radeonsi: add separate HUD counters for CB and DB cache flushes
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 #define ATI_VENDOR_ID 0x1002
51
52 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
53 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
54 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
55 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
56 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
57
58 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
59 /* Pipeline & streamout query controls. */
60 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
61 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
62 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
63
64 /* special primitive types */
65 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
66
67 /* Debug flags. */
68 /* logging */
69 #define DBG_TEX (1 << 0)
70 /* gap - reuse */
71 #define DBG_COMPUTE (1 << 2)
72 #define DBG_VM (1 << 3)
73 /* gap - reuse */
74 /* shader logging */
75 #define DBG_FS (1 << 5)
76 #define DBG_VS (1 << 6)
77 #define DBG_GS (1 << 7)
78 #define DBG_PS (1 << 8)
79 #define DBG_CS (1 << 9)
80 #define DBG_TCS (1 << 10)
81 #define DBG_TES (1 << 11)
82 #define DBG_NO_IR (1 << 12)
83 #define DBG_NO_TGSI (1 << 13)
84 #define DBG_NO_ASM (1 << 14)
85 #define DBG_PREOPT_IR (1 << 15)
86 #define DBG_CHECK_IR (1 << 16)
87 #define DBG_NO_OPT_VARIANT (1 << 17)
88 /* gaps */
89 #define DBG_TEST_DMA (1 << 20)
90 /* Bits 21-31 are reserved for the r600g driver. */
91 /* features */
92 #define DBG_NO_ASYNC_DMA (1llu << 32)
93 #define DBG_NO_HYPERZ (1llu << 33)
94 #define DBG_NO_DISCARD_RANGE (1llu << 34)
95 #define DBG_NO_2D_TILING (1llu << 35)
96 #define DBG_NO_TILING (1llu << 36)
97 #define DBG_SWITCH_ON_EOP (1llu << 37)
98 #define DBG_FORCE_DMA (1llu << 38)
99 #define DBG_PRECOMPILE (1llu << 39)
100 #define DBG_INFO (1llu << 40)
101 #define DBG_NO_WC (1llu << 41)
102 #define DBG_CHECK_VM (1llu << 42)
103 #define DBG_NO_DCC (1llu << 43)
104 #define DBG_NO_DCC_CLEAR (1llu << 44)
105 #define DBG_NO_RB_PLUS (1llu << 45)
106 #define DBG_SI_SCHED (1llu << 46)
107 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
108 #define DBG_NO_CE (1llu << 48)
109 #define DBG_UNSAFE_MATH (1llu << 49)
110 #define DBG_NO_DCC_FB (1llu << 50)
111 #define DBG_TEST_VMFAULT_CP (1llu << 51)
112 #define DBG_TEST_VMFAULT_SDMA (1llu << 52)
113 #define DBG_TEST_VMFAULT_SHADER (1llu << 53)
114
115 #define R600_MAP_BUFFER_ALIGNMENT 64
116 #define R600_MAX_VIEWPORTS 16
117
118 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
119
120 enum r600_coherency {
121 R600_COHERENCY_NONE, /* no cache flushes needed */
122 R600_COHERENCY_SHADER,
123 R600_COHERENCY_CB_META,
124 };
125
126 #ifdef PIPE_ARCH_BIG_ENDIAN
127 #define R600_BIG_ENDIAN 1
128 #else
129 #define R600_BIG_ENDIAN 0
130 #endif
131
132 struct r600_common_context;
133 struct r600_perfcounters;
134 struct tgsi_shader_info;
135 struct r600_qbo_state;
136
137 void radeon_shader_binary_init(struct ac_shader_binary *b);
138 void radeon_shader_binary_clean(struct ac_shader_binary *b);
139
140 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
141 * at the moment.
