e340e6f7f1e126dcee39071860fe715a2567c412
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 #define DBG_NO_OPT_VARIANT (1 << 17)
83 /* gaps */
84 #define DBG_TEST_DMA (1 << 20)
85 /* Bits 21-31 are reserved for the r600g driver. */
86 /* features */
87 #define DBG_NO_ASYNC_DMA (1llu << 32)
88 #define DBG_NO_HYPERZ (1llu << 33)
89 #define DBG_NO_DISCARD_RANGE (1llu << 34)
90 #define DBG_NO_2D_TILING (1llu << 35)
91 #define DBG_NO_TILING (1llu << 36)
92 #define DBG_SWITCH_ON_EOP (1llu << 37)
93 #define DBG_FORCE_DMA (1llu << 38)
94 #define DBG_PRECOMPILE (1llu << 39)
95 #define DBG_INFO (1llu << 40)
96 #define DBG_NO_WC (1llu << 41)
97 #define DBG_CHECK_VM (1llu << 42)
98 #define DBG_NO_DCC (1llu << 43)
99 #define DBG_NO_DCC_CLEAR (1llu << 44)
100 #define DBG_NO_RB_PLUS (1llu << 45)
101 #define DBG_SI_SCHED (1llu << 46)
102 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
103 #define DBG_NO_CE (1llu << 48)
104 #define DBG_UNSAFE_MATH (1llu << 49)
105 #define DBG_NO_DCC_FB (1llu << 50)
106
107 #define R600_MAP_BUFFER_ALIGNMENT 64
108 #define R600_MAX_VIEWPORTS 16
109
110 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
111
112 enum r600_coherency {
113 R600_COHERENCY_NONE, /* no cache flushes needed */
114 R600_COHERENCY_SHADER,
115 R600_COHERENCY_CB_META,
116 };
117
118 #ifdef PIPE_ARCH_BIG_ENDIAN
119 #define R600_BIG_ENDIAN 1
120 #else
121 #define R600_BIG_ENDIAN 0
122 #endif
123
124 struct r600_common_context;
125 struct r600_perfcounters;
126 struct tgsi_shader_info;
127 struct r600_qbo_state;
128
129 struct radeon_shader_reloc {
130 char name[32];
131 uint64_t offset;
132 };
133
134 struct radeon_shader_binary {
135 /** Shader code */
136 unsigned char *code;
137 unsigned code_size;
138
139 /** Config/Context register state that accompanies this shader.
140 * This is a stream of dword pairs. First dword contains the
141 * register address, the second dword contains the value.*/
142 unsigned char *config;
143 unsigned config_size;
144
145 /** The number of bytes of config information for each global symbol.
146 */
147 unsigned config_size_per_symbol;
148
149 /** Constant data accessed by the shader. This will be uploaded
150 * into a constant buffer. */
151 unsigned char *rodata;
152 unsigned rodata_size;
153
154 /** List of symbol offsets for the shader */
155 uint64_t *global_symbol_offsets;
156 unsigned global_symbol_count;
157
158 struct radeon_shader_reloc *relocs;
159 unsigned reloc_count;
160
161 /** Disassembled shader in a string. */
162 char *disasm_string;
163 char *llvm_ir_string;
164 };
165
166 void radeon_shader_binary_init(struct radeon_shader_binary *b);
167 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
168
169 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
170 * at the moment.
171 */
172 struct r600_resource {
173 struct u_resource b;
174
175 /* Winsys objects. */
176 struct pb_buffer *buf;
177 uint64_t gpu_address;
178 /* Memory usage if the buffer placement is optimal. */
179 uint64_t vram_usage;
180 uint64_t gart_usage;
181
182 /* Resource properties. */
183 uint64_t bo_size;
184 unsigned bo_alignment;
185 enum radeon_bo_domain domains;
186 enum radeon_bo_flag flags;
187 unsigned bind_history;
188
189 /* The buffer range which is initialized (with a write transfer,
190 * streamout, DMA, or as a random access target). The rest of
191 * the buffer is considered invalid and can be mapped unsynchronized.
192 *
193 * This allows unsychronized mapping of a buffer range which hasn't
194 * been used yet. It's for applications which forget to use
195 * the unsynchronized map flag and expect the driver to figure it out.
