radeonsi/gfx9: update r600_print_texture_info
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48
49 #define ATI_VENDOR_ID 0x1002
50
51 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
52 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
53 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
54 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
55 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
56
57 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
58 /* Pipeline & streamout query controls. */
59 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
60 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
61 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
62
63 /* special primitive types */
64 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
65
66 /* Debug flags. */
67 /* logging */
68 #define DBG_TEX (1 << 0)
69 /* gap - reuse */
70 #define DBG_COMPUTE (1 << 2)
71 #define DBG_VM (1 << 3)
72 /* gap - reuse */
73 /* shader logging */
74 #define DBG_FS (1 << 5)
75 #define DBG_VS (1 << 6)
76 #define DBG_GS (1 << 7)
77 #define DBG_PS (1 << 8)
78 #define DBG_CS (1 << 9)
79 #define DBG_TCS (1 << 10)
80 #define DBG_TES (1 << 11)
81 #define DBG_NO_IR (1 << 12)
82 #define DBG_NO_TGSI (1 << 13)
83 #define DBG_NO_ASM (1 << 14)
84 #define DBG_PREOPT_IR (1 << 15)
85 #define DBG_CHECK_IR (1 << 16)
86 #define DBG_NO_OPT_VARIANT (1 << 17)
87 /* gaps */
88 #define DBG_TEST_DMA (1 << 20)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101 #define DBG_CHECK_VM (1llu << 42)
102 #define DBG_NO_DCC (1llu << 43)
103 #define DBG_NO_DCC_CLEAR (1llu << 44)
104 #define DBG_NO_RB_PLUS (1llu << 45)
105 #define DBG_SI_SCHED (1llu << 46)
106 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
107 #define DBG_NO_CE (1llu << 48)
108 #define DBG_UNSAFE_MATH (1llu << 49)
109 #define DBG_NO_DCC_FB (1llu << 50)
110
111 #define R600_MAP_BUFFER_ALIGNMENT 64
112 #define R600_MAX_VIEWPORTS 16
113
114 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
115
116 enum r600_coherency {
117 R600_COHERENCY_NONE, /* no cache flushes needed */
118 R600_COHERENCY_SHADER,
119 R600_COHERENCY_CB_META,
120 };
121
122 #ifdef PIPE_ARCH_BIG_ENDIAN
123 #define R600_BIG_ENDIAN 1
124 #else
125 #define R600_BIG_ENDIAN 0
126 #endif
127
128 struct r600_common_context;
129 struct r600_perfcounters;
130 struct tgsi_shader_info;
131 struct r600_qbo_state;
132
133 void radeon_shader_binary_init(struct ac_shader_binary *b);
134 void radeon_shader_binary_clean(struct ac_shader_binary *b);
135
136 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
137 * at the moment.
138 */
139 struct r600_resource {
140 struct u_resource b;
141
142 /* Winsys objects. */
143 struct pb_buffer *buf;
144 uint64_t gpu_address;
145 /* Memory usage if the buffer placement is optimal. */
146 uint64_t vram_usage;
147 uint64_t gart_usage;
148
149 /* Resource properties. */
150 uint64_t bo_size;
151 unsigned bo_alignment;
152 enum radeon_bo_domain domains;
153 enum radeon_bo_flag flags;
154 unsigned bind_history;
155
156 /* The buffer range which is initialized (with a write transfer,
157 * streamout, DMA, or as a random access target). The rest of
158 * the buffer is considered invalid and can be mapped unsynchronized.
159 *
160 * This allows unsychronized mapping of a buffer range which hasn't
161 * been used yet. It's for applications which forget to use
162 * the unsynchronized map flag and expect the driver to figure it out.
163 */
164 struct util_range valid_buffer_range;
165
166 /* For buffers only. This indicates that a write operation has been
167 * performed by TC L2, but the cache hasn't been flushed.
168 * Any hw block which doesn't use or bypasses TC L2 should check this
169 * flag and flush the cache before using the buffer.
170 *
171 * For example, TC L2 must be flushed if a buffer which has been
172 * modified by a shader store instruction is about to be used as
173 * an index buffer. The reason is that VGT DMA index fetching doesn't
174 * use TC L2.
