radeonsi: implement TC-compatible HTILE
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 /* gaps */
83 #define DBG_TEST_DMA (1 << 20)
84 /* Bits 21-31 are reserved for the r600g driver. */
85 /* features */
86 #define DBG_NO_ASYNC_DMA (1llu << 32)
87 #define DBG_NO_HYPERZ (1llu << 33)
88 #define DBG_NO_DISCARD_RANGE (1llu << 34)
89 #define DBG_NO_2D_TILING (1llu << 35)
90 #define DBG_NO_TILING (1llu << 36)
91 #define DBG_SWITCH_ON_EOP (1llu << 37)
92 #define DBG_FORCE_DMA (1llu << 38)
93 #define DBG_PRECOMPILE (1llu << 39)
94 #define DBG_INFO (1llu << 40)
95 #define DBG_NO_WC (1llu << 41)
96 #define DBG_CHECK_VM (1llu << 42)
97 #define DBG_NO_DCC (1llu << 43)
98 #define DBG_NO_DCC_CLEAR (1llu << 44)
99 #define DBG_NO_RB_PLUS (1llu << 45)
100 #define DBG_SI_SCHED (1llu << 46)
101 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
102 #define DBG_NO_CE (1llu << 48)
103 #define DBG_UNSAFE_MATH (1llu << 49)
104 #define DBG_NO_DCC_FB (1llu << 50)
105
106 #define R600_MAP_BUFFER_ALIGNMENT 64
107 #define R600_MAX_VIEWPORTS 16
108
109 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
110
111 enum r600_coherency {
112 R600_COHERENCY_NONE, /* no cache flushes needed */
113 R600_COHERENCY_SHADER,
114 R600_COHERENCY_CB_META,
115 };
116
117 #ifdef PIPE_ARCH_BIG_ENDIAN
118 #define R600_BIG_ENDIAN 1
119 #else
120 #define R600_BIG_ENDIAN 0
121 #endif
122
123 struct r600_common_context;
124 struct r600_perfcounters;
125 struct tgsi_shader_info;
126 struct r600_qbo_state;
127
128 struct radeon_shader_reloc {
129 char name[32];
130 uint64_t offset;
131 };
132
133 struct radeon_shader_binary {
134 /** Shader code */
135 unsigned char *code;
136 unsigned code_size;
137
138 /** Config/Context register state that accompanies this shader.
139 * This is a stream of dword pairs. First dword contains the
140 * register address, the second dword contains the value.*/
141 unsigned char *config;
142 unsigned config_size;
143
144 /** The number of bytes of config information for each global symbol.
145 */
146 unsigned config_size_per_symbol;
147
148 /** Constant data accessed by the shader. This will be uploaded
149 * into a constant buffer. */
150 unsigned char *rodata;
151 unsigned rodata_size;
152
153 /** List of symbol offsets for the shader */
154 uint64_t *global_symbol_offsets;
155 unsigned global_symbol_count;
156
157 struct radeon_shader_reloc *relocs;
158 unsigned reloc_count;
159
160 /** Disassembled shader in a string. */
161 char *disasm_string;
162 char *llvm_ir_string;
163 };
164
165 void radeon_shader_binary_init(struct radeon_shader_binary *b);
166 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
167
168 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
169 * at the moment.
170 */
171 struct r600_resource {
172 struct u_resource b;
173
174 /* Winsys objects. */
175 struct pb_buffer *buf;
176 uint64_t gpu_address;
177 /* Memory usage if the buffer placement is optimal. */
178 uint64_t vram_usage;
179 uint64_t gart_usage;
180
181 /* Resource properties. */
182 uint64_t bo_size;
183 unsigned bo_alignment;
184 enum radeon_bo_domain domains;
185 enum radeon_bo_flag flags;
186 unsigned bind_history;
187
188 /* The buffer range which is initialized (with a write transfer,
189 * streamout, DMA, or as a random access target). The rest of
190 * the buffer is considered invalid and can be mapped unsynchronized.
191 *
192 * This allows unsychronized mapping of a buffer range which hasn't
193 * been used yet. It's for applications which forget to use
194 * the unsynchronized map flag and expect the driver to figure it out.
