b595d920fe9444605941dd5b9cca23065fba7c39
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 /**
25 * This file contains common screen and context structures and functions
26 * for r600g and radeonsi.
27 */
28
29 #ifndef R600_PIPE_COMMON_H
30 #define R600_PIPE_COMMON_H
31
32 #include <stdio.h>
33
34 #include "amd/common/ac_binary.h"
35
36 #include "radeon/radeon_winsys.h"
37
38 #include "util/disk_cache.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45 #include "util/u_threaded_context.h"
46
47 struct u_log_context;
48
49 #define ATI_VENDOR_ID 0x1002
50
51 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
52 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
53 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
54 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
55 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
56
57 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
58 /* Pipeline & streamout query controls. */
59 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
60 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
61 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3)
62 #define R600_CONTEXT_PRIVATE_FLAG (1u << 4)
63
64 /* special primitive types */
65 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
66
67 #define R600_NOT_QUERY 0xffffffff
68
69 /* Debug flags. */
70 enum {
71 /* Shader logging options: */
72 DBG_VS = PIPE_SHADER_VERTEX,
73 DBG_PS = PIPE_SHADER_FRAGMENT,
74 DBG_GS = PIPE_SHADER_GEOMETRY,
75 DBG_TCS = PIPE_SHADER_TESS_CTRL,
76 DBG_TES = PIPE_SHADER_TESS_EVAL,
77 DBG_CS = PIPE_SHADER_COMPUTE,
78 DBG_NO_IR,
79 DBG_NO_TGSI,
80 DBG_NO_ASM,
81 DBG_PREOPT_IR,
82
83 /* Shader compiler options the shader cache should be aware of: */
84 DBG_FS_CORRECT_DERIVS_AFTER_KILL,
85 DBG_UNSAFE_MATH,
86 DBG_SI_SCHED,
87
88 /* Shader compiler options (with no effect on the shader cache): */
89 DBG_CHECK_IR,
90 DBG_PRECOMPILE,
91 DBG_NIR,
92 DBG_MONOLITHIC_SHADERS,
93 DBG_NO_OPT_VARIANT,
94
95 /* Information logging options: */
96 DBG_INFO,
97 DBG_TEX,
98 DBG_COMPUTE,
99 DBG_VM,
100
101 /* Driver options: */
102 DBG_FORCE_DMA,
103 DBG_NO_ASYNC_DMA,
104 DBG_NO_WC,
105 DBG_CHECK_VM,
106 DBG_RESERVE_VMID,
107
108 /* 3D engine options: */
109 DBG_SWITCH_ON_EOP,
110 DBG_NO_OUT_OF_ORDER,
111 DBG_NO_DPBB,
112 DBG_NO_DFSM,
113 DBG_DPBB,
114 DBG_DFSM,
115 DBG_NO_HYPERZ,
116 DBG_NO_RB_PLUS,
117 DBG_NO_2D_TILING,
118 DBG_NO_TILING,
119 DBG_NO_DCC,
120 DBG_NO_DCC_CLEAR,
121 DBG_NO_DCC_FB,
122
123 /* Tests: */
124 DBG_TEST_DMA,
125 DBG_TEST_VMFAULT_CP,
126 DBG_TEST_VMFAULT_SDMA,
127 DBG_TEST_VMFAULT_SHADER,
128 };
129
130 #define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
131 #define DBG(name) (1ull << DBG_##name)
132
133 #define R600_MAP_BUFFER_ALIGNMENT 64
134
135 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
136
137 enum r600_coherency {
138 R600_COHERENCY_NONE, /* no cache flushes needed */
139 R600_COHERENCY_SHADER,
140 R600_COHERENCY_CB_META,
141 };
142
143 #ifdef PIPE_ARCH_BIG_ENDIAN
144 #define R600_BIG_ENDIAN 1
145 #else
146 #define R600_BIG_ENDIAN 0
147 #endif
148
149 struct r600_common_context;
150 struct r600_perfcounters;
151 struct tgsi_shader_info;
152 struct r600_qbo_state;
153
154 void si_radeon_shader_binary_init(struct ac_shader_binary *b);
155 void si_radeon_shader_binary_clean(struct ac_shader_binary *b);
156
157 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
158 * at the moment.
