radeonsi: pack si_framebuffer better
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 #define ATI_VENDOR_ID 0x1002
51
52 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
53 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
54 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
55 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
56 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
57
58 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
59 /* Pipeline & streamout query controls. */
60 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
61 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
62 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
63
64 /* special primitive types */
65 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
66
67 /* Debug flags. */
68 /* logging */
69 #define DBG_TEX (1 << 0)
70 /* gap - reuse */
71 #define DBG_COMPUTE (1 << 2)
72 #define DBG_VM (1 << 3)
73 /* gap - reuse */
74 /* shader logging */
75 #define DBG_FS (1 << 5)
76 #define DBG_VS (1 << 6)
77 #define DBG_GS (1 << 7)
78 #define DBG_PS (1 << 8)
79 #define DBG_CS (1 << 9)
80 #define DBG_TCS (1 << 10)
81 #define DBG_TES (1 << 11)
82 #define DBG_NO_IR (1 << 12)
83 #define DBG_NO_TGSI (1 << 13)
84 #define DBG_NO_ASM (1 << 14)
85 #define DBG_PREOPT_IR (1 << 15)
86 #define DBG_CHECK_IR (1 << 16)
87 #define DBG_NO_OPT_VARIANT (1 << 17)
88 /* gaps */
89 #define DBG_TEST_DMA (1 << 20)
90 /* Bits 21-31 are reserved for the r600g driver. */
91 /* features */
92 #define DBG_NO_ASYNC_DMA (1llu << 32)
93 #define DBG_NO_HYPERZ (1llu << 33)
94 #define DBG_NO_DISCARD_RANGE (1llu << 34)
95 #define DBG_NO_2D_TILING (1llu << 35)
96 #define DBG_NO_TILING (1llu << 36)
97 #define DBG_SWITCH_ON_EOP (1llu << 37)
98 #define DBG_FORCE_DMA (1llu << 38)
99 #define DBG_PRECOMPILE (1llu << 39)
100 #define DBG_INFO (1llu << 40)
101 #define DBG_NO_WC (1llu << 41)
102 #define DBG_CHECK_VM (1llu << 42)
103 #define DBG_NO_DCC (1llu << 43)
104 #define DBG_NO_DCC_CLEAR (1llu << 44)
105 #define DBG_NO_RB_PLUS (1llu << 45)
106 #define DBG_SI_SCHED (1llu << 46)
107 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
108 #define DBG_NO_CE (1llu << 48)
109 #define DBG_UNSAFE_MATH (1llu << 49)
110 #define DBG_NO_DCC_FB (1llu << 50)
111 #define DBG_TEST_VMFAULT_CP (1llu << 51)
112 #define DBG_TEST_VMFAULT_SDMA (1llu << 52)
113 #define DBG_TEST_VMFAULT_SHADER (1llu << 53)
114
115 #define R600_MAP_BUFFER_ALIGNMENT 64
116 #define R600_MAX_VIEWPORTS 16
117
118 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
119
120 enum r600_coherency {
121 R600_COHERENCY_NONE, /* no cache flushes needed */
122 R600_COHERENCY_SHADER,
123 R600_COHERENCY_CB_META,
124 };
125
126 #ifdef PIPE_ARCH_BIG_ENDIAN
127 #define R600_BIG_ENDIAN 1
128 #else
129 #define R600_BIG_ENDIAN 0
130 #endif
131
132 struct r600_common_context;
133 struct r600_perfcounters;
134 struct tgsi_shader_info;
135 struct r600_qbo_state;
136
137 void radeon_shader_binary_init(struct ac_shader_binary *b);
138 void radeon_shader_binary_clean(struct ac_shader_binary *b);
139
140 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
141 * at the moment.
