gallium/radeon: include SDMA in the GPU load query
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 #define DBG_NO_OPT_VARIANT (1 << 17)
83 /* gaps */
84 #define DBG_TEST_DMA (1 << 20)
85 /* Bits 21-31 are reserved for the r600g driver. */
86 /* features */
87 #define DBG_NO_ASYNC_DMA (1llu << 32)
88 #define DBG_NO_HYPERZ (1llu << 33)
89 #define DBG_NO_DISCARD_RANGE (1llu << 34)
90 #define DBG_NO_2D_TILING (1llu << 35)
91 #define DBG_NO_TILING (1llu << 36)
92 #define DBG_SWITCH_ON_EOP (1llu << 37)
93 #define DBG_FORCE_DMA (1llu << 38)
94 #define DBG_PRECOMPILE (1llu << 39)
95 #define DBG_INFO (1llu << 40)
96 #define DBG_NO_WC (1llu << 41)
97 #define DBG_CHECK_VM (1llu << 42)
98 #define DBG_NO_DCC (1llu << 43)
99 #define DBG_NO_DCC_CLEAR (1llu << 44)
100 #define DBG_NO_RB_PLUS (1llu << 45)
101 #define DBG_SI_SCHED (1llu << 46)
102 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
103 #define DBG_NO_CE (1llu << 48)
104 #define DBG_UNSAFE_MATH (1llu << 49)
105 #define DBG_NO_DCC_FB (1llu << 50)
106
107 #define R600_MAP_BUFFER_ALIGNMENT 64
108 #define R600_MAX_VIEWPORTS 16
109
110 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
111
112 enum r600_coherency {
113 R600_COHERENCY_NONE, /* no cache flushes needed */
114 R600_COHERENCY_SHADER,
115 R600_COHERENCY_CB_META,
116 };
117
118 #ifdef PIPE_ARCH_BIG_ENDIAN
119 #define R600_BIG_ENDIAN 1
120 #else
121 #define R600_BIG_ENDIAN 0
122 #endif
123
124 struct r600_common_context;
125 struct r600_perfcounters;
126 struct tgsi_shader_info;
127 struct r600_qbo_state;
128
129 struct radeon_shader_reloc {
130 char name[32];
131 uint64_t offset;
132 };
133
134 struct radeon_shader_binary {
135 /** Shader code */
136 unsigned char *code;
137 unsigned code_size;
138
139 /** Config/Context register state that accompanies this shader.
140 * This is a stream of dword pairs. First dword contains the
141 * register address, the second dword contains the value.*/
142 unsigned char *config;
143 unsigned config_size;
144
145 /** The number of bytes of config information for each global symbol.
146 */
147 unsigned config_size_per_symbol;
148
149 /** Constant data accessed by the shader. This will be uploaded
150 * into a constant buffer. */
151 unsigned char *rodata;
152 unsigned rodata_size;
153
154 /** List of symbol offsets for the shader */
155 uint64_t *global_symbol_offsets;
156 unsigned global_symbol_count;
157
158 struct radeon_shader_reloc *relocs;
159 unsigned reloc_count;
160
161 /** Disassembled shader in a string. */
162 char *disasm_string;
163 char *llvm_ir_string;
164 };
165
166 void radeon_shader_binary_init(struct radeon_shader_binary *b);
167 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
168
169 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
170 * at the moment.
171 */
172 struct r600_resource {
173 struct u_resource b;
174
175 /* Winsys objects. */
176 struct pb_buffer *buf;
177 uint64_t gpu_address;
178 /* Memory usage if the buffer placement is optimal. */
179 uint64_t vram_usage;
180 uint64_t gart_usage;
181
182 /* Resource properties. */
183 uint64_t bo_size;
184 unsigned bo_alignment;
185 enum radeon_bo_domain domains;
186 enum radeon_bo_flag flags;
187 unsigned bind_history;
188
189 /* The buffer range which is initialized (with a write transfer,
190 * streamout, DMA, or as a random access target). The rest of
191 * the buffer is considered invalid and can be mapped unsynchronized.
192 *
193 * This allows unsychronized mapping of a buffer range which hasn't
194 * been used yet. It's for applications which forget to use
195 * the unsynchronized map flag and expect the driver to figure it out.
