gallium/radeon: always use the llvm. prefix in intrinsic names
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62
63 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
64 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
65
66 /* special primitive types */
67 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
68
69 /* Debug flags. */
70 /* logging */
71 #define DBG_TEX (1 << 0)
72 #define DBG_TEXMIP (1 << 1)
73 #define DBG_COMPUTE (1 << 2)
74 #define DBG_VM (1 << 3)
75 #define DBG_TRACE_CS (1 << 4)
76 /* shader logging */
77 #define DBG_FS (1 << 5)
78 #define DBG_VS (1 << 6)
79 #define DBG_GS (1 << 7)
80 #define DBG_PS (1 << 8)
81 #define DBG_CS (1 << 9)
82 #define DBG_TCS (1 << 10)
83 #define DBG_TES (1 << 11)
84 #define DBG_NO_IR (1 << 12)
85 #define DBG_NO_TGSI (1 << 13)
86 #define DBG_NO_ASM (1 << 14)
87 /* Bits 21-31 are reserved for the r600g driver. */
88 /* features */
89 #define DBG_NO_ASYNC_DMA (1llu << 32)
90 #define DBG_NO_HYPERZ (1llu << 33)
91 #define DBG_NO_DISCARD_RANGE (1llu << 34)
92 #define DBG_NO_2D_TILING (1llu << 35)
93 #define DBG_NO_TILING (1llu << 36)
94 #define DBG_SWITCH_ON_EOP (1llu << 37)
95 #define DBG_FORCE_DMA (1llu << 38)
96 #define DBG_PRECOMPILE (1llu << 39)
97 #define DBG_INFO (1llu << 40)
98
99 #define R600_MAP_BUFFER_ALIGNMENT 64
100
101 struct r600_common_context;
102
103 struct radeon_shader_reloc {
104 char *name;
105 uint64_t offset;
106 };
107
108 struct radeon_shader_binary {
109 /** Shader code */
110 unsigned char *code;
111 unsigned code_size;
112
113 /** Config/Context register state that accompanies this shader.
114 * This is a stream of dword pairs. First dword contains the
115 * register address, the second dword contains the value.*/
116 unsigned char *config;
117 unsigned config_size;
118
119 /** The number of bytes of config information for each global symbol.
120 */
121 unsigned config_size_per_symbol;
122
123 /** Constant data accessed by the shader. This will be uploaded
124 * into a constant buffer. */
125 unsigned char *rodata;
126 unsigned rodata_size;
127
128 /** List of symbol offsets for the shader */
129 uint64_t *global_symbol_offsets;
130 unsigned global_symbol_count;
131
132 struct radeon_shader_reloc *relocs;
133 unsigned reloc_count;
134
135 /** Disassembled shader in a string. */
136 char *disasm_string;
137 };
138
139 struct r600_resource {
140 struct u_resource b;
141
142 /* Winsys objects. */
143 struct pb_buffer *buf;
144 struct radeon_winsys_cs_handle *cs_buf;
145 uint64_t gpu_address;
146
147 /* Resource state. */
148 enum radeon_bo_domain domains;
149
150 /* The buffer range which is initialized (with a write transfer,
151 * streamout, DMA, or as a random access target). The rest of
152 * the buffer is considered invalid and can be mapped unsynchronized.
153 *
154 * This allows unsychronized mapping of a buffer range which hasn't
155 * been used yet. It's for applications which forget to use
156 * the unsynchronized map flag and expect the driver to figure it out.
157 */
158 struct util_range valid_buffer_range;
159
160 /* For buffers only. This indicates that a write operation has been
161 * performed by TC L2, but the cache hasn't been flushed.
162 * Any hw block which doesn't use or bypasses TC L2 should check this
163 * flag and flush the cache before using the buffer.
164 *
165 * For example, TC L2 must be flushed if a buffer which has been
166 * modified by a shader store instruction is about to be used as
167 * an index buffer. The reason is that VGT DMA index fetching doesn't
168 * use TC L2.