175 */
176 bool TC_L2_dirty;
177
178 /* Whether the resource has been exported via resource_get_handle. */
179 bool is_shared;
180 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
181 };
182
183 struct r600_transfer {
184 struct pipe_transfer transfer;
185 struct r600_resource *staging;
186 unsigned offset;
187 };
188
189 struct r600_fmask_info {
190 uint64_t offset;
191 uint64_t size;
192 unsigned alignment;
193 unsigned pitch_in_pixels;
194 unsigned bank_height;
195 unsigned slice_tile_max;
196 unsigned tile_mode_index;
197 };
198
199 struct r600_cmask_info {
200 uint64_t offset;
201 uint64_t size;
202 unsigned alignment;
203 unsigned slice_tile_max;
204 unsigned base_address_reg;
205 };
206
207 struct r600_texture {
208 struct r600_resource resource;
209
210 uint64_t size;
211 unsigned num_level0_transfers;
212 enum pipe_format db_render_format;
213 bool is_depth;
214 bool db_compatible;
215 bool can_sample_z;
216 bool can_sample_s;
217 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
218 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
219 struct r600_texture *flushed_depth_texture;
220 struct radeon_surf surface;
221
222 /* Colorbuffer compression and fast clear. */
223 struct r600_fmask_info fmask;
224 struct r600_cmask_info cmask;
225 struct r600_resource *cmask_buffer;
226 uint64_t dcc_offset; /* 0 = disabled */
227 unsigned cb_color_info; /* fast clear enable bit */
228 unsigned color_clear_value[2];
229 unsigned last_msaa_resolve_target_micro_mode;
230
231 /* Depth buffer compression and fast clear. */
232 struct r600_resource *htile_buffer;
233 bool tc_compatible_htile;
234 bool depth_cleared; /* if it was cleared at least once */
235 float depth_clear_value;
236 bool stencil_cleared; /* if it was cleared at least once */
237 uint8_t stencil_clear_value;
238
239 bool non_disp_tiling; /* R600-Cayman only */
240
241 /* Whether the texture is a displayable back buffer and needs DCC
242 * decompression, which is expensive. Therefore, it's enabled only
243 * if statistics suggest that it will pay off and it's allocated
244 * separately. It can't be bound as a sampler by apps. Limited to
245 * target == 2D and last_level == 0. If enabled, dcc_offset contains
246 * the absolute GPUVM address, not the relative one.
247 */
248 struct r600_resource *dcc_separate_buffer;
249 /* When DCC is temporarily disabled, the separate buffer is here. */
250 struct r600_resource *last_dcc_separate_buffer;
251 /* We need to track DCC dirtiness, because st/dri usually calls
252 * flush_resource twice per frame (not a bug) and we don't wanna
253 * decompress DCC twice. Also, the dirty tracking must be done even
254 * if DCC isn't used, because it's required by the DCC usage analysis
255 * for a possible future enablement.
256 */
257 bool separate_dcc_dirty;
258 /* Statistics gathering for the DCC enablement heuristic. */
259 bool dcc_gather_statistics;
260 /* Estimate of how much this color buffer is written to in units of
261 * full-screen draws: ps_invocations / (width * height)
262 * Shader kills, late Z, and blending with trivial discards make it
263 * inaccurate (we need to count CB updates, not PS invocations).
264 */
265 unsigned ps_draw_ratio;
266 /* The number of clears since the last DCC usage analysis. */
267 unsigned num_slow_clears;
268
269 /* Counter that should be non-zero if the texture is bound to a
270 * framebuffer. Implemented in radeonsi only.
