2 * Copyright 2013 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * Authors: Marek Olšák <maraeo@gmail.com>
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
37 #include "radeon/radeon_winsys.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
46 #define ATI_VENDOR_ID 0x1002
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
64 #define DBG_TEX (1 << 0)
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
104 #define R600_MAP_BUFFER_ALIGNMENT 64
105 #define R600_MAX_VIEWPORTS 16
107 enum r600_coherency
{
108 R600_COHERENCY_NONE
, /* no cache flushes needed */
109 R600_COHERENCY_SHADER
,
110 R600_COHERENCY_CB_META
,
113 #ifdef PIPE_ARCH_BIG_ENDIAN
114 #define R600_BIG_ENDIAN 1
116 #define R600_BIG_ENDIAN 0
119 struct r600_common_context
;
120 struct r600_perfcounters
;
121 struct tgsi_shader_info
;
123 struct radeon_shader_reloc
{
128 struct radeon_shader_binary
{
133 /** Config/Context register state that accompanies this shader.
134 * This is a stream of dword pairs. First dword contains the
135 * register address, the second dword contains the value.*/
136 unsigned char *config
;
137 unsigned config_size
;
139 /** The number of bytes of config information for each global symbol.
141 unsigned config_size_per_symbol
;
143 /** Constant data accessed by the shader. This will be uploaded
144 * into a constant buffer. */
145 unsigned char *rodata
;
146 unsigned rodata_size
;
148 /** List of symbol offsets for the shader */
149 uint64_t *global_symbol_offsets
;
150 unsigned global_symbol_count
;
152 struct radeon_shader_reloc
*relocs
;
153 unsigned reloc_count
;
155 /** Disassembled shader in a string. */
159 void radeon_shader_binary_init(struct radeon_shader_binary
*b
);
160 void radeon_shader_binary_clean(struct radeon_shader_binary
*b
);
162 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
165 struct r600_resource
{
168 /* Winsys objects. */
169 struct pb_buffer
*buf
;
170 uint64_t gpu_address
;
172 /* Resource state. */
173 enum radeon_bo_domain domains
;
175 /* The buffer range which is initialized (with a write transfer,
176 * streamout, DMA, or as a random access target). The rest of
177 * the buffer is considered invalid and can be mapped unsynchronized.
179 * This allows unsychronized mapping of a buffer range which hasn't
180 * been used yet. It's for applications which forget to use
181 * the unsynchronized map flag and expect the driver to figure it out.
183 struct util_range valid_buffer_range
;
185 /* For buffers only. This indicates that a write operation has been
186 * performed by TC L2, but the cache hasn't been flushed.
187 * Any hw block which doesn't use or bypasses TC L2 should check this
188 * flag and flush the cache before using the buffer.
190 * For example, TC L2 must be flushed if a buffer which has been
191 * modified by a shader store instruction is about to be used as
192 * an index buffer. The reason is that VGT DMA index fetching doesn't
197 /* Whether the resource has been exported via resource_get_handle. */
199 unsigned external_usage
; /* PIPE_HANDLE_USAGE_* */
202 struct r600_transfer
{
203 struct pipe_transfer transfer
;
204 struct r600_resource
*staging
;
208 struct r600_fmask_info
{
212 unsigned pitch_in_pixels
;
213 unsigned bank_height
;
214 unsigned slice_tile_max
;
215 unsigned tile_mode_index
;
218 struct r600_cmask_info
{
226 unsigned slice_tile_max
;
227 unsigned base_address_reg
;
230 struct r600_htile_info
{
237 struct r600_texture
{
238 struct r600_resource resource
;
241 unsigned num_level0_transfers
;
243 unsigned dirty_level_mask
; /* each bit says if that mipmap is compressed */
244 unsigned stencil_dirty_level_mask
; /* each bit says if that mipmap is compressed */
245 struct r600_texture
*flushed_depth_texture
;
246 bool is_flushing_texture
;
247 struct radeon_surf surface
;
249 /* Colorbuffer compression and fast clear. */
250 struct r600_fmask_info fmask
;
251 struct r600_cmask_info cmask
;
252 struct r600_resource
*cmask_buffer
;
253 uint64_t dcc_offset
; /* 0 = disabled */
254 unsigned cb_color_info
; /* fast clear enable bit */
255 unsigned color_clear_value
[2];
256 unsigned last_msaa_resolve_target_micro_mode
;
258 /* Depth buffer compression and fast clear. */
259 struct r600_htile_info htile
;
260 struct r600_resource
*htile_buffer
;
261 bool depth_cleared
; /* if it was cleared at least once */
262 float depth_clear_value
;
263 bool stencil_cleared
; /* if it was cleared at least once */
264 uint8_t stencil_clear_value
;
266 bool non_disp_tiling
; /* R600-Cayman only */
268 /* Whether the texture is a displayable back buffer and needs DCC
269 * decompression, which is expensive. Therefore, it's enabled only
270 * if statistics suggest that it will pay off and it's allocated
271 * separately. Limited to target == 2D and last_level == 0. If enabled,
272 * dcc_offset contains the absolute GPUVM address, not the relative one.