196 */
197 struct util_range valid_buffer_range;
198
199 /* For buffers only. This indicates that a write operation has been
200 * performed by TC L2, but the cache hasn't been flushed.
201 * Any hw block which doesn't use or bypasses TC L2 should check this
202 * flag and flush the cache before using the buffer.
203 *
204 * For example, TC L2 must be flushed if a buffer which has been
205 * modified by a shader store instruction is about to be used as
206 * an index buffer. The reason is that VGT DMA index fetching doesn't
207 * use TC L2.
208 */
209 bool TC_L2_dirty;
210
211 /* Whether the resource has been exported via resource_get_handle. */
212 bool is_shared;
213 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
214 };
215
216 struct r600_transfer {
217 struct pipe_transfer transfer;
218 struct r600_resource *staging;
219 unsigned offset;
220 };
221
222 struct r600_fmask_info {
223 uint64_t offset;
224 uint64_t size;
225 unsigned alignment;
226 unsigned pitch_in_pixels;
227 unsigned bank_height;
228 unsigned slice_tile_max;
229 unsigned tile_mode_index;
230 };
231
232 struct r600_cmask_info {
233 uint64_t offset;
234 uint64_t size;
235 unsigned alignment;
236 unsigned slice_tile_max;
237 unsigned base_address_reg;
238 };
239
240 struct r600_texture {
241 struct r600_resource resource;
242
243 uint64_t size;
244 unsigned num_level0_transfers;
245 enum pipe_format db_render_format;
246 bool is_depth;
247 bool db_compatible;
248 bool can_sample_z;
249 bool can_sample_s;
250 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
251 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
252 struct r600_texture *flushed_depth_texture;
253 struct radeon_surf surface;
254
255 /* Colorbuffer compression and fast clear. */
256 struct r600_fmask_info fmask;
257 struct r600_cmask_info cmask;
258 struct r600_resource *cmask_buffer;
259 uint64_t dcc_offset; /* 0 = disabled */
260 unsigned cb_color_info; /* fast clear enable bit */
261 unsigned color_clear_value[2];
262 unsigned last_msaa_resolve_target_micro_mode;
263
264 /* Depth buffer compression and fast clear. */
265 struct r600_resource *htile_buffer;
266 bool tc_compatible_htile;
267 bool depth_cleared; /* if it was cleared at least once */
268 float depth_clear_value;
269 bool stencil_cleared; /* if it was cleared at least once */
270 uint8_t stencil_clear_value;
271
272 bool non_disp_tiling; /* R600-Cayman only */
273
274 /* Whether the texture is a displayable back buffer and needs DCC
275 * decompression, which is expensive. Therefore, it's enabled only
276 * if statistics suggest that it will pay off and it's allocated
277 * separately. It can't be bound as a sampler by apps. Limited to
278 * target == 2D and last_level == 0. If enabled, dcc_offset contains
279 * the absolute GPUVM address, not the relative one.
280 */
281 struct r600_resource *dcc_separate_buffer;
282 /* When DCC is temporarily disabled, the separate buffer is here. */
283 struct r600_resource *last_dcc_separate_buffer;
284 /* We need to track DCC dirtiness, because st/dri usually calls
285 * flush_resource twice per frame (not a bug) and we don't wanna
286 * decompress DCC twice. Also, the dirty tracking must be done even
287 * if DCC isn't used, because it's required by the DCC usage analysis
288 * for a possible future enablement.
289 */
290 bool separate_dcc_dirty;
291 /* Statistics gathering for the DCC enablement heuristic. */
292 bool dcc_gather_statistics;
293 /* Estimate of how much this color buffer is written to in units of
294 * full-screen draws: ps_invocations / (width * height)
295 * Shader kills, late Z, and blending with trivial discards make it
296 * inaccurate (we need to count CB updates, not PS invocations).
297 */
298 unsigned ps_draw_ratio;
299 /* The number of clears since the last DCC usage analysis. */
300 unsigned num_slow_clears;
301
302 /* Counter that should be non-zero if the texture is bound to a
303 * framebuffer. Implemented in radeonsi only.
