radeonsi: allow clearing buffers >= 4 GB
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51
52 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
53 /* Pipeline & streamout query controls. */
54 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
55 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
56 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
57
58 /* special primitive types */
59 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
60
61 /* Debug flags. */
62 /* logging */
63 #define DBG_TEX (1 << 0)
64 /* gap - reuse */
65 #define DBG_COMPUTE (1 << 2)
66 #define DBG_VM (1 << 3)
67 /* gap - reuse */
68 /* shader logging */
69 #define DBG_FS (1 << 5)
70 #define DBG_VS (1 << 6)
71 #define DBG_GS (1 << 7)
72 #define DBG_PS (1 << 8)
73 #define DBG_CS (1 << 9)
74 #define DBG_TCS (1 << 10)
75 #define DBG_TES (1 << 11)
76 #define DBG_NO_IR (1 << 12)
77 #define DBG_NO_TGSI (1 << 13)
78 #define DBG_NO_ASM (1 << 14)
79 #define DBG_PREOPT_IR (1 << 15)
80 /* Bits 21-31 are reserved for the r600g driver. */
81 /* features */
82 #define DBG_NO_ASYNC_DMA (1llu << 32)
83 #define DBG_NO_HYPERZ (1llu << 33)
84 #define DBG_NO_DISCARD_RANGE (1llu << 34)
85 #define DBG_NO_2D_TILING (1llu << 35)
86 #define DBG_NO_TILING (1llu << 36)
87 #define DBG_SWITCH_ON_EOP (1llu << 37)
88 #define DBG_FORCE_DMA (1llu << 38)
89 #define DBG_PRECOMPILE (1llu << 39)
90 #define DBG_INFO (1llu << 40)
91 #define DBG_NO_WC (1llu << 41)
92 #define DBG_CHECK_VM (1llu << 42)
93 #define DBG_NO_DCC (1llu << 43)
94 #define DBG_NO_DCC_CLEAR (1llu << 44)
95 #define DBG_NO_RB_PLUS (1llu << 45)
96 #define DBG_SI_SCHED (1llu << 46)
97 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
98
99 #define R600_MAP_BUFFER_ALIGNMENT 64
100
101 struct r600_common_context;
102 struct r600_perfcounters;
103
104 struct radeon_shader_reloc {
105 char name[32];
106 uint64_t offset;
107 };
108
109 struct radeon_shader_binary {
110 /** Shader code */
111 unsigned char *code;
112 unsigned code_size;
113
114 /** Config/Context register state that accompanies this shader.
115 * This is a stream of dword pairs. First dword contains the
116 * register address, the second dword contains the value.*/
117 unsigned char *config;
118 unsigned config_size;
119
120 /** The number of bytes of config information for each global symbol.
121 */
122 unsigned config_size_per_symbol;
123
124 /** Constant data accessed by the shader. This will be uploaded
125 * into a constant buffer. */
126 unsigned char *rodata;
127 unsigned rodata_size;
128
129 /** List of symbol offsets for the shader */
130 uint64_t *global_symbol_offsets;
131 unsigned global_symbol_count;
132
133 struct radeon_shader_reloc *relocs;
134 unsigned reloc_count;
135
136 /** Disassembled shader in a string. */
137 char *disasm_string;
138 };
139
140 void radeon_shader_binary_init(struct radeon_shader_binary *b);
141 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
142
143 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
144 * at the moment.
145 */
146 struct r600_resource {
147 struct u_resource b;
148
149 /* Winsys objects. */
150 struct pb_buffer *buf;
151 uint64_t gpu_address;
152
153 /* Resource state. */
154 enum radeon_bo_domain domains;
155
156 /* The buffer range which is initialized (with a write transfer,
157 * streamout, DMA, or as a random access target). The rest of
158 * the buffer is considered invalid and can be mapped unsynchronized.
159 *
160 * This allows unsychronized mapping of a buffer range which hasn't
161 * been used yet. It's for applications which forget to use
162 * the unsynchronized map flag and expect the driver to figure it out.
163 */
164 struct util_range valid_buffer_range;
165
166 /* For buffers only. This indicates that a write operation has been
167 * performed by TC L2, but the cache hasn't been flushed.
168 * Any hw block which doesn't use or bypasses TC L2 should check this
169 * flag and flush the cache before using the buffer.