274 struct r600_resource
*dcc_separate_buffer
;
276 /* Counter that should be non-zero if the texture is bound to a
277 * framebuffer. Implemented in radeonsi only.
279 uint32_t framebuffers_bound
;
282 struct r600_surface
{
283 struct pipe_surface base
;
284 const struct radeon_surf_level
*level_info
;
286 bool color_initialized
;
287 bool depth_initialized
;
289 /* Misc. color flags. */
290 bool alphatest_bypass
;
294 /* Color registers. */
295 unsigned cb_color_info
;
296 unsigned cb_color_base
;
297 unsigned cb_color_view
;
298 unsigned cb_color_size
; /* R600 only */
299 unsigned cb_color_dim
; /* EG only */
300 unsigned cb_color_pitch
; /* EG and later */
301 unsigned cb_color_slice
; /* EG and later */
302 unsigned cb_color_attrib
; /* EG and later */
303 unsigned cb_dcc_control
; /* VI and later */
304 unsigned cb_color_fmask
; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
305 unsigned cb_color_fmask_slice
; /* EG and later */
306 unsigned cb_color_cmask
; /* CB_COLORn_TILE (r600 only) */
307 unsigned cb_color_mask
; /* R600 only */
308 unsigned spi_shader_col_format
; /* SI+, no blending, no alpha-to-coverage. */
309 unsigned spi_shader_col_format_alpha
; /* SI+, alpha-to-coverage */
310 unsigned spi_shader_col_format_blend
; /* SI+, blending without alpha. */
311 unsigned spi_shader_col_format_blend_alpha
; /* SI+, blending with alpha. */
312 struct r600_resource
*cb_buffer_fmask
; /* Used for FMASK relocations. R600 only */
313 struct r600_resource
*cb_buffer_cmask
; /* Used for CMASK relocations. R600 only */
316 unsigned db_depth_info
; /* R600 only, then SI and later */
317 unsigned db_z_info
; /* EG and later */
318 unsigned db_depth_base
; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
319 unsigned db_depth_view
;
320 unsigned db_depth_size
;
321 unsigned db_depth_slice
; /* EG and later */
322 unsigned db_stencil_base
; /* EG and later */
323 unsigned db_stencil_info
; /* EG and later */
324 unsigned db_prefetch_limit
; /* R600 only */
325 unsigned db_htile_surface
;
326 unsigned db_htile_data_base
;
327 unsigned db_preload_control
; /* EG and later */
330 struct r600_common_screen
{
331 struct pipe_screen b
;
332 struct radeon_winsys
*ws
;
333 enum radeon_family family
;
334 enum chip_class chip_class
;
335 struct radeon_info info
;
336 uint64_t debug_flags
;
340 /* Texture filter settings. */
341 int force_aniso
; /* -1 = disabled */
343 /* Auxiliary context. Mainly used to initialize resources.
344 * It must be locked prior to using and flushed before unlocking. */
345 struct pipe_context
*aux_context
;
346 pipe_mutex aux_context_lock
;
348 /* This must be in the screen, because UE4 uses one context for
349 * compilation and another one for rendering.
351 unsigned num_compilations
;
352 /* Along with ST_DEBUG=precompile, this should show if applications
353 * are loading shaders on demand. This is a monotonic counter.
