d66e74f92541775fb923f2abece834890746c57c
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
51 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
52
53 /* special primitive types */
54 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
55
56 /* Debug flags. */
57 /* logging */
58 #define DBG_TEX (1 << 0)
59 /* gap - reuse */
60 #define DBG_COMPUTE (1 << 2)
61 #define DBG_VM (1 << 3)
62 #define DBG_TRACE_CS (1 << 4)
63 /* shader logging */
64 #define DBG_FS (1 << 5)
65 #define DBG_VS (1 << 6)
66 #define DBG_GS (1 << 7)
67 #define DBG_PS (1 << 8)
68 #define DBG_CS (1 << 9)
69 #define DBG_TCS (1 << 10)
70 #define DBG_TES (1 << 11)
71 #define DBG_NO_IR (1 << 12)
72 #define DBG_NO_TGSI (1 << 13)
73 #define DBG_NO_ASM (1 << 14)
74 /* Bits 21-31 are reserved for the r600g driver. */
75 /* features */
76 #define DBG_NO_ASYNC_DMA (1llu << 32)
77 #define DBG_NO_HYPERZ (1llu << 33)
78 #define DBG_NO_DISCARD_RANGE (1llu << 34)
79 #define DBG_NO_2D_TILING (1llu << 35)
80 #define DBG_NO_TILING (1llu << 36)
81 #define DBG_SWITCH_ON_EOP (1llu << 37)
82 #define DBG_FORCE_DMA (1llu << 38)
83 #define DBG_PRECOMPILE (1llu << 39)
84 #define DBG_INFO (1llu << 40)
85 #define DBG_NO_WC (1llu << 41)
86 #define DBG_CHECK_VM (1llu << 42)
87 #define DBG_NO_DCC (1llu << 43)
88 #define DBG_NO_DCC_CLEAR (1llu << 44)
89 #define DBG_NO_RB_PLUS (1llu << 45)
90
91 #define R600_MAP_BUFFER_ALIGNMENT 64
92
93 struct r600_common_context;
94 struct r600_perfcounters;
95
96 struct radeon_shader_reloc {
97 char *name;
98 uint64_t offset;
99 };
100
101 struct radeon_shader_binary {
102 /** Shader code */
103 unsigned char *code;
104 unsigned code_size;
105
106 /** Config/Context register state that accompanies this shader.
107 * This is a stream of dword pairs. First dword contains the
108 * register address, the second dword contains the value.*/
109 unsigned char *config;
110 unsigned config_size;
111
112 /** The number of bytes of config information for each global symbol.
113 */
114 unsigned config_size_per_symbol;
115
116 /** Constant data accessed by the shader. This will be uploaded
117 * into a constant buffer. */
118 unsigned char *rodata;
119 unsigned rodata_size;
120
121 /** List of symbol offsets for the shader */
122 uint64_t *global_symbol_offsets;
123 unsigned global_symbol_count;
124
125 struct radeon_shader_reloc *relocs;
126 unsigned reloc_count;
127
128 /** Disassembled shader in a string. */
129 char *disasm_string;
130 };
131
132 struct r600_resource {
133 struct u_resource b;
134
135 /* Winsys objects. */
136 struct pb_buffer *buf;
137 uint64_t gpu_address;
138
139 /* Resource state. */
140 enum radeon_bo_domain domains;
141
142 /* The buffer range which is initialized (with a write transfer,
143 * streamout, DMA, or as a random access target). The rest of
144 * the buffer is considered invalid and can be mapped unsynchronized.
145 *
146 * This allows unsychronized mapping of a buffer range which hasn't
147 * been used yet. It's for applications which forget to use
148 * the unsynchronized map flag and expect the driver to figure it out.
149 */
150 struct util_range valid_buffer_range;
151
152 /* For buffers only. This indicates that a write operation has been
153 * performed by TC L2, but the cache hasn't been flushed.
154 * Any hw block which doesn't use or bypasses TC L2 should check this
155 * flag and flush the cache before using the buffer.
156 *
157 * For example, TC L2 must be flushed if a buffer which has been
158 * modified by a shader store instruction is about to be used as
159 * an index buffer. The reason is that VGT DMA index fetching doesn't
160 * use TC L2.