142 */
143 struct r600_resource {
144 struct threaded_resource b;
145
146 /* Winsys objects. */
147 struct pb_buffer *buf;
148 uint64_t gpu_address;
149 /* Memory usage if the buffer placement is optimal. */
150 uint64_t vram_usage;
151 uint64_t gart_usage;
152
153 /* Resource properties. */
154 uint64_t bo_size;
155 unsigned bo_alignment;
156 enum radeon_bo_domain domains;
157 enum radeon_bo_flag flags;
158 unsigned bind_history;
159
160 /* The buffer range which is initialized (with a write transfer,
161 * streamout, DMA, or as a random access target). The rest of
162 * the buffer is considered invalid and can be mapped unsynchronized.
163 *
164 * This allows unsychronized mapping of a buffer range which hasn't
165 * been used yet. It's for applications which forget to use
166 * the unsynchronized map flag and expect the driver to figure it out.
167 */
168 struct util_range valid_buffer_range;
169
170 /* For buffers only. This indicates that a write operation has been
171 * performed by TC L2, but the cache hasn't been flushed.
172 * Any hw block which doesn't use or bypasses TC L2 should check this
173 * flag and flush the cache before using the buffer.
174 *
175 * For example, TC L2 must be flushed if a buffer which has been
176 * modified by a shader store instruction is about to be used as
177 * an index buffer. The reason is that VGT DMA index fetching doesn't
178 * use TC L2.
179 */
180 bool TC_L2_dirty;
181
182 /* Whether the resource has been exported via resource_get_handle. */
183 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
184 };
185
186 struct r600_transfer {
187 struct threaded_transfer b;
188 struct r600_resource *staging;
189 unsigned offset;
190 };
191
192 struct r600_fmask_info {
193 uint64_t offset;
194 uint64_t size;
195 unsigned alignment;
196 unsigned pitch_in_pixels;
197 unsigned bank_height;
198 unsigned slice_tile_max;
199 unsigned tile_mode_index;
200 };
201
202 struct r600_cmask_info {
203 uint64_t offset;
204 uint64_t size;
205 unsigned alignment;
206 unsigned slice_tile_max;
207 uint64_t base_address_reg;
208 };
209
210 struct r600_texture {
211 struct r600_resource resource;
212
213 uint64_t size;
214 unsigned num_level0_transfers;
215 enum pipe_format db_render_format;
216 bool is_depth;
217 bool db_compatible;
218 bool can_sample_z;
219 bool can_sample_s;
220 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
221 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
222 struct r600_texture *flushed_depth_texture;
223 struct radeon_surf surface;
224
225 /* Colorbuffer compression and fast clear. */
226 struct r600_fmask_info fmask;
227 struct r600_cmask_info cmask;
228 struct r600_resource *cmask_buffer;
229 uint64_t dcc_offset; /* 0 = disabled */
230 unsigned cb_color_info; /* fast clear enable bit */
231 unsigned color_clear_value[2];
232 unsigned last_msaa_resolve_target_micro_mode;
233
234 /* Depth buffer compression and fast clear. */
235 uint64_t htile_offset;
236 bool tc_compatible_htile;
237 bool depth_cleared; /* if it was cleared at least once */
238 float depth_clear_value;
239 bool stencil_cleared; /* if it was cleared at least once */
240 uint8_t stencil_clear_value;
241
242 bool non_disp_tiling; /* R600-Cayman only */
243
244 /* Whether the texture is a displayable back buffer and needs DCC
245 * decompression, which is expensive. Therefore, it's enabled only
246 * if statistics suggest that it will pay off and it's allocated
247 * separately. It can't be bound as a sampler by apps. Limited to
248 * target == 2D and last_level == 0. If enabled, dcc_offset contains
249 * the absolute GPUVM address, not the relative one.
250 */
251 struct r600_resource *dcc_separate_buffer;
252 /* When DCC is temporarily disabled, the separate buffer is here. */
253 struct r600_resource *last_dcc_separate_buffer;
254 /* We need to track DCC dirtiness, because st/dri usually calls
255 * flush_resource twice per frame (not a bug) and we don't wanna
256 * decompress DCC twice. Also, the dirty tracking must be done even
257 * if DCC isn't used, because it's required by the DCC usage analysis
258 * for a possible future enablement.
