radeonsi: move current_rast_prim into si_context
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 struct u_log_context;
51
52 #define ATI_VENDOR_ID 0x1002
53
54 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
55 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
56 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
57 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
58 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
59
60 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
61 /* Pipeline & streamout query controls. */
62 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
63 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
64 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3)
65 #define R600_CONTEXT_PRIVATE_FLAG (1u << 4)
66
67 /* special primitive types */
68 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
69
70 #define R600_NOT_QUERY 0xffffffff
71
72 /* Debug flags. */
73 #define DBG_VS (1 << PIPE_SHADER_VERTEX)
74 #define DBG_PS (1 << PIPE_SHADER_FRAGMENT)
75 #define DBG_GS (1 << PIPE_SHADER_GEOMETRY)
76 #define DBG_TCS (1 << PIPE_SHADER_TESS_CTRL)
77 #define DBG_TES (1 << PIPE_SHADER_TESS_EVAL)
78 #define DBG_CS (1 << PIPE_SHADER_COMPUTE)
79 #define DBG_ALL_SHADERS (DBG_FS - 1)
80 #define DBG_FS (1 << 6) /* fetch shader */
81 #define DBG_TEX (1 << 7)
82 #define DBG_NIR (1 << 8)
83 #define DBG_COMPUTE (1 << 9)
84 /* gap */
85 #define DBG_VM (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 #define DBG_PREOPT_IR (1 << 15)
90 #define DBG_CHECK_IR (1 << 16)
91 #define DBG_NO_OPT_VARIANT (1 << 17)
92 #define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
93 /* gaps */
94 #define DBG_TEST_DMA (1 << 20)
95 /* Bits 21-31 are reserved for the r600g driver. */
96 /* features */
97 #define DBG_NO_ASYNC_DMA (1ull << 32)
98 #define DBG_NO_HYPERZ (1ull << 33)
99 #define DBG_NO_DISCARD_RANGE (1ull << 34)
100 #define DBG_NO_2D_TILING (1ull << 35)
101 #define DBG_NO_TILING (1ull << 36)
102 #define DBG_SWITCH_ON_EOP (1ull << 37)
103 #define DBG_FORCE_DMA (1ull << 38)
104 #define DBG_PRECOMPILE (1ull << 39)
105 #define DBG_INFO (1ull << 40)
106 #define DBG_NO_WC (1ull << 41)
107 #define DBG_CHECK_VM (1ull << 42)
108 #define DBG_NO_DCC (1ull << 43)
109 #define DBG_NO_DCC_CLEAR (1ull << 44)
110 #define DBG_NO_RB_PLUS (1ull << 45)
111 #define DBG_SI_SCHED (1ull << 46)
112 #define DBG_MONOLITHIC_SHADERS (1ull << 47)
113 #define DBG_NO_OUT_OF_ORDER (1ull << 48)
114 #define DBG_UNSAFE_MATH (1ull << 49)
115 #define DBG_NO_DCC_FB (1ull << 50)
116 #define DBG_TEST_VMFAULT_CP (1ull << 51)
117 #define DBG_TEST_VMFAULT_SDMA (1ull << 52)
118 #define DBG_TEST_VMFAULT_SHADER (1ull << 53)
119 #define DBG_NO_DPBB (1ull << 54)
120 #define DBG_NO_DFSM (1ull << 55)
121
122 #define R600_MAP_BUFFER_ALIGNMENT 64
123
124 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
125
126 enum r600_coherency {
127 R600_COHERENCY_NONE, /* no cache flushes needed */
128 R600_COHERENCY_SHADER,
129 R600_COHERENCY_CB_META,
130 };
131
132 #ifdef PIPE_ARCH_BIG_ENDIAN
133 #define R600_BIG_ENDIAN 1
134 #else
135 #define R600_BIG_ENDIAN 0
136 #endif
137
138 struct r600_common_context;
139 struct r600_perfcounters;
140 struct tgsi_shader_info;
141 struct r600_qbo_state;
142
143 void si_radeon_shader_binary_init(struct ac_shader_binary *b);
144 void si_radeon_shader_binary_clean(struct ac_shader_binary *b);
145
146 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
147 * at the moment.
