radeonsi: Allocate buffers for DCC.
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/u_slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
47 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
48 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
49
50 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
51 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
52 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
53 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
54 #define R600_QUERY_NUM_CS_FLUSHES (PIPE_QUERY_DRIVER_SPECIFIC + 4)
55 #define R600_QUERY_NUM_BYTES_MOVED (PIPE_QUERY_DRIVER_SPECIFIC + 5)
56 #define R600_QUERY_VRAM_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 6)
57 #define R600_QUERY_GTT_USAGE (PIPE_QUERY_DRIVER_SPECIFIC + 7)
58 #define R600_QUERY_GPU_TEMPERATURE (PIPE_QUERY_DRIVER_SPECIFIC + 8)
59 #define R600_QUERY_CURRENT_GPU_SCLK (PIPE_QUERY_DRIVER_SPECIFIC + 9)
60 #define R600_QUERY_CURRENT_GPU_MCLK (PIPE_QUERY_DRIVER_SPECIFIC + 10)
61 #define R600_QUERY_GPU_LOAD (PIPE_QUERY_DRIVER_SPECIFIC + 11)
62 #define R600_QUERY_NUM_COMPILATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 12)
63 #define R600_QUERY_NUM_SHADERS_CREATED (PIPE_QUERY_DRIVER_SPECIFIC + 13)
64
65 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
66 #define R600_CONTEXT_PRIVATE_FLAG (1u << 1)
67
68 /* special primitive types */
69 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
70
71 /* Debug flags. */
72 /* logging */
73 #define DBG_TEX (1 << 0)
74 #define DBG_TEXMIP (1 << 1)
75 #define DBG_COMPUTE (1 << 2)
76 #define DBG_VM (1 << 3)
77 #define DBG_TRACE_CS (1 << 4)
78 /* shader logging */
79 #define DBG_FS (1 << 5)
80 #define DBG_VS (1 << 6)
81 #define DBG_GS (1 << 7)
82 #define DBG_PS (1 << 8)
83 #define DBG_CS (1 << 9)
84 #define DBG_TCS (1 << 10)
85 #define DBG_TES (1 << 11)
86 #define DBG_NO_IR (1 << 12)
87 #define DBG_NO_TGSI (1 << 13)
88 #define DBG_NO_ASM (1 << 14)
89 /* Bits 21-31 are reserved for the r600g driver. */
90 /* features */
91 #define DBG_NO_ASYNC_DMA (1llu << 32)
92 #define DBG_NO_HYPERZ (1llu << 33)
93 #define DBG_NO_DISCARD_RANGE (1llu << 34)
94 #define DBG_NO_2D_TILING (1llu << 35)
95 #define DBG_NO_TILING (1llu << 36)
96 #define DBG_SWITCH_ON_EOP (1llu << 37)
97 #define DBG_FORCE_DMA (1llu << 38)
98 #define DBG_PRECOMPILE (1llu << 39)
99 #define DBG_INFO (1llu << 40)
100 #define DBG_NO_WC (1llu << 41)
101 #define DBG_CHECK_VM (1llu << 42)
102
103 #define R600_MAP_BUFFER_ALIGNMENT 64
104
105 struct r600_common_context;
106
107 struct radeon_shader_reloc {
108 char *name;
109 uint64_t offset;
110 };
111
112 struct radeon_shader_binary {
113 /** Shader code */
114 unsigned char *code;
115 unsigned code_size;
116
117 /** Config/Context register state that accompanies this shader.
118 * This is a stream of dword pairs. First dword contains the
119 * register address, the second dword contains the value.*/
120 unsigned char *config;
121 unsigned config_size;
122
123 /** The number of bytes of config information for each global symbol.
124 */
125 unsigned config_size_per_symbol;
126
127 /** Constant data accessed by the shader. This will be uploaded
128 * into a constant buffer. */
129 unsigned char *rodata;
130 unsigned rodata_size;
131
132 /** List of symbol offsets for the shader */
133 uint64_t *global_symbol_offsets;
134 unsigned global_symbol_count;
135
136 struct radeon_shader_reloc *relocs;
137 unsigned reloc_count;
138
139 /** Disassembled shader in a string. */
140 char *disasm_string;
141 };
142
143 struct r600_resource {
144 struct u_resource b;
145
146 /* Winsys objects. */
147 struct pb_buffer *buf;
148 struct radeon_winsys_cs_handle *cs_buf;
149 uint64_t gpu_address;
150
151 /* Resource state. */
152 enum radeon_bo_domain domains;
153
154 /* The buffer range which is initialized (with a write transfer,
155 * streamout, DMA, or as a random access target). The rest of
156 * the buffer is considered invalid and can be mapped unsynchronized.
