2 * Copyright 2013 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * Authors: Marek Olšák <maraeo@gmail.com>
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
37 #include "radeon/radeon_winsys.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
46 #define ATI_VENDOR_ID 0x1002
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
52 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
53 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
55 /* special primitive types */
56 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
60 #define DBG_TEX (1 << 0)
62 #define DBG_COMPUTE (1 << 2)
63 #define DBG_VM (1 << 3)
64 #define DBG_TRACE_CS (1 << 4)
66 #define DBG_FS (1 << 5)
67 #define DBG_VS (1 << 6)
68 #define DBG_GS (1 << 7)
69 #define DBG_PS (1 << 8)
70 #define DBG_CS (1 << 9)
71 #define DBG_TCS (1 << 10)
72 #define DBG_TES (1 << 11)
73 #define DBG_NO_IR (1 << 12)
74 #define DBG_NO_TGSI (1 << 13)
75 #define DBG_NO_ASM (1 << 14)
76 #define DBG_PREOPT_IR (1 << 15)
77 /* Bits 21-31 are reserved for the r600g driver. */
79 #define DBG_NO_ASYNC_DMA (1llu << 32)
80 #define DBG_NO_HYPERZ (1llu << 33)
81 #define DBG_NO_DISCARD_RANGE (1llu << 34)
82 #define DBG_NO_2D_TILING (1llu << 35)
83 #define DBG_NO_TILING (1llu << 36)
84 #define DBG_SWITCH_ON_EOP (1llu << 37)
85 #define DBG_FORCE_DMA (1llu << 38)
86 #define DBG_PRECOMPILE (1llu << 39)
87 #define DBG_INFO (1llu << 40)
88 #define DBG_NO_WC (1llu << 41)
89 #define DBG_CHECK_VM (1llu << 42)
90 #define DBG_NO_DCC (1llu << 43)
91 #define DBG_NO_DCC_CLEAR (1llu << 44)
92 #define DBG_NO_RB_PLUS (1llu << 45)
93 #define DBG_SI_SCHED (1llu << 46)
94 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
96 #define R600_MAP_BUFFER_ALIGNMENT 64
98 struct r600_common_context
;
99 struct r600_perfcounters
;
101 struct radeon_shader_reloc
{
106 struct radeon_shader_binary
{
111 /** Config/Context register state that accompanies this shader.
112 * This is a stream of dword pairs. First dword contains the
113 * register address, the second dword contains the value.*/
114 unsigned char *config
;
115 unsigned config_size
;
117 /** The number of bytes of config information for each global symbol.
119 unsigned config_size_per_symbol
;
121 /** Constant data accessed by the shader. This will be uploaded
122 * into a constant buffer. */
123 unsigned char *rodata
;
124 unsigned rodata_size
;
126 /** List of symbol offsets for the shader */
127 uint64_t *global_symbol_offsets
;
128 unsigned global_symbol_count
;
130 struct radeon_shader_reloc
*relocs
;
131 unsigned reloc_count
;
133 /** Disassembled shader in a string. */
137 void radeon_shader_binary_init(struct radeon_shader_binary
*b
);
138 void radeon_shader_binary_clean(struct radeon_shader_binary
*b
);
140 struct r600_resource
{
143 /* Winsys objects. */
144 struct pb_buffer
*buf
;
145 uint64_t gpu_address
;
147 /* Resource state. */
148 enum radeon_bo_domain domains
;
150 /* The buffer range which is initialized (with a write transfer,
151 * streamout, DMA, or as a random access target). The rest of
152 * the buffer is considered invalid and can be mapped unsynchronized.
154 * This allows unsychronized mapping of a buffer range which hasn't
155 * been used yet. It's for applications which forget to use
156 * the unsynchronized map flag and expect the driver to figure it out.
158 struct util_range valid_buffer_range
;
160 /* For buffers only. This indicates that a write operation has been
161 * performed by TC L2, but the cache hasn't been flushed.
162 * Any hw block which doesn't use or bypasses TC L2 should check this
163 * flag and flush the cache before using the buffer.
