gallium/radeon: use helper functions to mark atoms dirty
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62 #define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
63 #define R600_QUERY_NUM_SHADERS_CREATED (PIPE_QUERY_DRIVER_SPECIFIC + 13)
64
65 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
66 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
67
68 /* special primitive types */
69 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
70
71 /* Debug flags. */
72 /* logging */
73 #define DBG_TEX (1 << 0)
74 #define DBG_TEXMIP (1 << 1)
75 #define DBG_COMPUTE (1 << 2)
76 #define DBG_VM (1 << 3)
77 #define DBG_TRACE_CS (1 << 4)
78 /* shader logging */
79 #define DBG_FS (1 << 5)
80 #define DBG_VS (1 << 6)
81 #define DBG_GS (1 << 7)
82 #define DBG_PS (1 << 8)
83 #define DBG_CS (1 << 9)
84 #define DBG_TCS (1 << 10)
85 #define DBG_TES (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101
102 #define R600_MAP_BUFFER_ALIGNMENT 64
103
104 struct r600_common_context;
105
106 struct radeon_shader_reloc {
107 char *name;
108 uint64_t offset;
109 };
110
111 struct radeon_shader_binary {
112 /** Shader code */
113 unsigned char *code;
114 unsigned code_size;
115
116 /** Config/Context register state that accompanies this shader.
117 * This is a stream of dword pairs. First dword contains the
118 * register address, the second dword contains the value.*/
119 unsigned char *config;
120 unsigned config_size;
121
122 /** The number of bytes of config information for each global symbol.
123 */
124 unsigned config_size_per_symbol;
125
126 /** Constant data accessed by the shader. This will be uploaded
127 * into a constant buffer. */
128 unsigned char *rodata;
129 unsigned rodata_size;
130
131 /** List of symbol offsets for the shader */
132 uint64_t *global_symbol_offsets;
133 unsigned global_symbol_count;
134
135 struct radeon_shader_reloc *relocs;
136 unsigned reloc_count;
137
138 /** Disassembled shader in a string. */
139 char *disasm_string;
140 };
141
142 struct r600_resource {
143 struct u_resource b;
144
145 /* Winsys objects. */
146 struct pb_buffer *buf;
147 struct radeon_winsys_cs_handle *cs_buf;
148 uint64_t gpu_address;
149
150 /* Resource state. */
151 enum radeon_bo_domain domains;
152
153 /* The buffer range which is initialized (with a write transfer,
154 * streamout, DMA, or as a random access target). The rest of
155 * the buffer is considered invalid and can be mapped unsynchronized.
156 *
157 * This allows unsychronized mapping of a buffer range which hasn't
158 * been used yet. It's for applications which forget to use
159 * the unsynchronized map flag and expect the driver to figure it out.
160 */
161 struct util_range valid_buffer_range;
162
163 /* For buffers only. This indicates that a write operation has been
164 * performed by TC L2, but the cache hasn't been flushed.
165 * Any hw block which doesn't use or bypasses TC L2 should check this
166 * flag and flush the cache before using the buffer.
167 *
168 * For example, TC L2 must be flushed if a buffer which has been
169 * modified by a shader store instruction is about to be used as
170 * an index buffer. The reason is that VGT DMA index fetching doesn't
171 * use TC L2.