157 *
158 * This allows unsychronized mapping of a buffer range which hasn't
159 * been used yet. It's for applications which forget to use
160 * the unsynchronized map flag and expect the driver to figure it out.
161 */
162 struct util_range valid_buffer_range;
163
164 /* For buffers only. This indicates that a write operation has been
165 * performed by TC L2, but the cache hasn't been flushed.
166 * Any hw block which doesn't use or bypasses TC L2 should check this
167 * flag and flush the cache before using the buffer.
168 *
169 * For example, TC L2 must be flushed if a buffer which has been
170 * modified by a shader store instruction is about to be used as
171 * an index buffer. The reason is that VGT DMA index fetching doesn't
172 * use TC L2.
173 */
174 bool TC_L2_dirty;
175 };
176
177 struct r600_transfer {
178 struct pipe_transfer transfer;
179 struct r600_resource *staging;
180 unsigned offset;
181 };
182
183 struct r600_fmask_info {
184 unsigned offset;
185 unsigned size;
186 unsigned alignment;
187 unsigned pitch;
188 unsigned bank_height;
189 unsigned slice_tile_max;
190 unsigned tile_mode_index;
191 };
192
193 struct r600_cmask_info {
194 unsigned offset;
195 unsigned size;
196 unsigned alignment;
197 unsigned slice_tile_max;
198 unsigned base_address_reg;
199 };
200
201 struct r600_texture {
202 struct r600_resource resource;
203
204 unsigned size;
205 unsigned pitch_override;
206 bool is_depth;
207 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
208 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
209 struct r600_texture *flushed_depth_texture;
210 boolean is_flushing_texture;
211 struct radeon_surf surface;
212
213 /* Colorbuffer compression and fast clear. */
214 struct r600_fmask_info fmask;
215 struct r600_cmask_info cmask;
216 struct r600_resource *cmask_buffer;
217 struct r600_resource *dcc_buffer;
218 unsigned cb_color_info; /* fast clear enable bit */
219 unsigned color_clear_value[2];
220
221 /* Depth buffer compression and fast clear. */
222 struct r600_resource *htile_buffer;
223 bool depth_cleared; /* if it was cleared at least once */
224 float depth_clear_value;
225
226 bool non_disp_tiling; /* R600-Cayman only */
227 };
228
229 struct r600_surface {
230 struct pipe_surface base;
231
232 bool color_initialized;
233 bool depth_initialized;
234
235 /* Misc. color flags. */
236 bool alphatest_bypass;
237 bool export_16bpc;
238
239 /* Color registers. */
240 unsigned cb_color_info;
241 unsigned cb_color_base;
242 unsigned cb_color_view;
243 unsigned cb_color_size; /* R600 only */
244 unsigned cb_color_dim; /* EG only */
245 unsigned cb_color_pitch; /* EG and later */
246 unsigned cb_color_slice; /* EG and later */
247 unsigned cb_color_attrib; /* EG and later */
248 unsigned cb_dcc_control; /* VI and later */
249 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
250 unsigned cb_color_fmask_slice; /* EG and later */
251 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
252 unsigned cb_color_mask; /* R600 only */
253 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
254 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
255
256 /* DB registers. */
257 unsigned db_depth_info; /* R600 only, then SI and later */
258 unsigned db_z_info; /* EG and later */
259 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
260 unsigned db_depth_view;
261 unsigned db_depth_size;
262 unsigned db_depth_slice; /* EG and later */
263 unsigned db_stencil_base; /* EG and later */
264 unsigned db_stencil_info; /* EG and later */
265 unsigned db_prefetch_limit; /* R600 only */
266 unsigned db_htile_surface;
267 unsigned db_htile_data_base;
268 unsigned db_preload_control; /* EG and later */
269 unsigned pa_su_poly_offset_db_fmt_cntl;
270 };
271
272 struct r600_tiling_info {
273 unsigned num_channels;
274 unsigned num_banks;
275 unsigned group_bytes;
276 };
277
278 struct r600_common_screen {
279 struct pipe_screen b;
280 struct radeon_winsys *ws;
281 enum radeon_family family;
282 enum chip_class chip_class;
283 struct radeon_info info;
284 struct r600_tiling_info tiling_info;
285 uint64_t debug_flags;
286 bool has_cp_dma;
287 bool has_streamout;
288
289 /* Auxiliary context. Mainly used to initialize resources.
