radeonsi: add save_qbo_state
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 /* gaps */
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
103 #define DBG_NO_DCC_FB (1llu << 50)
104
105 #define R600_MAP_BUFFER_ALIGNMENT 64
106 #define R600_MAX_VIEWPORTS 16
107
108 enum r600_coherency {
109 R600_COHERENCY_NONE, /* no cache flushes needed */
110 R600_COHERENCY_SHADER,
111 R600_COHERENCY_CB_META,
112 };
113
114 #ifdef PIPE_ARCH_BIG_ENDIAN
115 #define R600_BIG_ENDIAN 1
116 #else
117 #define R600_BIG_ENDIAN 0
118 #endif
119
120 struct r600_common_context;
121 struct r600_perfcounters;
122 struct tgsi_shader_info;
123 struct r600_qbo_state;
124
125 struct radeon_shader_reloc {
126 char name[32];
127 uint64_t offset;
128 };
129
130 struct radeon_shader_binary {
131 /** Shader code */
132 unsigned char *code;
133 unsigned code_size;
134
135 /** Config/Context register state that accompanies this shader.
136 * This is a stream of dword pairs. First dword contains the
137 * register address, the second dword contains the value.*/
138 unsigned char *config;
139 unsigned config_size;
140
141 /** The number of bytes of config information for each global symbol.
142 */
143 unsigned config_size_per_symbol;
144
145 /** Constant data accessed by the shader. This will be uploaded
146 * into a constant buffer. */
147 unsigned char *rodata;
148 unsigned rodata_size;
149
150 /** List of symbol offsets for the shader */
151 uint64_t *global_symbol_offsets;
152 unsigned global_symbol_count;
153
154 struct radeon_shader_reloc *relocs;
155 unsigned reloc_count;
156
157 /** Disassembled shader in a string. */
158 char *disasm_string;
159 char *llvm_ir_string;
160 };
161
162 void radeon_shader_binary_init(struct radeon_shader_binary *b);
163 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
164
165 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
166 * at the moment.
167 */
168 struct r600_resource {
169 struct u_resource b;
170
171 /* Winsys objects. */
172 struct pb_buffer *buf;
173 uint64_t gpu_address;
174 /* Memory usage if the buffer placement is optimal. */
175 uint64_t vram_usage;
176 uint64_t gart_usage;
177
178 /* Resource properties. */
179 uint64_t bo_size;
180 unsigned bo_alignment;
181 enum radeon_bo_domain domains;
182 enum radeon_bo_flag flags;
183
184 /* The buffer range which is initialized (with a write transfer,
185 * streamout, DMA, or as a random access target). The rest of
186 * the buffer is considered invalid and can be mapped unsynchronized.
187 *
188 * This allows unsychronized mapping of a buffer range which hasn't
189 * been used yet. It's for applications which forget to use
190 * the unsynchronized map flag and expect the driver to figure it out.
191 */
192 struct util_range valid_buffer_range;
193
194 /* For buffers only. This indicates that a write operation has been
195 * performed by TC L2, but the cache hasn't been flushed.
196 * Any hw block which doesn't use or bypasses TC L2 should check this
197 * flag and flush the cache before using the buffer.
198 *
199 * For example, TC L2 must be flushed if a buffer which has been
200 * modified by a shader store instruction is about to be used as
201 * an index buffer. The reason is that VGT DMA index fetching doesn't
202 * use TC L2.
