radeonsi: remove Constant Engine support
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 struct u_log_context;
51
52 #define ATI_VENDOR_ID 0x1002
53
54 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
55 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
56 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
57 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
58 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
59
60 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
61 /* Pipeline & streamout query controls. */
62 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
63 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
64 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
65
66 /* special primitive types */
67 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
68
69 /* Debug flags. */
70 /* logging and features */
71 #define DBG_TEX (1 << 0)
72 #define DBG_NIR (1 << 1)
73 #define DBG_COMPUTE (1 << 2)
74 #define DBG_VM (1 << 3)
75 /* gap */
76 /* shader logging */
77 #define DBG_FS (1 << 5)
78 #define DBG_VS (1 << 6)
79 #define DBG_GS (1 << 7)
80 #define DBG_PS (1 << 8)
81 #define DBG_CS (1 << 9)
82 #define DBG_TCS (1 << 10)
83 #define DBG_TES (1 << 11)
84 #define DBG_NO_IR (1 << 12)
85 #define DBG_NO_TGSI (1 << 13)
86 #define DBG_NO_ASM (1 << 14)
87 #define DBG_PREOPT_IR (1 << 15)
88 #define DBG_CHECK_IR (1 << 16)
89 #define DBG_NO_OPT_VARIANT (1 << 17)
90 #define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
91 /* gaps */
92 #define DBG_TEST_DMA (1 << 20)
93 /* Bits 21-31 are reserved for the r600g driver. */
94 /* features */
95 #define DBG_NO_ASYNC_DMA (1ull << 32)
96 #define DBG_NO_HYPERZ (1ull << 33)
97 #define DBG_NO_DISCARD_RANGE (1ull << 34)
98 #define DBG_NO_2D_TILING (1ull << 35)
99 #define DBG_NO_TILING (1ull << 36)
100 #define DBG_SWITCH_ON_EOP (1ull << 37)
101 #define DBG_FORCE_DMA (1ull << 38)
102 #define DBG_PRECOMPILE (1ull << 39)
103 #define DBG_INFO (1ull << 40)
104 #define DBG_NO_WC (1ull << 41)
105 #define DBG_CHECK_VM (1ull << 42)
106 #define DBG_NO_DCC (1ull << 43)
107 #define DBG_NO_DCC_CLEAR (1ull << 44)
108 #define DBG_NO_RB_PLUS (1ull << 45)
109 #define DBG_SI_SCHED (1ull << 46)
110 #define DBG_MONOLITHIC_SHADERS (1ull << 47)
111 /* gap */
112 #define DBG_UNSAFE_MATH (1ull << 49)
113 #define DBG_NO_DCC_FB (1ull << 50)
114 #define DBG_TEST_VMFAULT_CP (1ull << 51)
115 #define DBG_TEST_VMFAULT_SDMA (1ull << 52)
116 #define DBG_TEST_VMFAULT_SHADER (1ull << 53)
117
118 #define R600_MAP_BUFFER_ALIGNMENT 64
119 #define R600_MAX_VIEWPORTS 16
120
121 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
122
123 enum r600_coherency {
124 R600_COHERENCY_NONE, /* no cache flushes needed */
125 R600_COHERENCY_SHADER,
126 R600_COHERENCY_CB_META,
127 };
128
129 #ifdef PIPE_ARCH_BIG_ENDIAN
130 #define R600_BIG_ENDIAN 1
131 #else
132 #define R600_BIG_ENDIAN 0
133 #endif
134
135 struct r600_common_context;
136 struct r600_perfcounters;
137 struct tgsi_shader_info;
138 struct r600_qbo_state;
139
140 void radeon_shader_binary_init(struct ac_shader_binary *b);
141 void radeon_shader_binary_clean(struct ac_shader_binary *b);
142
143 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
144 * at the moment.
