9fae5c8da26c800607f91fc24d9777dcd82d991d
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62 #define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
63 #define R600_QUERY_NUM_SHADERS_CREATED (PIPE_QUERY_DRIVER_SPECIFIC + 13)
64
65 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
66 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
67
68 /* special primitive types */
69 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
70
71 /* Debug flags. */
72 /* logging */
73 #define DBG_TEX (1 << 0)
74 #define DBG_TEXMIP (1 << 1)
75 #define DBG_COMPUTE (1 << 2)
76 #define DBG_VM (1 << 3)
77 #define DBG_TRACE_CS (1 << 4)
78 /* shader logging */
79 #define DBG_FS (1 << 5)
80 #define DBG_VS (1 << 6)
81 #define DBG_GS (1 << 7)
82 #define DBG_PS (1 << 8)
83 #define DBG_CS (1 << 9)
84 #define DBG_TCS (1 << 10)
85 #define DBG_TES (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101 #define DBG_CHECK_VM (1llu << 42)
102 #define DBG_NO_DCC (1llu << 43)
103 #define DBG_NO_DCC_CLEAR (1llu << 44)
104
105 #define R600_MAP_BUFFER_ALIGNMENT 64
106
107 struct r600_common_context;
108
109 struct radeon_shader_reloc {
110 char *name;
111 uint64_t offset;
112 };
113
114 struct radeon_shader_binary {
115 /** Shader code */
116 unsigned char *code;
117 unsigned code_size;
118
119 /** Config/Context register state that accompanies this shader.
120 * This is a stream of dword pairs. First dword contains the
121 * register address, the second dword contains the value.*/
122 unsigned char *config;
123 unsigned config_size;
124
125 /** The number of bytes of config information for each global symbol.
126 */
127 unsigned config_size_per_symbol;
128
129 /** Constant data accessed by the shader. This will be uploaded
130 * into a constant buffer. */
131 unsigned char *rodata;
132 unsigned rodata_size;
133
134 /** List of symbol offsets for the shader */
135 uint64_t *global_symbol_offsets;
136 unsigned global_symbol_count;
137
138 struct radeon_shader_reloc *relocs;
139 unsigned reloc_count;
140
141 /** Disassembled shader in a string. */
142 char *disasm_string;
143 };
144
145 struct r600_resource {
146 struct u_resource b;
147
148 /* Winsys objects. */
149 struct pb_buffer *buf;
150 struct radeon_winsys_cs_handle *cs_buf;
151 uint64_t gpu_address;
152
153 /* Resource state. */
154 enum radeon_bo_domain domains;
155
156 /* The buffer range which is initialized (with a write transfer,
157 * streamout, DMA, or as a random access target). The rest of
158 * the buffer is considered invalid and can be mapped unsynchronized.
159 *
160 * This allows unsychronized mapping of a buffer range which hasn't
161 * been used yet. It's for applications which forget to use
162 * the unsynchronized map flag and expect the driver to figure it out.
163 */
164 struct util_range valid_buffer_range;
165
166 /* For buffers only. This indicates that a write operation has been
167 * performed by TC L2, but the cache hasn't been flushed.
168 * Any hw block which doesn't use or bypasses TC L2 should check this
169 * flag and flush the cache before using the buffer.
170 *
171 * For example, TC L2 must be flushed if a buffer which has been
172 * modified by a shader store instruction is about to be used as
173 * an index buffer. The reason is that VGT DMA index fetching doesn't
174 * use TC L2.
