radeonsi: move const_uploader allocations to 32-bit address space
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 /**
25 * This file contains common screen and context structures and functions
26 * for r600g and radeonsi.
27 */
28
29 #ifndef R600_PIPE_COMMON_H
30 #define R600_PIPE_COMMON_H
31
32 #include <stdio.h>
33
34 #include "amd/common/ac_binary.h"
35
36 #include "radeon/radeon_winsys.h"
37
38 #include "util/disk_cache.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45 #include "util/u_threaded_context.h"
46
47 struct u_log_context;
48 struct si_screen;
49 struct si_context;
50
51 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
52 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
53 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
54 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
55 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
56 #define R600_RESOURCE_FLAG_READ_ONLY (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
57 #define R600_RESOURCE_FLAG_32BIT (PIPE_RESOURCE_FLAG_DRV_PRIV << 6)
58
59 /* Debug flags. */
60 enum {
61 /* Shader logging options: */
62 DBG_VS = PIPE_SHADER_VERTEX,
63 DBG_PS = PIPE_SHADER_FRAGMENT,
64 DBG_GS = PIPE_SHADER_GEOMETRY,
65 DBG_TCS = PIPE_SHADER_TESS_CTRL,
66 DBG_TES = PIPE_SHADER_TESS_EVAL,
67 DBG_CS = PIPE_SHADER_COMPUTE,
68 DBG_NO_IR,
69 DBG_NO_TGSI,
70 DBG_NO_ASM,
71 DBG_PREOPT_IR,
72
73 /* Shader compiler options the shader cache should be aware of: */
74 DBG_FS_CORRECT_DERIVS_AFTER_KILL,
75 DBG_UNSAFE_MATH,
76 DBG_SI_SCHED,
77
78 /* Shader compiler options (with no effect on the shader cache): */
79 DBG_CHECK_IR,
80 DBG_NIR,
81 DBG_MONOLITHIC_SHADERS,
82 DBG_NO_OPT_VARIANT,
83
84 /* Information logging options: */
85 DBG_INFO,
86 DBG_TEX,
87 DBG_COMPUTE,
88 DBG_VM,
89
90 /* Driver options: */
91 DBG_FORCE_DMA,
92 DBG_NO_ASYNC_DMA,
93 DBG_NO_WC,
94 DBG_CHECK_VM,
95 DBG_RESERVE_VMID,
96
97 /* 3D engine options: */
98 DBG_SWITCH_ON_EOP,
99 DBG_NO_OUT_OF_ORDER,
100 DBG_NO_DPBB,
101 DBG_NO_DFSM,
102 DBG_DPBB,
103 DBG_DFSM,
104 DBG_NO_HYPERZ,
105 DBG_NO_RB_PLUS,
106 DBG_NO_2D_TILING,
107 DBG_NO_TILING,
108 DBG_NO_DCC,
109 DBG_NO_DCC_CLEAR,
110 DBG_NO_DCC_FB,
111 DBG_NO_DCC_MSAA,
112 DBG_DCC_MSAA,
113
114 /* Tests: */
115 DBG_TEST_DMA,
116 DBG_TEST_VMFAULT_CP,
117 DBG_TEST_VMFAULT_SDMA,
118 DBG_TEST_VMFAULT_SHADER,
119 };
120
121 #define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
122 #define DBG(name) (1ull << DBG_##name)
123
124 #define R600_MAP_BUFFER_ALIGNMENT 64
125
126 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
127
128 struct r600_common_context;
129 struct r600_perfcounters;
130 struct tgsi_shader_info;
131 struct r600_qbo_state;
132
133 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
134 * at the moment.
135 */
136 struct r600_resource {
137 struct threaded_resource b;
138
139 /* Winsys objects. */
140 struct pb_buffer *buf;
141 uint64_t gpu_address;
142 /* Memory usage if the buffer placement is optimal. */
143 uint64_t vram_usage;
144 uint64_t gart_usage;
145
146 /* Resource properties. */
147 uint64_t bo_size;
148 unsigned bo_alignment;
149 enum radeon_bo_domain domains;
150 enum radeon_bo_flag flags;
151 unsigned bind_history;
152 int max_forced_staging_uploads;
153
154 /* The buffer range which is initialized (with a write transfer,
155 * streamout, DMA, or as a random access target). The rest of
156 * the buffer is considered invalid and can be mapped unsynchronized.
157 *
158 * This allows unsychronized mapping of a buffer range which hasn't
159 * been used yet. It's for applications which forget to use
160 * the unsynchronized map flag and expect the driver to figure it out.