161 */
162 bool TC_L2_dirty;
163 };
164
165 struct r600_transfer {
166 struct pipe_transfer transfer;
167 struct r600_resource *staging;
168 unsigned offset;
169 };
170
171 struct r600_fmask_info {
172 unsigned offset;
173 unsigned size;
174 unsigned alignment;
175 unsigned pitch_in_pixels;
176 unsigned bank_height;
177 unsigned slice_tile_max;
178 unsigned tile_mode_index;
179 };
180
181 struct r600_cmask_info {
182 unsigned offset;
183 unsigned size;
184 unsigned alignment;
185 unsigned pitch;
186 unsigned height;
187 unsigned xalign;
188 unsigned yalign;
189 unsigned slice_tile_max;
190 unsigned base_address_reg;
191 };
192
193 struct r600_htile_info {
194 unsigned pitch;
195 unsigned height;
196 unsigned xalign;
197 unsigned yalign;
198 };
199
200 struct r600_texture {
201 struct r600_resource resource;
202
203 unsigned size;
204 bool is_depth;
205 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
206 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
207 struct r600_texture *flushed_depth_texture;
208 boolean is_flushing_texture;
209 struct radeon_surf surface;
210
211 /* Colorbuffer compression and fast clear. */
212 struct r600_fmask_info fmask;
213 struct r600_cmask_info cmask;
214 struct r600_resource *cmask_buffer;
215 struct r600_resource *dcc_buffer;
216 unsigned cb_color_info; /* fast clear enable bit */
217 unsigned color_clear_value[2];
218
219 /* Depth buffer compression and fast clear. */
220 struct r600_htile_info htile;
221 struct r600_resource *htile_buffer;
222 bool depth_cleared; /* if it was cleared at least once */
223 float depth_clear_value;
224 bool stencil_cleared; /* if it was cleared at least once */
225 uint8_t stencil_clear_value;
226
227 bool non_disp_tiling; /* R600-Cayman only */
228 };
229
230 struct r600_surface {
231 struct pipe_surface base;
232
233 bool color_initialized;
234 bool depth_initialized;
235
236 /* Misc. color flags. */
237 bool alphatest_bypass;
238 bool export_16bpc;
239 bool color_is_int8;
240
241 /* Color registers. */
242 unsigned cb_color_info;
243 unsigned cb_color_base;
244 unsigned cb_color_view;
245 unsigned cb_color_size; /* R600 only */
246 unsigned cb_color_dim; /* EG only */
247 unsigned cb_color_pitch; /* EG and later */
248 unsigned cb_color_slice; /* EG and later */
249 unsigned cb_dcc_base; /* VI and later */
250 unsigned cb_color_attrib; /* EG and later */
251 unsigned cb_dcc_control; /* VI and later */
252 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
253 unsigned cb_color_fmask_slice; /* EG and later */
254 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
255 unsigned cb_color_mask; /* R600 only */
256 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
257 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
258 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
259 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
260 unsigned sx_ps_downconvert; /* Stoney only */
261 unsigned sx_blend_opt_epsilon; /* Stoney only */
262 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
263 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
264
265 /* DB registers. */
266 unsigned db_depth_info; /* R600 only, then SI and later */
267 unsigned db_z_info; /* EG and later */
268 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
269 unsigned db_depth_view;
270 unsigned db_depth_size;
271 unsigned db_depth_slice; /* EG and later */
272 unsigned db_stencil_base; /* EG and later */
273 unsigned db_stencil_info; /* EG and later */
274 unsigned db_prefetch_limit; /* R600 only */
275 unsigned db_htile_surface;
276 unsigned db_htile_data_base;
277 unsigned db_preload_control; /* EG and later */
278 unsigned pa_su_poly_offset_db_fmt_cntl;
279 };
280
281 struct r600_tiling_info {
282 unsigned num_channels;
283 unsigned num_banks;
284 unsigned group_bytes;
285 };
286
287 struct r600_common_screen {
288 struct pipe_screen b;
289 struct radeon_winsys *ws;
290 enum radeon_family family;
291 enum chip_class chip_class;
292 struct radeon_info info;
293 struct r600_tiling_info tiling_info;
294 uint64_t debug_flags;
295 bool has_cp_dma;
296 bool has_streamout;
297
298 /* Auxiliary context. Mainly used to initialize resources.
