2 * Copyright 2013 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * Authors: Marek Olšák <maraeo@gmail.com>
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
37 #include "radeon/radeon_winsys.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62 #define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
63 #define R600_QUERY_NUM_SHADERS_CREATED (PIPE_QUERY_DRIVER_SPECIFIC + 13)
65 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
66 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
68 /* special primitive types */
69 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
73 #define DBG_TEX (1 << 0)
74 #define DBG_TEXMIP (1 << 1)
75 #define DBG_COMPUTE (1 << 2)
76 #define DBG_VM (1 << 3)
77 #define DBG_TRACE_CS (1 << 4)
79 #define DBG_FS (1 << 5)
80 #define DBG_VS (1 << 6)
81 #define DBG_GS (1 << 7)
82 #define DBG_PS (1 << 8)
83 #define DBG_CS (1 << 9)
84 #define DBG_TCS (1 << 10)
85 #define DBG_TES (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 /* Bits 21-31 are reserved for the r600g driver. */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101 #define DBG_CHECK_VM (1llu << 42)
102 #define DBG_NO_DCC (1llu << 43)
103 #define DBG_NO_DCC_CLEAR (1llu << 44)
105 #define R600_MAP_BUFFER_ALIGNMENT 64
107 struct r600_common_context
;
109 struct radeon_shader_reloc
{
114 struct radeon_shader_binary
{
119 /** Config/Context register state that accompanies this shader.
120 * This is a stream of dword pairs. First dword contains the
121 * register address, the second dword contains the value.*/
122 unsigned char *config
;
123 unsigned config_size
;
125 /** The number of bytes of config information for each global symbol.
127 unsigned config_size_per_symbol
;
129 /** Constant data accessed by the shader. This will be uploaded
130 * into a constant buffer. */
131 unsigned char *rodata
;
132 unsigned rodata_size
;
134 /** List of symbol offsets for the shader */
135 uint64_t *global_symbol_offsets
;
136 unsigned global_symbol_count
;
138 struct radeon_shader_reloc
*relocs
;
139 unsigned reloc_count
;
141 /** Disassembled shader in a string. */
145 struct r600_resource
{
148 /* Winsys objects. */
149 struct pb_buffer
*buf
;
150 struct radeon_winsys_cs_handle
*cs_buf
;
151 uint64_t gpu_address
;
153 /* Resource state. */
154 enum radeon_bo_domain domains
;
156 /* The buffer range which is initialized (with a write transfer,
157 * streamout, DMA, or as a random access target). The rest of
158 * the buffer is considered invalid and can be mapped unsynchronized.
160 * This allows unsychronized mapping of a buffer range which hasn't
161 * been used yet. It's for applications which forget to use
162 * the unsynchronized map flag and expect the driver to figure it out.
164 struct util_range valid_buffer_range
;
166 /* For buffers only. This indicates that a write operation has been
167 * performed by TC L2, but the cache hasn't been flushed.
168 * Any hw block which doesn't use or bypasses TC L2 should check this
169 * flag and flush the cache before using the buffer.
