gallium/radeon: merge timer and non-timer query lists
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51
52 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
53 /* Pipeline & streamout query controls. */
54 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
55 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
56 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
57
58 /* special primitive types */
59 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
60
61 /* Debug flags. */
62 /* logging */
63 #define DBG_TEX (1 << 0)
64 /* gap - reuse */
65 #define DBG_COMPUTE (1 << 2)
66 #define DBG_VM (1 << 3)
67 /* gap - reuse */
68 /* shader logging */
69 #define DBG_FS (1 << 5)
70 #define DBG_VS (1 << 6)
71 #define DBG_GS (1 << 7)
72 #define DBG_PS (1 << 8)
73 #define DBG_CS (1 << 9)
74 #define DBG_TCS (1 << 10)
75 #define DBG_TES (1 << 11)
76 #define DBG_NO_IR (1 << 12)
77 #define DBG_NO_TGSI (1 << 13)
78 #define DBG_NO_ASM (1 << 14)
79 #define DBG_PREOPT_IR (1 << 15)
80 /* Bits 21-31 are reserved for the r600g driver. */
81 /* features */
82 #define DBG_NO_ASYNC_DMA (1llu << 32)
83 #define DBG_NO_HYPERZ (1llu << 33)
84 #define DBG_NO_DISCARD_RANGE (1llu << 34)
85 #define DBG_NO_2D_TILING (1llu << 35)
86 #define DBG_NO_TILING (1llu << 36)
87 #define DBG_SWITCH_ON_EOP (1llu << 37)
88 #define DBG_FORCE_DMA (1llu << 38)
89 #define DBG_PRECOMPILE (1llu << 39)
90 #define DBG_INFO (1llu << 40)
91 #define DBG_NO_WC (1llu << 41)
92 #define DBG_CHECK_VM (1llu << 42)
93 #define DBG_NO_DCC (1llu << 43)
94 #define DBG_NO_DCC_CLEAR (1llu << 44)
95 #define DBG_NO_RB_PLUS (1llu << 45)
96 #define DBG_SI_SCHED (1llu << 46)
97 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
98
99 #define R600_MAP_BUFFER_ALIGNMENT 64
100
101 struct r600_common_context;
102 struct r600_perfcounters;
103
104 struct radeon_shader_reloc {
105 char name[32];
106 uint64_t offset;
107 };
108
109 struct radeon_shader_binary {
110 /** Shader code */
111 unsigned char *code;
112 unsigned code_size;
113
114 /** Config/Context register state that accompanies this shader.
115 * This is a stream of dword pairs. First dword contains the
116 * register address, the second dword contains the value.*/
117 unsigned char *config;
118 unsigned config_size;
119
120 /** The number of bytes of config information for each global symbol.
121 */
122 unsigned config_size_per_symbol;
123
124 /** Constant data accessed by the shader. This will be uploaded
125 * into a constant buffer. */
126 unsigned char *rodata;
127 unsigned rodata_size;
128
129 /** List of symbol offsets for the shader */
130 uint64_t *global_symbol_offsets;
131 unsigned global_symbol_count;
132
133 struct radeon_shader_reloc *relocs;
134 unsigned reloc_count;
135
136 /** Disassembled shader in a string. */
137 char *disasm_string;
138 };
139
140 void radeon_shader_binary_init(struct radeon_shader_binary *b);
141 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
142
143 struct r600_resource {
144 struct u_resource b;
145
146 /* Winsys objects. */
147 struct pb_buffer *buf;
148 uint64_t gpu_address;
149
150 /* Resource state. */
151 enum radeon_bo_domain domains;
152
153 /* The buffer range which is initialized (with a write transfer,
154 * streamout, DMA, or as a random access target). The rest of
155 * the buffer is considered invalid and can be mapped unsynchronized.
156 *
157 * This allows unsychronized mapping of a buffer range which hasn't
158 * been used yet. It's for applications which forget to use
159 * the unsynchronized map flag and expect the driver to figure it out.
160 */
161 struct util_range valid_buffer_range;
162
163 /* For buffers only. This indicates that a write operation has been
164 * performed by TC L2, but the cache hasn't been flushed.
165 * Any hw block which doesn't use or bypasses TC L2 should check this
166 * flag and flush the cache before using the buffer.