299 * It must be locked prior to using and flushed before unlocking. */
300 struct pipe_context *aux_context;
301 pipe_mutex aux_context_lock;
302
303 struct r600_resource *trace_bo;
304 uint32_t *trace_ptr;
305 unsigned cs_count;
306
307 /* This must be in the screen, because UE4 uses one context for
308 * compilation and another one for rendering.
309 */
310 unsigned num_compilations;
311 /* Along with ST_DEBUG=precompile, this should show if applications
312 * are loading shaders on demand. This is a monotonic counter.
313 */
314 unsigned num_shaders_created;
315
316 /* GPU load thread. */
317 pipe_mutex gpu_load_mutex;
318 pipe_thread gpu_load_thread;
319 unsigned gpu_load_counter_busy;
320 unsigned gpu_load_counter_idle;
321 volatile unsigned gpu_load_stop_thread; /* bool */
322
323 char renderer_string[64];
324
325 /* Performance counters. */
326 struct r600_perfcounters *perfcounters;
327 };
328
329 /* This encapsulates a state or an operation which can emitted into the GPU
330 * command stream. */
331 struct r600_atom {
332 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
333 unsigned num_dw;
334 unsigned short id;
335 };
336
337 struct r600_so_target {
338 struct pipe_stream_output_target b;
339
340 /* The buffer where BUFFER_FILLED_SIZE is stored. */
341 struct r600_resource *buf_filled_size;
342 unsigned buf_filled_size_offset;
343 bool buf_filled_size_valid;
344
345 unsigned stride_in_dw;
346 };
347
348 struct r600_streamout {
349 struct r600_atom begin_atom;
350 bool begin_emitted;
351 unsigned num_dw_for_end;
352
353 unsigned enabled_mask;
354 unsigned num_targets;
355 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
356
357 unsigned append_bitmask;
358 bool suspended;
359
360 /* External state which comes from the vertex shader,
361 * it must be set explicitly when binding a shader. */
362 unsigned *stride_in_dw;
363 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
364
365 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
366 unsigned hw_enabled_mask;
367
368 /* The state of VGT_STRMOUT_(CONFIG|EN). */
369 struct r600_atom enable_atom;
370 bool streamout_enabled;
371 bool prims_gen_query_enabled;
372 int num_prims_gen_queries;
373 };
374
375 struct r600_ring {
376 struct radeon_winsys_cs *cs;
377 void (*flush)(void *ctx, unsigned flags,
378 struct pipe_fence_handle **fence);
379 };
380
381 struct r600_common_context {
382 struct pipe_context b; /* base class */
383
384 struct r600_common_screen *screen;
385 struct radeon_winsys *ws;
386 struct radeon_winsys_ctx *ctx;
387 enum radeon_family family;
388 enum chip_class chip_class;
389 struct r600_ring gfx;
390 struct r600_ring dma;
391 struct pipe_fence_handle *last_sdma_fence;
392 unsigned initial_gfx_cs_size;
393 unsigned gpu_reset_counter;
394
395 struct u_upload_mgr *uploader;
396 struct u_suballocator *allocator_so_filled_size;
397 struct util_slab_mempool pool_transfers;
398
399 /* Current unaccounted memory usage. */
400 uint64_t vram;
401 uint64_t gtt;
402
403 /* States. */
404 struct r600_streamout streamout;
405
406 /* Additional context states. */
407 unsigned flags; /* flush flags */
408
409 /* Queries. */
410 /* The list of active queries. Only one query of each type can be active. */
411 int num_occlusion_queries;
412 /* Keep track of non-timer queries, because they should be suspended
413 * during context flushing.
