radeonsi/gfx9: CB changes
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48
49 #define ATI_VENDOR_ID 0x1002
50
51 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
52 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
53 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
54 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
55 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
56
57 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
58 /* Pipeline & streamout query controls. */
59 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
60 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
61 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
62
63 /* special primitive types */
64 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
65
66 /* Debug flags. */
67 /* logging */
68 #define DBG_TEX (1 << 0)
69 /* gap - reuse */
70 #define DBG_COMPUTE (1 << 2)
71 #define DBG_VM (1 << 3)
72 /* gap - reuse */
73 /* shader logging */
74 #define DBG_FS (1 << 5)
75 #define DBG_VS (1 << 6)
76 #define DBG_GS (1 << 7)
77 #define DBG_PS (1 << 8)
78 #define DBG_CS (1 << 9)
79 #define DBG_TCS (1 << 10)
80 #define DBG_TES (1 << 11)
81 #define DBG_NO_IR (1 << 12)
82 #define DBG_NO_TGSI (1 << 13)
83 #define DBG_NO_ASM (1 << 14)
84 #define DBG_PREOPT_IR (1 << 15)
85 #define DBG_CHECK_IR (1 << 16)
86 #define DBG_NO_OPT_VARIANT (1 << 17)
87 /* gaps */
88 #define DBG_TEST_DMA (1 << 20)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101 #define DBG_CHECK_VM (1llu << 42)
102 #define DBG_NO_DCC (1llu << 43)
103 #define DBG_NO_DCC_CLEAR (1llu << 44)
104 #define DBG_NO_RB_PLUS (1llu << 45)
105 #define DBG_SI_SCHED (1llu << 46)
106 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
107 #define DBG_NO_CE (1llu << 48)
108 #define DBG_UNSAFE_MATH (1llu << 49)
109 #define DBG_NO_DCC_FB (1llu << 50)
110
111 #define R600_MAP_BUFFER_ALIGNMENT 64
112 #define R600_MAX_VIEWPORTS 16
113
114 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
115
116 enum r600_coherency {
117 R600_COHERENCY_NONE, /* no cache flushes needed */
118 R600_COHERENCY_SHADER,
119 R600_COHERENCY_CB_META,
120 };
121
122 #ifdef PIPE_ARCH_BIG_ENDIAN
123 #define R600_BIG_ENDIAN 1
124 #else
125 #define R600_BIG_ENDIAN 0
126 #endif
127
128 struct r600_common_context;
129 struct r600_perfcounters;
130 struct tgsi_shader_info;
131 struct r600_qbo_state;
132
133 void radeon_shader_binary_init(struct ac_shader_binary *b);
134 void radeon_shader_binary_clean(struct ac_shader_binary *b);
135
136 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
137 * at the moment.
138 */
139 struct r600_resource {
140 struct u_resource b;
141
142 /* Winsys objects. */
143 struct pb_buffer *buf;
144 uint64_t gpu_address;
145 /* Memory usage if the buffer placement is optimal. */
146 uint64_t vram_usage;
147 uint64_t gart_usage;
148
149 /* Resource properties. */
150 uint64_t bo_size;
151 unsigned bo_alignment;
152 enum radeon_bo_domain domains;
153 enum radeon_bo_flag flags;
154 unsigned bind_history;
155
156 /* The buffer range which is initialized (with a write transfer,
157 * streamout, DMA, or as a random access target). The rest of
158 * the buffer is considered invalid and can be mapped unsynchronized.
159 *
160 * This allows unsychronized mapping of a buffer range which hasn't
161 * been used yet. It's for applications which forget to use
162 * the unsynchronized map flag and expect the driver to figure it out.
163 */
164 struct util_range valid_buffer_range;
165
166 /* For buffers only. This indicates that a write operation has been
167 * performed by TC L2, but the cache hasn't been flushed.
168 * Any hw block which doesn't use or bypasses TC L2 should check this
169 * flag and flush the cache before using the buffer.
170 *
171 * For example, TC L2 must be flushed if a buffer which has been
172 * modified by a shader store instruction is about to be used as
173 * an index buffer. The reason is that VGT DMA index fetching doesn't
174 * use TC L2.
