radeonsi: expose MRT-draw-calls to HUD
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 #define ATI_VENDOR_ID 0x1002
51
52 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
53 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
54 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
55 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
56 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
57
58 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
59 /* Pipeline & streamout query controls. */
60 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
61 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
62 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
63
64 /* special primitive types */
65 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
66
67 /* Debug flags. */
68 /* logging */
69 #define DBG_TEX (1 << 0)
70 /* gap - reuse */
71 #define DBG_COMPUTE (1 << 2)
72 #define DBG_VM (1 << 3)
73 /* gap - reuse */
74 /* shader logging */
75 #define DBG_FS (1 << 5)
76 #define DBG_VS (1 << 6)
77 #define DBG_GS (1 << 7)
78 #define DBG_PS (1 << 8)
79 #define DBG_CS (1 << 9)
80 #define DBG_TCS (1 << 10)
81 #define DBG_TES (1 << 11)
82 #define DBG_NO_IR (1 << 12)
83 #define DBG_NO_TGSI (1 << 13)
84 #define DBG_NO_ASM (1 << 14)
85 #define DBG_PREOPT_IR (1 << 15)
86 #define DBG_CHECK_IR (1 << 16)
87 #define DBG_NO_OPT_VARIANT (1 << 17)
88 #define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
89 /* gaps */
90 #define DBG_TEST_DMA (1 << 20)
91 /* Bits 21-31 are reserved for the r600g driver. */
92 /* features */
93 #define DBG_NO_ASYNC_DMA (1ull << 32)
94 #define DBG_NO_HYPERZ (1ull << 33)
95 #define DBG_NO_DISCARD_RANGE (1ull << 34)
96 #define DBG_NO_2D_TILING (1ull << 35)
97 #define DBG_NO_TILING (1ull << 36)
98 #define DBG_SWITCH_ON_EOP (1ull << 37)
99 #define DBG_FORCE_DMA (1ull << 38)
100 #define DBG_PRECOMPILE (1ull << 39)
101 #define DBG_INFO (1ull << 40)
102 #define DBG_NO_WC (1ull << 41)
103 #define DBG_CHECK_VM (1ull << 42)
104 #define DBG_NO_DCC (1ull << 43)
105 #define DBG_NO_DCC_CLEAR (1ull << 44)
106 #define DBG_NO_RB_PLUS (1ull << 45)
107 #define DBG_SI_SCHED (1ull << 46)
108 #define DBG_MONOLITHIC_SHADERS (1ull << 47)
109 #define DBG_NO_CE (1ull << 48)
110 #define DBG_UNSAFE_MATH (1ull << 49)
111 #define DBG_NO_DCC_FB (1ull << 50)
112 #define DBG_TEST_VMFAULT_CP (1ull << 51)
113 #define DBG_TEST_VMFAULT_SDMA (1ull << 52)
114 #define DBG_TEST_VMFAULT_SHADER (1ull << 53)
115
116 #define R600_MAP_BUFFER_ALIGNMENT 64
117 #define R600_MAX_VIEWPORTS 16
118
119 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
120
121 enum r600_coherency {
122 R600_COHERENCY_NONE, /* no cache flushes needed */
123 R600_COHERENCY_SHADER,
124 R600_COHERENCY_CB_META,
125 };
126
127 #ifdef PIPE_ARCH_BIG_ENDIAN
128 #define R600_BIG_ENDIAN 1
129 #else
130 #define R600_BIG_ENDIAN 0
131 #endif
132
133 struct r600_common_context;
134 struct r600_perfcounters;
135 struct tgsi_shader_info;
136 struct r600_qbo_state;
137
138 void radeon_shader_binary_init(struct ac_shader_binary *b);
139 void radeon_shader_binary_clean(struct ac_shader_binary *b);
140
141 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
142 * at the moment.