145 */
146 struct r600_resource {
147 struct threaded_resource b;
148
149 /* Winsys objects. */
150 struct pb_buffer *buf;
151 uint64_t gpu_address;
152 /* Memory usage if the buffer placement is optimal. */
153 uint64_t vram_usage;
154 uint64_t gart_usage;
155
156 /* Resource properties. */
157 uint64_t bo_size;
158 unsigned bo_alignment;
159 enum radeon_bo_domain domains;
160 enum radeon_bo_flag flags;
161 unsigned bind_history;
162
163 /* The buffer range which is initialized (with a write transfer,
164 * streamout, DMA, or as a random access target). The rest of
165 * the buffer is considered invalid and can be mapped unsynchronized.
166 *
167 * This allows unsychronized mapping of a buffer range which hasn't
168 * been used yet. It's for applications which forget to use
169 * the unsynchronized map flag and expect the driver to figure it out.
170 */
171 struct util_range valid_buffer_range;
172
173 /* For buffers only. This indicates that a write operation has been
174 * performed by TC L2, but the cache hasn't been flushed.
175 * Any hw block which doesn't use or bypasses TC L2 should check this
176 * flag and flush the cache before using the buffer.
177 *
178 * For example, TC L2 must be flushed if a buffer which has been
179 * modified by a shader store instruction is about to be used as
180 * an index buffer. The reason is that VGT DMA index fetching doesn't
181 * use TC L2.
182 */
183 bool TC_L2_dirty;
184
185 /* Whether the resource has been exported via resource_get_handle. */
186 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
187
188 /* Whether this resource is referenced by bindless handles. */
189 bool texture_handle_allocated;
190 bool image_handle_allocated;
191 };
192
193 struct r600_transfer {
194 struct threaded_transfer b;
195 struct r600_resource *staging;
196 unsigned offset;
197 };
198
199 struct r600_fmask_info {
200 uint64_t offset;
201 uint64_t size;
202 unsigned alignment;
203 unsigned pitch_in_pixels;
204 unsigned bank_height;
205 unsigned slice_tile_max;
206 unsigned tile_mode_index;
207 unsigned tile_swizzle;
208 };
209
210 struct r600_cmask_info {
211 uint64_t offset;
212 uint64_t size;
213 unsigned alignment;
214 unsigned slice_tile_max;
215 uint64_t base_address_reg;
216 };
217
218 struct r600_texture {
219 struct r600_resource resource;
220
221 uint64_t size;
222 unsigned num_level0_transfers;
223 enum pipe_format db_render_format;
224 bool is_depth;
225 bool db_compatible;
226 bool can_sample_z;
227 bool can_sample_s;
228 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
229 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
230 struct r600_texture *flushed_depth_texture;
231 struct radeon_surf surface;
232
233 /* Colorbuffer compression and fast clear. */
234 struct r600_fmask_info fmask;
235 struct r600_cmask_info cmask;
236 struct r600_resource *cmask_buffer;
237 uint64_t dcc_offset; /* 0 = disabled */
238 unsigned cb_color_info; /* fast clear enable bit */
239 unsigned color_clear_value[2];
240 unsigned last_msaa_resolve_target_micro_mode;
241
242 /* Depth buffer compression and fast clear. */
243 uint64_t htile_offset;
244 bool tc_compatible_htile;
245 bool depth_cleared; /* if it was cleared at least once */
246 float depth_clear_value;
247 bool stencil_cleared; /* if it was cleared at least once */
248 uint8_t stencil_clear_value;
249
250 bool non_disp_tiling; /* R600-Cayman only */
251
252 /* Whether the texture is a displayable back buffer and needs DCC
253 * decompression, which is expensive. Therefore, it's enabled only
254 * if statistics suggest that it will pay off and it's allocated
255 * separately. It can't be bound as a sampler by apps. Limited to
256 * target == 2D and last_level == 0. If enabled, dcc_offset contains
257 * the absolute GPUVM address, not the relative one.
258 */
259 struct r600_resource *dcc_separate_buffer;
260 /* When DCC is temporarily disabled, the separate buffer is here. */
261 struct r600_resource *last_dcc_separate_buffer;
262 /* We need to track DCC dirtiness, because st/dri usually calls
263 * flush_resource twice per frame (not a bug) and we don't wanna
264 * decompress DCC twice. Also, the dirty tracking must be done even
265 * if DCC isn't used, because it's required by the DCC usage analysis
266 * for a possible future enablement.