290 * It must be locked prior to using and flushed before unlocking. */
291 struct pipe_context *aux_context;
292 pipe_mutex aux_context_lock;
293
294 struct r600_resource *trace_bo;
295 uint32_t *trace_ptr;
296 unsigned cs_count;
297
298 /* This must be in the screen, because UE4 uses one context for
299 * compilation and another one for rendering.
300 */
301 unsigned num_compilations;
302 /* Along with ST_DEBUG=precompile, this should show if applications
303 * are loading shaders on demand. This is a monotonic counter.
304 */
305 unsigned num_shaders_created;
306
307 /* GPU load thread. */
308 pipe_mutex gpu_load_mutex;
309 pipe_thread gpu_load_thread;
310 unsigned gpu_load_counter_busy;
311 unsigned gpu_load_counter_idle;
312 volatile unsigned gpu_load_stop_thread; /* bool */
313
314 char renderer_string[64];
315 };
316
317 /* This encapsulates a state or an operation which can emitted into the GPU
318 * command stream. */
319 struct r600_atom {
320 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
321 unsigned num_dw;
322 unsigned short id;
323 };
324
325 struct r600_so_target {
326 struct pipe_stream_output_target b;
327
328 /* The buffer where BUFFER_FILLED_SIZE is stored. */
329 struct r600_resource *buf_filled_size;
330 unsigned buf_filled_size_offset;
331 bool buf_filled_size_valid;
332
333 unsigned stride_in_dw;
334 };
335
336 struct r600_streamout {
337 struct r600_atom begin_atom;
338 bool begin_emitted;
339 unsigned num_dw_for_end;
340
341 unsigned enabled_mask;
342 unsigned num_targets;
343 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
344
345 unsigned append_bitmask;
346 bool suspended;
347
348 /* External state which comes from the vertex shader,
349 * it must be set explicitly when binding a shader. */
350 unsigned *stride_in_dw;
351 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
352
353 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
354 unsigned hw_enabled_mask;
355
356 /* The state of VGT_STRMOUT_(CONFIG|EN). */
357 struct r600_atom enable_atom;
358 bool streamout_enabled;
359 bool prims_gen_query_enabled;
360 int num_prims_gen_queries;
361 };
362
363 struct r600_ring {
364 struct radeon_winsys_cs *cs;
365 bool flushing;
366 void (*flush)(void *ctx, unsigned flags,
367 struct pipe_fence_handle **fence);
368 };
369
370 struct r600_rings {
371 struct r600_ring gfx;
372 struct r600_ring dma;
373 };
374
375 struct r600_common_context {
376 struct pipe_context b; /* base class */
377
378 struct r600_common_screen *screen;
379 struct radeon_winsys *ws;
380 struct radeon_winsys_ctx *ctx;
381 enum radeon_family family;
382 enum chip_class chip_class;
383 struct r600_rings rings;
384 unsigned initial_gfx_cs_size;
385 unsigned gpu_reset_counter;
386
387 struct u_upload_mgr *uploader;
388 struct u_suballocator *allocator_so_filled_size;
389 struct util_slab_mempool pool_transfers;
390
391 /* Current unaccounted memory usage. */
392 uint64_t vram;
393 uint64_t gtt;
394
395 /* States. */
396 struct r600_streamout streamout;
397
398 /* Additional context states. */
399 unsigned flags; /* flush flags */
400
401 /* Queries. */
402 /* The list of active queries. Only one query of each type can be active. */
403 int num_occlusion_queries;
404 /* Keep track of non-timer queries, because they should be suspended
405 * during context flushing.