143 */
144 struct r600_resource {
145 struct threaded_resource b;
146
147 /* Winsys objects. */
148 struct pb_buffer *buf;
149 uint64_t gpu_address;
150 /* Memory usage if the buffer placement is optimal. */
151 uint64_t vram_usage;
152 uint64_t gart_usage;
153
154 /* Resource properties. */
155 uint64_t bo_size;
156 unsigned bo_alignment;
157 enum radeon_bo_domain domains;
158 enum radeon_bo_flag flags;
159 unsigned bind_history;
160
161 /* The buffer range which is initialized (with a write transfer,
162 * streamout, DMA, or as a random access target). The rest of
163 * the buffer is considered invalid and can be mapped unsynchronized.
164 *
165 * This allows unsychronized mapping of a buffer range which hasn't
166 * been used yet. It's for applications which forget to use
167 * the unsynchronized map flag and expect the driver to figure it out.
168 */
169 struct util_range valid_buffer_range;
170
171 /* For buffers only. This indicates that a write operation has been
172 * performed by TC L2, but the cache hasn't been flushed.
173 * Any hw block which doesn't use or bypasses TC L2 should check this
174 * flag and flush the cache before using the buffer.
175 *
176 * For example, TC L2 must be flushed if a buffer which has been
177 * modified by a shader store instruction is about to be used as
178 * an index buffer. The reason is that VGT DMA index fetching doesn't
179 * use TC L2.
180 */
181 bool TC_L2_dirty;
182
183 /* Whether the resource has been exported via resource_get_handle. */
184 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
185
186 /* Whether this resource is referenced by bindless handles. */
187 bool texture_handle_allocated;
188 bool image_handle_allocated;
189 };
190
191 struct r600_transfer {
192 struct threaded_transfer b;
193 struct r600_resource *staging;
194 unsigned offset;
195 };
196
197 struct r600_fmask_info {
198 uint64_t offset;
199 uint64_t size;
200 unsigned alignment;
201 unsigned pitch_in_pixels;
202 unsigned bank_height;
203 unsigned slice_tile_max;
204 unsigned tile_mode_index;
205 };
206
207 struct r600_cmask_info {
208 uint64_t offset;
209 uint64_t size;
210 unsigned alignment;
211 unsigned slice_tile_max;
212 uint64_t base_address_reg;
213 };
214
215 struct r600_texture {
216 struct r600_resource resource;
217
218 uint64_t size;
219 unsigned num_level0_transfers;
220 enum pipe_format db_render_format;
221 bool is_depth;
222 bool db_compatible;
223 bool can_sample_z;
224 bool can_sample_s;
225 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
226 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
227 struct r600_texture *flushed_depth_texture;
228 struct radeon_surf surface;
229
230 /* Colorbuffer compression and fast clear. */
231 struct r600_fmask_info fmask;
232 struct r600_cmask_info cmask;
233 struct r600_resource *cmask_buffer;
234 uint64_t dcc_offset; /* 0 = disabled */
235 unsigned cb_color_info; /* fast clear enable bit */
236 unsigned color_clear_value[2];
237 unsigned last_msaa_resolve_target_micro_mode;
238
239 /* Depth buffer compression and fast clear. */
240 uint64_t htile_offset;
241 bool tc_compatible_htile;
242 bool depth_cleared; /* if it was cleared at least once */
243 float depth_clear_value;
244 bool stencil_cleared; /* if it was cleared at least once */
245 uint8_t stencil_clear_value;
246
247 bool non_disp_tiling; /* R600-Cayman only */
248
249 /* Whether the texture is a displayable back buffer and needs DCC
250 * decompression, which is expensive. Therefore, it's enabled only
251 * if statistics suggest that it will pay off and it's allocated
252 * separately. It can't be bound as a sampler by apps. Limited to
253 * target == 2D and last_level == 0. If enabled, dcc_offset contains
254 * the absolute GPUVM address, not the relative one.
255 */
256 struct r600_resource *dcc_separate_buffer;
257 /* When DCC is temporarily disabled, the separate buffer is here. */
258 struct r600_resource *last_dcc_separate_buffer;
259 /* We need to track DCC dirtiness, because st/dri usually calls
260 * flush_resource twice per frame (not a bug) and we don't wanna
261 * decompress DCC twice. Also, the dirty tracking must be done even
262 * if DCC isn't used, because it's required by the DCC usage analysis
263 * for a possible future enablement.