271 */
272 uint32_t framebuffers_bound;
273 };
274
275 struct r600_surface {
276 struct pipe_surface base;
277
278 bool color_initialized;
279 bool depth_initialized;
280
281 /* Misc. color flags. */
282 bool alphatest_bypass;
283 bool export_16bpc;
284 bool color_is_int8;
285 bool color_is_int10;
286
287 /* Color registers. */
288 unsigned cb_color_info;
289 unsigned cb_color_base;
290 unsigned cb_color_view;
291 unsigned cb_color_size; /* R600 only */
292 unsigned cb_color_dim; /* EG only */
293 unsigned cb_color_pitch; /* EG and later */
294 unsigned cb_color_slice; /* EG and later */
295 unsigned cb_color_attrib; /* EG and later */
296 unsigned cb_dcc_control; /* VI and later */
297 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
298 unsigned cb_color_fmask_slice; /* EG and later */
299 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
300 unsigned cb_color_mask; /* R600 only */
301 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
302 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
303 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
304 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
305 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
306 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
307
308 /* DB registers. */
309 unsigned db_depth_info; /* R600 only, then SI and later */
310 unsigned db_z_info; /* EG and later */
311 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
312 unsigned db_depth_view;
313 unsigned db_depth_size;
314 unsigned db_depth_slice; /* EG and later */
315 unsigned db_stencil_base; /* EG and later */
316 unsigned db_stencil_info; /* EG and later */
317 unsigned db_prefetch_limit; /* R600 only */
318 unsigned db_htile_surface;
319 unsigned db_htile_data_base;
320 unsigned db_preload_control; /* EG and later */
321 };
322
323 struct r600_mmio_counter {
324 unsigned busy;
325 unsigned idle;
326 };
327
328 union r600_mmio_counters {
329 struct {
330 /* For global GPU load including SDMA. */
331 struct r600_mmio_counter gpu;
332
333 /* GRBM_STATUS */
334 struct r600_mmio_counter spi;
335 struct r600_mmio_counter gui;
336 struct r600_mmio_counter ta;
337 struct r600_mmio_counter gds;
338 struct r600_mmio_counter vgt;
339 struct r600_mmio_counter ia;
340 struct r600_mmio_counter sx;
341 struct r600_mmio_counter wd;
342 struct r600_mmio_counter bci;
343 struct r600_mmio_counter sc;
344 struct r600_mmio_counter pa;
345 struct r600_mmio_counter db;
346 struct r600_mmio_counter cp;
347 struct r600_mmio_counter cb;
348
349 /* SRBM_STATUS2 */
350 struct r600_mmio_counter sdma;
351
352 /* CP_STAT */
353 struct r600_mmio_counter pfp;
354 struct r600_mmio_counter meq;
355 struct r600_mmio_counter me;
356 struct r600_mmio_counter surf_sync;
357 struct r600_mmio_counter dma;
358 struct r600_mmio_counter scratch_ram;
359 struct r600_mmio_counter ce;
360 } named;
361 unsigned array[0];
362 };
363
364 struct r600_common_screen {
365 struct pipe_screen b;
366 struct radeon_winsys *ws;
367 enum radeon_family family;
368 enum chip_class chip_class;
369 struct radeon_info info;
370 uint64_t debug_flags;
371 bool has_cp_dma;
372 bool has_streamout;
373 bool has_rbplus; /* if RB+ registers exist */
374 bool rbplus_allowed; /* if RB+ is allowed */
375
376 struct disk_cache *disk_shader_cache;
377
378 struct slab_parent_pool pool_transfers;
379
380 /* Texture filter settings. */
381 int force_aniso; /* -1 = disabled */
382
383 /* Auxiliary context. Mainly used to initialize resources.
384 * It must be locked prior to using and flushed before unlocking. */
385 struct pipe_context *aux_context;
386 mtx_t aux_context_lock;
387
388 /* This must be in the screen, because UE4 uses one context for
389 * compilation and another one for rendering.
390 */
391 unsigned num_compilations;
392 /* Along with ST_DEBUG=precompile, this should show if applications
393 * are loading shaders on demand. This is a monotonic counter.
394 */
395 unsigned num_shaders_created;
396 unsigned num_shader_cache_hits;
397
398 /* GPU load thread. */
399 mtx_t gpu_load_mutex;
400 thrd_t gpu_load_thread;
401 union r600_mmio_counters mmio_counters;
402 volatile unsigned gpu_load_stop_thread; /* bool */
403
404 char renderer_string[100];
405
406 /* Performance counters. */
407 struct r600_perfcounters *perfcounters;
408
409 /* If pipe_screen wants to recompute and re-emit the framebuffer,
410 * sampler, and image states of all contexts, it should atomically
411 * increment this.
412 *
413 * Each context will compare this with its own last known value of
414 * the counter before drawing and re-emit the states accordingly.
415 */
416 unsigned dirty_tex_counter;
417
418 /* Atomically increment this counter when an existing texture's
419 * metadata is enabled or disabled in a way that requires changing
420 * contexts' compressed texture binding masks.