148 */
149 struct r600_resource {
150 struct threaded_resource b;
151
152 /* Winsys objects. */
153 struct pb_buffer *buf;
154 uint64_t gpu_address;
155 /* Memory usage if the buffer placement is optimal. */
156 uint64_t vram_usage;
157 uint64_t gart_usage;
158
159 /* Resource properties. */
160 uint64_t bo_size;
161 unsigned bo_alignment;
162 enum radeon_bo_domain domains;
163 enum radeon_bo_flag flags;
164 unsigned bind_history;
165
166 /* The buffer range which is initialized (with a write transfer,
167 * streamout, DMA, or as a random access target). The rest of
168 * the buffer is considered invalid and can be mapped unsynchronized.
169 *
170 * This allows unsychronized mapping of a buffer range which hasn't
171 * been used yet. It's for applications which forget to use
172 * the unsynchronized map flag and expect the driver to figure it out.
173 */
174 struct util_range valid_buffer_range;
175
176 /* For buffers only. This indicates that a write operation has been
177 * performed by TC L2, but the cache hasn't been flushed.
178 * Any hw block which doesn't use or bypasses TC L2 should check this
179 * flag and flush the cache before using the buffer.
180 *
181 * For example, TC L2 must be flushed if a buffer which has been
182 * modified by a shader store instruction is about to be used as
183 * an index buffer. The reason is that VGT DMA index fetching doesn't
184 * use TC L2.
185 */
186 bool TC_L2_dirty;
187
188 /* Whether the resource has been exported via resource_get_handle. */
189 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
190
191 /* Whether this resource is referenced by bindless handles. */
192 bool texture_handle_allocated;
193 bool image_handle_allocated;
194 };
195
196 struct r600_transfer {
197 struct threaded_transfer b;
198 struct r600_resource *staging;
199 unsigned offset;
200 };
201
202 struct r600_fmask_info {
203 uint64_t offset;
204 uint64_t size;
205 unsigned alignment;
206 unsigned pitch_in_pixels;
207 unsigned bank_height;
208 unsigned slice_tile_max;
209 unsigned tile_mode_index;
210 unsigned tile_swizzle;
211 };
212
213 struct r600_cmask_info {
214 uint64_t offset;
215 uint64_t size;
216 unsigned alignment;
217 unsigned slice_tile_max;
218 uint64_t base_address_reg;
219 };
220
221 struct r600_texture {
222 struct r600_resource resource;
223
224 uint64_t size;
225 unsigned num_level0_transfers;
226 enum pipe_format db_render_format;
227 bool is_depth;
228 bool db_compatible;
229 bool can_sample_z;
230 bool can_sample_s;
231 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
232 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
233 struct r600_texture *flushed_depth_texture;
234 struct radeon_surf surface;
235
236 /* Colorbuffer compression and fast clear. */
237 struct r600_fmask_info fmask;
238 struct r600_cmask_info cmask;
239 struct r600_resource *cmask_buffer;
240 uint64_t dcc_offset; /* 0 = disabled */
241 unsigned cb_color_info; /* fast clear enable bit */
242 unsigned color_clear_value[2];
243 unsigned last_msaa_resolve_target_micro_mode;
244
245 /* Depth buffer compression and fast clear. */
246 uint64_t htile_offset;
247 bool tc_compatible_htile;
248 bool depth_cleared; /* if it was cleared at least once */
249 float depth_clear_value;
250 bool stencil_cleared; /* if it was cleared at least once */
251 uint8_t stencil_clear_value;
252 bool upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
253
254 bool non_disp_tiling; /* R600-Cayman only */
255
256 /* Whether the texture is a displayable back buffer and needs DCC
257 * decompression, which is expensive. Therefore, it's enabled only
258 * if statistics suggest that it will pay off and it's allocated
259 * separately. It can't be bound as a sampler by apps. Limited to
260 * target == 2D and last_level == 0. If enabled, dcc_offset contains
261 * the absolute GPUVM address, not the relative one.