414 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
415 * but they should be suspended between IBs. */
416 struct list_head active_nontimer_queries;
417 struct list_head active_timer_queries;
418 unsigned num_cs_dw_nontimer_queries_suspend;
419 bool nontimer_queries_suspended_by_flush;
420 unsigned num_cs_dw_timer_queries_suspend;
421 /* Additional hardware info. */
422 unsigned backend_mask;
423 unsigned max_db; /* for OQ */
424 /* Misc stats. */
425 unsigned num_draw_calls;
426
427 /* Render condition. */
428 struct r600_atom render_cond_atom;
429 struct pipe_query *render_cond;
430 unsigned render_cond_mode;
431 boolean render_cond_invert;
432 bool render_cond_force_off; /* for u_blitter */
433
434 /* MSAA sample locations.
435 * The first index is the sample index.
436 * The second index is the coordinate: X, Y. */
437 float sample_locations_1x[1][2];
438 float sample_locations_2x[2][2];
439 float sample_locations_4x[4][2];
440 float sample_locations_8x[8][2];
441 float sample_locations_16x[16][2];
442
443 /* The list of all texture buffer objects in this context.
444 * This list is walked when a buffer is invalidated/reallocated and
445 * the GPU addresses are updated. */
446 struct list_head texture_buffers;
447
448 struct pipe_debug_callback debug;
449
450 /* Copy one resource to another using async DMA. */
451 void (*dma_copy)(struct pipe_context *ctx,
452 struct pipe_resource *dst,
453 unsigned dst_level,
454 unsigned dst_x, unsigned dst_y, unsigned dst_z,
455 struct pipe_resource *src,
456 unsigned src_level,
457 const struct pipe_box *src_box);
458
459 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
460 unsigned offset, unsigned size, unsigned value,
461 bool is_framebuffer);
462
463 void (*blit_decompress_depth)(struct pipe_context *ctx,
464 struct r600_texture *texture,
465 struct r600_texture *staging,
466 unsigned first_level, unsigned last_level,
467 unsigned first_layer, unsigned last_layer,
468 unsigned first_sample, unsigned last_sample);
469
470 /* Reallocate the buffer and update all resource bindings where
471 * the buffer is bound, including all resource descriptors. */
472 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
473
474 /* Enable or disable occlusion queries. */
475 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
476
477 /* This ensures there is enough space in the command stream. */
478 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
479 bool include_draw_vbo);
480
481 void (*set_atom_dirty)(struct r600_common_context *ctx,
482 struct r600_atom *atom, bool dirty);
483 };
484
485 /* r600_buffer.c */
486 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
487 struct pb_buffer *buf,
488 enum radeon_bo_usage usage);
489 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
490 struct r600_resource *resource,
491 unsigned usage);
492 bool r600_init_resource(struct r600_common_screen *rscreen,
493 struct r600_resource *res,
494 unsigned size, unsigned alignment,
495 bool use_reusable_pool);
496 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
497 const struct pipe_resource *templ,
498 unsigned alignment);
499 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
500 unsigned bind,
501 unsigned usage,
502 unsigned size,
503 unsigned alignment);
504 struct pipe_resource *
505 r600_buffer_from_user_memory(struct pipe_screen *screen,
506 const struct pipe_resource *templ,
507 void *user_memory);
508 void
509 r600_invalidate_resource(struct pipe_context *ctx,
510 struct pipe_resource *resource);
511
512 /* r600_common_pipe.c */
513 void r600_draw_rectangle(struct blitter_context *blitter,
514 int x1, int y1, int x2, int y2, float depth,
515 enum blitter_attrib_type type,
516 const union pipe_color_union *attrib);
517 bool r600_common_screen_init(struct r600_common_screen *rscreen,
518 struct radeon_winsys *ws);
519 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
520 void r600_preflush_suspend_features(struct r600_common_context *ctx);
521 void r600_postflush_resume_features(struct r600_common_context *ctx);
522 bool r600_common_context_init(struct r600_common_context *rctx,
523 struct r600_common_screen *rscreen);
524 void r600_common_context_cleanup(struct r600_common_context *rctx);
525 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
526 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
527 unsigned processor);
528 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
529 unsigned offset, unsigned size, unsigned value,
530 bool is_framebuffer);
531 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
532 const struct pipe_resource *templ);
533 const char *r600_get_llvm_processor_name(enum radeon_family family);
534 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
535
536 /* r600_gpu_load.c */