159 */
160 struct r600_resource {
161 struct threaded_resource b;
162
163 /* Winsys objects. */
164 struct pb_buffer *buf;
165 uint64_t gpu_address;
166 /* Memory usage if the buffer placement is optimal. */
167 uint64_t vram_usage;
168 uint64_t gart_usage;
169
170 /* Resource properties. */
171 uint64_t bo_size;
172 unsigned bo_alignment;
173 enum radeon_bo_domain domains;
174 enum radeon_bo_flag flags;
175 unsigned bind_history;
176 int max_forced_staging_uploads;
177
178 /* The buffer range which is initialized (with a write transfer,
179 * streamout, DMA, or as a random access target). The rest of
180 * the buffer is considered invalid and can be mapped unsynchronized.
181 *
182 * This allows unsychronized mapping of a buffer range which hasn't
183 * been used yet. It's for applications which forget to use
184 * the unsynchronized map flag and expect the driver to figure it out.
185 */
186 struct util_range valid_buffer_range;
187
188 /* For buffers only. This indicates that a write operation has been
189 * performed by TC L2, but the cache hasn't been flushed.
190 * Any hw block which doesn't use or bypasses TC L2 should check this
191 * flag and flush the cache before using the buffer.
192 *
193 * For example, TC L2 must be flushed if a buffer which has been
194 * modified by a shader store instruction is about to be used as
195 * an index buffer. The reason is that VGT DMA index fetching doesn't
196 * use TC L2.
197 */
198 bool TC_L2_dirty;
199
200 /* Whether the resource has been exported via resource_get_handle. */
201 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
202
203 /* Whether this resource is referenced by bindless handles. */
204 bool texture_handle_allocated;
205 bool image_handle_allocated;
206 };
207
208 struct r600_transfer {
209 struct threaded_transfer b;
210 struct r600_resource *staging;
211 unsigned offset;
212 };
213
214 struct r600_fmask_info {
215 uint64_t offset;
216 uint64_t size;
217 unsigned alignment;
218 unsigned pitch_in_pixels;
219 unsigned bank_height;
220 unsigned slice_tile_max;
221 unsigned tile_mode_index;
222 unsigned tile_swizzle;
223 };
224
225 struct r600_cmask_info {
226 uint64_t offset;
227 uint64_t size;
228 unsigned alignment;
229 unsigned slice_tile_max;
230 uint64_t base_address_reg;
231 };
232
233 struct r600_texture {
234 struct r600_resource resource;
235
236 uint64_t size;
237 unsigned num_level0_transfers;
238 enum pipe_format db_render_format;
239 bool is_depth;
240 bool db_compatible;
241 bool can_sample_z;
242 bool can_sample_s;
243 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
244 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
245 struct r600_texture *flushed_depth_texture;
246 struct radeon_surf surface;
247
248 /* Colorbuffer compression and fast clear. */
249 struct r600_fmask_info fmask;
250 struct r600_cmask_info cmask;
251 struct r600_resource *cmask_buffer;
252 uint64_t dcc_offset; /* 0 = disabled */
253 unsigned cb_color_info; /* fast clear enable bit */
254 unsigned color_clear_value[2];
255 unsigned last_msaa_resolve_target_micro_mode;
256
257 /* Depth buffer compression and fast clear. */
258 uint64_t htile_offset;
259 bool tc_compatible_htile;
260 bool depth_cleared; /* if it was cleared at least once */
261 float depth_clear_value;
262 bool stencil_cleared; /* if it was cleared at least once */
263 uint8_t stencil_clear_value;
264 bool upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
265
266 /* Whether the texture is a displayable back buffer and needs DCC
267 * decompression, which is expensive. Therefore, it's enabled only
268 * if statistics suggest that it will pay off and it's allocated
269 * separately. It can't be bound as a sampler by apps. Limited to
270 * target == 2D and last_level == 0. If enabled, dcc_offset contains
271 * the absolute GPUVM address, not the relative one.
272 */
273 struct r600_resource *dcc_separate_buffer;
274 /* When DCC is temporarily disabled, the separate buffer is here. */
275 struct r600_resource *last_dcc_separate_buffer;
276 /* We need to track DCC dirtiness, because st/dri usually calls
277 * flush_resource twice per frame (not a bug) and we don't wanna
278 * decompress DCC twice. Also, the dirty tracking must be done even
279 * if DCC isn't used, because it's required by the DCC usage analysis
280 * for a possible future enablement.
