radeonsi: add a driver query for shader cache hits
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 /* gaps */
83 #define DBG_TEST_DMA (1 << 20)
84 /* Bits 21-31 are reserved for the r600g driver. */
85 /* features */
86 #define DBG_NO_ASYNC_DMA (1llu << 32)
87 #define DBG_NO_HYPERZ (1llu << 33)
88 #define DBG_NO_DISCARD_RANGE (1llu << 34)
89 #define DBG_NO_2D_TILING (1llu << 35)
90 #define DBG_NO_TILING (1llu << 36)
91 #define DBG_SWITCH_ON_EOP (1llu << 37)
92 #define DBG_FORCE_DMA (1llu << 38)
93 #define DBG_PRECOMPILE (1llu << 39)
94 #define DBG_INFO (1llu << 40)
95 #define DBG_NO_WC (1llu << 41)
96 #define DBG_CHECK_VM (1llu << 42)
97 #define DBG_NO_DCC (1llu << 43)
98 #define DBG_NO_DCC_CLEAR (1llu << 44)
99 #define DBG_NO_RB_PLUS (1llu << 45)
100 #define DBG_SI_SCHED (1llu << 46)
101 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
102 #define DBG_NO_CE (1llu << 48)
103 #define DBG_UNSAFE_MATH (1llu << 49)
104 #define DBG_NO_DCC_FB (1llu << 50)
105
106 #define R600_MAP_BUFFER_ALIGNMENT 64
107 #define R600_MAX_VIEWPORTS 16
108
109 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
110
111 enum r600_coherency {
112 R600_COHERENCY_NONE, /* no cache flushes needed */
113 R600_COHERENCY_SHADER,
114 R600_COHERENCY_CB_META,
115 };
116
117 #ifdef PIPE_ARCH_BIG_ENDIAN
118 #define R600_BIG_ENDIAN 1
119 #else
120 #define R600_BIG_ENDIAN 0
121 #endif
122
123 struct r600_common_context;
124 struct r600_perfcounters;
125 struct tgsi_shader_info;
126 struct r600_qbo_state;
127
128 struct radeon_shader_reloc {
129 char name[32];
130 uint64_t offset;
131 };
132
133 struct radeon_shader_binary {
134 /** Shader code */
135 unsigned char *code;
136 unsigned code_size;
137
138 /** Config/Context register state that accompanies this shader.
139 * This is a stream of dword pairs. First dword contains the
140 * register address, the second dword contains the value.*/
141 unsigned char *config;
142 unsigned config_size;
143
144 /** The number of bytes of config information for each global symbol.
145 */
146 unsigned config_size_per_symbol;
147
148 /** Constant data accessed by the shader. This will be uploaded
149 * into a constant buffer. */
150 unsigned char *rodata;
151 unsigned rodata_size;
152
153 /** List of symbol offsets for the shader */
154 uint64_t *global_symbol_offsets;
155 unsigned global_symbol_count;
156
157 struct radeon_shader_reloc *relocs;
158 unsigned reloc_count;
159
160 /** Disassembled shader in a string. */
161 char *disasm_string;
162 char *llvm_ir_string;
163 };
164
165 void radeon_shader_binary_init(struct radeon_shader_binary *b);
166 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
167
168 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
169 * at the moment.
170 */
171 struct r600_resource {
172 struct u_resource b;
173
174 /* Winsys objects. */
175 struct pb_buffer *buf;
176 uint64_t gpu_address;
177 /* Memory usage if the buffer placement is optimal. */
178 uint64_t vram_usage;
179 uint64_t gart_usage;
180
181 /* Resource properties. */
182 uint64_t bo_size;
183 unsigned bo_alignment;
184 enum radeon_bo_domain domains;
185 enum radeon_bo_flag flags;
186 unsigned bind_history;
187
188 /* The buffer range which is initialized (with a write transfer,
189 * streamout, DMA, or as a random access target). The rest of
190 * the buffer is considered invalid and can be mapped unsynchronized.
191 *
192 * This allows unsychronized mapping of a buffer range which hasn't
193 * been used yet. It's for applications which forget to use
194 * the unsynchronized map flag and expect the driver to figure it out.