259 */
260 bool separate_dcc_dirty;
261 /* Statistics gathering for the DCC enablement heuristic. */
262 bool dcc_gather_statistics;
263 /* Estimate of how much this color buffer is written to in units of
264 * full-screen draws: ps_invocations / (width * height)
265 * Shader kills, late Z, and blending with trivial discards make it
266 * inaccurate (we need to count CB updates, not PS invocations).
267 */
268 unsigned ps_draw_ratio;
269 /* The number of clears since the last DCC usage analysis. */
270 unsigned num_slow_clears;
271
272 /* Counter that should be non-zero if the texture is bound to a
273 * framebuffer. Implemented in radeonsi only.
274 */
275 uint32_t framebuffers_bound;
276 };
277
278 struct r600_surface {
279 struct pipe_surface base;
280
281 /* These can vary with block-compressed textures. */
282 unsigned width0;
283 unsigned height0;
284
285 bool color_initialized;
286 bool depth_initialized;
287
288 /* Misc. color flags. */
289 bool alphatest_bypass;
290 bool export_16bpc;
291 bool color_is_int8;
292 bool color_is_int10;
293 bool dcc_incompatible;
294
295 /* Color registers. */
296 unsigned cb_color_info;
297 unsigned cb_color_base;
298 unsigned cb_color_view;
299 unsigned cb_color_size; /* R600 only */
300 unsigned cb_color_dim; /* EG only */
301 unsigned cb_color_pitch; /* EG and later */
302 unsigned cb_color_slice; /* EG and later */
303 unsigned cb_color_attrib; /* EG and later */
304 unsigned cb_color_attrib2; /* GFX9 and later */
305 unsigned cb_dcc_control; /* VI and later */
306 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
307 unsigned cb_color_fmask_slice; /* EG and later */
308 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
309 unsigned cb_color_mask; /* R600 only */
310 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
311 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
312 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
313 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
314 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
315 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
316
317 /* DB registers. */
318 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
319 uint64_t db_stencil_base; /* EG and later */
320 uint64_t db_htile_data_base;
321 unsigned db_depth_info; /* R600 only, then SI and later */
322 unsigned db_z_info; /* EG and later */
323 unsigned db_z_info2; /* GFX9+ */
324 unsigned db_depth_view;
325 unsigned db_depth_size;
326 unsigned db_depth_slice; /* EG and later */
327 unsigned db_stencil_info; /* EG and later */
328 unsigned db_stencil_info2; /* GFX9+ */
329 unsigned db_prefetch_limit; /* R600 only */
330 unsigned db_htile_surface;
331 unsigned db_preload_control; /* EG and later */
332 };
333
334 struct r600_mmio_counter {
335 unsigned busy;
336 unsigned idle;
337 };
338
339 union r600_mmio_counters {
340 struct {
341 /* For global GPU load including SDMA. */
342 struct r600_mmio_counter gpu;
343
344 /* GRBM_STATUS */
345 struct r600_mmio_counter spi;
346 struct r600_mmio_counter gui;
347 struct r600_mmio_counter ta;
348 struct r600_mmio_counter gds;
349 struct r600_mmio_counter vgt;
350 struct r600_mmio_counter ia;
351 struct r600_mmio_counter sx;
352 struct r600_mmio_counter wd;
353 struct r600_mmio_counter bci;
354 struct r600_mmio_counter sc;
355 struct r600_mmio_counter pa;
356 struct r600_mmio_counter db;
357 struct r600_mmio_counter cp;
358 struct r600_mmio_counter cb;
359
360 /* SRBM_STATUS2 */
361 struct r600_mmio_counter sdma;
362
363 /* CP_STAT */
364 struct r600_mmio_counter pfp;
365 struct r600_mmio_counter meq;
366 struct r600_mmio_counter me;
367 struct r600_mmio_counter surf_sync;
368 struct r600_mmio_counter dma;
369 struct r600_mmio_counter scratch_ram;
370 struct r600_mmio_counter ce;
371 } named;
372 unsigned array[0];
373 };
374
375 struct r600_common_screen {
376 struct pipe_screen b;
377 struct radeon_winsys *ws;
378 enum radeon_family family;
379 enum chip_class chip_class;
380 struct radeon_info info;
381 uint64_t debug_flags;
382 bool has_cp_dma;
383 bool has_streamout;
384 bool has_rbplus; /* if RB+ registers exist */
385 bool rbplus_allowed; /* if RB+ is allowed */
386
387 struct disk_cache *disk_shader_cache;
388
389 struct slab_parent_pool pool_transfers;
390
391 /* Texture filter settings. */
392 int force_aniso; /* -1 = disabled */
393
394 /* Auxiliary context. Mainly used to initialize resources.
