radeonsi: rename enable_s3tc -> enable_compressed_formats
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62 #define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
63 #define R600_QUERY_NUM_SHADERS_CREATED (PIPE_QUERY_DRIVER_SPECIFIC + 13)
64
65 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
66 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
67
68 /* special primitive types */
69 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
70
71 /* Debug flags. */
72 /* logging */
73 #define DBG_TEX (1 << 0)
74 #define DBG_TEXMIP (1 << 1)
75 #define DBG_COMPUTE (1 << 2)
76 #define DBG_VM (1 << 3)
77 #define DBG_TRACE_CS (1 << 4)
78 /* shader logging */
79 #define DBG_FS (1 << 5)
80 #define DBG_VS (1 << 6)
81 #define DBG_GS (1 << 7)
82 #define DBG_PS (1 << 8)
83 #define DBG_CS (1 << 9)
84 #define DBG_TCS (1 << 10)
85 #define DBG_TES (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100
101 #define R600_MAP_BUFFER_ALIGNMENT 64
102
103 struct r600_common_context;
104
105 struct radeon_shader_reloc {
106 char *name;
107 uint64_t offset;
108 };
109
110 struct radeon_shader_binary {
111 /** Shader code */
112 unsigned char *code;
113 unsigned code_size;
114
115 /** Config/Context register state that accompanies this shader.
116 * This is a stream of dword pairs. First dword contains the
117 * register address, the second dword contains the value.*/
118 unsigned char *config;
119 unsigned config_size;
120
121 /** The number of bytes of config information for each global symbol.
122 */
123 unsigned config_size_per_symbol;
124
125 /** Constant data accessed by the shader. This will be uploaded
126 * into a constant buffer. */
127 unsigned char *rodata;
128 unsigned rodata_size;
129
130 /** List of symbol offsets for the shader */
131 uint64_t *global_symbol_offsets;
132 unsigned global_symbol_count;
133
134 struct radeon_shader_reloc *relocs;
135 unsigned reloc_count;
136
137 /** Disassembled shader in a string. */
138 char *disasm_string;
139 };
140
141 struct r600_resource {
142 struct u_resource b;
143
144 /* Winsys objects. */
145 struct pb_buffer *buf;
146 struct radeon_winsys_cs_handle *cs_buf;
147 uint64_t gpu_address;
148
149 /* Resource state. */
150 enum radeon_bo_domain domains;
151
152 /* The buffer range which is initialized (with a write transfer,
153 * streamout, DMA, or as a random access target). The rest of
154 * the buffer is considered invalid and can be mapped unsynchronized.
155 *
156 * This allows unsychronized mapping of a buffer range which hasn't
157 * been used yet. It's for applications which forget to use
158 * the unsynchronized map flag and expect the driver to figure it out.
159 */
160 struct util_range valid_buffer_range;
161
162 /* For buffers only. This indicates that a write operation has been
163 * performed by TC L2, but the cache hasn't been flushed.
164 * Any hw block which doesn't use or bypasses TC L2 should check this
165 * flag and flush the cache before using the buffer.
166 *
167 * For example, TC L2 must be flushed if a buffer which has been
168 * modified by a shader store instruction is about to be used as
169 * an index buffer. The reason is that VGT DMA index fetching doesn't
170 * use TC L2.
