203d863f26786e28466c8a81a4f53a95ba600296
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 /* gaps */
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
103
104 #define R600_MAP_BUFFER_ALIGNMENT 64
105 #define R600_MAX_VIEWPORTS 16
106
107 enum r600_coherency {
108 R600_COHERENCY_NONE, /* no cache flushes needed */
109 R600_COHERENCY_SHADER,
110 R600_COHERENCY_CB_META,
111 };
112
113 #ifdef PIPE_ARCH_BIG_ENDIAN
114 #define R600_BIG_ENDIAN 1
115 #else
116 #define R600_BIG_ENDIAN 0
117 #endif
118
119 struct r600_common_context;
120 struct r600_perfcounters;
121 struct tgsi_shader_info;
122
123 struct radeon_shader_reloc {
124 char name[32];
125 uint64_t offset;
126 };
127
128 struct radeon_shader_binary {
129 /** Shader code */
130 unsigned char *code;
131 unsigned code_size;
132
133 /** Config/Context register state that accompanies this shader.
134 * This is a stream of dword pairs. First dword contains the
135 * register address, the second dword contains the value.*/
136 unsigned char *config;
137 unsigned config_size;
138
139 /** The number of bytes of config information for each global symbol.
140 */
141 unsigned config_size_per_symbol;
142
143 /** Constant data accessed by the shader. This will be uploaded
144 * into a constant buffer. */
145 unsigned char *rodata;
146 unsigned rodata_size;
147
148 /** List of symbol offsets for the shader */
149 uint64_t *global_symbol_offsets;
150 unsigned global_symbol_count;
151
152 struct radeon_shader_reloc *relocs;
153 unsigned reloc_count;
154
155 /** Disassembled shader in a string. */
156 char *disasm_string;
157 };
158
159 void radeon_shader_binary_init(struct radeon_shader_binary *b);
160 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
161
162 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
163 * at the moment.
164 */
165 struct r600_resource {
166 struct u_resource b;
167
168 /* Winsys objects. */
169 struct pb_buffer *buf;
170 uint64_t gpu_address;
171
172 /* Resource state. */
173 enum radeon_bo_domain domains;
174
175 /* The buffer range which is initialized (with a write transfer,
176 * streamout, DMA, or as a random access target). The rest of
177 * the buffer is considered invalid and can be mapped unsynchronized.
178 *
179 * This allows unsychronized mapping of a buffer range which hasn't
180 * been used yet. It's for applications which forget to use
181 * the unsynchronized map flag and expect the driver to figure it out.
182 */
183 struct util_range valid_buffer_range;
184
185 /* For buffers only. This indicates that a write operation has been
186 * performed by TC L2, but the cache hasn't been flushed.
187 * Any hw block which doesn't use or bypasses TC L2 should check this
188 * flag and flush the cache before using the buffer.
189 *
190 * For example, TC L2 must be flushed if a buffer which has been
191 * modified by a shader store instruction is about to be used as
192 * an index buffer. The reason is that VGT DMA index fetching doesn't
193 * use TC L2.