262 */
263 struct r600_resource *dcc_separate_buffer;
264 /* When DCC is temporarily disabled, the separate buffer is here. */
265 struct r600_resource *last_dcc_separate_buffer;
266 /* We need to track DCC dirtiness, because st/dri usually calls
267 * flush_resource twice per frame (not a bug) and we don't wanna
268 * decompress DCC twice. Also, the dirty tracking must be done even
269 * if DCC isn't used, because it's required by the DCC usage analysis
270 * for a possible future enablement.
271 */
272 bool separate_dcc_dirty;
273 /* Statistics gathering for the DCC enablement heuristic. */
274 bool dcc_gather_statistics;
275 /* Estimate of how much this color buffer is written to in units of
276 * full-screen draws: ps_invocations / (width * height)
277 * Shader kills, late Z, and blending with trivial discards make it
278 * inaccurate (we need to count CB updates, not PS invocations).
279 */
280 unsigned ps_draw_ratio;
281 /* The number of clears since the last DCC usage analysis. */
282 unsigned num_slow_clears;
283
284 /* Counter that should be non-zero if the texture is bound to a
285 * framebuffer. Implemented in radeonsi only.
286 */
287 uint32_t framebuffers_bound;
288 };
289
290 struct r600_surface {
291 struct pipe_surface base;
292
293 /* These can vary with block-compressed textures. */
294 unsigned width0;
295 unsigned height0;
296
297 bool color_initialized;
298 bool depth_initialized;
299
300 /* Misc. color flags. */
301 bool alphatest_bypass;
302 bool export_16bpc;
303 bool color_is_int8;
304 bool color_is_int10;
305 bool dcc_incompatible;
306
307 /* Color registers. */
308 unsigned cb_color_info;
309 unsigned cb_color_base;
310 unsigned cb_color_view;
311 unsigned cb_color_size; /* R600 only */
312 unsigned cb_color_dim; /* EG only */
313 unsigned cb_color_pitch; /* EG and later */
314 unsigned cb_color_slice; /* EG and later */
315 unsigned cb_color_attrib; /* EG and later */
316 unsigned cb_color_attrib2; /* GFX9 and later */
317 unsigned cb_dcc_control; /* VI and later */
318 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
319 unsigned cb_color_fmask_slice; /* EG and later */
320 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
321 unsigned cb_color_mask; /* R600 only */
322 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
323 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
324 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
325 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
326 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
327 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
328
329 /* DB registers. */
330 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
331 uint64_t db_stencil_base; /* EG and later */
332 uint64_t db_htile_data_base;
333 unsigned db_depth_info; /* R600 only, then SI and later */
334 unsigned db_z_info; /* EG and later */
335 unsigned db_z_info2; /* GFX9+ */
336 unsigned db_depth_view;
337 unsigned db_depth_size;
338 unsigned db_depth_slice; /* EG and later */
339 unsigned db_stencil_info; /* EG and later */
340 unsigned db_stencil_info2; /* GFX9+ */
341 unsigned db_prefetch_limit; /* R600 only */
342 unsigned db_htile_surface;
343 unsigned db_preload_control; /* EG and later */
344 };
345
346 struct r600_mmio_counter {
347 unsigned busy;
348 unsigned idle;
349 };
350
351 union r600_mmio_counters {
352 struct {
353 /* For global GPU load including SDMA. */
354 struct r600_mmio_counter gpu;
355
356 /* GRBM_STATUS */
357 struct r600_mmio_counter spi;
358 struct r600_mmio_counter gui;
359 struct r600_mmio_counter ta;
360 struct r600_mmio_counter gds;
361 struct r600_mmio_counter vgt;
362 struct r600_mmio_counter ia;
363 struct r600_mmio_counter sx;
364 struct r600_mmio_counter wd;
365 struct r600_mmio_counter bci;
366 struct r600_mmio_counter sc;
367 struct r600_mmio_counter pa;
368 struct r600_mmio_counter db;
369 struct r600_mmio_counter cp;
370 struct r600_mmio_counter cb;
371
372 /* SRBM_STATUS2 */
373 struct r600_mmio_counter sdma;
374
375 /* CP_STAT */
376 struct r600_mmio_counter pfp;
377 struct r600_mmio_counter meq;
378 struct r600_mmio_counter me;
379 struct r600_mmio_counter surf_sync;
380 struct r600_mmio_counter cp_dma;
381 struct r600_mmio_counter scratch_ram;
382 } named;
383 unsigned array[0];
384 };
385
386 struct r600_memory_object {
387 struct pipe_memory_object b;
388 struct pb_buffer *buf;
389 uint32_t stride;
390 uint32_t offset;
391 };
392
393 struct r600_common_screen {
394 struct pipe_screen b;
395 struct radeon_winsys *ws;
396 enum radeon_family family;
397 enum chip_class chip_class;
398 struct radeon_info info;
399 uint64_t debug_flags;
400 bool has_cp_dma;
401 bool has_streamout;
402 bool has_rbplus; /* if RB+ registers exist */
403 bool rbplus_allowed; /* if RB+ is allowed */
404
405 struct disk_cache *disk_shader_cache;
406
407 struct slab_parent_pool pool_transfers;
408
409 /* Texture filter settings. */
410 int force_aniso; /* -1 = disabled */
411
412 /* Auxiliary context. Mainly used to initialize resources.
