radeonsi: store shader disassemblies in memory for future users
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62
63 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
64 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
65
66 /* special primitive types */
67 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
68
69 /* Debug flags. */
70 /* logging */
71 #define DBG_TEX (1 << 0)
72 #define DBG_TEXMIP (1 << 1)
73 #define DBG_COMPUTE (1 << 2)
74 #define DBG_VM (1 << 3)
75 #define DBG_TRACE_CS (1 << 4)
76 /* shader logging */
77 #define DBG_FS (1 << 5)
78 #define DBG_VS (1 << 6)
79 #define DBG_GS (1 << 7)
80 #define DBG_PS (1 << 8)
81 #define DBG_CS (1 << 9)
82 #define DBG_TCS (1 << 10)
83 #define DBG_TES (1 << 11)
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1 << 12)
86 #define DBG_NO_HYPERZ (1 << 13)
87 #define DBG_NO_DISCARD_RANGE (1 << 14)
88 #define DBG_NO_2D_TILING (1 << 15)
89 #define DBG_NO_TILING (1 << 16)
90 #define DBG_SWITCH_ON_EOP (1 << 17)
91 #define DBG_FORCE_DMA (1 << 18)
92 #define DBG_PRECOMPILE (1 << 19)
93 #define DBG_INFO (1 << 20)
94 /* The maximum allowed bit is 20. */
95
96 #define R600_MAP_BUFFER_ALIGNMENT 64
97
98 struct r600_common_context;
99
100 struct radeon_shader_reloc {
101 char *name;
102 uint64_t offset;
103 };
104
105 struct radeon_shader_binary {
106 /** Shader code */
107 unsigned char *code;
108 unsigned code_size;
109
110 /** Config/Context register state that accompanies this shader.
111 * This is a stream of dword pairs. First dword contains the
112 * register address, the second dword contains the value.*/
113 unsigned char *config;
114 unsigned config_size;
115
116 /** The number of bytes of config information for each global symbol.
117 */
118 unsigned config_size_per_symbol;
119
120 /** Constant data accessed by the shader. This will be uploaded
121 * into a constant buffer. */
122 unsigned char *rodata;
123 unsigned rodata_size;
124
125 /** List of symbol offsets for the shader */
126 uint64_t *global_symbol_offsets;
127 unsigned global_symbol_count;
128
129 struct radeon_shader_reloc *relocs;
130 unsigned reloc_count;
131
132 /** Disassembled shader in a string. */
133 char *disasm_string;
134 };
135
136 struct r600_resource {
137 struct u_resource b;
138
139 /* Winsys objects. */
140 struct pb_buffer *buf;
141 struct radeon_winsys_cs_handle *cs_buf;
142 uint64_t gpu_address;
143
144 /* Resource state. */
145 enum radeon_bo_domain domains;
146
147 /* The buffer range which is initialized (with a write transfer,
148 * streamout, DMA, or as a random access target). The rest of
149 * the buffer is considered invalid and can be mapped unsynchronized.
150 *
151 * This allows unsychronized mapping of a buffer range which hasn't
152 * been used yet. It's for applications which forget to use
153 * the unsynchronized map flag and expect the driver to figure it out.
154 */
155 struct util_range valid_buffer_range;
156
157 /* For buffers only. This indicates that a write operation has been
158 * performed by TC L2, but the cache hasn't been flushed.
159 * Any hw block which doesn't use or bypasses TC L2 should check this
160 * flag and flush the cache before using the buffer.
161 *
162 * For example, TC L2 must be flushed if a buffer which has been
163 * modified by a shader store instruction is about to be used as
164 * an index buffer. The reason is that VGT DMA index fetching doesn't
165 * use TC L2.