355 unsigned num_shaders_created
;
357 /* GPU load thread. */
358 pipe_mutex gpu_load_mutex
;
359 pipe_thread gpu_load_thread
;
360 unsigned gpu_load_counter_busy
;
361 unsigned gpu_load_counter_idle
;
362 volatile unsigned gpu_load_stop_thread
; /* bool */
364 char renderer_string
[64];
366 /* Performance counters. */
367 struct r600_perfcounters
*perfcounters
;
369 /* If pipe_screen wants to re-emit the framebuffer state of all
370 * contexts, it should atomically increment this. Each context will
371 * compare this with its own last known value of the counter before
372 * drawing and re-emit the framebuffer state accordingly.
374 unsigned dirty_fb_counter
;
376 /* Atomically increment this counter when an existing texture's
377 * metadata is enabled or disabled in a way that requires changing
378 * contexts' compressed texture binding masks.
380 unsigned compressed_colortex_counter
;
382 /* Atomically increment this counter when an existing texture's
383 * backing buffer or tile mode parameters have changed that requires
384 * recomputation of shader descriptors.
386 unsigned dirty_tex_descriptor_counter
;
388 void (*query_opaque_metadata
)(struct r600_common_screen
*rscreen
,
389 struct r600_texture
*rtex
,
390 struct radeon_bo_metadata
*md
);
392 void (*apply_opaque_metadata
)(struct r600_common_screen
*rscreen
,
393 struct r600_texture
*rtex
,
394 struct radeon_bo_metadata
*md
);
397 /* This encapsulates a state or an operation which can emitted into the GPU
400 void (*emit
)(struct r600_common_context
*ctx
, struct r600_atom
*state
);
405 struct r600_so_target
{
406 struct pipe_stream_output_target b
;
408 /* The buffer where BUFFER_FILLED_SIZE is stored. */
409 struct r600_resource
*buf_filled_size
;
410 unsigned buf_filled_size_offset
;
411 bool buf_filled_size_valid
;
413 unsigned stride_in_dw
;
416 struct r600_streamout
{
417 struct r600_atom begin_atom
;
419 unsigned num_dw_for_end
;
421 unsigned enabled_mask
;
422 unsigned num_targets
;
423 struct r600_so_target
*targets
[PIPE_MAX_SO_BUFFERS
];
425 unsigned append_bitmask
;
428 /* External state which comes from the vertex shader,
429 * it must be set explicitly when binding a shader. */
430 unsigned *stride_in_dw
;
431 unsigned enabled_stream_buffers_mask
; /* stream0 buffers0-3 in 4 LSB */
433 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
434 unsigned hw_enabled_mask
;
436 /* The state of VGT_STRMOUT_(CONFIG|EN). */
437 struct r600_atom enable_atom
;
438 bool streamout_enabled
;
439 bool prims_gen_query_enabled
;
440 int num_prims_gen_queries
;
443 struct r600_signed_scissor
{
450 struct r600_scissors
{
451 struct r600_atom atom
;
453 struct pipe_scissor_state states
[R600_MAX_VIEWPORTS
];
456 struct r600_viewports
{
457 struct r600_atom atom
;
459 struct pipe_viewport_state states
[R600_MAX_VIEWPORTS
];
460 struct r600_signed_scissor as_scissor
[R600_MAX_VIEWPORTS
];
464 struct radeon_winsys_cs
*cs
;
465 void (*flush
)(void *ctx
, unsigned flags
,
466 struct pipe_fence_handle
**fence
);
469 /* Saved CS data for debugging features. */
470 struct radeon_saved_cs
{
474 struct radeon_bo_list_item
*bo_list
;
478 struct r600_common_context
{
479 struct pipe_context b
; /* base class */
481 struct r600_common_screen
*screen
;
482 struct radeon_winsys
*ws
;
483 struct radeon_winsys_ctx
*ctx
;
484 enum radeon_family family
;
485 enum chip_class chip_class
;
486 struct r600_ring gfx
;
487 struct r600_ring dma
;
488 struct pipe_fence_handle
*last_sdma_fence
;
489 unsigned initial_gfx_cs_size
;
490 unsigned gpu_reset_counter
;
491 unsigned last_dirty_fb_counter
;
492 unsigned last_compressed_colortex_counter
;
493 unsigned last_dirty_tex_descriptor_counter
;
495 struct u_upload_mgr
*uploader
;
496 struct u_suballocator
*allocator_zeroed_memory
;
497 struct util_slab_mempool pool_transfers
;
499 /* Current unaccounted memory usage. */
504 struct r600_streamout streamout