267 */
268 bool separate_dcc_dirty;
269 /* Statistics gathering for the DCC enablement heuristic. */
270 bool dcc_gather_statistics;
271 /* Estimate of how much this color buffer is written to in units of
272 * full-screen draws: ps_invocations / (width * height)
273 * Shader kills, late Z, and blending with trivial discards make it
274 * inaccurate (we need to count CB updates, not PS invocations).
275 */
276 unsigned ps_draw_ratio;
277 /* The number of clears since the last DCC usage analysis. */
278 unsigned num_slow_clears;
279
280 /* Counter that should be non-zero if the texture is bound to a
281 * framebuffer. Implemented in radeonsi only.
282 */
283 uint32_t framebuffers_bound;
284 };
285
286 struct r600_surface {
287 struct pipe_surface base;
288
289 /* These can vary with block-compressed textures. */
290 unsigned width0;
291 unsigned height0;
292
293 bool color_initialized;
294 bool depth_initialized;
295
296 /* Misc. color flags. */
297 bool alphatest_bypass;
298 bool export_16bpc;
299 bool color_is_int8;
300 bool color_is_int10;
301 bool dcc_incompatible;
302
303 /* Color registers. */
304 unsigned cb_color_info;
305 unsigned cb_color_base;
306 unsigned cb_color_view;
307 unsigned cb_color_size; /* R600 only */
308 unsigned cb_color_dim; /* EG only */
309 unsigned cb_color_pitch; /* EG and later */
310 unsigned cb_color_slice; /* EG and later */
311 unsigned cb_color_attrib; /* EG and later */
312 unsigned cb_color_attrib2; /* GFX9 and later */
313 unsigned cb_dcc_control; /* VI and later */
314 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
315 unsigned cb_color_fmask_slice; /* EG and later */
316 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
317 unsigned cb_color_mask; /* R600 only */
318 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
319 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
320 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
321 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
322 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
323 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
324
325 /* DB registers. */
326 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
327 uint64_t db_stencil_base; /* EG and later */
328 uint64_t db_htile_data_base;
329 unsigned db_depth_info; /* R600 only, then SI and later */
330 unsigned db_z_info; /* EG and later */
331 unsigned db_z_info2; /* GFX9+ */
332 unsigned db_depth_view;
333 unsigned db_depth_size;
334 unsigned db_depth_slice; /* EG and later */
335 unsigned db_stencil_info; /* EG and later */
336 unsigned db_stencil_info2; /* GFX9+ */
337 unsigned db_prefetch_limit; /* R600 only */
338 unsigned db_htile_surface;
339 unsigned db_preload_control; /* EG and later */
340 };
341
342 struct r600_mmio_counter {
343 unsigned busy;
344 unsigned idle;
345 };
346
347 union r600_mmio_counters {
348 struct {
349 /* For global GPU load including SDMA. */
350 struct r600_mmio_counter gpu;
351
352 /* GRBM_STATUS */
353 struct r600_mmio_counter spi;
354 struct r600_mmio_counter gui;
355 struct r600_mmio_counter ta;
356 struct r600_mmio_counter gds;
357 struct r600_mmio_counter vgt;
358 struct r600_mmio_counter ia;
359 struct r600_mmio_counter sx;
360 struct r600_mmio_counter wd;
361 struct r600_mmio_counter bci;
362 struct r600_mmio_counter sc;
363 struct r600_mmio_counter pa;
364 struct r600_mmio_counter db;
365 struct r600_mmio_counter cp;
366 struct r600_mmio_counter cb;
367
368 /* SRBM_STATUS2 */
369 struct r600_mmio_counter sdma;
370
371 /* CP_STAT */
372 struct r600_mmio_counter pfp;
373 struct r600_mmio_counter meq;
374 struct r600_mmio_counter me;
375 struct r600_mmio_counter surf_sync;
376 struct r600_mmio_counter cp_dma;
377 struct r600_mmio_counter scratch_ram;
378 } named;
379 unsigned array[0];
380 };
381
382 struct r600_memory_object {
383 struct pipe_memory_object b;
384 struct pb_buffer *buf;
385 uint32_t stride;
386 uint32_t offset;
387 };
388
389 struct r600_common_screen {
390 struct pipe_screen b;
391 struct radeon_winsys *ws;
392 enum radeon_family family;
393 enum chip_class chip_class;
394 struct radeon_info info;
395 uint64_t debug_flags;
396 bool has_cp_dma;
397 bool has_streamout;
398 bool has_rbplus; /* if RB+ registers exist */
399 bool rbplus_allowed; /* if RB+ is allowed */
400
401 struct disk_cache *disk_shader_cache;
402
403 struct slab_parent_pool pool_transfers;
404
405 /* Texture filter settings. */
406 int force_aniso; /* -1 = disabled */
407
408 /* Auxiliary context. Mainly used to initialize resources.