175 */
176 bool TC_L2_dirty;
177
178 /* Whether the resource has been exported via resource_get_handle. */
179 bool is_shared;
180 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
181 };
182
183 struct r600_transfer {
184 struct pipe_transfer transfer;
185 struct r600_resource *staging;
186 unsigned offset;
187 };
188
189 struct r600_fmask_info {
190 uint64_t offset;
191 uint64_t size;
192 unsigned alignment;
193 unsigned pitch_in_pixels;
194 unsigned bank_height;
195 unsigned slice_tile_max;
196 unsigned tile_mode_index;
197 };
198
199 struct r600_cmask_info {
200 uint64_t offset;
201 uint64_t size;
202 unsigned alignment;
203 unsigned slice_tile_max;
204 uint64_t base_address_reg;
205 };
206
207 struct r600_texture {
208 struct r600_resource resource;
209
210 uint64_t size;
211 unsigned num_level0_transfers;
212 enum pipe_format db_render_format;
213 bool is_depth;
214 bool db_compatible;
215 bool can_sample_z;
216 bool can_sample_s;
217 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
218 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
219 struct r600_texture *flushed_depth_texture;
220 struct radeon_surf surface;
221
222 /* Colorbuffer compression and fast clear. */
223 struct r600_fmask_info fmask;
224 struct r600_cmask_info cmask;
225 struct r600_resource *cmask_buffer;
226 uint64_t dcc_offset; /* 0 = disabled */
227 unsigned cb_color_info; /* fast clear enable bit */
228 unsigned color_clear_value[2];
229 unsigned last_msaa_resolve_target_micro_mode;
230
231 /* Depth buffer compression and fast clear. */
232 struct r600_resource *htile_buffer;
233 bool tc_compatible_htile;
234 bool depth_cleared; /* if it was cleared at least once */
235 float depth_clear_value;
236 bool stencil_cleared; /* if it was cleared at least once */
237 uint8_t stencil_clear_value;
238
239 bool non_disp_tiling; /* R600-Cayman only */
240
241 /* Whether the texture is a displayable back buffer and needs DCC
242 * decompression, which is expensive. Therefore, it's enabled only
243 * if statistics suggest that it will pay off and it's allocated
244 * separately. It can't be bound as a sampler by apps. Limited to
245 * target == 2D and last_level == 0. If enabled, dcc_offset contains
246 * the absolute GPUVM address, not the relative one.
247 */
248 struct r600_resource *dcc_separate_buffer;
249 /* When DCC is temporarily disabled, the separate buffer is here. */
250 struct r600_resource *last_dcc_separate_buffer;
251 /* We need to track DCC dirtiness, because st/dri usually calls
252 * flush_resource twice per frame (not a bug) and we don't wanna
253 * decompress DCC twice. Also, the dirty tracking must be done even
254 * if DCC isn't used, because it's required by the DCC usage analysis
255 * for a possible future enablement.
256 */
257 bool separate_dcc_dirty;
258 /* Statistics gathering for the DCC enablement heuristic. */
259 bool dcc_gather_statistics;
260 /* Estimate of how much this color buffer is written to in units of
261 * full-screen draws: ps_invocations / (width * height)
262 * Shader kills, late Z, and blending with trivial discards make it
263 * inaccurate (we need to count CB updates, not PS invocations).
264 */
265 unsigned ps_draw_ratio;
266 /* The number of clears since the last DCC usage analysis. */
267 unsigned num_slow_clears;
268
269 /* Counter that should be non-zero if the texture is bound to a
270 * framebuffer. Implemented in radeonsi only.