;
505 struct r600_scissors scissors
;
506 struct r600_viewports viewports
;
507 bool scissor_enabled
;
508 bool vs_writes_viewport_index
;
509 bool vs_disables_clipping_viewport
;
511 /* Additional context states. */
512 unsigned flags
; /* flush flags */
515 /* Maintain the list of active queries for pausing between IBs. */
516 int num_occlusion_queries
;
517 int num_perfect_occlusion_queries
;
518 struct list_head active_queries
;
519 unsigned num_cs_dw_queries_suspend
;
520 /* Additional hardware info. */
521 unsigned backend_mask
;
522 unsigned max_db
; /* for OQ */
524 unsigned num_draw_calls
;
525 unsigned num_spill_draw_calls
;
526 unsigned num_compute_calls
;
527 unsigned num_spill_compute_calls
;
528 unsigned num_dma_calls
;
529 uint64_t num_alloc_tex_transfer_bytes
;
531 /* Render condition. */
532 struct r600_atom render_cond_atom
;
533 struct pipe_query
*render_cond
;
534 unsigned render_cond_mode
;
535 bool render_cond_invert
;
536 bool render_cond_force_off
; /* for u_blitter */
538 /* MSAA sample locations.
539 * The first index is the sample index.
540 * The second index is the coordinate: X, Y. */
541 float sample_locations_1x
[1][2];
542 float sample_locations_2x
[2][2];
543 float sample_locations_4x
[4][2];
544 float sample_locations_8x
[8][2];
545 float sample_locations_16x
[16][2];
547 /* The list of all texture buffer objects in this context.
548 * This list is walked when a buffer is invalidated/reallocated and
549 * the GPU addresses are updated. */
550 struct list_head texture_buffers
;
552 struct pipe_debug_callback debug
;
554 /* Copy one resource to another using async DMA. */
555 void (*dma_copy
)(struct pipe_context
*ctx
,
556 struct pipe_resource
*dst
,
558 unsigned dst_x
, unsigned dst_y
, unsigned dst_z
,
559 struct pipe_resource
*src
,
561 const struct pipe_box
*src_box
);
563 void (*clear_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*dst
,
564 uint64_t offset
, uint64_t size
, unsigned value
,
565 enum r600_coherency coher
);
567 void (*blit_decompress_depth
)(struct pipe_context
*ctx
,
568 struct r600_texture
*texture
,
569 struct r600_texture
*staging
,
570 unsigned first_level
, unsigned last_level
,
571 unsigned first_layer
, unsigned last_layer
,
572 unsigned first_sample
, unsigned last_sample
);
574 void (*decompress_dcc
)(struct pipe_context
*ctx
,
575 struct r600_texture
*rtex
);
577 /* Reallocate the buffer and update all resource bindings where
578 * the buffer is bound, including all resource descriptors. */
579 void (*invalidate_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*buf
);
581 /* Enable or disable occlusion queries. */
582 void (*set_occlusion_query_state
)(struct pipe_context
*ctx
, bool enable
);
584 /* This ensures there is enough space in the command stream. */
585 void (*need_gfx_cs_space
)(struct pipe_context
*ctx
, unsigned num_dw
,
586 bool include_draw_vbo
);
588 void (*set_atom_dirty
)(struct r600_common_context
*ctx
,
589 struct r600_atom
*atom
, bool dirty
);
591 void (*check_vm_faults
)(struct r600_common_context
*ctx
,
592 struct radeon_saved_cs
*saved
,
593 enum ring_type ring
);
597 bool r600_rings_is_buffer_referenced(struct r600_common_context
*ctx
,
598 struct pb_buffer
*buf
,
599 enum radeon_bo_usage usage
);
600 void *r600_buffer_map_sync_with_rings(struct r600_common_context
*ctx
,
601 struct r600_resource
*resource
,
603 bool r600_init_resource(struct r600_common_screen
*rscreen
,
604 struct r600_resource
*res
,
605 uint64_t size
, unsigned alignment
);
606 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
607 const struct pipe_resource
*templ
,
609 struct pipe_resource
* r600_aligned_buffer_create(struct pipe_screen
*screen
,
614 struct pipe_resource
*
615 r600_buffer_from_user_memory(struct pipe_screen
*screen
,
616 const struct pipe_resource
*templ
,
619 r600_invalidate_resource(struct pipe_context
*ctx
