radeonsi: print LLVM IRs to ddebug logs
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 /* gaps */
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
103 #define DBG_NO_DCC_FB (1llu << 50)
104
105 #define R600_MAP_BUFFER_ALIGNMENT 64
106 #define R600_MAX_VIEWPORTS 16
107
108 enum r600_coherency {
109 R600_COHERENCY_NONE, /* no cache flushes needed */
110 R600_COHERENCY_SHADER,
111 R600_COHERENCY_CB_META,
112 };
113
114 #ifdef PIPE_ARCH_BIG_ENDIAN
115 #define R600_BIG_ENDIAN 1
116 #else
117 #define R600_BIG_ENDIAN 0
118 #endif
119
120 struct r600_common_context;
121 struct r600_perfcounters;
122 struct tgsi_shader_info;
123
124 struct radeon_shader_reloc {
125 char name[32];
126 uint64_t offset;
127 };
128
129 struct radeon_shader_binary {
130 /** Shader code */
131 unsigned char *code;
132 unsigned code_size;
133
134 /** Config/Context register state that accompanies this shader.
135 * This is a stream of dword pairs. First dword contains the
136 * register address, the second dword contains the value.*/
137 unsigned char *config;
138 unsigned config_size;
139
140 /** The number of bytes of config information for each global symbol.
141 */
142 unsigned config_size_per_symbol;
143
144 /** Constant data accessed by the shader. This will be uploaded
145 * into a constant buffer. */
146 unsigned char *rodata;
147 unsigned rodata_size;
148
149 /** List of symbol offsets for the shader */
150 uint64_t *global_symbol_offsets;
151 unsigned global_symbol_count;
152
153 struct radeon_shader_reloc *relocs;
154 unsigned reloc_count;
155
156 /** Disassembled shader in a string. */
157 char *disasm_string;
158 char *llvm_ir_string;
159 };
160
161 void radeon_shader_binary_init(struct radeon_shader_binary *b);
162 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
163
164 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
165 * at the moment.
166 */
167 struct r600_resource {
168 struct u_resource b;
169
170 /* Winsys objects. */
171 struct pb_buffer *buf;
172 uint64_t gpu_address;
173
174 /* Resource state. */
175 enum radeon_bo_domain domains;
176
177 /* The buffer range which is initialized (with a write transfer,
178 * streamout, DMA, or as a random access target). The rest of
179 * the buffer is considered invalid and can be mapped unsynchronized.
180 *
181 * This allows unsychronized mapping of a buffer range which hasn't
182 * been used yet. It's for applications which forget to use
183 * the unsynchronized map flag and expect the driver to figure it out.
184 */
185 struct util_range valid_buffer_range;
186
187 /* For buffers only. This indicates that a write operation has been
188 * performed by TC L2, but the cache hasn't been flushed.
189 * Any hw block which doesn't use or bypasses TC L2 should check this
190 * flag and flush the cache before using the buffer.
191 *
192 * For example, TC L2 must be flushed if a buffer which has been
193 * modified by a shader store instruction is about to be used as
194 * an index buffer. The reason is that VGT DMA index fetching doesn't
195 * use TC L2.
