radeonsi: use current context for DCC feedback-loop decompress, fixes Elemental
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 /* gaps */
82 #define DBG_TEST_DMA (1 << 20)
83 /* Bits 21-31 are reserved for the r600g driver. */
84 /* features */
85 #define DBG_NO_ASYNC_DMA (1llu << 32)
86 #define DBG_NO_HYPERZ (1llu << 33)
87 #define DBG_NO_DISCARD_RANGE (1llu << 34)
88 #define DBG_NO_2D_TILING (1llu << 35)
89 #define DBG_NO_TILING (1llu << 36)
90 #define DBG_SWITCH_ON_EOP (1llu << 37)
91 #define DBG_FORCE_DMA (1llu << 38)
92 #define DBG_PRECOMPILE (1llu << 39)
93 #define DBG_INFO (1llu << 40)
94 #define DBG_NO_WC (1llu << 41)
95 #define DBG_CHECK_VM (1llu << 42)
96 #define DBG_NO_DCC (1llu << 43)
97 #define DBG_NO_DCC_CLEAR (1llu << 44)
98 #define DBG_NO_RB_PLUS (1llu << 45)
99 #define DBG_SI_SCHED (1llu << 46)
100 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
101 #define DBG_NO_CE (1llu << 48)
102 #define DBG_UNSAFE_MATH (1llu << 49)
103 #define DBG_NO_DCC_FB (1llu << 50)
104
105 #define R600_MAP_BUFFER_ALIGNMENT 64
106 #define R600_MAX_VIEWPORTS 16
107
108 enum r600_coherency {
109 R600_COHERENCY_NONE, /* no cache flushes needed */
110 R600_COHERENCY_SHADER,
111 R600_COHERENCY_CB_META,
112 };
113
114 #ifdef PIPE_ARCH_BIG_ENDIAN
115 #define R600_BIG_ENDIAN 1
116 #else
117 #define R600_BIG_ENDIAN 0
118 #endif
119
120 struct r600_common_context;
121 struct r600_perfcounters;
122 struct tgsi_shader_info;
123
124 struct radeon_shader_reloc {
125 char name[32];
126 uint64_t offset;
127 };
128
129 struct radeon_shader_binary {
130 /** Shader code */
131 unsigned char *code;
132 unsigned code_size;
133
134 /** Config/Context register state that accompanies this shader.
135 * This is a stream of dword pairs. First dword contains the
136 * register address, the second dword contains the value.*/
137 unsigned char *config;
138 unsigned config_size;
139
140 /** The number of bytes of config information for each global symbol.
141 */
142 unsigned config_size_per_symbol;
143
144 /** Constant data accessed by the shader. This will be uploaded
145 * into a constant buffer. */
146 unsigned char *rodata;
147 unsigned rodata_size;
148
149 /** List of symbol offsets for the shader */
150 uint64_t *global_symbol_offsets;
151 unsigned global_symbol_count;
152
153 struct radeon_shader_reloc *relocs;
154 unsigned reloc_count;
155
156 /** Disassembled shader in a string. */
157 char *disasm_string;
158 char *llvm_ir_string;
159 };
160
161 void radeon_shader_binary_init(struct radeon_shader_binary *b);
162 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
163
164 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
165 * at the moment.
166 */
167 struct r600_resource {
168 struct u_resource b;
169
170 /* Winsys objects. */
171 struct pb_buffer *buf;
172 uint64_t gpu_address;
173 /* Memory usage if the buffer placement is optimal. */
174 uint64_t vram_usage;
175 uint64_t gart_usage;
176
177 /* Resource state. */
178 enum radeon_bo_domain domains;
179
180 /* The buffer range which is initialized (with a write transfer,
181 * streamout, DMA, or as a random access target). The rest of
182 * the buffer is considered invalid and can be mapped unsynchronized.
183 *
184 * This allows unsychronized mapping of a buffer range which hasn't
185 * been used yet. It's for applications which forget to use
186 * the unsynchronized map flag and expect the driver to figure it out.