395 * It must be locked prior to using and flushed before unlocking. */
396 struct pipe_context *aux_context;
397 mtx_t aux_context_lock;
398
399 /* This must be in the screen, because UE4 uses one context for
400 * compilation and another one for rendering.
401 */
402 unsigned num_compilations;
403 /* Along with ST_DEBUG=precompile, this should show if applications
404 * are loading shaders on demand. This is a monotonic counter.
405 */
406 unsigned num_shaders_created;
407 unsigned num_shader_cache_hits;
408
409 /* GPU load thread. */
410 mtx_t gpu_load_mutex;
411 thrd_t gpu_load_thread;
412 union r600_mmio_counters mmio_counters;
413 volatile unsigned gpu_load_stop_thread; /* bool */
414
415 char renderer_string[100];
416
417 /* Performance counters. */
418 struct r600_perfcounters *perfcounters;
419
420 /* If pipe_screen wants to recompute and re-emit the framebuffer,
421 * sampler, and image states of all contexts, it should atomically
422 * increment this.
423 *
424 * Each context will compare this with its own last known value of
425 * the counter before drawing and re-emit the states accordingly.
426 */
427 unsigned dirty_tex_counter;
428
429 /* Atomically increment this counter when an existing texture's
430 * metadata is enabled or disabled in a way that requires changing
431 * contexts' compressed texture binding masks.
432 */
433 unsigned compressed_colortex_counter;
434
435 struct {
436 /* Context flags to set so that all writes from earlier jobs
437 * in the CP are seen by L2 clients.
438 */
439 unsigned cp_to_L2;
440
441 /* Context flags to set so that all writes from earlier
442 * compute jobs are seen by L2 clients.
443 */
444 unsigned compute_to_L2;
445 } barrier_flags;
446
447 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
448 struct r600_texture *rtex,
449 struct radeon_bo_metadata *md);
450
451 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
452 struct r600_texture *rtex,
453 struct radeon_bo_metadata *md);
454 };
455
456 /* This encapsulates a state or an operation which can emitted into the GPU
457 * command stream. */
458 struct r600_atom {
459 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
460 unsigned num_dw;
461 unsigned short id;
462 };
463
464 struct r600_so_target {
465 struct pipe_stream_output_target b;
466
467 /* The buffer where BUFFER_FILLED_SIZE is stored. */
468 struct r600_resource *buf_filled_size;
469 unsigned buf_filled_size_offset;
470 bool buf_filled_size_valid;
471
472 unsigned stride_in_dw;
473 };
474
475 struct r600_streamout {
476 struct r600_atom begin_atom;
477 bool begin_emitted;
478 unsigned num_dw_for_end;
479
480 unsigned enabled_mask;
481 unsigned num_targets;
482 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
483
484 unsigned append_bitmask;
485 bool suspended;
486
487 /* External state which comes from the vertex shader,
488 * it must be set explicitly when binding a shader. */
489 uint16_t *stride_in_dw;
490 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
491
492 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
493 unsigned hw_enabled_mask;
494
495 /* The state of VGT_STRMOUT_(CONFIG|EN). */
496 struct r600_atom enable_atom;
497 bool streamout_enabled;
498 bool prims_gen_query_enabled;
499 int num_prims_gen_queries;
500 };
501
502 struct r600_signed_scissor {
503 int minx;
504 int miny;
505 int maxx;
506 int maxy;
507 };
508
509 struct r600_scissors {
510 struct r600_atom atom;