421 */
422 unsigned compressed_colortex_counter;
423
424 struct {
425 /* Context flags to set so that all writes from earlier jobs
426 * in the CP are seen by L2 clients.
427 */
428 unsigned cp_to_L2;
429
430 /* Context flags to set so that all writes from earlier
431 * compute jobs are seen by L2 clients.
432 */
433 unsigned compute_to_L2;
434 } barrier_flags;
435
436 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
437 struct r600_texture *rtex,
438 struct radeon_bo_metadata *md);
439
440 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
441 struct r600_texture *rtex,
442 struct radeon_bo_metadata *md);
443 };
444
445 /* This encapsulates a state or an operation which can emitted into the GPU
446 * command stream. */
447 struct r600_atom {
448 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
449 unsigned num_dw;
450 unsigned short id;
451 };
452
453 struct r600_so_target {
454 struct pipe_stream_output_target b;
455
456 /* The buffer where BUFFER_FILLED_SIZE is stored. */
457 struct r600_resource *buf_filled_size;
458 unsigned buf_filled_size_offset;
459 bool buf_filled_size_valid;
460
461 unsigned stride_in_dw;
462 };
463
464 struct r600_streamout {
465 struct r600_atom begin_atom;
466 bool begin_emitted;
467 unsigned num_dw_for_end;
468
469 unsigned enabled_mask;
470 unsigned num_targets;
471 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
472
473 unsigned append_bitmask;
474 bool suspended;
475
476 /* External state which comes from the vertex shader,
477 * it must be set explicitly when binding a shader. */
478 unsigned *stride_in_dw;
479 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
480
481 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
482 unsigned hw_enabled_mask;
483
484 /* The state of VGT_STRMOUT_(CONFIG|EN). */
485 struct r600_atom enable_atom;
486 bool streamout_enabled;
487 bool prims_gen_query_enabled;
488 int num_prims_gen_queries;
489 };
490
491 struct r600_signed_scissor {
492 int minx;
493 int miny;
494 int maxx;
495 int maxy;
496 };
497
498 struct r600_scissors {
499 struct r600_atom atom;
500 unsigned dirty_mask;
501 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
502 };
503
504 struct r600_viewports {
505 struct r600_atom atom;
506 unsigned dirty_mask;
507 unsigned depth_range_dirty_mask;
508 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
509 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
510 };
511
512 struct r600_ring {
513 struct radeon_winsys_cs *cs;
514 void (*flush)(void *ctx, unsigned flags,
515 struct pipe_fence_handle **fence);
516 };
517
518 /* Saved CS data for debugging features. */
519 struct radeon_saved_cs {
520 uint32_t *ib;
521 unsigned num_dw;
522
523 struct radeon_bo_list_item *bo_list;
524 unsigned bo_count;
525 };
526
527 struct r600_common_context {
528 struct pipe_context b; /* base class */
529
530 struct r600_common_screen *screen;
531 struct radeon_winsys *ws;
532 struct radeon_winsys_ctx *ctx;
533 enum radeon_family family;
534 enum chip_class chip_class;
535 struct r600_ring gfx;
536 struct r600_ring dma;
537 struct pipe_fence_handle *last_gfx_fence;
538 struct pipe_fence_handle *last_sdma_fence;
539 unsigned num_gfx_cs_flushes;
540 unsigned initial_gfx_cs_size;
541 unsigned gpu_reset_counter;
542 unsigned last_dirty_tex_counter;
543 unsigned last_compressed_colortex_counter;
544
545 struct u_suballocator *allocator_zeroed_memory;
546 struct slab_child_pool pool_transfers;
547
548 /* Current unaccounted memory usage. */
549 uint64_t vram;
550 uint64_t gtt;
551
552 /* States. */
553 struct r600_streamout streamout;
554 struct r600_scissors scissors;
555 struct r600_viewports viewports;
556 bool scissor_enabled;
557 bool clip_halfz;
558 bool vs_writes_viewport_index;
559 bool vs_disables_clipping_viewport;
560
561 /* Additional context states. */
562 unsigned flags; /* flush flags */
563
564 /* Queries. */
565 /* Maintain the list of active queries for pausing between IBs. */
566 int num_occlusion_queries;
567 int num_perfect_occlusion_queries;
568 struct list_head active_queries;
569 unsigned num_cs_dw_queries_suspend;
570 /* Misc stats. */
571 unsigned num_draw_calls;
572 unsigned num_spill_draw_calls;
573 unsigned num_compute_calls;
574 unsigned num_spill_compute_calls;
575 unsigned num_dma_calls;
576 unsigned num_cp_dma_calls;
577 unsigned num_vs_flushes;
578 unsigned num_ps_flushes;
579 unsigned num_cs_flushes;
580 unsigned num_fb_cache_flushes;
581 unsigned num_L2_invalidates;
582 unsigned num_L2_writebacks;
583 uint64_t num_alloc_tex_transfer_bytes;
584 unsigned last_tex_ps_draw_ratio; /* for query */
585
586 /* Render condition. */
587 struct r600_atom render_cond_atom;
588 struct pipe_query *render_cond;
589 unsigned render_cond_mode;
590 bool render_cond_invert;
591 bool render_cond_force_off; /* for u_blitter */
592
593 /* MSAA sample locations.