196 */
197 bool TC_L2_dirty;
198
199 /* Whether the resource has been exported via resource_get_handle. */
200 bool is_shared;
201 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
202 };
203
204 struct r600_transfer {
205 struct pipe_transfer transfer;
206 struct r600_resource *staging;
207 unsigned offset;
208 };
209
210 struct r600_fmask_info {
211 uint64_t offset;
212 uint64_t size;
213 unsigned alignment;
214 unsigned pitch_in_pixels;
215 unsigned bank_height;
216 unsigned slice_tile_max;
217 unsigned tile_mode_index;
218 };
219
220 struct r600_cmask_info {
221 uint64_t offset;
222 uint64_t size;
223 unsigned alignment;
224 unsigned pitch;
225 unsigned height;
226 unsigned xalign;
227 unsigned yalign;
228 unsigned slice_tile_max;
229 unsigned base_address_reg;
230 };
231
232 struct r600_htile_info {
233 unsigned pitch;
234 unsigned height;
235 unsigned xalign;
236 unsigned yalign;
237 };
238
239 struct r600_texture {
240 struct r600_resource resource;
241
242 uint64_t size;
243 unsigned num_level0_transfers;
244 bool is_depth;
245 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
246 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
247 struct r600_texture *flushed_depth_texture;
248 bool is_flushing_texture;
249 struct radeon_surf surface;
250
251 /* Colorbuffer compression and fast clear. */
252 struct r600_fmask_info fmask;
253 struct r600_cmask_info cmask;
254 struct r600_resource *cmask_buffer;
255 uint64_t dcc_offset; /* 0 = disabled */
256 unsigned cb_color_info; /* fast clear enable bit */
257 unsigned color_clear_value[2];
258 unsigned last_msaa_resolve_target_micro_mode;
259
260 /* Depth buffer compression and fast clear. */
261 struct r600_htile_info htile;
262 struct r600_resource *htile_buffer;
263 bool depth_cleared; /* if it was cleared at least once */
264 float depth_clear_value;
265 bool stencil_cleared; /* if it was cleared at least once */
266 uint8_t stencil_clear_value;
267
268 bool non_disp_tiling; /* R600-Cayman only */
269
270 /* Whether the texture is a displayable back buffer and needs DCC
271 * decompression, which is expensive. Therefore, it's enabled only
272 * if statistics suggest that it will pay off and it's allocated
273 * separately. It can't be bound as a sampler by apps. Limited to
274 * target == 2D and last_level == 0. If enabled, dcc_offset contains
275 * the absolute GPUVM address, not the relative one.
276 */
277 struct r600_resource *dcc_separate_buffer;
278 /* When DCC is temporarily disabled, the separate buffer is here. */
279 struct r600_resource *last_dcc_separate_buffer;
280 /* We need to track DCC dirtiness, because st/dri usually calls
281 * flush_resource twice per frame (not a bug) and we don't wanna
282 * decompress DCC twice. Also, the dirty tracking must be done even
283 * if DCC isn't used, because it's required by the DCC usage analysis
284 * for a possible future enablement.
285 */
286 bool separate_dcc_dirty;
287 /* Statistics gathering for the DCC enablement heuristic. */
288 bool dcc_gather_statistics;
289 /* Estimate of how much this color buffer is written to in units of
290 * full-screen draws: ps_invocations / (width * height)
291 * Shader kills, late Z, and blending with trivial discards make it
292 * inaccurate (we need to count CB updates, not PS invocations).
293 */
294 unsigned ps_draw_ratio;
295 /* The number of clears since the last DCC usage analysis. */
296 unsigned num_slow_clears;
297
298 /* Counter that should be non-zero if the texture is bound to a
299 * framebuffer. Implemented in radeonsi only.
300 */
301 uint32_t framebuffers_bound;
302 };
303
304 struct r600_surface {
305 struct pipe_surface base;
306 const struct radeon_surf_level *level_info;
307
308 bool color_initialized;
309 bool depth_initialized;
310
311 /* Misc. color flags. */
312 bool alphatest_bypass;
313 bool export_16bpc;
314 bool color_is_int8;
315
316 /* Color registers. */
317 unsigned cb_color_info;
318 unsigned cb_color_base;
319 unsigned cb_color_view;
320 unsigned cb_color_size; /* R600 only */
321 unsigned cb_color_dim; /* EG only */
322 unsigned cb_color_pitch; /* EG and later */
323 unsigned cb_color_slice; /* EG and later */
324 unsigned cb_color_attrib; /* EG and later */
325 unsigned cb_dcc_control; /* VI and later */
326 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
327 unsigned cb_color_fmask_slice; /* EG and later */
328 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
329 unsigned cb_color_mask; /* R600 only */
330 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
331 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
332 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
333 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
334 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
335 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
336
337 /* DB registers. */
338 unsigned db_depth_info; /* R600 only, then SI and later */
339 unsigned db_z_info; /* EG and later */
340 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
341 unsigned db_depth_view;
342 unsigned db_depth_size;
343 unsigned db_depth_slice; /* EG and later */
344 unsigned db_stencil_base; /* EG and later */
345 unsigned db_stencil_info; /* EG and later */
346 unsigned db_prefetch_limit; /* R600 only */
347 unsigned db_htile_surface;
348 unsigned db_htile_data_base;
349 unsigned db_preload_control; /* EG and later */
350 };
351
352 struct r600_common_screen {
353 struct pipe_screen b;
354 struct radeon_winsys *ws;
355 enum radeon_family family;
356 enum chip_class chip_class;
357 struct radeon_info info;
358 uint64_t debug_flags;
359 bool has_cp_dma;
360 bool has_streamout;
361
362 /* Texture filter settings. */
363 int force_aniso; /* -1 = disabled */
364
365 /* Auxiliary context. Mainly used to initialize resources.