171 */
172 bool TC_L2_dirty;
173 };
174
175 struct r600_transfer {
176 struct pipe_transfer transfer;
177 struct r600_resource *staging;
178 unsigned offset;
179 };
180
181 struct r600_fmask_info {
182 unsigned offset;
183 unsigned size;
184 unsigned alignment;
185 unsigned pitch;
186 unsigned bank_height;
187 unsigned slice_tile_max;
188 unsigned tile_mode_index;
189 };
190
191 struct r600_cmask_info {
192 unsigned offset;
193 unsigned size;
194 unsigned alignment;
195 unsigned slice_tile_max;
196 unsigned base_address_reg;
197 };
198
199 struct r600_texture {
200 struct r600_resource resource;
201
202 unsigned size;
203 unsigned pitch_override;
204 bool is_depth;
205 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
206 struct r600_texture *flushed_depth_texture;
207 boolean is_flushing_texture;
208 struct radeon_surf surface;
209
210 /* Colorbuffer compression and fast clear. */
211 struct r600_fmask_info fmask;
212 struct r600_cmask_info cmask;
213 struct r600_resource *cmask_buffer;
214 unsigned cb_color_info; /* fast clear enable bit */
215 unsigned color_clear_value[2];
216
217 /* Depth buffer compression and fast clear. */
218 struct r600_resource *htile_buffer;
219 bool depth_cleared; /* if it was cleared at least once */
220 float depth_clear_value;
221
222 bool non_disp_tiling; /* R600-Cayman only */
223 };
224
225 struct r600_surface {
226 struct pipe_surface base;
227
228 bool color_initialized;
229 bool depth_initialized;
230
231 /* Misc. color flags. */
232 bool alphatest_bypass;
233 bool export_16bpc;
234
235 /* Color registers. */
236 unsigned cb_color_info;
237 unsigned cb_color_base;
238 unsigned cb_color_view;
239 unsigned cb_color_size; /* R600 only */
240 unsigned cb_color_dim; /* EG only */
241 unsigned cb_color_pitch; /* EG and later */
242 unsigned cb_color_slice; /* EG and later */
243 unsigned cb_color_attrib; /* EG and later */
244 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
245 unsigned cb_color_fmask_slice; /* EG and later */
246 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
247 unsigned cb_color_mask; /* R600 only */
248 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
249 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
250
251 /* DB registers. */
252 unsigned db_depth_info; /* R600 only, then SI and later */
253 unsigned db_z_info; /* EG and later */
254 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
255 unsigned db_depth_view;
256 unsigned db_depth_size;
257 unsigned db_depth_slice; /* EG and later */
258 unsigned db_stencil_base; /* EG and later */
259 unsigned db_stencil_info; /* EG and later */
260 unsigned db_prefetch_limit; /* R600 only */
261 unsigned db_htile_surface;
262 unsigned db_htile_data_base;
263 unsigned db_preload_control; /* EG and later */
264 unsigned pa_su_poly_offset_db_fmt_cntl;
265 };
266
267 struct r600_tiling_info {
268 unsigned num_channels;
269 unsigned num_banks;
270 unsigned group_bytes;
271 };
272
273 struct r600_common_screen {
274 struct pipe_screen b;
275 struct radeon_winsys *ws;
276 enum radeon_family family;
277 enum chip_class chip_class;
278 struct radeon_info info;
279 struct r600_tiling_info tiling_info;
280 uint64_t debug_flags;
281 bool has_cp_dma;
282 bool has_streamout;
283
284 /* Auxiliary context. Mainly used to initialize resources.
285 * It must be locked prior to using and flushed before unlocking. */
286 struct pipe_context *aux_context;
287 pipe_mutex aux_context_lock;
288
289 struct r600_resource *trace_bo;
290 uint32_t *trace_ptr;
291 unsigned cs_count;
292
293 /* This must be in the screen, because UE4 uses one context for
294 * compilation and another one for rendering.
295 */
296 unsigned num_compilations;
297 /* Along with ST_DEBUG=precompile, this should show if applications
298 * are loading shaders on demand. This is a monotonic counter.
299 */
300 unsigned num_shaders_created;
301
302 /* GPU load thread. */
303 pipe_mutex gpu_load_mutex;
304 pipe_thread gpu_load_thread;
305 unsigned gpu_load_counter_busy;
306 unsigned gpu_load_counter_idle;
307 volatile unsigned gpu_load_stop_thread; /* bool */
308
309 char renderer_string[64];
310 };
311
312 /* This encapsulates a state or an operation which can emitted into the GPU
313 * command stream. */
314 struct r600_atom {
315 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
316 unsigned num_dw;
317 bool dirty;
318 };
319
320 struct r600_so_target {
321 struct pipe_stream_output_target b;
322
323 /* The buffer where BUFFER_FILLED_SIZE is stored. */
324 struct r600_resource *buf_filled_size;
325 unsigned buf_filled_size_offset;
326 bool buf_filled_size_valid;
327
328 unsigned stride_in_dw;
329 };
330
331 struct r600_streamout {
332 struct r600_atom begin_atom;
333 bool begin_emitted;
334 unsigned num_dw_for_end;
335
336 unsigned enabled_mask;
337 unsigned num_targets;
338 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
339
340 unsigned append_bitmask;
341 bool suspended;
342
343 /* External state which comes from the vertex shader,
344 * it must be set explicitly when binding a shader. */
345 unsigned *stride_in_dw;
346 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
347
348 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
349 unsigned hw_enabled_mask;
350
351 /* The state of VGT_STRMOUT_(CONFIG|EN). */
352 struct r600_atom enable_atom;
353 bool streamout_enabled;
354 bool prims_gen_query_enabled;
355 int num_prims_gen_queries;
356 };
357
358 struct r600_ring {
359 struct radeon_winsys_cs *cs;
360 bool flushing;
361 void (*flush)(void *ctx, unsigned flags,
362 struct pipe_fence_handle **fence);
363 };
364
365 struct r600_rings {
366 struct r600_ring gfx;
367 struct r600_ring dma;
368 };
369
370 struct r600_common_context {
371 struct pipe_context b; /* base class */
372
373 struct r600_common_screen *screen;
374 struct radeon_winsys *ws;
375 enum radeon_family family;
376 enum chip_class chip_class;
377 struct r600_rings rings;
378 unsigned initial_gfx_cs_size;
379 unsigned gpu_reset_counter;
380
381 struct u_upload_mgr *uploader;
382 struct u_suballocator *allocator_so_filled_size;
383 struct util_slab_mempool pool_transfers;
384
385 /* Current unaccounted memory usage. */
386 uint64_t vram;
387 uint64_t gtt;
388
389 /* States. */
390 struct r600_streamout streamout;
391
392 /* Additional context states. */
393 unsigned flags; /* flush flags */
394
395 /* Queries. */
396 /* The list of active queries. Only one query of each type can be active. */
397 int num_occlusion_queries;
398 /* Keep track of non-timer queries, because they should be suspended
399 * during context flushing.