171 * For example, TC L2 must be flushed if a buffer which has been
172 * modified by a shader store instruction is about to be used as
173 * an index buffer. The reason is that VGT DMA index fetching doesn't
179 struct r600_transfer
{
180 struct pipe_transfer transfer
;
181 struct r600_resource
*staging
;
185 struct r600_fmask_info
{
190 unsigned bank_height
;
191 unsigned slice_tile_max
;
192 unsigned tile_mode_index
;
195 struct r600_cmask_info
{
199 unsigned slice_tile_max
;
200 unsigned base_address_reg
;
203 struct r600_texture
{
204 struct r600_resource resource
;
207 unsigned pitch_override
;
209 unsigned dirty_level_mask
; /* each bit says if that mipmap is compressed */
210 unsigned stencil_dirty_level_mask
; /* each bit says if that mipmap is compressed */
211 struct r600_texture
*flushed_depth_texture
;
212 boolean is_flushing_texture
;
213 struct radeon_surf surface
;
215 /* Colorbuffer compression and fast clear. */
216 struct r600_fmask_info fmask
;
217 struct r600_cmask_info cmask
;
218 struct r600_resource
*cmask_buffer
;
219 struct r600_resource
*dcc_buffer
;
220 unsigned cb_color_info
; /* fast clear enable bit */
221 unsigned color_clear_value
[2];
223 /* Depth buffer compression and fast clear. */
224 struct r600_resource
*htile_buffer
;
225 bool depth_cleared
; /* if it was cleared at least once */
226 float depth_clear_value
;
228 bool non_disp_tiling
; /* R600-Cayman only */
231 struct r600_surface
{
232 struct pipe_surface base
;
234 bool color_initialized
;
235 bool depth_initialized
;
237 /* Misc. color flags. */
238 bool alphatest_bypass
;
241 /* Color registers. */
242 unsigned cb_color_info
;
243 unsigned cb_color_base
;
244 unsigned cb_color_view
;
245 unsigned cb_color_size
; /* R600 only */
246 unsigned cb_color_dim
; /* EG only */
247 unsigned cb_color_pitch
; /* EG and later */
248 unsigned cb_color_slice
; /* EG and later */
249 unsigned cb_dcc_base
; /* VI and later */
250 unsigned cb_color_attrib
; /* EG and later */
251 unsigned cb_dcc_control
; /* VI and later */
252 unsigned cb_color_fmask
; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
253 unsigned cb_color_fmask_slice
; /* EG and later */
254 unsigned cb_color_cmask
; /* CB_COLORn_TILE (r600 only) */
255 unsigned cb_color_mask
; /* R600 only */
256 struct r600_resource
*cb_buffer_fmask
; /* Used for FMASK relocations. R600 only */
257 struct r600_resource
*cb_buffer_cmask
; /* Used for CMASK relocations. R600 only */
260 unsigned db_depth_info
; /* R600 only, then SI and later */
261 unsigned db_z_info
; /* EG and later */
262 unsigned db_depth_base
; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
263 unsigned db_depth_view
;
264 unsigned db_depth_size
;
265 unsigned db_depth_slice
; /* EG and later */
266 unsigned db_stencil_base
; /* EG and later */
267 unsigned db_stencil_info
; /* EG and later */
268 unsigned db_prefetch_limit
; /* R600 only */
269 unsigned db_htile_surface
;
270 unsigned db_htile_data_base
;
271 unsigned db_preload_control
; /* EG and later */
272 unsigned pa_su_poly_offset_db_fmt_cntl
;
275 struct r600_tiling_info
{
276 unsigned num_channels
;
278 unsigned group_bytes
;
281 struct r600_common_screen
{
282 struct pipe_screen b
;
283 struct radeon_winsys
*ws
;
284 enum radeon_family family
;
285 enum chip_class chip_class
;
286 struct radeon_info info
;
287 struct r600_tiling_info tiling_info
;
288 uint64_t debug_flags
;
292 /* Auxiliary context. Mainly used to initialize resources.
293 * It must be locked prior to using and flushed before unlocking. */
294 struct pipe_context
*aux_context
;
295 pipe_mutex aux_context_lock
;
297 struct r600_resource
*trace_bo
;
301 /* This must be in the screen, because UE4 uses one context for
302 * compilation and another one for rendering.
304 unsigned num_compilations
;
305 /* Along with ST_DEBUG=precompile, this should show if applications
306 * are loading shaders on demand. This is a monotonic counter.