165 * For example, TC L2 must be flushed if a buffer which has been
166 * modified by a shader store instruction is about to be used as
167 * an index buffer. The reason is that VGT DMA index fetching doesn't
172 /* Whether the resource has been exported via resource_get_handle. */
174 unsigned external_usage
; /* PIPE_HANDLE_USAGE_* */
177 struct r600_transfer
{
178 struct pipe_transfer transfer
;
179 struct r600_resource
*staging
;
183 struct r600_fmask_info
{
187 unsigned pitch_in_pixels
;
188 unsigned bank_height
;
189 unsigned slice_tile_max
;
190 unsigned tile_mode_index
;
193 struct r600_cmask_info
{
201 unsigned slice_tile_max
;
202 unsigned base_address_reg
;
205 struct r600_htile_info
{
212 struct r600_texture
{
213 struct r600_resource resource
;
217 unsigned dirty_level_mask
; /* each bit says if that mipmap is compressed */
218 unsigned stencil_dirty_level_mask
; /* each bit says if that mipmap is compressed */
219 struct r600_texture
*flushed_depth_texture
;
220 boolean is_flushing_texture
;
221 struct radeon_surf surface
;
223 /* Colorbuffer compression and fast clear. */
224 struct r600_fmask_info fmask
;
225 struct r600_cmask_info cmask
;
226 struct r600_resource
*cmask_buffer
;
227 unsigned dcc_offset
; /* 0 = disabled */
228 unsigned cb_color_info
; /* fast clear enable bit */
229 unsigned color_clear_value
[2];
231 /* Depth buffer compression and fast clear. */
232 struct r600_htile_info htile
;
233 struct r600_resource
*htile_buffer
;
234 bool depth_cleared
; /* if it was cleared at least once */
235 float depth_clear_value
;
236 bool stencil_cleared
; /* if it was cleared at least once */
237 uint8_t stencil_clear_value
;
239 bool non_disp_tiling
; /* R600-Cayman only */
242 struct r600_surface
{
243 struct pipe_surface base
;
245 bool color_initialized
;
246 bool depth_initialized
;
248 /* Misc. color flags. */
249 bool alphatest_bypass
;
253 /* Color registers. */
254 unsigned cb_color_info
;
255 unsigned cb_color_base
;
256 unsigned cb_color_view
;
257 unsigned cb_color_size
; /* R600 only */
258 unsigned cb_color_dim
; /* EG only */
259 unsigned cb_color_pitch
; /* EG and later */
260 unsigned cb_color_slice
; /* EG and later */
261 unsigned cb_dcc_base
; /* VI and later */
262 unsigned cb_color_attrib
; /* EG and later */
263 unsigned cb_dcc_control
; /* VI and later */
264 unsigned cb_color_fmask
; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
265 unsigned cb_color_fmask_slice
; /* EG and later */
266 unsigned cb_color_cmask
; /* CB_COLORn_TILE (r600 only) */
267 unsigned cb_color_mask
; /* R600 only */
268 unsigned spi_shader_col_format
; /* SI+, no blending, no alpha-to-coverage. */
269 unsigned spi_shader_col_format_alpha
; /* SI+, alpha-to-coverage */
270 unsigned spi_shader_col_format_blend
; /* SI+, blending without alpha. */
271 unsigned spi_shader_col_format_blend_alpha
; /* SI+, blending with alpha. */
272 struct r600_resource
*cb_buffer_fmask
; /* Used for FMASK relocations. R600 only */
273 struct r600_resource
*cb_buffer_cmask
; /* Used for CMASK relocations. R600 only */
276 unsigned db_depth_info
; /* R600 only, then SI and later */
277 unsigned db_z_info
; /* EG and later */
278 unsigned db_depth_base
; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
279 unsigned db_depth_view
;
280 unsigned db_depth_size
;
281 unsigned db_depth_slice
; /* EG and later */
282 unsigned db_stencil_base
; /* EG and later */
283 unsigned db_stencil_info
; /* EG and later */
284 unsigned db_prefetch_limit
; /* R600 only */
285 unsigned db_htile_surface
;
286 unsigned db_htile_data_base
;
287 unsigned db_preload_control
; /* EG and later */
288 unsigned pa_su_poly_offset_db_fmt_cntl
;
291 struct r600_common_screen
{
292 struct pipe_screen b
;
293 struct radeon_winsys
*ws
;
294 enum radeon_family family
;
295 enum chip_class chip_class
;
296 struct radeon_info info
;
297 uint64_t debug_flags
;
301 /* Auxiliary context. Mainly used to initialize resources.
302 * It must be locked prior to using and flushed before unlocking. */
303 struct pipe_context
*aux_context
;
304 pipe_mutex aux_context_lock
;
306 struct r600_resource
*trace_bo
;
310 /* This must be in the screen, because UE4 uses one context for
311 * compilation and another one for rendering.
313 unsigned num_compilations
;
314 /* Along with ST_DEBUG=precompile, this should show if applications
315 * are loading shaders on demand. This is a monotonic counter.