281 */
282 bool separate_dcc_dirty;
283 /* Statistics gathering for the DCC enablement heuristic. */
284 bool dcc_gather_statistics;
285 /* Estimate of how much this color buffer is written to in units of
286 * full-screen draws: ps_invocations / (width * height)
287 * Shader kills, late Z, and blending with trivial discards make it
288 * inaccurate (we need to count CB updates, not PS invocations).
289 */
290 unsigned ps_draw_ratio;
291 /* The number of clears since the last DCC usage analysis. */
292 unsigned num_slow_clears;
293
294 /* Counter that should be non-zero if the texture is bound to a
295 * framebuffer. Implemented in radeonsi only.
296 */
297 uint32_t framebuffers_bound;
298 };
299
300 struct r600_surface {
301 struct pipe_surface base;
302
303 /* These can vary with block-compressed textures. */
304 unsigned width0;
305 unsigned height0;
306
307 bool color_initialized;
308 bool depth_initialized;
309
310 /* Misc. color flags. */
311 bool alphatest_bypass;
312 bool export_16bpc;
313 bool color_is_int8;
314 bool color_is_int10;
315 bool dcc_incompatible;
316
317 /* Color registers. */
318 unsigned cb_color_info;
319 unsigned cb_color_base;
320 unsigned cb_color_view;
321 unsigned cb_color_size; /* R600 only */
322 unsigned cb_color_dim; /* EG only */
323 unsigned cb_color_pitch; /* EG and later */
324 unsigned cb_color_slice; /* EG and later */
325 unsigned cb_color_attrib; /* EG and later */
326 unsigned cb_color_attrib2; /* GFX9 and later */
327 unsigned cb_dcc_control; /* VI and later */
328 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
329 unsigned cb_color_fmask_slice; /* EG and later */
330 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
331 unsigned cb_color_mask; /* R600 only */
332 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
333 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
334 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
335 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
336 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
337 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
338
339 /* DB registers. */
340 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
341 uint64_t db_stencil_base; /* EG and later */
342 uint64_t db_htile_data_base;
343 unsigned db_depth_info; /* R600 only, then SI and later */
344 unsigned db_z_info; /* EG and later */
345 unsigned db_z_info2; /* GFX9+ */
346 unsigned db_depth_view;
347 unsigned db_depth_size;
348 unsigned db_depth_slice; /* EG and later */
349 unsigned db_stencil_info; /* EG and later */
350 unsigned db_stencil_info2; /* GFX9+ */
351 unsigned db_prefetch_limit; /* R600 only */
352 unsigned db_htile_surface;
353 unsigned db_preload_control; /* EG and later */
354 };
355
356 struct r600_mmio_counter {
357 unsigned busy;
358 unsigned idle;
359 };
360
361 union r600_mmio_counters {
362 struct {
363 /* For global GPU load including SDMA. */
364 struct r600_mmio_counter gpu;
365
366 /* GRBM_STATUS */
367 struct r600_mmio_counter spi;
368 struct r600_mmio_counter gui;
369 struct r600_mmio_counter ta;
370 struct r600_mmio_counter gds;
371 struct r600_mmio_counter vgt;
372 struct r600_mmio_counter ia;
373 struct r600_mmio_counter sx;
374 struct r600_mmio_counter wd;
375 struct r600_mmio_counter bci;
376 struct r600_mmio_counter sc;
377 struct r600_mmio_counter pa;
378 struct r600_mmio_counter db;
379 struct r600_mmio_counter cp;
380 struct r600_mmio_counter cb;
381
382 /* SRBM_STATUS2 */
383 struct r600_mmio_counter sdma;
384
385 /* CP_STAT */
386 struct r600_mmio_counter pfp;
387 struct r600_mmio_counter meq;
388 struct r600_mmio_counter me;
389 struct r600_mmio_counter surf_sync;
390 struct r600_mmio_counter cp_dma;
391 struct r600_mmio_counter scratch_ram;
392 } named;
393 unsigned array[0];
394 };
395
396 struct r600_memory_object {
397 struct pipe_memory_object b;
398 struct pb_buffer *buf;
399 uint32_t stride;
400 uint32_t offset;
401 };
402
403 struct r600_common_screen {
404 struct pipe_screen b;
405 struct radeon_winsys *ws;
406 enum radeon_family family;
407 enum chip_class chip_class;
408 struct radeon_info info;
409 uint64_t debug_flags;
410 bool has_cp_dma;
411 bool has_streamout;
412 bool has_rbplus; /* if RB+ registers exist */
413 bool rbplus_allowed; /* if RB+ is allowed */
414
415 struct disk_cache *disk_shader_cache;
416
417 struct slab_parent_pool pool_transfers;
418
419 /* Texture filter settings. */
420 int force_aniso; /* -1 = disabled */
421
422 /* Auxiliary context. Mainly used to initialize resources.