194 */
195 bool TC_L2_dirty;
196
197 /* Whether the resource has been exported via resource_get_handle. */
198 bool is_shared;
199 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
200 };
201
202 struct r600_transfer {
203 struct pipe_transfer transfer;
204 struct r600_resource *staging;
205 unsigned offset;
206 };
207
208 struct r600_fmask_info {
209 uint64_t offset;
210 uint64_t size;
211 unsigned alignment;
212 unsigned pitch_in_pixels;
213 unsigned bank_height;
214 unsigned slice_tile_max;
215 unsigned tile_mode_index;
216 };
217
218 struct r600_cmask_info {
219 uint64_t offset;
220 uint64_t size;
221 unsigned alignment;
222 unsigned pitch;
223 unsigned height;
224 unsigned xalign;
225 unsigned yalign;
226 unsigned slice_tile_max;
227 unsigned base_address_reg;
228 };
229
230 struct r600_htile_info {
231 unsigned pitch;
232 unsigned height;
233 unsigned xalign;
234 unsigned yalign;
235 };
236
237 struct r600_texture {
238 struct r600_resource resource;
239
240 uint64_t size;
241 unsigned num_level0_transfers;
242 bool is_depth;
243 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
244 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
245 struct r600_texture *flushed_depth_texture;
246 bool is_flushing_texture;
247 struct radeon_surf surface;
248
249 /* Colorbuffer compression and fast clear. */
250 struct r600_fmask_info fmask;
251 struct r600_cmask_info cmask;
252 struct r600_resource *cmask_buffer;
253 uint64_t dcc_offset; /* 0 = disabled */
254 unsigned cb_color_info; /* fast clear enable bit */
255 unsigned color_clear_value[2];
256 unsigned last_msaa_resolve_target_micro_mode;
257
258 /* Depth buffer compression and fast clear. */
259 struct r600_htile_info htile;
260 struct r600_resource *htile_buffer;
261 bool depth_cleared; /* if it was cleared at least once */
262 float depth_clear_value;
263 bool stencil_cleared; /* if it was cleared at least once */
264 uint8_t stencil_clear_value;
265
266 bool non_disp_tiling; /* R600-Cayman only */
267
268 /* Whether the texture is a displayable back buffer and needs DCC
269 * decompression, which is expensive. Therefore, it's enabled only
270 * if statistics suggest that it will pay off and it's allocated
271 * separately. It can't be bound as a sampler by apps. Limited to
272 * target == 2D and last_level == 0. If enabled, dcc_offset contains
273 * the absolute GPUVM address, not the relative one.
274 */
275 struct r600_resource *dcc_separate_buffer;
276 /* When DCC is temporarily disabled, the separate buffer is here. */
277 struct r600_resource *last_dcc_separate_buffer;
278 /* We need to track DCC dirtiness, because st/dri usually calls
279 * flush_resource twice per frame (not a bug) and we don't wanna
280 * decompress DCC twice. Also, the dirty tracking must be done even
281 * if DCC isn't used, because it's required by the DCC usage analysis
282 * for a possible future enablement.
283 */
284 bool separate_dcc_dirty;
285 /* Statistics gathering for the DCC enablement heuristic. */
286 bool dcc_gather_statistics;
287 /* Estimate of how much this color buffer is written to in units of
288 * full-screen draws: ps_invocations / (width * height)
289 * Shader kills, late Z, and blending with trivial discards make it
290 * inaccurate (we need to count CB updates, not PS invocations).
291 */
292 unsigned ps_draw_ratio;
293 /* The number of clears since the last DCC usage analysis. */
294 unsigned num_slow_clears;
295
296 /* Counter that should be non-zero if the texture is bound to a
297 * framebuffer. Implemented in radeonsi only.
298 */
299 uint32_t framebuffers_bound;
300 };
301
302 struct r600_surface {
303 struct pipe_surface base;
304 const struct radeon_surf_level *level_info;
305
306 bool color_initialized;
307 bool depth_initialized;
308
309 /* Misc. color flags. */
310 bool alphatest_bypass;
311 bool export_16bpc;
312 bool color_is_int8;
313
314 /* Color registers. */
315 unsigned cb_color_info;
316 unsigned cb_color_base;
317 unsigned cb_color_view;
318 unsigned cb_color_size; /* R600 only */
319 unsigned cb_color_dim; /* EG only */
320 unsigned cb_color_pitch; /* EG and later */
321 unsigned cb_color_slice; /* EG and later */
322 unsigned cb_color_attrib; /* EG and later */
323 unsigned cb_dcc_control; /* VI and later */
324 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
325 unsigned cb_color_fmask_slice; /* EG and later */
326 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
327 unsigned cb_color_mask; /* R600 only */
328 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
329 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
330 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
331 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
332 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
333 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
334
335 /* DB registers. */
336 unsigned db_depth_info; /* R600 only, then SI and later */
337 unsigned db_z_info; /* EG and later */
338 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
339 unsigned db_depth_view;
340 unsigned db_depth_size;
341 unsigned db_depth_slice; /* EG and later */
342 unsigned db_stencil_base; /* EG and later */
343 unsigned db_stencil_info; /* EG and later */
344 unsigned db_prefetch_limit; /* R600 only */
345 unsigned db_htile_surface;
346 unsigned db_htile_data_base;
347 unsigned db_preload_control; /* EG and later */
348 };
349
350 struct r600_common_screen {
351 struct pipe_screen b;
352 struct radeon_winsys *ws;
353 enum radeon_family family;
354 enum chip_class chip_class;
355 struct radeon_info info;
356 uint64_t debug_flags;
357 bool has_cp_dma;
358 bool has_streamout;
359
360 /* Texture filter settings. */
361 int force_aniso; /* -1 = disabled */
362
363 /* Auxiliary context. Mainly used to initialize resources.