594 * The first index is the sample index.
595 * The second index is the coordinate: X, Y. */
596 float sample_locations_1x[1][2];
597 float sample_locations_2x[2][2];
598 float sample_locations_4x[4][2];
599 float sample_locations_8x[8][2];
600 float sample_locations_16x[16][2];
601
602 /* Statistics gathering for the DCC enablement heuristic. It can't be
603 * in r600_texture because r600_texture can be shared by multiple
604 * contexts. This is for back buffers only. We shouldn't get too many
605 * of those.
606 *
607 * X11 DRI3 rotates among a finite set of back buffers. They should
608 * all fit in this array. If they don't, separate DCC might never be
609 * enabled by DCC stat gathering.
610 */
611 struct {
612 struct r600_texture *tex;
613 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
614 struct pipe_query *ps_stats[3];
615 /* If all slots are used and another slot is needed,
616 * the least recently used slot is evicted based on this. */
617 int64_t last_use_timestamp;
618 bool query_active;
619 } dcc_stats[5];
620
621 struct pipe_debug_callback debug;
622 struct pipe_device_reset_callback device_reset_callback;
623
624 void *query_result_shader;
625
626 /* Copy one resource to another using async DMA. */
627 void (*dma_copy)(struct pipe_context *ctx,
628 struct pipe_resource *dst,
629 unsigned dst_level,
630 unsigned dst_x, unsigned dst_y, unsigned dst_z,
631 struct pipe_resource *src,
632 unsigned src_level,
633 const struct pipe_box *src_box);
634
635 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
636 uint64_t offset, uint64_t size, unsigned value);
637
638 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
639 uint64_t offset, uint64_t size, unsigned value,
640 enum r600_coherency coher);
641
642 void (*blit_decompress_depth)(struct pipe_context *ctx,
643 struct r600_texture *texture,
644 struct r600_texture *staging,
645 unsigned first_level, unsigned last_level,
646 unsigned first_layer, unsigned last_layer,
647 unsigned first_sample, unsigned last_sample);
648
649 void (*decompress_dcc)(struct pipe_context *ctx,
650 struct r600_texture *rtex);
651
652 /* Reallocate the buffer and update all resource bindings where
653 * the buffer is bound, including all resource descriptors. */
654 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
655
656 /* Enable or disable occlusion queries. */
657 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
658
659 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
660
661 /* This ensures there is enough space in the command stream. */
662 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
663 bool include_draw_vbo);
664
665 void (*set_atom_dirty)(struct r600_common_context *ctx,
666 struct r600_atom *atom, bool dirty);
667
668 void (*check_vm_faults)(struct r600_common_context *ctx,
669 struct radeon_saved_cs *saved,
670 enum ring_type ring);
671 };
672
673 /* r600_buffer.c */
674 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
675 struct pb_buffer *buf,
676 enum radeon_bo_usage usage);
677 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
678 struct r600_resource *resource,
679 unsigned usage);
680 void r600_buffer_subdata(struct pipe_context *ctx,
681 struct pipe_resource *buffer,
682 unsigned usage, unsigned offset,
683 unsigned size, const void *data);
684 void r600_init_resource_fields(struct r600_common_screen *rscreen,
685 struct r600_resource *res,
686 uint64_t size, unsigned alignment);
687 bool r600_alloc_resource(struct r600_common_screen *rscreen,
688 struct r600_resource *res);
689 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
690 const struct pipe_resource *templ,
691 unsigned alignment);
692 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
693 unsigned flags,
694 unsigned usage,
695 unsigned size,
696 unsigned alignment);
697 struct pipe_resource *
698 r600_buffer_from_user_memory(struct pipe_screen *screen,
699 const struct pipe_resource *templ,
700 void *user_memory);
701 void
702 r600_invalidate_resource(struct pipe_context *ctx,
703 struct pipe_resource *resource);
704
705 /* r600_common_pipe.c */
706 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
707 unsigned event, unsigned event_flags,
708 unsigned data_sel,
709 struct r600_resource *buf, uint64_t va,
710 uint32_t old_fence, uint32_t new_fence);
711 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
712 void r600_gfx_wait_fence(struct r600_common_context *ctx,
713 uint64_t va, uint32_t ref, uint32_t mask);
714 void r600_draw_rectangle(struct blitter_context *blitter,