142 */
143 struct r600_resource {
144 struct threaded_resource b;
145
146 /* Winsys objects. */
147 struct pb_buffer *buf;
148 uint64_t gpu_address;
149 /* Memory usage if the buffer placement is optimal. */
150 uint64_t vram_usage;
151 uint64_t gart_usage;
152
153 /* Resource properties. */
154 uint64_t bo_size;
155 unsigned bo_alignment;
156 enum radeon_bo_domain domains;
157 enum radeon_bo_flag flags;
158 unsigned bind_history;
159
160 /* The buffer range which is initialized (with a write transfer,
161 * streamout, DMA, or as a random access target). The rest of
162 * the buffer is considered invalid and can be mapped unsynchronized.
163 *
164 * This allows unsychronized mapping of a buffer range which hasn't
165 * been used yet. It's for applications which forget to use
166 * the unsynchronized map flag and expect the driver to figure it out.
167 */
168 struct util_range valid_buffer_range;
169
170 /* For buffers only. This indicates that a write operation has been
171 * performed by TC L2, but the cache hasn't been flushed.
172 * Any hw block which doesn't use or bypasses TC L2 should check this
173 * flag and flush the cache before using the buffer.
174 *
175 * For example, TC L2 must be flushed if a buffer which has been
176 * modified by a shader store instruction is about to be used as
177 * an index buffer. The reason is that VGT DMA index fetching doesn't
178 * use TC L2.
179 */
180 bool TC_L2_dirty;
181
182 /* Whether the resource has been exported via resource_get_handle. */
183 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
184
185 /* Whether this resource is referenced by bindless handles. */
186 bool texture_handle_allocated;
187 bool image_handle_allocated;
188 };
189
190 struct r600_transfer {
191 struct threaded_transfer b;
192 struct r600_resource *staging;
193 unsigned offset;
194 };
195
196 struct r600_fmask_info {
197 uint64_t offset;
198 uint64_t size;
199 unsigned alignment;
200 unsigned pitch_in_pixels;
201 unsigned bank_height;
202 unsigned slice_tile_max;
203 unsigned tile_mode_index;
204 };
205
206 struct r600_cmask_info {
207 uint64_t offset;
208 uint64_t size;
209 unsigned alignment;
210 unsigned slice_tile_max;
211 uint64_t base_address_reg;
212 };
213
214 struct r600_texture {
215 struct r600_resource resource;
216
217 uint64_t size;
218 unsigned num_level0_transfers;
219 enum pipe_format db_render_format;
220 bool is_depth;
221 bool db_compatible;
222 bool can_sample_z;
223 bool can_sample_s;
224 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
225 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
226 struct r600_texture *flushed_depth_texture;
227 struct radeon_surf surface;
228
229 /* Colorbuffer compression and fast clear. */
230 struct r600_fmask_info fmask;
231 struct r600_cmask_info cmask;
232 struct r600_resource *cmask_buffer;
233 uint64_t dcc_offset; /* 0 = disabled */
234 unsigned cb_color_info; /* fast clear enable bit */
235 unsigned color_clear_value[2];
236 unsigned last_msaa_resolve_target_micro_mode;
237
238 /* Depth buffer compression and fast clear. */
239 uint64_t htile_offset;
240 bool tc_compatible_htile;
241 bool depth_cleared; /* if it was cleared at least once */
242 float depth_clear_value;
243 bool stencil_cleared; /* if it was cleared at least once */
244 uint8_t stencil_clear_value;
245
246 bool non_disp_tiling; /* R600-Cayman only */
247
248 /* Whether the texture is a displayable back buffer and needs DCC
249 * decompression, which is expensive. Therefore, it's enabled only
250 * if statistics suggest that it will pay off and it's allocated
251 * separately. It can't be bound as a sampler by apps. Limited to
252 * target == 2D and last_level == 0. If enabled, dcc_offset contains
253 * the absolute GPUVM address, not the relative one.
254 */
255 struct r600_resource *dcc_separate_buffer;
256 /* When DCC is temporarily disabled, the separate buffer is here. */
257 struct r600_resource *last_dcc_separate_buffer;
258 /* We need to track DCC dirtiness, because st/dri usually calls
259 * flush_resource twice per frame (not a bug) and we don't wanna
260 * decompress DCC twice. Also, the dirty tracking must be done even
261 * if DCC isn't used, because it's required by the DCC usage analysis
262 * for a possible future enablement.