409 * It must be locked prior to using and flushed before unlocking. */
410 struct pipe_context *aux_context;
411 mtx_t aux_context_lock;
412
413 /* This must be in the screen, because UE4 uses one context for
414 * compilation and another one for rendering.
415 */
416 unsigned num_compilations;
417 /* Along with ST_DEBUG=precompile, this should show if applications
418 * are loading shaders on demand. This is a monotonic counter.
419 */
420 unsigned num_shaders_created;
421 unsigned num_shader_cache_hits;
422
423 /* GPU load thread. */
424 mtx_t gpu_load_mutex;
425 thrd_t gpu_load_thread;
426 union r600_mmio_counters mmio_counters;
427 volatile unsigned gpu_load_stop_thread; /* bool */
428
429 char renderer_string[100];
430
431 /* Performance counters. */
432 struct r600_perfcounters *perfcounters;
433
434 /* If pipe_screen wants to recompute and re-emit the framebuffer,
435 * sampler, and image states of all contexts, it should atomically
436 * increment this.
437 *
438 * Each context will compare this with its own last known value of
439 * the counter before drawing and re-emit the states accordingly.
440 */
441 unsigned dirty_tex_counter;
442
443 /* Atomically increment this counter when an existing texture's
444 * metadata is enabled or disabled in a way that requires changing
445 * contexts' compressed texture binding masks.
446 */
447 unsigned compressed_colortex_counter;
448
449 struct {
450 /* Context flags to set so that all writes from earlier jobs
451 * in the CP are seen by L2 clients.
452 */
453 unsigned cp_to_L2;
454
455 /* Context flags to set so that all writes from earlier
456 * compute jobs are seen by L2 clients.
457 */
458 unsigned compute_to_L2;
459 } barrier_flags;
460
461 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
462 struct r600_texture *rtex,
463 struct radeon_bo_metadata *md);
464
465 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
466 struct r600_texture *rtex,
467 struct radeon_bo_metadata *md);
468 };
469
470 /* This encapsulates a state or an operation which can emitted into the GPU
471 * command stream. */
472 struct r600_atom {
473 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
474 unsigned num_dw;
475 unsigned short id;
476 };
477
478 struct r600_so_target {
479 struct pipe_stream_output_target b;
480
481 /* The buffer where BUFFER_FILLED_SIZE is stored. */
482 struct r600_resource *buf_filled_size;
483 unsigned buf_filled_size_offset;
484 bool buf_filled_size_valid;
485
486 unsigned stride_in_dw;
487 };
488
489 struct r600_streamout {
490 struct r600_atom begin_atom;
491 bool begin_emitted;
492 unsigned num_dw_for_end;
493
494 unsigned enabled_mask;
495 unsigned num_targets;
496 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
497
498 unsigned append_bitmask;
499 bool suspended;
500
501 /* External state which comes from the vertex shader,
502 * it must be set explicitly when binding a shader. */
503 uint16_t *stride_in_dw;
504 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
505
506 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
507 unsigned hw_enabled_mask;
508
509 /* The state of VGT_STRMOUT_(CONFIG|EN). */
510 struct r600_atom enable_atom;
511 bool streamout_enabled;
512 bool prims_gen_query_enabled;
513 int num_prims_gen_queries;
514 };
515
516 struct r600_signed_scissor {
517 int minx;
518 int miny;
519 int maxx;
520 int maxy;
521 };
522
523 struct r600_scissors {
524 struct r600_atom atom;
525 unsigned dirty_mask;
526 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
