radeon: use PIPE_DRIVER_QUERY_FLAG_DONT_LIST for perfcounters
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
51 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
52
53 /* special primitive types */
54 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
55
56 /* Debug flags. */
57 /* logging */
58 #define DBG_TEX (1 << 0)
59 #define DBG_TEXMIP (1 << 1)
60 #define DBG_COMPUTE (1 << 2)
61 #define DBG_VM (1 << 3)
62 #define DBG_TRACE_CS (1 << 4)
63 /* shader logging */
64 #define DBG_FS (1 << 5)
65 #define DBG_VS (1 << 6)
66 #define DBG_GS (1 << 7)
67 #define DBG_PS (1 << 8)
68 #define DBG_CS (1 << 9)
69 #define DBG_TCS (1 << 10)
70 #define DBG_TES (1 << 11)
71 #define DBG_NO_IR (1 << 12)
72 #define DBG_NO_TGSI (1 << 13)
73 #define DBG_NO_ASM (1 << 14)
74 /* Bits 21-31 are reserved for the r600g driver. */
75 /* features */
76 #define DBG_NO_ASYNC_DMA (1llu << 32)
77 #define DBG_NO_HYPERZ (1llu << 33)
78 #define DBG_NO_DISCARD_RANGE (1llu << 34)
79 #define DBG_NO_2D_TILING (1llu << 35)
80 #define DBG_NO_TILING (1llu << 36)
81 #define DBG_SWITCH_ON_EOP (1llu << 37)
82 #define DBG_FORCE_DMA (1llu << 38)
83 #define DBG_PRECOMPILE (1llu << 39)
84 #define DBG_INFO (1llu << 40)
85 #define DBG_NO_WC (1llu << 41)
86 #define DBG_CHECK_VM (1llu << 42)
87 #define DBG_NO_DCC (1llu << 43)
88 #define DBG_NO_DCC_CLEAR (1llu << 44)
89
90 #define R600_MAP_BUFFER_ALIGNMENT 64
91
92 struct r600_common_context;
93 struct r600_perfcounters;
94
95 struct radeon_shader_reloc {
96 char *name;
97 uint64_t offset;
98 };
99
100 struct radeon_shader_binary {
101 /** Shader code */
102 unsigned char *code;
103 unsigned code_size;
104
105 /** Config/Context register state that accompanies this shader.
106 * This is a stream of dword pairs. First dword contains the
107 * register address, the second dword contains the value.*/
108 unsigned char *config;
109 unsigned config_size;
110
111 /** The number of bytes of config information for each global symbol.
112 */
113 unsigned config_size_per_symbol;
114
115 /** Constant data accessed by the shader. This will be uploaded
116 * into a constant buffer. */
117 unsigned char *rodata;
118 unsigned rodata_size;
119
120 /** List of symbol offsets for the shader */
121 uint64_t *global_symbol_offsets;
122 unsigned global_symbol_count;
123
124 struct radeon_shader_reloc *relocs;
125 unsigned reloc_count;
126
127 /** Disassembled shader in a string. */
128 char *disasm_string;
129 };
130
131 struct r600_resource {
132 struct u_resource b;
133
134 /* Winsys objects. */
135 struct pb_buffer *buf;
136 struct radeon_winsys_cs_handle *cs_buf;
137 uint64_t gpu_address;
138
139 /* Resource state. */
140 enum radeon_bo_domain domains;
141
142 /* The buffer range which is initialized (with a write transfer,
143 * streamout, DMA, or as a random access target). The rest of
144 * the buffer is considered invalid and can be mapped unsynchronized.
145 *
146 * This allows unsychronized mapping of a buffer range which hasn't
147 * been used yet. It's for applications which forget to use
148 * the unsynchronized map flag and expect the driver to figure it out.
149 */
150 struct util_range valid_buffer_range;
151
152 /* For buffers only. This indicates that a write operation has been
153 * performed by TC L2, but the cache hasn't been flushed.