304 */
305 uint32_t framebuffers_bound;
306 };
307
308 struct r600_surface {
309 struct pipe_surface base;
310
311 bool color_initialized;
312 bool depth_initialized;
313
314 /* Misc. color flags. */
315 bool alphatest_bypass;
316 bool export_16bpc;
317 bool color_is_int8;
318
319 /* Color registers. */
320 unsigned cb_color_info;
321 unsigned cb_color_base;
322 unsigned cb_color_view;
323 unsigned cb_color_size; /* R600 only */
324 unsigned cb_color_dim; /* EG only */
325 unsigned cb_color_pitch; /* EG and later */
326 unsigned cb_color_slice; /* EG and later */
327 unsigned cb_color_attrib; /* EG and later */
328 unsigned cb_dcc_control; /* VI and later */
329 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
330 unsigned cb_color_fmask_slice; /* EG and later */
331 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
332 unsigned cb_color_mask; /* R600 only */
333 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
334 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
335 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
336 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
337 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
338 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
339
340 /* DB registers. */
341 unsigned db_depth_info; /* R600 only, then SI and later */
342 unsigned db_z_info; /* EG and later */
343 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
344 unsigned db_depth_view;
345 unsigned db_depth_size;
346 unsigned db_depth_slice; /* EG and later */
347 unsigned db_stencil_base; /* EG and later */
348 unsigned db_stencil_info; /* EG and later */
349 unsigned db_prefetch_limit; /* R600 only */
350 unsigned db_htile_surface;
351 unsigned db_htile_data_base;
352 unsigned db_preload_control; /* EG and later */
353 };
354
355 struct r600_mmio_counter {
356 unsigned busy;
357 unsigned idle;
358 };
359
360 union r600_mmio_counters {
361 struct {
362 /* For global GPU load including SDMA. */
363 struct r600_mmio_counter gpu;
364
365 /* GRBM_STATUS */
366 struct r600_mmio_counter spi;
367 struct r600_mmio_counter gui;
368 struct r600_mmio_counter ta;
369 struct r600_mmio_counter gds;
370 struct r600_mmio_counter vgt;
371 struct r600_mmio_counter ia;
372 struct r600_mmio_counter sx;
373 struct r600_mmio_counter wd;
374 struct r600_mmio_counter bci;
375 struct r600_mmio_counter sc;
376 struct r600_mmio_counter pa;
377 struct r600_mmio_counter db;
378 struct r600_mmio_counter cp;
379 struct r600_mmio_counter cb;
380
381 /* SRBM_STATUS2 */
382 struct r600_mmio_counter sdma;
383
384 /* CP_STAT */
385 struct r600_mmio_counter pfp;
386 struct r600_mmio_counter meq;
387 struct r600_mmio_counter me;
388 struct r600_mmio_counter surf_sync;
389 struct r600_mmio_counter dma;
390 struct r600_mmio_counter scratch_ram;
391 struct r600_mmio_counter ce;
392 } named;
393 unsigned array[0];
394 };
395
396 struct r600_common_screen {
397 struct pipe_screen b;
398 struct radeon_winsys *ws;
399 enum radeon_family family;
400 enum chip_class chip_class;
401 struct radeon_info info;
402 uint64_t debug_flags;
403 bool has_cp_dma;
404 bool has_streamout;
405
406 struct slab_parent_pool pool_transfers;
407
408 /* Texture filter settings. */
409 int force_aniso; /* -1 = disabled */
410
411 /* Auxiliary context. Mainly used to initialize resources.
412 * It must be locked prior to using and flushed before unlocking. */
413 struct pipe_context *aux_context;
414 pipe_mutex aux_context_lock;
415
416 /* This must be in the screen, because UE4 uses one context for
417 * compilation and another one for rendering.
418 */
419 unsigned num_compilations;
420 /* Along with ST_DEBUG=precompile, this should show if applications
421 * are loading shaders on demand. This is a monotonic counter.
422 */
423 unsigned num_shaders_created;
424 unsigned num_shader_cache_hits;
425
426 /* GPU load thread. */
427 pipe_mutex gpu_load_mutex;
428 pipe_thread gpu_load_thread;
429 union r600_mmio_counters mmio_counters;
430 volatile unsigned gpu_load_stop_thread; /* bool */
431
432 char renderer_string[100];
433
434 /* Performance counters. */
435 struct r600_perfcounters *perfcounters;
436
437 /* If pipe_screen wants to recompute and re-emit the framebuffer,
438 * sampler, and image states of all contexts, it should atomically
439 * increment this.
440 *
441 * Each context will compare this with its own last known value of
442 * the counter before drawing and re-emit the states accordingly.