366 * It must be locked prior to using and flushed before unlocking. */
367 struct pipe_context *aux_context;
368 pipe_mutex aux_context_lock;
369
370 /* This must be in the screen, because UE4 uses one context for
371 * compilation and another one for rendering.
372 */
373 unsigned num_compilations;
374 /* Along with ST_DEBUG=precompile, this should show if applications
375 * are loading shaders on demand. This is a monotonic counter.
376 */
377 unsigned num_shaders_created;
378
379 /* GPU load thread. */
380 pipe_mutex gpu_load_mutex;
381 pipe_thread gpu_load_thread;
382 unsigned gpu_load_counter_busy;
383 unsigned gpu_load_counter_idle;
384 volatile unsigned gpu_load_stop_thread; /* bool */
385
386 char renderer_string[64];
387
388 /* Performance counters. */
389 struct r600_perfcounters *perfcounters;
390
391 /* If pipe_screen wants to re-emit the framebuffer state of all
392 * contexts, it should atomically increment this. Each context will
393 * compare this with its own last known value of the counter before
394 * drawing and re-emit the framebuffer state accordingly.
395 */
396 unsigned dirty_fb_counter;
397
398 /* Atomically increment this counter when an existing texture's
399 * metadata is enabled or disabled in a way that requires changing
400 * contexts' compressed texture binding masks.
401 */
402 unsigned compressed_colortex_counter;
403
404 /* Atomically increment this counter when an existing texture's
405 * backing buffer or tile mode parameters have changed that requires
406 * recomputation of shader descriptors.
407 */
408 unsigned dirty_tex_descriptor_counter;
409
410 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
411 struct r600_texture *rtex,
412 struct radeon_bo_metadata *md);
413
414 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
415 struct r600_texture *rtex,
416 struct radeon_bo_metadata *md);
417 };
418
419 /* This encapsulates a state or an operation which can emitted into the GPU
420 * command stream. */
421 struct r600_atom {
422 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
423 unsigned num_dw;
424 unsigned short id;
425 };
426
427 struct r600_so_target {
428 struct pipe_stream_output_target b;
429
430 /* The buffer where BUFFER_FILLED_SIZE is stored. */
431 struct r600_resource *buf_filled_size;
432 unsigned buf_filled_size_offset;
433 bool buf_filled_size_valid;
434
435 unsigned stride_in_dw;
436 };
437
438 struct r600_streamout {
439 struct r600_atom begin_atom;
440 bool begin_emitted;
441 unsigned num_dw_for_end;
442
443 unsigned enabled_mask;
444 unsigned num_targets;
445 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
446
447 unsigned append_bitmask;
448 bool suspended;
449
450 /* External state which comes from the vertex shader,
451 * it must be set explicitly when binding a shader. */
452 unsigned *stride_in_dw;
453 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
454
455 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
456 unsigned hw_enabled_mask;
457
458 /* The state of VGT_STRMOUT_(CONFIG|EN). */
459 struct r600_atom enable_atom;
460 bool streamout_enabled;
461 bool prims_gen_query_enabled;
462 int num_prims_gen_queries;
463 };
464
465 struct r600_signed_scissor {
466 int minx;
467 int miny;
468 int maxx;
469 int maxy;
470 };
471
472 struct r600_scissors {
473 struct r600_atom atom;
474 unsigned dirty_mask;
475 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
476 };
477
478 struct r600_viewports {
479 struct r600_atom atom;
480 unsigned dirty_mask;