167 *
168 * For example, TC L2 must be flushed if a buffer which has been
169 * modified by a shader store instruction is about to be used as
170 * an index buffer. The reason is that VGT DMA index fetching doesn't
171 * use TC L2.
172 */
173 bool TC_L2_dirty;
174
175 /* Whether the resource has been exported via resource_get_handle. */
176 bool is_shared;
177 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
178 };
179
180 struct r600_transfer {
181 struct pipe_transfer transfer;
182 struct r600_resource *staging;
183 unsigned offset;
184 };
185
186 struct r600_fmask_info {
187 unsigned offset;
188 unsigned size;
189 unsigned alignment;
190 unsigned pitch_in_pixels;
191 unsigned bank_height;
192 unsigned slice_tile_max;
193 unsigned tile_mode_index;
194 };
195
196 struct r600_cmask_info {
197 unsigned offset;
198 unsigned size;
199 unsigned alignment;
200 unsigned pitch;
201 unsigned height;
202 unsigned xalign;
203 unsigned yalign;
204 unsigned slice_tile_max;
205 unsigned base_address_reg;
206 };
207
208 struct r600_htile_info {
209 unsigned pitch;
210 unsigned height;
211 unsigned xalign;
212 unsigned yalign;
213 };
214
215 struct r600_texture {
216 struct r600_resource resource;
217
218 unsigned size;
219 bool is_depth;
220 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
221 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
222 struct r600_texture *flushed_depth_texture;
223 boolean is_flushing_texture;
224 struct radeon_surf surface;
225
226 /* Colorbuffer compression and fast clear. */
227 struct r600_fmask_info fmask;
228 struct r600_cmask_info cmask;
229 struct r600_resource *cmask_buffer;
230 unsigned dcc_offset; /* 0 = disabled */
231 unsigned cb_color_info; /* fast clear enable bit */
232 unsigned color_clear_value[2];
233
234 /* Depth buffer compression and fast clear. */
235 struct r600_htile_info htile;
236 struct r600_resource *htile_buffer;
237 bool depth_cleared; /* if it was cleared at least once */
238 float depth_clear_value;
239 bool stencil_cleared; /* if it was cleared at least once */
240 uint8_t stencil_clear_value;
241
242 bool non_disp_tiling; /* R600-Cayman only */
243 };
244
245 struct r600_surface {
246 struct pipe_surface base;
247
248 bool color_initialized;
249 bool depth_initialized;
250
251 /* Misc. color flags. */
252 bool alphatest_bypass;
253 bool export_16bpc;
254 bool color_is_int8;
255
256 /* Color registers. */
257 unsigned cb_color_info;
258 unsigned cb_color_base;
259 unsigned cb_color_view;
260 unsigned cb_color_size; /* R600 only */
261 unsigned cb_color_dim; /* EG only */
262 unsigned cb_color_pitch; /* EG and later */
263 unsigned cb_color_slice; /* EG and later */
264 unsigned cb_dcc_base; /* VI and later */
265 unsigned cb_color_attrib; /* EG and later */
266 unsigned cb_dcc_control; /* VI and later */
267 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
268 unsigned cb_color_fmask_slice; /* EG and later */
269 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
270 unsigned cb_color_mask; /* R600 only */
271 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
272 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
273 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
274 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
275 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
276 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
277
278 /* DB registers. */
279 unsigned db_depth_info; /* R600 only, then SI and later */
280 unsigned db_z_info; /* EG and later */
281 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
282 unsigned db_depth_view;
283 unsigned db_depth_size;
284 unsigned db_depth_slice; /* EG and later */
285 unsigned db_stencil_base; /* EG and later */
286 unsigned db_stencil_info; /* EG and later */
287 unsigned db_prefetch_limit; /* R600 only */
288 unsigned db_htile_surface;
289 unsigned db_htile_data_base;
290 unsigned db_preload_control; /* EG and later */
291 unsigned pa_su_poly_offset_db_fmt_cntl;
292 };
293
294 struct r600_common_screen {
295 struct pipe_screen b;
296 struct radeon_winsys *ws;
297 enum radeon_family family;
298 enum chip_class chip_class;
299 struct radeon_info info;
300 uint64_t debug_flags;
301 bool has_cp_dma;
302 bool has_streamout;
303
304 /* Auxiliary context. Mainly used to initialize resources.