196 */
197 struct util_range valid_buffer_range;
198
199 /* For buffers only. This indicates that a write operation has been
200 * performed by TC L2, but the cache hasn't been flushed.
201 * Any hw block which doesn't use or bypasses TC L2 should check this
202 * flag and flush the cache before using the buffer.
203 *
204 * For example, TC L2 must be flushed if a buffer which has been
205 * modified by a shader store instruction is about to be used as
206 * an index buffer. The reason is that VGT DMA index fetching doesn't
207 * use TC L2.
208 */
209 bool TC_L2_dirty;
210
211 /* Whether the resource has been exported via resource_get_handle. */
212 bool is_shared;
213 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
214 };
215
216 struct r600_transfer {
217 struct pipe_transfer transfer;
218 struct r600_resource *staging;
219 unsigned offset;
220 };
221
222 struct r600_fmask_info {
223 uint64_t offset;
224 uint64_t size;
225 unsigned alignment;
226 unsigned pitch_in_pixels;
227 unsigned bank_height;
228 unsigned slice_tile_max;
229 unsigned tile_mode_index;
230 };
231
232 struct r600_cmask_info {
233 uint64_t offset;
234 uint64_t size;
235 unsigned alignment;
236 unsigned slice_tile_max;
237 unsigned base_address_reg;
238 };
239
240 struct r600_texture {
241 struct r600_resource resource;
242
243 uint64_t size;
244 unsigned num_level0_transfers;
245 enum pipe_format db_render_format;
246 bool is_depth;
247 bool db_compatible;
248 bool can_sample_z;
249 bool can_sample_s;
250 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
251 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
252 struct r600_texture *flushed_depth_texture;
253 struct radeon_surf surface;
254
255 /* Colorbuffer compression and fast clear. */
256 struct r600_fmask_info fmask;
257 struct r600_cmask_info cmask;
258 struct r600_resource *cmask_buffer;
259 uint64_t dcc_offset; /* 0 = disabled */
260 unsigned cb_color_info; /* fast clear enable bit */
261 unsigned color_clear_value[2];
262 unsigned last_msaa_resolve_target_micro_mode;
263
264 /* Depth buffer compression and fast clear. */
265 struct r600_resource *htile_buffer;
266 bool tc_compatible_htile;
267 bool depth_cleared; /* if it was cleared at least once */
268 float depth_clear_value;
269 bool stencil_cleared; /* if it was cleared at least once */
270 uint8_t stencil_clear_value;
271
272 bool non_disp_tiling; /* R600-Cayman only */
273
274 /* Whether the texture is a displayable back buffer and needs DCC
275 * decompression, which is expensive. Therefore, it's enabled only
276 * if statistics suggest that it will pay off and it's allocated
277 * separately. It can't be bound as a sampler by apps. Limited to
278 * target == 2D and last_level == 0. If enabled, dcc_offset contains
279 * the absolute GPUVM address, not the relative one.
280 */
281 struct r600_resource *dcc_separate_buffer;
282 /* When DCC is temporarily disabled, the separate buffer is here. */
283 struct r600_resource *last_dcc_separate_buffer;
284 /* We need to track DCC dirtiness, because st/dri usually calls
285 * flush_resource twice per frame (not a bug) and we don't wanna
286 * decompress DCC twice. Also, the dirty tracking must be done even
287 * if DCC isn't used, because it's required by the DCC usage analysis
288 * for a possible future enablement.
289 */
290 bool separate_dcc_dirty;
291 /* Statistics gathering for the DCC enablement heuristic. */
292 bool dcc_gather_statistics;
293 /* Estimate of how much this color buffer is written to in units of
294 * full-screen draws: ps_invocations / (width * height)
295 * Shader kills, late Z, and blending with trivial discards make it
296 * inaccurate (we need to count CB updates, not PS invocations).
297 */
298 unsigned ps_draw_ratio;
299 /* The number of clears since the last DCC usage analysis. */
300 unsigned num_slow_clears;
301
302 /* Counter that should be non-zero if the texture is bound to a
303 * framebuffer. Implemented in radeonsi only.