187 */
188 struct util_range valid_buffer_range;
189
190 /* For buffers only. This indicates that a write operation has been
191 * performed by TC L2, but the cache hasn't been flushed.
192 * Any hw block which doesn't use or bypasses TC L2 should check this
193 * flag and flush the cache before using the buffer.
194 *
195 * For example, TC L2 must be flushed if a buffer which has been
196 * modified by a shader store instruction is about to be used as
197 * an index buffer. The reason is that VGT DMA index fetching doesn't
198 * use TC L2.
199 */
200 bool TC_L2_dirty;
201
202 /* Whether the resource has been exported via resource_get_handle. */
203 bool is_shared;
204 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
205 };
206
207 struct r600_transfer {
208 struct pipe_transfer transfer;
209 struct r600_resource *staging;
210 unsigned offset;
211 };
212
213 struct r600_fmask_info {
214 uint64_t offset;
215 uint64_t size;
216 unsigned alignment;
217 unsigned pitch_in_pixels;
218 unsigned bank_height;
219 unsigned slice_tile_max;
220 unsigned tile_mode_index;
221 };
222
223 struct r600_cmask_info {
224 uint64_t offset;
225 uint64_t size;
226 unsigned alignment;
227 unsigned pitch;
228 unsigned height;
229 unsigned xalign;
230 unsigned yalign;
231 unsigned slice_tile_max;
232 unsigned base_address_reg;
233 };
234
235 struct r600_htile_info {
236 unsigned pitch;
237 unsigned height;
238 unsigned xalign;
239 unsigned yalign;
240 };
241
242 struct r600_texture {
243 struct r600_resource resource;
244
245 uint64_t size;
246 unsigned num_level0_transfers;
247 bool is_depth;
248 bool db_compatible;
249 bool can_sample_z;
250 bool can_sample_s;
251 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
252 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
253 struct r600_texture *flushed_depth_texture;
254 struct radeon_surf surface;
255
256 /* Colorbuffer compression and fast clear. */
257 struct r600_fmask_info fmask;
258 struct r600_cmask_info cmask;
259 struct r600_resource *cmask_buffer;
260 uint64_t dcc_offset; /* 0 = disabled */
261 unsigned cb_color_info; /* fast clear enable bit */
262 unsigned color_clear_value[2];
263 unsigned last_msaa_resolve_target_micro_mode;
264
265 /* Depth buffer compression and fast clear. */
266 struct r600_htile_info htile;
267 struct r600_resource *htile_buffer;
268 bool depth_cleared; /* if it was cleared at least once */
269 float depth_clear_value;
270 bool stencil_cleared; /* if it was cleared at least once */
271 uint8_t stencil_clear_value;
272
273 bool non_disp_tiling; /* R600-Cayman only */
274
275 /* Whether the texture is a displayable back buffer and needs DCC
276 * decompression, which is expensive. Therefore, it's enabled only
277 * if statistics suggest that it will pay off and it's allocated
278 * separately. It can't be bound as a sampler by apps. Limited to
279 * target == 2D and last_level == 0. If enabled, dcc_offset contains
280 * the absolute GPUVM address, not the relative one.
281 */
282 struct r600_resource *dcc_separate_buffer;
283 /* When DCC is temporarily disabled, the separate buffer is here. */
284 struct r600_resource *last_dcc_separate_buffer;
285 /* We need to track DCC dirtiness, because st/dri usually calls
286 * flush_resource twice per frame (not a bug) and we don't wanna
287 * decompress DCC twice. Also, the dirty tracking must be done even
288 * if DCC isn't used, because it's required by the DCC usage analysis
289 * for a possible future enablement.
290 */
291 bool separate_dcc_dirty;
292 /* Statistics gathering for the DCC enablement heuristic. */
293 bool dcc_gather_statistics;
294 /* Estimate of how much this color buffer is written to in units of
295 * full-screen draws: ps_invocations / (width * height)
296 * Shader kills, late Z, and blending with trivial discards make it
297 * inaccurate (we need to count CB updates, not PS invocations).
