gallium/radeon: Add space between string literal and identifier
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
51 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
52
53 /* special primitive types */
54 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
55
56 /* Debug flags. */
57 /* logging */
58 #define DBG_TEX (1 << 0)
59 /* gap - reuse */
60 #define DBG_COMPUTE (1 << 2)
61 #define DBG_VM (1 << 3)
62 #define DBG_TRACE_CS (1 << 4)
63 /* shader logging */
64 #define DBG_FS (1 << 5)
65 #define DBG_VS (1 << 6)
66 #define DBG_GS (1 << 7)
67 #define DBG_PS (1 << 8)
68 #define DBG_CS (1 << 9)
69 #define DBG_TCS (1 << 10)
70 #define DBG_TES (1 << 11)
71 #define DBG_NO_IR (1 << 12)
72 #define DBG_NO_TGSI (1 << 13)
73 #define DBG_NO_ASM (1 << 14)
74 #define DBG_PREOPT_IR (1 << 15)
75 /* Bits 21-31 are reserved for the r600g driver. */
76 /* features */
77 #define DBG_NO_ASYNC_DMA (1llu << 32)
78 #define DBG_NO_HYPERZ (1llu << 33)
79 #define DBG_NO_DISCARD_RANGE (1llu << 34)
80 #define DBG_NO_2D_TILING (1llu << 35)
81 #define DBG_NO_TILING (1llu << 36)
82 #define DBG_SWITCH_ON_EOP (1llu << 37)
83 #define DBG_FORCE_DMA (1llu << 38)
84 #define DBG_PRECOMPILE (1llu << 39)
85 #define DBG_INFO (1llu << 40)
86 #define DBG_NO_WC (1llu << 41)
87 #define DBG_CHECK_VM (1llu << 42)
88 #define DBG_NO_DCC (1llu << 43)
89 #define DBG_NO_DCC_CLEAR (1llu << 44)
90 #define DBG_NO_RB_PLUS (1llu << 45)
91 #define DBG_SI_SCHED (1llu << 46)
92 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
93
94 #define R600_MAP_BUFFER_ALIGNMENT 64
95
96 struct r600_common_context;
97 struct r600_perfcounters;
98
99 struct radeon_shader_reloc {
100 char name[32];
101 uint64_t offset;
102 };
103
104 struct radeon_shader_binary {
105 /** Shader code */
106 unsigned char *code;
107 unsigned code_size;
108
109 /** Config/Context register state that accompanies this shader.
110 * This is a stream of dword pairs. First dword contains the
111 * register address, the second dword contains the value.*/
112 unsigned char *config;
113 unsigned config_size;
114
115 /** The number of bytes of config information for each global symbol.
116 */
117 unsigned config_size_per_symbol;
118
119 /** Constant data accessed by the shader. This will be uploaded
120 * into a constant buffer. */
121 unsigned char *rodata;
122 unsigned rodata_size;
123
124 /** List of symbol offsets for the shader */
125 uint64_t *global_symbol_offsets;
126 unsigned global_symbol_count;
127
128 struct radeon_shader_reloc *relocs;
129 unsigned reloc_count;
130
131 /** Disassembled shader in a string. */
132 char *disasm_string;
133 };
134
135 void radeon_shader_binary_init(struct radeon_shader_binary *b);
136 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
137
138 struct r600_resource {
139 struct u_resource b;
140
141 /* Winsys objects. */
142 struct pb_buffer *buf;
143 uint64_t gpu_address;
144
145 /* Resource state. */
146 enum radeon_bo_domain domains;
147
148 /* The buffer range which is initialized (with a write transfer,
149 * streamout, DMA, or as a random access target). The rest of
150 * the buffer is considered invalid and can be mapped unsynchronized.
151 *
152 * This allows unsychronized mapping of a buffer range which hasn't
153 * been used yet. It's for applications which forget to use
154 * the unsynchronized map flag and expect the driver to figure it out.
155 */
156 struct util_range valid_buffer_range;
157
158 /* For buffers only. This indicates that a write operation has been
159 * performed by TC L2, but the cache hasn't been flushed.