413 * It must be locked prior to using and flushed before unlocking. */
414 struct pipe_context *aux_context;
415 mtx_t aux_context_lock;
416
417 /* This must be in the screen, because UE4 uses one context for
418 * compilation and another one for rendering.
419 */
420 unsigned num_compilations;
421 /* Along with ST_DEBUG=precompile, this should show if applications
422 * are loading shaders on demand. This is a monotonic counter.
423 */
424 unsigned num_shaders_created;
425 unsigned num_shader_cache_hits;
426
427 /* GPU load thread. */
428 mtx_t gpu_load_mutex;
429 thrd_t gpu_load_thread;
430 union r600_mmio_counters mmio_counters;
431 volatile unsigned gpu_load_stop_thread; /* bool */
432
433 char renderer_string[100];
434
435 /* Performance counters. */
436 struct r600_perfcounters *perfcounters;
437
438 /* If pipe_screen wants to recompute and re-emit the framebuffer,
439 * sampler, and image states of all contexts, it should atomically
440 * increment this.
441 *
442 * Each context will compare this with its own last known value of
443 * the counter before drawing and re-emit the states accordingly.
444 */
445 unsigned dirty_tex_counter;
446
447 /* Atomically increment this counter when an existing texture's
448 * metadata is enabled or disabled in a way that requires changing
449 * contexts' compressed texture binding masks.
450 */
451 unsigned compressed_colortex_counter;
452
453 struct {
454 /* Context flags to set so that all writes from earlier jobs
455 * in the CP are seen by L2 clients.
456 */
457 unsigned cp_to_L2;
458
459 /* Context flags to set so that all writes from earlier jobs
460 * that end in L2 are seen by CP.
461 */
462 unsigned L2_to_cp;
463
464 /* Context flags to set so that all writes from earlier
465 * compute jobs are seen by L2 clients.
466 */
467 unsigned compute_to_L2;
468 } barrier_flags;
469
470 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
471 struct r600_texture *rtex,
472 struct radeon_bo_metadata *md);
473
474 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
475 struct r600_texture *rtex,
476 struct radeon_bo_metadata *md);
477 };
478
479 /* This encapsulates a state or an operation which can emitted into the GPU
480 * command stream. */
481 struct r600_atom {
482 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
483 unsigned num_dw;
484 unsigned short id;
485 };
486
487 struct r600_so_target {
488 struct pipe_stream_output_target b;
489
490 /* The buffer where BUFFER_FILLED_SIZE is stored. */
491 struct r600_resource *buf_filled_size;
492 unsigned buf_filled_size_offset;
493 bool buf_filled_size_valid;
494
495 unsigned stride_in_dw;
496 };
497
498 struct r600_streamout {
499 struct r600_atom begin_atom;
500 bool begin_emitted;
501 unsigned num_dw_for_end;
502
503 unsigned enabled_mask;
504 unsigned num_targets;
505 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
506
507 unsigned append_bitmask;
508 bool suspended;
509
510 /* External state which comes from the vertex shader,
511 * it must be set explicitly when binding a shader. */
512 uint16_t *stride_in_dw;
513 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
514
515 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
516 unsigned hw_enabled_mask;
517
518 /* The state of VGT_STRMOUT_(CONFIG|EN). */
519 struct r600_atom enable_atom;
520 bool streamout_enabled;