527 };
528
529 struct r600_viewports {
530 struct r600_atom atom;
531 unsigned dirty_mask;
532 unsigned depth_range_dirty_mask;
533 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
534 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
535 };
536
537 struct r600_ring {
538 struct radeon_winsys_cs *cs;
539 void (*flush)(void *ctx, unsigned flags,
540 struct pipe_fence_handle **fence);
541 };
542
543 /* Saved CS data for debugging features. */
544 struct radeon_saved_cs {
545 uint32_t *ib;
546 unsigned num_dw;
547
548 struct radeon_bo_list_item *bo_list;
549 unsigned bo_count;
550 };
551
552 struct r600_common_context {
553 struct pipe_context b; /* base class */
554
555 struct r600_common_screen *screen;
556 struct radeon_winsys *ws;
557 struct radeon_winsys_ctx *ctx;
558 enum radeon_family family;
559 enum chip_class chip_class;
560 struct r600_ring gfx;
561 struct r600_ring dma;
562 struct pipe_fence_handle *last_gfx_fence;
563 struct pipe_fence_handle *last_sdma_fence;
564 struct r600_resource *eop_bug_scratch;
565 unsigned num_gfx_cs_flushes;
566 unsigned initial_gfx_cs_size;
567 unsigned gpu_reset_counter;
568 unsigned last_dirty_tex_counter;
569 unsigned last_compressed_colortex_counter;
570
571 struct threaded_context *tc;
572 struct u_suballocator *allocator_zeroed_memory;
573 struct slab_child_pool pool_transfers;
574 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
575
576 /* Current unaccounted memory usage. */
577 uint64_t vram;
578 uint64_t gtt;
579
580 /* States. */
581 struct r600_streamout streamout;
582 struct r600_scissors scissors;
583 struct r600_viewports viewports;
584 bool scissor_enabled;
585 bool clip_halfz;
586 bool vs_writes_viewport_index;
587 bool vs_disables_clipping_viewport;
588
589 /* Additional context states. */
590 unsigned flags; /* flush flags */
591
592 /* Queries. */
593 /* Maintain the list of active queries for pausing between IBs. */
594 int num_occlusion_queries;
595 int num_perfect_occlusion_queries;
596 struct list_head active_queries;
597 unsigned num_cs_dw_queries_suspend;
598 /* Misc stats. */
599 unsigned num_draw_calls;
600 unsigned num_decompress_calls;
601 unsigned num_mrt_draw_calls;
602 unsigned num_prim_restart_calls;
603 unsigned num_spill_draw_calls;
604 unsigned num_compute_calls;
605 unsigned num_spill_compute_calls;
606 unsigned num_dma_calls;
607 unsigned num_cp_dma_calls;
608 unsigned num_vs_flushes;
609 unsigned num_ps_flushes;
610 unsigned num_cs_flushes;
611 unsigned num_cb_cache_flushes;
612 unsigned num_db_cache_flushes;
613 unsigned num_L2_invalidates;
614 unsigned num_L2_writebacks;
615 unsigned num_resident_handles;
616 uint64_t num_alloc_tex_transfer_bytes;
617 unsigned last_tex_ps_draw_ratio; /* for query */
618
619 /* Render condition. */
620 struct r600_atom render_cond_atom;
621 struct pipe_query *render_cond;
622 unsigned render_cond_mode;
623 bool render_cond_invert;
624 bool render_cond_force_off; /* for u_blitter */
625
626 /* MSAA sample locations.
627 * The first index is the sample index.
628 * The second index is the coordinate: X, Y. */
629 float sample_locations_1x[1][2];
630 float sample_locations_2x[2][2];
631 float sample_locations_4x[4][2];
632 float sample_locations_8x[8][2];
633 float sample_locations_16x[16][2];
634
635 /* Statistics gathering for the DCC enablement heuristic. It can't be
636 * in r600_texture because r600_texture can be shared by multiple
637 * contexts. This is for back buffers only. We shouldn't get too many
638 * of those.