423 * It must be locked prior to using and flushed before unlocking. */
424 struct pipe_context *aux_context;
425 mtx_t aux_context_lock;
426
427 /* This must be in the screen, because UE4 uses one context for
428 * compilation and another one for rendering.
429 */
430 unsigned num_compilations;
431 /* Along with ST_DEBUG=precompile, this should show if applications
432 * are loading shaders on demand. This is a monotonic counter.
433 */
434 unsigned num_shaders_created;
435 unsigned num_shader_cache_hits;
436
437 /* GPU load thread. */
438 mtx_t gpu_load_mutex;
439 thrd_t gpu_load_thread;
440 union r600_mmio_counters mmio_counters;
441 volatile unsigned gpu_load_stop_thread; /* bool */
442
443 char renderer_string[100];
444
445 /* Performance counters. */
446 struct r600_perfcounters *perfcounters;
447
448 /* If pipe_screen wants to recompute and re-emit the framebuffer,
449 * sampler, and image states of all contexts, it should atomically
450 * increment this.
451 *
452 * Each context will compare this with its own last known value of
453 * the counter before drawing and re-emit the states accordingly.
454 */
455 unsigned dirty_tex_counter;
456
457 /* Atomically increment this counter when an existing texture's
458 * metadata is enabled or disabled in a way that requires changing
459 * contexts' compressed texture binding masks.
460 */
461 unsigned compressed_colortex_counter;
462
463 struct {
464 /* Context flags to set so that all writes from earlier jobs
465 * in the CP are seen by L2 clients.
466 */
467 unsigned cp_to_L2;
468
469 /* Context flags to set so that all writes from earlier jobs
470 * that end in L2 are seen by CP.
471 */
472 unsigned L2_to_cp;
473
474 /* Context flags to set so that all writes from earlier
475 * compute jobs are seen by L2 clients.
476 */
477 unsigned compute_to_L2;
478 } barrier_flags;
479
480 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
481 struct r600_texture *rtex,
482 struct radeon_bo_metadata *md);
483
484 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
485 struct r600_texture *rtex,
486 struct radeon_bo_metadata *md);
487 };
488
489 /* This encapsulates a state or an operation which can emitted into the GPU
490 * command stream. */
491 struct r600_atom {
492 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
493 unsigned short id;
494 };
495
496 struct r600_ring {
497 struct radeon_winsys_cs *cs;
498 void (*flush)(void *ctx, unsigned flags,
499 struct pipe_fence_handle **fence);
500 };
501
502 /* Saved CS data for debugging features. */
503 struct radeon_saved_cs {
504 uint32_t *ib;
505 unsigned num_dw;
506
507 struct radeon_bo_list_item *bo_list;
508 unsigned bo_count;
509 };
510
511 struct r600_common_context {
512 struct pipe_context b; /* base class */
513
514 struct r600_common_screen *screen;
515 struct radeon_winsys *ws;
516 struct radeon_winsys_ctx *ctx;
517 enum radeon_family family;
518 enum chip_class chip_class;
519 struct r600_ring gfx;
520 struct r600_ring dma;
521 struct pipe_fence_handle *last_gfx_fence;
522 struct pipe_fence_handle *last_sdma_fence;
523 struct r600_resource *eop_bug_scratch;
524 unsigned num_gfx_cs_flushes;
525 unsigned initial_gfx_cs_size;
526 unsigned gpu_reset_counter;
527 unsigned last_dirty_tex_counter;
528 unsigned last_compressed_colortex_counter;
529 unsigned last_num_draw_calls;
530
531 struct threaded_context *tc;
532 struct u_suballocator *allocator_zeroed_memory;
533 struct slab_child_pool pool_transfers;
534 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
535
536 /* Current unaccounted memory usage. */
537 uint64_t vram;
538 uint64_t gtt;
539
540 /* Additional context states. */
541 unsigned flags; /* flush flags */
542
543 /* Queries. */
544 /* Maintain the list of active queries for pausing between IBs. */
545 int num_occlusion_queries;
546 int num_perfect_occlusion_queries;
547 struct list_head active_queries;
548 unsigned num_cs_dw_queries_suspend;
549 /* Misc stats. */
550 unsigned num_draw_calls;
551 unsigned num_decompress_calls;
552 unsigned num_mrt_draw_calls;
553 unsigned num_prim_restart_calls;
554 unsigned num_spill_draw_calls;
555 unsigned num_compute_calls;
556 unsigned num_spill_compute_calls;