317 unsigned num_shaders_created
;
319 /* GPU load thread. */
320 pipe_mutex gpu_load_mutex
;
321 pipe_thread gpu_load_thread
;
322 unsigned gpu_load_counter_busy
;
323 unsigned gpu_load_counter_idle
;
324 volatile unsigned gpu_load_stop_thread
; /* bool */
326 char renderer_string
[64];
328 /* Performance counters. */
329 struct r600_perfcounters
*perfcounters
;
331 /* If pipe_screen wants to re-emit the framebuffer state of all
332 * contexts, it should atomically increment this. Each context will
333 * compare this with its own last known value of the counter before
334 * drawing and re-emit the framebuffer state accordingly.
336 unsigned dirty_fb_counter
;
338 void (*query_opaque_metadata
)(struct r600_common_screen
*rscreen
,
339 struct r600_texture
*rtex
,
340 struct radeon_bo_metadata
*md
);
343 /* This encapsulates a state or an operation which can emitted into the GPU
346 void (*emit
)(struct r600_common_context
*ctx
, struct r600_atom
*state
);
351 struct r600_so_target
{
352 struct pipe_stream_output_target b
;
354 /* The buffer where BUFFER_FILLED_SIZE is stored. */
355 struct r600_resource
*buf_filled_size
;
356 unsigned buf_filled_size_offset
;
357 bool buf_filled_size_valid
;
359 unsigned stride_in_dw
;
362 struct r600_streamout
{
363 struct r600_atom begin_atom
;
365 unsigned num_dw_for_end
;
367 unsigned enabled_mask
;
368 unsigned num_targets
;
369 struct r600_so_target
*targets
[PIPE_MAX_SO_BUFFERS
];
371 unsigned append_bitmask
;
374 /* External state which comes from the vertex shader,
375 * it must be set explicitly when binding a shader. */
376 unsigned *stride_in_dw
;
377 unsigned enabled_stream_buffers_mask
; /* stream0 buffers0-3 in 4 LSB */
379 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
380 unsigned hw_enabled_mask
;
382 /* The state of VGT_STRMOUT_(CONFIG|EN). */
383 struct r600_atom enable_atom
;
384 bool streamout_enabled
;
385 bool prims_gen_query_enabled
;
386 int num_prims_gen_queries
;
390 struct radeon_winsys_cs
*cs
;
391 void (*flush
)(void *ctx
, unsigned flags
,
392 struct pipe_fence_handle
**fence
);
395 struct r600_common_context
{
396 struct pipe_context b
; /* base class */
398 struct r600_common_screen
*screen
;
399 struct radeon_winsys
*ws
;
400 struct radeon_winsys_ctx
*ctx
;
401 enum radeon_family family
;
402 enum chip_class chip_class
;
403 struct r600_ring gfx
;
404 struct r600_ring dma
;
405 struct pipe_fence_handle
*last_sdma_fence
;
406 unsigned initial_gfx_cs_size
;
407 unsigned gpu_reset_counter
;
408 unsigned last_dirty_fb_counter
;
410 struct u_upload_mgr
*uploader
;
411 struct u_suballocator
*allocator_so_filled_size
;
412 struct util_slab_mempool pool_transfers
;
414 /* Current unaccounted memory usage. */
419 struct r600_streamout streamout
;
421 /* Additional context states. */
422 unsigned flags
; /* flush flags */
425 /* The list of active queries. Only one query of each type can be active. */
426 int num_occlusion_queries
;
427 /* Keep track of non-timer queries, because they should be suspended
428 * during context flushing.
429 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
430 * but they should be suspended between IBs. */
431 struct list_head active_nontimer_queries
;
432 struct list_head active_timer_queries
;
433 unsigned num_cs_dw_nontimer_queries_suspend
;
434 bool nontimer_queries_suspended_by_flush
;
435 unsigned num_cs_dw_timer_queries_suspend
;
436 /* Additional hardware info. */
437 unsigned backend_mask
;
438 unsigned max_db
; /* for OQ */
440 unsigned num_draw_calls
;
442 /* Render condition. */
443 struct r600_atom render_cond_atom
;
444 struct pipe_query
*render_cond
;
445 unsigned render_cond_mode
;
446 boolean render_cond_invert
;
447 bool render_cond_force_off
; /* for u_blitter */
449 /* MSAA sample locations.
450 * The first index is the sample index.