263 */
264 bool separate_dcc_dirty;
265 /* Statistics gathering for the DCC enablement heuristic. */
266 bool dcc_gather_statistics;
267 /* Estimate of how much this color buffer is written to in units of
268 * full-screen draws: ps_invocations / (width * height)
269 * Shader kills, late Z, and blending with trivial discards make it
270 * inaccurate (we need to count CB updates, not PS invocations).
271 */
272 unsigned ps_draw_ratio;
273 /* The number of clears since the last DCC usage analysis. */
274 unsigned num_slow_clears;
275
276 /* Counter that should be non-zero if the texture is bound to a
277 * framebuffer. Implemented in radeonsi only.
278 */
279 uint32_t framebuffers_bound;
280 };
281
282 struct r600_surface {
283 struct pipe_surface base;
284
285 /* These can vary with block-compressed textures. */
286 unsigned width0;
287 unsigned height0;
288
289 bool color_initialized;
290 bool depth_initialized;
291
292 /* Misc. color flags. */
293 bool alphatest_bypass;
294 bool export_16bpc;
295 bool color_is_int8;
296 bool color_is_int10;
297 bool dcc_incompatible;
298
299 /* Color registers. */
300 unsigned cb_color_info;
301 unsigned cb_color_base;
302 unsigned cb_color_view;
303 unsigned cb_color_size; /* R600 only */
304 unsigned cb_color_dim; /* EG only */
305 unsigned cb_color_pitch; /* EG and later */
306 unsigned cb_color_slice; /* EG and later */
307 unsigned cb_color_attrib; /* EG and later */
308 unsigned cb_color_attrib2; /* GFX9 and later */
309 unsigned cb_dcc_control; /* VI and later */
310 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
311 unsigned cb_color_fmask_slice; /* EG and later */
312 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
313 unsigned cb_color_mask; /* R600 only */
314 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
315 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
316 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
317 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
318 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
319 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
320
321 /* DB registers. */
322 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
323 uint64_t db_stencil_base; /* EG and later */
324 uint64_t db_htile_data_base;
325 unsigned db_depth_info; /* R600 only, then SI and later */
326 unsigned db_z_info; /* EG and later */
327 unsigned db_z_info2; /* GFX9+ */
328 unsigned db_depth_view;
329 unsigned db_depth_size;
330 unsigned db_depth_slice; /* EG and later */
331 unsigned db_stencil_info; /* EG and later */
332 unsigned db_stencil_info2; /* GFX9+ */
333 unsigned db_prefetch_limit; /* R600 only */
334 unsigned db_htile_surface;
335 unsigned db_preload_control; /* EG and later */
336 };
337
338 struct r600_mmio_counter {
339 unsigned busy;
340 unsigned idle;
341 };
342
343 union r600_mmio_counters {
344 struct {
345 /* For global GPU load including SDMA. */
346 struct r600_mmio_counter gpu;
347
348 /* GRBM_STATUS */
349 struct r600_mmio_counter spi;
350 struct r600_mmio_counter gui;
351 struct r600_mmio_counter ta;
352 struct r600_mmio_counter gds;
353 struct r600_mmio_counter vgt;
354 struct r600_mmio_counter ia;
355 struct r600_mmio_counter sx;
356 struct r600_mmio_counter wd;
357 struct r600_mmio_counter bci;
358 struct r600_mmio_counter sc;
359 struct r600_mmio_counter pa;
360 struct r600_mmio_counter db;
361 struct r600_mmio_counter cp;
362 struct r600_mmio_counter cb;
363
364 /* SRBM_STATUS2 */
365 struct r600_mmio_counter sdma;
366
367 /* CP_STAT */
368 struct r600_mmio_counter pfp;
369 struct r600_mmio_counter meq;
370 struct r600_mmio_counter me;
371 struct r600_mmio_counter surf_sync;
372 struct r600_mmio_counter dma;
373 struct r600_mmio_counter scratch_ram;
374 struct r600_mmio_counter ce;
375 } named;
376 unsigned array[0];
377 };
378
379 struct r600_common_screen {
380 struct pipe_screen b;
381 struct radeon_winsys *ws;
382 enum radeon_family family;
383 enum chip_class chip_class;
384 struct radeon_info info;
385 uint64_t debug_flags;
386 bool has_cp_dma;
387 bool has_streamout;
388 bool has_rbplus; /* if RB+ registers exist */
389 bool rbplus_allowed; /* if RB+ is allowed */
390
391 struct disk_cache *disk_shader_cache;
392
393 struct slab_parent_pool pool_transfers;
394
395 /* Texture filter settings. */
396 int force_aniso; /* -1 = disabled */
397
398 /* Auxiliary context. Mainly used to initialize resources.