195 */
196 struct util_range valid_buffer_range;
197
198 /* For buffers only. This indicates that a write operation has been
199 * performed by TC L2, but the cache hasn't been flushed.
200 * Any hw block which doesn't use or bypasses TC L2 should check this
201 * flag and flush the cache before using the buffer.
202 *
203 * For example, TC L2 must be flushed if a buffer which has been
204 * modified by a shader store instruction is about to be used as
205 * an index buffer. The reason is that VGT DMA index fetching doesn't
206 * use TC L2.
207 */
208 bool TC_L2_dirty;
209
210 /* Whether the resource has been exported via resource_get_handle. */
211 bool is_shared;
212 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
213 };
214
215 struct r600_transfer {
216 struct pipe_transfer transfer;
217 struct r600_resource *staging;
218 unsigned offset;
219 };
220
221 struct r600_fmask_info {
222 uint64_t offset;
223 uint64_t size;
224 unsigned alignment;
225 unsigned pitch_in_pixels;
226 unsigned bank_height;
227 unsigned slice_tile_max;
228 unsigned tile_mode_index;
229 };
230
231 struct r600_cmask_info {
232 uint64_t offset;
233 uint64_t size;
234 unsigned alignment;
235 unsigned pitch;
236 unsigned height;
237 unsigned xalign;
238 unsigned yalign;
239 unsigned slice_tile_max;
240 unsigned base_address_reg;
241 };
242
243 struct r600_htile_info {
244 unsigned pitch;
245 unsigned height;
246 unsigned xalign;
247 unsigned yalign;
248 unsigned alignment;
249 };
250
251 struct r600_texture {
252 struct r600_resource resource;
253
254 uint64_t size;
255 unsigned num_level0_transfers;
256 enum pipe_format db_render_format;
257 bool is_depth;
258 bool db_compatible;
259 bool can_sample_z;
260 bool can_sample_s;
261 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
262 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
263 struct r600_texture *flushed_depth_texture;
264 struct radeon_surf surface;
265
266 /* Colorbuffer compression and fast clear. */
267 struct r600_fmask_info fmask;
268 struct r600_cmask_info cmask;
269 struct r600_resource *cmask_buffer;
270 uint64_t dcc_offset; /* 0 = disabled */
271 unsigned cb_color_info; /* fast clear enable bit */
272 unsigned color_clear_value[2];
273 unsigned last_msaa_resolve_target_micro_mode;
274
275 /* Depth buffer compression and fast clear. */
276 struct r600_htile_info htile;
277 struct r600_resource *htile_buffer;
278 bool tc_compatible_htile;
279 bool depth_cleared; /* if it was cleared at least once */
280 float depth_clear_value;
281 bool stencil_cleared; /* if it was cleared at least once */
282 uint8_t stencil_clear_value;
283
284 bool non_disp_tiling; /* R600-Cayman only */
285
286 /* Whether the texture is a displayable back buffer and needs DCC
287 * decompression, which is expensive. Therefore, it's enabled only
288 * if statistics suggest that it will pay off and it's allocated
289 * separately. It can't be bound as a sampler by apps. Limited to
290 * target == 2D and last_level == 0. If enabled, dcc_offset contains
291 * the absolute GPUVM address, not the relative one.
292 */
293 struct r600_resource *dcc_separate_buffer;
294 /* When DCC is temporarily disabled, the separate buffer is here. */
295 struct r600_resource *last_dcc_separate_buffer;
296 /* We need to track DCC dirtiness, because st/dri usually calls
297 * flush_resource twice per frame (not a bug) and we don't wanna
298 * decompress DCC twice. Also, the dirty tracking must be done even
299 * if DCC isn't used, because it's required by the DCC usage analysis
300 * for a possible future enablement.
301 */
302 bool separate_dcc_dirty;
303 /* Statistics gathering for the DCC enablement heuristic. */
304 bool dcc_gather_statistics;
305 /* Estimate of how much this color buffer is written to in units of
306 * full-screen draws: ps_invocations / (width * height)
307 * Shader kills, late Z, and blending with trivial discards make it
308 * inaccurate (we need to count CB updates, not PS invocations).