169 */
170 bool TC_L2_dirty;
171 };
172
173 struct r600_transfer {
174 struct pipe_transfer transfer;
175 struct r600_resource *staging;
176 unsigned offset;
177 };
178
179 struct r600_fmask_info {
180 unsigned offset;
181 unsigned size;
182 unsigned alignment;
183 unsigned pitch;
184 unsigned bank_height;
185 unsigned slice_tile_max;
186 unsigned tile_mode_index;
187 };
188
189 struct r600_cmask_info {
190 unsigned offset;
191 unsigned size;
192 unsigned alignment;
193 unsigned slice_tile_max;
194 unsigned base_address_reg;
195 };
196
197 struct r600_texture {
198 struct r600_resource resource;
199
200 unsigned size;
201 unsigned pitch_override;
202 bool is_depth;
203 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
204 struct r600_texture *flushed_depth_texture;
205 boolean is_flushing_texture;
206 struct radeon_surf surface;
207
208 /* Colorbuffer compression and fast clear. */
209 struct r600_fmask_info fmask;
210 struct r600_cmask_info cmask;
211 struct r600_resource *cmask_buffer;
212 unsigned cb_color_info; /* fast clear enable bit */
213 unsigned color_clear_value[2];
214
215 /* Depth buffer compression and fast clear. */
216 struct r600_resource *htile_buffer;
217 bool depth_cleared; /* if it was cleared at least once */
218 float depth_clear_value;
219
220 bool non_disp_tiling; /* R600-Cayman only */
221 };
222
223 struct r600_surface {
224 struct pipe_surface base;
225
226 bool color_initialized;
227 bool depth_initialized;
228
229 /* Misc. color flags. */
230 bool alphatest_bypass;
231 bool export_16bpc;
232
233 /* Color registers. */
234 unsigned cb_color_info;
235 unsigned cb_color_base;
236 unsigned cb_color_view;
237 unsigned cb_color_size; /* R600 only */
238 unsigned cb_color_dim; /* EG only */
239 unsigned cb_color_pitch; /* EG and later */
240 unsigned cb_color_slice; /* EG and later */
241 unsigned cb_color_attrib; /* EG and later */
242 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
243 unsigned cb_color_fmask_slice; /* EG and later */
244 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
245 unsigned cb_color_mask; /* R600 only */
246 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
247 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
248
249 /* DB registers. */
250 unsigned db_depth_info; /* R600 only, then SI and later */
251 unsigned db_z_info; /* EG and later */
252 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
253 unsigned db_depth_view;
254 unsigned db_depth_size;
255 unsigned db_depth_slice; /* EG and later */
256 unsigned db_stencil_base; /* EG and later */
257 unsigned db_stencil_info; /* EG and later */
258 unsigned db_prefetch_limit; /* R600 only */
259 unsigned db_htile_surface;
260 unsigned db_htile_data_base;
261 unsigned db_preload_control; /* EG and later */
262 unsigned pa_su_poly_offset_db_fmt_cntl;
263 };
264
265 struct r600_tiling_info {
266 unsigned num_channels;
267 unsigned num_banks;
268 unsigned group_bytes;
269 };
270
271 struct r600_common_screen {
272 struct pipe_screen b;
273 struct radeon_winsys *ws;
274 enum radeon_family family;
275 enum chip_class chip_class;
276 struct radeon_info info;
277 struct r600_tiling_info tiling_info;
278 uint64_t debug_flags;
279 bool has_cp_dma;
280 bool has_streamout;
281
282 /* Auxiliary context. Mainly used to initialize resources.
283 * It must be locked prior to using and flushed before unlocking. */
284 struct pipe_context *aux_context;
285 pipe_mutex aux_context_lock;
286
287 struct r600_resource *trace_bo;
288 uint32_t *trace_ptr;
289 unsigned cs_count;
290
291 /* GPU load thread. */
292 pipe_mutex gpu_load_mutex;
293 pipe_thread gpu_load_thread;
294 unsigned gpu_load_counter_busy;
295 unsigned gpu_load_counter_idle;
296 volatile unsigned gpu_load_stop_thread; /* bool */
297 };
298
299 /* This encapsulates a state or an operation which can emitted into the GPU
300 * command stream. */
301 struct r600_atom {
302 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
303 unsigned num_dw;
304 bool dirty;
305 };
306
307 struct r600_so_target {
308 struct pipe_stream_output_target b;
309
310 /* The buffer where BUFFER_FILLED_SIZE is stored. */
311 struct r600_resource *buf_filled_size;
312 unsigned buf_filled_size_offset;
313 bool buf_filled_size_valid;
314
315 unsigned stride_in_dw;
316 };
317
318 struct r600_streamout {
319 struct r600_atom begin_atom;
320 bool begin_emitted;
321 unsigned num_dw_for_end;
322
323 unsigned enabled_mask;
324 unsigned num_targets;
325 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
326
327 unsigned append_bitmask;
328 bool suspended;
329
330 /* External state which comes from the vertex shader,
331 * it must be set explicitly when binding a shader. */
332 unsigned *stride_in_dw;
333 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
334
335 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
336 unsigned hw_enabled_mask;
337
338 /* The state of VGT_STRMOUT_(CONFIG|EN). */
339 struct r600_atom enable_atom;
340 bool streamout_enabled;