364 * It must be locked prior to using and flushed before unlocking. */
365 struct pipe_context *aux_context;
366 pipe_mutex aux_context_lock;
367
368 /* This must be in the screen, because UE4 uses one context for
369 * compilation and another one for rendering.
370 */
371 unsigned num_compilations;
372 /* Along with ST_DEBUG=precompile, this should show if applications
373 * are loading shaders on demand. This is a monotonic counter.
374 */
375 unsigned num_shaders_created;
376
377 /* GPU load thread. */
378 pipe_mutex gpu_load_mutex;
379 pipe_thread gpu_load_thread;
380 unsigned gpu_load_counter_busy;
381 unsigned gpu_load_counter_idle;
382 volatile unsigned gpu_load_stop_thread; /* bool */
383
384 char renderer_string[64];
385
386 /* Performance counters. */
387 struct r600_perfcounters *perfcounters;
388
389 /* If pipe_screen wants to re-emit the framebuffer state of all
390 * contexts, it should atomically increment this. Each context will
391 * compare this with its own last known value of the counter before
392 * drawing and re-emit the framebuffer state accordingly.
393 */
394 unsigned dirty_fb_counter;
395
396 /* Atomically increment this counter when an existing texture's
397 * metadata is enabled or disabled in a way that requires changing
398 * contexts' compressed texture binding masks.
399 */
400 unsigned compressed_colortex_counter;
401
402 /* Atomically increment this counter when an existing texture's
403 * backing buffer or tile mode parameters have changed that requires
404 * recomputation of shader descriptors.
405 */
406 unsigned dirty_tex_descriptor_counter;
407
408 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
409 struct r600_texture *rtex,
410 struct radeon_bo_metadata *md);
411
412 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
413 struct r600_texture *rtex,
414 struct radeon_bo_metadata *md);
415 };
416
417 /* This encapsulates a state or an operation which can emitted into the GPU
418 * command stream. */
419 struct r600_atom {
420 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
421 unsigned num_dw;
422 unsigned short id;
423 };
424
425 struct r600_so_target {
426 struct pipe_stream_output_target b;
427
428 /* The buffer where BUFFER_FILLED_SIZE is stored. */
429 struct r600_resource *buf_filled_size;
430 unsigned buf_filled_size_offset;
431 bool buf_filled_size_valid;
432
433 unsigned stride_in_dw;
434 };
435
436 struct r600_streamout {
437 struct r600_atom begin_atom;
438 bool begin_emitted;
439 unsigned num_dw_for_end;
440
441 unsigned enabled_mask;
442 unsigned num_targets;
443 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
444
445 unsigned append_bitmask;
446 bool suspended;
447
448 /* External state which comes from the vertex shader,
449 * it must be set explicitly when binding a shader. */
450 unsigned *stride_in_dw;
451 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
452
453 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
454 unsigned hw_enabled_mask;
455
456 /* The state of VGT_STRMOUT_(CONFIG|EN). */
457 struct r600_atom enable_atom;
458 bool streamout_enabled;
459 bool prims_gen_query_enabled;
460 int num_prims_gen_queries;
461 };
462
463 struct r600_signed_scissor {
464 int minx;
465 int miny;
466 int maxx;
467 int maxy;
468 };
469
470 struct r600_scissors {
471 struct r600_atom atom;
472 unsigned dirty_mask;
473 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
474 };
475