557 unsigned num_dma_calls;
558 unsigned num_cp_dma_calls;
559 unsigned num_vs_flushes;
560 unsigned num_ps_flushes;
561 unsigned num_cs_flushes;
562 unsigned num_cb_cache_flushes;
563 unsigned num_db_cache_flushes;
564 unsigned num_L2_invalidates;
565 unsigned num_L2_writebacks;
566 unsigned num_resident_handles;
567 uint64_t num_alloc_tex_transfer_bytes;
568 unsigned last_tex_ps_draw_ratio; /* for query */
569
570 /* Render condition. */
571 struct r600_atom render_cond_atom;
572 struct pipe_query *render_cond;
573 unsigned render_cond_mode;
574 bool render_cond_invert;
575 bool render_cond_force_off; /* for u_blitter */
576
577 /* Statistics gathering for the DCC enablement heuristic. It can't be
578 * in r600_texture because r600_texture can be shared by multiple
579 * contexts. This is for back buffers only. We shouldn't get too many
580 * of those.
581 *
582 * X11 DRI3 rotates among a finite set of back buffers. They should
583 * all fit in this array. If they don't, separate DCC might never be
584 * enabled by DCC stat gathering.
585 */
586 struct {
587 struct r600_texture *tex;
588 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
589 struct pipe_query *ps_stats[3];
590 /* If all slots are used and another slot is needed,
591 * the least recently used slot is evicted based on this. */
592 int64_t last_use_timestamp;
593 bool query_active;
594 } dcc_stats[5];
595
596 struct pipe_device_reset_callback device_reset_callback;
597 struct u_log_context *log;
598
599 void *query_result_shader;
600
601 /* Copy one resource to another using async DMA. */
602 void (*dma_copy)(struct pipe_context *ctx,
603 struct pipe_resource *dst,
604 unsigned dst_level,
605 unsigned dst_x, unsigned dst_y, unsigned dst_z,
606 struct pipe_resource *src,
607 unsigned src_level,
608 const struct pipe_box *src_box);
609
610 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
611 uint64_t offset, uint64_t size, unsigned value);
612
613 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
614 uint64_t offset, uint64_t size, unsigned value,
615 enum r600_coherency coher);
616
617 void (*blit_decompress_depth)(struct pipe_context *ctx,
618 struct r600_texture *texture,
619 struct r600_texture *staging,
620 unsigned first_level, unsigned last_level,
621 unsigned first_layer, unsigned last_layer,
622 unsigned first_sample, unsigned last_sample);
623
624 void (*decompress_dcc)(struct pipe_context *ctx,
625 struct r600_texture *rtex);
626
627 /* Reallocate the buffer and update all resource bindings where
628 * the buffer is bound, including all resource descriptors. */
629 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
630
631 /* Update all resource bindings where the buffer is bound, including
632 * all resource descriptors. This is invalidate_buffer without
633 * the invalidation. */
634 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
635 uint64_t old_gpu_address);
636
637 /* Enable or disable occlusion queries. */
638 void (*set_occlusion_query_state)(struct pipe_context *ctx,
639 bool old_enable,
640 bool old_perfect_enable);
641
642 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
643
644 /* This ensures there is enough space in the command stream. */
645 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
646 bool include_draw_vbo);
647
648 void (*set_atom_dirty)(struct r600_common_context *ctx,
649 struct r600_atom *atom, bool dirty);
650
651 void (*check_vm_faults)(struct r600_common_context *ctx,
652 struct radeon_saved_cs *saved,
653 enum ring_type ring);
654 };
655
656 /* r600_buffer_common.c */
657 bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
658 struct pb_buffer *buf,
659 enum radeon_bo_usage usage);
660 void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
661 struct r600_resource *resource,
662 unsigned usage);
663 void si_buffer_subdata(struct pipe_context *ctx,
664 struct pipe_resource *buffer,
665 unsigned usage, unsigned offset,
666 unsigned size, const void *data);
667 void si_init_resource_fields(struct r600_common_screen *rscreen,
668 struct r600_resource *res,
669 uint64_t size, unsigned alignment);
670 bool si_alloc_resource(struct r600_common_screen *rscreen,
671 struct r600_resource *res);