639 *
640 * X11 DRI3 rotates among a finite set of back buffers. They should
641 * all fit in this array. If they don't, separate DCC might never be
642 * enabled by DCC stat gathering.
643 */
644 struct {
645 struct r600_texture *tex;
646 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
647 struct pipe_query *ps_stats[3];
648 /* If all slots are used and another slot is needed,
649 * the least recently used slot is evicted based on this. */
650 int64_t last_use_timestamp;
651 bool query_active;
652 } dcc_stats[5];
653
654 struct pipe_debug_callback debug;
655 struct pipe_device_reset_callback device_reset_callback;
656 struct u_log_context *log;
657
658 void *query_result_shader;
659
660 /* Copy one resource to another using async DMA. */
661 void (*dma_copy)(struct pipe_context *ctx,
662 struct pipe_resource *dst,
663 unsigned dst_level,
664 unsigned dst_x, unsigned dst_y, unsigned dst_z,
665 struct pipe_resource *src,
666 unsigned src_level,
667 const struct pipe_box *src_box);
668
669 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
670 uint64_t offset, uint64_t size, unsigned value);
671
672 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
673 uint64_t offset, uint64_t size, unsigned value,
674 enum r600_coherency coher);
675
676 void (*blit_decompress_depth)(struct pipe_context *ctx,
677 struct r600_texture *texture,
678 struct r600_texture *staging,
679 unsigned first_level, unsigned last_level,
680 unsigned first_layer, unsigned last_layer,
681 unsigned first_sample, unsigned last_sample);
682
683 void (*decompress_dcc)(struct pipe_context *ctx,
684 struct r600_texture *rtex);
685
686 /* Reallocate the buffer and update all resource bindings where
687 * the buffer is bound, including all resource descriptors. */
688 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
689
690 /* Update all resource bindings where the buffer is bound, including
691 * all resource descriptors. This is invalidate_buffer without
692 * the invalidation. */
693 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
694 uint64_t old_gpu_address);
695
696 /* Enable or disable occlusion queries. */
697 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
698
699 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
700
701 /* This ensures there is enough space in the command stream. */
702 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
703 bool include_draw_vbo);
704
705 void (*set_atom_dirty)(struct r600_common_context *ctx,
706 struct r600_atom *atom, bool dirty);
707
708 void (*check_vm_faults)(struct r600_common_context *ctx,
709 struct radeon_saved_cs *saved,
710 enum ring_type ring);
711 };
712
713 /* r600_buffer_common.c */
714 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
715 struct pb_buffer *buf,
716 enum radeon_bo_usage usage);
717 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
718 struct r600_resource *resource,
719 unsigned usage);
720 void r600_buffer_subdata(struct pipe_context *ctx,
721 struct pipe_resource *buffer,
722 unsigned usage, unsigned offset,
723 unsigned size, const void *data);
724 void r600_init_resource_fields(struct r600_common_screen *rscreen,
725 struct r600_resource *res,
726 uint64_t size, unsigned alignment);
727 bool r600_alloc_resource(struct r600_common_screen *rscreen,
728 struct r600_resource *res);
729 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
730 const struct pipe_resource *templ,
731 unsigned alignment);
732 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
733 unsigned flags,
734 unsigned usage,
735 unsigned size,
736 unsigned alignment);
737 struct pipe_resource *
738 r600_buffer_from_user_memory(struct pipe_screen *screen,
739 const struct pipe_resource *templ,
740 void *user_memory);
741 void
742 r600_invalidate_resource(struct pipe_context *ctx,
743 struct pipe_resource *resource);
744 void r600_replace_buffer_storage(struct pipe_context *ctx,
745 struct pipe_resource *dst,
746 struct pipe_resource *src);
747
748 /* r600_common_pipe.c */
749 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
750 unsigned event, unsigned event_flags,
751 unsigned data_sel,
752 struct r600_resource *buf, uint64_t va,
753 uint32_t new_fence, unsigned query_type);
754 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
755 void r600_gfx_wait_fence(struct r600_common_context *ctx,
756 uint64_t va, uint32_t ref, uint32_t mask);
757 void r600_draw_rectangle(struct blitter_context *blitter,
758 int x1, int y1, int x2, int y2, float depth,
759 enum blitter_attrib_type type,
760 const union pipe_color_union *attrib);
761 bool r600_common_screen_init(struct r600_common_screen *rscreen,
762 struct radeon_winsys *ws);