309 */
310 unsigned ps_draw_ratio;
311 /* The number of clears since the last DCC usage analysis. */
312 unsigned num_slow_clears;
313
314 /* Counter that should be non-zero if the texture is bound to a
315 * framebuffer. Implemented in radeonsi only.
316 */
317 uint32_t framebuffers_bound;
318 };
319
320 struct r600_surface {
321 struct pipe_surface base;
322 const struct radeon_surf_level *level_info;
323
324 bool color_initialized;
325 bool depth_initialized;
326
327 /* Misc. color flags. */
328 bool alphatest_bypass;
329 bool export_16bpc;
330 bool color_is_int8;
331
332 /* Color registers. */
333 unsigned cb_color_info;
334 unsigned cb_color_base;
335 unsigned cb_color_view;
336 unsigned cb_color_size; /* R600 only */
337 unsigned cb_color_dim; /* EG only */
338 unsigned cb_color_pitch; /* EG and later */
339 unsigned cb_color_slice; /* EG and later */
340 unsigned cb_color_attrib; /* EG and later */
341 unsigned cb_dcc_control; /* VI and later */
342 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
343 unsigned cb_color_fmask_slice; /* EG and later */
344 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
345 unsigned cb_color_mask; /* R600 only */
346 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
347 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
348 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
349 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
350 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
351 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
352
353 /* DB registers. */
354 unsigned db_depth_info; /* R600 only, then SI and later */
355 unsigned db_z_info; /* EG and later */
356 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
357 unsigned db_depth_view;
358 unsigned db_depth_size;
359 unsigned db_depth_slice; /* EG and later */
360 unsigned db_stencil_base; /* EG and later */
361 unsigned db_stencil_info; /* EG and later */
362 unsigned db_prefetch_limit; /* R600 only */
363 unsigned db_htile_surface;
364 unsigned db_htile_data_base;
365 unsigned db_preload_control; /* EG and later */
366 };
367
368 struct r600_common_screen {
369 struct pipe_screen b;
370 struct radeon_winsys *ws;
371 enum radeon_family family;
372 enum chip_class chip_class;
373 struct radeon_info info;
374 uint64_t debug_flags;
375 bool has_cp_dma;
376 bool has_streamout;
377
378 struct slab_parent_pool pool_transfers;
379
380 /* Texture filter settings. */
381 int force_aniso; /* -1 = disabled */
382
383 /* Auxiliary context. Mainly used to initialize resources.
384 * It must be locked prior to using and flushed before unlocking. */
385 struct pipe_context *aux_context;
386 pipe_mutex aux_context_lock;
387
388 /* This must be in the screen, because UE4 uses one context for
389 * compilation and another one for rendering.
390 */
391 unsigned num_compilations;
392 /* Along with ST_DEBUG=precompile, this should show if applications
393 * are loading shaders on demand. This is a monotonic counter.
394 */
395 unsigned num_shaders_created;
396
397 /* GPU load thread. */
398 pipe_mutex gpu_load_mutex;
399 pipe_thread gpu_load_thread;
400 unsigned gpu_load_counter_busy;
401 unsigned gpu_load_counter_idle;
402 volatile unsigned gpu_load_stop_thread; /* bool */
403
404 char renderer_string[100];
405
406 /* Performance counters. */
407 struct r600_perfcounters *perfcounters;
408
409 /* If pipe_screen wants to re-emit the framebuffer state of all
410 * contexts, it should atomically increment this. Each context will
411 * compare this with its own last known value of the counter before
412 * drawing and re-emit the framebuffer state accordingly.
413 */
414 unsigned dirty_fb_counter;
415
416 /* Atomically increment this counter when an existing texture's
417 * metadata is enabled or disabled in a way that requires changing
418 * contexts' compressed texture binding masks.
419 */
420 unsigned compressed_colortex_counter;
421
422 /* Atomically increment this counter when an existing texture's
423 * backing buffer or tile mode parameters have changed that requires
424 * recomputation of shader descriptors.
425 */
426 unsigned dirty_tex_descriptor_counter;
427
428 struct {
429 /* Context flags to set so that all writes from earlier jobs
430 * in the CP are seen by L2 clients.
431 */
432 unsigned cp_to_L2;
433
434 /* Context flags to set so that all writes from earlier
435 * compute jobs are seen by L2 clients.