175 */
176 bool TC_L2_dirty;
177 };
178
179 struct r600_transfer {
180 struct pipe_transfer transfer;
181 struct r600_resource *staging;
182 unsigned offset;
183 };
184
185 struct r600_fmask_info {
186 unsigned offset;
187 unsigned size;
188 unsigned alignment;
189 unsigned pitch;
190 unsigned bank_height;
191 unsigned slice_tile_max;
192 unsigned tile_mode_index;
193 };
194
195 struct r600_cmask_info {
196 unsigned offset;
197 unsigned size;
198 unsigned alignment;
199 unsigned slice_tile_max;
200 unsigned base_address_reg;
201 };
202
203 struct r600_texture {
204 struct r600_resource resource;
205
206 unsigned size;
207 unsigned pitch_override;
208 bool is_depth;
209 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
210 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
211 struct r600_texture *flushed_depth_texture;
212 boolean is_flushing_texture;
213 struct radeon_surf surface;
214
215 /* Colorbuffer compression and fast clear. */
216 struct r600_fmask_info fmask;
217 struct r600_cmask_info cmask;
218 struct r600_resource *cmask_buffer;
219 struct r600_resource *dcc_buffer;
220 unsigned cb_color_info; /* fast clear enable bit */
221 unsigned color_clear_value[2];
222
223 /* Depth buffer compression and fast clear. */
224 struct r600_resource *htile_buffer;
225 bool depth_cleared; /* if it was cleared at least once */
226 float depth_clear_value;
227
228 bool non_disp_tiling; /* R600-Cayman only */
229 };
230
231 struct r600_surface {
232 struct pipe_surface base;
233
234 bool color_initialized;
235 bool depth_initialized;
236
237 /* Misc. color flags. */
238 bool alphatest_bypass;
239 bool export_16bpc;
240
241 /* Color registers. */
242 unsigned cb_color_info;
243 unsigned cb_color_base;
244 unsigned cb_color_view;
245 unsigned cb_color_size; /* R600 only */
246 unsigned cb_color_dim; /* EG only */
247 unsigned cb_color_pitch; /* EG and later */
248 unsigned cb_color_slice; /* EG and later */
249 unsigned cb_dcc_base; /* VI and later */
250 unsigned cb_color_attrib; /* EG and later */
251 unsigned cb_dcc_control; /* VI and later */
252 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
253 unsigned cb_color_fmask_slice; /* EG and later */
254 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
255 unsigned cb_color_mask; /* R600 only */
256 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
257 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
258
259 /* DB registers. */
260 unsigned db_depth_info; /* R600 only, then SI and later */
261 unsigned db_z_info; /* EG and later */
262 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
263 unsigned db_depth_view;
264 unsigned db_depth_size;
265 unsigned db_depth_slice; /* EG and later */
266 unsigned db_stencil_base; /* EG and later */
267 unsigned db_stencil_info; /* EG and later */
268 unsigned db_prefetch_limit; /* R600 only */
269 unsigned db_htile_surface;
270 unsigned db_htile_data_base;
271 unsigned db_preload_control; /* EG and later */
272 unsigned pa_su_poly_offset_db_fmt_cntl;
273 };
274
275 struct r600_tiling_info {
276 unsigned num_channels;
277 unsigned num_banks;
278 unsigned group_bytes;
279 };
280
281 struct r600_common_screen {
282 struct pipe_screen b;
283 struct radeon_winsys *ws;
284 enum radeon_family family;
285 enum chip_class chip_class;
286 struct radeon_info info;
287 struct r600_tiling_info tiling_info;
288 uint64_t debug_flags;
289 bool has_cp_dma;
290 bool has_streamout;
291
292 /* Auxiliary context. Mainly used to initialize resources.
293 * It must be locked prior to using and flushed before unlocking. */
294 struct pipe_context *aux_context;
295 pipe_mutex aux_context_lock;
296
297 struct r600_resource *trace_bo;
298 uint32_t *trace_ptr;
299 unsigned cs_count;
300
301 /* This must be in the screen, because UE4 uses one context for
302 * compilation and another one for rendering.
303 */
304 unsigned num_compilations;
305 /* Along with ST_DEBUG=precompile, this should show if applications
306 * are loading shaders on demand. This is a monotonic counter.
307 */
308 unsigned num_shaders_created;
309
310 /* GPU load thread. */
311 pipe_mutex gpu_load_mutex;
312 pipe_thread gpu_load_thread;
313 unsigned gpu_load_counter_busy;
314 unsigned gpu_load_counter_idle;
315 volatile unsigned gpu_load_stop_thread; /* bool */
316
317 char renderer_string[64];
318 };
319
320 /* This encapsulates a state or an operation which can emitted into the GPU
321 * command stream. */
322 struct r600_atom {
323 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
324 unsigned num_dw;
325 unsigned short id;
326 };
327
328 struct r600_so_target {
329 struct pipe_stream_output_target b;
330
331 /* The buffer where BUFFER_FILLED_SIZE is stored. */
332 struct r600_resource *buf_filled_size;
333 unsigned buf_filled_size_offset;
334 bool buf_filled_size_valid;
335
336 unsigned stride_in_dw;
337 };
338
339 struct r600_streamout {
340 struct r600_atom begin_atom;
341 bool begin_emitted;
342 unsigned num_dw_for_end;
343
344 unsigned enabled_mask;
345 unsigned num_targets;
346 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
347
348 unsigned append_bitmask;
349 bool suspended;
350
351 /* External state which comes from the vertex shader,
352 * it must be set explicitly when binding a shader. */
353 unsigned *stride_in_dw;
354 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
355
356 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
357 unsigned hw_enabled_mask;
358
359 /* The state of VGT_STRMOUT_(CONFIG|EN). */
360 struct r600_atom enable_atom;
361 bool streamout_enabled;
362 bool prims_gen_query_enabled;
363 int num_prims_gen_queries;
364 };
365
366 struct r600_ring {
367 struct radeon_winsys_cs *cs;
368 void (*flush)(void *ctx, unsigned flags,
369 struct pipe_fence_handle **fence);
370 };
371
372 struct r600_rings {
373 struct r600_ring gfx;
374 struct r600_ring dma;
375 };
376
377 struct r600_common_context {
378 struct pipe_context b; /* base class */
379
380 struct r600_common_screen *screen;
381 struct radeon_winsys *ws;
382 struct radeon_winsys_ctx *ctx;
383 enum radeon_family family;
384 enum chip_class chip_class;
385 struct r600_rings rings;
386 struct pipe_fence_handle *last_sdma_fence;
387 unsigned initial_gfx_cs_size;
388 unsigned gpu_reset_counter;
389
390 struct u_upload_mgr *uploader;
391 struct u_suballocator *allocator_so_filled_size;
392 struct util_slab_mempool pool_transfers;
393
394 /* Current unaccounted memory usage. */
395 uint64_t vram;
396 uint64_t gtt;
397
398 /* States. */
399 struct r600_streamout streamout;
400
401 /* Additional context states. */
402 unsigned flags; /* flush flags */
403
404 /* Queries. */
405 /* The list of active queries. Only one query of each type can be active. */
406 int num_occlusion_queries;
407 /* Keep track of non-timer queries, because they should be suspended
408 * during context flushing.