154 * Any hw block which doesn't use or bypasses TC L2 should check this
155 * flag and flush the cache before using the buffer.
156 *
157 * For example, TC L2 must be flushed if a buffer which has been
158 * modified by a shader store instruction is about to be used as
159 * an index buffer. The reason is that VGT DMA index fetching doesn't
160 * use TC L2.
161 */
162 bool TC_L2_dirty;
163 };
164
165 struct r600_transfer {
166 struct pipe_transfer transfer;
167 struct r600_resource *staging;
168 unsigned offset;
169 };
170
171 struct r600_fmask_info {
172 unsigned offset;
173 unsigned size;
174 unsigned alignment;
175 unsigned pitch;
176 unsigned bank_height;
177 unsigned slice_tile_max;
178 unsigned tile_mode_index;
179 };
180
181 struct r600_cmask_info {
182 unsigned offset;
183 unsigned size;
184 unsigned alignment;
185 unsigned slice_tile_max;
186 unsigned base_address_reg;
187 };
188
189 struct r600_texture {
190 struct r600_resource resource;
191
192 unsigned size;
193 unsigned pitch_override;
194 bool is_depth;
195 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
196 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
197 struct r600_texture *flushed_depth_texture;
198 boolean is_flushing_texture;
199 struct radeon_surf surface;
200
201 /* Colorbuffer compression and fast clear. */
202 struct r600_fmask_info fmask;
203 struct r600_cmask_info cmask;
204 struct r600_resource *cmask_buffer;
205 struct r600_resource *dcc_buffer;
206 unsigned cb_color_info; /* fast clear enable bit */
207 unsigned color_clear_value[2];
208
209 /* Depth buffer compression and fast clear. */
210 struct r600_resource *htile_buffer;
211 bool depth_cleared; /* if it was cleared at least once */
212 float depth_clear_value;
213
214 bool non_disp_tiling; /* R600-Cayman only */
215 };
216
217 struct r600_surface {
218 struct pipe_surface base;
219
220 bool color_initialized;
221 bool depth_initialized;
222
223 /* Misc. color flags. */
224 bool alphatest_bypass;
225 bool export_16bpc;
226
227 /* Color registers. */
228 unsigned cb_color_info;
229 unsigned cb_color_base;
230 unsigned cb_color_view;
231 unsigned cb_color_size; /* R600 only */
232 unsigned cb_color_dim; /* EG only */
233 unsigned cb_color_pitch; /* EG and later */
234 unsigned cb_color_slice; /* EG and later */
235 unsigned cb_dcc_base; /* VI and later */
236 unsigned cb_color_attrib; /* EG and later */
237 unsigned cb_dcc_control; /* VI and later */
238 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
239 unsigned cb_color_fmask_slice; /* EG and later */
240 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
241 unsigned cb_color_mask; /* R600 only */
242 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
243 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
244
245 /* DB registers. */
246 unsigned db_depth_info; /* R600 only, then SI and later */
247 unsigned db_z_info; /* EG and later */
248 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
249 unsigned db_depth_view;
250 unsigned db_depth_size;
251 unsigned db_depth_slice; /* EG and later */
252 unsigned db_stencil_base; /* EG and later */
253 unsigned db_stencil_info; /* EG and later */
254 unsigned db_prefetch_limit; /* R600 only */
255 unsigned db_htile_surface;
256 unsigned db_htile_data_base;
257 unsigned db_preload_control; /* EG and later */
258 unsigned pa_su_poly_offset_db_fmt_cntl;
259 };
260
261 struct r600_tiling_info {
262 unsigned num_channels;
263 unsigned num_banks;
264 unsigned group_bytes;
265 };
266
267 struct r600_common_screen {
268 struct pipe_screen b;
269 struct radeon_winsys *ws;
270 enum radeon_family family;
271 enum chip_class chip_class;
272 struct radeon_info info;
273 struct r600_tiling_info tiling_info;
274 uint64_t debug_flags;
275 bool has_cp_dma;
276 bool has_streamout;
277
278 /* Auxiliary context. Mainly used to initialize resources.