436 */
437 unsigned compute_to_L2;
438 } barrier_flags;
439
440 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
441 struct r600_texture *rtex,
442 struct radeon_bo_metadata *md);
443
444 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
445 struct r600_texture *rtex,
446 struct radeon_bo_metadata *md);
447 };
448
449 /* This encapsulates a state or an operation which can emitted into the GPU
450 * command stream. */
451 struct r600_atom {
452 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
453 unsigned num_dw;
454 unsigned short id;
455 };
456
457 struct r600_so_target {
458 struct pipe_stream_output_target b;
459
460 /* The buffer where BUFFER_FILLED_SIZE is stored. */
461 struct r600_resource *buf_filled_size;
462 unsigned buf_filled_size_offset;
463 bool buf_filled_size_valid;
464
465 unsigned stride_in_dw;
466 };
467
468 struct r600_streamout {
469 struct r600_atom begin_atom;
470 bool begin_emitted;
471 unsigned num_dw_for_end;
472
473 unsigned enabled_mask;
474 unsigned num_targets;
475 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
476
477 unsigned append_bitmask;
478 bool suspended;
479
480 /* External state which comes from the vertex shader,
481 * it must be set explicitly when binding a shader. */
482 unsigned *stride_in_dw;
483 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
484
485 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
486 unsigned hw_enabled_mask;
487
488 /* The state of VGT_STRMOUT_(CONFIG|EN). */
489 struct r600_atom enable_atom;
490 bool streamout_enabled;
491 bool prims_gen_query_enabled;
492 int num_prims_gen_queries;
493 };
494
495 struct r600_signed_scissor {
496 int minx;
497 int miny;
498 int maxx;
499 int maxy;
500 };
501
502 struct r600_scissors {
503 struct r600_atom atom;
504 unsigned dirty_mask;
505 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
506 };
507
508 struct r600_viewports {
509 struct r600_atom atom;
510 unsigned dirty_mask;
511 unsigned depth_range_dirty_mask;
512 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
513 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
514 };
515
516 struct r600_ring {
517 struct radeon_winsys_cs *cs;
518 void (*flush)(void *ctx, unsigned flags,
519 struct pipe_fence_handle **fence);
520 };
521
522 /* Saved CS data for debugging features. */
523 struct radeon_saved_cs {
524 uint32_t *ib;
525 unsigned num_dw;
526
527 struct radeon_bo_list_item *bo_list;
528 unsigned bo_count;
529 };
530
531 struct r600_common_context {
532 struct pipe_context b; /* base class */
533
534 struct r600_common_screen *screen;
535 struct radeon_winsys *ws;
536 struct radeon_winsys_ctx *ctx;
537 enum radeon_family family;
538 enum chip_class chip_class;
539 struct r600_ring gfx;
540 struct r600_ring dma;
541 struct pipe_fence_handle *last_gfx_fence;
542 struct pipe_fence_handle *last_sdma_fence;
543 unsigned num_gfx_cs_flushes;
544 unsigned initial_gfx_cs_size;
545 unsigned gpu_reset_counter;
546 unsigned last_dirty_fb_counter;
547 unsigned last_compressed_colortex_counter;
548 unsigned last_dirty_tex_descriptor_counter;
549
550 struct u_upload_mgr *uploader;
551 struct u_suballocator *allocator_zeroed_memory;
552 struct slab_child_pool pool_transfers;
553
554 /* Current unaccounted memory usage. */
555 uint64_t vram;
556 uint64_t gtt;
557
558 /* States. */
559 struct r600_streamout streamout;
560 struct r600_scissors scissors;
561 struct r600_viewports viewports;
562 bool scissor_enabled;
563 bool clip_halfz;
564 bool vs_writes_viewport_index;
565 bool vs_disables_clipping_viewport;
566
567 /* Additional context states. */
568 unsigned flags; /* flush flags */
569
570 /* Queries. */
571 /* Maintain the list of active queries for pausing between IBs. */
572 int num_occlusion_queries;
573 int num_perfect_occlusion_queries;
574 struct list_head active_queries;
575 unsigned num_cs_dw_queries_suspend;
576 /* Additional hardware info. */
577 unsigned backend_mask;
578 unsigned max_db; /* for OQ */
579 /* Misc stats. */
580 unsigned num_draw_calls;
581 unsigned num_spill_draw_calls;
582 unsigned num_compute_calls;
583 unsigned num_spill_compute_calls;
584 unsigned num_dma_calls;
585 unsigned num_vs_flushes;
586 unsigned num_ps_flushes;
587 unsigned num_cs_flushes;
588 uint64_t num_alloc_tex_transfer_bytes;
589 unsigned last_tex_ps_draw_ratio; /* for query */
590
591 /* Render condition. */
592 struct r600_atom render_cond_atom;
593 struct pipe_query *render_cond;
594 unsigned render_cond_mode;
595 bool render_cond_invert;
596 bool render_cond_force_off; /* for u_blitter */
597
598 /* MSAA sample locations.