203 */
204 bool TC_L2_dirty;
205
206 /* Whether the resource has been exported via resource_get_handle. */
207 bool is_shared;
208 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
209 };
210
211 struct r600_transfer {
212 struct pipe_transfer transfer;
213 struct r600_resource *staging;
214 unsigned offset;
215 };
216
217 struct r600_fmask_info {
218 uint64_t offset;
219 uint64_t size;
220 unsigned alignment;
221 unsigned pitch_in_pixels;
222 unsigned bank_height;
223 unsigned slice_tile_max;
224 unsigned tile_mode_index;
225 };
226
227 struct r600_cmask_info {
228 uint64_t offset;
229 uint64_t size;
230 unsigned alignment;
231 unsigned pitch;
232 unsigned height;
233 unsigned xalign;
234 unsigned yalign;
235 unsigned slice_tile_max;
236 unsigned base_address_reg;
237 };
238
239 struct r600_htile_info {
240 unsigned pitch;
241 unsigned height;
242 unsigned xalign;
243 unsigned yalign;
244 };
245
246 struct r600_texture {
247 struct r600_resource resource;
248
249 uint64_t size;
250 unsigned num_level0_transfers;
251 bool is_depth;
252 bool db_compatible;
253 bool can_sample_z;
254 bool can_sample_s;
255 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
256 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
257 struct r600_texture *flushed_depth_texture;
258 struct radeon_surf surface;
259
260 /* Colorbuffer compression and fast clear. */
261 struct r600_fmask_info fmask;
262 struct r600_cmask_info cmask;
263 struct r600_resource *cmask_buffer;
264 uint64_t dcc_offset; /* 0 = disabled */
265 unsigned cb_color_info; /* fast clear enable bit */
266 unsigned color_clear_value[2];
267 unsigned last_msaa_resolve_target_micro_mode;
268
269 /* Depth buffer compression and fast clear. */
270 struct r600_htile_info htile;
271 struct r600_resource *htile_buffer;
272 bool depth_cleared; /* if it was cleared at least once */
273 float depth_clear_value;
274 bool stencil_cleared; /* if it was cleared at least once */
275 uint8_t stencil_clear_value;
276
277 bool non_disp_tiling; /* R600-Cayman only */
278
279 /* Whether the texture is a displayable back buffer and needs DCC
280 * decompression, which is expensive. Therefore, it's enabled only
281 * if statistics suggest that it will pay off and it's allocated
282 * separately. It can't be bound as a sampler by apps. Limited to
283 * target == 2D and last_level == 0. If enabled, dcc_offset contains
284 * the absolute GPUVM address, not the relative one.
285 */
286 struct r600_resource *dcc_separate_buffer;
287 /* When DCC is temporarily disabled, the separate buffer is here. */
288 struct r600_resource *last_dcc_separate_buffer;
289 /* We need to track DCC dirtiness, because st/dri usually calls
290 * flush_resource twice per frame (not a bug) and we don't wanna
291 * decompress DCC twice. Also, the dirty tracking must be done even
292 * if DCC isn't used, because it's required by the DCC usage analysis
293 * for a possible future enablement.
294 */
295 bool separate_dcc_dirty;
296 /* Statistics gathering for the DCC enablement heuristic. */
297 bool dcc_gather_statistics;
298 /* Estimate of how much this color buffer is written to in units of
299 * full-screen draws: ps_invocations / (width * height)
300 * Shader kills, late Z, and blending with trivial discards make it
301 * inaccurate (we need to count CB updates, not PS invocations).
302 */
303 unsigned ps_draw_ratio;
304 /* The number of clears since the last DCC usage analysis. */
305 unsigned num_slow_clears;
306
307 /* Counter that should be non-zero if the texture is bound to a
308 * framebuffer. Implemented in radeonsi only.