341 bool prims_gen_query_enabled;
342 int num_prims_gen_queries;
343 };
344
345 struct r600_ring {
346 struct radeon_winsys_cs *cs;
347 bool flushing;
348 void (*flush)(void *ctx, unsigned flags,
349 struct pipe_fence_handle **fence);
350 };
351
352 struct r600_rings {
353 struct r600_ring gfx;
354 struct r600_ring dma;
355 };
356
357 struct r600_common_context {
358 struct pipe_context b; /* base class */
359
360 struct r600_common_screen *screen;
361 struct radeon_winsys *ws;
362 enum radeon_family family;
363 enum chip_class chip_class;
364 struct r600_rings rings;
365 unsigned initial_gfx_cs_size;
366 unsigned gpu_reset_counter;
367
368 struct u_upload_mgr *uploader;
369 struct u_suballocator *allocator_so_filled_size;
370 struct util_slab_mempool pool_transfers;
371
372 /* Current unaccounted memory usage. */
373 uint64_t vram;
374 uint64_t gtt;
375
376 /* States. */
377 struct r600_streamout streamout;
378
379 /* Additional context states. */
380 unsigned flags; /* flush flags */
381
382 /* Queries. */
383 /* The list of active queries. Only one query of each type can be active. */
384 int num_occlusion_queries;
385 /* Keep track of non-timer queries, because they should be suspended
386 * during context flushing.
387 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
388 * but they should be suspended between IBs. */
389 struct list_head active_nontimer_queries;
390 struct list_head active_timer_queries;
391 unsigned num_cs_dw_nontimer_queries_suspend;
392 unsigned num_cs_dw_timer_queries_suspend;
393 /* If queries have been suspended. */
394 bool queries_suspended_for_flush;
395 /* Additional hardware info. */
396 unsigned backend_mask;
397 unsigned max_db; /* for OQ */
398 /* Misc stats. */
399 unsigned num_draw_calls;
400
401 /* Render condition. */
402 struct pipe_query *current_render_cond;
403 unsigned current_render_cond_mode;
404 boolean current_render_cond_cond;
405 boolean predicate_drawing;
406 /* For context flushing. */
407 struct pipe_query *saved_render_cond;
408 boolean saved_render_cond_cond;
409 unsigned saved_render_cond_mode;
410
411 /* MSAA sample locations.
412 * The first index is the sample index.
413 * The second index is the coordinate: X, Y. */
414 float sample_locations_1x[1][2];
415 float sample_locations_2x[2][2];
416 float sample_locations_4x[4][2];
417 float sample_locations_8x[8][2];
418 float sample_locations_16x[16][2];
419
420 /* The list of all texture buffer objects in this context.
421 * This list is walked when a buffer is invalidated/reallocated and
422 * the GPU addresses are updated. */
423 struct list_head texture_buffers;
424
425 /* Copy one resource to another using async DMA. */
426 void (*dma_copy)(struct pipe_context *ctx,
427 struct pipe_resource *dst,
428 unsigned dst_level,
429 unsigned dst_x, unsigned dst_y, unsigned dst_z,
430 struct pipe_resource *src,
431 unsigned src_level,
432 const struct pipe_box *src_box);
433
434 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
435 unsigned offset, unsigned size, unsigned value,
436 bool is_framebuffer);
437
438 void (*blit_decompress_depth)(struct pipe_context *ctx,
439 struct r600_texture *texture,
440 struct r600_texture *staging,
441 unsigned first_level, unsigned last_level,
442 unsigned first_layer, unsigned last_layer,
443 unsigned first_sample, unsigned last_sample);
444
445 /* Reallocate the buffer and update all resource bindings where
446 * the buffer is bound, including all resource descriptors. */
447 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
448
449 /* Enable or disable occlusion queries. */
450 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
451
452 /* This ensures there is enough space in the command stream. */
453 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
454 bool include_draw_vbo);
455 };
456
457 /* r600_buffer.c */
458 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
459 struct radeon_winsys_cs_handle *buf,
460 enum radeon_bo_usage usage);
461 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
462 struct r600_resource *resource,
463 unsigned usage);
464 bool r600_init_resource(struct r600_common_screen *rscreen,
465 struct r600_resource *res,
466 unsigned size, unsigned alignment,
467 bool use_reusable_pool);
468 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
469 const struct pipe_resource *templ,
470 unsigned alignment);
471 struct pipe_resource *
472 r600_buffer_from_user_memory(struct pipe_screen *screen,
473 const struct pipe_resource *templ,
474 void *user_memory);
475
476 /* r600_common_pipe.c */
477 void r600_draw_rectangle(struct blitter_context *blitter,
478 int x1, int y1, int x2, int y2, float depth,
479 enum blitter_attrib_type type,
480 const union pipe_color_union *attrib);
481 bool r600_common_screen_init(struct r600_common_screen *rscreen,
482 struct radeon_winsys *ws);
483 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
484 void r600_preflush_suspend_features(struct r600_common_context *ctx);