161 */
162 struct util_range valid_buffer_range;
163
164 /* For buffers only. This indicates that a write operation has been
165 * performed by TC L2, but the cache hasn't been flushed.
166 * Any hw block which doesn't use or bypasses TC L2 should check this
167 * flag and flush the cache before using the buffer.
168 *
169 * For example, TC L2 must be flushed if a buffer which has been
170 * modified by a shader store instruction is about to be used as
171 * an index buffer. The reason is that VGT DMA index fetching doesn't
172 * use TC L2.
173 */
174 bool TC_L2_dirty;
175
176 /* Whether the resource has been exported via resource_get_handle. */
177 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
178
179 /* Whether this resource is referenced by bindless handles. */
180 bool texture_handle_allocated;
181 bool image_handle_allocated;
182 };
183
184 struct r600_transfer {
185 struct threaded_transfer b;
186 struct r600_resource *staging;
187 unsigned offset;
188 };
189
190 struct r600_fmask_info {
191 uint64_t offset;
192 uint64_t size;
193 unsigned alignment;
194 unsigned pitch_in_pixels;
195 unsigned bank_height;
196 unsigned slice_tile_max;
197 unsigned tile_mode_index;
198 unsigned tile_swizzle;
199 };
200
201 struct r600_cmask_info {
202 uint64_t offset;
203 uint64_t size;
204 unsigned alignment;
205 unsigned slice_tile_max;
206 uint64_t base_address_reg;
207 };
208
209 struct r600_texture {
210 struct r600_resource resource;
211
212 struct radeon_surf surface;
213 uint64_t size;
214 struct r600_texture *flushed_depth_texture;
215
216 /* Colorbuffer compression and fast clear. */
217 struct r600_fmask_info fmask;
218 struct r600_cmask_info cmask;
219 struct r600_resource *cmask_buffer;
220 uint64_t dcc_offset; /* 0 = disabled */
221 unsigned cb_color_info; /* fast clear enable bit */
222 unsigned color_clear_value[2];
223 unsigned last_msaa_resolve_target_micro_mode;
224 unsigned num_level0_transfers;
225
226 /* Depth buffer compression and fast clear. */
227 uint64_t htile_offset;
228 float depth_clear_value;
229 uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
230 uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
231 enum pipe_format db_render_format:16;
232 uint8_t stencil_clear_value;
233 bool tc_compatible_htile:1;
234 bool depth_cleared:1; /* if it was cleared at least once */
235 bool stencil_cleared:1; /* if it was cleared at least once */
236 bool upgraded_depth:1; /* upgraded from unorm to Z32_FLOAT */
237 bool is_depth:1;
238 bool db_compatible:1;
239 bool can_sample_z:1;
240 bool can_sample_s:1;
241
242 /* We need to track DCC dirtiness, because st/dri usually calls
243 * flush_resource twice per frame (not a bug) and we don't wanna
244 * decompress DCC twice. Also, the dirty tracking must be done even
245 * if DCC isn't used, because it's required by the DCC usage analysis
246 * for a possible future enablement.
247 */
248 bool separate_dcc_dirty:1;
249 /* Statistics gathering for the DCC enablement heuristic. */
250 bool dcc_gather_statistics:1;
251 /* Counter that should be non-zero if the texture is bound to a
252 * framebuffer.
253 */
254 unsigned framebuffers_bound;
255 /* Whether the texture is a displayable back buffer and needs DCC
256 * decompression, which is expensive. Therefore, it's enabled only
257 * if statistics suggest that it will pay off and it's allocated
258 * separately. It can't be bound as a sampler by apps. Limited to
259 * target == 2D and last_level == 0. If enabled, dcc_offset contains
260 * the absolute GPUVM address, not the relative one.
261 */
262 struct r600_resource *dcc_separate_buffer;
263 /* When DCC is temporarily disabled, the separate buffer is here. */
264 struct r600_resource *last_dcc_separate_buffer;
265 /* Estimate of how much this color buffer is written to in units of
266 * full-screen draws: ps_invocations / (width * height)
267 * Shader kills, late Z, and blending with trivial discards make it
268 * inaccurate (we need to count CB updates, not PS invocations).