170 *
171 * For example, TC L2 must be flushed if a buffer which has been
172 * modified by a shader store instruction is about to be used as
173 * an index buffer. The reason is that VGT DMA index fetching doesn't
174 * use TC L2.
175 */
176 bool TC_L2_dirty;
177
178 /* Whether the resource has been exported via resource_get_handle. */
179 bool is_shared;
180 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
181 };
182
183 struct r600_transfer {
184 struct pipe_transfer transfer;
185 struct r600_resource *staging;
186 unsigned offset;
187 };
188
189 struct r600_fmask_info {
190 uint64_t offset;
191 uint64_t size;
192 unsigned alignment;
193 unsigned pitch_in_pixels;
194 unsigned bank_height;
195 unsigned slice_tile_max;
196 unsigned tile_mode_index;
197 };
198
199 struct r600_cmask_info {
200 uint64_t offset;
201 uint64_t size;
202 unsigned alignment;
203 unsigned pitch;
204 unsigned height;
205 unsigned xalign;
206 unsigned yalign;
207 unsigned slice_tile_max;
208 unsigned base_address_reg;
209 };
210
211 struct r600_htile_info {
212 unsigned pitch;
213 unsigned height;
214 unsigned xalign;
215 unsigned yalign;
216 };
217
218 struct r600_texture {
219 struct r600_resource resource;
220
221 uint64_t size;
222 bool is_depth;
223 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
224 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
225 struct r600_texture *flushed_depth_texture;
226 boolean is_flushing_texture;
227 struct radeon_surf surface;
228
229 /* Colorbuffer compression and fast clear. */
230 struct r600_fmask_info fmask;
231 struct r600_cmask_info cmask;
232 struct r600_resource *cmask_buffer;
233 uint64_t dcc_offset; /* 0 = disabled */
234 unsigned cb_color_info; /* fast clear enable bit */
235 unsigned color_clear_value[2];
236
237 /* Depth buffer compression and fast clear. */
238 struct r600_htile_info htile;
239 struct r600_resource *htile_buffer;
240 bool depth_cleared; /* if it was cleared at least once */
241 float depth_clear_value;
242 bool stencil_cleared; /* if it was cleared at least once */
243 uint8_t stencil_clear_value;
244
245 bool non_disp_tiling; /* R600-Cayman only */
246 };
247
248 struct r600_surface {
249 struct pipe_surface base;
250
251 bool color_initialized;
252 bool depth_initialized;
253
254 /* Misc. color flags. */
255 bool alphatest_bypass;
256 bool export_16bpc;
257 bool color_is_int8;
258
259 /* Color registers. */
260 unsigned cb_color_info;
261 unsigned cb_color_base;
262 unsigned cb_color_view;
263 unsigned cb_color_size; /* R600 only */
264 unsigned cb_color_dim; /* EG only */
265 unsigned cb_color_pitch; /* EG and later */
266 unsigned cb_color_slice; /* EG and later */
267 unsigned cb_dcc_base; /* VI and later */
268 unsigned cb_color_attrib; /* EG and later */
269 unsigned cb_dcc_control; /* VI and later */
270 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
271 unsigned cb_color_fmask_slice; /* EG and later */
272 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
273 unsigned cb_color_mask; /* R600 only */
274 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
275 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
276 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
277 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
278 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
279 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
280
281 /* DB registers. */
282 unsigned db_depth_info; /* R600 only, then SI and later */
283 unsigned db_z_info; /* EG and later */
284 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
285 unsigned db_depth_view;
286 unsigned db_depth_size;
287 unsigned db_depth_slice; /* EG and later */
288 unsigned db_stencil_base; /* EG and later */
289 unsigned db_stencil_info; /* EG and later */
290 unsigned db_prefetch_limit; /* R600 only */
291 unsigned db_htile_surface;
292 unsigned db_htile_data_base;
293 unsigned db_preload_control; /* EG and later */
294 unsigned pa_su_poly_offset_db_fmt_cntl;
295 };
296
297 struct r600_common_screen {
298 struct pipe_screen b;
299 struct radeon_winsys *ws;
300 enum radeon_family family;
301 enum chip_class chip_class;
302 struct radeon_info info;
303 uint64_t debug_flags;
304 bool has_cp_dma;
305 bool has_streamout;
306
307 /* Auxiliary context. Mainly used to initialize resources.