304 */
305 uint32_t framebuffers_bound;
306 };
307
308 struct r600_surface {
309 struct pipe_surface base;
310
311 bool color_initialized;
312 bool depth_initialized;
313
314 /* Misc. color flags. */
315 bool alphatest_bypass;
316 bool export_16bpc;
317 bool color_is_int8;
318
319 /* Color registers. */
320 unsigned cb_color_info;
321 unsigned cb_color_base;
322 unsigned cb_color_view;
323 unsigned cb_color_size; /* R600 only */
324 unsigned cb_color_dim; /* EG only */
325 unsigned cb_color_pitch; /* EG and later */
326 unsigned cb_color_slice; /* EG and later */
327 unsigned cb_color_attrib; /* EG and later */
328 unsigned cb_dcc_control; /* VI and later */
329 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
330 unsigned cb_color_fmask_slice; /* EG and later */
331 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
332 unsigned cb_color_mask; /* R600 only */
333 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
334 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
335 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
336 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
337 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
338 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
339
340 /* DB registers. */
341 unsigned db_depth_info; /* R600 only, then SI and later */
342 unsigned db_z_info; /* EG and later */
343 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
344 unsigned db_depth_view;
345 unsigned db_depth_size;
346 unsigned db_depth_slice; /* EG and later */
347 unsigned db_stencil_base; /* EG and later */
348 unsigned db_stencil_info; /* EG and later */
349 unsigned db_prefetch_limit; /* R600 only */
350 unsigned db_htile_surface;
351 unsigned db_htile_data_base;
352 unsigned db_preload_control; /* EG and later */
353 };
354
355 struct r600_grbm_counter {
356 unsigned busy;
357 unsigned idle;
358 };
359
360 union r600_grbm_counters {
361 struct {
362 struct r600_grbm_counter spi;
363 struct r600_grbm_counter gui;
364 } named;
365 unsigned array[0];
366 };
367
368 struct r600_common_screen {
369 struct pipe_screen b;
370 struct radeon_winsys *ws;
371 enum radeon_family family;
372 enum chip_class chip_class;
373 struct radeon_info info;
374 uint64_t debug_flags;
375 bool has_cp_dma;
376 bool has_streamout;
377
378 struct slab_parent_pool pool_transfers;
379
380 /* Texture filter settings. */
381 int force_aniso; /* -1 = disabled */
382
383 /* Auxiliary context. Mainly used to initialize resources.
384 * It must be locked prior to using and flushed before unlocking. */
385 struct pipe_context *aux_context;
386 pipe_mutex aux_context_lock;
387
388 /* This must be in the screen, because UE4 uses one context for
389 * compilation and another one for rendering.
390 */
391 unsigned num_compilations;
392 /* Along with ST_DEBUG=precompile, this should show if applications
393 * are loading shaders on demand. This is a monotonic counter.
394 */
395 unsigned num_shaders_created;
396 unsigned num_shader_cache_hits;
397
398 /* GPU load thread. */
399 pipe_mutex gpu_load_mutex;
400 pipe_thread gpu_load_thread;
401 union r600_grbm_counters grbm_counters;
402 volatile unsigned gpu_load_stop_thread; /* bool */
403
404 char renderer_string[100];
405
406 /* Performance counters. */
407 struct r600_perfcounters *perfcounters;
408
409 /* If pipe_screen wants to re-emit the framebuffer state of all
410 * contexts, it should atomically increment this. Each context will
411 * compare this with its own last known value of the counter before
412 * drawing and re-emit the framebuffer state accordingly.
413 */
414 unsigned dirty_fb_counter;
415
416 /* Atomically increment this counter when an existing texture's
417 * metadata is enabled or disabled in a way that requires changing
418 * contexts' compressed texture binding masks.
419 */
420 unsigned compressed_colortex_counter;
421
422 /* Atomically increment this counter when an existing texture's
423 * backing buffer or tile mode parameters have changed that requires
424 * recomputation of shader descriptors.
425 */
426 unsigned dirty_tex_descriptor_counter;
427
428 struct {
429 /* Context flags to set so that all writes from earlier jobs
430 * in the CP are seen by L2 clients.
431 */
432 unsigned cp_to_L2;
433
434 /* Context flags to set so that all writes from earlier
435 * compute jobs are seen by L2 clients.