672 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
673 const struct pipe_resource *templ,
674 unsigned alignment);
675 struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
676 unsigned flags,
677 unsigned usage,
678 unsigned size,
679 unsigned alignment);
680 struct pipe_resource *
681 si_buffer_from_user_memory(struct pipe_screen *screen,
682 const struct pipe_resource *templ,
683 void *user_memory);
684 void si_invalidate_resource(struct pipe_context *ctx,
685 struct pipe_resource *resource);
686 void si_replace_buffer_storage(struct pipe_context *ctx,
687 struct pipe_resource *dst,
688 struct pipe_resource *src);
689
690 /* r600_common_pipe.c */
691 void si_gfx_write_event_eop(struct r600_common_context *ctx,
692 unsigned event, unsigned event_flags,
693 unsigned data_sel,
694 struct r600_resource *buf, uint64_t va,
695 uint32_t new_fence, unsigned query_type);
696 unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen);
697 void si_gfx_wait_fence(struct r600_common_context *ctx,
698 uint64_t va, uint32_t ref, uint32_t mask);
699 bool si_common_screen_init(struct r600_common_screen *rscreen,
700 struct radeon_winsys *ws);
701 void si_destroy_common_screen(struct r600_common_screen *rscreen);
702 void si_preflush_suspend_features(struct r600_common_context *ctx);
703 void si_postflush_resume_features(struct r600_common_context *ctx);
704 bool si_common_context_init(struct r600_common_context *rctx,
705 struct r600_common_screen *rscreen,
706 unsigned context_flags);
707 void si_common_context_cleanup(struct r600_common_context *rctx);
708 bool si_can_dump_shader(struct r600_common_screen *rscreen,
709 unsigned processor);
710 bool si_extra_shader_checks(struct r600_common_screen *rscreen,
711 unsigned processor);
712 void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
713 uint64_t offset, uint64_t size, unsigned value);
714 struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
715 const struct pipe_resource *templ);
716 void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
717 struct r600_resource *dst, struct r600_resource *src);
718 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
719 struct radeon_saved_cs *saved, bool get_buffer_list);
720 void si_clear_saved_cs(struct radeon_saved_cs *saved);
721 bool si_check_device_reset(struct r600_common_context *rctx);
722
723 /* r600_gpu_load.c */
724 void si_gpu_load_kill_thread(struct r600_common_screen *rscreen);
725 uint64_t si_begin_counter(struct r600_common_screen *rscreen, unsigned type);
726 unsigned si_end_counter(struct r600_common_screen *rscreen, unsigned type,
727 uint64_t begin);
728
729 /* r600_perfcounters.c */
730 void si_perfcounters_destroy(struct r600_common_screen *rscreen);
731
732 /* r600_query.c */
733 void si_init_screen_query_functions(struct r600_common_screen *rscreen);
734 void si_init_query_functions(struct r600_common_context *rctx);
735 void si_suspend_queries(struct r600_common_context *ctx);
736 void si_resume_queries(struct r600_common_context *ctx);
737
738 /* r600_test_dma.c */
739 void si_test_dma(struct r600_common_screen *rscreen);
740
741 /* r600_texture.c */
742 bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
743 struct r600_texture *rdst,
744 unsigned dst_level, unsigned dstx,
745 unsigned dsty, unsigned dstz,
746 struct r600_texture *rsrc,
747 unsigned src_level,
748 const struct pipe_box *src_box);
749 void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
750 struct r600_texture *rtex,
751 unsigned nr_samples,
752 struct r600_fmask_info *out);
753 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
754 struct pipe_resource *texture,
755 struct r600_texture **staging);
756 void si_print_texture_info(struct r600_common_screen *rscreen,
757 struct r600_texture *rtex, struct u_log_context *log);
758 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
759 const struct pipe_resource *templ);
760 bool vi_dcc_formats_compatible(enum pipe_format format1,
761 enum pipe_format format2);
762 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
763 unsigned level,
764 enum pipe_format view_format);
765 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
766 struct pipe_resource *tex,
767 unsigned level,