305 * It must be locked prior to using and flushed before unlocking. */
306 struct pipe_context *aux_context;
307 pipe_mutex aux_context_lock;
308
309 /* This must be in the screen, because UE4 uses one context for
310 * compilation and another one for rendering.
311 */
312 unsigned num_compilations;
313 /* Along with ST_DEBUG=precompile, this should show if applications
314 * are loading shaders on demand. This is a monotonic counter.
315 */
316 unsigned num_shaders_created;
317
318 /* GPU load thread. */
319 pipe_mutex gpu_load_mutex;
320 pipe_thread gpu_load_thread;
321 unsigned gpu_load_counter_busy;
322 unsigned gpu_load_counter_idle;
323 volatile unsigned gpu_load_stop_thread; /* bool */
324
325 char renderer_string[64];
326
327 /* Performance counters. */
328 struct r600_perfcounters *perfcounters;
329
330 /* If pipe_screen wants to re-emit the framebuffer state of all
331 * contexts, it should atomically increment this. Each context will
332 * compare this with its own last known value of the counter before
333 * drawing and re-emit the framebuffer state accordingly.
334 */
335 unsigned dirty_fb_counter;
336
337 /* Atomically increment this counter when an existing texture's
338 * metadata is enabled or disabled in a way that requires changing
339 * contexts' compressed texture binding masks.
340 */
341 unsigned compressed_colortex_counter;
342
343 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
344 struct r600_texture *rtex,
345 struct radeon_bo_metadata *md);
346 };
347
348 /* This encapsulates a state or an operation which can emitted into the GPU
349 * command stream. */
350 struct r600_atom {
351 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
352 unsigned num_dw;
353 unsigned short id;
354 };
355
356 struct r600_so_target {
357 struct pipe_stream_output_target b;
358
359 /* The buffer where BUFFER_FILLED_SIZE is stored. */
360 struct r600_resource *buf_filled_size;
361 unsigned buf_filled_size_offset;
362 bool buf_filled_size_valid;
363
364 unsigned stride_in_dw;
365 };
366
367 struct r600_streamout {
368 struct r600_atom begin_atom;
369 bool begin_emitted;
370 unsigned num_dw_for_end;
371
372 unsigned enabled_mask;
373 unsigned num_targets;
374 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
375
376 unsigned append_bitmask;
377 bool suspended;
378
379 /* External state which comes from the vertex shader,
380 * it must be set explicitly when binding a shader. */
381 unsigned *stride_in_dw;
382 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
383
384 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
385 unsigned hw_enabled_mask;
386
387 /* The state of VGT_STRMOUT_(CONFIG|EN). */
388 struct r600_atom enable_atom;
389 bool streamout_enabled;
390 bool prims_gen_query_enabled;
391 int num_prims_gen_queries;
392 };
393
394 struct r600_ring {
395 struct radeon_winsys_cs *cs;
396 void (*flush)(void *ctx, unsigned flags,
397 struct pipe_fence_handle **fence);
398 };
399
400 struct r600_common_context {
401 struct pipe_context b; /* base class */
402
403 struct r600_common_screen *screen;
404 struct radeon_winsys *ws;
405 struct radeon_winsys_ctx *ctx;
406 enum radeon_family family;
407 enum chip_class chip_class;
408 struct r600_ring gfx;
409 struct r600_ring dma;
410 struct pipe_fence_handle *last_sdma_fence;
411 unsigned initial_gfx_cs_size;
412 unsigned gpu_reset_counter;
413 unsigned last_dirty_fb_counter;
414 unsigned last_compressed_colortex_counter;
415
416 struct u_upload_mgr *uploader;
417 struct u_suballocator *allocator_so_filled_size;
418 struct util_slab_mempool pool_transfers;
419
420 /* Current unaccounted memory usage. */
421 uint64_t vram;
422 uint64_t gtt;
423
424 /* States. */
425 struct r600_streamout streamout;
426
427 /* Additional context states. */
428 unsigned flags; /* flush flags */
429
430 /* Queries. */
431 /* Maintain the list of active queries for pausing between IBs. */
432 int num_occlusion_queries;
433 int num_perfect_occlusion_queries;
434 struct list_head active_queries;
435 unsigned num_cs_dw_queries_suspend;
436 /* Additional hardware info. */
437 unsigned backend_mask;
438 unsigned max_db; /* for OQ */
439 /* Misc stats. */
440 unsigned num_draw_calls;
441
442 /* Render condition. */
443 struct r600_atom render_cond_atom;
444 struct pipe_query *render_cond;
445 unsigned render_cond_mode;
446 boolean render_cond_invert;
447 bool render_cond_force_off; /* for u_blitter */
448
449 /* MSAA sample locations.