271 */
272 uint32_t framebuffers_bound;
273 };
274
275 struct r600_surface {
276 struct pipe_surface base;
277
278 bool color_initialized;
279 bool depth_initialized;
280
281 /* Misc. color flags. */
282 bool alphatest_bypass;
283 bool export_16bpc;
284 bool color_is_int8;
285 bool color_is_int10;
286
287 /* Color registers. */
288 unsigned cb_color_info;
289 unsigned cb_color_base;
290 unsigned cb_color_view;
291 unsigned cb_color_size; /* R600 only */
292 unsigned cb_color_dim; /* EG only */
293 unsigned cb_color_pitch; /* EG and later */
294 unsigned cb_color_slice; /* EG and later */
295 unsigned cb_color_attrib; /* EG and later */
296 unsigned cb_color_attrib2; /* GFX9 and later */
297 unsigned cb_dcc_control; /* VI and later */
298 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
299 unsigned cb_color_fmask_slice; /* EG and later */
300 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
301 unsigned cb_color_mask; /* R600 only */
302 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
303 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
304 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
305 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
306 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
307 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
308
309 /* DB registers. */
310 unsigned db_depth_info; /* R600 only, then SI and later */
311 unsigned db_z_info; /* EG and later */
312 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
313 unsigned db_depth_view;
314 unsigned db_depth_size;
315 unsigned db_depth_slice; /* EG and later */
316 unsigned db_stencil_base; /* EG and later */
317 unsigned db_stencil_info; /* EG and later */
318 unsigned db_prefetch_limit; /* R600 only */
319 unsigned db_htile_surface;
320 unsigned db_htile_data_base;
321 unsigned db_preload_control; /* EG and later */
322 };
323
324 struct r600_mmio_counter {
325 unsigned busy;
326 unsigned idle;
327 };
328
329 union r600_mmio_counters {
330 struct {
331 /* For global GPU load including SDMA. */
332 struct r600_mmio_counter gpu;
333
334 /* GRBM_STATUS */
335 struct r600_mmio_counter spi;
336 struct r600_mmio_counter gui;
337 struct r600_mmio_counter ta;
338 struct r600_mmio_counter gds;
339 struct r600_mmio_counter vgt;
340 struct r600_mmio_counter ia;
341 struct r600_mmio_counter sx;
342 struct r600_mmio_counter wd;
343 struct r600_mmio_counter bci;
344 struct r600_mmio_counter sc;
345 struct r600_mmio_counter pa;
346 struct r600_mmio_counter db;
347 struct r600_mmio_counter cp;
348 struct r600_mmio_counter cb;
349
350 /* SRBM_STATUS2 */
351 struct r600_mmio_counter sdma;
352
353 /* CP_STAT */
354 struct r600_mmio_counter pfp;
355 struct r600_mmio_counter meq;
356 struct r600_mmio_counter me;
357 struct r600_mmio_counter surf_sync;
358 struct r600_mmio_counter dma;
359 struct r600_mmio_counter scratch_ram;
360 struct r600_mmio_counter ce;
361 } named;
362 unsigned array[0];
363 };
364
365 struct r600_common_screen {
366 struct pipe_screen b;
367 struct radeon_winsys *ws;
368 enum radeon_family family;
369 enum chip_class chip_class;
370 struct radeon_info info;
371 uint64_t debug_flags;
372 bool has_cp_dma;
373 bool has_streamout;
374 bool has_rbplus; /* if RB+ registers exist */
375 bool rbplus_allowed; /* if RB+ is allowed */
376
377 struct disk_cache *disk_shader_cache;
378
379 struct slab_parent_pool pool_transfers;
380
381 /* Texture filter settings. */
382 int force_aniso; /* -1 = disabled */
383
384 /* Auxiliary context. Mainly used to initialize resources.
385 * It must be locked prior to using and flushed before unlocking. */
386 struct pipe_context *aux_context;
387 mtx_t aux_context_lock;
388
389 /* This must be in the screen, because UE4 uses one context for
390 * compilation and another one for rendering.
391 */
392 unsigned num_compilations;
393 /* Along with ST_DEBUG=precompile, this should show if applications
394 * are loading shaders on demand. This is a monotonic counter.
395 */
396 unsigned num_shaders_created;
397 unsigned num_shader_cache_hits;
398
399 /* GPU load thread. */
400 mtx_t gpu_load_mutex;
401 thrd_t gpu_load_thread;
402 union r600_mmio_counters mmio_counters;
403 volatile unsigned gpu_load_stop_thread; /* bool */
404
405 char renderer_string[100];
406
407 /* Performance counters. */
408 struct r600_perfcounters *perfcounters;
409
410 /* If pipe_screen wants to recompute and re-emit the framebuffer,
411 * sampler, and image states of all contexts, it should atomically
412 * increment this.
413 *
414 * Each context will compare this with its own last known value of
415 * the counter before drawing and re-emit the states accordingly.
416 */
417 unsigned dirty_tex_counter;
418
419 /* Atomically increment this counter when an existing texture's
420 * metadata is enabled or disabled in a way that requires changing
421 * contexts' compressed texture binding masks.