436 */
437 unsigned compute_to_L2;
438 } barrier_flags;
439
440 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
441 struct r600_texture *rtex,
442 struct radeon_bo_metadata *md);
443
444 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
445 struct r600_texture *rtex,
446 struct radeon_bo_metadata *md);
447 };
448
449 /* This encapsulates a state or an operation which can emitted into the GPU
450 * command stream. */
451 struct r600_atom {
452 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
453 unsigned num_dw;
454 unsigned short id;
455 };
456
457 struct r600_so_target {
458 struct pipe_stream_output_target b;
459
460 /* The buffer where BUFFER_FILLED_SIZE is stored. */
461 struct r600_resource *buf_filled_size;
462 unsigned buf_filled_size_offset;
463 bool buf_filled_size_valid;
464
465 unsigned stride_in_dw;
466 };
467
468 struct r600_streamout {
469 struct r600_atom begin_atom;
470 bool begin_emitted;
471 unsigned num_dw_for_end;
472
473 unsigned enabled_mask;
474 unsigned num_targets;
475 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
476
477 unsigned append_bitmask;
478 bool suspended;
479
480 /* External state which comes from the vertex shader,
481 * it must be set explicitly when binding a shader. */
482 unsigned *stride_in_dw;
483 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
484
485 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
486 unsigned hw_enabled_mask;
487
488 /* The state of VGT_STRMOUT_(CONFIG|EN). */
489 struct r600_atom enable_atom;
490 bool streamout_enabled;
491 bool prims_gen_query_enabled;
492 int num_prims_gen_queries;
493 };
494
495 struct r600_signed_scissor {
496 int minx;
497 int miny;
498 int maxx;
499 int maxy;
500 };
501
502 struct r600_scissors {
503 struct r600_atom atom;
504 unsigned dirty_mask;
505 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
506 };
507
508 struct r600_viewports {
509 struct r600_atom atom;
510 unsigned dirty_mask;
511 unsigned depth_range_dirty_mask;
512 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
513 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
514 };
515
516 struct r600_ring {
517 struct radeon_winsys_cs *cs;
518 void (*flush)(void *ctx, unsigned flags,
519 struct pipe_fence_handle **fence);
520 };
521
522 /* Saved CS data for debugging features. */
523 struct radeon_saved_cs {
524 uint32_t *ib;
525 unsigned num_dw;
526
527 struct radeon_bo_list_item *bo_list;
528 unsigned bo_count;
529 };
530
531 struct r600_common_context {
532 struct pipe_context b; /* base class */
533
534 struct r600_common_screen *screen;
535 struct radeon_winsys *ws;
536 struct radeon_winsys_ctx *ctx;
537 enum radeon_family family;
538 enum chip_class chip_class;
539 struct r600_ring gfx;
540 struct r600_ring dma;
541 struct pipe_fence_handle *last_gfx_fence;
542 struct pipe_fence_handle *last_sdma_fence;
543 unsigned num_gfx_cs_flushes;
544 unsigned initial_gfx_cs_size;
545 unsigned gpu_reset_counter;
546 unsigned last_dirty_fb_counter;
547 unsigned last_compressed_colortex_counter;
548 unsigned last_dirty_tex_descriptor_counter;
549
550 struct u_upload_mgr *uploader;
551 struct u_suballocator *allocator_zeroed_memory;
552 struct slab_child_pool pool_transfers;
553
554 /* Current unaccounted memory usage. */
555 uint64_t vram;
556 uint64_t gtt;
557
558 /* States. */
559 struct r600_streamout streamout;
560 struct r600_scissors scissors;
561 struct r600_viewports viewports;
562 bool scissor_enabled;
563 bool clip_halfz;
564 bool vs_writes_viewport_index;
565 bool vs_disables_clipping_viewport;
566
567 /* Additional context states. */
568 unsigned flags; /* flush flags */
569
570 /* Queries. */
571 /* Maintain the list of active queries for pausing between IBs. */
572 int num_occlusion_queries;
573 int num_perfect_occlusion_queries;
574 struct list_head active_queries;
575 unsigned num_cs_dw_queries_suspend;
576 /* Additional hardware info. */
577 unsigned backend_mask;
578 unsigned max_db; /* for OQ */
579 /* Misc stats. */
580 unsigned num_draw_calls;
581 unsigned num_spill_draw_calls;
582 unsigned num_compute_calls;
583 unsigned num_spill_compute_calls;
584 unsigned num_dma_calls;
585 unsigned num_cp_dma_calls;
586 unsigned num_vs_flushes;
587 unsigned num_ps_flushes;
588 unsigned num_cs_flushes;
589 unsigned num_fb_cache_flushes;
590 unsigned num_L2_invalidates;
591 unsigned num_L2_writebacks;
592 uint64_t num_alloc_tex_transfer_bytes;
593 unsigned last_tex_ps_draw_ratio; /* for query */
594
595 /* Render condition. */
596 struct r600_atom render_cond_atom;
597 struct pipe_query *render_cond;
598 unsigned render_cond_mode;
599 bool render_cond_invert;
600 bool render_cond_force_off; /* for u_blitter */
601
602 /* MSAA sample locations.