399 * It must be locked prior to using and flushed before unlocking. */
400 struct pipe_context *aux_context;
401 mtx_t aux_context_lock;
402
403 /* This must be in the screen, because UE4 uses one context for
404 * compilation and another one for rendering.
405 */
406 unsigned num_compilations;
407 /* Along with ST_DEBUG=precompile, this should show if applications
408 * are loading shaders on demand. This is a monotonic counter.
409 */
410 unsigned num_shaders_created;
411 unsigned num_shader_cache_hits;
412
413 /* GPU load thread. */
414 mtx_t gpu_load_mutex;
415 thrd_t gpu_load_thread;
416 union r600_mmio_counters mmio_counters;
417 volatile unsigned gpu_load_stop_thread; /* bool */
418
419 char renderer_string[100];
420
421 /* Performance counters. */
422 struct r600_perfcounters *perfcounters;
423
424 /* If pipe_screen wants to recompute and re-emit the framebuffer,
425 * sampler, and image states of all contexts, it should atomically
426 * increment this.
427 *
428 * Each context will compare this with its own last known value of
429 * the counter before drawing and re-emit the states accordingly.
430 */
431 unsigned dirty_tex_counter;
432
433 /* Atomically increment this counter when an existing texture's
434 * metadata is enabled or disabled in a way that requires changing
435 * contexts' compressed texture binding masks.
436 */
437 unsigned compressed_colortex_counter;
438
439 struct {
440 /* Context flags to set so that all writes from earlier jobs
441 * in the CP are seen by L2 clients.
442 */
443 unsigned cp_to_L2;
444
445 /* Context flags to set so that all writes from earlier
446 * compute jobs are seen by L2 clients.
447 */
448 unsigned compute_to_L2;
449 } barrier_flags;
450
451 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
452 struct r600_texture *rtex,
453 struct radeon_bo_metadata *md);
454
455 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
456 struct r600_texture *rtex,
457 struct radeon_bo_metadata *md);
458 };
459
460 /* This encapsulates a state or an operation which can emitted into the GPU
461 * command stream. */
462 struct r600_atom {
463 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
464 unsigned num_dw;
465 unsigned short id;
466 };
467
468 struct r600_so_target {
469 struct pipe_stream_output_target b;
470
471 /* The buffer where BUFFER_FILLED_SIZE is stored. */
472 struct r600_resource *buf_filled_size;
473 unsigned buf_filled_size_offset;
474 bool buf_filled_size_valid;
475
476 unsigned stride_in_dw;
477 };
478
479 struct r600_streamout {
480 struct r600_atom begin_atom;
481 bool begin_emitted;
482 unsigned num_dw_for_end;
483
484 unsigned enabled_mask;
485 unsigned num_targets;
486 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
487
488 unsigned append_bitmask;
489 bool suspended;
490
491 /* External state which comes from the vertex shader,
492 * it must be set explicitly when binding a shader. */
493 uint16_t *stride_in_dw;
494 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
495
496 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
497 unsigned hw_enabled_mask;
498
499 /* The state of VGT_STRMOUT_(CONFIG|EN). */
500 struct r600_atom enable_atom;
501 bool streamout_enabled;
502 bool prims_gen_query_enabled;
503 int num_prims_gen_queries;
504 };
505
506 struct r600_signed_scissor {
507 int minx;
508 int miny;
509 int maxx;
510 int maxy;
511 };
512
513 struct r600_scissors {
514 struct r600_atom atom;
515 unsigned dirty_mask;