298 */
299 unsigned ps_draw_ratio;
300 /* The number of clears since the last DCC usage analysis. */
301 unsigned num_slow_clears;
302
303 /* Counter that should be non-zero if the texture is bound to a
304 * framebuffer. Implemented in radeonsi only.
305 */
306 uint32_t framebuffers_bound;
307 };
308
309 struct r600_surface {
310 struct pipe_surface base;
311 const struct radeon_surf_level *level_info;
312
313 bool color_initialized;
314 bool depth_initialized;
315
316 /* Misc. color flags. */
317 bool alphatest_bypass;
318 bool export_16bpc;
319 bool color_is_int8;
320
321 /* Color registers. */
322 unsigned cb_color_info;
323 unsigned cb_color_base;
324 unsigned cb_color_view;
325 unsigned cb_color_size; /* R600 only */
326 unsigned cb_color_dim; /* EG only */
327 unsigned cb_color_pitch; /* EG and later */
328 unsigned cb_color_slice; /* EG and later */
329 unsigned cb_color_attrib; /* EG and later */
330 unsigned cb_dcc_control; /* VI and later */
331 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
332 unsigned cb_color_fmask_slice; /* EG and later */
333 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
334 unsigned cb_color_mask; /* R600 only */
335 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
336 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
337 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
338 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
339 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
340 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
341
342 /* DB registers. */
343 unsigned db_depth_info; /* R600 only, then SI and later */
344 unsigned db_z_info; /* EG and later */
345 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
346 unsigned db_depth_view;
347 unsigned db_depth_size;
348 unsigned db_depth_slice; /* EG and later */
349 unsigned db_stencil_base; /* EG and later */
350 unsigned db_stencil_info; /* EG and later */
351 unsigned db_prefetch_limit; /* R600 only */
352 unsigned db_htile_surface;
353 unsigned db_htile_data_base;
354 unsigned db_preload_control; /* EG and later */
355 };
356
357 struct r600_common_screen {
358 struct pipe_screen b;
359 struct radeon_winsys *ws;
360 enum radeon_family family;
361 enum chip_class chip_class;
362 struct radeon_info info;
363 uint64_t debug_flags;
364 bool has_cp_dma;
365 bool has_streamout;
366
367 /* Texture filter settings. */
368 int force_aniso; /* -1 = disabled */
369
370 /* Auxiliary context. Mainly used to initialize resources.
371 * It must be locked prior to using and flushed before unlocking. */
372 struct pipe_context *aux_context;
373 pipe_mutex aux_context_lock;
374
375 /* This must be in the screen, because UE4 uses one context for
376 * compilation and another one for rendering.
377 */
378 unsigned num_compilations;
379 /* Along with ST_DEBUG=precompile, this should show if applications
380 * are loading shaders on demand. This is a monotonic counter.
381 */
382 unsigned num_shaders_created;
383
384 /* GPU load thread. */
385 pipe_mutex gpu_load_mutex;
386 pipe_thread gpu_load_thread;
387 unsigned gpu_load_counter_busy;
388 unsigned gpu_load_counter_idle;
389 volatile unsigned gpu_load_stop_thread; /* bool */
390
391 char renderer_string[100];
392
393 /* Performance counters. */
394 struct r600_perfcounters *perfcounters;
395
396 /* If pipe_screen wants to re-emit the framebuffer state of all
397 * contexts, it should atomically increment this. Each context will
398 * compare this with its own last known value of the counter before
399 * drawing and re-emit the framebuffer state accordingly.
400 */
401 unsigned dirty_fb_counter;
402
403 /* Atomically increment this counter when an existing texture's
404 * metadata is enabled or disabled in a way that requires changing
405 * contexts' compressed texture binding masks.