160 * Any hw block which doesn't use or bypasses TC L2 should check this
161 * flag and flush the cache before using the buffer.
162 *
163 * For example, TC L2 must be flushed if a buffer which has been
164 * modified by a shader store instruction is about to be used as
165 * an index buffer. The reason is that VGT DMA index fetching doesn't
166 * use TC L2.
167 */
168 bool TC_L2_dirty;
169 };
170
171 struct r600_transfer {
172 struct pipe_transfer transfer;
173 struct r600_resource *staging;
174 unsigned offset;
175 };
176
177 struct r600_fmask_info {
178 unsigned offset;
179 unsigned size;
180 unsigned alignment;
181 unsigned pitch_in_pixels;
182 unsigned bank_height;
183 unsigned slice_tile_max;
184 unsigned tile_mode_index;
185 };
186
187 struct r600_cmask_info {
188 unsigned offset;
189 unsigned size;
190 unsigned alignment;
191 unsigned pitch;
192 unsigned height;
193 unsigned xalign;
194 unsigned yalign;
195 unsigned slice_tile_max;
196 unsigned base_address_reg;
197 };
198
199 struct r600_htile_info {
200 unsigned pitch;
201 unsigned height;
202 unsigned xalign;
203 unsigned yalign;
204 };
205
206 struct r600_texture {
207 struct r600_resource resource;
208
209 unsigned size;
210 bool is_depth;
211 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
212 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
213 struct r600_texture *flushed_depth_texture;
214 boolean is_flushing_texture;
215 struct radeon_surf surface;
216
217 /* Colorbuffer compression and fast clear. */
218 struct r600_fmask_info fmask;
219 struct r600_cmask_info cmask;
220 struct r600_resource *cmask_buffer;
221 struct r600_resource *dcc_buffer;
222 unsigned cb_color_info; /* fast clear enable bit */
223 unsigned color_clear_value[2];
224
225 /* Depth buffer compression and fast clear. */
226 struct r600_htile_info htile;
227 struct r600_resource *htile_buffer;
228 bool depth_cleared; /* if it was cleared at least once */
229 float depth_clear_value;
230 bool stencil_cleared; /* if it was cleared at least once */
231 uint8_t stencil_clear_value;
232
233 bool non_disp_tiling; /* R600-Cayman only */
234 };
235
236 struct r600_surface {
237 struct pipe_surface base;
238
239 bool color_initialized;
240 bool depth_initialized;
241
242 /* Misc. color flags. */
243 bool alphatest_bypass;
244 bool export_16bpc;
245 bool color_is_int8;
246
247 /* Color registers. */
248 unsigned cb_color_info;
249 unsigned cb_color_base;
250 unsigned cb_color_view;
251 unsigned cb_color_size; /* R600 only */
252 unsigned cb_color_dim; /* EG only */
253 unsigned cb_color_pitch; /* EG and later */
254 unsigned cb_color_slice; /* EG and later */
255 unsigned cb_dcc_base; /* VI and later */
256 unsigned cb_color_attrib; /* EG and later */
257 unsigned cb_dcc_control; /* VI and later */
258 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
259 unsigned cb_color_fmask_slice; /* EG and later */
260 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
261 unsigned cb_color_mask; /* R600 only */
262 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
263 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
264 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
265 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
266 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
267 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
268
269 /* DB registers. */
270 unsigned db_depth_info; /* R600 only, then SI and later */
271 unsigned db_z_info; /* EG and later */
272 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
273 unsigned db_depth_view;
274 unsigned db_depth_size;
275 unsigned db_depth_slice; /* EG and later */
276 unsigned db_stencil_base; /* EG and later */
277 unsigned db_stencil_info; /* EG and later */
278 unsigned db_prefetch_limit; /* R600 only */
279 unsigned db_htile_surface;
280 unsigned db_htile_data_base;
281 unsigned db_preload_control; /* EG and later */
282 unsigned pa_su_poly_offset_db_fmt_cntl;
283 };
284
285 struct r600_common_screen {
286 struct pipe_screen b;
287 struct radeon_winsys *ws;
288 enum radeon_family family;
289 enum chip_class chip_class;
290 struct radeon_info info;
291 uint64_t debug_flags;
292 bool has_cp_dma;
293 bool has_streamout;
294
295 /* Auxiliary context. Mainly used to initialize resources.