308 * It must be locked prior to using and flushed before unlocking. */
309 struct pipe_context *aux_context;
310 pipe_mutex aux_context_lock;
311
312 /* This must be in the screen, because UE4 uses one context for
313 * compilation and another one for rendering.
314 */
315 unsigned num_compilations;
316 /* Along with ST_DEBUG=precompile, this should show if applications
317 * are loading shaders on demand. This is a monotonic counter.
318 */
319 unsigned num_shaders_created;
320
321 /* GPU load thread. */
322 pipe_mutex gpu_load_mutex;
323 pipe_thread gpu_load_thread;
324 unsigned gpu_load_counter_busy;
325 unsigned gpu_load_counter_idle;
326 volatile unsigned gpu_load_stop_thread; /* bool */
327
328 char renderer_string[64];
329
330 /* Performance counters. */
331 struct r600_perfcounters *perfcounters;
332
333 /* If pipe_screen wants to re-emit the framebuffer state of all
334 * contexts, it should atomically increment this. Each context will
335 * compare this with its own last known value of the counter before
336 * drawing and re-emit the framebuffer state accordingly.
337 */
338 unsigned dirty_fb_counter;
339
340 /* Atomically increment this counter when an existing texture's
341 * metadata is enabled or disabled in a way that requires changing
342 * contexts' compressed texture binding masks.
343 */
344 unsigned compressed_colortex_counter;
345
346 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
347 struct r600_texture *rtex,
348 struct radeon_bo_metadata *md);
349 };
350
351 /* This encapsulates a state or an operation which can emitted into the GPU
352 * command stream. */
353 struct r600_atom {
354 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
355 unsigned num_dw;
356 unsigned short id;
357 };
358
359 struct r600_so_target {
360 struct pipe_stream_output_target b;
361
362 /* The buffer where BUFFER_FILLED_SIZE is stored. */
363 struct r600_resource *buf_filled_size;
364 unsigned buf_filled_size_offset;
365 bool buf_filled_size_valid;
366
367 unsigned stride_in_dw;
368 };
369
370 struct r600_streamout {
371 struct r600_atom begin_atom;
372 bool begin_emitted;
373 unsigned num_dw_for_end;
374
375 unsigned enabled_mask;
376 unsigned num_targets;
377 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
378
379 unsigned append_bitmask;
380 bool suspended;
381
382 /* External state which comes from the vertex shader,
383 * it must be set explicitly when binding a shader. */
384 unsigned *stride_in_dw;
385 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
386
387 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
388 unsigned hw_enabled_mask;
389
390 /* The state of VGT_STRMOUT_(CONFIG|EN). */
391 struct r600_atom enable_atom;
392 bool streamout_enabled;
393 bool prims_gen_query_enabled;
394 int num_prims_gen_queries;
395 };
396
397 struct r600_ring {
398 struct radeon_winsys_cs *cs;
399 void (*flush)(void *ctx, unsigned flags,
400 struct pipe_fence_handle **fence);
401 };
402
403 struct r600_common_context {
404 struct pipe_context b; /* base class */
405
406 struct r600_common_screen *screen;
407 struct radeon_winsys *ws;
408 struct radeon_winsys_ctx *ctx;
409 enum radeon_family family;
410 enum chip_class chip_class;
411 struct r600_ring gfx;
412 struct r600_ring dma;
413 struct pipe_fence_handle *last_sdma_fence;
414 unsigned initial_gfx_cs_size;
415 unsigned gpu_reset_counter;
416 unsigned last_dirty_fb_counter;
417 unsigned last_compressed_colortex_counter;
418
419 struct u_upload_mgr *uploader;
420 struct u_suballocator *allocator_so_filled_size;
421 struct util_slab_mempool pool_transfers;
422
423 /* Current unaccounted memory usage. */
424 uint64_t vram;
425 uint64_t gtt;
426
427 /* States. */
428 struct r600_streamout streamout;
429
430 /* Additional context states. */
431 unsigned flags; /* flush flags */
432
433 /* Queries. */
434 /* Maintain the list of active queries for pausing between IBs. */
435 int num_occlusion_queries;
436 int num_perfect_occlusion_queries;
437 struct list_head active_queries;
438 unsigned num_cs_dw_queries_suspend;
439 /* Additional hardware info. */
440 unsigned backend_mask;
441 unsigned max_db; /* for OQ */
442 /* Misc stats. */
443 unsigned num_draw_calls;
444
445 /* Render condition. */
446 struct r600_atom render_cond_atom;
447 struct pipe_query *render_cond;
448 unsigned render_cond_mode;
449 boolean render_cond_invert;
450 bool render_cond_force_off; /* for u_blitter */
451
452 /* MSAA sample locations.