279 * It must be locked prior to using and flushed before unlocking. */
280 struct pipe_context *aux_context;
281 pipe_mutex aux_context_lock;
282
283 struct r600_resource *trace_bo;
284 uint32_t *trace_ptr;
285 unsigned cs_count;
286
287 /* This must be in the screen, because UE4 uses one context for
288 * compilation and another one for rendering.
289 */
290 unsigned num_compilations;
291 /* Along with ST_DEBUG=precompile, this should show if applications
292 * are loading shaders on demand. This is a monotonic counter.
293 */
294 unsigned num_shaders_created;
295
296 /* GPU load thread. */
297 pipe_mutex gpu_load_mutex;
298 pipe_thread gpu_load_thread;
299 unsigned gpu_load_counter_busy;
300 unsigned gpu_load_counter_idle;
301 volatile unsigned gpu_load_stop_thread; /* bool */
302
303 char renderer_string[64];
304
305 /* Performance counters. */
306 struct r600_perfcounters *perfcounters;
307 };
308
309 /* This encapsulates a state or an operation which can emitted into the GPU
310 * command stream. */
311 struct r600_atom {
312 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
313 unsigned num_dw;
314 unsigned short id;
315 };
316
317 struct r600_so_target {
318 struct pipe_stream_output_target b;
319
320 /* The buffer where BUFFER_FILLED_SIZE is stored. */
321 struct r600_resource *buf_filled_size;
322 unsigned buf_filled_size_offset;
323 bool buf_filled_size_valid;
324
325 unsigned stride_in_dw;
326 };
327
328 struct r600_streamout {
329 struct r600_atom begin_atom;
330 bool begin_emitted;
331 unsigned num_dw_for_end;
332
333 unsigned enabled_mask;
334 unsigned num_targets;
335 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
336
337 unsigned append_bitmask;
338 bool suspended;
339
340 /* External state which comes from the vertex shader,
341 * it must be set explicitly when binding a shader. */
342 unsigned *stride_in_dw;
343 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
344
345 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
346 unsigned hw_enabled_mask;
347
348 /* The state of VGT_STRMOUT_(CONFIG|EN). */
349 struct r600_atom enable_atom;
350 bool streamout_enabled;
351 bool prims_gen_query_enabled;
352 int num_prims_gen_queries;
353 };
354
355 struct r600_ring {
356 struct radeon_winsys_cs *cs;
357 void (*flush)(void *ctx, unsigned flags,
358 struct pipe_fence_handle **fence);
359 };
360
361 struct r600_common_context {
362 struct pipe_context b; /* base class */
363
364 struct r600_common_screen *screen;
365 struct radeon_winsys *ws;
366 struct radeon_winsys_ctx *ctx;
367 enum radeon_family family;
368 enum chip_class chip_class;
369 struct r600_ring gfx;
370 struct r600_ring dma;
371 struct pipe_fence_handle *last_sdma_fence;
372 unsigned initial_gfx_cs_size;
373 unsigned gpu_reset_counter;
374
375 struct u_upload_mgr *uploader;
376 struct u_suballocator *allocator_so_filled_size;
377 struct util_slab_mempool pool_transfers;
378
379 /* Current unaccounted memory usage. */
380 uint64_t vram;
381 uint64_t gtt;
382
383 /* States. */
384 struct r600_streamout streamout;
385
386 /* Additional context states. */
387 unsigned flags; /* flush flags */
388
389 /* Queries. */
390 /* The list of active queries. Only one query of each type can be active. */
391 int num_occlusion_queries;
392 /* Keep track of non-timer queries, because they should be suspended
393 * during context flushing.