422 */
423 unsigned compressed_colortex_counter;
424
425 struct {
426 /* Context flags to set so that all writes from earlier jobs
427 * in the CP are seen by L2 clients.
428 */
429 unsigned cp_to_L2;
430
431 /* Context flags to set so that all writes from earlier
432 * compute jobs are seen by L2 clients.
433 */
434 unsigned compute_to_L2;
435 } barrier_flags;
436
437 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
438 struct r600_texture *rtex,
439 struct radeon_bo_metadata *md);
440
441 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
442 struct r600_texture *rtex,
443 struct radeon_bo_metadata *md);
444 };
445
446 /* This encapsulates a state or an operation which can emitted into the GPU
447 * command stream. */
448 struct r600_atom {
449 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
450 unsigned num_dw;
451 unsigned short id;
452 };
453
454 struct r600_so_target {
455 struct pipe_stream_output_target b;
456
457 /* The buffer where BUFFER_FILLED_SIZE is stored. */
458 struct r600_resource *buf_filled_size;
459 unsigned buf_filled_size_offset;
460 bool buf_filled_size_valid;
461
462 unsigned stride_in_dw;
463 };
464
465 struct r600_streamout {
466 struct r600_atom begin_atom;
467 bool begin_emitted;
468 unsigned num_dw_for_end;
469
470 unsigned enabled_mask;
471 unsigned num_targets;
472 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
473
474 unsigned append_bitmask;
475 bool suspended;
476
477 /* External state which comes from the vertex shader,
478 * it must be set explicitly when binding a shader. */
479 unsigned *stride_in_dw;
480 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
481
482 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
483 unsigned hw_enabled_mask;
484
485 /* The state of VGT_STRMOUT_(CONFIG|EN). */
486 struct r600_atom enable_atom;
487 bool streamout_enabled;
488 bool prims_gen_query_enabled;
489 int num_prims_gen_queries;
490 };
491
492 struct r600_signed_scissor {
493 int minx;
494 int miny;
495 int maxx;
496 int maxy;
497 };
498
499 struct r600_scissors {
500 struct r600_atom atom;
501 unsigned dirty_mask;
502 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
503 };
504
505 struct r600_viewports {
506 struct r600_atom atom;
507 unsigned dirty_mask;
508 unsigned depth_range_dirty_mask;
509 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
510 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
511 };
512
513 struct r600_ring {
514 struct radeon_winsys_cs *cs;
515 void (*flush)(void *ctx, unsigned flags,
516 struct pipe_fence_handle **fence);
517 };
518
519 /* Saved CS data for debugging features. */
520 struct radeon_saved_cs {
521 uint32_t *ib;
522 unsigned num_dw;
523
524 struct radeon_bo_list_item *bo_list;
525 unsigned bo_count;
526 };
527
528 struct r600_common_context {
529 struct pipe_context b; /* base class */
530
531 struct r600_common_screen *screen;
532 struct radeon_winsys *ws;
533 struct radeon_winsys_ctx *ctx;
534 enum radeon_family family;
535 enum chip_class chip_class;
536 struct r600_ring gfx;
537 struct r600_ring dma;
538 struct pipe_fence_handle *last_gfx_fence;
539 struct pipe_fence_handle *last_sdma_fence;
540 unsigned num_gfx_cs_flushes;
541 unsigned initial_gfx_cs_size;
542 unsigned gpu_reset_counter;
543 unsigned last_dirty_tex_counter;
544 unsigned last_compressed_colortex_counter;
545
546 struct u_suballocator *allocator_zeroed_memory;
547 struct slab_child_pool pool_transfers;
548
549 /* Current unaccounted memory usage. */
550 uint64_t vram;
551 uint64_t gtt;
552
553 /* States. */
554 struct r600_streamout streamout;
555 struct r600_scissors scissors;
556 struct r600_viewports viewports;
557 bool scissor_enabled;
558 bool clip_halfz;
559 bool vs_writes_viewport_index;
560 bool vs_disables_clipping_viewport;
561
562 /* Additional context states. */
563 unsigned flags; /* flush flags */
564
565 /* Queries. */
566 /* Maintain the list of active queries for pausing between IBs. */
567 int num_occlusion_queries;
568 int num_perfect_occlusion_queries;
569 struct list_head active_queries;
570 unsigned num_cs_dw_queries_suspend;
571 /* Misc stats. */
572 unsigned num_draw_calls;
573 unsigned num_spill_draw_calls;
574 unsigned num_compute_calls;
575 unsigned num_spill_compute_calls;
576 unsigned num_dma_calls;
577 unsigned num_cp_dma_calls;
578 unsigned num_vs_flushes;
579 unsigned num_ps_flushes;
580 unsigned num_cs_flushes;
581 unsigned num_fb_cache_flushes;
582 unsigned num_L2_invalidates;
583 unsigned num_L2_writebacks;
584 uint64_t num_alloc_tex_transfer_bytes;
585 unsigned last_tex_ps_draw_ratio; /* for query */
586
587 /* Render condition. */
588 struct r600_atom render_cond_atom;
589 struct pipe_query *render_cond;
590 unsigned render_cond_mode;
591 bool render_cond_invert;
592 bool render_cond_force_off; /* for u_blitter */
593
594 /* MSAA sample locations.