308 unsigned num_shaders_created
;
310 /* GPU load thread. */
311 pipe_mutex gpu_load_mutex
;
312 pipe_thread gpu_load_thread
;
313 unsigned gpu_load_counter_busy
;
314 unsigned gpu_load_counter_idle
;
315 volatile unsigned gpu_load_stop_thread
; /* bool */
317 char renderer_string
[64];
320 /* This encapsulates a state or an operation which can emitted into the GPU
323 void (*emit
)(struct r600_common_context
*ctx
, struct r600_atom
*state
);
328 struct r600_so_target
{
329 struct pipe_stream_output_target b
;
331 /* The buffer where BUFFER_FILLED_SIZE is stored. */
332 struct r600_resource
*buf_filled_size
;
333 unsigned buf_filled_size_offset
;
334 bool buf_filled_size_valid
;
336 unsigned stride_in_dw
;
339 struct r600_streamout
{
340 struct r600_atom begin_atom
;
342 unsigned num_dw_for_end
;
344 unsigned enabled_mask
;
345 unsigned num_targets
;
346 struct r600_so_target
*targets
[PIPE_MAX_SO_BUFFERS
];
348 unsigned append_bitmask
;
351 /* External state which comes from the vertex shader,
352 * it must be set explicitly when binding a shader. */
353 unsigned *stride_in_dw
;
354 unsigned enabled_stream_buffers_mask
; /* stream0 buffers0-3 in 4 LSB */
356 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
357 unsigned hw_enabled_mask
;
359 /* The state of VGT_STRMOUT_(CONFIG|EN). */
360 struct r600_atom enable_atom
;
361 bool streamout_enabled
;
362 bool prims_gen_query_enabled
;
363 int num_prims_gen_queries
;
367 struct radeon_winsys_cs
*cs
;
368 void (*flush
)(void *ctx
, unsigned flags
,
369 struct pipe_fence_handle
**fence
);
372 struct r600_common_context
{
373 struct pipe_context b
; /* base class */
375 struct r600_common_screen
*screen
;
376 struct radeon_winsys
*ws
;
377 struct radeon_winsys_ctx
*ctx
;
378 enum radeon_family family
;
379 enum chip_class chip_class
;
380 struct r600_ring gfx
;
381 struct r600_ring dma
;
382 struct pipe_fence_handle
*last_sdma_fence
;
383 unsigned initial_gfx_cs_size
;
384 unsigned gpu_reset_counter
;
386 struct u_upload_mgr
*uploader
;
387 struct u_suballocator
*allocator_so_filled_size
;
388 struct util_slab_mempool pool_transfers
;
390 /* Current unaccounted memory usage. */
395 struct r600_streamout streamout
;
397 /* Additional context states. */
398 unsigned flags
; /* flush flags */
401 /* The list of active queries. Only one query of each type can be active. */
402 int num_occlusion_queries
;
403 /* Keep track of non-timer queries, because they should be suspended
404 * during context flushing.
405 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
406 * but they should be suspended between IBs. */
407 struct list_head active_nontimer_queries
;
408 struct list_head active_timer_queries
;
409 unsigned num_cs_dw_nontimer_queries_suspend
;
410 unsigned num_cs_dw_timer_queries_suspend
;
411 /* If queries have been suspended. */
412 bool queries_suspended_for_flush
;
413 /* Additional hardware info. */
414 unsigned backend_mask
;
415 unsigned max_db
; /* for OQ */
417 unsigned num_draw_calls
;
419 /* Render condition. */
420 struct r600_atom render_cond_atom
;
421 struct pipe_query
*render_cond
;
422 unsigned render_cond_mode
;
423 boolean render_cond_invert
;
424 bool render_cond_force_off
; /* for u_blitter */
426 /* MSAA sample locations.
427 * The first index is the sample index.
428 * The second index is the coordinate: X, Y. */
429 float sample_locations_1x
[1][2];
430 float sample_locations_2x
[2][2];
431 float sample_locations_4x
[4][2];
432 float sample_locations_8x
[8][2];
433 float sample_locations_16x
[16][2];
435 /* The list of all texture buffer objects in this context.