264 */
265 bool separate_dcc_dirty;
266 /* Statistics gathering for the DCC enablement heuristic. */
267 bool dcc_gather_statistics;
268 /* Estimate of how much this color buffer is written to in units of
269 * full-screen draws: ps_invocations / (width * height)
270 * Shader kills, late Z, and blending with trivial discards make it
271 * inaccurate (we need to count CB updates, not PS invocations).
272 */
273 unsigned ps_draw_ratio;
274 /* The number of clears since the last DCC usage analysis. */
275 unsigned num_slow_clears;
276
277 /* Counter that should be non-zero if the texture is bound to a
278 * framebuffer. Implemented in radeonsi only.
279 */
280 uint32_t framebuffers_bound;
281 };
282
283 struct r600_surface {
284 struct pipe_surface base;
285
286 /* These can vary with block-compressed textures. */
287 unsigned width0;
288 unsigned height0;
289
290 bool color_initialized;
291 bool depth_initialized;
292
293 /* Misc. color flags. */
294 bool alphatest_bypass;
295 bool export_16bpc;
296 bool color_is_int8;
297 bool color_is_int10;
298 bool dcc_incompatible;
299
300 /* Color registers. */
301 unsigned cb_color_info;
302 unsigned cb_color_base;
303 unsigned cb_color_view;
304 unsigned cb_color_size; /* R600 only */
305 unsigned cb_color_dim; /* EG only */
306 unsigned cb_color_pitch; /* EG and later */
307 unsigned cb_color_slice; /* EG and later */
308 unsigned cb_color_attrib; /* EG and later */
309 unsigned cb_color_attrib2; /* GFX9 and later */
310 unsigned cb_dcc_control; /* VI and later */
311 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
312 unsigned cb_color_fmask_slice; /* EG and later */
313 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
314 unsigned cb_color_mask; /* R600 only */
315 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
316 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
317 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
318 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
319 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
320 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
321
322 /* DB registers. */
323 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
324 uint64_t db_stencil_base; /* EG and later */
325 uint64_t db_htile_data_base;
326 unsigned db_depth_info; /* R600 only, then SI and later */
327 unsigned db_z_info; /* EG and later */
328 unsigned db_z_info2; /* GFX9+ */
329 unsigned db_depth_view;
330 unsigned db_depth_size;
331 unsigned db_depth_slice; /* EG and later */
332 unsigned db_stencil_info; /* EG and later */
333 unsigned db_stencil_info2; /* GFX9+ */
334 unsigned db_prefetch_limit; /* R600 only */
335 unsigned db_htile_surface;
336 unsigned db_preload_control; /* EG and later */
337 };
338
339 struct r600_mmio_counter {
340 unsigned busy;
341 unsigned idle;
342 };
343
344 union r600_mmio_counters {
345 struct {
346 /* For global GPU load including SDMA. */
347 struct r600_mmio_counter gpu;
348
349 /* GRBM_STATUS */
350 struct r600_mmio_counter spi;
351 struct r600_mmio_counter gui;
352 struct r600_mmio_counter ta;
353 struct r600_mmio_counter gds;
354 struct r600_mmio_counter vgt;
355 struct r600_mmio_counter ia;
356 struct r600_mmio_counter sx;
357 struct r600_mmio_counter wd;
358 struct r600_mmio_counter bci;
359 struct r600_mmio_counter sc;
360 struct r600_mmio_counter pa;
361 struct r600_mmio_counter db;
362 struct r600_mmio_counter cp;
363 struct r600_mmio_counter cb;
364
365 /* SRBM_STATUS2 */
366 struct r600_mmio_counter sdma;
367
368 /* CP_STAT */
369 struct r600_mmio_counter pfp;
370 struct r600_mmio_counter meq;
371 struct r600_mmio_counter me;
372 struct r600_mmio_counter surf_sync;
373 struct r600_mmio_counter dma;
374 struct r600_mmio_counter scratch_ram;
375 struct r600_mmio_counter ce;
376 } named;
377 unsigned array[0];
378 };
379
380 struct r600_common_screen {
381 struct pipe_screen b;
382 struct radeon_winsys *ws;
383 enum radeon_family family;
384 enum chip_class chip_class;
385 struct radeon_info info;
386 uint64_t debug_flags;
387 bool has_cp_dma;
388 bool has_streamout;
389 bool has_rbplus; /* if RB+ registers exist */
390 bool rbplus_allowed; /* if RB+ is allowed */
391
392 struct disk_cache *disk_shader_cache;
393
394 struct slab_parent_pool pool_transfers;
395
396 /* Texture filter settings. */
397 int force_aniso; /* -1 = disabled */
398
399 /* Auxiliary context. Mainly used to initialize resources.