599 * The first index is the sample index.
600 * The second index is the coordinate: X, Y. */
601 float sample_locations_1x[1][2];
602 float sample_locations_2x[2][2];
603 float sample_locations_4x[4][2];
604 float sample_locations_8x[8][2];
605 float sample_locations_16x[16][2];
606
607 /* Statistics gathering for the DCC enablement heuristic. It can't be
608 * in r600_texture because r600_texture can be shared by multiple
609 * contexts. This is for back buffers only. We shouldn't get too many
610 * of those.
611 *
612 * X11 DRI3 rotates among a finite set of back buffers. They should
613 * all fit in this array. If they don't, separate DCC might never be
614 * enabled by DCC stat gathering.
615 */
616 struct {
617 struct r600_texture *tex;
618 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
619 struct pipe_query *ps_stats[3];
620 /* If all slots are used and another slot is needed,
621 * the least recently used slot is evicted based on this. */
622 int64_t last_use_timestamp;
623 bool query_active;
624 } dcc_stats[5];
625
626 struct pipe_debug_callback debug;
627 struct pipe_device_reset_callback device_reset_callback;
628
629 void *query_result_shader;
630
631 /* Copy one resource to another using async DMA. */
632 void (*dma_copy)(struct pipe_context *ctx,
633 struct pipe_resource *dst,
634 unsigned dst_level,
635 unsigned dst_x, unsigned dst_y, unsigned dst_z,
636 struct pipe_resource *src,
637 unsigned src_level,
638 const struct pipe_box *src_box);
639
640 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
641 uint64_t offset, uint64_t size, unsigned value,
642 enum r600_coherency coher);
643
644 void (*blit_decompress_depth)(struct pipe_context *ctx,
645 struct r600_texture *texture,
646 struct r600_texture *staging,
647 unsigned first_level, unsigned last_level,
648 unsigned first_layer, unsigned last_layer,
649 unsigned first_sample, unsigned last_sample);
650
651 void (*decompress_dcc)(struct pipe_context *ctx,
652 struct r600_texture *rtex);
653
654 /* Reallocate the buffer and update all resource bindings where
655 * the buffer is bound, including all resource descriptors. */
656 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
657
658 /* Enable or disable occlusion queries. */
659 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
660
661 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
662
663 /* This ensures there is enough space in the command stream. */
664 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
665 bool include_draw_vbo);
666
667 void (*set_atom_dirty)(struct r600_common_context *ctx,
668 struct r600_atom *atom, bool dirty);
669
670 void (*check_vm_faults)(struct r600_common_context *ctx,
671 struct radeon_saved_cs *saved,
672 enum ring_type ring);
673 };
674
675 /* r600_buffer.c */
676 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
677 struct pb_buffer *buf,
678 enum radeon_bo_usage usage);
679 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
680 struct r600_resource *resource,
681 unsigned usage);
682 void r600_buffer_subdata(struct pipe_context *ctx,
683 struct pipe_resource *buffer,
684 unsigned usage, unsigned offset,
685 unsigned size, const void *data);
686 void r600_init_resource_fields(struct r600_common_screen *rscreen,
687 struct r600_resource *res,
688 uint64_t size, unsigned alignment);
689 bool r600_alloc_resource(struct r600_common_screen *rscreen,
690 struct r600_resource *res);
691 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
692 const struct pipe_resource *templ,
693 unsigned alignment);
694 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
695 unsigned bind,
696 unsigned usage,
697 unsigned size,
698 unsigned alignment);
699 struct pipe_resource *
700 r600_buffer_from_user_memory(struct pipe_screen *screen,
701 const struct pipe_resource *templ,
702 void *user_memory);
703 void
704 r600_invalidate_resource(struct pipe_context *ctx,
705 struct pipe_resource *resource);
706
707 /* r600_common_pipe.c */
708 void r600_gfx_write_fence(struct r600_common_context *ctx, struct r600_resource *buf,
709 uint64_t va, uint32_t old_value, uint32_t new_value);
710 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
711 void r600_gfx_wait_fence(struct r600_common_context *ctx,
712 uint64_t va, uint32_t ref, uint32_t mask);
713 void r600_draw_rectangle(struct blitter_context *blitter,
714 int x1, int y1, int x2, int y2, float depth,
715 enum blitter_attrib_type type,
716 const union pipe_color_union *attrib);