443 */
444 unsigned dirty_tex_counter;
445
446 /* Atomically increment this counter when an existing texture's
447 * metadata is enabled or disabled in a way that requires changing
448 * contexts' compressed texture binding masks.
449 */
450 unsigned compressed_colortex_counter;
451
452 struct {
453 /* Context flags to set so that all writes from earlier jobs
454 * in the CP are seen by L2 clients.
455 */
456 unsigned cp_to_L2;
457
458 /* Context flags to set so that all writes from earlier
459 * compute jobs are seen by L2 clients.
460 */
461 unsigned compute_to_L2;
462 } barrier_flags;
463
464 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
465 struct r600_texture *rtex,
466 struct radeon_bo_metadata *md);
467
468 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
469 struct r600_texture *rtex,
470 struct radeon_bo_metadata *md);
471 };
472
473 /* This encapsulates a state or an operation which can emitted into the GPU
474 * command stream. */
475 struct r600_atom {
476 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
477 unsigned num_dw;
478 unsigned short id;
479 };
480
481 struct r600_so_target {
482 struct pipe_stream_output_target b;
483
484 /* The buffer where BUFFER_FILLED_SIZE is stored. */
485 struct r600_resource *buf_filled_size;
486 unsigned buf_filled_size_offset;
487 bool buf_filled_size_valid;
488
489 unsigned stride_in_dw;
490 };
491
492 struct r600_streamout {
493 struct r600_atom begin_atom;
494 bool begin_emitted;
495 unsigned num_dw_for_end;
496
497 unsigned enabled_mask;
498 unsigned num_targets;
499 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
500
501 unsigned append_bitmask;
502 bool suspended;
503
504 /* External state which comes from the vertex shader,
505 * it must be set explicitly when binding a shader. */
506 unsigned *stride_in_dw;
507 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
508
509 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
510 unsigned hw_enabled_mask;
511
512 /* The state of VGT_STRMOUT_(CONFIG|EN). */
513 struct r600_atom enable_atom;
514 bool streamout_enabled;
515 bool prims_gen_query_enabled;
516 int num_prims_gen_queries;
517 };
518
519 struct r600_signed_scissor {
520 int minx;
521 int miny;
522 int maxx;
523 int maxy;
524 };
525
526 struct r600_scissors {
527 struct r600_atom atom;
528 unsigned dirty_mask;
529 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
530 };
531
532 struct r600_viewports {
533 struct r600_atom atom;
534 unsigned dirty_mask;
535 unsigned depth_range_dirty_mask;
536 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
537 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
538 };
539
540 struct r600_ring {
541 struct radeon_winsys_cs *cs;
542 void (*flush)(void *ctx, unsigned flags,
543 struct pipe_fence_handle **fence);
544 };
545
546 /* Saved CS data for debugging features. */
547 struct radeon_saved_cs {
548 uint32_t *ib;
549 unsigned num_dw;
550
551 struct radeon_bo_list_item *bo_list;
552 unsigned bo_count;
553 };
554
555 struct r600_common_context {
556 struct pipe_context b; /* base class */
557
558 struct r600_common_screen *screen;
559 struct radeon_winsys *ws;
560 struct radeon_winsys_ctx *ctx;
561 enum radeon_family family;
562 enum chip_class chip_class;
563 struct r600_ring gfx;
564 struct r600_ring dma;
565 struct pipe_fence_handle *last_gfx_fence;
566 struct pipe_fence_handle *last_sdma_fence;
567 unsigned num_gfx_cs_flushes;
568 unsigned initial_gfx_cs_size;
569 unsigned gpu_reset_counter;
570 unsigned last_dirty_tex_counter;
571 unsigned last_compressed_colortex_counter;
572
573 struct u_suballocator *allocator_zeroed_memory;
574 struct slab_child_pool pool_transfers;
575
576 /* Current unaccounted memory usage. */
577 uint64_t vram;
578 uint64_t gtt;
579
580 /* States. */
581 struct r600_streamout streamout;
582 struct r600_scissors scissors;
583 struct r600_viewports viewports;
584 bool scissor_enabled;
585 bool clip_halfz;
586 bool vs_writes_viewport_index;
587 bool vs_disables_clipping_viewport;
588
589 /* Additional context states. */
590 unsigned flags; /* flush flags */
591
592 /* Queries. */
593 /* Maintain the list of active queries for pausing between IBs. */
594 int num_occlusion_queries;
595 int num_perfect_occlusion_queries;
596 struct list_head active_queries;
597 unsigned num_cs_dw_queries_suspend;
598 /* Misc stats. */
599 unsigned num_draw_calls;
600 unsigned num_spill_draw_calls;
601 unsigned num_compute_calls;
602 unsigned num_spill_compute_calls;
603 unsigned num_dma_calls;
604 unsigned num_cp_dma_calls;
605 unsigned num_vs_flushes;
606 unsigned num_ps_flushes;
607 unsigned num_cs_flushes;
608 unsigned num_fb_cache_flushes;
609 unsigned num_L2_invalidates;
610 unsigned num_L2_writebacks;
611 uint64_t num_alloc_tex_transfer_bytes;
612 unsigned last_tex_ps_draw_ratio; /* for query */
613
614 /* Render condition. */
615 struct r600_atom render_cond_atom;
616 struct pipe_query *render_cond;
617 unsigned render_cond_mode;
618 bool render_cond_invert;
619 bool render_cond_force_off; /* for u_blitter */
620
621 /* MSAA sample locations.