476 struct r600_viewports {
477 struct r600_atom atom;
478 unsigned dirty_mask;
479 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
480 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
481 };
482
483 struct r600_ring {
484 struct radeon_winsys_cs *cs;
485 void (*flush)(void *ctx, unsigned flags,
486 struct pipe_fence_handle **fence);
487 };
488
489 /* Saved CS data for debugging features. */
490 struct radeon_saved_cs {
491 uint32_t *ib;
492 unsigned num_dw;
493
494 struct radeon_bo_list_item *bo_list;
495 unsigned bo_count;
496 };
497
498 struct r600_common_context {
499 struct pipe_context b; /* base class */
500
501 struct r600_common_screen *screen;
502 struct radeon_winsys *ws;
503 struct radeon_winsys_ctx *ctx;
504 enum radeon_family family;
505 enum chip_class chip_class;
506 struct r600_ring gfx;
507 struct r600_ring dma;
508 struct pipe_fence_handle *last_sdma_fence;
509 unsigned initial_gfx_cs_size;
510 unsigned gpu_reset_counter;
511 unsigned last_dirty_fb_counter;
512 unsigned last_compressed_colortex_counter;
513 unsigned last_dirty_tex_descriptor_counter;
514
515 struct u_upload_mgr *uploader;
516 struct u_suballocator *allocator_zeroed_memory;
517 struct util_slab_mempool pool_transfers;
518
519 /* Current unaccounted memory usage. */
520 uint64_t vram;
521 uint64_t gtt;
522
523 /* States. */
524 struct r600_streamout streamout;
525 struct r600_scissors scissors;
526 struct r600_viewports viewports;
527 bool scissor_enabled;
528 bool vs_writes_viewport_index;
529 bool vs_disables_clipping_viewport;
530
531 /* Additional context states. */
532 unsigned flags; /* flush flags */
533
534 /* Queries. */
535 /* Maintain the list of active queries for pausing between IBs. */
536 int num_occlusion_queries;
537 int num_perfect_occlusion_queries;
538 struct list_head active_queries;
539 unsigned num_cs_dw_queries_suspend;
540 /* Additional hardware info. */
541 unsigned backend_mask;
542 unsigned max_db; /* for OQ */
543 /* Misc stats. */
544 unsigned num_draw_calls;
545 unsigned num_spill_draw_calls;
546 unsigned num_compute_calls;
547 unsigned num_spill_compute_calls;
548 unsigned num_dma_calls;
549 uint64_t num_alloc_tex_transfer_bytes;
550 unsigned last_tex_ps_draw_ratio; /* for query */
551
552 /* Render condition. */
553 struct r600_atom render_cond_atom;
554 struct pipe_query *render_cond;
555 unsigned render_cond_mode;
556 bool render_cond_invert;
557 bool render_cond_force_off; /* for u_blitter */
558
559 /* MSAA sample locations.
560 * The first index is the sample index.
561 * The second index is the coordinate: X, Y. */
562 float sample_locations_1x[1][2];
563 float sample_locations_2x[2][2];
564 float sample_locations_4x[4][2];
565 float sample_locations_8x[8][2];
566 float sample_locations_16x[16][2];
567
568 /* Statistics gathering for the DCC enablement heuristic. It can't be
569 * in r600_texture because r600_texture can be shared by multiple
570 * contexts. This is for back buffers only. We shouldn't get too many
571 * of those.
572 */
573 struct {
574 struct r600_texture *tex;
575 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
576 struct pipe_query *ps_stats[3];
577 /* If all slots are used and another slot is needed,
578 * the least recently used slot is evicted based on this. */
579 int64_t last_use_timestamp;
580 bool query_active;
581 } dcc_stats[2];
582
583 /* The list of all texture buffer objects in this context.