451 * The second index is the coordinate: X, Y. */
452 float sample_locations_1x
[1][2];
453 float sample_locations_2x
[2][2];
454 float sample_locations_4x
[4][2];
455 float sample_locations_8x
[8][2];
456 float sample_locations_16x
[16][2];
458 /* The list of all texture buffer objects in this context.
459 * This list is walked when a buffer is invalidated/reallocated and
460 * the GPU addresses are updated. */
461 struct list_head texture_buffers
;
463 struct pipe_debug_callback debug
;
465 /* Copy one resource to another using async DMA. */
466 void (*dma_copy
)(struct pipe_context
*ctx
,
467 struct pipe_resource
*dst
,
469 unsigned dst_x
, unsigned dst_y
, unsigned dst_z
,
470 struct pipe_resource
*src
,
472 const struct pipe_box
*src_box
);
474 void (*clear_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*dst
,
475 unsigned offset
, unsigned size
, unsigned value
,
476 bool is_framebuffer
);
478 void (*blit_decompress_depth
)(struct pipe_context
*ctx
,
479 struct r600_texture
*texture
,
480 struct r600_texture
*staging
,
481 unsigned first_level
, unsigned last_level
,
482 unsigned first_layer
, unsigned last_layer
,
483 unsigned first_sample
, unsigned last_sample
);
485 void (*decompress_dcc
)(struct pipe_context
*ctx
,
486 struct r600_texture
*rtex
);
488 /* Reallocate the buffer and update all resource bindings where
489 * the buffer is bound, including all resource descriptors. */
490 void (*invalidate_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*buf
);
492 /* Enable or disable occlusion queries. */
493 void (*set_occlusion_query_state
)(struct pipe_context
*ctx
, bool enable
);
495 /* This ensures there is enough space in the command stream. */
496 void (*need_gfx_cs_space
)(struct pipe_context
*ctx
, unsigned num_dw
,
497 bool include_draw_vbo
);
499 void (*set_atom_dirty
)(struct r600_common_context
*ctx
,
500 struct r600_atom
*atom
, bool dirty
);
504 boolean
r600_rings_is_buffer_referenced(struct r600_common_context
*ctx
,
505 struct pb_buffer
*buf
,
506 enum radeon_bo_usage usage
);
507 void *r600_buffer_map_sync_with_rings(struct r600_common_context
*ctx
,
508 struct r600_resource
*resource
,
510 bool r600_init_resource(struct r600_common_screen
*rscreen
,
511 struct r600_resource
*res
,
512 unsigned size
, unsigned alignment
,
513 bool use_reusable_pool
);
514 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
515 const struct pipe_resource
*templ
,
517 struct pipe_resource
* r600_aligned_buffer_create(struct pipe_screen
*screen
,
522 struct pipe_resource
*
523 r600_buffer_from_user_memory(struct pipe_screen
*screen
,
524 const struct pipe_resource
*templ
,
527 r600_invalidate_resource(struct pipe_context
*ctx
,
528 struct pipe_resource
*resource
);
530 /* r600_common_pipe.c */
531 void r600_draw_rectangle(struct blitter_context
*blitter
,
532 int x1
, int y1
, int x2
, int y2
, float depth
,
533 enum blitter_attrib_type type
,
534 const union pipe_color_union
*attrib
);
535 bool r600_common_screen_init(struct r600_common_screen
*rscreen
,
536 struct radeon_winsys
*ws
);
537 void r600_destroy_common_screen(struct r600_common_screen
*rscreen
);
538 void r600_preflush_suspend_features(struct r600_common_context
*ctx
);
539 void r600_postflush_resume_features(struct r600_common_context
*ctx
);
540 bool r600_common_context_init(struct r600_common_context
*rctx
,
541 struct r600_common_screen
*rscreen
);
542 void r600_common_context_cleanup(struct r600_common_context
*rctx
);
543 void r600_context_add_resource_size(struct pipe_context
*ctx
, struct pipe_resource
*r
);
544 bool r600_can_dump_shader(struct r600_common_screen
*rscreen
,
546 void r600_screen_clear_buffer(struct r600_common_screen
*rscreen
, struct pipe_resource
*dst
,
547 unsigned offset
, unsigned size
, unsigned value
,
548 bool is_framebuffer
);
549 struct pipe_resource
*r600_resource_create_common(struct pipe_screen
*screen
,
550 const struct pipe_resource
*templ
);
551 const char *r600_get_llvm_processor_name(enum radeon_family family
);
552 void r600_need_dma_space(struct r600_common_context
*ctx
, unsigned num_dw
);
554 /* r600_gpu_load.c */
555 void r600_gpu_load_kill_thread(struct r600_common_screen
*rscreen
);
556 uint64_t r600_gpu_load_begin(struct r600_common_screen
*rscreen
);
557 unsigned r600_gpu_load_end(struct r600_common_screen
*rscreen