603 * The first index is the sample index.
604 * The second index is the coordinate: X, Y. */
605 float sample_locations_1x[1][2];
606 float sample_locations_2x[2][2];
607 float sample_locations_4x[4][2];
608 float sample_locations_8x[8][2];
609 float sample_locations_16x[16][2];
610
611 /* Statistics gathering for the DCC enablement heuristic. It can't be
612 * in r600_texture because r600_texture can be shared by multiple
613 * contexts. This is for back buffers only. We shouldn't get too many
614 * of those.
615 *
616 * X11 DRI3 rotates among a finite set of back buffers. They should
617 * all fit in this array. If they don't, separate DCC might never be
618 * enabled by DCC stat gathering.
619 */
620 struct {
621 struct r600_texture *tex;
622 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
623 struct pipe_query *ps_stats[3];
624 /* If all slots are used and another slot is needed,
625 * the least recently used slot is evicted based on this. */
626 int64_t last_use_timestamp;
627 bool query_active;
628 } dcc_stats[5];
629
630 struct pipe_debug_callback debug;
631 struct pipe_device_reset_callback device_reset_callback;
632
633 void *query_result_shader;
634
635 /* Copy one resource to another using async DMA. */
636 void (*dma_copy)(struct pipe_context *ctx,
637 struct pipe_resource *dst,
638 unsigned dst_level,
639 unsigned dst_x, unsigned dst_y, unsigned dst_z,
640 struct pipe_resource *src,
641 unsigned src_level,
642 const struct pipe_box *src_box);
643
644 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
645 uint64_t offset, uint64_t size, unsigned value);
646
647 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
648 uint64_t offset, uint64_t size, unsigned value,
649 enum r600_coherency coher);
650
651 void (*blit_decompress_depth)(struct pipe_context *ctx,
652 struct r600_texture *texture,
653 struct r600_texture *staging,
654 unsigned first_level, unsigned last_level,
655 unsigned first_layer, unsigned last_layer,
656 unsigned first_sample, unsigned last_sample);
657
658 void (*decompress_dcc)(struct pipe_context *ctx,
659 struct r600_texture *rtex);
660
661 /* Reallocate the buffer and update all resource bindings where
662 * the buffer is bound, including all resource descriptors. */
663 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
664
665 /* Enable or disable occlusion queries. */
666 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
667
668 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
669
670 /* This ensures there is enough space in the command stream. */
671 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
672 bool include_draw_vbo);
673
674 void (*set_atom_dirty)(struct r600_common_context *ctx,
675 struct r600_atom *atom, bool dirty);
676
677 void (*check_vm_faults)(struct r600_common_context *ctx,
678 struct radeon_saved_cs *saved,
679 enum ring_type ring);
680 };
681
682 /* r600_buffer.c */
683 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
684 struct pb_buffer *buf,
685 enum radeon_bo_usage usage);
686 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
687 struct r600_resource *resource,
688 unsigned usage);
689 void r600_buffer_subdata(struct pipe_context *ctx,
690 struct pipe_resource *buffer,
691 unsigned usage, unsigned offset,
692 unsigned size, const void *data);
693 void r600_init_resource_fields(struct r600_common_screen *rscreen,
694 struct r600_resource *res,
695 uint64_t size, unsigned alignment);
696 bool r600_alloc_resource(struct r600_common_screen *rscreen,
697 struct r600_resource *res);
698 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
699 const struct pipe_resource *templ,
700 unsigned alignment);
701 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
702 unsigned bind,
703 unsigned usage,
704 unsigned size,
705 unsigned alignment);
706 struct pipe_resource *
707 r600_buffer_from_user_memory(struct pipe_screen *screen,
708 const struct pipe_resource *templ,
709 void *user_memory);
710 void
711 r600_invalidate_resource(struct pipe_context *ctx,
712 struct pipe_resource *resource);
713
714 /* r600_common_pipe.c */
715 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
716 unsigned event, unsigned event_flags,
717 unsigned data_sel,
718 struct r600_resource *buf, uint64_t va,
719 uint32_t old_fence, uint32_t new_fence);
720 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
721 void r600_gfx_wait_fence(struct r600_common_context *ctx,
722 uint64_t va, uint32_t ref, uint32_t mask);
723 void r600_draw_rectangle(struct blitter_context *blitter,