,
620 struct pipe_resource
*resource
);
622 /* r600_common_pipe.c */
623 void r600_draw_rectangle(struct blitter_context
*blitter
,
624 int x1
, int y1
, int x2
, int y2
, float depth
,
625 enum blitter_attrib_type type
,
626 const union pipe_color_union
*attrib
);
627 bool r600_common_screen_init(struct r600_common_screen
*rscreen
,
628 struct radeon_winsys
*ws
);
629 void r600_destroy_common_screen(struct r600_common_screen
*rscreen
);
630 void r600_preflush_suspend_features(struct r600_common_context
*ctx
);
631 void r600_postflush_resume_features(struct r600_common_context
*ctx
);
632 bool r600_common_context_init(struct r600_common_context
*rctx
,
633 struct r600_common_screen
*rscreen
);
634 void r600_common_context_cleanup(struct r600_common_context
*rctx
);
635 void r600_context_add_resource_size(struct pipe_context
*ctx
, struct pipe_resource
*r
);
636 bool r600_can_dump_shader(struct r600_common_screen
*rscreen
,
638 void r600_screen_clear_buffer(struct r600_common_screen
*rscreen
, struct pipe_resource
*dst
,
639 uint64_t offset
, uint64_t size
, unsigned value
,
640 enum r600_coherency coher
);
641 struct pipe_resource
*r600_resource_create_common(struct pipe_screen
*screen
,
642 const struct pipe_resource
*templ
);
643 const char *r600_get_llvm_processor_name(enum radeon_family family
);
644 void r600_need_dma_space(struct r600_common_context
*ctx
, unsigned num_dw
,
645 struct r600_resource
*dst
, struct r600_resource
*src
);
646 void r600_dma_emit_wait_idle(struct r600_common_context
*rctx
);
647 void radeon_save_cs(struct radeon_winsys
*ws
, struct radeon_winsys_cs
*cs
,
648 struct radeon_saved_cs
*saved
);
649 void radeon_clear_saved_cs(struct radeon_saved_cs
*saved
);
651 /* r600_gpu_load.c */
652 void r600_gpu_load_kill_thread(struct r600_common_screen
*rscreen
);
653 uint64_t r600_gpu_load_begin(struct r600_common_screen
*rscreen
);
654 unsigned r600_gpu_load_end(struct r600_common_screen
*rscreen
, uint64_t begin
);
656 /* r600_perfcounters.c */
657 void r600_perfcounters_destroy(struct r600_common_screen
*rscreen
);
660 void r600_init_screen_query_functions(struct r600_common_screen
*rscreen
);
661 void r600_query_init(struct r600_common_context
*rctx
);
662 void r600_suspend_queries(struct r600_common_context
*ctx
);
663 void r600_resume_queries(struct r600_common_context
*ctx
);
664 void r600_query_init_backend_mask(struct r600_common_context
*ctx
);
666 /* r600_streamout.c */
667 void r600_streamout_buffers_dirty(struct r600_common_context
*rctx
);
668 void r600_set_streamout_targets(struct pipe_context
*ctx
,
669 unsigned num_targets
,
670 struct pipe_stream_output_target
**targets
,
671 const unsigned *offset
);
672 void r600_emit_streamout_end(struct r600_common_context
*rctx
);
673 void r600_update_prims_generated_query_state(struct r600_common_context
*rctx
,
674 unsigned type
, int diff
);
675 void r600_streamout_init(struct r600_common_context
*rctx
);
677 /* r600_test_dma.c */
678 void r600_test_dma(struct r600_common_screen
*rscreen
);
681 bool r600_prepare_for_dma_blit(struct r600_common_context
*rctx
,
682 struct r600_texture
*rdst
,
683 unsigned dst_level
, unsigned dstx
,
684 unsigned dsty
, unsigned dstz
,
685 struct r600_texture
*rsrc
,
687 const struct pipe_box
*src_box
);
688 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
689 struct r600_texture
*rtex
,
691 struct r600_fmask_info
*out
);
692 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
693 struct r600_texture
*rtex
,
694 struct r600_cmask_info
*out
);
695 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
696 struct pipe_resource
*texture
,
697 struct r600_texture
**staging
);
698 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
);
699 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
700 const struct pipe_resource
*templ
);
701 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
702 struct pipe_resource