400 * It must be locked prior to using and flushed before unlocking. */
401 struct pipe_context *aux_context;
402 mtx_t aux_context_lock;
403
404 /* This must be in the screen, because UE4 uses one context for
405 * compilation and another one for rendering.
406 */
407 unsigned num_compilations;
408 /* Along with ST_DEBUG=precompile, this should show if applications
409 * are loading shaders on demand. This is a monotonic counter.
410 */
411 unsigned num_shaders_created;
412 unsigned num_shader_cache_hits;
413
414 /* GPU load thread. */
415 mtx_t gpu_load_mutex;
416 thrd_t gpu_load_thread;
417 union r600_mmio_counters mmio_counters;
418 volatile unsigned gpu_load_stop_thread; /* bool */
419
420 char renderer_string[100];
421
422 /* Performance counters. */
423 struct r600_perfcounters *perfcounters;
424
425 /* If pipe_screen wants to recompute and re-emit the framebuffer,
426 * sampler, and image states of all contexts, it should atomically
427 * increment this.
428 *
429 * Each context will compare this with its own last known value of
430 * the counter before drawing and re-emit the states accordingly.
431 */
432 unsigned dirty_tex_counter;
433
434 /* Atomically increment this counter when an existing texture's
435 * metadata is enabled or disabled in a way that requires changing
436 * contexts' compressed texture binding masks.
437 */
438 unsigned compressed_colortex_counter;
439
440 struct {
441 /* Context flags to set so that all writes from earlier jobs
442 * in the CP are seen by L2 clients.
443 */
444 unsigned cp_to_L2;
445
446 /* Context flags to set so that all writes from earlier
447 * compute jobs are seen by L2 clients.
448 */
449 unsigned compute_to_L2;
450 } barrier_flags;
451
452 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
453 struct r600_texture *rtex,
454 struct radeon_bo_metadata *md);
455
456 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
457 struct r600_texture *rtex,
458 struct radeon_bo_metadata *md);
459 };
460
461 /* This encapsulates a state or an operation which can emitted into the GPU
462 * command stream. */
463 struct r600_atom {
464 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
465 unsigned num_dw;
466 unsigned short id;
467 };
468
469 struct r600_so_target {
470 struct pipe_stream_output_target b;
471
472 /* The buffer where BUFFER_FILLED_SIZE is stored. */
473 struct r600_resource *buf_filled_size;
474 unsigned buf_filled_size_offset;
475 bool buf_filled_size_valid;
476
477 unsigned stride_in_dw;
478 };
479
480 struct r600_streamout {
481 struct r600_atom begin_atom;
482 bool begin_emitted;
483 unsigned num_dw_for_end;
484
485 unsigned enabled_mask;
486 unsigned num_targets;
487 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
488
489 unsigned append_bitmask;
490 bool suspended;
491
492 /* External state which comes from the vertex shader,
493 * it must be set explicitly when binding a shader. */
494 uint16_t *stride_in_dw;
495 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
496
497 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
498 unsigned hw_enabled_mask;
499
500 /* The state of VGT_STRMOUT_(CONFIG|EN). */
501 struct r600_atom enable_atom;
502 bool streamout_enabled;
503 bool prims_gen_query_enabled;
504 int num_prims_gen_queries;
505 };
506
507 struct r600_signed_scissor {
508 int minx;
509 int miny;
510 int maxx;
511 int maxy;
512 };
513
514 struct r600_scissors {
515 struct r600_atom atom;
516 unsigned dirty_mask;