763 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
764 void r600_preflush_suspend_features(struct r600_common_context *ctx);
765 void r600_postflush_resume_features(struct r600_common_context *ctx);
766 bool r600_common_context_init(struct r600_common_context *rctx,
767 struct r600_common_screen *rscreen,
768 unsigned context_flags);
769 void r600_common_context_cleanup(struct r600_common_context *rctx);
770 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
771 unsigned processor);
772 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
773 unsigned processor);
774 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
775 uint64_t offset, uint64_t size, unsigned value);
776 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
777 const struct pipe_resource *templ);
778 const char *r600_get_llvm_processor_name(enum radeon_family family);
779 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
780 struct r600_resource *dst, struct r600_resource *src);
781 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
782 struct radeon_saved_cs *saved, bool get_buffer_list);
783 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
784 bool r600_check_device_reset(struct r600_common_context *rctx);
785
786 /* r600_gpu_load.c */
787 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
788 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
789 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
790 uint64_t begin);
791
792 /* r600_perfcounters.c */
793 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
794
795 /* r600_query.c */
796 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
797 void r600_query_init(struct r600_common_context *rctx);
798 void r600_suspend_queries(struct r600_common_context *ctx);
799 void r600_resume_queries(struct r600_common_context *ctx);
800 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
801
802 /* r600_streamout.c */
803 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
804 void r600_set_streamout_targets(struct pipe_context *ctx,
805 unsigned num_targets,
806 struct pipe_stream_output_target **targets,
807 const unsigned *offset);
808 void r600_emit_streamout_end(struct r600_common_context *rctx);
809 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
810 unsigned type, int diff);
811 void r600_streamout_init(struct r600_common_context *rctx);
812
813 /* r600_test_dma.c */
814 void r600_test_dma(struct r600_common_screen *rscreen);
815
816 /* r600_texture.c */
817 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
818 struct r600_texture *rdst,
819 unsigned dst_level, unsigned dstx,
820 unsigned dsty, unsigned dstz,
821 struct r600_texture *rsrc,
822 unsigned src_level,
823 const struct pipe_box *src_box);
824 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
825 struct r600_texture *rtex,
826 unsigned nr_samples,
827 struct r600_fmask_info *out);
828 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
829 struct r600_texture *rtex,
830 struct r600_cmask_info *out);
831 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
832 struct pipe_resource *texture,
833 struct r600_texture **staging);
834 void r600_print_texture_info(struct r600_common_screen *rscreen,
835 struct r600_texture *rtex, struct u_log_context *log);
836 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
837 const struct pipe_resource *templ);
838 bool vi_dcc_formats_compatible(enum pipe_format format1,
839 enum pipe_format format2);
840 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
841 unsigned level,
842 enum pipe_format view_format);
843 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
844 struct pipe_resource *tex,
845 unsigned level,
846 enum pipe_format view_format);
847 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
848 struct pipe_resource *texture,
849 const struct pipe_surface *templ,
850 unsigned width0, unsigned height0,
851 unsigned width, unsigned height);
852 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
853 void vi_separate_dcc_start_query(struct pipe_context *ctx,
854 struct r600_texture *tex);
855 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
856 struct r600_texture *tex);
857 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
858 struct r600_texture *tex);
859 void vi_dcc_clear_level(struct r600_common_context *rctx,
860 struct r600_texture *rtex,
861 unsigned level, unsigned clear_value);
862 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
863 struct pipe_framebuffer_state *fb,
864 struct r600_atom *fb_state,
865 unsigned *buffers, ubyte *dirty_cbufs,
866 const union pipe_color_union *color);
867 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
868 struct r600_texture *rtex);