166 */
167 bool TC_L2_dirty;
168 };
169
170 struct r600_transfer {
171 struct pipe_transfer transfer;
172 struct r600_resource *staging;
173 unsigned offset;
174 };
175
176 struct r600_fmask_info {
177 unsigned offset;
178 unsigned size;
179 unsigned alignment;
180 unsigned pitch;
181 unsigned bank_height;
182 unsigned slice_tile_max;
183 unsigned tile_mode_index;
184 };
185
186 struct r600_cmask_info {
187 unsigned offset;
188 unsigned size;
189 unsigned alignment;
190 unsigned slice_tile_max;
191 unsigned base_address_reg;
192 };
193
194 struct r600_texture {
195 struct r600_resource resource;
196
197 unsigned size;
198 unsigned pitch_override;
199 bool is_depth;
200 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
201 struct r600_texture *flushed_depth_texture;
202 boolean is_flushing_texture;
203 struct radeon_surf surface;
204
205 /* Colorbuffer compression and fast clear. */
206 struct r600_fmask_info fmask;
207 struct r600_cmask_info cmask;
208 struct r600_resource *cmask_buffer;
209 unsigned cb_color_info; /* fast clear enable bit */
210 unsigned color_clear_value[2];
211
212 /* Depth buffer compression and fast clear. */
213 struct r600_resource *htile_buffer;
214 bool depth_cleared; /* if it was cleared at least once */
215 float depth_clear_value;
216
217 bool non_disp_tiling; /* R600-Cayman only */
218 };
219
220 struct r600_surface {
221 struct pipe_surface base;
222
223 bool color_initialized;
224 bool depth_initialized;
225
226 /* Misc. color flags. */
227 bool alphatest_bypass;
228 bool export_16bpc;
229
230 /* Color registers. */
231 unsigned cb_color_info;
232 unsigned cb_color_base;
233 unsigned cb_color_view;
234 unsigned cb_color_size; /* R600 only */
235 unsigned cb_color_dim; /* EG only */
236 unsigned cb_color_pitch; /* EG and later */
237 unsigned cb_color_slice; /* EG and later */
238 unsigned cb_color_attrib; /* EG and later */
239 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
240 unsigned cb_color_fmask_slice; /* EG and later */
241 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
242 unsigned cb_color_mask; /* R600 only */
243 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
244 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
245
246 /* DB registers. */
247 unsigned db_depth_info; /* R600 only, then SI and later */
248 unsigned db_z_info; /* EG and later */
249 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
250 unsigned db_depth_view;
251 unsigned db_depth_size;
252 unsigned db_depth_slice; /* EG and later */
253 unsigned db_stencil_base; /* EG and later */
254 unsigned db_stencil_info; /* EG and later */
255 unsigned db_prefetch_limit; /* R600 only */
256 unsigned db_htile_surface;
257 unsigned db_htile_data_base;
258 unsigned db_preload_control; /* EG and later */
259 unsigned pa_su_poly_offset_db_fmt_cntl;
260 };
261
262 struct r600_tiling_info {
263 unsigned num_channels;
264 unsigned num_banks;
265 unsigned group_bytes;
266 };
267
268 struct r600_common_screen {
269 struct pipe_screen b;
270 struct radeon_winsys *ws;
271 enum radeon_family family;
272 enum chip_class chip_class;
273 struct radeon_info info;
274 struct r600_tiling_info tiling_info;
275 unsigned debug_flags;
276 bool has_cp_dma;
277 bool has_streamout;
278
279 /* Auxiliary context. Mainly used to initialize resources.
280 * It must be locked prior to using and flushed before unlocking. */
281 struct pipe_context *aux_context;
282 pipe_mutex aux_context_lock;
283
284 struct r600_resource *trace_bo;
285 uint32_t *trace_ptr;
286 unsigned cs_count;
287
288 /* GPU load thread. */
289 pipe_mutex gpu_load_mutex;
290 pipe_thread gpu_load_thread;
291 unsigned gpu_load_counter_busy;
292 unsigned gpu_load_counter_idle;
293 volatile unsigned gpu_load_stop_thread; /* bool */
294 };
295
296 /* This encapsulates a state or an operation which can emitted into the GPU
297 * command stream. */
298 struct r600_atom {
299 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
300 unsigned num_dw;
301 bool dirty;
302 };
303
304 struct r600_so_target {
305 struct pipe_stream_output_target b;
306
307 /* The buffer where BUFFER_FILLED_SIZE is stored. */
308 struct r600_resource *buf_filled_size;
309 unsigned buf_filled_size_offset;
310 bool buf_filled_size_valid;
311
312 unsigned stride_in_dw;
313 };
314
315 struct r600_streamout {
316 struct r600_atom begin_atom;
317 bool begin_emitted;
318 unsigned num_dw_for_end;
319
320 unsigned enabled_mask;
321 unsigned num_targets;
322 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
323
324 unsigned append_bitmask;
325 bool suspended;
326
327 /* External state which comes from the vertex shader,
328 * it must be set explicitly when binding a shader. */
329 unsigned *stride_in_dw;
330 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
331
332 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
333 unsigned hw_enabled_mask;
334
335 /* The state of VGT_STRMOUT_(CONFIG|EN). */