516 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
517 };
518
519 struct r600_viewports {
520 struct r600_atom atom;
521 unsigned dirty_mask;
522 unsigned depth_range_dirty_mask;
523 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
524 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
525 };
526
527 struct r600_ring {
528 struct radeon_winsys_cs *cs;
529 void (*flush)(void *ctx, unsigned flags,
530 struct pipe_fence_handle **fence);
531 };
532
533 /* Saved CS data for debugging features. */
534 struct radeon_saved_cs {
535 uint32_t *ib;
536 unsigned num_dw;
537
538 struct radeon_bo_list_item *bo_list;
539 unsigned bo_count;
540 };
541
542 struct r600_common_context {
543 struct pipe_context b; /* base class */
544
545 struct r600_common_screen *screen;
546 struct radeon_winsys *ws;
547 struct radeon_winsys_ctx *ctx;
548 enum radeon_family family;
549 enum chip_class chip_class;
550 struct r600_ring gfx;
551 struct r600_ring dma;
552 struct pipe_fence_handle *last_gfx_fence;
553 struct pipe_fence_handle *last_sdma_fence;
554 unsigned num_gfx_cs_flushes;
555 unsigned initial_gfx_cs_size;
556 unsigned gpu_reset_counter;
557 unsigned last_dirty_tex_counter;
558 unsigned last_compressed_colortex_counter;
559
560 struct threaded_context *tc;
561 struct u_suballocator *allocator_zeroed_memory;
562 struct slab_child_pool pool_transfers;
563 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
564
565 /* Current unaccounted memory usage. */
566 uint64_t vram;
567 uint64_t gtt;
568
569 /* States. */
570 struct r600_streamout streamout;
571 struct r600_scissors scissors;
572 struct r600_viewports viewports;
573 bool scissor_enabled;
574 bool clip_halfz;
575 bool vs_writes_viewport_index;
576 bool vs_disables_clipping_viewport;
577
578 /* Additional context states. */
579 unsigned flags; /* flush flags */
580
581 /* Queries. */
582 /* Maintain the list of active queries for pausing between IBs. */
583 int num_occlusion_queries;
584 int num_perfect_occlusion_queries;
585 struct list_head active_queries;
586 unsigned num_cs_dw_queries_suspend;
587 /* Misc stats. */
588 unsigned num_draw_calls;
589 unsigned num_prim_restart_calls;
590 unsigned num_spill_draw_calls;
591 unsigned num_compute_calls;
592 unsigned num_spill_compute_calls;
593 unsigned num_dma_calls;
594 unsigned num_cp_dma_calls;
595 unsigned num_vs_flushes;
596 unsigned num_ps_flushes;
597 unsigned num_cs_flushes;
598 unsigned num_cb_cache_flushes;
599 unsigned num_db_cache_flushes;
600 unsigned num_L2_invalidates;
601 unsigned num_L2_writebacks;
602 unsigned num_resident_handles;
603 uint64_t num_alloc_tex_transfer_bytes;
604 unsigned last_tex_ps_draw_ratio; /* for query */
605
606 /* Render condition. */
607 struct r600_atom render_cond_atom;
608 struct pipe_query *render_cond;
609 unsigned render_cond_mode;
610 bool render_cond_invert;
611 bool render_cond_force_off; /* for u_blitter */
612
613 /* MSAA sample locations.
614 * The first index is the sample index.
615 * The second index is the coordinate: X, Y. */
616 float sample_locations_1x[1][2];
617 float sample_locations_2x[2][2];
618 float sample_locations_4x[4][2];
619 float sample_locations_8x[8][2];
620 float sample_locations_16x[16][2];
621
622 /* Statistics gathering for the DCC enablement heuristic. It can't be
623 * in r600_texture because r600_texture can be shared by multiple
624 * contexts. This is for back buffers only. We shouldn't get too many
625 * of those.