453 * The first index is the sample index.
454 * The second index is the coordinate: X, Y. */
455 float sample_locations_1x[1][2];
456 float sample_locations_2x[2][2];
457 float sample_locations_4x[4][2];
458 float sample_locations_8x[8][2];
459 float sample_locations_16x[16][2];
460
461 /* The list of all texture buffer objects in this context.
462 * This list is walked when a buffer is invalidated/reallocated and
463 * the GPU addresses are updated. */
464 struct list_head texture_buffers;
465
466 struct pipe_debug_callback debug;
467
468 /* Copy one resource to another using async DMA. */
469 void (*dma_copy)(struct pipe_context *ctx,
470 struct pipe_resource *dst,
471 unsigned dst_level,
472 unsigned dst_x, unsigned dst_y, unsigned dst_z,
473 struct pipe_resource *src,
474 unsigned src_level,
475 const struct pipe_box *src_box);
476
477 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
478 uint64_t offset, uint64_t size, unsigned value,
479 bool is_framebuffer);
480
481 void (*blit_decompress_depth)(struct pipe_context *ctx,
482 struct r600_texture *texture,
483 struct r600_texture *staging,
484 unsigned first_level, unsigned last_level,
485 unsigned first_layer, unsigned last_layer,
486 unsigned first_sample, unsigned last_sample);
487
488 void (*decompress_dcc)(struct pipe_context *ctx,
489 struct r600_texture *rtex);
490
491 /* Reallocate the buffer and update all resource bindings where
492 * the buffer is bound, including all resource descriptors. */
493 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
494
495 /* Enable or disable occlusion queries. */
496 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
497
498 /* This ensures there is enough space in the command stream. */
499 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
500 bool include_draw_vbo);
501
502 void (*set_atom_dirty)(struct r600_common_context *ctx,
503 struct r600_atom *atom, bool dirty);
504 };
505
506 /* r600_buffer.c */
507 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
508 struct pb_buffer *buf,
509 enum radeon_bo_usage usage);
510 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
511 struct r600_resource *resource,
512 unsigned usage);
513 bool r600_init_resource(struct r600_common_screen *rscreen,
514 struct r600_resource *res,
515 uint64_t size, unsigned alignment,
516 bool use_reusable_pool);
517 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
518 const struct pipe_resource *templ,
519 unsigned alignment);
520 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
521 unsigned bind,
522 unsigned usage,
523 unsigned size,
524 unsigned alignment);
525 struct pipe_resource *
526 r600_buffer_from_user_memory(struct pipe_screen *screen,
527 const struct pipe_resource *templ,
528 void *user_memory);
529 void
530 r600_invalidate_resource(struct pipe_context *ctx,
531 struct pipe_resource *resource);
532
533 /* r600_common_pipe.c */
534 void r600_draw_rectangle(struct blitter_context *blitter,
535 int x1, int y1, int x2, int y2, float depth,
536 enum blitter_attrib_type type,
537 const union pipe_color_union *attrib);
538 bool r600_common_screen_init(struct r600_common_screen *rscreen,
539 struct radeon_winsys *ws);
540 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
541 void r600_preflush_suspend_features(struct r600_common_context *ctx);
542 void r600_postflush_resume_features(struct r600_common_context *ctx);
543 bool r600_common_context_init(struct r600_common_context *rctx,
544 struct r600_common_screen *rscreen);
545 void r600_common_context_cleanup(struct r600_common_context *rctx);
546 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
547 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
548 unsigned processor);
549 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
550 uint64_t offset, uint64_t size, unsigned value,
551 bool is_framebuffer);
552 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
553 const struct pipe_resource *templ);
554 const char *r600_get_llvm_processor_name(enum radeon_family family);
555 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
556
557 /* r600_gpu_load.c */
558 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
559 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
560 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
561
562 /* r600_perfcounters.c */
563 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
564
565 /* r600_query.c */
566 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
567 void r600_query_init(struct r600_common_context *rctx);