521 bool prims_gen_query_enabled;
522 int num_prims_gen_queries;
523 };
524
525 struct r600_ring {
526 struct radeon_winsys_cs *cs;
527 void (*flush)(void *ctx, unsigned flags,
528 struct pipe_fence_handle **fence);
529 };
530
531 /* Saved CS data for debugging features. */
532 struct radeon_saved_cs {
533 uint32_t *ib;
534 unsigned num_dw;
535
536 struct radeon_bo_list_item *bo_list;
537 unsigned bo_count;
538 };
539
540 struct r600_common_context {
541 struct pipe_context b; /* base class */
542
543 struct r600_common_screen *screen;
544 struct radeon_winsys *ws;
545 struct radeon_winsys_ctx *ctx;
546 enum radeon_family family;
547 enum chip_class chip_class;
548 struct r600_ring gfx;
549 struct r600_ring dma;
550 struct pipe_fence_handle *last_gfx_fence;
551 struct pipe_fence_handle *last_sdma_fence;
552 struct r600_resource *eop_bug_scratch;
553 unsigned num_gfx_cs_flushes;
554 unsigned initial_gfx_cs_size;
555 unsigned gpu_reset_counter;
556 unsigned last_dirty_tex_counter;
557 unsigned last_compressed_colortex_counter;
558 unsigned last_num_draw_calls;
559
560 struct threaded_context *tc;
561 struct u_suballocator *allocator_zeroed_memory;
562 struct slab_child_pool pool_transfers;
563 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
564
565 /* Current unaccounted memory usage. */
566 uint64_t vram;
567 uint64_t gtt;
568
569 /* States. */
570 struct r600_streamout streamout;
571
572 /* Additional context states. */
573 unsigned flags; /* flush flags */
574
575 /* Queries. */
576 /* Maintain the list of active queries for pausing between IBs. */
577 int num_occlusion_queries;
578 int num_perfect_occlusion_queries;
579 struct list_head active_queries;
580 unsigned num_cs_dw_queries_suspend;
581 /* Misc stats. */
582 unsigned num_draw_calls;
583 unsigned num_decompress_calls;
584 unsigned num_mrt_draw_calls;
585 unsigned num_prim_restart_calls;
586 unsigned num_spill_draw_calls;
587 unsigned num_compute_calls;
588 unsigned num_spill_compute_calls;
589 unsigned num_dma_calls;
590 unsigned num_cp_dma_calls;
591 unsigned num_vs_flushes;
592 unsigned num_ps_flushes;
593 unsigned num_cs_flushes;
594 unsigned num_cb_cache_flushes;
595 unsigned num_db_cache_flushes;
596 unsigned num_L2_invalidates;
597 unsigned num_L2_writebacks;
598 unsigned num_resident_handles;
599 uint64_t num_alloc_tex_transfer_bytes;
600 unsigned last_tex_ps_draw_ratio; /* for query */
601
602 /* Render condition. */
603 struct r600_atom render_cond_atom;
604 struct pipe_query *render_cond;
605 unsigned render_cond_mode;
606 bool render_cond_invert;
607 bool render_cond_force_off; /* for u_blitter */
608
609 /* MSAA sample locations.
610 * The first index is the sample index.
611 * The second index is the coordinate: X, Y. */
612 float sample_locations_1x[1][2];
613 float sample_locations_2x[2][2];
614 float sample_locations_4x[4][2];
615 float sample_locations_8x[8][2];
616 float sample_locations_16x[16][2];
617
618 /* Statistics gathering for the DCC enablement heuristic. It can't be
619 * in r600_texture because r600_texture can be shared by multiple
620 * contexts. This is for back buffers only. We shouldn't get too many
621 * of those.
622 *
623 * X11 DRI3 rotates among a finite set of back buffers. They should
624 * all fit in this array. If they don't, separate DCC might never be
625 * enabled by DCC stat gathering.