517 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
518 };
519
520 struct r600_viewports {
521 struct r600_atom atom;
522 unsigned dirty_mask;
523 unsigned depth_range_dirty_mask;
524 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
525 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
526 };
527
528 struct r600_ring {
529 struct radeon_winsys_cs *cs;
530 void (*flush)(void *ctx, unsigned flags,
531 struct pipe_fence_handle **fence);
532 };
533
534 /* Saved CS data for debugging features. */
535 struct radeon_saved_cs {
536 uint32_t *ib;
537 unsigned num_dw;
538
539 struct radeon_bo_list_item *bo_list;
540 unsigned bo_count;
541 };
542
543 struct r600_common_context {
544 struct pipe_context b; /* base class */
545
546 struct r600_common_screen *screen;
547 struct radeon_winsys *ws;
548 struct radeon_winsys_ctx *ctx;
549 enum radeon_family family;
550 enum chip_class chip_class;
551 struct r600_ring gfx;
552 struct r600_ring dma;
553 struct pipe_fence_handle *last_gfx_fence;
554 struct pipe_fence_handle *last_sdma_fence;
555 unsigned num_gfx_cs_flushes;
556 unsigned initial_gfx_cs_size;
557 unsigned gpu_reset_counter;
558 unsigned last_dirty_tex_counter;
559 unsigned last_compressed_colortex_counter;
560
561 struct threaded_context *tc;
562 struct u_suballocator *allocator_zeroed_memory;
563 struct slab_child_pool pool_transfers;
564 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
565
566 /* Current unaccounted memory usage. */
567 uint64_t vram;
568 uint64_t gtt;
569
570 /* States. */
571 struct r600_streamout streamout;
572 struct r600_scissors scissors;
573 struct r600_viewports viewports;
574 bool scissor_enabled;
575 bool clip_halfz;
576 bool vs_writes_viewport_index;
577 bool vs_disables_clipping_viewport;
578
579 /* Additional context states. */
580 unsigned flags; /* flush flags */
581
582 /* Queries. */
583 /* Maintain the list of active queries for pausing between IBs. */
584 int num_occlusion_queries;
585 int num_perfect_occlusion_queries;
586 struct list_head active_queries;
587 unsigned num_cs_dw_queries_suspend;
588 /* Misc stats. */
589 unsigned num_draw_calls;
590 unsigned num_mrt_draw_calls;
591 unsigned num_prim_restart_calls;
592 unsigned num_spill_draw_calls;
593 unsigned num_compute_calls;
594 unsigned num_spill_compute_calls;
595 unsigned num_dma_calls;
596 unsigned num_cp_dma_calls;
597 unsigned num_vs_flushes;
598 unsigned num_ps_flushes;
599 unsigned num_cs_flushes;
600 unsigned num_cb_cache_flushes;
601 unsigned num_db_cache_flushes;
602 unsigned num_L2_invalidates;
603 unsigned num_L2_writebacks;
604 unsigned num_resident_handles;
605 uint64_t num_alloc_tex_transfer_bytes;
606 unsigned last_tex_ps_draw_ratio; /* for query */
607
608 /* Render condition. */
609 struct r600_atom render_cond_atom;
610 struct pipe_query *render_cond;
611 unsigned render_cond_mode;
612 bool render_cond_invert;
613 bool render_cond_force_off; /* for u_blitter */
614
615 /* MSAA sample locations.
616 * The first index is the sample index.
617 * The second index is the coordinate: X, Y. */
618 float sample_locations_1x[1][2];
619 float sample_locations_2x[2][2];
620 float sample_locations_4x[4][2];
621 float sample_locations_8x[8][2];
622 float sample_locations_16x[16][2];
623
624 /* Statistics gathering for the DCC enablement heuristic. It can't be
625 * in r600_texture because r600_texture can be shared by multiple
626 * contexts. This is for back buffers only. We shouldn't get too many
627 * of those.