, uint64_t begin
);
559 /* r600_perfcounters.c */
560 void r600_perfcounters_destroy(struct r600_common_screen
*rscreen
);
563 void r600_init_screen_query_functions(struct r600_common_screen
*rscreen
);
564 void r600_query_init(struct r600_common_context
*rctx
);
565 void r600_suspend_nontimer_queries(struct r600_common_context
*ctx
);
566 void r600_resume_nontimer_queries(struct r600_common_context
*ctx
);
567 void r600_suspend_timer_queries(struct r600_common_context
*ctx
);
568 void r600_resume_timer_queries(struct r600_common_context
*ctx
);
569 void r600_query_init_backend_mask(struct r600_common_context
*ctx
);
571 /* r600_streamout.c */
572 void r600_streamout_buffers_dirty(struct r600_common_context
*rctx
);
573 void r600_set_streamout_targets(struct pipe_context
*ctx
,
574 unsigned num_targets
,
575 struct pipe_stream_output_target
**targets
,
576 const unsigned *offset
);
577 void r600_emit_streamout_end(struct r600_common_context
*rctx
);
578 void r600_update_prims_generated_query_state(struct r600_common_context
*rctx
,
579 unsigned type
, int diff
);
580 void r600_streamout_init(struct r600_common_context
*rctx
);
583 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
584 struct r600_texture
*rtex
,
586 struct r600_fmask_info
*out
);
587 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
588 struct r600_texture
*rtex
,
589 struct r600_cmask_info
*out
);
590 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
591 struct pipe_resource
*texture
,
592 struct r600_texture
**staging
);
593 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
);
594 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
595 const struct pipe_resource
*templ
);
596 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
597 struct pipe_resource
*texture
,
598 const struct pipe_surface
*templ
,
599 unsigned width
, unsigned height
);
600 unsigned r600_translate_colorswap(enum pipe_format format
);
601 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
602 struct pipe_framebuffer_state
*fb
,
603 struct r600_atom
*fb_state
,
604 unsigned *buffers
, unsigned *dirty_cbufs
,
605 const union pipe_color_union
*color
);
606 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
);
607 void r600_init_context_texture_functions(struct r600_common_context
*rctx
);
610 extern const uint32_t eg_sample_locs_2x
[4];
611 extern const unsigned eg_max_dist_2x
;
612 extern const uint32_t eg_sample_locs_4x
[4];
613 extern const unsigned eg_max_dist_4x
;
614 void cayman_get_sample_position(struct pipe_context
*ctx
, unsigned sample_count
,
615 unsigned sample_index
, float *out_value
);
616 void cayman_init_msaa(struct pipe_context
*ctx
);
617 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs
*cs
, int nr_samples
);
618 void cayman_emit_msaa_config(struct radeon_winsys_cs
*cs
, int nr_samples
,
619 int ps_iter_samples
, int overrast_samples
);
622 /* Inline helpers. */
624 static inline struct r600_resource
*r600_resource(struct pipe_resource
*r
)
626 return (struct r600_resource
*)r
;
630 r600_resource_reference(struct r600_resource
**ptr
, struct r600_resource
*res
)
632 pipe_resource_reference((struct pipe_resource
**)ptr
,
633 (struct pipe_resource
*)res
);
636 static inline unsigned r600_tex_aniso_filter(unsigned filter
)
638 if (filter
<= 1) return 0;
639 if (filter
<= 2) return 1;
640 if (filter
<= 4) return 2;
641 if (filter
<= 8) return 3;
645 static inline unsigned r600_wavefront_size(enum radeon_family family
)
665 static inline enum radeon_bo_priority
666 r600_get_sampler_view_priority(struct r600_resource
*res
)
668 if (res
->b
.b
.target
== PIPE_BUFFER
)
669 return RADEON_PRIO_SAMPLER_BUFFER
;
671 if (res
->b
.b
.nr_samples
> 1)
672 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA
;
674 return RADEON_PRIO_SAMPLER_TEXTURE
;
677 #define COMPUTE_DBG(rscreen, fmt, args...) \
679 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
682 #define R600_ERR(fmt, args...) \
683 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
685 /* For MSAA sample positions. */
686 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
687 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
688 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
689 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
690 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))