195 */
196 struct util_range valid_buffer_range;
197
198 /* For buffers only. This indicates that a write operation has been
199 * performed by TC L2, but the cache hasn't been flushed.
200 * Any hw block which doesn't use or bypasses TC L2 should check this
201 * flag and flush the cache before using the buffer.
202 *
203 * For example, TC L2 must be flushed if a buffer which has been
204 * modified by a shader store instruction is about to be used as
205 * an index buffer. The reason is that VGT DMA index fetching doesn't
206 * use TC L2.
207 */
208 bool TC_L2_dirty;
209
210 /* Whether the resource has been exported via resource_get_handle. */
211 bool is_shared;
212 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
213 };
214
215 struct r600_transfer {
216 struct pipe_transfer transfer;
217 struct r600_resource *staging;
218 unsigned offset;
219 };
220
221 struct r600_fmask_info {
222 uint64_t offset;
223 uint64_t size;
224 unsigned alignment;
225 unsigned pitch_in_pixels;
226 unsigned bank_height;
227 unsigned slice_tile_max;
228 unsigned tile_mode_index;
229 };
230
231 struct r600_cmask_info {
232 uint64_t offset;
233 uint64_t size;
234 unsigned alignment;
235 unsigned slice_tile_max;
236 unsigned base_address_reg;
237 };
238
239 struct r600_texture {
240 struct r600_resource resource;
241
242 uint64_t size;
243 unsigned num_level0_transfers;
244 enum pipe_format db_render_format;
245 bool is_depth;
246 bool db_compatible;
247 bool can_sample_z;
248 bool can_sample_s;
249 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
250 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
251 struct r600_texture *flushed_depth_texture;
252 struct radeon_surf surface;
253
254 /* Colorbuffer compression and fast clear. */
255 struct r600_fmask_info fmask;
256 struct r600_cmask_info cmask;
257 struct r600_resource *cmask_buffer;
258 uint64_t dcc_offset; /* 0 = disabled */
259 unsigned cb_color_info; /* fast clear enable bit */
260 unsigned color_clear_value[2];
261 unsigned last_msaa_resolve_target_micro_mode;
262
263 /* Depth buffer compression and fast clear. */
264 struct r600_resource *htile_buffer;
265 bool tc_compatible_htile;
266 bool depth_cleared; /* if it was cleared at least once */
267 float depth_clear_value;
268 bool stencil_cleared; /* if it was cleared at least once */
269 uint8_t stencil_clear_value;
270
271 bool non_disp_tiling; /* R600-Cayman only */
272
273 /* Whether the texture is a displayable back buffer and needs DCC
274 * decompression, which is expensive. Therefore, it's enabled only
275 * if statistics suggest that it will pay off and it's allocated
276 * separately. It can't be bound as a sampler by apps. Limited to
277 * target == 2D and last_level == 0. If enabled, dcc_offset contains
278 * the absolute GPUVM address, not the relative one.
279 */
280 struct r600_resource *dcc_separate_buffer;
281 /* When DCC is temporarily disabled, the separate buffer is here. */
282 struct r600_resource *last_dcc_separate_buffer;
283 /* We need to track DCC dirtiness, because st/dri usually calls
284 * flush_resource twice per frame (not a bug) and we don't wanna
285 * decompress DCC twice. Also, the dirty tracking must be done even
286 * if DCC isn't used, because it's required by the DCC usage analysis
287 * for a possible future enablement.
288 */
289 bool separate_dcc_dirty;
290 /* Statistics gathering for the DCC enablement heuristic. */
291 bool dcc_gather_statistics;
292 /* Estimate of how much this color buffer is written to in units of
293 * full-screen draws: ps_invocations / (width * height)
294 * Shader kills, late Z, and blending with trivial discards make it
295 * inaccurate (we need to count CB updates, not PS invocations).
296 */
297 unsigned ps_draw_ratio;
298 /* The number of clears since the last DCC usage analysis. */
299 unsigned num_slow_clears;
300
301 /* Counter that should be non-zero if the texture is bound to a
302 * framebuffer. Implemented in radeonsi only.