406 */
407 unsigned compressed_colortex_counter;
408
409 /* Atomically increment this counter when an existing texture's
410 * backing buffer or tile mode parameters have changed that requires
411 * recomputation of shader descriptors.
412 */
413 unsigned dirty_tex_descriptor_counter;
414
415 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
416 struct r600_texture *rtex,
417 struct radeon_bo_metadata *md);
418
419 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
420 struct r600_texture *rtex,
421 struct radeon_bo_metadata *md);
422 };
423
424 /* This encapsulates a state or an operation which can emitted into the GPU
425 * command stream. */
426 struct r600_atom {
427 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
428 unsigned num_dw;
429 unsigned short id;
430 };
431
432 struct r600_so_target {
433 struct pipe_stream_output_target b;
434
435 /* The buffer where BUFFER_FILLED_SIZE is stored. */
436 struct r600_resource *buf_filled_size;
437 unsigned buf_filled_size_offset;
438 bool buf_filled_size_valid;
439
440 unsigned stride_in_dw;
441 };
442
443 struct r600_streamout {
444 struct r600_atom begin_atom;
445 bool begin_emitted;
446 unsigned num_dw_for_end;
447
448 unsigned enabled_mask;
449 unsigned num_targets;
450 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
451
452 unsigned append_bitmask;
453 bool suspended;
454
455 /* External state which comes from the vertex shader,
456 * it must be set explicitly when binding a shader. */
457 unsigned *stride_in_dw;
458 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
459
460 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
461 unsigned hw_enabled_mask;
462
463 /* The state of VGT_STRMOUT_(CONFIG|EN). */
464 struct r600_atom enable_atom;
465 bool streamout_enabled;
466 bool prims_gen_query_enabled;
467 int num_prims_gen_queries;
468 };
469
470 struct r600_signed_scissor {
471 int minx;
472 int miny;
473 int maxx;
474 int maxy;
475 };
476
477 struct r600_scissors {
478 struct r600_atom atom;
479 unsigned dirty_mask;
480 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
481 };
482
483 struct r600_viewports {
484 struct r600_atom atom;
485 unsigned dirty_mask;
486 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
487 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
488 };
489
490 struct r600_ring {
491 struct radeon_winsys_cs *cs;
492 void (*flush)(void *ctx, unsigned flags,
493 struct pipe_fence_handle **fence);
494 };
495
496 /* Saved CS data for debugging features. */
497 struct radeon_saved_cs {
498 uint32_t *ib;
499 unsigned num_dw;
500
501 struct radeon_bo_list_item *bo_list;
502 unsigned bo_count;
503 };
504
505 struct r600_common_context {
506 struct pipe_context b; /* base class */
507
508 struct r600_common_screen *screen;
509 struct radeon_winsys *ws;
510 struct radeon_winsys_ctx *ctx;
511 enum radeon_family family;
512 enum chip_class chip_class;
513 struct r600_ring gfx;
514 struct r600_ring dma;
515 struct pipe_fence_handle *last_gfx_fence;
516 struct pipe_fence_handle *last_sdma_fence;
517 unsigned num_gfx_cs_flushes;
518 unsigned initial_gfx_cs_size;
519 unsigned gpu_reset_counter;
520 unsigned last_dirty_fb_counter;
521 unsigned last_compressed_colortex_counter;
522 unsigned last_dirty_tex_descriptor_counter;
523
524 struct u_upload_mgr *uploader;
525 struct u_suballocator *allocator_zeroed_memory;
526 struct util_slab_mempool pool_transfers;
527
528 /* Current unaccounted memory usage. */
529 uint64_t vram;
530 uint64_t gtt;
531
532 /* States. */
533 struct r600_streamout streamout;
534 struct r600_scissors scissors;
535 struct r600_viewports viewports;
536 bool scissor_enabled;
537 bool vs_writes_viewport_index;
538 bool vs_disables_clipping_viewport;
539
540 /* Additional context states. */
541 unsigned flags; /* flush flags */
542
543 /* Queries. */
544 /* Maintain the list of active queries for pausing between IBs. */
545 int num_occlusion_queries;
546 int num_perfect_occlusion_queries;
547 struct list_head active_queries;
548 unsigned num_cs_dw_queries_suspend;
549 /* Additional hardware info. */
550 unsigned backend_mask;
551 unsigned max_db; /* for OQ */
552 /* Misc stats. */
553 unsigned num_draw_calls;
554 unsigned num_spill_draw_calls;
555 unsigned num_compute_calls;
556 unsigned num_spill_compute_calls;
557 unsigned num_dma_calls;
558 uint64_t num_alloc_tex_transfer_bytes;
559 unsigned last_tex_ps_draw_ratio; /* for query */
560
561 /* Render condition. */
562 struct r600_atom render_cond_atom;
563 struct pipe_query *render_cond;
564 unsigned render_cond_mode;
565 bool render_cond_invert;
566 bool render_cond_force_off; /* for u_blitter */
567
568 /* MSAA sample locations.