584 * This list is walked when a buffer is invalidated/reallocated and
585 * the GPU addresses are updated. */
586 struct list_head texture_buffers;
587
588 struct pipe_debug_callback debug;
589
590 /* Copy one resource to another using async DMA. */
591 void (*dma_copy)(struct pipe_context *ctx,
592 struct pipe_resource *dst,
593 unsigned dst_level,
594 unsigned dst_x, unsigned dst_y, unsigned dst_z,
595 struct pipe_resource *src,
596 unsigned src_level,
597 const struct pipe_box *src_box);
598
599 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
600 uint64_t offset, uint64_t size, unsigned value,
601 enum r600_coherency coher);
602
603 void (*blit_decompress_depth)(struct pipe_context *ctx,
604 struct r600_texture *texture,
605 struct r600_texture *staging,
606 unsigned first_level, unsigned last_level,
607 unsigned first_layer, unsigned last_layer,
608 unsigned first_sample, unsigned last_sample);
609
610 void (*decompress_dcc)(struct pipe_context *ctx,
611 struct r600_texture *rtex);
612
613 /* Reallocate the buffer and update all resource bindings where
614 * the buffer is bound, including all resource descriptors. */
615 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
616
617 /* Enable or disable occlusion queries. */
618 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
619
620 /* This ensures there is enough space in the command stream. */
621 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
622 bool include_draw_vbo);
623
624 void (*set_atom_dirty)(struct r600_common_context *ctx,
625 struct r600_atom *atom, bool dirty);
626
627 void (*check_vm_faults)(struct r600_common_context *ctx,
628 struct radeon_saved_cs *saved,
629 enum ring_type ring);
630 };
631
632 /* r600_buffer.c */
633 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
634 struct pb_buffer *buf,
635 enum radeon_bo_usage usage);
636 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
637 struct r600_resource *resource,
638 unsigned usage);
639 bool r600_init_resource(struct r600_common_screen *rscreen,
640 struct r600_resource *res,
641 uint64_t size, unsigned alignment);
642 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
643 const struct pipe_resource *templ,
644 unsigned alignment);
645 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
646 unsigned bind,
647 unsigned usage,
648 unsigned size,
649 unsigned alignment);
650 struct pipe_resource *
651 r600_buffer_from_user_memory(struct pipe_screen *screen,
652 const struct pipe_resource *templ,
653 void *user_memory);
654 void
655 r600_invalidate_resource(struct pipe_context *ctx,
656 struct pipe_resource *resource);
657
658 /* r600_common_pipe.c */
659 void r600_draw_rectangle(struct blitter_context *blitter,
660 int x1, int y1, int x2, int y2, float depth,
661 enum blitter_attrib_type type,
662 const union pipe_color_union *attrib);
663 bool r600_common_screen_init(struct r600_common_screen *rscreen,
664 struct radeon_winsys *ws);
665 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
666 void r600_preflush_suspend_features(struct r600_common_context *ctx);
667 void r600_postflush_resume_features(struct r600_common_context *ctx);
668 bool r600_common_context_init(struct r600_common_context *rctx,
669 struct r600_common_screen *rscreen);
670 void r600_common_context_cleanup(struct r600_common_context *rctx);
671 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
672 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
673 unsigned processor);
674 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
675 uint64_t offset, uint64_t size, unsigned value,
676 enum r600_coherency coher);
677 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
678 const struct pipe_resource *templ);
679 const char *r600_get_llvm_processor_name(enum radeon_family family);
680 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
681 struct r600_resource *dst, struct r600_resource *src);
682 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
683 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
684 struct radeon_saved_cs *saved);
685 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
686
687 /* r600_gpu_load.c */
688 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
689 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
690 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
691
692 /* r600_perfcounters.c */
693 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
694
695 /* r600_query.c */
696 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
697 void r600_query_init(struct r600_common_context *rctx);
698 void r600_suspend_queries(struct r600_common_context *ctx);
699 void r600_resume_queries(struct r600_common_context *ctx);
700 void r600_query_init_backend_mask(struct r600_common_context *ctx);
701
702 /* r600_streamout.c */
703 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
704 void r600_set_streamout_targets(struct pipe_context *ctx,
705 unsigned num_targets,
706 struct pipe_stream_output_target **targets,
707 const unsigned *offset);
708 void r600_emit_streamout_end(struct r600_common_context *rctx);
709 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
710 unsigned type, int diff);
711 void r600_streamout_init(struct r600_common_context *rctx);
712
713 /* r600_test_dma.c */
714 void r600_test_dma(struct r600_common_screen *rscreen);
715
716 /* r600_texture.c */
717 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
718 struct r600_texture *rdst,