309 */
310 uint32_t framebuffers_bound;
311 };
312
313 struct r600_surface {
314 struct pipe_surface base;
315 const struct radeon_surf_level *level_info;
316
317 bool color_initialized;
318 bool depth_initialized;
319
320 /* Misc. color flags. */
321 bool alphatest_bypass;
322 bool export_16bpc;
323 bool color_is_int8;
324
325 /* Color registers. */
326 unsigned cb_color_info;
327 unsigned cb_color_base;
328 unsigned cb_color_view;
329 unsigned cb_color_size; /* R600 only */
330 unsigned cb_color_dim; /* EG only */
331 unsigned cb_color_pitch; /* EG and later */
332 unsigned cb_color_slice; /* EG and later */
333 unsigned cb_color_attrib; /* EG and later */
334 unsigned cb_dcc_control; /* VI and later */
335 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
336 unsigned cb_color_fmask_slice; /* EG and later */
337 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
338 unsigned cb_color_mask; /* R600 only */
339 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
340 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
341 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
342 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
343 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
344 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
345
346 /* DB registers. */
347 unsigned db_depth_info; /* R600 only, then SI and later */
348 unsigned db_z_info; /* EG and later */
349 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
350 unsigned db_depth_view;
351 unsigned db_depth_size;
352 unsigned db_depth_slice; /* EG and later */
353 unsigned db_stencil_base; /* EG and later */
354 unsigned db_stencil_info; /* EG and later */
355 unsigned db_prefetch_limit; /* R600 only */
356 unsigned db_htile_surface;
357 unsigned db_htile_data_base;
358 unsigned db_preload_control; /* EG and later */
359 };
360
361 struct r600_common_screen {
362 struct pipe_screen b;
363 struct radeon_winsys *ws;
364 enum radeon_family family;
365 enum chip_class chip_class;
366 struct radeon_info info;
367 uint64_t debug_flags;
368 bool has_cp_dma;
369 bool has_streamout;
370
371 /* Texture filter settings. */
372 int force_aniso; /* -1 = disabled */
373
374 /* Auxiliary context. Mainly used to initialize resources.
375 * It must be locked prior to using and flushed before unlocking. */
376 struct pipe_context *aux_context;
377 pipe_mutex aux_context_lock;
378
379 /* This must be in the screen, because UE4 uses one context for
380 * compilation and another one for rendering.
381 */
382 unsigned num_compilations;
383 /* Along with ST_DEBUG=precompile, this should show if applications
384 * are loading shaders on demand. This is a monotonic counter.
385 */
386 unsigned num_shaders_created;
387
388 /* GPU load thread. */
389 pipe_mutex gpu_load_mutex;
390 pipe_thread gpu_load_thread;
391 unsigned gpu_load_counter_busy;
392 unsigned gpu_load_counter_idle;
393 volatile unsigned gpu_load_stop_thread; /* bool */
394
395 char renderer_string[100];
396
397 /* Performance counters. */
398 struct r600_perfcounters *perfcounters;
399
400 /* If pipe_screen wants to re-emit the framebuffer state of all
401 * contexts, it should atomically increment this. Each context will
402 * compare this with its own last known value of the counter before
403 * drawing and re-emit the framebuffer state accordingly.
404 */
405 unsigned dirty_fb_counter;
406
407 /* Atomically increment this counter when an existing texture's
408 * metadata is enabled or disabled in a way that requires changing
409 * contexts' compressed texture binding masks.
410 */
411 unsigned compressed_colortex_counter;
412
413 /* Atomically increment this counter when an existing texture's
414 * backing buffer or tile mode parameters have changed that requires
415 * recomputation of shader descriptors.
416 */
417 unsigned dirty_tex_descriptor_counter;
418
419 struct {
420 /* Context flags to set so that all writes from earlier jobs
421 * in the CP are seen by L2 clients.
422 */
423 unsigned cp_to_L2;
424
425 /* Context flags to set so that all writes from earlier
426 * compute jobs are seen by L2 clients.