724 int x1, int y1, int x2, int y2, float depth,
725 enum blitter_attrib_type type,
726 const union pipe_color_union *attrib);
727 bool r600_common_screen_init(struct r600_common_screen *rscreen,
728 struct radeon_winsys *ws);
729 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
730 void r600_preflush_suspend_features(struct r600_common_context *ctx);
731 void r600_postflush_resume_features(struct r600_common_context *ctx);
732 bool r600_common_context_init(struct r600_common_context *rctx,
733 struct r600_common_screen *rscreen,
734 unsigned context_flags);
735 void r600_common_context_cleanup(struct r600_common_context *rctx);
736 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
737 unsigned processor);
738 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
739 unsigned processor);
740 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
741 uint64_t offset, uint64_t size, unsigned value);
742 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
743 const struct pipe_resource *templ);
744 const char *r600_get_llvm_processor_name(enum radeon_family family);
745 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
746 struct r600_resource *dst, struct r600_resource *src);
747 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
748 struct radeon_saved_cs *saved);
749 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
750 bool r600_check_device_reset(struct r600_common_context *rctx);
751
752 /* r600_gpu_load.c */
753 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
754 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
755 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
756 uint64_t begin);
757
758 /* r600_perfcounters.c */
759 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
760
761 /* r600_query.c */
762 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
763 void r600_query_init(struct r600_common_context *rctx);
764 void r600_suspend_queries(struct r600_common_context *ctx);
765 void r600_resume_queries(struct r600_common_context *ctx);
766 void r600_query_init_backend_mask(struct r600_common_context *ctx);
767
768 /* r600_streamout.c */
769 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
770 void r600_set_streamout_targets(struct pipe_context *ctx,
771 unsigned num_targets,
772 struct pipe_stream_output_target **targets,
773 const unsigned *offset);
774 void r600_emit_streamout_end(struct r600_common_context *rctx);
775 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
776 unsigned type, int diff);
777 void r600_streamout_init(struct r600_common_context *rctx);
778
779 /* r600_test_dma.c */
780 void r600_test_dma(struct r600_common_screen *rscreen);
781
782 /* r600_texture.c */
783 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
784 struct r600_texture *rdst,
785 unsigned dst_level, unsigned dstx,
786 unsigned dsty, unsigned dstz,
787 struct r600_texture *rsrc,
788 unsigned src_level,
789 const struct pipe_box *src_box);
790 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
791 struct r600_texture *rtex,
792 unsigned nr_samples,
793 struct r600_fmask_info *out);
794 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
795 struct r600_texture *rtex,
796 struct r600_cmask_info *out);
797 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
798 struct pipe_resource *texture,
799 struct r600_texture **staging);
800 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
801 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
802 const struct pipe_resource *templ);
803 bool vi_dcc_formats_compatible(enum pipe_format format1,
804 enum pipe_format format2);
805 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
806 struct pipe_resource *tex,
807 unsigned level,
808 enum pipe_format view_format);
809 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
810 struct pipe_resource *texture,
811 const struct pipe_surface *templ,
812 unsigned width, unsigned height);
813 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
814 void vi_separate_dcc_start_query(struct pipe_context *ctx,
815 struct r600_texture *tex);
816 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
817 struct r600_texture *tex);
818 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
819 struct r600_texture *tex);
820 void vi_dcc_clear_level(struct r600_common_context *rctx,
821 struct r600_texture *rtex,
822 unsigned level, unsigned clear_value);
823 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
824 struct pipe_framebuffer_state *fb,
825 struct r600_atom *fb_state,