436 * This list is walked when a buffer is invalidated/reallocated and
437 * the GPU addresses are updated. */
438 struct list_head texture_buffers
;
440 /* Copy one resource to another using async DMA. */
441 void (*dma_copy
)(struct pipe_context
*ctx
,
442 struct pipe_resource
*dst
,
444 unsigned dst_x
, unsigned dst_y
, unsigned dst_z
,
445 struct pipe_resource
*src
,
447 const struct pipe_box
*src_box
);
449 void (*clear_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*dst
,
450 unsigned offset
, unsigned size
, unsigned value
,
451 bool is_framebuffer
);
453 void (*blit_decompress_depth
)(struct pipe_context
*ctx
,
454 struct r600_texture
*texture
,
455 struct r600_texture
*staging
,
456 unsigned first_level
, unsigned last_level
,
457 unsigned first_layer
, unsigned last_layer
,
458 unsigned first_sample
, unsigned last_sample
);
460 /* Reallocate the buffer and update all resource bindings where
461 * the buffer is bound, including all resource descriptors. */
462 void (*invalidate_buffer
)(struct pipe_context
*ctx
, struct pipe_resource
*buf
);
464 /* Enable or disable occlusion queries. */
465 void (*set_occlusion_query_state
)(struct pipe_context
*ctx
, bool enable
);
467 /* This ensures there is enough space in the command stream. */
468 void (*need_gfx_cs_space
)(struct pipe_context
*ctx
, unsigned num_dw
,
469 bool include_draw_vbo
);
471 void (*set_atom_dirty
)(struct r600_common_context
*ctx
,
472 struct r600_atom
*atom
, bool dirty
);
476 boolean
r600_rings_is_buffer_referenced(struct r600_common_context
*ctx
,
477 struct radeon_winsys_cs_handle
*buf
,
478 enum radeon_bo_usage usage
);
479 void *r600_buffer_map_sync_with_rings(struct r600_common_context
*ctx
,
480 struct r600_resource
*resource
,
482 bool r600_init_resource(struct r600_common_screen
*rscreen
,
483 struct r600_resource
*res
,
484 unsigned size
, unsigned alignment
,
485 bool use_reusable_pool
);
486 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
487 const struct pipe_resource
*templ
,
489 struct pipe_resource
* r600_aligned_buffer_create(struct pipe_screen
*screen
,
494 struct pipe_resource
*
495 r600_buffer_from_user_memory(struct pipe_screen
*screen
,
496 const struct pipe_resource
*templ
,
499 /* r600_common_pipe.c */
500 void r600_draw_rectangle(struct blitter_context
*blitter
,
501 int x1
, int y1
, int x2
, int y2
, float depth
,
502 enum blitter_attrib_type type
,
503 const union pipe_color_union
*attrib
);
504 bool r600_common_screen_init(struct r600_common_screen
*rscreen
,
505 struct radeon_winsys
*ws
);
506 void r600_destroy_common_screen(struct r600_common_screen
*rscreen
);
507 void r600_preflush_suspend_features(struct r600_common_context
*ctx
);
508 void r600_postflush_resume_features(struct r600_common_context
*ctx
);
509 bool r600_common_context_init(struct r600_common_context
*rctx
,
510 struct r600_common_screen
*rscreen
);
511 void r600_common_context_cleanup(struct r600_common_context
*rctx
);
512 void r600_context_add_resource_size(struct pipe_context
*ctx
, struct pipe_resource
*r
);
513 bool r600_can_dump_shader(struct r600_common_screen
*rscreen
,
514 const struct tgsi_token
*tokens
);
515 void r600_screen_clear_buffer(struct r600_common_screen
*rscreen
, struct pipe_resource
*dst
,
516 unsigned offset
, unsigned size
, unsigned value
,
517 bool is_framebuffer
);
518 struct pipe_resource
*r600_resource_create_common(struct pipe_screen
*screen
,
519 const struct pipe_resource
*templ
);
520 const char *r600_get_llvm_processor_name(enum radeon_family family
);
521 void r600_need_dma_space(struct r600_common_context
*ctx
, unsigned num_dw
);
523 /* r600_gpu_load.c */
524 void r600_gpu_load_kill_thread(struct r600_common_screen
*rscreen
);
525 uint64_t r600_gpu_load_begin(struct r600_common_screen
*rscreen
);
526 unsigned r600_gpu_load_end(struct r600_common_screen
*rscreen
, uint64_t begin
);
529 void r600_init_screen_query_functions(struct r600_common_screen
*rscreen
);
530 void r600_query_init(struct r600_common_context