595 * The first index is the sample index.
596 * The second index is the coordinate: X, Y. */
597 float sample_locations_1x[1][2];
598 float sample_locations_2x[2][2];
599 float sample_locations_4x[4][2];
600 float sample_locations_8x[8][2];
601 float sample_locations_16x[16][2];
602
603 /* Statistics gathering for the DCC enablement heuristic. It can't be
604 * in r600_texture because r600_texture can be shared by multiple
605 * contexts. This is for back buffers only. We shouldn't get too many
606 * of those.
607 *
608 * X11 DRI3 rotates among a finite set of back buffers. They should
609 * all fit in this array. If they don't, separate DCC might never be
610 * enabled by DCC stat gathering.
611 */
612 struct {
613 struct r600_texture *tex;
614 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
615 struct pipe_query *ps_stats[3];
616 /* If all slots are used and another slot is needed,
617 * the least recently used slot is evicted based on this. */
618 int64_t last_use_timestamp;
619 bool query_active;
620 } dcc_stats[5];
621
622 struct pipe_debug_callback debug;
623 struct pipe_device_reset_callback device_reset_callback;
624
625 void *query_result_shader;
626
627 /* Copy one resource to another using async DMA. */
628 void (*dma_copy)(struct pipe_context *ctx,
629 struct pipe_resource *dst,
630 unsigned dst_level,
631 unsigned dst_x, unsigned dst_y, unsigned dst_z,
632 struct pipe_resource *src,
633 unsigned src_level,
634 const struct pipe_box *src_box);
635
636 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
637 uint64_t offset, uint64_t size, unsigned value);
638
639 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
640 uint64_t offset, uint64_t size, unsigned value,
641 enum r600_coherency coher);
642
643 void (*blit_decompress_depth)(struct pipe_context *ctx,
644 struct r600_texture *texture,
645 struct r600_texture *staging,
646 unsigned first_level, unsigned last_level,
647 unsigned first_layer, unsigned last_layer,
648 unsigned first_sample, unsigned last_sample);
649
650 void (*decompress_dcc)(struct pipe_context *ctx,
651 struct r600_texture *rtex);
652
653 /* Reallocate the buffer and update all resource bindings where
654 * the buffer is bound, including all resource descriptors. */
655 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
656
657 /* Enable or disable occlusion queries. */
658 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
659
660 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
661
662 /* This ensures there is enough space in the command stream. */
663 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
664 bool include_draw_vbo);
665
666 void (*set_atom_dirty)(struct r600_common_context *ctx,
667 struct r600_atom *atom, bool dirty);
668
669 void (*check_vm_faults)(struct r600_common_context *ctx,
670 struct radeon_saved_cs *saved,
671 enum ring_type ring);
672 };
673
674 /* r600_buffer.c */
675 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
676 struct pb_buffer *buf,
677 enum radeon_bo_usage usage);
678 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
679 struct r600_resource *resource,
680 unsigned usage);
681 void r600_buffer_subdata(struct pipe_context *ctx,
682 struct pipe_resource *buffer,
683 unsigned usage, unsigned offset,
684 unsigned size, const void *data);
685 void r600_init_resource_fields(struct r600_common_screen *rscreen,
686 struct r600_resource *res,
687 uint64_t size, unsigned alignment);
688 bool r600_alloc_resource(struct r600_common_screen *rscreen,
689 struct r600_resource *res);
690 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
691 const struct pipe_resource *templ,
692 unsigned alignment);
693 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
694 unsigned flags,
695 unsigned usage,
696 unsigned size,
697 unsigned alignment);
698 struct pipe_resource *
699 r600_buffer_from_user_memory(struct pipe_screen *screen,
700 const struct pipe_resource *templ,
701 void *user_memory);
702 void
703 r600_invalidate_resource(struct pipe_context *ctx,
704 struct pipe_resource *resource);
705
706 /* r600_common_pipe.c */
707 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
708 unsigned event, unsigned event_flags,
709 unsigned data_sel,
710 struct r600_resource *buf, uint64_t va,
711 uint32_t old_fence, uint32_t new_fence);
712 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
713 void r600_gfx_wait_fence(struct r600_common_context *ctx,
714 uint64_t va, uint32_t ref, uint32_t mask);
715 void r600_draw_rectangle(struct blitter_context *blitter,