719 unsigned dst_level, unsigned dstx,
720 unsigned dsty, unsigned dstz,
721 struct r600_texture *rsrc,
722 unsigned src_level,
723 const struct pipe_box *src_box);
724 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
725 struct r600_texture *rtex,
726 unsigned nr_samples,
727 struct r600_fmask_info *out);
728 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
729 struct r600_texture *rtex,
730 struct r600_cmask_info *out);
731 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
732 struct pipe_resource *texture,
733 struct r600_texture **staging);
734 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
735 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
736 const struct pipe_resource *templ);
737 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
738 struct pipe_resource *texture,
739 const struct pipe_surface *templ,
740 unsigned width, unsigned height);
741 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
742 void vi_separate_dcc_start_query(struct pipe_context *ctx,
743 struct r600_texture *tex);
744 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
745 struct r600_texture *tex);
746 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
747 struct r600_texture *tex);
748 void vi_dcc_clear_level(struct r600_common_context *rctx,
749 struct r600_texture *rtex,
750 unsigned level, unsigned clear_value);
751 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
752 struct pipe_framebuffer_state *fb,
753 struct r600_atom *fb_state,
754 unsigned *buffers, unsigned *dirty_cbufs,
755 const union pipe_color_union *color);
756 bool r600_texture_disable_dcc(struct r600_common_screen *rscreen,
757 struct r600_texture *rtex);
758 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
759 void r600_init_context_texture_functions(struct r600_common_context *rctx);
760
761 /* r600_viewport.c */
762 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
763 struct pipe_scissor_state *scissor);
764 void r600_set_scissor_enable(struct r600_common_context *rctx, bool enable);
765 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
766 struct tgsi_shader_info *info);
767 void r600_init_viewport_functions(struct r600_common_context *rctx);
768
769 /* cayman_msaa.c */
770 extern const uint32_t eg_sample_locs_2x[4];
771 extern const unsigned eg_max_dist_2x;
772 extern const uint32_t eg_sample_locs_4x[4];
773 extern const unsigned eg_max_dist_4x;
774 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
775 unsigned sample_index, float *out_value);
776 void cayman_init_msaa(struct pipe_context *ctx);
777 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
778 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
779 int ps_iter_samples, int overrast_samples,
780 unsigned sc_mode_cntl_1);
781
782
783 /* Inline helpers. */
784
785 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
786 {
787 return (struct r600_resource*)r;
788 }
789
790 static inline void
791 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
792 {
793 pipe_resource_reference((struct pipe_resource **)ptr,
794 (struct pipe_resource *)res);
795 }
796
797 static inline void
798 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
799 {
800 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
801 }
802
803 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
804 {
805 return rctx->streamout.streamout_enabled ||
806 rctx->streamout.prims_gen_query_enabled;
807 }
808
809 #define SQ_TEX_XY_FILTER_POINT 0x00
810 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
811 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
812 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
813
814 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
815 {
816 if (filter == PIPE_TEX_FILTER_LINEAR)
817 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
818 : SQ_TEX_XY_FILTER_BILINEAR;
819 else
820 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
821 : SQ_TEX_XY_FILTER_POINT;
822 }
823
824 static inline unsigned r600_tex_aniso_filter(unsigned filter)
825 {
826 if (filter < 2)
827 return 0;
828 if (filter < 4)
829 return 1;
830 if (filter < 8)
831 return 2;
832 if (filter < 16)
833 return 3;
834 return 4;
835 }
836
837 static inline unsigned r600_wavefront_size(enum radeon_family family)
838 {
839 switch (family) {
840 case CHIP_RV610:
841 case CHIP_RS780:
842 case CHIP_RV620:
843 case CHIP_RS880:
844 return 16;
845 case CHIP_RV630:
846 case CHIP_RV635:
847 case CHIP_RV730:
848 case CHIP_RV710:
849 case CHIP_PALM:
850 case CHIP_CEDAR:
851 return 32;
852 default:
853 return 64;
854 }
855 }
856
857 static inline enum radeon_bo_priority
858 r600_get_sampler_view_priority(struct r600_resource *res)
859 {
860 if (res->b.b.target == PIPE_BUFFER)
861 return RADEON_PRIO_SAMPLER_BUFFER;
862
863 if (res->b.b.nr_samples > 1)
864 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
865
866 return RADEON_PRIO_SAMPLER_TEXTURE;
867 }
868
869 #define COMPUTE_DBG(rscreen, fmt, args...) \
870 do { \
871 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
872 } while (0);
873
874 #define R600_ERR(fmt, args...) \
875 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
876
877 /* For MSAA sample positions. */
878 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
879 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
880 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
881 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
882 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
883
884 #endif