626 */
627 struct {
628 struct r600_texture *tex;
629 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
630 struct pipe_query *ps_stats[3];
631 /* If all slots are used and another slot is needed,
632 * the least recently used slot is evicted based on this. */
633 int64_t last_use_timestamp;
634 bool query_active;
635 } dcc_stats[5];
636
637 struct pipe_debug_callback debug;
638 struct pipe_device_reset_callback device_reset_callback;
639 struct u_log_context *log;
640
641 void *query_result_shader;
642
643 /* Copy one resource to another using async DMA. */
644 void (*dma_copy)(struct pipe_context *ctx,
645 struct pipe_resource *dst,
646 unsigned dst_level,
647 unsigned dst_x, unsigned dst_y, unsigned dst_z,
648 struct pipe_resource *src,
649 unsigned src_level,
650 const struct pipe_box *src_box);
651
652 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
653 uint64_t offset, uint64_t size, unsigned value);
654
655 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
656 uint64_t offset, uint64_t size, unsigned value,
657 enum r600_coherency coher);
658
659 void (*blit_decompress_depth)(struct pipe_context *ctx,
660 struct r600_texture *texture,
661 struct r600_texture *staging,
662 unsigned first_level, unsigned last_level,
663 unsigned first_layer, unsigned last_layer,
664 unsigned first_sample, unsigned last_sample);
665
666 void (*decompress_dcc)(struct pipe_context *ctx,
667 struct r600_texture *rtex);
668
669 /* Reallocate the buffer and update all resource bindings where
670 * the buffer is bound, including all resource descriptors. */
671 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
672
673 /* Update all resource bindings where the buffer is bound, including
674 * all resource descriptors. This is invalidate_buffer without
675 * the invalidation. */
676 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
677 uint64_t old_gpu_address);
678
679 /* Enable or disable occlusion queries. */
680 void (*set_occlusion_query_state)(struct pipe_context *ctx,
681 bool old_enable,
682 bool old_perfect_enable);
683
684 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
685
686 /* This ensures there is enough space in the command stream. */
687 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
688 bool include_draw_vbo);
689
690 void (*set_atom_dirty)(struct r600_common_context *ctx,
691 struct r600_atom *atom, bool dirty);
692
693 void (*check_vm_faults)(struct r600_common_context *ctx,
694 struct radeon_saved_cs *saved,
695 enum ring_type ring);
696 };
697
698 /* r600_buffer_common.c */
699 bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
700 struct pb_buffer *buf,
701 enum radeon_bo_usage usage);
702 void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
703 struct r600_resource *resource,
704 unsigned usage);
705 void si_buffer_subdata(struct pipe_context *ctx,
706 struct pipe_resource *buffer,
707 unsigned usage, unsigned offset,
708 unsigned size, const void *data);
709 void si_init_resource_fields(struct r600_common_screen *rscreen,
710 struct r600_resource *res,
711 uint64_t size, unsigned alignment);
712 bool si_alloc_resource(struct r600_common_screen *rscreen,
713 struct r600_resource *res);
714 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
715 const struct pipe_resource *templ,
716 unsigned alignment);
717 struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
718 unsigned flags,
719 unsigned usage,
720 unsigned size,
721 unsigned alignment);
722 struct pipe_resource *
723 si_buffer_from_user_memory(struct pipe_screen *screen,
724 const struct pipe_resource *templ,
725 void *user_memory);
726 void si_invalidate_resource(struct pipe_context *ctx,
727 struct pipe_resource *resource);
728 void si_replace_buffer_storage(struct pipe_context *ctx,
729 struct pipe_resource *dst,
730 struct pipe_resource *src);
731
732 /* r600_common_pipe.c */
733 void si_gfx_write_event_eop(struct r600_common_context *ctx,
734 unsigned event, unsigned event_flags,
735 unsigned data_sel,
736 struct r600_resource *buf, uint64_t va,
737 uint32_t new_fence, unsigned query_type);
738 unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen);
739 void si_gfx_wait_fence(struct r600_common_context *ctx,
740 uint64_t va, uint32_t ref, uint32_t mask);
741 void si_draw_rectangle(struct blitter_context *blitter,
742 int x1, int y1, int x2, int y2,
743 float depth, unsigned num_instances,
744 enum blitter_attrib_type type,
745 const union blitter_attrib *attrib);
746 bool si_common_screen_init(struct r600_common_screen *rscreen,
747 struct radeon_winsys *ws);