716 int x1, int y1, int x2, int y2, float depth,
717 enum blitter_attrib_type type,
718 const union pipe_color_union *attrib);
719 bool r600_common_screen_init(struct r600_common_screen *rscreen,
720 struct radeon_winsys *ws);
721 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
722 void r600_preflush_suspend_features(struct r600_common_context *ctx);
723 void r600_postflush_resume_features(struct r600_common_context *ctx);
724 bool r600_common_context_init(struct r600_common_context *rctx,
725 struct r600_common_screen *rscreen,
726 unsigned context_flags);
727 void r600_common_context_cleanup(struct r600_common_context *rctx);
728 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
729 unsigned processor);
730 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
731 unsigned processor);
732 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
733 uint64_t offset, uint64_t size, unsigned value);
734 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
735 const struct pipe_resource *templ);
736 const char *r600_get_llvm_processor_name(enum radeon_family family);
737 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
738 struct r600_resource *dst, struct r600_resource *src);
739 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
740 struct radeon_saved_cs *saved);
741 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
742 bool r600_check_device_reset(struct r600_common_context *rctx);
743
744 /* r600_gpu_load.c */
745 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
746 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
747 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
748 uint64_t begin);
749
750 /* r600_perfcounters.c */
751 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
752
753 /* r600_query.c */
754 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
755 void r600_query_init(struct r600_common_context *rctx);
756 void r600_suspend_queries(struct r600_common_context *ctx);
757 void r600_resume_queries(struct r600_common_context *ctx);
758 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
759
760 /* r600_streamout.c */
761 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
762 void r600_set_streamout_targets(struct pipe_context *ctx,
763 unsigned num_targets,
764 struct pipe_stream_output_target **targets,
765 const unsigned *offset);
766 void r600_emit_streamout_end(struct r600_common_context *rctx);
767 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
768 unsigned type, int diff);
769 void r600_streamout_init(struct r600_common_context *rctx);
770
771 /* r600_test_dma.c */
772 void r600_test_dma(struct r600_common_screen *rscreen);
773
774 /* r600_texture.c */
775 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
776 struct r600_texture *rdst,
777 unsigned dst_level, unsigned dstx,
778 unsigned dsty, unsigned dstz,
779 struct r600_texture *rsrc,
780 unsigned src_level,
781 const struct pipe_box *src_box);
782 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
783 struct r600_texture *rtex,
784 unsigned nr_samples,
785 struct r600_fmask_info *out);
786 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
787 struct r600_texture *rtex,
788 struct r600_cmask_info *out);
789 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
790 struct pipe_resource *texture,
791 struct r600_texture **staging);
792 void r600_print_texture_info(struct r600_common_screen *rscreen,
793 struct r600_texture *rtex, FILE *f);
794 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
795 const struct pipe_resource *templ);
796 bool vi_dcc_formats_compatible(enum pipe_format format1,
797 enum pipe_format format2);
798 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
799 struct pipe_resource *tex,
800 unsigned level,
801 enum pipe_format view_format);
802 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
803 struct pipe_resource *texture,
804 const struct pipe_surface *templ,
805 unsigned width, unsigned height);
806 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
807 void vi_separate_dcc_start_query(struct pipe_context *ctx,
808 struct r600_texture *tex);
809 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
810 struct r600_texture *tex);
811 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
812 struct r600_texture *tex);
813 void vi_dcc_clear_level(struct r600_common_context *rctx,
814 struct r600_texture *rtex,
815 unsigned level, unsigned clear_value);
816 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
817 struct pipe_framebuffer_state *fb,
818 struct r600_atom *fb_state,