622 * The first index is the sample index.
623 * The second index is the coordinate: X, Y. */
624 float sample_locations_1x[1][2];
625 float sample_locations_2x[2][2];
626 float sample_locations_4x[4][2];
627 float sample_locations_8x[8][2];
628 float sample_locations_16x[16][2];
629
630 /* Statistics gathering for the DCC enablement heuristic. It can't be
631 * in r600_texture because r600_texture can be shared by multiple
632 * contexts. This is for back buffers only. We shouldn't get too many
633 * of those.
634 *
635 * X11 DRI3 rotates among a finite set of back buffers. They should
636 * all fit in this array. If they don't, separate DCC might never be
637 * enabled by DCC stat gathering.
638 */
639 struct {
640 struct r600_texture *tex;
641 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
642 struct pipe_query *ps_stats[3];
643 /* If all slots are used and another slot is needed,
644 * the least recently used slot is evicted based on this. */
645 int64_t last_use_timestamp;
646 bool query_active;
647 } dcc_stats[5];
648
649 struct pipe_debug_callback debug;
650 struct pipe_device_reset_callback device_reset_callback;
651
652 void *query_result_shader;
653
654 /* Copy one resource to another using async DMA. */
655 void (*dma_copy)(struct pipe_context *ctx,
656 struct pipe_resource *dst,
657 unsigned dst_level,
658 unsigned dst_x, unsigned dst_y, unsigned dst_z,
659 struct pipe_resource *src,
660 unsigned src_level,
661 const struct pipe_box *src_box);
662
663 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
664 uint64_t offset, uint64_t size, unsigned value);
665
666 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
667 uint64_t offset, uint64_t size, unsigned value,
668 enum r600_coherency coher);
669
670 void (*blit_decompress_depth)(struct pipe_context *ctx,
671 struct r600_texture *texture,
672 struct r600_texture *staging,
673 unsigned first_level, unsigned last_level,
674 unsigned first_layer, unsigned last_layer,
675 unsigned first_sample, unsigned last_sample);
676
677 void (*decompress_dcc)(struct pipe_context *ctx,
678 struct r600_texture *rtex);
679
680 /* Reallocate the buffer and update all resource bindings where
681 * the buffer is bound, including all resource descriptors. */
682 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
683
684 /* Enable or disable occlusion queries. */
685 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
686
687 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
688
689 /* This ensures there is enough space in the command stream. */
690 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
691 bool include_draw_vbo);
692
693 void (*set_atom_dirty)(struct r600_common_context *ctx,
694 struct r600_atom *atom, bool dirty);
695
696 void (*check_vm_faults)(struct r600_common_context *ctx,
697 struct radeon_saved_cs *saved,
698 enum ring_type ring);
699 };
700
701 /* r600_buffer.c */
702 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
703 struct pb_buffer *buf,
704 enum radeon_bo_usage usage);
705 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
706 struct r600_resource *resource,
707 unsigned usage);
708 void r600_buffer_subdata(struct pipe_context *ctx,
709 struct pipe_resource *buffer,
710 unsigned usage, unsigned offset,
711 unsigned size, const void *data);
712 void r600_init_resource_fields(struct r600_common_screen *rscreen,
713 struct r600_resource *res,
714 uint64_t size, unsigned alignment);
715 bool r600_alloc_resource(struct r600_common_screen *rscreen,
716 struct r600_resource *res);
717 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
718 const struct pipe_resource *templ,
719 unsigned alignment);
720 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
721 unsigned bind,
722 unsigned usage,
723 unsigned size,
724 unsigned alignment);
725 struct pipe_resource *
726 r600_buffer_from_user_memory(struct pipe_screen *screen,
727 const struct pipe_resource *templ,
728 void *user_memory);
729 void
730 r600_invalidate_resource(struct pipe_context *ctx,
731 struct pipe_resource *resource);
732
733 /* r600_common_pipe.c */
734 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
735 unsigned event, unsigned event_flags,
736 unsigned data_sel,
737 struct r600_resource *buf, uint64_t va,
738 uint32_t old_fence, uint32_t new_fence);
739 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
740 void r600_gfx_wait_fence(struct r600_common_context *ctx,
741 uint64_t va, uint32_t ref, uint32_t mask);
742 void r600_draw_rectangle(struct blitter_context *blitter,