172 */
173 bool TC_L2_dirty;
174 };
175
176 struct r600_transfer {
177 struct pipe_transfer transfer;
178 struct r600_resource *staging;
179 unsigned offset;
180 };
181
182 struct r600_fmask_info {
183 unsigned offset;
184 unsigned size;
185 unsigned alignment;
186 unsigned pitch;
187 unsigned bank_height;
188 unsigned slice_tile_max;
189 unsigned tile_mode_index;
190 };
191
192 struct r600_cmask_info {
193 unsigned offset;
194 unsigned size;
195 unsigned alignment;
196 unsigned slice_tile_max;
197 unsigned base_address_reg;
198 };
199
200 struct r600_texture {
201 struct r600_resource resource;
202
203 unsigned size;
204 unsigned pitch_override;
205 bool is_depth;
206 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
207 struct r600_texture *flushed_depth_texture;
208 boolean is_flushing_texture;
209 struct radeon_surf surface;
210
211 /* Colorbuffer compression and fast clear. */
212 struct r600_fmask_info fmask;
213 struct r600_cmask_info cmask;
214 struct r600_resource *cmask_buffer;
215 unsigned cb_color_info; /* fast clear enable bit */
216 unsigned color_clear_value[2];
217
218 /* Depth buffer compression and fast clear. */
219 struct r600_resource *htile_buffer;
220 bool depth_cleared; /* if it was cleared at least once */
221 float depth_clear_value;
222
223 bool non_disp_tiling; /* R600-Cayman only */
224 };
225
226 struct r600_surface {
227 struct pipe_surface base;
228
229 bool color_initialized;
230 bool depth_initialized;
231
232 /* Misc. color flags. */
233 bool alphatest_bypass;
234 bool export_16bpc;
235
236 /* Color registers. */
237 unsigned cb_color_info;
238 unsigned cb_color_base;
239 unsigned cb_color_view;
240 unsigned cb_color_size; /* R600 only */
241 unsigned cb_color_dim; /* EG only */
242 unsigned cb_color_pitch; /* EG and later */
243 unsigned cb_color_slice; /* EG and later */
244 unsigned cb_color_attrib; /* EG and later */
245 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
246 unsigned cb_color_fmask_slice; /* EG and later */
247 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
248 unsigned cb_color_mask; /* R600 only */
249 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
250 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
251
252 /* DB registers. */
253 unsigned db_depth_info; /* R600 only, then SI and later */
254 unsigned db_z_info; /* EG and later */
255 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
256 unsigned db_depth_view;
257 unsigned db_depth_size;
258 unsigned db_depth_slice; /* EG and later */
259 unsigned db_stencil_base; /* EG and later */
260 unsigned db_stencil_info; /* EG and later */
261 unsigned db_prefetch_limit; /* R600 only */
262 unsigned db_htile_surface;
263 unsigned db_htile_data_base;
264 unsigned db_preload_control; /* EG and later */
265 unsigned pa_su_poly_offset_db_fmt_cntl;
266 };
267
268 struct r600_tiling_info {
269 unsigned num_channels;
270 unsigned num_banks;
271 unsigned group_bytes;
272 };
273
274 struct r600_common_screen {
275 struct pipe_screen b;
276 struct radeon_winsys *ws;
277 enum radeon_family family;
278 enum chip_class chip_class;
279 struct radeon_info info;
280 struct r600_tiling_info tiling_info;
281 uint64_t debug_flags;
282 bool has_cp_dma;
283 bool has_streamout;
284
285 /* Auxiliary context. Mainly used to initialize resources.
286 * It must be locked prior to using and flushed before unlocking. */
287 struct pipe_context *aux_context;
288 pipe_mutex aux_context_lock;
289
290 struct r600_resource *trace_bo;
291 uint32_t *trace_ptr;
292 unsigned cs_count;
293
294 /* This must be in the screen, because UE4 uses one context for
295 * compilation and another one for rendering.
296 */
297 unsigned num_compilations;
298 /* Along with ST_DEBUG=precompile, this should show if applications
299 * are loading shaders on demand. This is a monotonic counter.
300 */
301 unsigned num_shaders_created;
302
303 /* GPU load thread. */
304 pipe_mutex gpu_load_mutex;
305 pipe_thread gpu_load_thread;
306 unsigned gpu_load_counter_busy;
307 unsigned gpu_load_counter_idle;
308 volatile unsigned gpu_load_stop_thread; /* bool */
309
310 char renderer_string[64];
311 };
312
313 /* This encapsulates a state or an operation which can emitted into the GPU
314 * command stream. */
315 struct r600_atom {
316 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
317 unsigned num_dw;
318 bool dirty;
319 };
320
321 struct r600_so_target {
322 struct pipe_stream_output_target b;
323
324 /* The buffer where BUFFER_FILLED_SIZE is stored. */
325 struct r600_resource *buf_filled_size;
326 unsigned buf_filled_size_offset;
327 bool buf_filled_size_valid;
328
329 unsigned stride_in_dw;
330 };
331
332 struct r600_streamout {
333 struct r600_atom begin_atom;
334 bool begin_emitted;
335 unsigned num_dw_for_end;
336
337 unsigned enabled_mask;
338 unsigned num_targets;
339 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
340
341 unsigned append_bitmask;
342 bool suspended;
343
344 /* External state which comes from the vertex shader,
345 * it must be set explicitly when binding a shader. */
346 unsigned *stride_in_dw;
347 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
348
349 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
350 unsigned hw_enabled_mask;
351
352 /* The state of VGT_STRMOUT_(CONFIG|EN). */
353 struct r600_atom enable_atom;
354 bool streamout_enabled;
355 bool prims_gen_query_enabled;
356 int num_prims_gen_queries;
357 };
358
359 struct r600_ring {
360 struct radeon_winsys_cs *cs;
361 bool flushing;
362 void (*flush)(void *ctx, unsigned flags,
363 struct pipe_fence_handle **fence);
364 };
365
366 struct r600_rings {
367 struct r600_ring gfx;
368 struct r600_ring dma;
369 };
370
371 struct r600_common_context {
372 struct pipe_context b; /* base class */
373
374 struct r600_common_screen *screen;
375 struct radeon_winsys *ws;
376 struct radeon_winsys_ctx *ctx;
377 enum radeon_family family;
378 enum chip_class chip_class;
379 struct r600_rings rings;
380 unsigned initial_gfx_cs_size;
381 unsigned gpu_reset_counter;
382
383 struct u_upload_mgr *uploader;
384 struct u_suballocator *allocator_so_filled_size;
385 struct util_slab_mempool pool_transfers;
386
387 /* Current unaccounted memory usage. */
388 uint64_t vram;
389 uint64_t gtt;
390
391 /* States. */
392 struct r600_streamout streamout;
393
394 /* Additional context states. */
395 unsigned flags; /* flush flags */
396
397 /* Queries. */
398 /* The list of active queries. Only one query of each type can be active. */
399 int num_occlusion_queries;
400 /* Keep track of non-timer queries, because they should be suspended
401 * during context flushing.