296 * It must be locked prior to using and flushed before unlocking. */
297 struct pipe_context *aux_context;
298 pipe_mutex aux_context_lock;
299
300 struct r600_resource *trace_bo;
301 uint32_t *trace_ptr;
302 unsigned cs_count;
303
304 /* This must be in the screen, because UE4 uses one context for
305 * compilation and another one for rendering.
306 */
307 unsigned num_compilations;
308 /* Along with ST_DEBUG=precompile, this should show if applications
309 * are loading shaders on demand. This is a monotonic counter.
310 */
311 unsigned num_shaders_created;
312
313 /* GPU load thread. */
314 pipe_mutex gpu_load_mutex;
315 pipe_thread gpu_load_thread;
316 unsigned gpu_load_counter_busy;
317 unsigned gpu_load_counter_idle;
318 volatile unsigned gpu_load_stop_thread; /* bool */
319
320 char renderer_string[64];
321
322 /* Performance counters. */
323 struct r600_perfcounters *perfcounters;
324 };
325
326 /* This encapsulates a state or an operation which can emitted into the GPU
327 * command stream. */
328 struct r600_atom {
329 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
330 unsigned num_dw;
331 unsigned short id;
332 };
333
334 struct r600_so_target {
335 struct pipe_stream_output_target b;
336
337 /* The buffer where BUFFER_FILLED_SIZE is stored. */
338 struct r600_resource *buf_filled_size;
339 unsigned buf_filled_size_offset;
340 bool buf_filled_size_valid;
341
342 unsigned stride_in_dw;
343 };
344
345 struct r600_streamout {
346 struct r600_atom begin_atom;
347 bool begin_emitted;
348 unsigned num_dw_for_end;
349
350 unsigned enabled_mask;
351 unsigned num_targets;
352 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
353
354 unsigned append_bitmask;
355 bool suspended;
356
357 /* External state which comes from the vertex shader,
358 * it must be set explicitly when binding a shader. */
359 unsigned *stride_in_dw;
360 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
361
362 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
363 unsigned hw_enabled_mask;
364
365 /* The state of VGT_STRMOUT_(CONFIG|EN). */
366 struct r600_atom enable_atom;
367 bool streamout_enabled;
368 bool prims_gen_query_enabled;
369 int num_prims_gen_queries;
370 };
371
372 struct r600_ring {
373 struct radeon_winsys_cs *cs;
374 void (*flush)(void *ctx, unsigned flags,
375 struct pipe_fence_handle **fence);
376 };
377
378 struct r600_common_context {
379 struct pipe_context b; /* base class */
380
381 struct r600_common_screen *screen;
382 struct radeon_winsys *ws;
383 struct radeon_winsys_ctx *ctx;
384 enum radeon_family family;
385 enum chip_class chip_class;
386 struct r600_ring gfx;
387 struct r600_ring dma;
388 struct pipe_fence_handle *last_sdma_fence;
389 unsigned initial_gfx_cs_size;
390 unsigned gpu_reset_counter;
391
392 struct u_upload_mgr *uploader;
393 struct u_suballocator *allocator_so_filled_size;
394 struct util_slab_mempool pool_transfers;
395
396 /* Current unaccounted memory usage. */
397 uint64_t vram;
398 uint64_t gtt;
399
400 /* States. */
401 struct r600_streamout streamout;
402
403 /* Additional context states. */
404 unsigned flags; /* flush flags */
405
406 /* Queries. */
407 /* The list of active queries. Only one query of each type can be active. */
408 int num_occlusion_queries;
409 /* Keep track of non-timer queries, because they should be suspended
410 * during context flushing.