303 */
304 uint32_t framebuffers_bound;
305 };
306
307 struct r600_surface {
308 struct pipe_surface base;
309 const struct radeon_surf_level *level_info;
310
311 bool color_initialized;
312 bool depth_initialized;
313
314 /* Misc. color flags. */
315 bool alphatest_bypass;
316 bool export_16bpc;
317 bool color_is_int8;
318
319 /* Color registers. */
320 unsigned cb_color_info;
321 unsigned cb_color_base;
322 unsigned cb_color_view;
323 unsigned cb_color_size; /* R600 only */
324 unsigned cb_color_dim; /* EG only */
325 unsigned cb_color_pitch; /* EG and later */
326 unsigned cb_color_slice; /* EG and later */
327 unsigned cb_color_attrib; /* EG and later */
328 unsigned cb_dcc_control; /* VI and later */
329 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
330 unsigned cb_color_fmask_slice; /* EG and later */
331 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
332 unsigned cb_color_mask; /* R600 only */
333 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
334 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
335 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
336 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
337 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
338 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
339
340 /* DB registers. */
341 unsigned db_depth_info; /* R600 only, then SI and later */
342 unsigned db_z_info; /* EG and later */
343 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
344 unsigned db_depth_view;
345 unsigned db_depth_size;
346 unsigned db_depth_slice; /* EG and later */
347 unsigned db_stencil_base; /* EG and later */
348 unsigned db_stencil_info; /* EG and later */
349 unsigned db_prefetch_limit; /* R600 only */
350 unsigned db_htile_surface;
351 unsigned db_htile_data_base;
352 unsigned db_preload_control; /* EG and later */
353 };
354
355 struct r600_common_screen {
356 struct pipe_screen b;
357 struct radeon_winsys *ws;
358 enum radeon_family family;
359 enum chip_class chip_class;
360 struct radeon_info info;
361 uint64_t debug_flags;
362 bool has_cp_dma;
363 bool has_streamout;
364
365 struct slab_parent_pool pool_transfers;
366
367 /* Texture filter settings. */
368 int force_aniso; /* -1 = disabled */
369
370 /* Auxiliary context. Mainly used to initialize resources.
371 * It must be locked prior to using and flushed before unlocking. */
372 struct pipe_context *aux_context;
373 pipe_mutex aux_context_lock;
374
375 /* This must be in the screen, because UE4 uses one context for
376 * compilation and another one for rendering.
377 */
378 unsigned num_compilations;
379 /* Along with ST_DEBUG=precompile, this should show if applications
380 * are loading shaders on demand. This is a monotonic counter.
381 */
382 unsigned num_shaders_created;
383 unsigned num_shader_cache_hits;
384
385 /* GPU load thread. */
386 pipe_mutex gpu_load_mutex;
387 pipe_thread gpu_load_thread;
388 unsigned gpu_load_counter_busy;
389 unsigned gpu_load_counter_idle;
390 volatile unsigned gpu_load_stop_thread; /* bool */
391
392 char renderer_string[100];
393
394 /* Performance counters. */
395 struct r600_perfcounters *perfcounters;
396
397 /* If pipe_screen wants to re-emit the framebuffer state of all
398 * contexts, it should atomically increment this. Each context will
399 * compare this with its own last known value of the counter before
400 * drawing and re-emit the framebuffer state accordingly.
401 */
402 unsigned dirty_fb_counter;
403
404 /* Atomically increment this counter when an existing texture's
405 * metadata is enabled or disabled in a way that requires changing
406 * contexts' compressed texture binding masks.
407 */
408 unsigned compressed_colortex_counter;
409
410 /* Atomically increment this counter when an existing texture's
411 * backing buffer or tile mode parameters have changed that requires
412 * recomputation of shader descriptors.
413 */
414 unsigned dirty_tex_descriptor_counter;
415
416 struct {
417 /* Context flags to set so that all writes from earlier jobs
418 * in the CP are seen by L2 clients.
419 */
420 unsigned cp_to_L2;
421
422 /* Context flags to set so that all writes from earlier
423 * compute jobs are seen by L2 clients.