715 int x1, int y1, int x2, int y2, float depth,
716 enum blitter_attrib_type type,
717 const union pipe_color_union *attrib);
718 bool r600_common_screen_init(struct r600_common_screen *rscreen,
719 struct radeon_winsys *ws);
720 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
721 void r600_preflush_suspend_features(struct r600_common_context *ctx);
722 void r600_postflush_resume_features(struct r600_common_context *ctx);
723 bool r600_common_context_init(struct r600_common_context *rctx,
724 struct r600_common_screen *rscreen,
725 unsigned context_flags);
726 void r600_common_context_cleanup(struct r600_common_context *rctx);
727 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
728 unsigned processor);
729 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
730 unsigned processor);
731 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
732 uint64_t offset, uint64_t size, unsigned value);
733 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
734 const struct pipe_resource *templ);
735 const char *r600_get_llvm_processor_name(enum radeon_family family);
736 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
737 struct r600_resource *dst, struct r600_resource *src);
738 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
739 struct radeon_saved_cs *saved);
740 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
741 bool r600_check_device_reset(struct r600_common_context *rctx);
742
743 /* r600_gpu_load.c */
744 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
745 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
746 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
747 uint64_t begin);
748
749 /* r600_perfcounters.c */
750 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
751
752 /* r600_query.c */
753 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
754 void r600_query_init(struct r600_common_context *rctx);
755 void r600_suspend_queries(struct r600_common_context *ctx);
756 void r600_resume_queries(struct r600_common_context *ctx);
757 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
758
759 /* r600_streamout.c */
760 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
761 void r600_set_streamout_targets(struct pipe_context *ctx,
762 unsigned num_targets,
763 struct pipe_stream_output_target **targets,
764 const unsigned *offset);
765 void r600_emit_streamout_end(struct r600_common_context *rctx);
766 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
767 unsigned type, int diff);
768 void r600_streamout_init(struct r600_common_context *rctx);
769
770 /* r600_test_dma.c */
771 void r600_test_dma(struct r600_common_screen *rscreen);
772
773 /* r600_texture.c */
774 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
775 struct r600_texture *rdst,
776 unsigned dst_level, unsigned dstx,
777 unsigned dsty, unsigned dstz,
778 struct r600_texture *rsrc,
779 unsigned src_level,
780 const struct pipe_box *src_box);
781 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
782 struct r600_texture *rtex,
783 unsigned nr_samples,
784 struct r600_fmask_info *out);
785 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
786 struct r600_texture *rtex,
787 struct r600_cmask_info *out);
788 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
789 struct pipe_resource *texture,
790 struct r600_texture **staging);
791 void r600_print_texture_info(struct r600_common_screen *rscreen,
792 struct r600_texture *rtex, FILE *f);
793 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
794 const struct pipe_resource *templ);
795 bool vi_dcc_formats_compatible(enum pipe_format format1,
796 enum pipe_format format2);
797 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
798 struct pipe_resource *tex,
799 unsigned level,
800 enum pipe_format view_format);
801 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
802 struct pipe_resource *texture,
803 const struct pipe_surface *templ,
804 unsigned width, unsigned height);
805 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
806 void vi_separate_dcc_start_query(struct pipe_context *ctx,
807 struct r600_texture *tex);
808 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
809 struct r600_texture *tex);
810 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
811 struct r600_texture *tex);
812 void vi_dcc_clear_level(struct r600_common_context *rctx,
813 struct r600_texture *rtex,
814 unsigned level, unsigned clear_value);
815 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
816 struct pipe_framebuffer_state *fb,
817 struct r600_atom *fb_state,