481 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
482 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
483 };
484
485 struct r600_ring {
486 struct radeon_winsys_cs *cs;
487 void (*flush)(void *ctx, unsigned flags,
488 struct pipe_fence_handle **fence);
489 };
490
491 /* Saved CS data for debugging features. */
492 struct radeon_saved_cs {
493 uint32_t *ib;
494 unsigned num_dw;
495
496 struct radeon_bo_list_item *bo_list;
497 unsigned bo_count;
498 };
499
500 struct r600_common_context {
501 struct pipe_context b; /* base class */
502
503 struct r600_common_screen *screen;
504 struct radeon_winsys *ws;
505 struct radeon_winsys_ctx *ctx;
506 enum radeon_family family;
507 enum chip_class chip_class;
508 struct r600_ring gfx;
509 struct r600_ring dma;
510 struct pipe_fence_handle *last_sdma_fence;
511 unsigned initial_gfx_cs_size;
512 unsigned gpu_reset_counter;
513 unsigned last_dirty_fb_counter;
514 unsigned last_compressed_colortex_counter;
515 unsigned last_dirty_tex_descriptor_counter;
516
517 struct u_upload_mgr *uploader;
518 struct u_suballocator *allocator_zeroed_memory;
519 struct util_slab_mempool pool_transfers;
520
521 /* Current unaccounted memory usage. */
522 uint64_t vram;
523 uint64_t gtt;
524
525 /* States. */
526 struct r600_streamout streamout;
527 struct r600_scissors scissors;
528 struct r600_viewports viewports;
529 bool scissor_enabled;
530 bool vs_writes_viewport_index;
531 bool vs_disables_clipping_viewport;
532
533 /* Additional context states. */
534 unsigned flags; /* flush flags */
535
536 /* Queries. */
537 /* Maintain the list of active queries for pausing between IBs. */
538 int num_occlusion_queries;
539 int num_perfect_occlusion_queries;
540 struct list_head active_queries;
541 unsigned num_cs_dw_queries_suspend;
542 /* Additional hardware info. */
543 unsigned backend_mask;
544 unsigned max_db; /* for OQ */
545 /* Misc stats. */
546 unsigned num_draw_calls;
547 unsigned num_spill_draw_calls;
548 unsigned num_compute_calls;
549 unsigned num_spill_compute_calls;
550 unsigned num_dma_calls;
551 uint64_t num_alloc_tex_transfer_bytes;
552 unsigned last_tex_ps_draw_ratio; /* for query */
553
554 /* Render condition. */
555 struct r600_atom render_cond_atom;
556 struct pipe_query *render_cond;
557 unsigned render_cond_mode;
558 bool render_cond_invert;
559 bool render_cond_force_off; /* for u_blitter */
560
561 /* MSAA sample locations.
562 * The first index is the sample index.
563 * The second index is the coordinate: X, Y. */
564 float sample_locations_1x[1][2];
565 float sample_locations_2x[2][2];
566 float sample_locations_4x[4][2];
567 float sample_locations_8x[8][2];
568 float sample_locations_16x[16][2];
569
570 /* Statistics gathering for the DCC enablement heuristic. It can't be
571 * in r600_texture because r600_texture can be shared by multiple
572 * contexts. This is for back buffers only. We shouldn't get too many
573 * of those.
574 *
575 * X11 DRI3 rotates among a finite set of back buffers. They should
576 * all fit in this array. If they don't, separate DCC might never be
577 * enabled by DCC stat gathering.
578 */
579 struct {
580 struct r600_texture *tex;
581 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
582 struct pipe_query *ps_stats[3];
583 /* If all slots are used and another slot is needed,
584 * the least recently used slot is evicted based on this. */
585 int64_t last_use_timestamp;
586 bool query_active;
587 } dcc_stats[5];
588
589 /* The list of all texture buffer objects in this context.