336 struct r600_atom enable_atom;
337 bool streamout_enabled;
338 bool prims_gen_query_enabled;
339 int num_prims_gen_queries;
340 };
341
342 struct r600_ring {
343 struct radeon_winsys_cs *cs;
344 bool flushing;
345 void (*flush)(void *ctx, unsigned flags,
346 struct pipe_fence_handle **fence);
347 };
348
349 struct r600_rings {
350 struct r600_ring gfx;
351 struct r600_ring dma;
352 };
353
354 struct r600_common_context {
355 struct pipe_context b; /* base class */
356
357 struct r600_common_screen *screen;
358 struct radeon_winsys *ws;
359 enum radeon_family family;
360 enum chip_class chip_class;
361 struct r600_rings rings;
362 unsigned initial_gfx_cs_size;
363 unsigned gpu_reset_counter;
364
365 struct u_upload_mgr *uploader;
366 struct u_suballocator *allocator_so_filled_size;
367 struct util_slab_mempool pool_transfers;
368
369 /* Current unaccounted memory usage. */
370 uint64_t vram;
371 uint64_t gtt;
372
373 /* States. */
374 struct r600_streamout streamout;
375
376 /* Additional context states. */
377 unsigned flags; /* flush flags */
378
379 /* Queries. */
380 /* The list of active queries. Only one query of each type can be active. */
381 int num_occlusion_queries;
382 /* Keep track of non-timer queries, because they should be suspended
383 * during context flushing.
384 * The timer queries (TIME_ELAPSED) shouldn't be suspended. */
385 struct list_head active_nontimer_queries;
386 unsigned num_cs_dw_nontimer_queries_suspend;
387 /* If queries have been suspended. */
388 bool nontimer_queries_suspended;
389 /* Additional hardware info. */
390 unsigned backend_mask;
391 unsigned max_db; /* for OQ */
392 /* Misc stats. */
393 unsigned num_draw_calls;
394
395 /* Render condition. */
396 struct pipe_query *current_render_cond;
397 unsigned current_render_cond_mode;
398 boolean current_render_cond_cond;
399 boolean predicate_drawing;
400 /* For context flushing. */
401 struct pipe_query *saved_render_cond;
402 boolean saved_render_cond_cond;
403 unsigned saved_render_cond_mode;
404
405 /* MSAA sample locations.
406 * The first index is the sample index.
407 * The second index is the coordinate: X, Y. */
408 float sample_locations_1x[1][2];
409 float sample_locations_2x[2][2];
410 float sample_locations_4x[4][2];
411 float sample_locations_8x[8][2];
412 float sample_locations_16x[16][2];
413
414 /* The list of all texture buffer objects in this context.
415 * This list is walked when a buffer is invalidated/reallocated and
416 * the GPU addresses are updated. */
417 struct list_head texture_buffers;
418
419 /* Copy one resource to another using async DMA. */
420 void (*dma_copy)(struct pipe_context *ctx,
421 struct pipe_resource *dst,
422 unsigned dst_level,
423 unsigned dst_x, unsigned dst_y, unsigned dst_z,
424 struct pipe_resource *src,
425 unsigned src_level,
426 const struct pipe_box *src_box);
427
428 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
429 unsigned offset, unsigned size, unsigned value,
430 bool is_framebuffer);
431
432 void (*blit_decompress_depth)(struct pipe_context *ctx,
433 struct r600_texture *texture,
434 struct r600_texture *staging,
435 unsigned first_level, unsigned last_level,
436 unsigned first_layer, unsigned last_layer,
437 unsigned first_sample, unsigned last_sample);
438
439 /* Reallocate the buffer and update all resource bindings where
440 * the buffer is bound, including all resource descriptors. */
441 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
442
443 /* Enable or disable occlusion queries. */
444 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
445
446 /* This ensures there is enough space in the command stream. */
447 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
448 bool include_draw_vbo);
449 };
450
451 /* r600_buffer.c */
452 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
453 struct radeon_winsys_cs_handle *buf,
454 enum radeon_bo_usage usage);
455 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
456 struct r600_resource *resource,
457 unsigned usage);
458 bool r600_init_resource(struct r600_common_screen *rscreen,
459 struct r600_resource *res,
460 unsigned size, unsigned alignment,
461 bool use_reusable_pool);
462 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
463 const struct pipe_resource *templ,
464 unsigned alignment);
465 struct pipe_resource *
466 r600_buffer_from_user_memory(struct pipe_screen *screen,
467 const struct pipe_resource *templ,
468 void *user_memory);
469
470 /* r600_common_pipe.c */
471 void r600_draw_rectangle(struct blitter_context *blitter,
472 int x1, int y1, int x2, int y2, float depth,
473 enum blitter_attrib_type type,
474 const union pipe_color_union *attrib);
475 bool r600_common_screen_init(struct r600_common_screen *rscreen,
476 struct radeon_winsys *ws);
477 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
478 void r600_preflush_suspend_features(struct r600_common_context *ctx);