424 */
425 unsigned compute_to_L2;
426 } barrier_flags;
427
428 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
429 struct r600_texture *rtex,
430 struct radeon_bo_metadata *md);
431
432 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
433 struct r600_texture *rtex,
434 struct radeon_bo_metadata *md);
435 };
436
437 /* This encapsulates a state or an operation which can emitted into the GPU
438 * command stream. */
439 struct r600_atom {
440 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
441 unsigned num_dw;
442 unsigned short id;
443 };
444
445 struct r600_so_target {
446 struct pipe_stream_output_target b;
447
448 /* The buffer where BUFFER_FILLED_SIZE is stored. */
449 struct r600_resource *buf_filled_size;
450 unsigned buf_filled_size_offset;
451 bool buf_filled_size_valid;
452
453 unsigned stride_in_dw;
454 };
455
456 struct r600_streamout {
457 struct r600_atom begin_atom;
458 bool begin_emitted;
459 unsigned num_dw_for_end;
460
461 unsigned enabled_mask;
462 unsigned num_targets;
463 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
464
465 unsigned append_bitmask;
466 bool suspended;
467
468 /* External state which comes from the vertex shader,
469 * it must be set explicitly when binding a shader. */
470 unsigned *stride_in_dw;
471 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
472
473 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
474 unsigned hw_enabled_mask;
475
476 /* The state of VGT_STRMOUT_(CONFIG|EN). */
477 struct r600_atom enable_atom;
478 bool streamout_enabled;
479 bool prims_gen_query_enabled;
480 int num_prims_gen_queries;
481 };
482
483 struct r600_signed_scissor {
484 int minx;
485 int miny;
486 int maxx;
487 int maxy;
488 };
489
490 struct r600_scissors {
491 struct r600_atom atom;
492 unsigned dirty_mask;
493 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
494 };
495
496 struct r600_viewports {
497 struct r600_atom atom;
498 unsigned dirty_mask;
499 unsigned depth_range_dirty_mask;
500 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
501 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
502 };
503
504 struct r600_ring {
505 struct radeon_winsys_cs *cs;
506 void (*flush)(void *ctx, unsigned flags,
507 struct pipe_fence_handle **fence);
508 };
509
510 /* Saved CS data for debugging features. */
511 struct radeon_saved_cs {
512 uint32_t *ib;
513 unsigned num_dw;
514
515 struct radeon_bo_list_item *bo_list;
516 unsigned bo_count;
517 };
518
519 struct r600_common_context {
520 struct pipe_context b; /* base class */
521
522 struct r600_common_screen *screen;
523 struct radeon_winsys *ws;
524 struct radeon_winsys_ctx *ctx;
525 enum radeon_family family;
526 enum chip_class chip_class;
527 struct r600_ring gfx;
528 struct r600_ring dma;
529 struct pipe_fence_handle *last_gfx_fence;
530 struct pipe_fence_handle *last_sdma_fence;
531 unsigned num_gfx_cs_flushes;
532 unsigned initial_gfx_cs_size;
533 unsigned gpu_reset_counter;
534 unsigned last_dirty_fb_counter;
535 unsigned last_compressed_colortex_counter;
536 unsigned last_dirty_tex_descriptor_counter;
537
538 struct u_upload_mgr *uploader;
539 struct u_suballocator *allocator_zeroed_memory;
540 struct slab_child_pool pool_transfers;
541
542 /* Current unaccounted memory usage. */
543 uint64_t vram;
544 uint64_t gtt;
545
546 /* States. */
547 struct r600_streamout streamout;
548 struct r600_scissors scissors;
549 struct r600_viewports viewports;
550 bool scissor_enabled;
551 bool clip_halfz;
552 bool vs_writes_viewport_index;
553 bool vs_disables_clipping_viewport;
554
555 /* Additional context states. */
556 unsigned flags; /* flush flags */
557
558 /* Queries. */
559 /* Maintain the list of active queries for pausing between IBs. */
560 int num_occlusion_queries;
561 int num_perfect_occlusion_queries;
562 struct list_head active_queries;
563 unsigned num_cs_dw_queries_suspend;
564 /* Additional hardware info. */
565 unsigned backend_mask;
566 unsigned max_db; /* for OQ */
567 /* Misc stats. */
568 unsigned num_draw_calls;
569 unsigned num_spill_draw_calls;
570 unsigned num_compute_calls;
571 unsigned num_spill_compute_calls;
572 unsigned num_dma_calls;
573 unsigned num_vs_flushes;
574 unsigned num_ps_flushes;
575 unsigned num_cs_flushes;
576 uint64_t num_alloc_tex_transfer_bytes;
577 unsigned last_tex_ps_draw_ratio; /* for query */
578
579 /* Render condition. */
580 struct r600_atom render_cond_atom;
581 struct pipe_query *render_cond;
582 unsigned render_cond_mode;
583 bool render_cond_invert;
584 bool render_cond_force_off; /* for u_blitter */
585
586 /* MSAA sample locations.