269 */
270 unsigned ps_draw_ratio;
271 /* The number of clears since the last DCC usage analysis. */
272 unsigned num_slow_clears;
273 };
274
275 struct r600_surface {
276 struct pipe_surface base;
277
278 /* These can vary with block-compressed textures. */
279 uint16_t width0;
280 uint16_t height0;
281
282 bool color_initialized:1;
283 bool depth_initialized:1;
284
285 /* Misc. color flags. */
286 bool color_is_int8:1;
287 bool color_is_int10:1;
288 bool dcc_incompatible:1;
289
290 /* Color registers. */
291 unsigned cb_color_info;
292 unsigned cb_color_view;
293 unsigned cb_color_attrib;
294 unsigned cb_color_attrib2; /* GFX9 and later */
295 unsigned cb_dcc_control; /* VI and later */
296 unsigned spi_shader_col_format:8; /* no blending, no alpha-to-coverage. */
297 unsigned spi_shader_col_format_alpha:8; /* alpha-to-coverage */
298 unsigned spi_shader_col_format_blend:8; /* blending without alpha. */
299 unsigned spi_shader_col_format_blend_alpha:8; /* blending with alpha. */
300
301 /* DB registers. */
302 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE */
303 uint64_t db_stencil_base;
304 uint64_t db_htile_data_base;
305 unsigned db_depth_info;
306 unsigned db_z_info;
307 unsigned db_z_info2; /* GFX9+ */
308 unsigned db_depth_view;
309 unsigned db_depth_size;
310 unsigned db_depth_slice;
311 unsigned db_stencil_info;
312 unsigned db_stencil_info2; /* GFX9+ */
313 unsigned db_htile_surface;
314 };
315
316 struct r600_mmio_counter {
317 unsigned busy;
318 unsigned idle;
319 };
320
321 union r600_mmio_counters {
322 struct {
323 /* For global GPU load including SDMA. */
324 struct r600_mmio_counter gpu;
325
326 /* GRBM_STATUS */
327 struct r600_mmio_counter spi;
328 struct r600_mmio_counter gui;
329 struct r600_mmio_counter ta;
330 struct r600_mmio_counter gds;
331 struct r600_mmio_counter vgt;
332 struct r600_mmio_counter ia;
333 struct r600_mmio_counter sx;
334 struct r600_mmio_counter wd;
335 struct r600_mmio_counter bci;
336 struct r600_mmio_counter sc;
337 struct r600_mmio_counter pa;
338 struct r600_mmio_counter db;
339 struct r600_mmio_counter cp;
340 struct r600_mmio_counter cb;
341
342 /* SRBM_STATUS2 */
343 struct r600_mmio_counter sdma;
344
345 /* CP_STAT */
346 struct r600_mmio_counter pfp;
347 struct r600_mmio_counter meq;
348 struct r600_mmio_counter me;
349 struct r600_mmio_counter surf_sync;
350 struct r600_mmio_counter cp_dma;
351 struct r600_mmio_counter scratch_ram;
352 } named;
353 unsigned array[0];
354 };
355
356 struct r600_memory_object {
357 struct pipe_memory_object b;
358 struct pb_buffer *buf;
359 uint32_t stride;
360 uint32_t offset;
361 };
362
363 /* This encapsulates a state or an operation which can emitted into the GPU
364 * command stream. */
365 struct r600_atom {
366 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
367 unsigned short id;
368 };
369
370 struct r600_ring {
371 struct radeon_winsys_cs *cs;
372 void (*flush)(void *ctx, unsigned flags,
373 struct pipe_fence_handle **fence);
374 };
375
376 /* Saved CS data for debugging features. */
377 struct radeon_saved_cs {
378 uint32_t *ib;
379 unsigned num_dw;
380
381 struct radeon_bo_list_item *bo_list;
382 unsigned bo_count;
383 };
384
385 struct r600_common_context {
386 struct pipe_context b; /* base class */
387
388 struct si_screen *screen;
389 struct radeon_winsys *ws;
390 struct radeon_winsys_ctx *ctx;
391 enum radeon_family family;
392 enum chip_class chip_class;
393 struct r600_ring gfx;
394 struct r600_ring dma;
395 struct pipe_fence_handle *last_gfx_fence;
396 struct pipe_fence_handle *last_sdma_fence;
397 struct r600_resource *eop_bug_scratch;
398 struct u_upload_mgr *cached_gtt_allocator;
399 unsigned num_gfx_cs_flushes;
400 unsigned initial_gfx_cs_size;
401 unsigned gpu_reset_counter;
402 unsigned last_dirty_tex_counter;
403 unsigned last_compressed_colortex_counter;
404 unsigned last_num_draw_calls;
405
406 struct threaded_context *tc;
407 struct u_suballocator *allocator_zeroed_memory;
408 struct slab_child_pool pool_transfers;
409 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
410
411 /* Current unaccounted memory usage. */
412 uint64_t vram;
413 uint64_t gtt;
414
415 /* Additional context states. */
416 unsigned flags; /* flush flags */
417
418 /* Queries. */
419 /* Maintain the list of active queries for pausing between IBs. */
420 int num_occlusion_queries;
421 int num_perfect_occlusion_queries;
422 struct list_head active_queries;
423 unsigned num_cs_dw_queries_suspend;
424 /* Misc stats. */
425 unsigned num_draw_calls;