537 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
538 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
539 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
540
541 /* r600_perfcounters.c */
542 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
543
544 /* r600_query.c */
545 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
546 void r600_query_init(struct r600_common_context *rctx);
547 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
548 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
549 void r600_suspend_timer_queries(struct r600_common_context *ctx);
550 void r600_resume_timer_queries(struct r600_common_context *ctx);
551 void r600_query_init_backend_mask(struct r600_common_context *ctx);
552
553 /* r600_streamout.c */
554 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
555 void r600_set_streamout_targets(struct pipe_context *ctx,
556 unsigned num_targets,
557 struct pipe_stream_output_target **targets,
558 const unsigned *offset);
559 void r600_emit_streamout_end(struct r600_common_context *rctx);
560 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
561 unsigned type, int diff);
562 void r600_streamout_init(struct r600_common_context *rctx);
563
564 /* r600_texture.c */
565 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
566 struct r600_texture *rtex,
567 unsigned nr_samples,
568 struct r600_fmask_info *out);
569 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
570 struct r600_texture *rtex,
571 struct r600_cmask_info *out);
572 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
573 struct pipe_resource *texture,
574 struct r600_texture **staging);
575 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
576 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
577 const struct pipe_resource *templ);
578 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
579 struct pipe_resource *texture,
580 const struct pipe_surface *templ,
581 unsigned width, unsigned height);
582 unsigned r600_translate_colorswap(enum pipe_format format);
583 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
584 struct pipe_framebuffer_state *fb,
585 struct r600_atom *fb_state,
586 unsigned *buffers, unsigned *dirty_cbufs,
587 const union pipe_color_union *color);
588 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
589 void r600_init_context_texture_functions(struct r600_common_context *rctx);
590
591 /* cayman_msaa.c */
592 extern const uint32_t eg_sample_locs_2x[4];
593 extern const unsigned eg_max_dist_2x;
594 extern const uint32_t eg_sample_locs_4x[4];
595 extern const unsigned eg_max_dist_4x;
596 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
597 unsigned sample_index, float *out_value);
598 void cayman_init_msaa(struct pipe_context *ctx);
599 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
600 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
601 int ps_iter_samples, int overrast_samples);
602
603
604 /* Inline helpers. */
605
606 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
607 {
608 return (struct r600_resource*)r;
609 }
610
611 static inline void
612 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
613 {
614 pipe_resource_reference((struct pipe_resource **)ptr,
615 (struct pipe_resource *)res);
616 }
617
618 static inline unsigned r600_tex_aniso_filter(unsigned filter)
619 {
620 if (filter <= 1) return 0;
621 if (filter <= 2) return 1;
622 if (filter <= 4) return 2;
623 if (filter <= 8) return 3;
624 /* else */ return 4;
625 }
626
627 static inline unsigned r600_wavefront_size(enum radeon_family family)
628 {
629 switch (family) {
630 case CHIP_RV610:
631 case CHIP_RS780:
632 case CHIP_RV620:
633 case CHIP_RS880:
634 return 16;
635 case CHIP_RV630:
636 case CHIP_RV635:
637 case CHIP_RV730:
638 case CHIP_RV710:
639 case CHIP_PALM:
640 case CHIP_CEDAR:
641 return 32;
642 default:
643 return 64;
644 }
645 }
646
647 static inline enum radeon_bo_priority
648 r600_get_sampler_view_priority(struct r600_resource *res)
649 {
650 if (res->b.b.target == PIPE_BUFFER)
651 return RADEON_PRIO_SAMPLER_BUFFER;
652
653 if (res->b.b.nr_samples > 1)
654 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
655
656 return RADEON_PRIO_SAMPLER_TEXTURE;
657 }
658
659 #define COMPUTE_DBG(rscreen, fmt, args...) \
660 do { \
661 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
662 } while (0);
663
664 #define R600_ERR(fmt, args...) \
665 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
666
667 /* For MSAA sample positions. */
668 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
669 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
670 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
671 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
672 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
673
674 #endif