818 unsigned *buffers, unsigned *dirty_cbufs,
819 const union pipe_color_union *color);
820 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
821 struct r600_texture *rtex);
822 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
823 void r600_init_context_texture_functions(struct r600_common_context *rctx);
824
825 /* r600_viewport.c */
826 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
827 struct pipe_scissor_state *scissor);
828 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
829 bool scissor_enable, bool clip_halfz);
830 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
831 struct tgsi_shader_info *info);
832 void r600_init_viewport_functions(struct r600_common_context *rctx);
833
834 /* cayman_msaa.c */
835 extern const uint32_t eg_sample_locs_2x[4];
836 extern const unsigned eg_max_dist_2x;
837 extern const uint32_t eg_sample_locs_4x[4];
838 extern const unsigned eg_max_dist_4x;
839 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
840 unsigned sample_index, float *out_value);
841 void cayman_init_msaa(struct pipe_context *ctx);
842 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
843 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
844 int ps_iter_samples, int overrast_samples,
845 unsigned sc_mode_cntl_1);
846
847
848 /* Inline helpers. */
849
850 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
851 {
852 return (struct r600_resource*)r;
853 }
854
855 static inline void
856 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
857 {
858 pipe_resource_reference((struct pipe_resource **)ptr,
859 (struct pipe_resource *)res);
860 }
861
862 static inline void
863 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
864 {
865 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
866 }
867
868 static inline void
869 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
870 {
871 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
872 struct r600_resource *res = (struct r600_resource *)r;
873
874 if (res) {
875 /* Add memory usage for need_gfx_cs_space */
876 rctx->vram += res->vram_usage;
877 rctx->gtt += res->gart_usage;
878 }
879 }
880
881 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
882 {
883 return rctx->streamout.streamout_enabled ||
884 rctx->streamout.prims_gen_query_enabled;
885 }
886
887 #define SQ_TEX_XY_FILTER_POINT 0x00
888 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
889 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
890 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
891
892 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
893 {
894 if (filter == PIPE_TEX_FILTER_LINEAR)
895 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
896 : SQ_TEX_XY_FILTER_BILINEAR;
897 else
898 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
899 : SQ_TEX_XY_FILTER_POINT;
900 }
901
902 static inline unsigned r600_tex_aniso_filter(unsigned filter)
903 {
904 if (filter < 2)
905 return 0;
906 if (filter < 4)
907 return 1;
908 if (filter < 8)
909 return 2;
910 if (filter < 16)
911 return 3;
912 return 4;
913 }
914
915 static inline unsigned r600_wavefront_size(enum radeon_family family)
916 {
917 switch (family) {
918 case CHIP_RV610:
919 case CHIP_RS780:
920 case CHIP_RV620:
921 case CHIP_RS880:
922 return 16;
923 case CHIP_RV630:
924 case CHIP_RV635:
925 case CHIP_RV730:
926 case CHIP_RV710:
927 case CHIP_PALM:
928 case CHIP_CEDAR:
929 return 32;
930 default:
931 return 64;
932 }
933 }
934
935 static inline enum radeon_bo_priority
936 r600_get_sampler_view_priority(struct r600_resource *res)
937 {
938 if (res->b.b.target == PIPE_BUFFER)
939 return RADEON_PRIO_SAMPLER_BUFFER;
940
941 if (res->b.b.nr_samples > 1)
942 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
943
944 return RADEON_PRIO_SAMPLER_TEXTURE;
945 }
946
947 static inline bool
948 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
949 {
950 return (stencil_sampler && tex->can_sample_s) ||
951 (!stencil_sampler && tex->can_sample_z);
952 }
953
954 #define COMPUTE_DBG(rscreen, fmt, args...) \
955 do { \
956 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
957 } while (0);
958
959 #define R600_ERR(fmt, args...) \
960 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
961
962 /* For MSAA sample positions. */
963 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
964 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
965 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
966 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
967 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
968
969 #endif