400 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
401 * but they should be suspended between IBs. */
402 struct list_head active_nontimer_queries;
403 struct list_head active_timer_queries;
404 unsigned num_cs_dw_nontimer_queries_suspend;
405 unsigned num_cs_dw_timer_queries_suspend;
406 /* If queries have been suspended. */
407 bool queries_suspended_for_flush;
408 /* Additional hardware info. */
409 unsigned backend_mask;
410 unsigned max_db; /* for OQ */
411 /* Misc stats. */
412 unsigned num_draw_calls;
413
414 /* Render condition. */
415 struct pipe_query *current_render_cond;
416 unsigned current_render_cond_mode;
417 boolean current_render_cond_cond;
418 boolean predicate_drawing;
419 /* For context flushing. */
420 struct pipe_query *saved_render_cond;
421 boolean saved_render_cond_cond;
422 unsigned saved_render_cond_mode;
423
424 /* MSAA sample locations.
425 * The first index is the sample index.
426 * The second index is the coordinate: X, Y. */
427 float sample_locations_1x[1][2];
428 float sample_locations_2x[2][2];
429 float sample_locations_4x[4][2];
430 float sample_locations_8x[8][2];
431 float sample_locations_16x[16][2];
432
433 /* The list of all texture buffer objects in this context.
434 * This list is walked when a buffer is invalidated/reallocated and
435 * the GPU addresses are updated. */
436 struct list_head texture_buffers;
437
438 /* Copy one resource to another using async DMA. */
439 void (*dma_copy)(struct pipe_context *ctx,
440 struct pipe_resource *dst,
441 unsigned dst_level,
442 unsigned dst_x, unsigned dst_y, unsigned dst_z,
443 struct pipe_resource *src,
444 unsigned src_level,
445 const struct pipe_box *src_box);
446
447 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
448 unsigned offset, unsigned size, unsigned value,
449 bool is_framebuffer);
450
451 void (*blit_decompress_depth)(struct pipe_context *ctx,
452 struct r600_texture *texture,
453 struct r600_texture *staging,
454 unsigned first_level, unsigned last_level,
455 unsigned first_layer, unsigned last_layer,
456 unsigned first_sample, unsigned last_sample);
457
458 /* Reallocate the buffer and update all resource bindings where
459 * the buffer is bound, including all resource descriptors. */
460 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
461
462 /* Enable or disable occlusion queries. */
463 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
464
465 /* This ensures there is enough space in the command stream. */
466 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
467 bool include_draw_vbo);
468 };
469
470 /* r600_buffer.c */
471 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
472 struct radeon_winsys_cs_handle *buf,
473 enum radeon_bo_usage usage);
474 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
475 struct r600_resource *resource,
476 unsigned usage);
477 bool r600_init_resource(struct r600_common_screen *rscreen,
478 struct r600_resource *res,
479 unsigned size, unsigned alignment,
480 bool use_reusable_pool);
481 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
482 const struct pipe_resource *templ,
483 unsigned alignment);
484 struct pipe_resource *
485 r600_buffer_from_user_memory(struct pipe_screen *screen,
486 const struct pipe_resource *templ,
487 void *user_memory);
488
489 /* r600_common_pipe.c */
490 void r600_draw_rectangle(struct blitter_context *blitter,
491 int x1, int y1, int x2, int y2, float depth,
492 enum blitter_attrib_type type,
493 const union pipe_color_union *attrib);
494 bool r600_common_screen_init(struct r600_common_screen *rscreen,
495 struct radeon_winsys *ws);
496 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
497 void r600_preflush_suspend_features(struct r600_common_context *ctx);
498 void r600_postflush_resume_features(struct r600_common_context *ctx);
499 bool r600_common_context_init(struct r600_common_context *rctx,
500 struct r600_common_screen *rscreen);
501 void r600_common_context_cleanup(struct r600_common_context *rctx);
502 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
503 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
504 const struct tgsi_token *tokens);
505 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
506 unsigned offset, unsigned size, unsigned value,
507 bool is_framebuffer);
508 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
509 const struct pipe_resource *templ);