427 */
428 unsigned compute_to_L2;
429 } barrier_flags;
430
431 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
432 struct r600_texture *rtex,
433 struct radeon_bo_metadata *md);
434
435 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
436 struct r600_texture *rtex,
437 struct radeon_bo_metadata *md);
438 };
439
440 /* This encapsulates a state or an operation which can emitted into the GPU
441 * command stream. */
442 struct r600_atom {
443 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
444 unsigned num_dw;
445 unsigned short id;
446 };
447
448 struct r600_so_target {
449 struct pipe_stream_output_target b;
450
451 /* The buffer where BUFFER_FILLED_SIZE is stored. */
452 struct r600_resource *buf_filled_size;
453 unsigned buf_filled_size_offset;
454 bool buf_filled_size_valid;
455
456 unsigned stride_in_dw;
457 };
458
459 struct r600_streamout {
460 struct r600_atom begin_atom;
461 bool begin_emitted;
462 unsigned num_dw_for_end;
463
464 unsigned enabled_mask;
465 unsigned num_targets;
466 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
467
468 unsigned append_bitmask;
469 bool suspended;
470
471 /* External state which comes from the vertex shader,
472 * it must be set explicitly when binding a shader. */
473 unsigned *stride_in_dw;
474 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
475
476 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
477 unsigned hw_enabled_mask;
478
479 /* The state of VGT_STRMOUT_(CONFIG|EN). */
480 struct r600_atom enable_atom;
481 bool streamout_enabled;
482 bool prims_gen_query_enabled;
483 int num_prims_gen_queries;
484 };
485
486 struct r600_signed_scissor {
487 int minx;
488 int miny;
489 int maxx;
490 int maxy;
491 };
492
493 struct r600_scissors {
494 struct r600_atom atom;
495 unsigned dirty_mask;
496 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
497 };
498
499 struct r600_viewports {
500 struct r600_atom atom;
501 unsigned dirty_mask;
502 unsigned depth_range_dirty_mask;
503 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
504 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
505 };
506
507 struct r600_ring {
508 struct radeon_winsys_cs *cs;
509 void (*flush)(void *ctx, unsigned flags,
510 struct pipe_fence_handle **fence);
511 };
512
513 /* Saved CS data for debugging features. */
514 struct radeon_saved_cs {
515 uint32_t *ib;
516 unsigned num_dw;
517
518 struct radeon_bo_list_item *bo_list;
519 unsigned bo_count;
520 };
521
522 struct r600_common_context {
523 struct pipe_context b; /* base class */
524
525 struct r600_common_screen *screen;
526 struct radeon_winsys *ws;
527 struct radeon_winsys_ctx *ctx;
528 enum radeon_family family;
529 enum chip_class chip_class;
530 struct r600_ring gfx;
531 struct r600_ring dma;
532 struct pipe_fence_handle *last_gfx_fence;
533 struct pipe_fence_handle *last_sdma_fence;
534 unsigned num_gfx_cs_flushes;
535 unsigned initial_gfx_cs_size;
536 unsigned gpu_reset_counter;
537 unsigned last_dirty_fb_counter;
538 unsigned last_compressed_colortex_counter;
539 unsigned last_dirty_tex_descriptor_counter;
540
541 struct u_upload_mgr *uploader;
542 struct u_suballocator *allocator_zeroed_memory;
543 struct slab_mempool pool_transfers;
544
545 /* Current unaccounted memory usage. */
546 uint64_t vram;
547 uint64_t gtt;
548
549 /* States. */
550 struct r600_streamout streamout;
551 struct r600_scissors scissors;
552 struct r600_viewports viewports;
553 bool scissor_enabled;
554 bool clip_halfz;
555 bool vs_writes_viewport_index;
556 bool vs_disables_clipping_viewport;
557
558 /* Additional context states. */
559 unsigned flags; /* flush flags */
560
561 /* Queries. */
562 /* Maintain the list of active queries for pausing between IBs. */
563 int num_occlusion_queries;
564 int num_perfect_occlusion_queries;
565 struct list_head active_queries;
566 unsigned num_cs_dw_queries_suspend;
567 /* Additional hardware info. */
568 unsigned backend_mask;
569 unsigned max_db; /* for OQ */
570 /* Misc stats. */
571 unsigned num_draw_calls;
572 unsigned num_spill_draw_calls;
573 unsigned num_compute_calls;
574 unsigned num_spill_compute_calls;
575 unsigned num_dma_calls;
576 unsigned num_vs_flushes;
577 unsigned num_ps_flushes;
578 unsigned num_cs_flushes;
579 uint64_t num_alloc_tex_transfer_bytes;
580 unsigned last_tex_ps_draw_ratio; /* for query */
581
582 /* Render condition. */
583 struct r600_atom render_cond_atom;
584 struct pipe_query *render_cond;
585 unsigned render_cond_mode;
586 bool render_cond_invert;
587 bool render_cond_force_off; /* for u_blitter */
588
589 /* MSAA sample locations.