409 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
410 * but they should be suspended between IBs. */
411 struct list_head active_nontimer_queries;
412 struct list_head active_timer_queries;
413 unsigned num_cs_dw_nontimer_queries_suspend;
414 unsigned num_cs_dw_timer_queries_suspend;
415 /* If queries have been suspended. */
416 bool queries_suspended_for_flush;
417 /* Additional hardware info. */
418 unsigned backend_mask;
419 unsigned max_db; /* for OQ */
420 /* Misc stats. */
421 unsigned num_draw_calls;
422
423 /* Render condition. */
424 struct pipe_query *current_render_cond;
425 unsigned current_render_cond_mode;
426 boolean current_render_cond_cond;
427 boolean predicate_drawing;
428 /* For context flushing. */
429 struct pipe_query *saved_render_cond;
430 boolean saved_render_cond_cond;
431 unsigned saved_render_cond_mode;
432
433 /* MSAA sample locations.
434 * The first index is the sample index.
435 * The second index is the coordinate: X, Y. */
436 float sample_locations_1x[1][2];
437 float sample_locations_2x[2][2];
438 float sample_locations_4x[4][2];
439 float sample_locations_8x[8][2];
440 float sample_locations_16x[16][2];
441
442 /* The list of all texture buffer objects in this context.
443 * This list is walked when a buffer is invalidated/reallocated and
444 * the GPU addresses are updated. */
445 struct list_head texture_buffers;
446
447 /* Copy one resource to another using async DMA. */
448 void (*dma_copy)(struct pipe_context *ctx,
449 struct pipe_resource *dst,
450 unsigned dst_level,
451 unsigned dst_x, unsigned dst_y, unsigned dst_z,
452 struct pipe_resource *src,
453 unsigned src_level,
454 const struct pipe_box *src_box);
455
456 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
457 unsigned offset, unsigned size, unsigned value,
458 bool is_framebuffer);
459
460 void (*blit_decompress_depth)(struct pipe_context *ctx,
461 struct r600_texture *texture,
462 struct r600_texture *staging,
463 unsigned first_level, unsigned last_level,
464 unsigned first_layer, unsigned last_layer,
465 unsigned first_sample, unsigned last_sample);
466
467 /* Reallocate the buffer and update all resource bindings where
468 * the buffer is bound, including all resource descriptors. */
469 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
470
471 /* Enable or disable occlusion queries. */
472 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
473
474 /* This ensures there is enough space in the command stream. */
475 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
476 bool include_draw_vbo);
477
478 void (*set_atom_dirty)(struct r600_common_context *ctx,
479 struct r600_atom *atom, bool dirty);
480 };
481
482 /* r600_buffer.c */
483 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
484 struct radeon_winsys_cs_handle *buf,
485 enum radeon_bo_usage usage);
486 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
487 struct r600_resource *resource,
488 unsigned usage);
489 bool r600_init_resource(struct r600_common_screen *rscreen,
490 struct r600_resource *res,
491 unsigned size, unsigned alignment,
492 bool use_reusable_pool);
493 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
494 const struct pipe_resource *templ,
495 unsigned alignment);
496 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
497 unsigned bind,
498 unsigned usage,
499 unsigned size,
500 unsigned alignment);
501 struct pipe_resource *
502 r600_buffer_from_user_memory(struct pipe_screen *screen,
503 const struct pipe_resource *templ,
504 void *user_memory);
505
506 /* r600_common_pipe.c */
507 void r600_draw_rectangle(struct blitter_context *blitter,
508 int x1, int y1, int x2, int y2, float depth,
509 enum blitter_attrib_type type,
510 const union pipe_color_union *attrib);
511 bool r600_common_screen_init(struct r600_common_screen *rscreen,
512 struct radeon_winsys *ws);
513 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
514 void r600_preflush_suspend_features(struct r600_common_context *ctx);
515 void r600_postflush_resume_features(struct r600_common_context *ctx);
516 bool r600_common_context_init(struct r600_common_context *rctx,
517 struct r600_common_screen *rscreen);
518 void r600_common_context_cleanup(struct r600_common_context *rctx);
519 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
520 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
521 const struct tgsi_token *tokens);
522 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
523 unsigned offset, unsigned size, unsigned value,
524 bool is_framebuffer);
525 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
526 const struct pipe_resource *templ);
527 const char *r600_get_llvm_processor_name(enum radeon_family family);