628 *
629 * X11 DRI3 rotates among a finite set of back buffers. They should
630 * all fit in this array. If they don't, separate DCC might never be
631 * enabled by DCC stat gathering.
632 */
633 struct {
634 struct r600_texture *tex;
635 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
636 struct pipe_query *ps_stats[3];
637 /* If all slots are used and another slot is needed,
638 * the least recently used slot is evicted based on this. */
639 int64_t last_use_timestamp;
640 bool query_active;
641 } dcc_stats[5];
642
643 struct pipe_debug_callback debug;
644 struct pipe_device_reset_callback device_reset_callback;
645
646 void *query_result_shader;
647
648 /* Copy one resource to another using async DMA. */
649 void (*dma_copy)(struct pipe_context *ctx,
650 struct pipe_resource *dst,
651 unsigned dst_level,
652 unsigned dst_x, unsigned dst_y, unsigned dst_z,
653 struct pipe_resource *src,
654 unsigned src_level,
655 const struct pipe_box *src_box);
656
657 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
658 uint64_t offset, uint64_t size, unsigned value);
659
660 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
661 uint64_t offset, uint64_t size, unsigned value,
662 enum r600_coherency coher);
663
664 void (*blit_decompress_depth)(struct pipe_context *ctx,
665 struct r600_texture *texture,
666 struct r600_texture *staging,
667 unsigned first_level, unsigned last_level,
668 unsigned first_layer, unsigned last_layer,
669 unsigned first_sample, unsigned last_sample);
670
671 void (*decompress_dcc)(struct pipe_context *ctx,
672 struct r600_texture *rtex);
673
674 /* Reallocate the buffer and update all resource bindings where
675 * the buffer is bound, including all resource descriptors. */
676 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
677
678 /* Update all resource bindings where the buffer is bound, including
679 * all resource descriptors. This is invalidate_buffer without
680 * the invalidation. */
681 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
682 uint64_t old_gpu_address);
683
684 /* Enable or disable occlusion queries. */
685 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
686
687 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
688
689 /* This ensures there is enough space in the command stream. */
690 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
691 bool include_draw_vbo);
692
693 void (*set_atom_dirty)(struct r600_common_context *ctx,
694 struct r600_atom *atom, bool dirty);
695
696 void (*check_vm_faults)(struct r600_common_context *ctx,
697 struct radeon_saved_cs *saved,
698 enum ring_type ring);
699 };
700
701 /* r600_buffer_common.c */
702 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
703 struct pb_buffer *buf,
704 enum radeon_bo_usage usage);
705 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
706 struct r600_resource *resource,
707 unsigned usage);
708 void r600_buffer_subdata(struct pipe_context *ctx,
709 struct pipe_resource *buffer,
710 unsigned usage, unsigned offset,
711 unsigned size, const void *data);
712 void r600_init_resource_fields(struct r600_common_screen *rscreen,
713 struct r600_resource *res,
714 uint64_t size, unsigned alignment);
715 bool r600_alloc_resource(struct r600_common_screen *rscreen,
716 struct r600_resource *res);
717 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
718 const struct pipe_resource *templ,
719 unsigned alignment);
720 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
721 unsigned flags,
722 unsigned usage,
723 unsigned size,
724 unsigned alignment);
725 struct pipe_resource *
726 r600_buffer_from_user_memory(struct pipe_screen *screen,
727 const struct pipe_resource *templ,
728 void *user_memory);
729 void
730 r600_invalidate_resource(struct pipe_context *ctx,
731 struct pipe_resource *resource);
732 void r600_replace_buffer_storage(struct pipe_context *ctx,
733 struct pipe_resource *dst,
734 struct pipe_resource *src);
735
736 /* r600_common_pipe.c */
737 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
738 unsigned event, unsigned event_flags,
739 unsigned data_sel,
740 struct r600_resource *buf, uint64_t va,
741 uint32_t old_fence, uint32_t new_fence);
742 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
743 void r600_gfx_wait_fence(struct r600_common_context *ctx,
744 uint64_t va, uint32_t ref, uint32_t mask);
745 void r600_draw_rectangle(struct blitter_context *blitter,
746 int x1, int y1, int x2, int y2, float depth,
747 enum blitter_attrib_type type,
748 const union pipe_color_union *attrib);
749 bool r600_common_screen_init(struct r600_common_screen *rscreen,
750 struct radeon_winsys *ws, unsigned flags);