590 * The first index is the sample index.
591 * The second index is the coordinate: X, Y. */
592 float sample_locations_1x[1][2];
593 float sample_locations_2x[2][2];
594 float sample_locations_4x[4][2];
595 float sample_locations_8x[8][2];
596 float sample_locations_16x[16][2];
597
598 /* Statistics gathering for the DCC enablement heuristic. It can't be
599 * in r600_texture because r600_texture can be shared by multiple
600 * contexts. This is for back buffers only. We shouldn't get too many
601 * of those.
602 *
603 * X11 DRI3 rotates among a finite set of back buffers. They should
604 * all fit in this array. If they don't, separate DCC might never be
605 * enabled by DCC stat gathering.
606 */
607 struct {
608 struct r600_texture *tex;
609 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
610 struct pipe_query *ps_stats[3];
611 /* If all slots are used and another slot is needed,
612 * the least recently used slot is evicted based on this. */
613 int64_t last_use_timestamp;
614 bool query_active;
615 } dcc_stats[5];
616
617 /* The list of all texture buffer objects in this context.
618 * This list is walked when a buffer is invalidated/reallocated and
619 * the GPU addresses are updated. */
620 struct list_head texture_buffers;
621
622 struct pipe_debug_callback debug;
623
624 /* Copy one resource to another using async DMA. */
625 void (*dma_copy)(struct pipe_context *ctx,
626 struct pipe_resource *dst,
627 unsigned dst_level,
628 unsigned dst_x, unsigned dst_y, unsigned dst_z,
629 struct pipe_resource *src,
630 unsigned src_level,
631 const struct pipe_box *src_box);
632
633 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
634 uint64_t offset, uint64_t size, unsigned value,
635 enum r600_coherency coher);
636
637 void (*blit_decompress_depth)(struct pipe_context *ctx,
638 struct r600_texture *texture,
639 struct r600_texture *staging,
640 unsigned first_level, unsigned last_level,
641 unsigned first_layer, unsigned last_layer,
642 unsigned first_sample, unsigned last_sample);
643
644 void (*decompress_dcc)(struct pipe_context *ctx,
645 struct r600_texture *rtex);
646
647 /* Reallocate the buffer and update all resource bindings where
648 * the buffer is bound, including all resource descriptors. */
649 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
650
651 /* Enable or disable occlusion queries. */
652 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
653
654 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
655
656 /* This ensures there is enough space in the command stream. */
657 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
658 bool include_draw_vbo);
659
660 void (*set_atom_dirty)(struct r600_common_context *ctx,
661 struct r600_atom *atom, bool dirty);
662
663 void (*check_vm_faults)(struct r600_common_context *ctx,
664 struct radeon_saved_cs *saved,
665 enum ring_type ring);
666 };
667
668 /* r600_buffer.c */
669 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
670 struct pb_buffer *buf,
671 enum radeon_bo_usage usage);
672 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
673 struct r600_resource *resource,
674 unsigned usage);
675 void r600_buffer_subdata(struct pipe_context *ctx,
676 struct pipe_resource *buffer,
677 unsigned usage, unsigned offset,
678 unsigned size, const void *data);
679 void r600_init_resource_fields(struct r600_common_screen *rscreen,
680 struct r600_resource *res,
681 uint64_t size, unsigned alignment);
682 bool r600_alloc_resource(struct r600_common_screen *rscreen,
683 struct r600_resource *res);
684 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
685 const struct pipe_resource *templ,
686 unsigned alignment);
687 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
688 unsigned bind,
689 unsigned usage,
690 unsigned size,
691 unsigned alignment);
692 struct pipe_resource *
693 r600_buffer_from_user_memory(struct pipe_screen *screen,
694 const struct pipe_resource *templ,
695 void *user_memory);
696 void
697 r600_invalidate_resource(struct pipe_context *ctx,
698 struct pipe_resource *resource);
699
700 /* r600_common_pipe.c */
701 void r600_gfx_write_fence(struct r600_common_context *ctx,
702 uint64_t va, uint32_t old_value, uint32_t new_value);
703 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
704 void r600_gfx_wait_fence(struct r600_common_context *ctx,
705 uint64_t va, uint32_t ref, uint32_t mask);