450 * The first index is the sample index.
451 * The second index is the coordinate: X, Y. */
452 float sample_locations_1x[1][2];
453 float sample_locations_2x[2][2];
454 float sample_locations_4x[4][2];
455 float sample_locations_8x[8][2];
456 float sample_locations_16x[16][2];
457
458 /* The list of all texture buffer objects in this context.
459 * This list is walked when a buffer is invalidated/reallocated and
460 * the GPU addresses are updated. */
461 struct list_head texture_buffers;
462
463 struct pipe_debug_callback debug;
464
465 /* Copy one resource to another using async DMA. */
466 void (*dma_copy)(struct pipe_context *ctx,
467 struct pipe_resource *dst,
468 unsigned dst_level,
469 unsigned dst_x, unsigned dst_y, unsigned dst_z,
470 struct pipe_resource *src,
471 unsigned src_level,
472 const struct pipe_box *src_box);
473
474 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
475 unsigned offset, unsigned size, unsigned value,
476 bool is_framebuffer);
477
478 void (*blit_decompress_depth)(struct pipe_context *ctx,
479 struct r600_texture *texture,
480 struct r600_texture *staging,
481 unsigned first_level, unsigned last_level,
482 unsigned first_layer, unsigned last_layer,
483 unsigned first_sample, unsigned last_sample);
484
485 void (*decompress_dcc)(struct pipe_context *ctx,
486 struct r600_texture *rtex);
487
488 /* Reallocate the buffer and update all resource bindings where
489 * the buffer is bound, including all resource descriptors. */
490 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
491
492 /* Enable or disable occlusion queries. */
493 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
494
495 /* This ensures there is enough space in the command stream. */
496 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
497 bool include_draw_vbo);
498
499 void (*set_atom_dirty)(struct r600_common_context *ctx,
500 struct r600_atom *atom, bool dirty);
501 };
502
503 /* r600_buffer.c */
504 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
505 struct pb_buffer *buf,
506 enum radeon_bo_usage usage);
507 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
508 struct r600_resource *resource,
509 unsigned usage);
510 bool r600_init_resource(struct r600_common_screen *rscreen,
511 struct r600_resource *res,
512 unsigned size, unsigned alignment,
513 bool use_reusable_pool);
514 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
515 const struct pipe_resource *templ,
516 unsigned alignment);
517 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
518 unsigned bind,
519 unsigned usage,
520 unsigned size,
521 unsigned alignment);
522 struct pipe_resource *
523 r600_buffer_from_user_memory(struct pipe_screen *screen,
524 const struct pipe_resource *templ,
525 void *user_memory);
526 void
527 r600_invalidate_resource(struct pipe_context *ctx,
528 struct pipe_resource *resource);
529
530 /* r600_common_pipe.c */
531 void r600_draw_rectangle(struct blitter_context *blitter,
532 int x1, int y1, int x2, int y2, float depth,
533 enum blitter_attrib_type type,
534 const union pipe_color_union *attrib);
535 bool r600_common_screen_init(struct r600_common_screen *rscreen,
536 struct radeon_winsys *ws);
537 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
538 void r600_preflush_suspend_features(struct r600_common_context *ctx);
539 void r600_postflush_resume_features(struct r600_common_context *ctx);
540 bool r600_common_context_init(struct r600_common_context *rctx,
541 struct r600_common_screen *rscreen);
542 void r600_common_context_cleanup(struct r600_common_context *rctx);
543 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
544 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
545 unsigned processor);
546 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
547 unsigned offset, unsigned size, unsigned value,
548 bool is_framebuffer);
549 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
550 const struct pipe_resource *templ);
551 const char *r600_get_llvm_processor_name(enum radeon_family family);
552 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
553
554 /* r600_gpu_load.c */
555 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
556 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
557 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
558
559 /* r600_perfcounters.c */
560 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
561
562 /* r600_query.c */
563 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
564 void r600_query_init(struct r600_common_context *rctx);