587 * The first index is the sample index.
588 * The second index is the coordinate: X, Y. */
589 float sample_locations_1x[1][2];
590 float sample_locations_2x[2][2];
591 float sample_locations_4x[4][2];
592 float sample_locations_8x[8][2];
593 float sample_locations_16x[16][2];
594
595 /* Statistics gathering for the DCC enablement heuristic. It can't be
596 * in r600_texture because r600_texture can be shared by multiple
597 * contexts. This is for back buffers only. We shouldn't get too many
598 * of those.
599 *
600 * X11 DRI3 rotates among a finite set of back buffers. They should
601 * all fit in this array. If they don't, separate DCC might never be
602 * enabled by DCC stat gathering.
603 */
604 struct {
605 struct r600_texture *tex;
606 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
607 struct pipe_query *ps_stats[3];
608 /* If all slots are used and another slot is needed,
609 * the least recently used slot is evicted based on this. */
610 int64_t last_use_timestamp;
611 bool query_active;
612 } dcc_stats[5];
613
614 struct pipe_debug_callback debug;
615 struct pipe_device_reset_callback device_reset_callback;
616
617 void *query_result_shader;
618
619 /* Copy one resource to another using async DMA. */
620 void (*dma_copy)(struct pipe_context *ctx,
621 struct pipe_resource *dst,
622 unsigned dst_level,
623 unsigned dst_x, unsigned dst_y, unsigned dst_z,
624 struct pipe_resource *src,
625 unsigned src_level,
626 const struct pipe_box *src_box);
627
628 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
629 uint64_t offset, uint64_t size, unsigned value,
630 enum r600_coherency coher);
631
632 void (*blit_decompress_depth)(struct pipe_context *ctx,
633 struct r600_texture *texture,
634 struct r600_texture *staging,
635 unsigned first_level, unsigned last_level,
636 unsigned first_layer, unsigned last_layer,
637 unsigned first_sample, unsigned last_sample);
638
639 void (*decompress_dcc)(struct pipe_context *ctx,
640 struct r600_texture *rtex);
641
642 /* Reallocate the buffer and update all resource bindings where
643 * the buffer is bound, including all resource descriptors. */
644 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
645
646 /* Enable or disable occlusion queries. */
647 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
648
649 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
650
651 /* This ensures there is enough space in the command stream. */
652 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
653 bool include_draw_vbo);
654
655 void (*set_atom_dirty)(struct r600_common_context *ctx,
656 struct r600_atom *atom, bool dirty);
657
658 void (*check_vm_faults)(struct r600_common_context *ctx,
659 struct radeon_saved_cs *saved,
660 enum ring_type ring);
661 };
662
663 /* r600_buffer.c */
664 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
665 struct pb_buffer *buf,
666 enum radeon_bo_usage usage);
667 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
668 struct r600_resource *resource,
669 unsigned usage);
670 void r600_buffer_subdata(struct pipe_context *ctx,
671 struct pipe_resource *buffer,
672 unsigned usage, unsigned offset,
673 unsigned size, const void *data);
674 void r600_init_resource_fields(struct r600_common_screen *rscreen,
675 struct r600_resource *res,
676 uint64_t size, unsigned alignment);
677 bool r600_alloc_resource(struct r600_common_screen *rscreen,
678 struct r600_resource *res);
679 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
680 const struct pipe_resource *templ,
681 unsigned alignment);
682 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
683 unsigned bind,
684 unsigned usage,
685 unsigned size,
686 unsigned alignment);
687 struct pipe_resource *
688 r600_buffer_from_user_memory(struct pipe_screen *screen,
689 const struct pipe_resource *templ,
690 void *user_memory);
691 void
692 r600_invalidate_resource(struct pipe_context *ctx,
693 struct pipe_resource *resource);
694
695 /* r600_common_pipe.c */
696 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
697 unsigned event, unsigned event_flags,
698 unsigned data_sel,
699 struct r600_resource *buf, uint64_t va,
700 uint32_t old_fence, uint32_t new_fence);
701 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
702 void r600_gfx_wait_fence(struct r600_common_context *ctx,
703 uint64_t va, uint32_t ref, uint32_t mask);
704 void r600_draw_rectangle(struct blitter_context *blitter,
705 int x1, int y1, int x2, int y2, float depth,
706 enum blitter_attrib_type type,