568 void r600_suspend_queries(struct r600_common_context *ctx);
569 void r600_resume_queries(struct r600_common_context *ctx);
570 void r600_query_init_backend_mask(struct r600_common_context *ctx);
571
572 /* r600_streamout.c */
573 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
574 void r600_set_streamout_targets(struct pipe_context *ctx,
575 unsigned num_targets,
576 struct pipe_stream_output_target **targets,
577 const unsigned *offset);
578 void r600_emit_streamout_end(struct r600_common_context *rctx);
579 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
580 unsigned type, int diff);
581 void r600_streamout_init(struct r600_common_context *rctx);
582
583 /* r600_texture.c */
584 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
585 struct r600_texture *rtex,
586 unsigned nr_samples,
587 struct r600_fmask_info *out);
588 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
589 struct r600_texture *rtex,
590 struct r600_cmask_info *out);
591 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
592 struct pipe_resource *texture,
593 struct r600_texture **staging);
594 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
595 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
596 const struct pipe_resource *templ);
597 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
598 struct pipe_resource *texture,
599 const struct pipe_surface *templ,
600 unsigned width, unsigned height);
601 unsigned r600_translate_colorswap(enum pipe_format format);
602 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
603 struct pipe_framebuffer_state *fb,
604 struct r600_atom *fb_state,
605 unsigned *buffers, unsigned *dirty_cbufs,
606 const union pipe_color_union *color);
607 void r600_texture_disable_dcc(struct r600_common_screen *rscreen,
608 struct r600_texture *rtex);
609 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
610 void r600_init_context_texture_functions(struct r600_common_context *rctx);
611
612 /* cayman_msaa.c */
613 extern const uint32_t eg_sample_locs_2x[4];
614 extern const unsigned eg_max_dist_2x;
615 extern const uint32_t eg_sample_locs_4x[4];
616 extern const unsigned eg_max_dist_4x;
617 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
618 unsigned sample_index, float *out_value);
619 void cayman_init_msaa(struct pipe_context *ctx);
620 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
621 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
622 int ps_iter_samples, int overrast_samples);
623
624
625 /* Inline helpers. */
626
627 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
628 {
629 return (struct r600_resource*)r;
630 }
631
632 static inline void
633 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
634 {
635 pipe_resource_reference((struct pipe_resource **)ptr,
636 (struct pipe_resource *)res);
637 }
638
639 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
640 {
641 return rctx->streamout.streamout_enabled ||
642 rctx->streamout.prims_gen_query_enabled;
643 }
644
645 static inline unsigned r600_tex_aniso_filter(unsigned filter)
646 {
647 if (filter <= 1) return 0;
648 if (filter <= 2) return 1;
649 if (filter <= 4) return 2;
650 if (filter <= 8) return 3;
651 /* else */ return 4;
652 }
653
654 static inline unsigned r600_wavefront_size(enum radeon_family family)
655 {
656 switch (family) {
657 case CHIP_RV610:
658 case CHIP_RS780:
659 case CHIP_RV620:
660 case CHIP_RS880:
661 return 16;
662 case CHIP_RV630:
663 case CHIP_RV635:
664 case CHIP_RV730:
665 case CHIP_RV710:
666 case CHIP_PALM:
667 case CHIP_CEDAR:
668 return 32;
669 default:
670 return 64;
671 }
672 }
673
674 static inline enum radeon_bo_priority
675 r600_get_sampler_view_priority(struct r600_resource *res)
676 {
677 if (res->b.b.target == PIPE_BUFFER)
678 return RADEON_PRIO_SAMPLER_BUFFER;
679
680 if (res->b.b.nr_samples > 1)
681 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
682
683 return RADEON_PRIO_SAMPLER_TEXTURE;
684 }
685
686 #define COMPUTE_DBG(rscreen, fmt, args...) \
687 do { \
688 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
689 } while (0);
690
691 #define R600_ERR(fmt, args...) \
692 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
693
694 /* For MSAA sample positions. */
695 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
696 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
697 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
698 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
699 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
700
701 #endif