565 void r600_suspend_queries(struct r600_common_context *ctx);
566 void r600_resume_queries(struct r600_common_context *ctx);
567 void r600_query_init_backend_mask(struct r600_common_context *ctx);
568
569 /* r600_streamout.c */
570 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
571 void r600_set_streamout_targets(struct pipe_context *ctx,
572 unsigned num_targets,
573 struct pipe_stream_output_target **targets,
574 const unsigned *offset);
575 void r600_emit_streamout_end(struct r600_common_context *rctx);
576 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
577 unsigned type, int diff);
578 void r600_streamout_init(struct r600_common_context *rctx);
579
580 /* r600_texture.c */
581 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
582 struct r600_texture *rtex,
583 unsigned nr_samples,
584 struct r600_fmask_info *out);
585 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
586 struct r600_texture *rtex,
587 struct r600_cmask_info *out);
588 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
589 struct pipe_resource *texture,
590 struct r600_texture **staging);
591 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
592 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
593 const struct pipe_resource *templ);
594 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
595 struct pipe_resource *texture,
596 const struct pipe_surface *templ,
597 unsigned width, unsigned height);
598 unsigned r600_translate_colorswap(enum pipe_format format);
599 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
600 struct pipe_framebuffer_state *fb,
601 struct r600_atom *fb_state,
602 unsigned *buffers, unsigned *dirty_cbufs,
603 const union pipe_color_union *color);
604 void r600_texture_disable_dcc(struct r600_common_screen *rscreen,
605 struct r600_texture *rtex);
606 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
607 void r600_init_context_texture_functions(struct r600_common_context *rctx);
608
609 /* cayman_msaa.c */
610 extern const uint32_t eg_sample_locs_2x[4];
611 extern const unsigned eg_max_dist_2x;
612 extern const uint32_t eg_sample_locs_4x[4];
613 extern const unsigned eg_max_dist_4x;
614 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
615 unsigned sample_index, float *out_value);
616 void cayman_init_msaa(struct pipe_context *ctx);
617 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
618 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
619 int ps_iter_samples, int overrast_samples);
620
621
622 /* Inline helpers. */
623
624 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
625 {
626 return (struct r600_resource*)r;
627 }
628
629 static inline void
630 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
631 {
632 pipe_resource_reference((struct pipe_resource **)ptr,
633 (struct pipe_resource *)res);
634 }
635
636 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
637 {
638 return rctx->streamout.streamout_enabled ||
639 rctx->streamout.prims_gen_query_enabled;
640 }
641
642 static inline unsigned r600_tex_aniso_filter(unsigned filter)
643 {
644 if (filter <= 1) return 0;
645 if (filter <= 2) return 1;
646 if (filter <= 4) return 2;
647 if (filter <= 8) return 3;
648 /* else */ return 4;
649 }
650
651 static inline unsigned r600_wavefront_size(enum radeon_family family)
652 {
653 switch (family) {
654 case CHIP_RV610:
655 case CHIP_RS780:
656 case CHIP_RV620:
657 case CHIP_RS880:
658 return 16;
659 case CHIP_RV630:
660 case CHIP_RV635:
661 case CHIP_RV730:
662 case CHIP_RV710:
663 case CHIP_PALM:
664 case CHIP_CEDAR:
665 return 32;
666 default:
667 return 64;
668 }
669 }
670
671 static inline enum radeon_bo_priority
672 r600_get_sampler_view_priority(struct r600_resource *res)
673 {
674 if (res->b.b.target == PIPE_BUFFER)
675 return RADEON_PRIO_SAMPLER_BUFFER;
676
677 if (res->b.b.nr_samples > 1)
678 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
679
680 return RADEON_PRIO_SAMPLER_TEXTURE;
681 }
682
683 #define COMPUTE_DBG(rscreen, fmt, args...) \
684 do { \
685 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
686 } while (0);
687
688 #define R600_ERR(fmt, args...) \
689 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
690
691 /* For MSAA sample positions. */
692 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
693 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
694 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
695 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
696 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
697
698 #endif