590 * This list is walked when a buffer is invalidated/reallocated and
591 * the GPU addresses are updated. */
592 struct list_head texture_buffers;
593
594 struct pipe_debug_callback debug;
595
596 /* Copy one resource to another using async DMA. */
597 void (*dma_copy)(struct pipe_context *ctx,
598 struct pipe_resource *dst,
599 unsigned dst_level,
600 unsigned dst_x, unsigned dst_y, unsigned dst_z,
601 struct pipe_resource *src,
602 unsigned src_level,
603 const struct pipe_box *src_box);
604
605 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
606 uint64_t offset, uint64_t size, unsigned value,
607 enum r600_coherency coher);
608
609 void (*blit_decompress_depth)(struct pipe_context *ctx,
610 struct r600_texture *texture,
611 struct r600_texture *staging,
612 unsigned first_level, unsigned last_level,
613 unsigned first_layer, unsigned last_layer,
614 unsigned first_sample, unsigned last_sample);
615
616 void (*decompress_dcc)(struct pipe_context *ctx,
617 struct r600_texture *rtex);
618
619 /* Reallocate the buffer and update all resource bindings where
620 * the buffer is bound, including all resource descriptors. */
621 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
622
623 /* Enable or disable occlusion queries. */
624 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
625
626 /* This ensures there is enough space in the command stream. */
627 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
628 bool include_draw_vbo);
629
630 void (*set_atom_dirty)(struct r600_common_context *ctx,
631 struct r600_atom *atom, bool dirty);
632
633 void (*check_vm_faults)(struct r600_common_context *ctx,
634 struct radeon_saved_cs *saved,
635 enum ring_type ring);
636 };
637
638 /* r600_buffer.c */
639 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
640 struct pb_buffer *buf,
641 enum radeon_bo_usage usage);
642 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
643 struct r600_resource *resource,
644 unsigned usage);
645 bool r600_init_resource(struct r600_common_screen *rscreen,
646 struct r600_resource *res,
647 uint64_t size, unsigned alignment);
648 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
649 const struct pipe_resource *templ,
650 unsigned alignment);
651 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
652 unsigned bind,
653 unsigned usage,
654 unsigned size,
655 unsigned alignment);
656 struct pipe_resource *
657 r600_buffer_from_user_memory(struct pipe_screen *screen,
658 const struct pipe_resource *templ,
659 void *user_memory);
660 void
661 r600_invalidate_resource(struct pipe_context *ctx,
662 struct pipe_resource *resource);
663
664 /* r600_common_pipe.c */
665 void r600_draw_rectangle(struct blitter_context *blitter,
666 int x1, int y1, int x2, int y2, float depth,
667 enum blitter_attrib_type type,
668 const union pipe_color_union *attrib);
669 bool r600_common_screen_init(struct r600_common_screen *rscreen,
670 struct radeon_winsys *ws);
671 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
672 void r600_preflush_suspend_features(struct r600_common_context *ctx);
673 void r600_postflush_resume_features(struct r600_common_context *ctx);
674 bool r600_common_context_init(struct r600_common_context *rctx,
675 struct r600_common_screen *rscreen);
676 void r600_common_context_cleanup(struct r600_common_context *rctx);
677 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
678 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
679 unsigned processor);
680 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
681 uint64_t offset, uint64_t size, unsigned value,
682 enum r600_coherency coher);
683 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
684 const struct pipe_resource *templ);
685 const char *r600_get_llvm_processor_name(enum radeon_family family);
686 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
687 struct r600_resource *dst, struct r600_resource *src);
688 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
689 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
690 struct radeon_saved_cs *saved);
691 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
692
693 /* r600_gpu_load.c */
694 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
695 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
696 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
697
698 /* r600_perfcounters.c */
699 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
700
701 /* r600_query.c */
702 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
703 void r600_query_init(struct r600_common_context *rctx);
704 void r600_suspend_queries(struct r600_common_context *ctx);
705 void r600_resume_queries(struct r600_common_context *ctx);
706 void r600_query_init_backend_mask(struct r600_common_context *ctx);
707
708 /* r600_streamout.c */
709 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
710 void r600_set_streamout_targets(struct pipe_context *ctx,
711 unsigned num_targets,
712 struct pipe_stream_output_target **targets,
713 const unsigned *offset);
714 void r600_emit_streamout_end(struct r600_common_context *rctx);
715 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
716 unsigned type, int diff);
717 void r600_streamout_init(struct r600_common_context *rctx);
718
719 /* r600_test_dma.c */
720 void r600_test_dma(struct r600_common_screen *rscreen);
721
722 /* r600_texture.c */
723 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
724 struct r600_texture *rdst,