511 unsigned dirty_mask;
512 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
513 };
514
515 struct r600_viewports {
516 struct r600_atom atom;
517 unsigned dirty_mask;
518 unsigned depth_range_dirty_mask;
519 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
520 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
521 };
522
523 struct r600_ring {
524 struct radeon_winsys_cs *cs;
525 void (*flush)(void *ctx, unsigned flags,
526 struct pipe_fence_handle **fence);
527 };
528
529 /* Saved CS data for debugging features. */
530 struct radeon_saved_cs {
531 uint32_t *ib;
532 unsigned num_dw;
533
534 struct radeon_bo_list_item *bo_list;
535 unsigned bo_count;
536 };
537
538 struct r600_common_context {
539 struct pipe_context b; /* base class */
540
541 struct r600_common_screen *screen;
542 struct radeon_winsys *ws;
543 struct radeon_winsys_ctx *ctx;
544 enum radeon_family family;
545 enum chip_class chip_class;
546 struct r600_ring gfx;
547 struct r600_ring dma;
548 struct pipe_fence_handle *last_gfx_fence;
549 struct pipe_fence_handle *last_sdma_fence;
550 unsigned num_gfx_cs_flushes;
551 unsigned initial_gfx_cs_size;
552 unsigned gpu_reset_counter;
553 unsigned last_dirty_tex_counter;
554 unsigned last_compressed_colortex_counter;
555
556 struct threaded_context *tc;
557 struct u_suballocator *allocator_zeroed_memory;
558 struct slab_child_pool pool_transfers;
559 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
560
561 /* Current unaccounted memory usage. */
562 uint64_t vram;
563 uint64_t gtt;
564
565 /* States. */
566 struct r600_streamout streamout;
567 struct r600_scissors scissors;
568 struct r600_viewports viewports;
569 bool scissor_enabled;
570 bool clip_halfz;
571 bool vs_writes_viewport_index;
572 bool vs_disables_clipping_viewport;
573
574 /* Additional context states. */
575 unsigned flags; /* flush flags */
576
577 /* Queries. */
578 /* Maintain the list of active queries for pausing between IBs. */
579 int num_occlusion_queries;
580 int num_perfect_occlusion_queries;
581 struct list_head active_queries;
582 unsigned num_cs_dw_queries_suspend;
583 /* Misc stats. */
584 unsigned num_draw_calls;
585 unsigned num_prim_restart_calls;
586 unsigned num_spill_draw_calls;
587 unsigned num_compute_calls;
588 unsigned num_spill_compute_calls;
589 unsigned num_dma_calls;
590 unsigned num_cp_dma_calls;
591 unsigned num_vs_flushes;
592 unsigned num_ps_flushes;
593 unsigned num_cs_flushes;
594 unsigned num_fb_cache_flushes;
595 unsigned num_L2_invalidates;
596 unsigned num_L2_writebacks;
597 uint64_t num_alloc_tex_transfer_bytes;
598 unsigned last_tex_ps_draw_ratio; /* for query */
599
600 /* Render condition. */
601 struct r600_atom render_cond_atom;
602 struct pipe_query *render_cond;
603 unsigned render_cond_mode;
604 bool render_cond_invert;
605 bool render_cond_force_off; /* for u_blitter */
606
607 /* MSAA sample locations.
608 * The first index is the sample index.
609 * The second index is the coordinate: X, Y. */
610 float sample_locations_1x[1][2];
611 float sample_locations_2x[2][2];
612 float sample_locations_4x[4][2];
613 float sample_locations_8x[8][2];
614 float sample_locations_16x[16][2];
615
616 /* Statistics gathering for the DCC enablement heuristic. It can't be
617 * in r600_texture because r600_texture can be shared by multiple
618 * contexts. This is for back buffers only. We shouldn't get too many
619 * of those.