626 *
627 * X11 DRI3 rotates among a finite set of back buffers. They should
628 * all fit in this array. If they don't, separate DCC might never be
629 * enabled by DCC stat gathering.
630 */
631 struct {
632 struct r600_texture *tex;
633 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
634 struct pipe_query *ps_stats[3];
635 /* If all slots are used and another slot is needed,
636 * the least recently used slot is evicted based on this. */
637 int64_t last_use_timestamp;
638 bool query_active;
639 } dcc_stats[5];
640
641 struct pipe_debug_callback debug;
642 struct pipe_device_reset_callback device_reset_callback;
643
644 void *query_result_shader;
645
646 /* Copy one resource to another using async DMA. */
647 void (*dma_copy)(struct pipe_context *ctx,
648 struct pipe_resource *dst,
649 unsigned dst_level,
650 unsigned dst_x, unsigned dst_y, unsigned dst_z,
651 struct pipe_resource *src,
652 unsigned src_level,
653 const struct pipe_box *src_box);
654
655 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
656 uint64_t offset, uint64_t size, unsigned value);
657
658 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
659 uint64_t offset, uint64_t size, unsigned value,
660 enum r600_coherency coher);
661
662 void (*blit_decompress_depth)(struct pipe_context *ctx,
663 struct r600_texture *texture,
664 struct r600_texture *staging,
665 unsigned first_level, unsigned last_level,
666 unsigned first_layer, unsigned last_layer,
667 unsigned first_sample, unsigned last_sample);
668
669 void (*decompress_dcc)(struct pipe_context *ctx,
670 struct r600_texture *rtex);
671
672 /* Reallocate the buffer and update all resource bindings where
673 * the buffer is bound, including all resource descriptors. */
674 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
675
676 /* Update all resource bindings where the buffer is bound, including
677 * all resource descriptors. This is invalidate_buffer without
678 * the invalidation. */
679 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
680 uint64_t old_gpu_address);
681
682 /* Enable or disable occlusion queries. */
683 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
684
685 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
686
687 /* This ensures there is enough space in the command stream. */
688 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
689 bool include_draw_vbo);
690
691 void (*set_atom_dirty)(struct r600_common_context *ctx,
692 struct r600_atom *atom, bool dirty);
693
694 void (*check_vm_faults)(struct r600_common_context *ctx,
695 struct radeon_saved_cs *saved,
696 enum ring_type ring);
697 };
698
699 /* r600_buffer_common.c */
700 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
701 struct pb_buffer *buf,
702 enum radeon_bo_usage usage);
703 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
704 struct r600_resource *resource,
705 unsigned usage);
706 void r600_buffer_subdata(struct pipe_context *ctx,
707 struct pipe_resource *buffer,
708 unsigned usage, unsigned offset,
709 unsigned size, const void *data);
710 void r600_init_resource_fields(struct r600_common_screen *rscreen,
711 struct r600_resource *res,
712 uint64_t size, unsigned alignment);
713 bool r600_alloc_resource(struct r600_common_screen *rscreen,
714 struct r600_resource *res);
715 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
716 const struct pipe_resource *templ,
717 unsigned alignment);
718 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
719 unsigned flags,
720 unsigned usage,
721 unsigned size,
722 unsigned alignment);
723 struct pipe_resource *
724 r600_buffer_from_user_memory(struct pipe_screen *screen,
725 const struct pipe_resource *templ,
726 void *user_memory);
727 void
728 r600_invalidate_resource(struct pipe_context *ctx,
729 struct pipe_resource *resource);
730 void r600_replace_buffer_storage(struct pipe_context *ctx,
731 struct pipe_resource *dst,
732 struct pipe_resource *src);
733
734 /* r600_common_pipe.c */
735 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
736 unsigned event, unsigned event_flags,
737 unsigned data_sel,
738 struct r600_resource *buf, uint64_t va,
739 uint32_t old_fence, uint32_t new_fence);
740 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
741 void r600_gfx_wait_fence(struct r600_common_context *ctx,
742 uint64_t va, uint32_t ref, uint32_t mask);
743 void r600_draw_rectangle(struct blitter_context *blitter,
744 int x1, int y1, int x2, int y2, float depth,
745 enum blitter_attrib_type type,
746 const union pipe_color_union *attrib);
747 bool r600_common_screen_init(struct r600_common_screen *rscreen,