748 void si_destroy_common_screen(struct r600_common_screen *rscreen);
749 void si_preflush_suspend_features(struct r600_common_context *ctx);
750 void si_postflush_resume_features(struct r600_common_context *ctx);
751 bool si_common_context_init(struct r600_common_context *rctx,
752 struct r600_common_screen *rscreen,
753 unsigned context_flags);
754 void si_common_context_cleanup(struct r600_common_context *rctx);
755 bool si_can_dump_shader(struct r600_common_screen *rscreen,
756 unsigned processor);
757 bool si_extra_shader_checks(struct r600_common_screen *rscreen,
758 unsigned processor);
759 void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
760 uint64_t offset, uint64_t size, unsigned value);
761 struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
762 const struct pipe_resource *templ);
763 const char *si_get_llvm_processor_name(enum radeon_family family);
764 void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
765 struct r600_resource *dst, struct r600_resource *src);
766 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
767 struct radeon_saved_cs *saved, bool get_buffer_list);
768 void si_clear_saved_cs(struct radeon_saved_cs *saved);
769 bool si_check_device_reset(struct r600_common_context *rctx);
770
771 /* r600_gpu_load.c */
772 void si_gpu_load_kill_thread(struct r600_common_screen *rscreen);
773 uint64_t si_begin_counter(struct r600_common_screen *rscreen, unsigned type);
774 unsigned si_end_counter(struct r600_common_screen *rscreen, unsigned type,
775 uint64_t begin);
776
777 /* r600_perfcounters.c */
778 void si_perfcounters_destroy(struct r600_common_screen *rscreen);
779
780 /* r600_query.c */
781 void si_init_screen_query_functions(struct r600_common_screen *rscreen);
782 void si_init_query_functions(struct r600_common_context *rctx);
783 void si_suspend_queries(struct r600_common_context *ctx);
784 void si_resume_queries(struct r600_common_context *ctx);
785
786 /* r600_streamout.c */
787 void si_streamout_buffers_dirty(struct r600_common_context *rctx);
788 void si_common_set_streamout_targets(struct pipe_context *ctx,
789 unsigned num_targets,
790 struct pipe_stream_output_target **targets,
791 const unsigned *offset);
792 void si_emit_streamout_end(struct r600_common_context *rctx);
793 void si_update_prims_generated_query_state(struct r600_common_context *rctx,
794 unsigned type, int diff);
795 void si_streamout_init(struct r600_common_context *rctx);
796
797 /* r600_test_dma.c */
798 void si_test_dma(struct r600_common_screen *rscreen);
799
800 /* r600_texture.c */
801 bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
802 struct r600_texture *rdst,
803 unsigned dst_level, unsigned dstx,
804 unsigned dsty, unsigned dstz,
805 struct r600_texture *rsrc,
806 unsigned src_level,
807 const struct pipe_box *src_box);
808 void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
809 struct r600_texture *rtex,
810 unsigned nr_samples,
811 struct r600_fmask_info *out);
812 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
813 struct pipe_resource *texture,
814 struct r600_texture **staging);
815 void si_print_texture_info(struct r600_common_screen *rscreen,
816 struct r600_texture *rtex, struct u_log_context *log);
817 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
818 const struct pipe_resource *templ);
819 bool vi_dcc_formats_compatible(enum pipe_format format1,
820 enum pipe_format format2);
821 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
822 unsigned level,
823 enum pipe_format view_format);
824 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
825 struct pipe_resource *tex,
826 unsigned level,
827 enum pipe_format view_format);
828 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
829 struct pipe_resource *texture,
830 const struct pipe_surface *templ,
831 unsigned width0, unsigned height0,
832 unsigned width, unsigned height);
833 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
834 void vi_separate_dcc_start_query(struct pipe_context *ctx,
835 struct r600_texture *tex);
836 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
837 struct r600_texture *tex);
838 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
839 struct r600_texture *tex);
840 void vi_dcc_clear_level(struct r600_common_context *rctx,
841 struct r600_texture *rtex,
842 unsigned level, unsigned clear_value);
843 void si_do_fast_color_clear(struct r600_common_context *rctx,
844 struct pipe_framebuffer_state *fb,
845 struct r600_atom *fb_state,
846 unsigned *buffers, ubyte *dirty_cbufs,
847 const union pipe_color_union *color);