569 * The first index is the sample index.
570 * The second index is the coordinate: X, Y. */
571 float sample_locations_1x[1][2];
572 float sample_locations_2x[2][2];
573 float sample_locations_4x[4][2];
574 float sample_locations_8x[8][2];
575 float sample_locations_16x[16][2];
576
577 /* Statistics gathering for the DCC enablement heuristic. It can't be
578 * in r600_texture because r600_texture can be shared by multiple
579 * contexts. This is for back buffers only. We shouldn't get too many
580 * of those.
581 *
582 * X11 DRI3 rotates among a finite set of back buffers. They should
583 * all fit in this array. If they don't, separate DCC might never be
584 * enabled by DCC stat gathering.
585 */
586 struct {
587 struct r600_texture *tex;
588 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
589 struct pipe_query *ps_stats[3];
590 /* If all slots are used and another slot is needed,
591 * the least recently used slot is evicted based on this. */
592 int64_t last_use_timestamp;
593 bool query_active;
594 } dcc_stats[5];
595
596 /* The list of all texture buffer objects in this context.
597 * This list is walked when a buffer is invalidated/reallocated and
598 * the GPU addresses are updated. */
599 struct list_head texture_buffers;
600
601 struct pipe_debug_callback debug;
602
603 /* Copy one resource to another using async DMA. */
604 void (*dma_copy)(struct pipe_context *ctx,
605 struct pipe_resource *dst,
606 unsigned dst_level,
607 unsigned dst_x, unsigned dst_y, unsigned dst_z,
608 struct pipe_resource *src,
609 unsigned src_level,
610 const struct pipe_box *src_box);
611
612 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
613 uint64_t offset, uint64_t size, unsigned value,
614 enum r600_coherency coher);
615
616 void (*blit_decompress_depth)(struct pipe_context *ctx,
617 struct r600_texture *texture,
618 struct r600_texture *staging,
619 unsigned first_level, unsigned last_level,
620 unsigned first_layer, unsigned last_layer,
621 unsigned first_sample, unsigned last_sample);
622
623 void (*decompress_dcc)(struct pipe_context *ctx,
624 struct r600_texture *rtex);
625
626 /* Reallocate the buffer and update all resource bindings where
627 * the buffer is bound, including all resource descriptors. */
628 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
629
630 /* Enable or disable occlusion queries. */
631 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
632
633 /* This ensures there is enough space in the command stream. */
634 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
635 bool include_draw_vbo);
636
637 void (*set_atom_dirty)(struct r600_common_context *ctx,
638 struct r600_atom *atom, bool dirty);
639
640 void (*check_vm_faults)(struct r600_common_context *ctx,
641 struct radeon_saved_cs *saved,
642 enum ring_type ring);
643 };
644
645 /* r600_buffer.c */
646 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
647 struct pb_buffer *buf,
648 enum radeon_bo_usage usage);
649 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
650 struct r600_resource *resource,
651 unsigned usage);
652 void r600_buffer_subdata(struct pipe_context *ctx,
653 struct pipe_resource *buffer,
654 unsigned usage, unsigned offset,
655 unsigned size, const void *data);
656 bool r600_init_resource(struct r600_common_screen *rscreen,
657 struct r600_resource *res,
658 uint64_t size, unsigned alignment);
659 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
660 const struct pipe_resource *templ,
661 unsigned alignment);
662 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
663 unsigned bind,
664 unsigned usage,
665 unsigned size,
666 unsigned alignment);
667 struct pipe_resource *
668 r600_buffer_from_user_memory(struct pipe_screen *screen,
669 const struct pipe_resource *templ,
670 void *user_memory);
671 void
672 r600_invalidate_resource(struct pipe_context *ctx,
673 struct pipe_resource *resource);
674
675 /* r600_common_pipe.c */
676 void r600_draw_rectangle(struct blitter_context *blitter,
677 int x1, int y1, int x2, int y2, float depth,
678 enum blitter_attrib_type type,
679 const union pipe_color_union *attrib);