426 unsigned num_decompress_calls;
427 unsigned num_mrt_draw_calls;
428 unsigned num_prim_restart_calls;
429 unsigned num_spill_draw_calls;
430 unsigned num_compute_calls;
431 unsigned num_spill_compute_calls;
432 unsigned num_dma_calls;
433 unsigned num_cp_dma_calls;
434 unsigned num_vs_flushes;
435 unsigned num_ps_flushes;
436 unsigned num_cs_flushes;
437 unsigned num_cb_cache_flushes;
438 unsigned num_db_cache_flushes;
439 unsigned num_L2_invalidates;
440 unsigned num_L2_writebacks;
441 unsigned num_resident_handles;
442 uint64_t num_alloc_tex_transfer_bytes;
443 unsigned last_tex_ps_draw_ratio; /* for query */
444
445 /* Render condition. */
446 struct r600_atom render_cond_atom;
447 struct pipe_query *render_cond;
448 unsigned render_cond_mode;
449 bool render_cond_invert;
450 bool render_cond_force_off; /* for u_blitter */
451
452 /* Statistics gathering for the DCC enablement heuristic. It can't be
453 * in r600_texture because r600_texture can be shared by multiple
454 * contexts. This is for back buffers only. We shouldn't get too many
455 * of those.
456 *
457 * X11 DRI3 rotates among a finite set of back buffers. They should
458 * all fit in this array. If they don't, separate DCC might never be
459 * enabled by DCC stat gathering.
460 */
461 struct {
462 struct r600_texture *tex;
463 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
464 struct pipe_query *ps_stats[3];
465 /* If all slots are used and another slot is needed,
466 * the least recently used slot is evicted based on this. */
467 int64_t last_use_timestamp;
468 bool query_active;
469 } dcc_stats[5];
470
471 struct pipe_device_reset_callback device_reset_callback;
472 struct u_log_context *log;
473
474 void *query_result_shader;
475
476 /* Copy one resource to another using async DMA. */
477 void (*dma_copy)(struct pipe_context *ctx,
478 struct pipe_resource *dst,
479 unsigned dst_level,
480 unsigned dst_x, unsigned dst_y, unsigned dst_z,
481 struct pipe_resource *src,
482 unsigned src_level,
483 const struct pipe_box *src_box);
484
485 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
486 uint64_t offset, uint64_t size, unsigned value);
487
488 void (*blit_decompress_depth)(struct pipe_context *ctx,
489 struct r600_texture *texture,
490 struct r600_texture *staging,
491 unsigned first_level, unsigned last_level,
492 unsigned first_layer, unsigned last_layer,
493 unsigned first_sample, unsigned last_sample);
494
495 void (*decompress_dcc)(struct pipe_context *ctx,
496 struct r600_texture *rtex);
497
498 /* Reallocate the buffer and update all resource bindings where
499 * the buffer is bound, including all resource descriptors. */
500 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
501
502 /* Update all resource bindings where the buffer is bound, including
503 * all resource descriptors. This is invalidate_buffer without
504 * the invalidation. */
505 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
506 uint64_t old_gpu_address);
507
508 /* Enable or disable occlusion queries. */
509 void (*set_occlusion_query_state)(struct pipe_context *ctx,
510 bool old_enable,
511 bool old_perfect_enable);
512
513 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
514
515 /* This ensures there is enough space in the command stream. */
516 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
517 bool include_draw_vbo);
518
519 void (*set_atom_dirty)(struct r600_common_context *ctx,
520 struct r600_atom *atom, bool dirty);
521
522 void (*check_vm_faults)(struct r600_common_context *ctx,
523 struct radeon_saved_cs *saved,
524 enum ring_type ring);
525 };
526
527 /* r600_buffer_common.c */
528 bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
529 struct pb_buffer *buf,
530 enum radeon_bo_usage usage);
531 void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
532 struct r600_resource *resource,
533 unsigned usage);
534 void si_init_resource_fields(struct si_screen *sscreen,
535 struct r600_resource *res,
536 uint64_t size, unsigned alignment);
537 bool si_alloc_resource(struct si_screen *sscreen,
538 struct r600_resource *res);
539 struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
540 unsigned flags,
541 unsigned usage,
542 unsigned size,
543 unsigned alignment);
544 void si_replace_buffer_storage(struct pipe_context *ctx,
545 struct pipe_resource *dst,
546 struct pipe_resource *src);
547 void si_init_screen_buffer_functions(struct si_screen *sscreen);
548 void si_init_buffer_functions(struct si_context *sctx);
549
550 /* r600_common_pipe.c */
551 void si_gfx_write_event_eop(struct r600_common_context *ctx,