620 *
621 * X11 DRI3 rotates among a finite set of back buffers. They should
622 * all fit in this array. If they don't, separate DCC might never be
623 * enabled by DCC stat gathering.
624 */
625 struct {
626 struct r600_texture *tex;
627 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
628 struct pipe_query *ps_stats[3];
629 /* If all slots are used and another slot is needed,
630 * the least recently used slot is evicted based on this. */
631 int64_t last_use_timestamp;
632 bool query_active;
633 } dcc_stats[5];
634
635 struct pipe_debug_callback debug;
636 struct pipe_device_reset_callback device_reset_callback;
637
638 void *query_result_shader;
639
640 /* Copy one resource to another using async DMA. */
641 void (*dma_copy)(struct pipe_context *ctx,
642 struct pipe_resource *dst,
643 unsigned dst_level,
644 unsigned dst_x, unsigned dst_y, unsigned dst_z,
645 struct pipe_resource *src,
646 unsigned src_level,
647 const struct pipe_box *src_box);
648
649 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
650 uint64_t offset, uint64_t size, unsigned value);
651
652 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
653 uint64_t offset, uint64_t size, unsigned value,
654 enum r600_coherency coher);
655
656 void (*blit_decompress_depth)(struct pipe_context *ctx,
657 struct r600_texture *texture,
658 struct r600_texture *staging,
659 unsigned first_level, unsigned last_level,
660 unsigned first_layer, unsigned last_layer,
661 unsigned first_sample, unsigned last_sample);
662
663 void (*decompress_dcc)(struct pipe_context *ctx,
664 struct r600_texture *rtex);
665
666 /* Reallocate the buffer and update all resource bindings where
667 * the buffer is bound, including all resource descriptors. */
668 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
669
670 /* Update all resource bindings where the buffer is bound, including
671 * all resource descriptors. This is invalidate_buffer without
672 * the invalidation. */
673 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
674 uint64_t old_gpu_address);
675
676 /* Enable or disable occlusion queries. */
677 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
678
679 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
680
681 /* This ensures there is enough space in the command stream. */
682 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
683 bool include_draw_vbo);
684
685 void (*set_atom_dirty)(struct r600_common_context *ctx,
686 struct r600_atom *atom, bool dirty);
687
688 void (*check_vm_faults)(struct r600_common_context *ctx,
689 struct radeon_saved_cs *saved,
690 enum ring_type ring);
691 };
692
693 /* r600_buffer_common.c */
694 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
695 struct pb_buffer *buf,
696 enum radeon_bo_usage usage);
697 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
698 struct r600_resource *resource,
699 unsigned usage);
700 void r600_buffer_subdata(struct pipe_context *ctx,
701 struct pipe_resource *buffer,
702 unsigned usage, unsigned offset,
703 unsigned size, const void *data);
704 void r600_init_resource_fields(struct r600_common_screen *rscreen,
705 struct r600_resource *res,
706 uint64_t size, unsigned alignment);
707 bool r600_alloc_resource(struct r600_common_screen *rscreen,
708 struct r600_resource *res);
709 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
710 const struct pipe_resource *templ,
711 unsigned alignment);
712 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
713 unsigned flags,
714 unsigned usage,
715 unsigned size,
716 unsigned alignment);
717 struct pipe_resource *
718 r600_buffer_from_user_memory(struct pipe_screen *screen,
719 const struct pipe_resource *templ,
720 void *user_memory);
721 void
722 r600_invalidate_resource(struct pipe_context *ctx,
723 struct pipe_resource *resource);
724 void r600_replace_buffer_storage(struct pipe_context *ctx,
725 struct pipe_resource *dst,
726 struct pipe_resource *src);
727
728 /* r600_common_pipe.c */
729 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
730 unsigned event, unsigned event_flags,
731 unsigned data_sel,
732 struct r600_resource *buf, uint64_t va,
733 uint32_t old_fence, uint32_t new_fence);
734 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
735 void r600_gfx_wait_fence(struct r600_common_context *ctx,
736 uint64_t va, uint32_t ref, uint32_t mask);
737 void r600_draw_rectangle(struct blitter_context *blitter,
738 int x1, int y1, int x2, int y2, float depth,
739 enum blitter_attrib_type type,
740 const union pipe_color_union *attrib);
741 bool r600_common_screen_init(struct r600_common_screen *rscreen,