680 bool r600_common_screen_init(struct r600_common_screen *rscreen,
681 struct radeon_winsys *ws);
682 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
683 void r600_preflush_suspend_features(struct r600_common_context *ctx);
684 void r600_postflush_resume_features(struct r600_common_context *ctx);
685 bool r600_common_context_init(struct r600_common_context *rctx,
686 struct r600_common_screen *rscreen,
687 unsigned context_flags);
688 void r600_common_context_cleanup(struct r600_common_context *rctx);
689 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
690 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
691 unsigned processor);
692 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
693 uint64_t offset, uint64_t size, unsigned value,
694 enum r600_coherency coher);
695 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
696 const struct pipe_resource *templ);
697 const char *r600_get_llvm_processor_name(enum radeon_family family);
698 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
699 struct r600_resource *dst, struct r600_resource *src);
700 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
701 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
702 struct radeon_saved_cs *saved);
703 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
704
705 /* r600_gpu_load.c */
706 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
707 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
708 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
709
710 /* r600_perfcounters.c */
711 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
712
713 /* r600_query.c */
714 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
715 void r600_query_init(struct r600_common_context *rctx);
716 void r600_suspend_queries(struct r600_common_context *ctx);
717 void r600_resume_queries(struct r600_common_context *ctx);
718 void r600_query_init_backend_mask(struct r600_common_context *ctx);
719
720 /* r600_streamout.c */
721 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
722 void r600_set_streamout_targets(struct pipe_context *ctx,
723 unsigned num_targets,
724 struct pipe_stream_output_target **targets,
725 const unsigned *offset);
726 void r600_emit_streamout_end(struct r600_common_context *rctx);
727 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
728 unsigned type, int diff);
729 void r600_streamout_init(struct r600_common_context *rctx);
730
731 /* r600_test_dma.c */
732 void r600_test_dma(struct r600_common_screen *rscreen);
733
734 /* r600_texture.c */
735 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
736 struct r600_texture *rdst,
737 unsigned dst_level, unsigned dstx,
738 unsigned dsty, unsigned dstz,
739 struct r600_texture *rsrc,
740 unsigned src_level,
741 const struct pipe_box *src_box);
742 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
743 struct r600_texture *rtex,
744 unsigned nr_samples,
745 struct r600_fmask_info *out);
746 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
747 struct r600_texture *rtex,
748 struct r600_cmask_info *out);
749 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
750 struct pipe_resource *texture,
751 struct r600_texture **staging);
752 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
753 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
754 const struct pipe_resource *templ);
755 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
756 struct pipe_resource *texture,
757 const struct pipe_surface *templ,
758 unsigned width, unsigned height);
759 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
760 void vi_separate_dcc_start_query(struct pipe_context *ctx,
761 struct r600_texture *tex);
762 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
763 struct r600_texture *tex);
764 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
765 struct r600_texture *tex);
766 void vi_dcc_clear_level(struct r600_common_context *rctx,
767 struct r600_texture *rtex,
768 unsigned level, unsigned clear_value);
769 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
770 struct pipe_framebuffer_state *fb,
771 struct r600_atom *fb_state,
772 unsigned *buffers, unsigned *dirty_cbufs,