394 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
395 * but they should be suspended between IBs. */
396 struct list_head active_nontimer_queries;
397 struct list_head active_timer_queries;
398 unsigned num_cs_dw_nontimer_queries_suspend;
399 unsigned num_cs_dw_timer_queries_suspend;
400 /* Additional hardware info. */
401 unsigned backend_mask;
402 unsigned max_db; /* for OQ */
403 /* Misc stats. */
404 unsigned num_draw_calls;
405
406 /* Render condition. */
407 struct r600_atom render_cond_atom;
408 struct pipe_query *render_cond;
409 unsigned render_cond_mode;
410 boolean render_cond_invert;
411 bool render_cond_force_off; /* for u_blitter */
412
413 /* MSAA sample locations.
414 * The first index is the sample index.
415 * The second index is the coordinate: X, Y. */
416 float sample_locations_1x[1][2];
417 float sample_locations_2x[2][2];
418 float sample_locations_4x[4][2];
419 float sample_locations_8x[8][2];
420 float sample_locations_16x[16][2];
421
422 /* The list of all texture buffer objects in this context.
423 * This list is walked when a buffer is invalidated/reallocated and
424 * the GPU addresses are updated. */
425 struct list_head texture_buffers;
426
427 /* Copy one resource to another using async DMA. */
428 void (*dma_copy)(struct pipe_context *ctx,
429 struct pipe_resource *dst,
430 unsigned dst_level,
431 unsigned dst_x, unsigned dst_y, unsigned dst_z,
432 struct pipe_resource *src,
433 unsigned src_level,
434 const struct pipe_box *src_box);
435
436 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
437 unsigned offset, unsigned size, unsigned value,
438 bool is_framebuffer);
439
440 void (*blit_decompress_depth)(struct pipe_context *ctx,
441 struct r600_texture *texture,
442 struct r600_texture *staging,
443 unsigned first_level, unsigned last_level,
444 unsigned first_layer, unsigned last_layer,
445 unsigned first_sample, unsigned last_sample);
446
447 /* Reallocate the buffer and update all resource bindings where
448 * the buffer is bound, including all resource descriptors. */
449 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
450
451 /* Enable or disable occlusion queries. */
452 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
453
454 /* This ensures there is enough space in the command stream. */
455 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
456 bool include_draw_vbo);
457
458 void (*set_atom_dirty)(struct r600_common_context *ctx,
459 struct r600_atom *atom, bool dirty);
460 };
461
462 /* r600_buffer.c */
463 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
464 struct radeon_winsys_cs_handle *buf,
465 enum radeon_bo_usage usage);
466 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
467 struct r600_resource *resource,
468 unsigned usage);
469 bool r600_init_resource(struct r600_common_screen *rscreen,
470 struct r600_resource *res,
471 unsigned size, unsigned alignment,
472 bool use_reusable_pool);
473 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
474 const struct pipe_resource *templ,
475 unsigned alignment);
476 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
477 unsigned bind,
478 unsigned usage,
479 unsigned size,
480 unsigned alignment);
481 struct pipe_resource *
482 r600_buffer_from_user_memory(struct pipe_screen *screen,
483 const struct pipe_resource *templ,
484 void *user_memory);
485
486 /* r600_common_pipe.c */
487 void r600_draw_rectangle(struct blitter_context *blitter,
488 int x1, int y1, int x2, int y2, float depth,
489 enum blitter_attrib_type type,
490 const union pipe_color_union *attrib);
491 bool r600_common_screen_init(struct r600_common_screen *rscreen,
492 struct radeon_winsys *ws);
493 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
494 void r600_preflush_suspend_features(struct r600_common_context *ctx);
495 void r600_postflush_resume_features(struct r600_common_context *ctx);
496 bool r600_common_context_init(struct r600_common_context *rctx,
497 struct r600_common_screen *rscreen);
498 void r600_common_context_cleanup(struct r600_common_context *rctx);
499 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
500 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
501 const struct tgsi_token *tokens);
502 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
503 unsigned offset, unsigned size, unsigned value,
504 bool is_framebuffer);
505 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
506 const struct pipe_resource *templ);
507 const char *r600_get_llvm_processor_name(enum radeon_family family);
508 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
509
510 /* r600_gpu_load.c */
511 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