411 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
412 * but they should be suspended between IBs. */
413 struct list_head active_nontimer_queries;
414 struct list_head active_timer_queries;
415 unsigned num_cs_dw_nontimer_queries_suspend;
416 bool nontimer_queries_suspended_by_flush;
417 unsigned num_cs_dw_timer_queries_suspend;
418 /* Additional hardware info. */
419 unsigned backend_mask;
420 unsigned max_db; /* for OQ */
421 /* Misc stats. */
422 unsigned num_draw_calls;
423
424 /* Render condition. */
425 struct r600_atom render_cond_atom;
426 struct pipe_query *render_cond;
427 unsigned render_cond_mode;
428 boolean render_cond_invert;
429 bool render_cond_force_off; /* for u_blitter */
430
431 /* MSAA sample locations.
432 * The first index is the sample index.
433 * The second index is the coordinate: X, Y. */
434 float sample_locations_1x[1][2];
435 float sample_locations_2x[2][2];
436 float sample_locations_4x[4][2];
437 float sample_locations_8x[8][2];
438 float sample_locations_16x[16][2];
439
440 /* The list of all texture buffer objects in this context.
441 * This list is walked when a buffer is invalidated/reallocated and
442 * the GPU addresses are updated. */
443 struct list_head texture_buffers;
444
445 struct pipe_debug_callback debug;
446
447 /* Copy one resource to another using async DMA. */
448 void (*dma_copy)(struct pipe_context *ctx,
449 struct pipe_resource *dst,
450 unsigned dst_level,
451 unsigned dst_x, unsigned dst_y, unsigned dst_z,
452 struct pipe_resource *src,
453 unsigned src_level,
454 const struct pipe_box *src_box);
455
456 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
457 unsigned offset, unsigned size, unsigned value,
458 bool is_framebuffer);
459
460 void (*blit_decompress_depth)(struct pipe_context *ctx,
461 struct r600_texture *texture,
462 struct r600_texture *staging,
463 unsigned first_level, unsigned last_level,
464 unsigned first_layer, unsigned last_layer,
465 unsigned first_sample, unsigned last_sample);
466
467 /* Reallocate the buffer and update all resource bindings where
468 * the buffer is bound, including all resource descriptors. */
469 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
470
471 /* Enable or disable occlusion queries. */
472 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
473
474 /* This ensures there is enough space in the command stream. */
475 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
476 bool include_draw_vbo);
477
478 void (*set_atom_dirty)(struct r600_common_context *ctx,
479 struct r600_atom *atom, bool dirty);
480 };
481
482 /* r600_buffer.c */
483 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
484 struct pb_buffer *buf,
485 enum radeon_bo_usage usage);
486 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
487 struct r600_resource *resource,
488 unsigned usage);
489 bool r600_init_resource(struct r600_common_screen *rscreen,
490 struct r600_resource *res,
491 unsigned size, unsigned alignment,
492 bool use_reusable_pool);
493 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
494 const struct pipe_resource *templ,
495 unsigned alignment);
496 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
497 unsigned bind,
498 unsigned usage,
499 unsigned size,
500 unsigned alignment);
501 struct pipe_resource *
502 r600_buffer_from_user_memory(struct pipe_screen *screen,
503 const struct pipe_resource *templ,
504 void *user_memory);
505 void
506 r600_invalidate_resource(struct pipe_context *ctx,
507 struct pipe_resource *resource);
508
509 /* r600_common_pipe.c */
510 void r600_draw_rectangle(struct blitter_context *blitter,
511 int x1, int y1, int x2, int y2, float depth,
512 enum blitter_attrib_type type,
513 const union pipe_color_union *attrib);
514 bool r600_common_screen_init(struct r600_common_screen *rscreen,
515 struct radeon_winsys *ws);
516 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
517 void r600_preflush_suspend_features(struct r600_common_context *ctx);
518 void r600_postflush_resume_features(struct r600_common_context *ctx);
519 bool r600_common_context_init(struct r600_common_context *rctx,
520 struct r600_common_screen *rscreen);
521 void r600_common_context_cleanup(struct r600_common_context *rctx);
522 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
523 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
524 unsigned processor);
525 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
526 unsigned offset, unsigned size, unsigned value,
527 bool is_framebuffer);
528 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
529 const struct pipe_resource *templ);
530 const char *r600_get_llvm_processor_name(enum radeon_family family);
531 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
532
533 /* r600_gpu_load.c */
