the current draw call.
225 * In practice this gave very good estimate (+/- 10% of the target
228 if (rr
->domains
& RADEON_DOMAIN_GTT
) {
229 rctx
->gtt
+= rr
->buf
->size
;
231 if (rr
->domains
& RADEON_DOMAIN_VRAM
) {
232 rctx
->vram
+= rr
->buf
->size
;
236 static unsigned tgsi_get_processor_type(const struct tgsi_token
*tokens
)
238 struct tgsi_parse_context parse
;
240 if (tgsi_parse_init( &parse
, tokens
) != TGSI_PARSE_OK
) {
241 debug_printf("tgsi_parse_init() failed in %s:%i!\n", __func__
, __LINE__
);
244 return parse
.FullHeader
.Processor
.Processor
;
247 bool r600_can_dump_shader(struct r600_common_screen
*rscreen
,
248 const struct tgsi_token
*tokens
)
250 switch (tgsi_get_processor_type(tokens
)) {
251 case TGSI_PROCESSOR_VERTEX
:
252 return (rscreen
->debug_flags
& DBG_VS
) != 0;
253 case TGSI_PROCESSOR_GEOMETRY
:
254 return (rscreen
->debug_flags
& DBG_GS
) != 0;
255 case TGSI_PROCESSOR_FRAGMENT
:
256 return (rscreen
->debug_flags
& DBG_PS
) != 0;
257 case TGSI_PROCESSOR_COMPUTE
:
258 return (rscreen
->debug_flags
& DBG_CS
) != 0;
264 void r600_screen_clear_buffer(struct r600_common_screen
*rscreen
, struct pipe_resource
*dst
,
265 unsigned offset
, unsigned size
, unsigned value
)
267 struct r600_common_context
*rctx
= (struct r600_common_context
*)rscreen
->aux_context
;
269 pipe_mutex_lock(rscreen
->aux_context_lock
);
270 rctx
->clear_buffer(&rctx
->b
, dst
, offset
, size
, value
);
271 rscreen
->aux_context
->flush(rscreen
->aux_context
, NULL
, 0);
272 pipe_mutex_unlock(rscreen
->aux_context_lock
);
275 boolean
r600_rings_is_buffer_referenced(struct r600_common_context
*ctx
,
276 struct radeon_winsys_cs_handle
*buf
,
277 enum radeon_bo_usage usage
)
279 if (ctx
->ws
->cs_is_buffer_referenced(ctx
->rings
.gfx
.cs
, buf
, usage
)) {
282 if (ctx
->rings
.dma
.cs
&&
283 ctx
->ws
->cs_is_buffer_referenced(ctx
->rings
.dma
.cs
, buf
, usage
)) {
289 void *r600_buffer_map_sync_with_rings(struct r600_common_context
*ctx
,
290 struct r600_resource
*resource
,
293 enum radeon_bo_usage rusage
= RADEON_USAGE_READWRITE
;
295 if (usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
296 return ctx
->ws
->buffer_map(resource
->cs_buf
, NULL
, usage
);
299 if (!(usage
& PIPE_TRANSFER_WRITE
)) {
300 /* have to wait for the last write */
301 rusage
= RADEON_USAGE_WRITE
;
304 if (ctx
->rings
.gfx
.cs
->cdw
&&
305 ctx
->ws
->cs_is_buffer_referenced(ctx
->rings
.gfx
.cs
,
306 resource
->cs_buf
, rusage
)) {
307 if (usage
& PIPE_TRANSFER_DONTBLOCK
) {
308 ctx
->rings
.gfx
.flush(ctx
, RADEON_FLUSH_ASYNC
);
311 ctx
->rings
.gfx
.flush(ctx
, 0);
314 if (ctx
->rings
.dma
.cs
&&
315 ctx
->rings
.dma
.cs
->cdw
&&
316 ctx
->ws
->cs_is_buffer_referenced(ctx
->rings
.dma
.cs
,
317 resource
->cs_buf
, rusage
)) {
318 if (usage
& PIPE_TRANSFER_DONTBLOCK
) {
319 ctx
->rings
.dma
.flush(ctx
, RADEON_FLUSH_ASYNC
);
322 ctx
->rings
.dma
.flush(ctx
, 0);
326 if (ctx
->ws
->buffer_is_busy(resource
->buf
, rusage
)) {
327 if (usage
& PIPE_TRANSFER_DONTBLOCK
) {
330 /* We will be wait for the GPU. Wait for any offloaded
331 * CS flush to complete to avoid busy-waiting in the winsys. */
332 ctx
->ws
->cs_sync_flush(ctx
->rings
.gfx
.cs
);
333 if (ctx
->rings
.dma
.cs
)
334 ctx
->ws
->cs_sync_flush(ctx
->rings
.dma
.cs
);
338 return ctx
->ws
->buffer_map(resource
->cs_buf
, NULL
, usage
);