743 int x1, int y1, int x2, int y2, float depth,
744 enum blitter_attrib_type type,
745 const union pipe_color_union *attrib);
746 bool r600_common_screen_init(struct r600_common_screen *rscreen,
747 struct radeon_winsys *ws);
748 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
749 void r600_preflush_suspend_features(struct r600_common_context *ctx);
750 void r600_postflush_resume_features(struct r600_common_context *ctx);
751 bool r600_common_context_init(struct r600_common_context *rctx,
752 struct r600_common_screen *rscreen,
753 unsigned context_flags);
754 void r600_common_context_cleanup(struct r600_common_context *rctx);
755 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
756 unsigned processor);
757 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
758 unsigned processor);
759 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
760 uint64_t offset, uint64_t size, unsigned value);
761 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
762 const struct pipe_resource *templ);
763 const char *r600_get_llvm_processor_name(enum radeon_family family);
764 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
765 struct r600_resource *dst, struct r600_resource *src);
766 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
767 struct radeon_saved_cs *saved);
768 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
769 bool r600_check_device_reset(struct r600_common_context *rctx);
770
771 /* r600_gpu_load.c */
772 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
773 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
774 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
775 uint64_t begin);
776
777 /* r600_perfcounters.c */
778 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
779
780 /* r600_query.c */
781 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
782 void r600_query_init(struct r600_common_context *rctx);
783 void r600_suspend_queries(struct r600_common_context *ctx);
784 void r600_resume_queries(struct r600_common_context *ctx);
785 void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
786
787 /* r600_streamout.c */
788 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
789 void r600_set_streamout_targets(struct pipe_context *ctx,
790 unsigned num_targets,
791 struct pipe_stream_output_target **targets,
792 const unsigned *offset);
793 void r600_emit_streamout_end(struct r600_common_context *rctx);
794 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
795 unsigned type, int diff);
796 void r600_streamout_init(struct r600_common_context *rctx);
797
798 /* r600_test_dma.c */
799 void r600_test_dma(struct r600_common_screen *rscreen);
800
801 /* r600_texture.c */
802 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
803 struct r600_texture *rdst,
804 unsigned dst_level, unsigned dstx,
805 unsigned dsty, unsigned dstz,
806 struct r600_texture *rsrc,
807 unsigned src_level,
808 const struct pipe_box *src_box);
809 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
810 struct r600_texture *rtex,
811 unsigned nr_samples,
812 struct r600_fmask_info *out);
813 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
814 struct r600_texture *rtex,
815 struct r600_cmask_info *out);
816 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
817 struct pipe_resource *texture,
818 struct r600_texture **staging);
819 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
820 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
821 const struct pipe_resource *templ);
822 bool vi_dcc_formats_compatible(enum pipe_format format1,
823 enum pipe_format format2);
824 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
825 struct pipe_resource *tex,
826 unsigned level,
827 enum pipe_format view_format);
828 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
829 struct pipe_resource *texture,
830 const struct pipe_surface *templ,
831 unsigned width, unsigned height);
832 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
833 void vi_separate_dcc_start_query(struct pipe_context *ctx,
834 struct r600_texture *tex);
835 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
836 struct r600_texture *tex);
837 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
838 struct r600_texture *tex);
839 void vi_dcc_clear_level(struct r600_common_context *rctx,
840 struct r600_texture *rtex,
841 unsigned level, unsigned clear_value);
842 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
843 struct pipe_framebuffer_state *fb,
844 struct r600_atom *fb_state,
845 unsigned *buffers, unsigned *dirty_cbufs,