742 struct radeon_winsys *ws);
743 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
744 void r600_preflush_suspend_features(struct r600_common_context *ctx);
745 void r600_postflush_resume_features(struct r600_common_context *ctx);
746 bool r600_common_context_init(struct r600_common_context *rctx,
747 struct r600_common_screen *rscreen,
748 unsigned context_flags);
749 void r600_common_context_cleanup(struct r600_common_context *rctx);
750 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
751 unsigned processor);
752 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
753 unsigned processor);
754 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
755 uint64_t offset, uint64_t size, unsigned value);
756 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
757 const struct pipe_resource *templ);
758 const char *r600_get_llvm_processor_name(enum radeon_family family);
759 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
760 struct r600_resource *dst, struct r600_resource *src);
761 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
762 struct radeon_saved_cs *saved);
763 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
764 bool r600_check_device_reset(struct r600_common_context *rctx);
765
766 /* r600_gpu_load.c */
767 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
768 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
769 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
770 uint64_t begin);
771
772 /* r600_perfcounters.c */
773 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
774
775 /* r600_query.c */
776 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
777 void r600_query_init(struct r600_common_context *rctx);
778 void r600_suspend_queries(struct r600_common_context *ctx);
779 void r600_resume_queries(struct r600_common_context *ctx);
780 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
781
782 /* r600_streamout.c */
783 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
784 void r600_set_streamout_targets(struct pipe_context *ctx,
785 unsigned num_targets,
786 struct pipe_stream_output_target **targets,
787 const unsigned *offset);
788 void r600_emit_streamout_end(struct r600_common_context *rctx);
789 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
790 unsigned type, int diff);
791 void r600_streamout_init(struct r600_common_context *rctx);
792
793 /* r600_test_dma.c */
794 void r600_test_dma(struct r600_common_screen *rscreen);
795
796 /* r600_texture.c */
797 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
798 struct r600_texture *rdst,
799 unsigned dst_level, unsigned dstx,
800 unsigned dsty, unsigned dstz,
801 struct r600_texture *rsrc,
802 unsigned src_level,
803 const struct pipe_box *src_box);
804 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
805 struct r600_texture *rtex,
806 unsigned nr_samples,
807 struct r600_fmask_info *out);
808 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
809 struct r600_texture *rtex,
810 struct r600_cmask_info *out);
811 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
812 struct pipe_resource *texture,
813 struct r600_texture **staging);
814 void r600_print_texture_info(struct r600_common_screen *rscreen,
815 struct r600_texture *rtex, FILE *f);
816 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
817 const struct pipe_resource *templ);
818 bool vi_dcc_formats_compatible(enum pipe_format format1,
819 enum pipe_format format2);
820 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
821 unsigned level,
822 enum pipe_format view_format);
823 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
824 struct pipe_resource *tex,
825 unsigned level,
826 enum pipe_format view_format);
827 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
828 struct pipe_resource *texture,
829 const struct pipe_surface *templ,
830 unsigned width0, unsigned height0,
831 unsigned width, unsigned height);
832 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
833 void vi_separate_dcc_start_query(struct pipe_context *ctx,
834 struct r600_texture *tex);
835 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
836 struct r600_texture *tex);
837 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
838 struct r600_texture *tex);
839 void vi_dcc_clear_level(struct r600_common_context *rctx,
840 struct r600_texture *rtex,
841 unsigned level, unsigned clear_value);
842 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
843 struct pipe_framebuffer_state *fb,
844 struct r600_atom *fb_state,
845 unsigned *buffers, ubyte *dirty_cbufs,
846 const union pipe_color_union *color);