552 unsigned event, unsigned event_flags,
553 unsigned data_sel,
554 struct r600_resource *buf, uint64_t va,
555 uint32_t new_fence, unsigned query_type);
556 unsigned si_gfx_write_fence_dwords(struct si_screen *screen);
557 void si_gfx_wait_fence(struct r600_common_context *ctx,
558 uint64_t va, uint32_t ref, uint32_t mask);
559 bool si_common_context_init(struct r600_common_context *rctx,
560 struct si_screen *sscreen,
561 unsigned context_flags);
562 void si_common_context_cleanup(struct r600_common_context *rctx);
563 void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
564 uint64_t offset, uint64_t size, unsigned value);
565 void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
566 struct r600_resource *dst, struct r600_resource *src);
567 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
568 struct radeon_saved_cs *saved, bool get_buffer_list);
569 void si_clear_saved_cs(struct radeon_saved_cs *saved);
570 bool si_check_device_reset(struct r600_common_context *rctx);
571
572 /* r600_gpu_load.c */
573 void si_gpu_load_kill_thread(struct si_screen *sscreen);
574 uint64_t si_begin_counter(struct si_screen *sscreen, unsigned type);
575 unsigned si_end_counter(struct si_screen *sscreen, unsigned type,
576 uint64_t begin);
577
578 /* r600_perfcounters.c */
579 void si_perfcounters_destroy(struct si_screen *sscreen);
580
581 /* r600_query.c */
582 void si_init_screen_query_functions(struct si_screen *sscreen);
583 void si_init_query_functions(struct r600_common_context *rctx);
584 void si_suspend_queries(struct r600_common_context *ctx);
585 void si_resume_queries(struct r600_common_context *ctx);
586
587 /* r600_texture.c */
588 bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
589 struct r600_texture *rdst,
590 unsigned dst_level, unsigned dstx,
591 unsigned dsty, unsigned dstz,
592 struct r600_texture *rsrc,
593 unsigned src_level,
594 const struct pipe_box *src_box);
595 void si_texture_get_fmask_info(struct si_screen *sscreen,
596 struct r600_texture *rtex,
597 unsigned nr_samples,
598 struct r600_fmask_info *out);
599 void si_texture_get_cmask_info(struct si_screen *sscreen,
600 struct r600_texture *rtex,
601 struct r600_cmask_info *out);
602 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
603 struct pipe_resource *texture,
604 struct r600_texture **staging);
605 void si_print_texture_info(struct si_screen *sscreen,
606 struct r600_texture *rtex, struct u_log_context *log);
607 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
608 const struct pipe_resource *templ);
609 bool vi_dcc_formats_compatible(enum pipe_format format1,
610 enum pipe_format format2);
611 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
612 unsigned level,
613 enum pipe_format view_format);
614 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
615 struct pipe_resource *tex,
616 unsigned level,
617 enum pipe_format view_format);
618 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
619 struct pipe_resource *texture,
620 const struct pipe_surface *templ,
621 unsigned width0, unsigned height0,
622 unsigned width, unsigned height);
623 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
624 void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
625 struct r600_texture *tex);
626 void vi_separate_dcc_start_query(struct pipe_context *ctx,
627 struct r600_texture *tex);
628 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
629 struct r600_texture *tex);
630 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
631 struct r600_texture *tex);
632 bool si_texture_disable_dcc(struct r600_common_context *rctx,
633 struct r600_texture *rtex);
634 void si_init_screen_texture_functions(struct si_screen *sscreen);
635 void si_init_context_texture_functions(struct r600_common_context *rctx);
636
637
638 /* Inline helpers. */
639
640 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
641 {
642 return (struct r600_resource*)r;
643 }
644
645 static inline void
646 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
647 {
648 pipe_resource_reference((struct pipe_resource **)ptr,
649 (struct pipe_resource *)res);
650 }
651
652 static inline void
653 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
654 {
655 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
656 }
657
658 static inline bool
659 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
660 {
661 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
662 }
663
664 #define R600_ERR(fmt, args...) \
665 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
666
667 #endif