528 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
529
530 /* r600_gpu_load.c */
531 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
532 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
533 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
534
535 /* r600_query.c */
536 void r600_query_init(struct r600_common_context *rctx);
537 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
538 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
539 void r600_suspend_timer_queries(struct r600_common_context *ctx);
540 void r600_resume_timer_queries(struct r600_common_context *ctx);
541 void r600_query_init_backend_mask(struct r600_common_context *ctx);
542
543 /* r600_streamout.c */
544 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
545 void r600_set_streamout_targets(struct pipe_context *ctx,
546 unsigned num_targets,
547 struct pipe_stream_output_target **targets,
548 const unsigned *offset);
549 void r600_emit_streamout_end(struct r600_common_context *rctx);
550 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
551 unsigned type, int diff);
552 void r600_streamout_init(struct r600_common_context *rctx);
553
554 /* r600_texture.c */
555 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
556 struct r600_texture *rtex,
557 unsigned nr_samples,
558 struct r600_fmask_info *out);
559 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
560 struct r600_texture *rtex,
561 struct r600_cmask_info *out);
562 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
563 struct pipe_resource *texture,
564 struct r600_texture **staging);
565 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
566 const struct pipe_resource *templ);
567 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
568 struct pipe_resource *texture,
569 const struct pipe_surface *templ,
570 unsigned width, unsigned height);
571 unsigned r600_translate_colorswap(enum pipe_format format);
572 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
573 struct pipe_framebuffer_state *fb,
574 struct r600_atom *fb_state,
575 unsigned *buffers, unsigned *dirty_cbufs,
576 const union pipe_color_union *color);
577 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
578 void r600_init_context_texture_functions(struct r600_common_context *rctx);
579
580 /* cayman_msaa.c */
581 extern const uint32_t eg_sample_locs_2x[4];
582 extern const unsigned eg_max_dist_2x;
583 extern const uint32_t eg_sample_locs_4x[4];
584 extern const unsigned eg_max_dist_4x;
585 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
586 unsigned sample_index, float *out_value);
587 void cayman_init_msaa(struct pipe_context *ctx);
588 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
589 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
590 int ps_iter_samples, int overrast_samples);
591
592
593 /* Inline helpers. */
594
595 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
596 {
597 return (struct r600_resource*)r;
598 }
599
600 static inline void
601 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
602 {
603 pipe_resource_reference((struct pipe_resource **)ptr,
604 (struct pipe_resource *)res);
605 }
606
607 static inline unsigned r600_tex_aniso_filter(unsigned filter)
608 {
609 if (filter <= 1) return 0;
610 if (filter <= 2) return 1;
611 if (filter <= 4) return 2;
612 if (filter <= 8) return 3;
613 /* else */ return 4;
614 }
615
616 static inline unsigned r600_wavefront_size(enum radeon_family family)
617 {
618 switch (family) {
619 case CHIP_RV610:
620 case CHIP_RS780:
621 case CHIP_RV620:
622 case CHIP_RS880:
623 return 16;
624 case CHIP_RV630:
625 case CHIP_RV635:
626 case CHIP_RV730:
627 case CHIP_RV710:
628 case CHIP_PALM:
629 case CHIP_CEDAR:
630 return 32;
631 default:
632 return 64;
633 }
634 }
635
636 static inline enum radeon_bo_priority
637 r600_get_sampler_view_priority(struct r600_resource *res)
638 {
639 if (res->b.b.target == PIPE_BUFFER)
640 return RADEON_PRIO_SAMPLER_BUFFER;
641
642 if (res->b.b.nr_samples > 1)
643 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
644
645 return RADEON_PRIO_SAMPLER_TEXTURE;
646 }
647
648 #define COMPUTE_DBG(rscreen, fmt, args...) \
649 do { \
650 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
651 } while (0);
652
653 #define R600_ERR(fmt, args...) \
654 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
655
656 /* For MSAA sample positions. */
657 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
658 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
659 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
660 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
661 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
662
663 #endif