869 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
870 void r600_init_context_texture_functions(struct r600_common_context *rctx);
871
872 /* r600_viewport.c */
873 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
874 struct pipe_scissor_state *scissor);
875 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
876 bool scissor_enable, bool clip_halfz);
877 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
878 struct tgsi_shader_info *info);
879 void r600_init_viewport_functions(struct r600_common_context *rctx);
880
881 /* cayman_msaa.c */
882 extern const uint32_t eg_sample_locs_2x[4];
883 extern const unsigned eg_max_dist_2x;
884 extern const uint32_t eg_sample_locs_4x[4];
885 extern const unsigned eg_max_dist_4x;
886 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
887 unsigned sample_index, float *out_value);
888 void cayman_init_msaa(struct pipe_context *ctx);
889 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
890 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
891 int ps_iter_samples, int overrast_samples,
892 unsigned sc_mode_cntl_1);
893
894
895 /* Inline helpers. */
896
897 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
898 {
899 return (struct r600_resource*)r;
900 }
901
902 static inline void
903 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
904 {
905 pipe_resource_reference((struct pipe_resource **)ptr,
906 (struct pipe_resource *)res);
907 }
908
909 static inline void
910 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
911 {
912 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
913 }
914
915 static inline void
916 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
917 {
918 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
919 struct r600_resource *res = (struct r600_resource *)r;
920
921 if (res) {
922 /* Add memory usage for need_gfx_cs_space */
923 rctx->vram += res->vram_usage;
924 rctx->gtt += res->gart_usage;
925 }
926 }
927
928 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
929 {
930 return rctx->streamout.streamout_enabled ||
931 rctx->streamout.prims_gen_query_enabled;
932 }
933
934 #define SQ_TEX_XY_FILTER_POINT 0x00
935 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
936 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
937 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
938
939 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
940 {
941 if (filter == PIPE_TEX_FILTER_LINEAR)
942 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
943 : SQ_TEX_XY_FILTER_BILINEAR;
944 else
945 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
946 : SQ_TEX_XY_FILTER_POINT;
947 }
948
949 static inline unsigned r600_tex_aniso_filter(unsigned filter)
950 {
951 if (filter < 2)
952 return 0;
953 if (filter < 4)
954 return 1;
955 if (filter < 8)
956 return 2;
957 if (filter < 16)
958 return 3;
959 return 4;
960 }
961
962 static inline unsigned r600_wavefront_size(enum radeon_family family)
963 {
964 switch (family) {
965 case CHIP_RV610:
966 case CHIP_RS780:
967 case CHIP_RV620:
968 case CHIP_RS880:
969 return 16;
970 case CHIP_RV630:
971 case CHIP_RV635:
972 case CHIP_RV730:
973 case CHIP_RV710:
974 case CHIP_PALM:
975 case CHIP_CEDAR:
976 return 32;
977 default:
978 return 64;
979 }
980 }
981
982 static inline enum radeon_bo_priority
983 r600_get_sampler_view_priority(struct r600_resource *res)
984 {
985 if (res->b.b.target == PIPE_BUFFER)
986 return RADEON_PRIO_SAMPLER_BUFFER;
987
988 if (res->b.b.nr_samples > 1)
989 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
990
991 return RADEON_PRIO_SAMPLER_TEXTURE;
992 }
993
994 static inline bool
995 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
996 {
997 return (stencil_sampler && tex->can_sample_s) ||
998 (!stencil_sampler && tex->can_sample_z);
999 }
1000
1001 static inline bool
1002 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
1003 {
1004 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
1005 }
1006
1007 #define COMPUTE_DBG(rscreen, fmt, args...) \
1008 do { \
1009 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
1010 } while (0);
1011
1012 #define R600_ERR(fmt, args...) \
1013 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
1014
1015 /* For MSAA sample positions. */
1016 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
1017 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
1018 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
1019 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
1020 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
1021
1022 static inline int S_FIXED(float value, unsigned frac_bits)
1023 {
1024 return value * (1 << frac_bits);
1025 }
1026
1027 #endif