707 const union pipe_color_union *attrib);
708 bool r600_common_screen_init(struct r600_common_screen *rscreen,
709 struct radeon_winsys *ws);
710 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
711 void r600_preflush_suspend_features(struct r600_common_context *ctx);
712 void r600_postflush_resume_features(struct r600_common_context *ctx);
713 bool r600_common_context_init(struct r600_common_context *rctx,
714 struct r600_common_screen *rscreen,
715 unsigned context_flags);
716 void r600_common_context_cleanup(struct r600_common_context *rctx);
717 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
718 unsigned processor);
719 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
720 unsigned processor);
721 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
722 uint64_t offset, uint64_t size, unsigned value,
723 enum r600_coherency coher);
724 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
725 const struct pipe_resource *templ);
726 const char *r600_get_llvm_processor_name(enum radeon_family family);
727 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
728 struct r600_resource *dst, struct r600_resource *src);
729 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
730 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
731 struct radeon_saved_cs *saved);
732 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
733 bool r600_check_device_reset(struct r600_common_context *rctx);
734
735 /* r600_gpu_load.c */
736 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
737 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
738 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
739
740 /* r600_perfcounters.c */
741 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
742
743 /* r600_query.c */
744 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
745 void r600_query_init(struct r600_common_context *rctx);
746 void r600_suspend_queries(struct r600_common_context *ctx);
747 void r600_resume_queries(struct r600_common_context *ctx);
748 void r600_query_init_backend_mask(struct r600_common_context *ctx);
749
750 /* r600_streamout.c */
751 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
752 void r600_set_streamout_targets(struct pipe_context *ctx,
753 unsigned num_targets,
754 struct pipe_stream_output_target **targets,
755 const unsigned *offset);
756 void r600_emit_streamout_end(struct r600_common_context *rctx);
757 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
758 unsigned type, int diff);
759 void r600_streamout_init(struct r600_common_context *rctx);
760
761 /* r600_test_dma.c */
762 void r600_test_dma(struct r600_common_screen *rscreen);
763
764 /* r600_texture.c */
765 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
766 struct r600_texture *rdst,
767 unsigned dst_level, unsigned dstx,
768 unsigned dsty, unsigned dstz,
769 struct r600_texture *rsrc,
770 unsigned src_level,
771 const struct pipe_box *src_box);
772 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
773 struct r600_texture *rtex,
774 unsigned nr_samples,
775 struct r600_fmask_info *out);
776 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
777 struct r600_texture *rtex,
778 struct r600_cmask_info *out);
779 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
780 struct pipe_resource *texture,
781 struct r600_texture **staging);
782 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
783 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
784 const struct pipe_resource *templ);
785 bool vi_dcc_formats_compatible(enum pipe_format format1,
786 enum pipe_format format2);
787 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
788 struct pipe_resource *tex,
789 unsigned level,
790 enum pipe_format view_format);
791 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
792 struct pipe_resource *texture,
793 const struct pipe_surface *templ,
794 unsigned width, unsigned height);
795 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
796 void vi_separate_dcc_start_query(struct pipe_context *ctx,
797 struct r600_texture *tex);
798 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
799 struct r600_texture *tex);
800 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
801 struct r600_texture *tex);
802 void vi_dcc_clear_level(struct r600_common_context *rctx,
803 struct r600_texture *rtex,
804 unsigned level, unsigned clear_value);
805 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
806 struct pipe_framebuffer_state *fb,
807 struct r600_atom *fb_state,
808 unsigned *buffers, unsigned *dirty_cbufs,