717 bool r600_common_screen_init(struct r600_common_screen *rscreen,
718 struct radeon_winsys *ws);
719 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
720 void r600_preflush_suspend_features(struct r600_common_context *ctx);
721 void r600_postflush_resume_features(struct r600_common_context *ctx);
722 bool r600_common_context_init(struct r600_common_context *rctx,
723 struct r600_common_screen *rscreen,
724 unsigned context_flags);
725 void r600_common_context_cleanup(struct r600_common_context *rctx);
726 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
727 unsigned processor);
728 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
729 unsigned processor);
730 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
731 uint64_t offset, uint64_t size, unsigned value,
732 enum r600_coherency coher);
733 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
734 const struct pipe_resource *templ);
735 const char *r600_get_llvm_processor_name(enum radeon_family family);
736 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
737 struct r600_resource *dst, struct r600_resource *src);
738 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
739 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
740 struct radeon_saved_cs *saved);
741 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
742 bool r600_check_device_reset(struct r600_common_context *rctx);
743
744 /* r600_gpu_load.c */
745 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
746 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
747 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
748
749 /* r600_perfcounters.c */
750 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
751
752 /* r600_query.c */
753 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
754 void r600_query_init(struct r600_common_context *rctx);
755 void r600_suspend_queries(struct r600_common_context *ctx);
756 void r600_resume_queries(struct r600_common_context *ctx);
757 void r600_query_init_backend_mask(struct r600_common_context *ctx);
758
759 /* r600_streamout.c */
760 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
761 void r600_set_streamout_targets(struct pipe_context *ctx,
762 unsigned num_targets,
763 struct pipe_stream_output_target **targets,
764 const unsigned *offset);
765 void r600_emit_streamout_end(struct r600_common_context *rctx);
766 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
767 unsigned type, int diff);
768 void r600_streamout_init(struct r600_common_context *rctx);
769
770 /* r600_test_dma.c */
771 void r600_test_dma(struct r600_common_screen *rscreen);
772
773 /* r600_texture.c */
774 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
775 struct r600_texture *rdst,
776 unsigned dst_level, unsigned dstx,
777 unsigned dsty, unsigned dstz,
778 struct r600_texture *rsrc,
779 unsigned src_level,
780 const struct pipe_box *src_box);
781 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
782 struct r600_texture *rtex,
783 unsigned nr_samples,
784 struct r600_fmask_info *out);
785 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
786 struct r600_texture *rtex,
787 struct r600_cmask_info *out);
788 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
789 struct pipe_resource *texture,
790 struct r600_texture **staging);
791 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
792 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
793 const struct pipe_resource *templ);
794 bool vi_dcc_formats_compatible(enum pipe_format format1,
795 enum pipe_format format2);
796 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
797 struct pipe_resource *tex,
798 unsigned level,
799 enum pipe_format view_format);
800 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
801 struct pipe_resource *texture,
802 const struct pipe_surface *templ,
803 unsigned width, unsigned height);
804 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
805 void vi_separate_dcc_start_query(struct pipe_context *ctx,
806 struct r600_texture *tex);
807 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
808 struct r600_texture *tex);
809 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
810 struct r600_texture *tex);
811 void vi_dcc_clear_level(struct r600_common_context *rctx,
812 struct r600_texture *rtex,
813 unsigned level, unsigned clear_value);
814 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
815 struct pipe_framebuffer_state *fb,
816 struct r600_atom *fb_state,
817 unsigned *buffers, unsigned *dirty_cbufs,