406 * The timer queries (TIME_ELAPSED) shouldn't be suspended for blits,
407 * but they should be suspended between IBs. */
408 struct list_head active_nontimer_queries;
409 struct list_head active_timer_queries;
410 unsigned num_cs_dw_nontimer_queries_suspend;
411 unsigned num_cs_dw_timer_queries_suspend;
412 /* If queries have been suspended. */
413 bool queries_suspended_for_flush;
414 /* Additional hardware info. */
415 unsigned backend_mask;
416 unsigned max_db; /* for OQ */
417 /* Misc stats. */
418 unsigned num_draw_calls;
419
420 /* Render condition. */
421 struct pipe_query *current_render_cond;
422 unsigned current_render_cond_mode;
423 boolean current_render_cond_cond;
424 boolean predicate_drawing;
425 /* For context flushing. */
426 struct pipe_query *saved_render_cond;
427 boolean saved_render_cond_cond;
428 unsigned saved_render_cond_mode;
429
430 /* MSAA sample locations.
431 * The first index is the sample index.
432 * The second index is the coordinate: X, Y. */
433 float sample_locations_1x[1][2];
434 float sample_locations_2x[2][2];
435 float sample_locations_4x[4][2];
436 float sample_locations_8x[8][2];
437 float sample_locations_16x[16][2];
438
439 /* The list of all texture buffer objects in this context.
440 * This list is walked when a buffer is invalidated/reallocated and
441 * the GPU addresses are updated. */
442 struct list_head texture_buffers;
443
444 /* Copy one resource to another using async DMA. */
445 void (*dma_copy)(struct pipe_context *ctx,
446 struct pipe_resource *dst,
447 unsigned dst_level,
448 unsigned dst_x, unsigned dst_y, unsigned dst_z,
449 struct pipe_resource *src,
450 unsigned src_level,
451 const struct pipe_box *src_box);
452
453 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
454 unsigned offset, unsigned size, unsigned value,
455 bool is_framebuffer);
456
457 void (*blit_decompress_depth)(struct pipe_context *ctx,
458 struct r600_texture *texture,
459 struct r600_texture *staging,
460 unsigned first_level, unsigned last_level,
461 unsigned first_layer, unsigned last_layer,
462 unsigned first_sample, unsigned last_sample);
463
464 /* Reallocate the buffer and update all resource bindings where
465 * the buffer is bound, including all resource descriptors. */
466 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
467
468 /* Enable or disable occlusion queries. */
469 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
470
471 /* This ensures there is enough space in the command stream. */
472 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
473 bool include_draw_vbo);
474
475 void (*set_atom_dirty)(struct r600_common_context *ctx,
476 struct r600_atom *atom, bool dirty);
477 };
478
479 /* r600_buffer.c */
480 boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
481 struct radeon_winsys_cs_handle *buf,
482 enum radeon_bo_usage usage);
483 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
484 struct r600_resource *resource,
485 unsigned usage);
486 bool r600_init_resource(struct r600_common_screen *rscreen,
487 struct r600_resource *res,
488 unsigned size, unsigned alignment,
489 bool use_reusable_pool);
490 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
491 const struct pipe_resource *templ,
492 unsigned alignment);
493 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
494 unsigned bind,
495 unsigned usage,
496 unsigned size,
497 unsigned alignment);
498 struct pipe_resource *
499 r600_buffer_from_user_memory(struct pipe_screen *screen,
500 const struct pipe_resource *templ,
501 void *user_memory);
502
503 /* r600_common_pipe.c */
504 void r600_draw_rectangle(struct blitter_context *blitter,
505 int x1, int y1, int x2, int y2, float depth,
506 enum blitter_attrib_type type,
507 const union pipe_color_union *attrib);
508 bool r600_common_screen_init(struct r600_common_screen *rscreen,
509 struct radeon_winsys *ws);
510 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
511 void r600_preflush_suspend_features(struct r600_common_context *ctx);
512 void r600_postflush_resume_features(struct r600_common_context *ctx);
513 bool r600_common_context_init(struct r600_common_context *rctx,
514 struct r600_common_screen *rscreen);
515 void r600_common_context_cleanup(struct r600_common_context *rctx);
516 void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r);
517 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
518 const struct tgsi_token *tokens);
519 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
520 unsigned offset, unsigned size, unsigned value,
521 bool is_framebuffer);
522 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
523 const struct pipe_resource *templ);
524 const char *r600_get_llvm_processor_name(enum radeon_family family);