809 const union pipe_color_union *color);
810 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
811 struct r600_texture *rtex);
812 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
813 void r600_init_context_texture_functions(struct r600_common_context *rctx);
814
815 /* r600_viewport.c */
816 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
817 struct pipe_scissor_state *scissor);
818 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
819 bool scissor_enable, bool clip_halfz);
820 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
821 struct tgsi_shader_info *info);
822 void r600_init_viewport_functions(struct r600_common_context *rctx);
823
824 /* cayman_msaa.c */
825 extern const uint32_t eg_sample_locs_2x[4];
826 extern const unsigned eg_max_dist_2x;
827 extern const uint32_t eg_sample_locs_4x[4];
828 extern const unsigned eg_max_dist_4x;
829 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
830 unsigned sample_index, float *out_value);
831 void cayman_init_msaa(struct pipe_context *ctx);
832 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
833 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
834 int ps_iter_samples, int overrast_samples,
835 unsigned sc_mode_cntl_1);
836
837
838 /* Inline helpers. */
839
840 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
841 {
842 return (struct r600_resource*)r;
843 }
844
845 static inline void
846 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
847 {
848 pipe_resource_reference((struct pipe_resource **)ptr,
849 (struct pipe_resource *)res);
850 }
851
852 static inline void
853 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
854 {
855 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
856 }
857
858 static inline void
859 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
860 {
861 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
862 struct r600_resource *res = (struct r600_resource *)r;
863
864 if (res) {
865 /* Add memory usage for need_gfx_cs_space */
866 rctx->vram += res->vram_usage;
867 rctx->gtt += res->gart_usage;
868 }
869 }
870
871 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
872 {
873 return rctx->streamout.streamout_enabled ||
874 rctx->streamout.prims_gen_query_enabled;
875 }
876
877 #define SQ_TEX_XY_FILTER_POINT 0x00
878 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
879 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
880 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
881
882 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
883 {
884 if (filter == PIPE_TEX_FILTER_LINEAR)
885 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
886 : SQ_TEX_XY_FILTER_BILINEAR;
887 else
888 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
889 : SQ_TEX_XY_FILTER_POINT;
890 }
891
892 static inline unsigned r600_tex_aniso_filter(unsigned filter)
893 {
894 if (filter < 2)
895 return 0;
896 if (filter < 4)
897 return 1;
898 if (filter < 8)
899 return 2;
900 if (filter < 16)
901 return 3;
902 return 4;
903 }
904
905 static inline unsigned r600_wavefront_size(enum radeon_family family)
906 {
907 switch (family) {
908 case CHIP_RV610:
909 case CHIP_RS780:
910 case CHIP_RV620:
911 case CHIP_RS880:
912 return 16;
913 case CHIP_RV630:
914 case CHIP_RV635:
915 case CHIP_RV730:
916 case CHIP_RV710:
917 case CHIP_PALM:
918 case CHIP_CEDAR:
919 return 32;
920 default:
921 return 64;
922 }
923 }
924
925 static inline enum radeon_bo_priority
926 r600_get_sampler_view_priority(struct r600_resource *res)
927 {
928 if (res->b.b.target == PIPE_BUFFER)
929 return RADEON_PRIO_SAMPLER_BUFFER;
930
931 if (res->b.b.nr_samples > 1)
932 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
933
934 return RADEON_PRIO_SAMPLER_TEXTURE;
935 }
936
937 static inline bool
938 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
939 {
940 return (stencil_sampler && tex->can_sample_s) ||
941 (!stencil_sampler && tex->can_sample_z);
942 }
943
944 #define COMPUTE_DBG(rscreen, fmt, args...) \
945 do { \
946 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
947 } while (0);
948
949 #define R600_ERR(fmt, args...) \
950 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
951
952 /* For MSAA sample positions. */
953 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
954 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
955 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
956 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
957 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
958
959 #endif