725 unsigned dst_level, unsigned dstx,
726 unsigned dsty, unsigned dstz,
727 struct r600_texture *rsrc,
728 unsigned src_level,
729 const struct pipe_box *src_box);
730 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
731 struct r600_texture *rtex,
732 unsigned nr_samples,
733 struct r600_fmask_info *out);
734 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
735 struct r600_texture *rtex,
736 struct r600_cmask_info *out);
737 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
738 struct pipe_resource *texture,
739 struct r600_texture **staging);
740 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
741 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
742 const struct pipe_resource *templ);
743 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
744 struct pipe_resource *texture,
745 const struct pipe_surface *templ,
746 unsigned width, unsigned height);
747 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
748 void vi_separate_dcc_start_query(struct pipe_context *ctx,
749 struct r600_texture *tex);
750 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
751 struct r600_texture *tex);
752 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
753 struct r600_texture *tex);
754 void vi_dcc_clear_level(struct r600_common_context *rctx,
755 struct r600_texture *rtex,
756 unsigned level, unsigned clear_value);
757 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
758 struct pipe_framebuffer_state *fb,
759 struct r600_atom *fb_state,
760 unsigned *buffers, unsigned *dirty_cbufs,
761 const union pipe_color_union *color);
762 bool r600_texture_disable_dcc(struct r600_common_screen *rscreen,
763 struct r600_texture *rtex);
764 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
765 void r600_init_context_texture_functions(struct r600_common_context *rctx);
766
767 /* r600_viewport.c */
768 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
769 struct pipe_scissor_state *scissor);
770 void r600_set_scissor_enable(struct r600_common_context *rctx, bool enable);
771 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
772 struct tgsi_shader_info *info);
773 void r600_init_viewport_functions(struct r600_common_context *rctx);
774
775 /* cayman_msaa.c */
776 extern const uint32_t eg_sample_locs_2x[4];
777 extern const unsigned eg_max_dist_2x;
778 extern const uint32_t eg_sample_locs_4x[4];
779 extern const unsigned eg_max_dist_4x;
780 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
781 unsigned sample_index, float *out_value);
782 void cayman_init_msaa(struct pipe_context *ctx);
783 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
784 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
785 int ps_iter_samples, int overrast_samples,
786 unsigned sc_mode_cntl_1);
787
788
789 /* Inline helpers. */
790
791 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
792 {
793 return (struct r600_resource*)r;
794 }
795
796 static inline void
797 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
798 {
799 pipe_resource_reference((struct pipe_resource **)ptr,
800 (struct pipe_resource *)res);
801 }
802
803 static inline void
804 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
805 {
806 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
807 }
808
809 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
810 {
811 return rctx->streamout.streamout_enabled ||
812 rctx->streamout.prims_gen_query_enabled;
813 }
814
815 #define SQ_TEX_XY_FILTER_POINT 0x00
816 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
817 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
818 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
819
820 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
821 {
822 if (filter == PIPE_TEX_FILTER_LINEAR)
823 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
824 : SQ_TEX_XY_FILTER_BILINEAR;
825 else
826 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
827 : SQ_TEX_XY_FILTER_POINT;
828 }
829
830 static inline unsigned r600_tex_aniso_filter(unsigned filter)
831 {
832 if (filter < 2)
833 return 0;
834 if (filter < 4)
835 return 1;
836 if (filter < 8)
837 return 2;
838 if (filter < 16)
839 return 3;
840 return 4;
841 }
842
843 static inline unsigned r600_wavefront_size(enum radeon_family family)
844 {
845 switch (family) {
846 case CHIP_RV610:
847 case CHIP_RS780:
848 case CHIP_RV620:
849 case CHIP_RS880:
850 return 16;
851 case CHIP_RV630:
852 case CHIP_RV635:
853 case CHIP_RV730:
854 case CHIP_RV710:
855 case CHIP_PALM:
856 case CHIP_CEDAR:
857 return 32;
858 default:
859 return 64;
860 }
861 }
862
863 static inline enum radeon_bo_priority
864 r600_get_sampler_view_priority(struct r600_resource *res)
865 {
866 if (res->b.b.target == PIPE_BUFFER)
867 return RADEON_PRIO_SAMPLER_BUFFER;
868
869 if (res->b.b.nr_samples > 1)
870 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
871
872 return RADEON_PRIO_SAMPLER_TEXTURE;
873 }
874
875 #define COMPUTE_DBG(rscreen, fmt, args...) \
876 do { \
877 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
878 } while (0);
879
880 #define R600_ERR(fmt, args...) \
881 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
882
883 /* For MSAA sample positions. */
884 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
885 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
886 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
887 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
888 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
889
890 #endif