radeonsi: move pipe debug callback to si_context
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 /**
25 * This file contains common screen and context structures and functions
26 * for r600g and radeonsi.
27 */
28
29 #ifndef R600_PIPE_COMMON_H
30 #define R600_PIPE_COMMON_H
31
32 #include <stdio.h>
33
34 #include "amd/common/ac_binary.h"
35
36 #include "radeon/radeon_winsys.h"
37
38 #include "util/disk_cache.h"
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45 #include "util/u_threaded_context.h"
46
47 struct u_log_context;
48
49 #define ATI_VENDOR_ID 0x1002
50
51 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
52 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
53 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
54 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
55 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
56
57 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
58 /* Pipeline & streamout query controls. */
59 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
60 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
61 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3)
62 #define R600_CONTEXT_PRIVATE_FLAG (1u << 4)
63
64 /* special primitive types */
65 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
66
67 #define R600_NOT_QUERY 0xffffffff
68
69 /* Debug flags. */
70 enum {
71 /* Shader logging options: */
72 DBG_VS = PIPE_SHADER_VERTEX,
73 DBG_PS = PIPE_SHADER_FRAGMENT,
74 DBG_GS = PIPE_SHADER_GEOMETRY,
75 DBG_TCS = PIPE_SHADER_TESS_CTRL,
76 DBG_TES = PIPE_SHADER_TESS_EVAL,
77 DBG_CS = PIPE_SHADER_COMPUTE,
78 DBG_NO_IR,
79 DBG_NO_TGSI,
80 DBG_NO_ASM,
81 DBG_PREOPT_IR,
82
83 /* Shader compiler options the shader cache should be aware of: */
84 DBG_FS_CORRECT_DERIVS_AFTER_KILL,
85 DBG_UNSAFE_MATH,
86 DBG_SI_SCHED,
87
88 /* Shader compiler options (with no effect on the shader cache): */
89 DBG_CHECK_IR,
90 DBG_PRECOMPILE,
91 DBG_NIR,
92 DBG_MONOLITHIC_SHADERS,
93 DBG_NO_OPT_VARIANT,
94
95 /* Information logging options: */
96 DBG_INFO,
97 DBG_TEX,
98 DBG_COMPUTE,
99 DBG_VM,
100
101 /* Driver options: */
102 DBG_FORCE_DMA,
103 DBG_NO_ASYNC_DMA,
104 DBG_NO_DISCARD_RANGE,
105 DBG_NO_WC,
106 DBG_CHECK_VM,
107 DBG_RESERVE_VMID,
108
109 /* 3D engine options: */
110 DBG_SWITCH_ON_EOP,
111 DBG_NO_OUT_OF_ORDER,
112 DBG_NO_DPBB,
113 DBG_NO_DFSM,
114 DBG_DPBB,
115 DBG_DFSM,
116 DBG_NO_HYPERZ,
117 DBG_NO_RB_PLUS,
118 DBG_NO_2D_TILING,
119 DBG_NO_TILING,
120 DBG_NO_DCC,
121 DBG_NO_DCC_CLEAR,
122 DBG_NO_DCC_FB,
123
124 /* Tests: */
125 DBG_TEST_DMA,
126 DBG_TEST_VMFAULT_CP,
127 DBG_TEST_VMFAULT_SDMA,
128 DBG_TEST_VMFAULT_SHADER,
129 };
130
131 #define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
132 #define DBG(name) (1ull << DBG_##name)
133
134 #define R600_MAP_BUFFER_ALIGNMENT 64
135
136 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
137
138 enum r600_coherency {
139 R600_COHERENCY_NONE, /* no cache flushes needed */
140 R600_COHERENCY_SHADER,
141 R600_COHERENCY_CB_META,
142 };
143
144 #ifdef PIPE_ARCH_BIG_ENDIAN
145 #define R600_BIG_ENDIAN 1
146 #else
147 #define R600_BIG_ENDIAN 0
148 #endif
149
150 struct r600_common_context;
151 struct r600_perfcounters;
152 struct tgsi_shader_info;
153 struct r600_qbo_state;
154
155 void si_radeon_shader_binary_init(struct ac_shader_binary *b);
156 void si_radeon_shader_binary_clean(struct ac_shader_binary *b);
157
158 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
159 * at the moment.
160 */
161 struct r600_resource {
162 struct threaded_resource b;
163
164 /* Winsys objects. */
165 struct pb_buffer *buf;
166 uint64_t gpu_address;
167 /* Memory usage if the buffer placement is optimal. */
168 uint64_t vram_usage;
169 uint64_t gart_usage;
170
171 /* Resource properties. */
172 uint64_t bo_size;
173 unsigned bo_alignment;
174 enum radeon_bo_domain domains;
175 enum radeon_bo_flag flags;
176 unsigned bind_history;
177 int max_forced_staging_uploads;
178
179 /* The buffer range which is initialized (with a write transfer,
180 * streamout, DMA, or as a random access target). The rest of
181 * the buffer is considered invalid and can be mapped unsynchronized.