826 unsigned *buffers, unsigned *dirty_cbufs,
827 const union pipe_color_union *color);
828 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
829 struct r600_texture *rtex);
830 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
831 void r600_init_context_texture_functions(struct r600_common_context *rctx);
832
833 /* r600_viewport.c */
834 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
835 struct pipe_scissor_state *scissor);
836 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
837 bool scissor_enable, bool clip_halfz);
838 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
839 struct tgsi_shader_info *info);
840 void r600_init_viewport_functions(struct r600_common_context *rctx);
841
842 /* cayman_msaa.c */
843 extern const uint32_t eg_sample_locs_2x[4];
844 extern const unsigned eg_max_dist_2x;
845 extern const uint32_t eg_sample_locs_4x[4];
846 extern const unsigned eg_max_dist_4x;
847 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
848 unsigned sample_index, float *out_value);
849 void cayman_init_msaa(struct pipe_context *ctx);
850 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
851 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
852 int ps_iter_samples, int overrast_samples,
853 unsigned sc_mode_cntl_1);
854
855
856 /* Inline helpers. */
857
858 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
859 {
860 return (struct r600_resource*)r;
861 }
862
863 static inline void
864 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
865 {
866 pipe_resource_reference((struct pipe_resource **)ptr,
867 (struct pipe_resource *)res);
868 }
869
870 static inline void
871 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
872 {
873 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
874 }
875
876 static inline void
877 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
878 {
879 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
880 struct r600_resource *res = (struct r600_resource *)r;
881
882 if (res) {
883 /* Add memory usage for need_gfx_cs_space */
884 rctx->vram += res->vram_usage;
885 rctx->gtt += res->gart_usage;
886 }
887 }
888
889 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
890 {
891 return rctx->streamout.streamout_enabled ||
892 rctx->streamout.prims_gen_query_enabled;
893 }
894
895 #define SQ_TEX_XY_FILTER_POINT 0x00
896 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
897 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
898 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
899
900 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
901 {
902 if (filter == PIPE_TEX_FILTER_LINEAR)
903 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
904 : SQ_TEX_XY_FILTER_BILINEAR;
905 else
906 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
907 : SQ_TEX_XY_FILTER_POINT;
908 }
909
910 static inline unsigned r600_tex_aniso_filter(unsigned filter)
911 {
912 if (filter < 2)
913 return 0;
914 if (filter < 4)
915 return 1;
916 if (filter < 8)
917 return 2;
918 if (filter < 16)
919 return 3;
920 return 4;
921 }
922
923 static inline unsigned r600_wavefront_size(enum radeon_family family)
924 {
925 switch (family) {
926 case CHIP_RV610:
927 case CHIP_RS780:
928 case CHIP_RV620:
929 case CHIP_RS880:
930 return 16;
931 case CHIP_RV630:
932 case CHIP_RV635:
933 case CHIP_RV730:
934 case CHIP_RV710:
935 case CHIP_PALM:
936 case CHIP_CEDAR:
937 return 32;
938 default:
939 return 64;
940 }
941 }
942
943 static inline enum radeon_bo_priority
944 r600_get_sampler_view_priority(struct r600_resource *res)
945 {
946 if (res->b.b.target == PIPE_BUFFER)
947 return RADEON_PRIO_SAMPLER_BUFFER;
948
949 if (res->b.b.nr_samples > 1)
950 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
951
952 return RADEON_PRIO_SAMPLER_TEXTURE;
953 }
954
955 static inline bool
956 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
957 {
958 return (stencil_sampler && tex->can_sample_s) ||
959 (!stencil_sampler && tex->can_sample_z);
960 }
961
962 #define COMPUTE_DBG(rscreen, fmt, args...) \
963 do { \
964 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
965 } while (0);
966
967 #define R600_ERR(fmt, args...) \
968 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
969
970 /* For MSAA sample positions. */
971 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
972 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
973 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
974 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
975 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
976
977 #endif