751 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
752 void r600_preflush_suspend_features(struct r600_common_context *ctx);
753 void r600_postflush_resume_features(struct r600_common_context *ctx);
754 bool r600_common_context_init(struct r600_common_context *rctx,
755 struct r600_common_screen *rscreen,
756 unsigned context_flags);
757 void r600_common_context_cleanup(struct r600_common_context *rctx);
758 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
759 unsigned processor);
760 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
761 unsigned processor);
762 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
763 uint64_t offset, uint64_t size, unsigned value);
764 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
765 const struct pipe_resource *templ);
766 const char *r600_get_llvm_processor_name(enum radeon_family family);
767 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
768 struct r600_resource *dst, struct r600_resource *src);
769 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
770 struct radeon_saved_cs *saved);
771 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
772 bool r600_check_device_reset(struct r600_common_context *rctx);
773
774 /* r600_gpu_load.c */
775 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
776 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
777 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
778 uint64_t begin);
779
780 /* r600_perfcounters.c */
781 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
782
783 /* r600_query.c */
784 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
785 void r600_query_init(struct r600_common_context *rctx);
786 void r600_suspend_queries(struct r600_common_context *ctx);
787 void r600_resume_queries(struct r600_common_context *ctx);
788 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
789
790 /* r600_streamout.c */
791 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
792 void r600_set_streamout_targets(struct pipe_context *ctx,
793 unsigned num_targets,
794 struct pipe_stream_output_target **targets,
795 const unsigned *offset);
796 void r600_emit_streamout_end(struct r600_common_context *rctx);
797 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
798 unsigned type, int diff);
799 void r600_streamout_init(struct r600_common_context *rctx);
800
801 /* r600_test_dma.c */
802 void r600_test_dma(struct r600_common_screen *rscreen);
803
804 /* r600_texture.c */
805 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
806 struct r600_texture *rdst,
807 unsigned dst_level, unsigned dstx,
808 unsigned dsty, unsigned dstz,
809 struct r600_texture *rsrc,
810 unsigned src_level,
811 const struct pipe_box *src_box);
812 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
813 struct r600_texture *rtex,
814 unsigned nr_samples,
815 struct r600_fmask_info *out);
816 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
817 struct r600_texture *rtex,
818 struct r600_cmask_info *out);
819 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
820 struct pipe_resource *texture,
821 struct r600_texture **staging);
822 void r600_print_texture_info(struct r600_common_screen *rscreen,
823 struct r600_texture *rtex, FILE *f);
824 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
825 const struct pipe_resource *templ);
826 bool vi_dcc_formats_compatible(enum pipe_format format1,
827 enum pipe_format format2);
828 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
829 unsigned level,
830 enum pipe_format view_format);
831 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
832 struct pipe_resource *tex,
833 unsigned level,
834 enum pipe_format view_format);
835 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
836 struct pipe_resource *texture,
837 const struct pipe_surface *templ,
838 unsigned width0, unsigned height0,
839 unsigned width, unsigned height);
840 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
841 void vi_separate_dcc_start_query(struct pipe_context *ctx,
842 struct r600_texture *tex);
843 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
844 struct r600_texture *tex);
845 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
846 struct r600_texture *tex);
847 void vi_dcc_clear_level(struct r600_common_context *rctx,
848 struct r600_texture *rtex,
849 unsigned level, unsigned clear_value);
850 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
851 struct pipe_framebuffer_state *fb,
852 struct r600_atom *fb_state,
853 unsigned *buffers, ubyte *dirty_cbufs,
854 const union pipe_color_union *color);
855 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
856 struct r600_texture *rtex);