706 void r600_draw_rectangle(struct blitter_context *blitter,
707 int x1, int y1, int x2, int y2, float depth,
708 enum blitter_attrib_type type,
709 const union pipe_color_union *attrib);
710 bool r600_common_screen_init(struct r600_common_screen *rscreen,
711 struct radeon_winsys *ws);
712 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
713 void r600_preflush_suspend_features(struct r600_common_context *ctx);
714 void r600_postflush_resume_features(struct r600_common_context *ctx);
715 bool r600_common_context_init(struct r600_common_context *rctx,
716 struct r600_common_screen *rscreen,
717 unsigned context_flags);
718 void r600_common_context_cleanup(struct r600_common_context *rctx);
719 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
720 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
721 unsigned processor);
722 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
723 uint64_t offset, uint64_t size, unsigned value,
724 enum r600_coherency coher);
725 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
726 const struct pipe_resource *templ);
727 const char *r600_get_llvm_processor_name(enum radeon_family family);
728 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
729 struct r600_resource *dst, struct r600_resource *src);
730 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
731 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
732 struct radeon_saved_cs *saved);
733 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
734
735 /* r600_gpu_load.c */
736 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
737 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
738 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
739
740 /* r600_perfcounters.c */
741 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
742
743 /* r600_query.c */
744 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
745 void r600_query_init(struct r600_common_context *rctx);
746 void r600_suspend_queries(struct r600_common_context *ctx);
747 void r600_resume_queries(struct r600_common_context *ctx);
748 void r600_query_init_backend_mask(struct r600_common_context *ctx);
749
750 /* r600_streamout.c */
751 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
752 void r600_set_streamout_targets(struct pipe_context *ctx,
753 unsigned num_targets,
754 struct pipe_stream_output_target **targets,
755 const unsigned *offset);
756 void r600_emit_streamout_end(struct r600_common_context *rctx);
757 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
758 unsigned type, int diff);
759 void r600_streamout_init(struct r600_common_context *rctx);
760
761 /* r600_test_dma.c */
762 void r600_test_dma(struct r600_common_screen *rscreen);
763
764 /* r600_texture.c */
765 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
766 struct r600_texture *rdst,
767 unsigned dst_level, unsigned dstx,
768 unsigned dsty, unsigned dstz,
769 struct r600_texture *rsrc,
770 unsigned src_level,
771 const struct pipe_box *src_box);
772 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
773 struct r600_texture *rtex,
774 unsigned nr_samples,
775 struct r600_fmask_info *out);
776 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
777 struct r600_texture *rtex,
778 struct r600_cmask_info *out);
779 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
780 struct pipe_resource *texture,
781 struct r600_texture **staging);
782 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
783 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
784 const struct pipe_resource *templ);
785 bool vi_dcc_formats_compatible(enum pipe_format format1,
786 enum pipe_format format2);
787 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
788 struct pipe_resource *tex,
789 unsigned level,
790 enum pipe_format view_format);
791 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
792 struct pipe_resource *texture,
793 const struct pipe_surface *templ,
794 unsigned width, unsigned height);
795 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
796 void vi_separate_dcc_start_query(struct pipe_context *ctx,
797 struct r600_texture *tex);
798 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
799 struct r600_texture *tex);
800 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
801 struct r600_texture *tex);
802 void vi_dcc_clear_level(struct r600_common_context *rctx,
803 struct r600_texture *rtex,