479 void r600_postflush_resume_features(struct r600_common_context *ctx);
480 bool r600_common_context_init(struct r600_common_context *rctx,
481 struct r600_common_screen *rscreen);
482 void r600_common_context_cleanup(struct r600_common_context *rctx);
483 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
484 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
485 const struct tgsi_token *tokens);
486 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
487 unsigned offset, unsigned size, unsigned value,
488 bool is_framebuffer);
489 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
490 const struct pipe_resource *templ);
491 const char *r600_get_llvm_processor_name(enum radeon_family family);
492 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
493
494 /* r600_gpu_load.c */
495 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
496 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
497 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
498
499 /* r600_query.c */
500 void r600_query_init(struct r600_common_context *rctx);
501 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
502 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
503 void r600_query_init_backend_mask(struct r600_common_context *ctx);
504
505 /* r600_streamout.c */
506 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
507 void r600_set_streamout_targets(struct pipe_context *ctx,
508 unsigned num_targets,
509 struct pipe_stream_output_target **targets,
510 const unsigned *offset);
511 void r600_emit_streamout_end(struct r600_common_context *rctx);
512 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
513 unsigned type, int diff);
514 void r600_streamout_init(struct r600_common_context *rctx);
515
516 /* r600_texture.c */
517 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
518 struct r600_texture *rtex,
519 unsigned nr_samples,
520 struct r600_fmask_info *out);
521 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
522 struct r600_texture *rtex,
523 struct r600_cmask_info *out);
524 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
525 struct pipe_resource *texture,
526 struct r600_texture **staging);
527 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
528 const struct pipe_resource *templ);
529 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
530 struct pipe_resource *texture,
531 const struct pipe_surface *templ,
532 unsigned width, unsigned height);
533 unsigned r600_translate_colorswap(enum pipe_format format);
534 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
535 struct pipe_framebuffer_state *fb,
536 struct r600_atom *fb_state,
537 unsigned *buffers,
538 const union pipe_color_union *color);
539 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
540 void r600_init_context_texture_functions(struct r600_common_context *rctx);
541
542 /* cayman_msaa.c */
543 extern const uint32_t eg_sample_locs_2x[4];
544 extern const unsigned eg_max_dist_2x;
545 extern const uint32_t eg_sample_locs_4x[4];
546 extern const unsigned eg_max_dist_4x;
547 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
548 unsigned sample_index, float *out_value);
549 void cayman_init_msaa(struct pipe_context *ctx);
550 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
551 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
552 int ps_iter_samples, int overrast_samples);
553
554
555 /* Inline helpers. */
556
557 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
558 {
559 return (struct r600_resource*)r;
560 }
561
562 static inline void
563 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
564 {
565 pipe_resource_reference((struct pipe_resource **)ptr,
566 (struct pipe_resource *)res);
567 }
568
569 static inline unsigned r600_tex_aniso_filter(unsigned filter)
570 {
571 if (filter <= 1) return 0;
572 if (filter <= 2) return 1;
573 if (filter <= 4) return 2;
574 if (filter <= 8) return 3;
575 /* else */ return 4;
576 }
577
578 static inline unsigned r600_wavefront_size(enum radeon_family family)
579 {
580 switch (family) {
581 case CHIP_RV610:
582 case CHIP_RS780:
583 case CHIP_RV620:
584 case CHIP_RS880:
585 return 16;
586 case CHIP_RV630:
587 case CHIP_RV635:
588 case CHIP_RV730:
589 case CHIP_RV710:
590 case CHIP_PALM:
591 case CHIP_CEDAR:
592 return 32;
593 default:
594 return 64;
595 }
596 }
597
598 #define COMPUTE_DBG(rscreen, fmt, args...) \
599 do { \
600 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
601 } while (0);
602
603 #define R600_ERR(fmt, args...) \
604 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
605
606 /* For MSAA sample positions. */
607 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
608 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
609 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
610 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
611 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
612
613 #endif