847 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
848 struct r600_texture *rtex);
849 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
850 void r600_init_context_texture_functions(struct r600_common_context *rctx);
851
852 /* r600_viewport.c */
853 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
854 struct pipe_scissor_state *scissor);
855 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
856 bool scissor_enable, bool clip_halfz);
857 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
858 struct tgsi_shader_info *info);
859 void r600_init_viewport_functions(struct r600_common_context *rctx);
860
861 /* cayman_msaa.c */
862 extern const uint32_t eg_sample_locs_2x[4];
863 extern const unsigned eg_max_dist_2x;
864 extern const uint32_t eg_sample_locs_4x[4];
865 extern const unsigned eg_max_dist_4x;
866 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
867 unsigned sample_index, float *out_value);
868 void cayman_init_msaa(struct pipe_context *ctx);
869 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
870 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
871 int ps_iter_samples, int overrast_samples,
872 unsigned sc_mode_cntl_1);
873
874
875 /* Inline helpers. */
876
877 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
878 {
879 return (struct r600_resource*)r;
880 }
881
882 static inline void
883 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
884 {
885 pipe_resource_reference((struct pipe_resource **)ptr,
886 (struct pipe_resource *)res);
887 }
888
889 static inline void
890 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
891 {
892 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
893 }
894
895 static inline void
896 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
897 {
898 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
899 struct r600_resource *res = (struct r600_resource *)r;
900
901 if (res) {
902 /* Add memory usage for need_gfx_cs_space */
903 rctx->vram += res->vram_usage;
904 rctx->gtt += res->gart_usage;
905 }
906 }
907
908 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
909 {
910 return rctx->streamout.streamout_enabled ||
911 rctx->streamout.prims_gen_query_enabled;
912 }
913
914 #define SQ_TEX_XY_FILTER_POINT 0x00
915 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
916 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
917 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
918
919 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
920 {
921 if (filter == PIPE_TEX_FILTER_LINEAR)
922 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
923 : SQ_TEX_XY_FILTER_BILINEAR;
924 else
925 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
926 : SQ_TEX_XY_FILTER_POINT;
927 }
928
929 static inline unsigned r600_tex_aniso_filter(unsigned filter)
930 {
931 if (filter < 2)
932 return 0;
933 if (filter < 4)
934 return 1;
935 if (filter < 8)
936 return 2;
937 if (filter < 16)
938 return 3;
939 return 4;
940 }
941
942 static inline unsigned r600_wavefront_size(enum radeon_family family)
943 {
944 switch (family) {
945 case CHIP_RV610:
946 case CHIP_RS780:
947 case CHIP_RV620:
948 case CHIP_RS880:
949 return 16;
950 case CHIP_RV630:
951 case CHIP_RV635:
952 case CHIP_RV730:
953 case CHIP_RV710:
954 case CHIP_PALM:
955 case CHIP_CEDAR:
956 return 32;
957 default:
958 return 64;
959 }
960 }
961
962 static inline enum radeon_bo_priority
963 r600_get_sampler_view_priority(struct r600_resource *res)
964 {
965 if (res->b.b.target == PIPE_BUFFER)
966 return RADEON_PRIO_SAMPLER_BUFFER;
967
968 if (res->b.b.nr_samples > 1)
969 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
970
971 return RADEON_PRIO_SAMPLER_TEXTURE;
972 }
973
974 static inline bool
975 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
976 {
977 return (stencil_sampler && tex->can_sample_s) ||
978 (!stencil_sampler && tex->can_sample_z);
979 }
980
981 static inline bool
982 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
983 {
984 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
985 }
986
987 #define COMPUTE_DBG(rscreen, fmt, args...) \
988 do { \
989 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
990 } while (0);
991
992 #define R600_ERR(fmt, args...) \
993 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
994
995 /* For MSAA sample positions. */
996 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
997 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
998 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
999 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
1000 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
1001
1002 #endif