768 enum pipe_format view_format);
769 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
770 struct pipe_resource *texture,
771 const struct pipe_surface *templ,
772 unsigned width0, unsigned height0,
773 unsigned width, unsigned height);
774 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
775 void vi_separate_dcc_start_query(struct pipe_context *ctx,
776 struct r600_texture *tex);
777 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
778 struct r600_texture *tex);
779 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
780 struct r600_texture *tex);
781 void vi_dcc_clear_level(struct r600_common_context *rctx,
782 struct r600_texture *rtex,
783 unsigned level, unsigned clear_value);
784 void si_do_fast_color_clear(struct r600_common_context *rctx,
785 struct pipe_framebuffer_state *fb,
786 struct r600_atom *fb_state,
787 unsigned *buffers, ubyte *dirty_cbufs,
788 const union pipe_color_union *color);
789 bool si_texture_disable_dcc(struct r600_common_context *rctx,
790 struct r600_texture *rtex);
791 void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
792 void si_init_context_texture_functions(struct r600_common_context *rctx);
793
794
795 /* Inline helpers. */
796
797 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
798 {
799 return (struct r600_resource*)r;
800 }
801
802 static inline void
803 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
804 {
805 pipe_resource_reference((struct pipe_resource **)ptr,
806 (struct pipe_resource *)res);
807 }
808
809 static inline void
810 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
811 {
812 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
813 }
814
815 static inline void
816 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
817 {
818 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
819 struct r600_resource *res = (struct r600_resource *)r;
820
821 if (res) {
822 /* Add memory usage for need_gfx_cs_space */
823 rctx->vram += res->vram_usage;
824 rctx->gtt += res->gart_usage;
825 }
826 }
827
828 #define SQ_TEX_XY_FILTER_POINT 0x00
829 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
830 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
831 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
832
833 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
834 {
835 if (filter == PIPE_TEX_FILTER_LINEAR)
836 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
837 : SQ_TEX_XY_FILTER_BILINEAR;
838 else
839 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
840 : SQ_TEX_XY_FILTER_POINT;
841 }
842
843 static inline unsigned r600_tex_aniso_filter(unsigned filter)
844 {
845 if (filter < 2)
846 return 0;
847 if (filter < 4)
848 return 1;
849 if (filter < 8)
850 return 2;
851 if (filter < 16)
852 return 3;
853 return 4;
854 }
855
856 static inline enum radeon_bo_priority
857 r600_get_sampler_view_priority(struct r600_resource *res)
858 {
859 if (res->b.b.target == PIPE_BUFFER)
860 return RADEON_PRIO_SAMPLER_BUFFER;
861
862 if (res->b.b.nr_samples > 1)
863 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
864
865 return RADEON_PRIO_SAMPLER_TEXTURE;
866 }
867
868 static inline bool
869 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
870 {
871 return (stencil_sampler && tex->can_sample_s) ||
872 (!stencil_sampler && tex->can_sample_z);
873 }
874
875 static inline bool
876 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
877 {
878 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
879 }
880
881 static inline bool
882 r600_htile_enabled(struct r600_texture *tex, unsigned level)
883 {
884 return tex->htile_offset && level == 0;
885 }
886
887 static inline bool
888 vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
889 {
890 assert(!tex->tc_compatible_htile || tex->htile_offset);
891 return tex->tc_compatible_htile && level == 0;
892 }
893
894 #define COMPUTE_DBG(rscreen, fmt, args...) \
895 do { \
896 if ((rscreen->b.debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
897 } while (0);
898
899 #define R600_ERR(fmt, args...) \
900 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
901
902 static inline int S_FIXED(float value, unsigned frac_bits)
903 {
904 return value * (1 << frac_bits);
905 }
906
907 #endif