848 bool si_texture_disable_dcc(struct r600_common_context *rctx,
849 struct r600_texture *rtex);
850 void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
851 void si_init_context_texture_functions(struct r600_common_context *rctx);
852
853 /* cayman_msaa.c */
854 void si_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
855 unsigned sample_index, float *out_value);
856 void si_init_msaa(struct pipe_context *ctx);
857 void si_common_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
858 void si_common_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
859 int ps_iter_samples, int overrast_samples,
860 unsigned sc_mode_cntl_1);
861
862
863 /* Inline helpers. */
864
865 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
866 {
867 return (struct r600_resource*)r;
868 }
869
870 static inline void
871 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
872 {
873 pipe_resource_reference((struct pipe_resource **)ptr,
874 (struct pipe_resource *)res);
875 }
876
877 static inline void
878 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
879 {
880 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
881 }
882
883 static inline void
884 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
885 {
886 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
887 struct r600_resource *res = (struct r600_resource *)r;
888
889 if (res) {
890 /* Add memory usage for need_gfx_cs_space */
891 rctx->vram += res->vram_usage;
892 rctx->gtt += res->gart_usage;
893 }
894 }
895
896 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
897 {
898 return rctx->streamout.streamout_enabled ||
899 rctx->streamout.prims_gen_query_enabled;
900 }
901
902 #define SQ_TEX_XY_FILTER_POINT 0x00
903 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
904 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
905 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
906
907 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
908 {
909 if (filter == PIPE_TEX_FILTER_LINEAR)
910 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
911 : SQ_TEX_XY_FILTER_BILINEAR;
912 else
913 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
914 : SQ_TEX_XY_FILTER_POINT;
915 }
916
917 static inline unsigned r600_tex_aniso_filter(unsigned filter)
918 {
919 if (filter < 2)
920 return 0;
921 if (filter < 4)
922 return 1;
923 if (filter < 8)
924 return 2;
925 if (filter < 16)
926 return 3;
927 return 4;
928 }
929
930 static inline unsigned r600_wavefront_size(enum radeon_family family)
931 {
932 switch (family) {
933 case CHIP_RV610:
934 case CHIP_RS780:
935 case CHIP_RV620:
936 case CHIP_RS880:
937 return 16;
938 case CHIP_RV630:
939 case CHIP_RV635:
940 case CHIP_RV730:
941 case CHIP_RV710:
942 case CHIP_PALM:
943 case CHIP_CEDAR:
944 return 32;
945 default:
946 return 64;
947 }
948 }
949
950 static inline enum radeon_bo_priority
951 r600_get_sampler_view_priority(struct r600_resource *res)
952 {
953 if (res->b.b.target == PIPE_BUFFER)
954 return RADEON_PRIO_SAMPLER_BUFFER;
955
956 if (res->b.b.nr_samples > 1)
957 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
958
959 return RADEON_PRIO_SAMPLER_TEXTURE;
960 }
961
962 static inline bool
963 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
964 {
965 return (stencil_sampler && tex->can_sample_s) ||
966 (!stencil_sampler && tex->can_sample_z);
967 }
968
969 static inline bool
970 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
971 {
972 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
973 }
974
975 static inline bool
976 r600_htile_enabled(struct r600_texture *tex, unsigned level)
977 {
978 return tex->htile_offset && level == 0;
979 }
980
981 static inline bool
982 vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
983 {
984 assert(!tex->tc_compatible_htile || tex->htile_offset);
985 return tex->tc_compatible_htile && level == 0;
986 }
987
988 #define COMPUTE_DBG(rscreen, fmt, args...) \
989 do { \
990 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
991 } while (0);
992
993 #define R600_ERR(fmt, args...) \
994 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
995
996 /* For MSAA sample positions. */
997 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
998 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
999 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
1000 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
1001 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
1002
1003 static inline int S_FIXED(float value, unsigned frac_bits)
1004 {
1005 return value * (1 << frac_bits);
1006 }
1007
1008 #endif