534 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
535 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
536 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
537
538 /* r600_perfcounters.c */
539 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
540
541 /* r600_query.c */
542 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
543 void r600_query_init(struct r600_common_context *rctx);
544 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
545 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
546 void r600_suspend_timer_queries(struct r600_common_context *ctx);
547 void r600_resume_timer_queries(struct r600_common_context *ctx);
548 void r600_query_init_backend_mask(struct r600_common_context *ctx);
549
550 /* r600_streamout.c */
551 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
552 void r600_set_streamout_targets(struct pipe_context *ctx,
553 unsigned num_targets,
554 struct pipe_stream_output_target **targets,
555 const unsigned *offset);
556 void r600_emit_streamout_end(struct r600_common_context *rctx);
557 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
558 unsigned type, int diff);
559 void r600_streamout_init(struct r600_common_context *rctx);
560
561 /* r600_texture.c */
562 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
563 struct r600_texture *rtex,
564 unsigned nr_samples,
565 struct r600_fmask_info *out);
566 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
567 struct r600_texture *rtex,
568 struct r600_cmask_info *out);
569 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
570 struct pipe_resource *texture,
571 struct r600_texture **staging);
572 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
573 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
574 const struct pipe_resource *templ);
575 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
576 struct pipe_resource *texture,
577 const struct pipe_surface *templ,
578 unsigned width, unsigned height);
579 unsigned r600_translate_colorswap(enum pipe_format format);
580 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
581 struct pipe_framebuffer_state *fb,
582 struct r600_atom *fb_state,
583 unsigned *buffers, unsigned *dirty_cbufs,
584 const union pipe_color_union *color);
585 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
586 void r600_init_context_texture_functions(struct r600_common_context *rctx);
587
588 /* cayman_msaa.c */
589 extern const uint32_t eg_sample_locs_2x[4];
590 extern const unsigned eg_max_dist_2x;
591 extern const uint32_t eg_sample_locs_4x[4];
592 extern const unsigned eg_max_dist_4x;
593 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
594 unsigned sample_index, float *out_value);
595 void cayman_init_msaa(struct pipe_context *ctx);
596 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
597 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
598 int ps_iter_samples, int overrast_samples);
599
600
601 /* Inline helpers. */
602
603 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
604 {
605 return (struct r600_resource*)r;
606 }
607
608 static inline void
609 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
610 {
611 pipe_resource_reference((struct pipe_resource **)ptr,
612 (struct pipe_resource *)res);
613 }
614
615 static inline unsigned r600_tex_aniso_filter(unsigned filter)
616 {
617 if (filter <= 1) return 0;
618 if (filter <= 2) return 1;
619 if (filter <= 4) return 2;
620 if (filter <= 8) return 3;
621 /* else */ return 4;
622 }
623
624 static inline unsigned r600_wavefront_size(enum radeon_family family)
625 {
626 switch (family) {
627 case CHIP_RV610:
628 case CHIP_RS780:
629 case CHIP_RV620:
630 case CHIP_RS880:
631 return 16;
632 case CHIP_RV630:
633 case CHIP_RV635:
634 case CHIP_RV730:
635 case CHIP_RV710:
636 case CHIP_PALM:
637 case CHIP_CEDAR:
638 return 32;
639 default:
640 return 64;
641 }
642 }
643
644 static inline enum radeon_bo_priority
645 r600_get_sampler_view_priority(struct r600_resource *res)
646 {
647 if (res->b.b.target == PIPE_BUFFER)
648 return RADEON_PRIO_SAMPLER_BUFFER;
649
650 if (res->b.b.nr_samples > 1)
651 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
652
653 return RADEON_PRIO_SAMPLER_TEXTURE;
654 }
655
656 #define COMPUTE_DBG(rscreen, fmt, args...) \
657 do { \
658 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
659 } while (0);
660
661 #define R600_ERR(fmt, args...) \
662 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
663
664 /* For MSAA sample positions. */
665 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
666 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
667 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
668 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
669 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
670
671 #endif