402 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
403 * but they should be suspended between IBs. */
404 struct list_head active_nontimer_queries;
405 struct list_head active_timer_queries;
406 unsigned num_cs_dw_nontimer_queries_suspend;
407 unsigned num_cs_dw_timer_queries_suspend;
408 /* If queries have been suspended. */
409 bool queries_suspended_for_flush;
410 /* Additional hardware info. */
411 unsigned backend_mask;
412 unsigned max_db; /* for OQ */
413 /* Misc stats. */
414 unsigned num_draw_calls;
415
416 /* Render condition. */
417 struct pipe_query *current_render_cond;
418 unsigned current_render_cond_mode;
419 boolean current_render_cond_cond;
420 boolean predicate_drawing;
421 /* For context flushing. */
422 struct pipe_query *saved_render_cond;
423 boolean saved_render_cond_cond;
424 unsigned saved_render_cond_mode;
425
426 /* MSAA sample locations.
427 * The first index is the sample index.
428 * The second index is the coordinate: X, Y. */
429 float sample_locations_1x[1][2];
430 float sample_locations_2x[2][2];
431 float sample_locations_4x[4][2];
432 float sample_locations_8x[8][2];
433 float sample_locations_16x[16][2];
434
435 /* The list of all texture buffer objects in this context.
436 * This list is walked when a buffer is invalidated/reallocated and
437 * the GPU addresses are updated. */
438 struct list_head texture_buffers;
439
440 /* Copy one resource to another using async DMA. */
441 void (*dma_copy)(struct pipe_context *ctx,
442 struct pipe_resource *dst,
443 unsigned dst_level,
444 unsigned dst_x, unsigned dst_y, unsigned dst_z,
445 struct pipe_resource *src,
446 unsigned src_level,
447 const struct pipe_box *src_box);
448
449 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
450 unsigned offset, unsigned size, unsigned value,
451 bool is_framebuffer);
452
453 void (*blit_decompress_depth)(struct pipe_context *ctx,
454 struct r600_texture *texture,
455 struct r600_texture *staging,
456 unsigned first_level, unsigned last_level,
457 unsigned first_layer, unsigned last_layer,
458 unsigned first_sample, unsigned last_sample);
459
460 /* Reallocate the buffer and update all resource bindings where
461 * the buffer is bound, including all resource descriptors. */
462 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
463
464 /* Enable or disable occlusion queries. */
465 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
466
467 /* This ensures there is enough space in the command stream. */
468 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
469 bool include_draw_vbo);
470
471 void (*set_atom_dirty)(struct r600_common_context *ctx,
472 struct r600_atom *atom, bool dirty);
473 };
474
475 /* r600_buffer.c */
476 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
477 struct radeon_winsys_cs_handle *buf,
478 enum radeon_bo_usage usage);
479 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
480 struct r600_resource *resource,
481 unsigned usage);
482 bool r600_init_resource(struct r600_common_screen *rscreen,
483 struct r600_resource *res,
484 unsigned size, unsigned alignment,
485 bool use_reusable_pool);
486 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
487 const struct pipe_resource *templ,
488 unsigned alignment);
489 struct pipe_resource *
490 r600_buffer_from_user_memory(struct pipe_screen *screen,
491 const struct pipe_resource *templ,
492 void *user_memory);
493
494 /* r600_common_pipe.c */
495 void r600_draw_rectangle(struct blitter_context *blitter,
496 int x1, int y1, int x2, int y2, float depth,
497 enum blitter_attrib_type type,
498 const union pipe_color_union *attrib);
499 bool r600_common_screen_init(struct r600_common_screen *rscreen,
500 struct radeon_winsys *ws);
501 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
502 void r600_preflush_suspend_features(struct r600_common_context *ctx);
503 void r600_postflush_resume_features(struct r600_common_context *ctx);
504 bool r600_common_context_init(struct r600_common_context *rctx,
505 struct r600_common_screen *rscreen);
506 void r600_common_context_cleanup(struct r600_common_context *rctx);
507 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
508 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
509 const struct tgsi_token *tokens);
510 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
511 unsigned offset, unsigned size, unsigned value,
512 bool is_framebuffer);
513 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