525 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw);
526
527 /* r600_gpu_load.c */
528 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
529 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
530 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
531
532 /* r600_query.c */
533 void r600_query_init(struct r600_common_context *rctx);
534 void r600_suspend_nontimer_queries(struct r600_common_context *ctx);
535 void r600_resume_nontimer_queries(struct r600_common_context *ctx);
536 void r600_suspend_timer_queries(struct r600_common_context *ctx);
537 void r600_resume_timer_queries(struct r600_common_context *ctx);
538 void r600_query_init_backend_mask(struct r600_common_context *ctx);
539
540 /* r600_streamout.c */
541 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
542 void r600_set_streamout_targets(struct pipe_context *ctx,
543 unsigned num_targets,
544 struct pipe_stream_output_target **targets,
545 const unsigned *offset);
546 void r600_emit_streamout_end(struct r600_common_context *rctx);
547 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
548 unsigned type, int diff);
549 void r600_streamout_init(struct r600_common_context *rctx);
550
551 /* r600_texture.c */
552 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
553 struct r600_texture *rtex,
554 unsigned nr_samples,
555 struct r600_fmask_info *out);
556 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
557 struct r600_texture *rtex,
558 struct r600_cmask_info *out);
559 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
560 struct pipe_resource *texture,
561 struct r600_texture **staging);
562 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
563 const struct pipe_resource *templ);
564 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
565 struct pipe_resource *texture,
566 const struct pipe_surface *templ,
567 unsigned width, unsigned height);
568 unsigned r600_translate_colorswap(enum pipe_format format);
569 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
570 struct pipe_framebuffer_state *fb,
571 struct r600_atom *fb_state,
572 unsigned *buffers, unsigned *dirty_cbufs,
573 const union pipe_color_union *color);
574 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
575 void r600_init_context_texture_functions(struct r600_common_context *rctx);
576
577 /* cayman_msaa.c */
578 extern const uint32_t eg_sample_locs_2x[4];
579 extern const unsigned eg_max_dist_2x;
580 extern const uint32_t eg_sample_locs_4x[4];
581 extern const unsigned eg_max_dist_4x;
582 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
583 unsigned sample_index, float *out_value);
584 void cayman_init_msaa(struct pipe_context *ctx);
585 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
586 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
587 int ps_iter_samples, int overrast_samples);
588
589
590 /* Inline helpers. */
591
592 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
593 {
594 return (struct r600_resource*)r;
595 }
596
597 static inline void
598 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
599 {
600 pipe_resource_reference((struct pipe_resource **)ptr,
601 (struct pipe_resource *)res);
602 }
603
604 static inline unsigned r600_tex_aniso_filter(unsigned filter)
605 {
606 if (filter <= 1) return 0;
607 if (filter <= 2) return 1;
608 if (filter <= 4) return 2;
609 if (filter <= 8) return 3;
610 /* else */ return 4;
611 }
612
613 static inline unsigned r600_wavefront_size(enum radeon_family family)
614 {
615 switch (family) {
616 case CHIP_RV610:
617 case CHIP_RS780:
618 case CHIP_RV620:
619 case CHIP_RS880:
620 return 16;
621 case CHIP_RV630:
622 case CHIP_RV635:
623 case CHIP_RV730:
624 case CHIP_RV710:
625 case CHIP_PALM:
626 case CHIP_CEDAR:
627 return 32;
628 default:
629 return 64;
630 }
631 }
632
633 static inline enum radeon_bo_priority
634 r600_get_sampler_view_priority(struct r600_resource *res)
635 {
636 if (res->b.b.target == PIPE_BUFFER)
637 return RADEON_PRIO_SAMPLER_BUFFER;
638
639 if (res->b.b.nr_samples > 1)
640 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
641
642 return RADEON_PRIO_SAMPLER_TEXTURE;
643 }
644
645 #define COMPUTE_DBG(rscreen, fmt, args...) \
646 do { \
647 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
648 } while (0);
649
650 #define R600_ERR(fmt, args...) \
651 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
652
653 /* For MSAA sample positions. */
654 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
655 (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
656 (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
657 (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
658 (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
659
660 #endif