485 void r600_postflush_resume_features(struct r600_common_context *ctx);
486 bool r600_common_context_init(struct r600_common_context *rctx,
487 struct r600_common_screen *rscreen);
488 void r600_common_context_cleanup(struct r600_common_context *rctx);
489 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
490 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
491 const struct tgsi_token *tokens);
492 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
493 unsigned offset, unsigned size, unsigned value,
494 bool is_framebuffer);
495 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
496 const struct pipe_resource *templ);
497 const char *r600_get_llvm_processor_name(enum radeon_family family);
498 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
499
500 /* r600_gpu_load.c */
501 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
502 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
503 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
504
505 /* r600_query.c */
506 void r600_query_init(struct r600_common_context *rctx);
507 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
508 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
509 void r600_suspend_timer_queries(struct r600_common_context *ctx);
510 void r600_resume_timer_queries(struct r600_common_context *ctx);
511 void r600_query_init_backend_mask(struct r600_common_context *ctx);
512
513 /* r600_streamout.c */
514 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
515 void r600_set_streamout_targets(struct pipe_context *ctx,
516 unsigned num_targets,
517 struct pipe_stream_output_target **targets,
518 const unsigned *offset);
519 void r600_emit_streamout_end(struct r600_common_context *rctx);
520 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
521 unsigned type, int diff);
522 void r600_streamout_init(struct r600_common_context *rctx);
523
524 /* r600_texture.c */
525 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
526 struct r600_texture *rtex,
527 unsigned nr_samples,
528 struct r600_fmask_info *out);
529 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
530 struct r600_texture *rtex,
531 struct r600_cmask_info *out);
532 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
533 struct pipe_resource *texture,
534 struct r600_texture **staging);
535 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
536 const struct pipe_resource *templ);
537 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
538 struct pipe_resource *texture,
539 const struct pipe_surface *templ,
540 unsigned width, unsigned height);
541 unsigned r600_translate_colorswap(enum pipe_format format);
542 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
543 struct pipe_framebuffer_state *fb,
544 struct r600_atom *fb_state,
545 unsigned *buffers,
546 const union pipe_color_union *color);
547 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
548 void r600_init_context_texture_functions(struct r600_common_context *rctx);
549
550 /* cayman_msaa.c */
551 extern const uint32_t eg_sample_locs_2x[4];
552 extern const unsigned eg_max_dist_2x;
553 extern const uint32_t eg_sample_locs_4x[4];
554 extern const unsigned eg_max_dist_4x;
555 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
556 unsigned sample_index, float *out_value);
557 void cayman_init_msaa(struct pipe_context *ctx);
558 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
559 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
560 int ps_iter_samples, int overrast_samples);
561
562
563 /* Inline helpers. */
564
565 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
566 {
567 return (struct r600_resource*)r;
568 }
569
570 static inline void
571 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
572 {
573 pipe_resource_reference((struct pipe_resource **)ptr,
574 (struct pipe_resource *)res);
575 }
576
577 static inline unsigned r600_tex_aniso_filter(unsigned filter)
578 {
579 if (filter <= 1) return 0;
580 if (filter <= 2) return 1;
581 if (filter <= 4) return 2;
582 if (filter <= 8) return 3;
583 /* else */ return 4;
584 }
585
586 static inline unsigned r600_wavefront_size(enum radeon_family family)
587 {
588 switch (family) {
589 case CHIP_RV610:
590 case CHIP_RS780:
591 case CHIP_RV620:
592 case CHIP_RS880:
593 return 16;
594 case CHIP_RV630:
595 case CHIP_RV635:
596 case CHIP_RV730:
597 case CHIP_RV710:
598 case CHIP_PALM:
599 case CHIP_CEDAR:
600 return 32;
601 default:
602 return 64;
603 }
604 }
605
606 #define COMPUTE_DBG(rscreen, fmt, args...) \
607 do { \
608 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
609 } while (0);
610
611 #define R600_ERR(fmt, args...) \
612 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
613
614 /* For MSAA sample positions. */
615 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
616 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
617 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
618 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
619 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
620
621 #endif