804 unsigned level, unsigned clear_value);
805 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
806 struct pipe_framebuffer_state *fb,
807 struct r600_atom *fb_state,
808 unsigned *buffers, unsigned *dirty_cbufs,
809 const union pipe_color_union *color);
810 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
811 struct r600_texture *rtex);
812 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
813 void r600_init_context_texture_functions(struct r600_common_context *rctx);
814
815 /* r600_viewport.c */
816 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
817 struct pipe_scissor_state *scissor);
818 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
819 bool scissor_enable, bool clip_halfz);
820 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
821 struct tgsi_shader_info *info);
822 void r600_init_viewport_functions(struct r600_common_context *rctx);
823
824 /* cayman_msaa.c */
825 extern const uint32_t eg_sample_locs_2x[4];
826 extern const unsigned eg_max_dist_2x;
827 extern const uint32_t eg_sample_locs_4x[4];
828 extern const unsigned eg_max_dist_4x;
829 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
830 unsigned sample_index, float *out_value);
831 void cayman_init_msaa(struct pipe_context *ctx);
832 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
833 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
834 int ps_iter_samples, int overrast_samples,
835 unsigned sc_mode_cntl_1);
836
837
838 /* Inline helpers. */
839
840 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
841 {
842 return (struct r600_resource*)r;
843 }
844
845 static inline void
846 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
847 {
848 pipe_resource_reference((struct pipe_resource **)ptr,
849 (struct pipe_resource *)res);
850 }
851
852 static inline void
853 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
854 {
855 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
856 }
857
858 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
859 {
860 return rctx->streamout.streamout_enabled ||
861 rctx->streamout.prims_gen_query_enabled;
862 }
863
864 #define SQ_TEX_XY_FILTER_POINT 0x00
865 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
866 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
867 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
868
869 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
870 {
871 if (filter == PIPE_TEX_FILTER_LINEAR)
872 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
873 : SQ_TEX_XY_FILTER_BILINEAR;
874 else
875 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
876 : SQ_TEX_XY_FILTER_POINT;
877 }
878
879 static inline unsigned r600_tex_aniso_filter(unsigned filter)
880 {
881 if (filter < 2)
882 return 0;
883 if (filter < 4)
884 return 1;
885 if (filter < 8)
886 return 2;
887 if (filter < 16)
888 return 3;
889 return 4;
890 }
891
892 static inline unsigned r600_wavefront_size(enum radeon_family family)
893 {
894 switch (family) {
895 case CHIP_RV610:
896 case CHIP_RS780:
897 case CHIP_RV620:
898 case CHIP_RS880:
899 return 16;
900 case CHIP_RV630:
901 case CHIP_RV635:
902 case CHIP_RV730:
903 case CHIP_RV710:
904 case CHIP_PALM:
905 case CHIP_CEDAR:
906 return 32;
907 default:
908 return 64;
909 }
910 }
911
912 static inline enum radeon_bo_priority
913 r600_get_sampler_view_priority(struct r600_resource *res)
914 {
915 if (res->b.b.target == PIPE_BUFFER)
916 return RADEON_PRIO_SAMPLER_BUFFER;
917
918 if (res->b.b.nr_samples > 1)
919 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
920
921 return RADEON_PRIO_SAMPLER_TEXTURE;
922 }
923
924 static inline bool
925 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
926 {
927 return (stencil_sampler && tex->can_sample_s) ||
928 (!stencil_sampler && tex->can_sample_z);
929 }
930
931 #define COMPUTE_DBG(rscreen, fmt, args...) \
932 do { \
933 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
934 } while (0);
935
936 #define R600_ERR(fmt, args...) \
937 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
938
939 /* For MSAA sample positions. */
940 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
941 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
942 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
943 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
944 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
945
946 #endif