510 const char *r600_get_llvm_processor_name(enum radeon_family family);
511 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
512
513 /* r600_gpu_load.c */
514 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
515 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
516 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
517
518 /* r600_query.c */
519 void r600_query_init(struct r600_common_context *rctx);
520 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
521 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
522 void r600_suspend_timer_queries(struct r600_common_context *ctx);
523 void r600_resume_timer_queries(struct r600_common_context *ctx);
524 void r600_query_init_backend_mask(struct r600_common_context *ctx);
525
526 /* r600_streamout.c */
527 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
528 void r600_set_streamout_targets(struct pipe_context *ctx,
529 unsigned num_targets,
530 struct pipe_stream_output_target **targets,
531 const unsigned *offset);
532 void r600_emit_streamout_end(struct r600_common_context *rctx);
533 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
534 unsigned type, int diff);
535 void r600_streamout_init(struct r600_common_context *rctx);
536
537 /* r600_texture.c */
538 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
539 struct r600_texture *rtex,
540 unsigned nr_samples,
541 struct r600_fmask_info *out);
542 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
543 struct r600_texture *rtex,
544 struct r600_cmask_info *out);
545 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
546 struct pipe_resource *texture,
547 struct r600_texture **staging);
548 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
549 const struct pipe_resource *templ);
550 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
551 struct pipe_resource *texture,
552 const struct pipe_surface *templ,
553 unsigned width, unsigned height);
554 unsigned r600_translate_colorswap(enum pipe_format format);
555 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
556 struct pipe_framebuffer_state *fb,
557 struct r600_atom *fb_state,
558 unsigned *buffers,
559 const union pipe_color_union *color);
560 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
561 void r600_init_context_texture_functions(struct r600_common_context *rctx);
562
563 /* cayman_msaa.c */
564 extern const uint32_t eg_sample_locs_2x[4];
565 extern const unsigned eg_max_dist_2x;
566 extern const uint32_t eg_sample_locs_4x[4];
567 extern const unsigned eg_max_dist_4x;
568 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
569 unsigned sample_index, float *out_value);
570 void cayman_init_msaa(struct pipe_context *ctx);
571 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
572 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
573 int ps_iter_samples, int overrast_samples);
574
575
576 /* Inline helpers. */
577
578 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
579 {
580 return (struct r600_resource*)r;
581 }
582
583 static inline void
584 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
585 {
586 pipe_resource_reference((struct pipe_resource **)ptr,
587 (struct pipe_resource *)res);
588 }
589
590 static inline unsigned r600_tex_aniso_filter(unsigned filter)
591 {
592 if (filter <= 1) return 0;
593 if (filter <= 2) return 1;
594 if (filter <= 4) return 2;
595 if (filter <= 8) return 3;
596 /* else */ return 4;
597 }
598
599 static inline unsigned r600_wavefront_size(enum radeon_family family)
600 {
601 switch (family) {
602 case CHIP_RV610:
603 case CHIP_RS780:
604 case CHIP_RV620:
605 case CHIP_RS880:
606 return 16;
607 case CHIP_RV630:
608 case CHIP_RV635:
609 case CHIP_RV730:
610 case CHIP_RV710:
611 case CHIP_PALM:
612 case CHIP_CEDAR:
613 return 32;
614 default:
615 return 64;
616 }
617 }
618
619 #define COMPUTE_DBG(rscreen, fmt, args...) \
620 do { \
621 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
622 } while (0);
623
624 #define R600_ERR(fmt, args...) \
625 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
626
627 /* For MSAA sample positions. */
628 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
629 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
630 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
631 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
632 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
633
634 #endif