748 struct radeon_winsys *ws);
749 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
750 void r600_preflush_suspend_features(struct r600_common_context *ctx);
751 void r600_postflush_resume_features(struct r600_common_context *ctx);
752 bool r600_common_context_init(struct r600_common_context *rctx,
753 struct r600_common_screen *rscreen,
754 unsigned context_flags);
755 void r600_common_context_cleanup(struct r600_common_context *rctx);
756 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
757 unsigned processor);
758 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
759 unsigned processor);
760 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
761 uint64_t offset, uint64_t size, unsigned value);
762 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
763 const struct pipe_resource *templ);
764 const char *r600_get_llvm_processor_name(enum radeon_family family);
765 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
766 struct r600_resource *dst, struct r600_resource *src);
767 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
768 struct radeon_saved_cs *saved);
769 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
770 bool r600_check_device_reset(struct r600_common_context *rctx);
771
772 /* r600_gpu_load.c */
773 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
774 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
775 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
776 uint64_t begin);
777
778 /* r600_perfcounters.c */
779 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
780
781 /* r600_query.c */
782 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
783 void r600_query_init(struct r600_common_context *rctx);
784 void r600_suspend_queries(struct r600_common_context *ctx);
785 void r600_resume_queries(struct r600_common_context *ctx);
786 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
787
788 /* r600_streamout.c */
789 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
790 void r600_set_streamout_targets(struct pipe_context *ctx,
791 unsigned num_targets,
792 struct pipe_stream_output_target **targets,
793 const unsigned *offset);
794 void r600_emit_streamout_end(struct r600_common_context *rctx);
795 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
796 unsigned type, int diff);
797 void r600_streamout_init(struct r600_common_context *rctx);
798
799 /* r600_test_dma.c */
800 void r600_test_dma(struct r600_common_screen *rscreen);
801
802 /* r600_texture.c */
803 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
804 struct r600_texture *rdst,
805 unsigned dst_level, unsigned dstx,
806 unsigned dsty, unsigned dstz,
807 struct r600_texture *rsrc,
808 unsigned src_level,
809 const struct pipe_box *src_box);
810 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
811 struct r600_texture *rtex,
812 unsigned nr_samples,
813 struct r600_fmask_info *out);
814 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
815 struct r600_texture *rtex,
816 struct r600_cmask_info *out);
817 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
818 struct pipe_resource *texture,
819 struct r600_texture **staging);
820 void r600_print_texture_info(struct r600_common_screen *rscreen,
821 struct r600_texture *rtex, FILE *f);
822 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
823 const struct pipe_resource *templ);
824 bool vi_dcc_formats_compatible(enum pipe_format format1,
825 enum pipe_format format2);
826 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
827 unsigned level,
828 enum pipe_format view_format);
829 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
830 struct pipe_resource *tex,
831 unsigned level,
832 enum pipe_format view_format);
833 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
834 struct pipe_resource *texture,
835 const struct pipe_surface *templ,
836 unsigned width0, unsigned height0,
837 unsigned width, unsigned height);
838 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
839 void vi_separate_dcc_start_query(struct pipe_context *ctx,
840 struct r600_texture *tex);
841 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
842 struct r600_texture *tex);
843 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
844 struct r600_texture *tex);
845 void vi_dcc_clear_level(struct r600_common_context *rctx,
846 struct r600_texture *rtex,
847 unsigned level, unsigned clear_value);
848 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
849 struct pipe_framebuffer_state *fb,
850 struct r600_atom *fb_state,
851 unsigned *buffers, ubyte *dirty_cbufs,
852 const union pipe_color_union *color);