773 const union pipe_color_union *color);
774 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
775 struct r600_texture *rtex);
776 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
777 void r600_init_context_texture_functions(struct r600_common_context *rctx);
778
779 /* r600_viewport.c */
780 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
781 struct pipe_scissor_state *scissor);
782 void r600_set_scissor_enable(struct r600_common_context *rctx, bool enable);
783 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
784 struct tgsi_shader_info *info);
785 void r600_init_viewport_functions(struct r600_common_context *rctx);
786
787 /* cayman_msaa.c */
788 extern const uint32_t eg_sample_locs_2x[4];
789 extern const unsigned eg_max_dist_2x;
790 extern const uint32_t eg_sample_locs_4x[4];
791 extern const unsigned eg_max_dist_4x;
792 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
793 unsigned sample_index, float *out_value);
794 void cayman_init_msaa(struct pipe_context *ctx);
795 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
796 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
797 int ps_iter_samples, int overrast_samples,
798 unsigned sc_mode_cntl_1);
799
800
801 /* Inline helpers. */
802
803 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
804 {
805 return (struct r600_resource*)r;
806 }
807
808 static inline void
809 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
810 {
811 pipe_resource_reference((struct pipe_resource **)ptr,
812 (struct pipe_resource *)res);
813 }
814
815 static inline void
816 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
817 {
818 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
819 }
820
821 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
822 {
823 return rctx->streamout.streamout_enabled ||
824 rctx->streamout.prims_gen_query_enabled;
825 }
826
827 #define SQ_TEX_XY_FILTER_POINT 0x00
828 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
829 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
830 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
831
832 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
833 {
834 if (filter == PIPE_TEX_FILTER_LINEAR)
835 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
836 : SQ_TEX_XY_FILTER_BILINEAR;
837 else
838 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
839 : SQ_TEX_XY_FILTER_POINT;
840 }
841
842 static inline unsigned r600_tex_aniso_filter(unsigned filter)
843 {
844 if (filter < 2)
845 return 0;
846 if (filter < 4)
847 return 1;
848 if (filter < 8)
849 return 2;
850 if (filter < 16)
851 return 3;
852 return 4;
853 }
854
855 static inline unsigned r600_wavefront_size(enum radeon_family family)
856 {
857 switch (family) {
858 case CHIP_RV610:
859 case CHIP_RS780:
860 case CHIP_RV620:
861 case CHIP_RS880:
862 return 16;
863 case CHIP_RV630:
864 case CHIP_RV635:
865 case CHIP_RV730:
866 case CHIP_RV710:
867 case CHIP_PALM:
868 case CHIP_CEDAR:
869 return 32;
870 default:
871 return 64;
872 }
873 }
874
875 static inline enum radeon_bo_priority
876 r600_get_sampler_view_priority(struct r600_resource *res)
877 {
878 if (res->b.b.target == PIPE_BUFFER)
879 return RADEON_PRIO_SAMPLER_BUFFER;
880
881 if (res->b.b.nr_samples > 1)
882 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
883
884 return RADEON_PRIO_SAMPLER_TEXTURE;
885 }
886
887 static inline bool
888 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
889 {
890 return (stencil_sampler && tex->can_sample_s) ||
891 (!stencil_sampler && tex->can_sample_z);
892 }
893
894 #define COMPUTE_DBG(rscreen, fmt, args...) \
895 do { \
896 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
897 } while (0);
898
899 #define R600_ERR(fmt, args...) \
900 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
901
902 /* For MSAA sample positions. */
903 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
904 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
905 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
906 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
907 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
908
909 #endif