514 const struct pipe_resource *templ);
515 const char *r600_get_llvm_processor_name(enum radeon_family family);
516 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
517
518 /* r600_gpu_load.c */
519 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
520 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
521 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
522
523 /* r600_query.c */
524 void r600_query_init(struct r600_common_context *rctx);
525 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
526 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
527 void r600_suspend_timer_queries(struct r600_common_context *ctx);
528 void r600_resume_timer_queries(struct r600_common_context *ctx);
529 void r600_query_init_backend_mask(struct r600_common_context *ctx);
530
531 /* r600_streamout.c */
532 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
533 void r600_set_streamout_targets(struct pipe_context *ctx,
534 unsigned num_targets,
535 struct pipe_stream_output_target **targets,
536 const unsigned *offset);
537 void r600_emit_streamout_end(struct r600_common_context *rctx);
538 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
539 unsigned type, int diff);
540 void r600_streamout_init(struct r600_common_context *rctx);
541
542 /* r600_texture.c */
543 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
544 struct r600_texture *rtex,
545 unsigned nr_samples,
546 struct r600_fmask_info *out);
547 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
548 struct r600_texture *rtex,
549 struct r600_cmask_info *out);
550 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
551 struct pipe_resource *texture,
552 struct r600_texture **staging);
553 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
554 const struct pipe_resource *templ);
555 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
556 struct pipe_resource *texture,
557 const struct pipe_surface *templ,
558 unsigned width, unsigned height);
559 unsigned r600_translate_colorswap(enum pipe_format format);
560 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
561 struct pipe_framebuffer_state *fb,
562 struct r600_atom *fb_state,
563 unsigned *buffers,
564 const union pipe_color_union *color);
565 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
566 void r600_init_context_texture_functions(struct r600_common_context *rctx);
567
568 /* cayman_msaa.c */
569 extern const uint32_t eg_sample_locs_2x[4];
570 extern const unsigned eg_max_dist_2x;
571 extern const uint32_t eg_sample_locs_4x[4];
572 extern const unsigned eg_max_dist_4x;
573 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
574 unsigned sample_index, float *out_value);
575 void cayman_init_msaa(struct pipe_context *ctx);
576 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
577 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
578 int ps_iter_samples, int overrast_samples);
579
580
581 /* Inline helpers. */
582
583 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
584 {
585 return (struct r600_resource*)r;
586 }
587
588 static inline void
589 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
590 {
591 pipe_resource_reference((struct pipe_resource **)ptr,
592 (struct pipe_resource *)res);
593 }
594
595 static inline unsigned r600_tex_aniso_filter(unsigned filter)
596 {
597 if (filter <= 1) return 0;
598 if (filter <= 2) return 1;
599 if (filter <= 4) return 2;
600 if (filter <= 8) return 3;
601 /* else */ return 4;
602 }
603
604 static inline unsigned r600_wavefront_size(enum radeon_family family)
605 {
606 switch (family) {
607 case CHIP_RV610:
608 case CHIP_RS780:
609 case CHIP_RV620:
610 case CHIP_RS880:
611 return 16;
612 case CHIP_RV630:
613 case CHIP_RV635:
614 case CHIP_RV730:
615 case CHIP_RV710:
616 case CHIP_PALM:
617 case CHIP_CEDAR:
618 return 32;
619 default:
620 return 64;
621 }
622 }
623
624 #define COMPUTE_DBG(rscreen, fmt, args...) \
625 do { \
626 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
627 } while (0);
628
629 #define R600_ERR(fmt, args...) \
630 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
631
632 /* For MSAA sample positions. */
633 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
634 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
635 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
636 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
637 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
638
639 #endif