818 const union pipe_color_union *color);
819 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
820 struct r600_texture *rtex);
821 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
822 void r600_init_context_texture_functions(struct r600_common_context *rctx);
823
824 /* r600_viewport.c */
825 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
826 struct pipe_scissor_state *scissor);
827 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
828 bool scissor_enable, bool clip_halfz);
829 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
830 struct tgsi_shader_info *info);
831 void r600_init_viewport_functions(struct r600_common_context *rctx);
832
833 /* cayman_msaa.c */
834 extern const uint32_t eg_sample_locs_2x[4];
835 extern const unsigned eg_max_dist_2x;
836 extern const uint32_t eg_sample_locs_4x[4];
837 extern const unsigned eg_max_dist_4x;
838 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
839 unsigned sample_index, float *out_value);
840 void cayman_init_msaa(struct pipe_context *ctx);
841 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
842 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
843 int ps_iter_samples, int overrast_samples,
844 unsigned sc_mode_cntl_1);
845
846
847 /* Inline helpers. */
848
849 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
850 {
851 return (struct r600_resource*)r;
852 }
853
854 static inline void
855 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
856 {
857 pipe_resource_reference((struct pipe_resource **)ptr,
858 (struct pipe_resource *)res);
859 }
860
861 static inline void
862 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
863 {
864 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
865 }
866
867 static inline void
868 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
869 {
870 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
871 struct r600_resource *res = (struct r600_resource *)r;
872
873 if (res) {
874 /* Add memory usage for need_gfx_cs_space */
875 rctx->vram += res->vram_usage;
876 rctx->gtt += res->gart_usage;
877 }
878 }
879
880 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
881 {
882 return rctx->streamout.streamout_enabled ||
883 rctx->streamout.prims_gen_query_enabled;
884 }
885
886 #define SQ_TEX_XY_FILTER_POINT 0x00
887 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
888 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
889 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
890
891 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
892 {
893 if (filter == PIPE_TEX_FILTER_LINEAR)
894 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
895 : SQ_TEX_XY_FILTER_BILINEAR;
896 else
897 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
898 : SQ_TEX_XY_FILTER_POINT;
899 }
900
901 static inline unsigned r600_tex_aniso_filter(unsigned filter)
902 {
903 if (filter < 2)
904 return 0;
905 if (filter < 4)
906 return 1;
907 if (filter < 8)
908 return 2;
909 if (filter < 16)
910 return 3;
911 return 4;
912 }
913
914 static inline unsigned r600_wavefront_size(enum radeon_family family)
915 {
916 switch (family) {
917 case CHIP_RV610:
918 case CHIP_RS780:
919 case CHIP_RV620:
920 case CHIP_RS880:
921 return 16;
922 case CHIP_RV630:
923 case CHIP_RV635:
924 case CHIP_RV730:
925 case CHIP_RV710:
926 case CHIP_PALM:
927 case CHIP_CEDAR:
928 return 32;
929 default:
930 return 64;
931 }
932 }
933
934 static inline enum radeon_bo_priority
935 r600_get_sampler_view_priority(struct r600_resource *res)
936 {
937 if (res->b.b.target == PIPE_BUFFER)
938 return RADEON_PRIO_SAMPLER_BUFFER;
939
940 if (res->b.b.nr_samples > 1)
941 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
942
943 return RADEON_PRIO_SAMPLER_TEXTURE;
944 }
945
946 static inline bool
947 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
948 {
949 return (stencil_sampler && tex->can_sample_s) ||
950 (!stencil_sampler && tex->can_sample_z);
951 }
952
953 #define COMPUTE_DBG(rscreen, fmt, args...) \
954 do { \
955 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
956 } while (0);
957
958 #define R600_ERR(fmt, args...) \
959 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
960
961 /* For MSAA sample positions. */
962 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
963 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
964 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
965 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
966 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
967
968 #endif