857 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
858 void r600_init_context_texture_functions(struct r600_common_context *rctx);
859
860 /* r600_viewport.c */
861 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
862 struct pipe_scissor_state *scissor);
863 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
864 bool scissor_enable, bool clip_halfz);
865 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
866 struct tgsi_shader_info *info);
867 void r600_init_viewport_functions(struct r600_common_context *rctx);
868
869 /* cayman_msaa.c */
870 extern const uint32_t eg_sample_locs_2x[4];
871 extern const unsigned eg_max_dist_2x;
872 extern const uint32_t eg_sample_locs_4x[4];
873 extern const unsigned eg_max_dist_4x;
874 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
875 unsigned sample_index, float *out_value);
876 void cayman_init_msaa(struct pipe_context *ctx);
877 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
878 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
879 int ps_iter_samples, int overrast_samples,
880 unsigned sc_mode_cntl_1);
881
882
883 /* Inline helpers. */
884
885 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
886 {
887 return (struct r600_resource*)r;
888 }
889
890 static inline void
891 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
892 {
893 pipe_resource_reference((struct pipe_resource **)ptr,
894 (struct pipe_resource *)res);
895 }
896
897 static inline void
898 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
899 {
900 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
901 }
902
903 static inline void
904 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
905 {
906 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
907 struct r600_resource *res = (struct r600_resource *)r;
908
909 if (res) {
910 /* Add memory usage for need_gfx_cs_space */
911 rctx->vram += res->vram_usage;
912 rctx->gtt += res->gart_usage;
913 }
914 }
915
916 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
917 {
918 return rctx->streamout.streamout_enabled ||
919 rctx->streamout.prims_gen_query_enabled;
920 }
921
922 #define SQ_TEX_XY_FILTER_POINT 0x00
923 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
924 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
925 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
926
927 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
928 {
929 if (filter == PIPE_TEX_FILTER_LINEAR)
930 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
931 : SQ_TEX_XY_FILTER_BILINEAR;
932 else
933 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
934 : SQ_TEX_XY_FILTER_POINT;
935 }
936
937 static inline unsigned r600_tex_aniso_filter(unsigned filter)
938 {
939 if (filter < 2)
940 return 0;
941 if (filter < 4)
942 return 1;
943 if (filter < 8)
944 return 2;
945 if (filter < 16)
946 return 3;
947 return 4;
948 }
949
950 static inline unsigned r600_wavefront_size(enum radeon_family family)
951 {
952 switch (family) {
953 case CHIP_RV610:
954 case CHIP_RS780:
955 case CHIP_RV620:
956 case CHIP_RS880:
957 return 16;
958 case CHIP_RV630:
959 case CHIP_RV635:
960 case CHIP_RV730:
961 case CHIP_RV710:
962 case CHIP_PALM:
963 case CHIP_CEDAR:
964 return 32;
965 default:
966 return 64;
967 }
968 }
969
970 static inline enum radeon_bo_priority
971 r600_get_sampler_view_priority(struct r600_resource *res)
972 {
973 if (res->b.b.target == PIPE_BUFFER)
974 return RADEON_PRIO_SAMPLER_BUFFER;
975
976 if (res->b.b.nr_samples > 1)
977 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
978
979 return RADEON_PRIO_SAMPLER_TEXTURE;
980 }
981
982 static inline bool
983 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
984 {
985 return (stencil_sampler && tex->can_sample_s) ||
986 (!stencil_sampler && tex->can_sample_z);
987 }
988
989 static inline bool
990 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
991 {
992 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
993 }
994
995 #define COMPUTE_DBG(rscreen, fmt, args...) \
996 do { \
997 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
998 } while (0);
999
1000 #define R600_ERR(fmt, args...) \
1001 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
1002
1003 /* For MSAA sample positions. */
1004 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
1005 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
1006 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
1007 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
1008 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
1009
1010 static inline int S_FIXED(float value, unsigned frac_bits)
1011 {
1012 return value * (1 << frac_bits);
1013 }
1014
1015 #endif