819 unsigned *buffers, unsigned *dirty_cbufs,
820 const union pipe_color_union *color);
821 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
822 struct r600_texture *rtex);
823 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
824 void r600_init_context_texture_functions(struct r600_common_context *rctx);
825
826 /* r600_viewport.c */
827 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
828 struct pipe_scissor_state *scissor);
829 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
830 bool scissor_enable, bool clip_halfz);
831 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
832 struct tgsi_shader_info *info);
833 void r600_init_viewport_functions(struct r600_common_context *rctx);
834
835 /* cayman_msaa.c */
836 extern const uint32_t eg_sample_locs_2x[4];
837 extern const unsigned eg_max_dist_2x;
838 extern const uint32_t eg_sample_locs_4x[4];
839 extern const unsigned eg_max_dist_4x;
840 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
841 unsigned sample_index, float *out_value);
842 void cayman_init_msaa(struct pipe_context *ctx);
843 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
844 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
845 int ps_iter_samples, int overrast_samples,
846 unsigned sc_mode_cntl_1);
847
848
849 /* Inline helpers. */
850
851 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
852 {
853 return (struct r600_resource*)r;
854 }
855
856 static inline void
857 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
858 {
859 pipe_resource_reference((struct pipe_resource **)ptr,
860 (struct pipe_resource *)res);
861 }
862
863 static inline void
864 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
865 {
866 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
867 }
868
869 static inline void
870 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
871 {
872 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
873 struct r600_resource *res = (struct r600_resource *)r;
874
875 if (res) {
876 /* Add memory usage for need_gfx_cs_space */
877 rctx->vram += res->vram_usage;
878 rctx->gtt += res->gart_usage;
879 }
880 }
881
882 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
883 {
884 return rctx->streamout.streamout_enabled ||
885 rctx->streamout.prims_gen_query_enabled;
886 }
887
888 #define SQ_TEX_XY_FILTER_POINT 0x00
889 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
890 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
891 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
892
893 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
894 {
895 if (filter == PIPE_TEX_FILTER_LINEAR)
896 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
897 : SQ_TEX_XY_FILTER_BILINEAR;
898 else
899 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
900 : SQ_TEX_XY_FILTER_POINT;
901 }
902
903 static inline unsigned r600_tex_aniso_filter(unsigned filter)
904 {
905 if (filter < 2)
906 return 0;
907 if (filter < 4)
908 return 1;
909 if (filter < 8)
910 return 2;
911 if (filter < 16)
912 return 3;
913 return 4;
914 }
915
916 static inline unsigned r600_wavefront_size(enum radeon_family family)
917 {
918 switch (family) {
919 case CHIP_RV610:
920 case CHIP_RS780:
921 case CHIP_RV620:
922 case CHIP_RS880:
923 return 16;
924 case CHIP_RV630:
925 case CHIP_RV635:
926 case CHIP_RV730:
927 case CHIP_RV710:
928 case CHIP_PALM:
929 case CHIP_CEDAR:
930 return 32;
931 default:
932 return 64;
933 }
934 }
935
936 static inline enum radeon_bo_priority
937 r600_get_sampler_view_priority(struct r600_resource *res)
938 {
939 if (res->b.b.target == PIPE_BUFFER)
940 return RADEON_PRIO_SAMPLER_BUFFER;
941
942 if (res->b.b.nr_samples > 1)
943 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
944
945 return RADEON_PRIO_SAMPLER_TEXTURE;
946 }
947
948 static inline bool
949 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
950 {
951 return (stencil_sampler && tex->can_sample_s) ||
952 (!stencil_sampler && tex->can_sample_z);
953 }
954
955 #define COMPUTE_DBG(rscreen, fmt, args...) \
956 do { \
957 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
958 } while (0);
959
960 #define R600_ERR(fmt, args...) \
961 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
962
963 /* For MSAA sample positions. */
964 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
965 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
966 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
967 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
968 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
969
970 #endif