*rctx
);
531 void r600_suspend_nontimer_queries(struct r600_common_context
*ctx
);
532 void r600_resume_nontimer_queries(struct r600_common_context
*ctx
);
533 void r600_suspend_timer_queries(struct r600_common_context
*ctx
);
534 void r600_resume_timer_queries(struct r600_common_context
*ctx
);
535 void r600_query_init_backend_mask(struct r600_common_context
*ctx
);
537 /* r600_streamout.c */
538 void r600_streamout_buffers_dirty(struct r600_common_context
*rctx
);
539 void r600_set_streamout_targets(struct pipe_context
*ctx
,
540 unsigned num_targets
,
541 struct pipe_stream_output_target
**targets
,
542 const unsigned *offset
);
543 void r600_emit_streamout_end(struct r600_common_context
*rctx
);
544 void r600_update_prims_generated_query_state(struct r600_common_context
*rctx
,
545 unsigned type
, int diff
);
546 void r600_streamout_init(struct r600_common_context
*rctx
);
549 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
550 struct r600_texture
*rtex
,
552 struct r600_fmask_info
*out
);
553 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
554 struct r600_texture
*rtex
,
555 struct r600_cmask_info
*out
);
556 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
557 struct pipe_resource
*texture
,
558 struct r600_texture
**staging
);
559 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
560 const struct pipe_resource
*templ
);
561 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
562 struct pipe_resource
*texture
,
563 const struct pipe_surface
*templ
,
564 unsigned width
, unsigned height
);
565 unsigned r600_translate_colorswap(enum pipe_format format
);
566 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
567 struct pipe_framebuffer_state
*fb
,
568 struct r600_atom
*fb_state
,
569 unsigned *buffers
, unsigned *dirty_cbufs
,
570 const union pipe_color_union
*color
);
571 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
);
572 void r600_init_context_texture_functions(struct r600_common_context
*rctx
);
575 extern const uint32_t eg_sample_locs_2x
[4];
576 extern const unsigned eg_max_dist_2x
;
577 extern const uint32_t eg_sample_locs_4x
[4];
578 extern const unsigned eg_max_dist_4x
;
579 void cayman_get_sample_position(struct pipe_context
*ctx
, unsigned sample_count
,
580 unsigned sample_index
, float *out_value
);
581 void cayman_init_msaa(struct pipe_context
*ctx
);
582 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs
*cs
, int nr_samples
);
583 void cayman_emit_msaa_config(struct radeon_winsys_cs
*cs
, int nr_samples
,
584 int ps_iter_samples
, int overrast_samples
);
587 /* Inline helpers. */
589 static inline struct r600_resource
*r600_resource(struct pipe_resource
*r
)
591 return (struct r600_resource
*)r
;
595 r600_resource_reference(struct r600_resource
**ptr
, struct r600_resource
*res
)
597 pipe_resource_reference((struct pipe_resource
**)ptr
,
598 (struct pipe_resource
*)res
);
601 static inline unsigned r600_tex_aniso_filter(unsigned filter
)
603 if (filter
<= 1) return 0;
604 if (filter
<= 2) return 1;
605 if (filter
<= 4) return 2;
606 if (filter
<= 8) return 3;
610 static inline unsigned r600_wavefront_size(enum radeon_family family
)
630 static inline enum radeon_bo_priority
631 r600_get_sampler_view_priority(struct r600_resource
*res
)
633 if (res
->b
.b
.target
== PIPE_BUFFER
)
634 return RADEON_PRIO_SAMPLER_BUFFER
;
636 if (res
->b
.b
.nr_samples
> 1)
637 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA
;
639 return RADEON_PRIO_SAMPLER_TEXTURE
;
642 #define COMPUTE_DBG(rscreen, fmt, args...) \
644 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
647 #define R600_ERR(fmt, args...) \
648 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
650 /* For MSAA sample positions. */
651 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
652 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
653 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
654 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
655 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))