*texture
,
703 const struct pipe_surface
*templ
,
704 unsigned width
, unsigned height
);
705 unsigned r600_translate_colorswap(enum pipe_format format
, bool do_endian_swap
);
706 void vi_dcc_clear_level(struct r600_common_context
*rctx
,
707 struct r600_texture
*rtex
,
708 unsigned level
, unsigned clear_value
);
709 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
710 struct pipe_framebuffer_state
*fb
,
711 struct r600_atom
*fb_state
,
712 unsigned *buffers
, unsigned *dirty_cbufs
,
713 const union pipe_color_union
*color
);
714 bool r600_texture_disable_dcc(struct r600_common_screen
*rscreen
,
715 struct r600_texture
*rtex
);
716 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
);
717 void r600_init_context_texture_functions(struct r600_common_context
*rctx
);
719 /* r600_viewport.c */
720 void evergreen_apply_scissor_bug_workaround(struct r600_common_context
*rctx
,
721 struct pipe_scissor_state
*scissor
);
722 void r600_set_scissor_enable(struct r600_common_context
*rctx
, bool enable
);
723 void r600_update_vs_writes_viewport_index(struct r600_common_context
*rctx
,
724 struct tgsi_shader_info
*info
);
725 void r600_init_viewport_functions(struct r600_common_context
*rctx
);
728 extern const uint32_t eg_sample_locs_2x
[4];
729 extern const unsigned eg_max_dist_2x
;
730 extern const uint32_t eg_sample_locs_4x
[4];
731 extern const unsigned eg_max_dist_4x
;
732 void cayman_get_sample_position(struct pipe_context
*ctx
, unsigned sample_count
,
733 unsigned sample_index
, float *out_value
);
734 void cayman_init_msaa(struct pipe_context
*ctx
);
735 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs
*cs
, int nr_samples
);
736 void cayman_emit_msaa_config(struct radeon_winsys_cs
*cs
, int nr_samples
,
737 int ps_iter_samples
, int overrast_samples
,
738 unsigned sc_mode_cntl_1
);
741 /* Inline helpers. */
743 static inline struct r600_resource
*r600_resource(struct pipe_resource
*r
)
745 return (struct r600_resource
*)r
;
749 r600_resource_reference(struct r600_resource
**ptr
, struct r600_resource
*res
)
751 pipe_resource_reference((struct pipe_resource
**)ptr
,
752 (struct pipe_resource
*)res
);
755 static inline bool r600_get_strmout_en(struct r600_common_context
*rctx
)
757 return rctx
->streamout
.streamout_enabled
||
758 rctx
->streamout
.prims_gen_query_enabled
;
761 #define SQ_TEX_XY_FILTER_POINT 0x00
762 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
763 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
764 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
766 static inline unsigned eg_tex_filter(unsigned filter
, unsigned max_aniso
)
768 if (filter
== PIPE_TEX_FILTER_LINEAR
)
769 return max_aniso
> 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
770 : SQ_TEX_XY_FILTER_BILINEAR
;
772 return max_aniso
> 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
773 : SQ_TEX_XY_FILTER_POINT
;
776 static inline unsigned r600_tex_aniso_filter(unsigned filter
)
789 static inline unsigned r600_wavefront_size(enum radeon_family family
)
809 static inline enum radeon_bo_priority
810 r600_get_sampler_view_priority(struct r600_resource
*res
)
812 if (res
->b
.b
.target
== PIPE_BUFFER
)
813 return RADEON_PRIO_SAMPLER_BUFFER
;
815 if (res
->b
.b
.nr_samples
> 1)
816 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA
;
818 return RADEON_PRIO_SAMPLER_TEXTURE
;
821 #define COMPUTE_DBG(rscreen, fmt, args...) \
823 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
826 #define R600_ERR(fmt, args...) \
827 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
829 /* For MSAA sample positions. */
830 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
831 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
832 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
833 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
834 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))