846 const union pipe_color_union *color);
847 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
848 struct r600_texture *rtex);
849 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
850 void r600_init_context_texture_functions(struct r600_common_context *rctx);
851
852 /* r600_viewport.c */
853 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
854 struct pipe_scissor_state *scissor);
855 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
856 bool scissor_enable, bool clip_halfz);
857 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
858 struct tgsi_shader_info *info);
859 void r600_init_viewport_functions(struct r600_common_context *rctx);
860
861 /* cayman_msaa.c */
862 extern const uint32_t eg_sample_locs_2x[4];
863 extern const unsigned eg_max_dist_2x;
864 extern const uint32_t eg_sample_locs_4x[4];
865 extern const unsigned eg_max_dist_4x;
866 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
867 unsigned sample_index, float *out_value);
868 void cayman_init_msaa(struct pipe_context *ctx);
869 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
870 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
871 int ps_iter_samples, int overrast_samples,
872 unsigned sc_mode_cntl_1);
873
874
875 /* Inline helpers. */
876
877 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
878 {
879 return (struct r600_resource*)r;
880 }
881
882 static inline void
883 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
884 {
885 pipe_resource_reference((struct pipe_resource **)ptr,
886 (struct pipe_resource *)res);
887 }
888
889 static inline void
890 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
891 {
892 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
893 }
894
895 static inline void
896 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
897 {
898 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
899 struct r600_resource *res = (struct r600_resource *)r;
900
901 if (res) {
902 /* Add memory usage for need_gfx_cs_space */
903 rctx->vram += res->vram_usage;
904 rctx->gtt += res->gart_usage;
905 }
906 }
907
908 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
909 {
910 return rctx->streamout.streamout_enabled ||
911 rctx->streamout.prims_gen_query_enabled;
912 }
913
914 #define SQ_TEX_XY_FILTER_POINT 0x00
915 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
916 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
917 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
918
919 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
920 {
921 if (filter == PIPE_TEX_FILTER_LINEAR)
922 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
923 : SQ_TEX_XY_FILTER_BILINEAR;
924 else
925 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
926 : SQ_TEX_XY_FILTER_POINT;
927 }
928
929 static inline unsigned r600_tex_aniso_filter(unsigned filter)
930 {
931 if (filter < 2)
932 return 0;
933 if (filter < 4)
934 return 1;
935 if (filter < 8)
936 return 2;
937 if (filter < 16)
938 return 3;
939 return 4;
940 }
941
942 static inline unsigned r600_wavefront_size(enum radeon_family family)
943 {
944 switch (family) {
945 case CHIP_RV610:
946 case CHIP_RS780:
947 case CHIP_RV620:
948 case CHIP_RS880:
949 return 16;
950 case CHIP_RV630:
951 case CHIP_RV635:
952 case CHIP_RV730:
953 case CHIP_RV710:
954 case CHIP_PALM:
955 case CHIP_CEDAR:
956 return 32;
957 default:
958 return 64;
959 }
960 }
961
962 static inline enum radeon_bo_priority
963 r600_get_sampler_view_priority(struct r600_resource *res)
964 {
965 if (res->b.b.target == PIPE_BUFFER)
966 return RADEON_PRIO_SAMPLER_BUFFER;
967
968 if (res->b.b.nr_samples > 1)
969 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
970
971 return RADEON_PRIO_SAMPLER_TEXTURE;
972 }
973
974 static inline bool
975 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
976 {
977 return (stencil_sampler && tex->can_sample_s) ||
978 (!stencil_sampler && tex->can_sample_z);
979 }
980
981 #define COMPUTE_DBG(rscreen, fmt, args...) \
982 do { \
983 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
984 } while (0);
985
986 #define R600_ERR(fmt, args...) \
987 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
988
989 /* For MSAA sample positions. */
990 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
991 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
992 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
993 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
994 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
995
996 #endif