512 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
513 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
514
515 /* r600_perfcounters.c */
516 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
517
518 /* r600_query.c */
519 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
520 void r600_query_init(struct r600_common_context *rctx);
521 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
522 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
523 void r600_suspend_timer_queries(struct r600_common_context *ctx);
524 void r600_resume_timer_queries(struct r600_common_context *ctx);
525 void r600_query_init_backend_mask(struct r600_common_context *ctx);
526
527 /* r600_streamout.c */
528 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
529 void r600_set_streamout_targets(struct pipe_context *ctx,
530 unsigned num_targets,
531 struct pipe_stream_output_target **targets,
532 const unsigned *offset);
533 void r600_emit_streamout_end(struct r600_common_context *rctx);
534 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
535 unsigned type, int diff);
536 void r600_streamout_init(struct r600_common_context *rctx);
537
538 /* r600_texture.c */
539 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
540 struct r600_texture *rtex,
541 unsigned nr_samples,
542 struct r600_fmask_info *out);
543 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
544 struct r600_texture *rtex,
545 struct r600_cmask_info *out);
546 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
547 struct pipe_resource *texture,
548 struct r600_texture **staging);
549 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
550 const struct pipe_resource *templ);
551 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
552 struct pipe_resource *texture,
553 const struct pipe_surface *templ,
554 unsigned width, unsigned height);
555 unsigned r600_translate_colorswap(enum pipe_format format);
556 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
557 struct pipe_framebuffer_state *fb,
558 struct r600_atom *fb_state,
559 unsigned *buffers, unsigned *dirty_cbufs,
560 const union pipe_color_union *color);
561 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
562 void r600_init_context_texture_functions(struct r600_common_context *rctx);
563
564 /* cayman_msaa.c */
565 extern const uint32_t eg_sample_locs_2x[4];
566 extern const unsigned eg_max_dist_2x;
567 extern const uint32_t eg_sample_locs_4x[4];
568 extern const unsigned eg_max_dist_4x;
569 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
570 unsigned sample_index, float *out_value);
571 void cayman_init_msaa(struct pipe_context *ctx);
572 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
573 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
574 int ps_iter_samples, int overrast_samples);
575
576
577 /* Inline helpers. */
578
579 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
580 {
581 return (struct r600_resource*)r;
582 }
583
584 static inline void
585 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
586 {
587 pipe_resource_reference((struct pipe_resource **)ptr,
588 (struct pipe_resource *)res);
589 }
590
591 static inline unsigned r600_tex_aniso_filter(unsigned filter)
592 {
593 if (filter <= 1) return 0;
594 if (filter <= 2) return 1;
595 if (filter <= 4) return 2;
596 if (filter <= 8) return 3;
597 /* else */ return 4;
598 }
599
600 static inline unsigned r600_wavefront_size(enum radeon_family family)
601 {
602 switch (family) {
603 case CHIP_RV610:
604 case CHIP_RS780:
605 case CHIP_RV620:
606 case CHIP_RS880:
607 return 16;
608 case CHIP_RV630:
609 case CHIP_RV635:
610 case CHIP_RV730:
611 case CHIP_RV710:
612 case CHIP_PALM:
613 case CHIP_CEDAR:
614 return 32;
615 default:
616 return 64;
617 }
618 }
619
620 static inline enum radeon_bo_priority
621 r600_get_sampler_view_priority(struct r600_resource *res)
622 {
623 if (res->b.b.target == PIPE_BUFFER)
624 return RADEON_PRIO_SAMPLER_BUFFER;
625
626 if (res->b.b.nr_samples > 1)
627 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
628
629 return RADEON_PRIO_SAMPLER_TEXTURE;
630 }
631
632 #define COMPUTE_DBG(rscreen, fmt, args...) \
633 do { \
634 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
635 } while (0);
636
637 #define R600_ERR(fmt, args...) \
638 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
639
640 /* For MSAA sample positions. */
641 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
642 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
643 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
644 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
645 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
646
647 #endif