853 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
854 struct r600_texture *rtex);
855 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
856 void r600_init_context_texture_functions(struct r600_common_context *rctx);
857
858 /* r600_viewport.c */
859 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
860 struct pipe_scissor_state *scissor);
861 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
862 bool scissor_enable, bool clip_halfz);
863 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
864 struct tgsi_shader_info *info);
865 void r600_init_viewport_functions(struct r600_common_context *rctx);
866
867 /* cayman_msaa.c */
868 extern const uint32_t eg_sample_locs_2x[4];
869 extern const unsigned eg_max_dist_2x;
870 extern const uint32_t eg_sample_locs_4x[4];
871 extern const unsigned eg_max_dist_4x;
872 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
873 unsigned sample_index, float *out_value);
874 void cayman_init_msaa(struct pipe_context *ctx);
875 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
876 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
877 int ps_iter_samples, int overrast_samples,
878 unsigned sc_mode_cntl_1);
879
880
881 /* Inline helpers. */
882
883 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
884 {
885 return (struct r600_resource*)r;
886 }
887
888 static inline void
889 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
890 {
891 pipe_resource_reference((struct pipe_resource **)ptr,
892 (struct pipe_resource *)res);
893 }
894
895 static inline void
896 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
897 {
898 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
899 }
900
901 static inline void
902 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
903 {
904 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
905 struct r600_resource *res = (struct r600_resource *)r;
906
907 if (res) {
908 /* Add memory usage for need_gfx_cs_space */
909 rctx->vram += res->vram_usage;
910 rctx->gtt += res->gart_usage;
911 }
912 }
913
914 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
915 {
916 return rctx->streamout.streamout_enabled ||
917 rctx->streamout.prims_gen_query_enabled;
918 }
919
920 #define SQ_TEX_XY_FILTER_POINT 0x00
921 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
922 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
923 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
924
925 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
926 {
927 if (filter == PIPE_TEX_FILTER_LINEAR)
928 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
929 : SQ_TEX_XY_FILTER_BILINEAR;
930 else
931 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
932 : SQ_TEX_XY_FILTER_POINT;
933 }
934
935 static inline unsigned r600_tex_aniso_filter(unsigned filter)
936 {
937 if (filter < 2)
938 return 0;
939 if (filter < 4)
940 return 1;
941 if (filter < 8)
942 return 2;
943 if (filter < 16)
944 return 3;
945 return 4;
946 }
947
948 static inline unsigned r600_wavefront_size(enum radeon_family family)
949 {
950 switch (family) {
951 case CHIP_RV610:
952 case CHIP_RS780:
953 case CHIP_RV620:
954 case CHIP_RS880:
955 return 16;
956 case CHIP_RV630:
957 case CHIP_RV635:
958 case CHIP_RV730:
959 case CHIP_RV710:
960 case CHIP_PALM:
961 case CHIP_CEDAR:
962 return 32;
963 default:
964 return 64;
965 }
966 }
967
968 static inline enum radeon_bo_priority
969 r600_get_sampler_view_priority(struct r600_resource *res)
970 {
971 if (res->b.b.target == PIPE_BUFFER)
972 return RADEON_PRIO_SAMPLER_BUFFER;
973
974 if (res->b.b.nr_samples > 1)
975 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
976
977 return RADEON_PRIO_SAMPLER_TEXTURE;
978 }
979
980 static inline bool
981 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
982 {
983 return (stencil_sampler && tex->can_sample_s) ||
984 (!stencil_sampler && tex->can_sample_z);
985 }
986
987 static inline bool
988 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
989 {
990 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
991 }
992
993 #define COMPUTE_DBG(rscreen, fmt, args...) \
994 do { \
995 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
996 } while (0);
997
998 #define R600_ERR(fmt, args...) \
999 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
1000
1001 /* For MSAA sample positions. */
1002 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
1003 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
1004 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
1005 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
1006 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
1007
1008 #endif