182 *
183 * This allows unsychronized mapping of a buffer range which hasn't
184 * been used yet. It's for applications which forget to use
185 * the unsynchronized map flag and expect the driver to figure it out.
186 */
187 struct util_range valid_buffer_range;
188
189 /* For buffers only. This indicates that a write operation has been
190 * performed by TC L2, but the cache hasn't been flushed.
191 * Any hw block which doesn't use or bypasses TC L2 should check this
192 * flag and flush the cache before using the buffer.
193 *
194 * For example, TC L2 must be flushed if a buffer which has been
195 * modified by a shader store instruction is about to be used as
196 * an index buffer. The reason is that VGT DMA index fetching doesn't
197 * use TC L2.
198 */
199 bool TC_L2_dirty;
200
201 /* Whether the resource has been exported via resource_get_handle. */
202 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
203
204 /* Whether this resource is referenced by bindless handles. */
205 bool texture_handle_allocated;
206 bool image_handle_allocated;
207 };
208
209 struct r600_transfer {
210 struct threaded_transfer b;
211 struct r600_resource *staging;
212 unsigned offset;
213 };
214
215 struct r600_fmask_info {
216 uint64_t offset;
217 uint64_t size;
218 unsigned alignment;
219 unsigned pitch_in_pixels;
220 unsigned bank_height;
221 unsigned slice_tile_max;
222 unsigned tile_mode_index;
223 unsigned tile_swizzle;
224 };
225
226 struct r600_cmask_info {
227 uint64_t offset;
228 uint64_t size;
229 unsigned alignment;
230 unsigned slice_tile_max;
231 uint64_t base_address_reg;
232 };
233
234 struct r600_texture {
235 struct r600_resource resource;
236
237 uint64_t size;
238 unsigned num_level0_transfers;
239 enum pipe_format db_render_format;
240 bool is_depth;
241 bool db_compatible;
242 bool can_sample_z;
243 bool can_sample_s;
244 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
245 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
246 struct r600_texture *flushed_depth_texture;
247 struct radeon_surf surface;
248
249 /* Colorbuffer compression and fast clear. */
250 struct r600_fmask_info fmask;
251 struct r600_cmask_info cmask;
252 struct r600_resource *cmask_buffer;
253 uint64_t dcc_offset; /* 0 = disabled */
254 unsigned cb_color_info; /* fast clear enable bit */
255 unsigned color_clear_value[2];
256 unsigned last_msaa_resolve_target_micro_mode;
257
258 /* Depth buffer compression and fast clear. */
259 uint64_t htile_offset;
260 bool tc_compatible_htile;
261 bool depth_cleared; /* if it was cleared at least once */
262 float depth_clear_value;
263 bool stencil_cleared; /* if it was cleared at least once */
264 uint8_t stencil_clear_value;
265 bool upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
266
267 bool non_disp_tiling; /* R600-Cayman only */
268
269 /* Whether the texture is a displayable back buffer and needs DCC
270 * decompression, which is expensive. Therefore, it's enabled only
271 * if statistics suggest that it will pay off and it's allocated
272 * separately. It can't be bound as a sampler by apps. Limited to
273 * target == 2D and last_level == 0. If enabled, dcc_offset contains
274 * the absolute GPUVM address, not the relative one.
275 */
276 struct r600_resource *dcc_separate_buffer;
277 /* When DCC is temporarily disabled, the separate buffer is here. */
278 struct r600_resource *last_dcc_separate_buffer;
279 /* We need to track DCC dirtiness, because st/dri usually calls
280 * flush_resource twice per frame (not a bug) and we don't wanna
281 * decompress DCC twice. Also, the dirty tracking must be done even
282 * if DCC isn't used, because it's required by the DCC usage analysis
283 * for a possible future enablement.
284 */
285 bool separate_dcc_dirty;
286 /* Statistics gathering for the DCC enablement heuristic. */
287 bool dcc_gather_statistics;
288 /* Estimate of how much this color buffer is written to in units of
289 * full-screen draws: ps_invocations / (width * height)
290 * Shader kills, late Z, and blending with trivial discards make it
291 * inaccurate (we need to count CB updates, not PS invocations).
292 */
293 unsigned ps_draw_ratio;
294 /* The number of clears since the last DCC usage analysis. */
295 unsigned num_slow_clears;
296
297 /* Counter that should be non-zero if the texture is bound to a
298 * framebuffer. Implemented in radeonsi only.
299 */
300 uint32_t framebuffers_bound;
301 };
302
303 struct r600_surface {
304 struct pipe_surface base;
305
306 /* These can vary with block-compressed textures. */
307 unsigned width0;
308 unsigned height0;
309
310 bool color_initialized;
311 bool depth_initialized;
312
313 /* Misc. color flags. */
314 bool alphatest_bypass;
315 bool export_16bpc;
316 bool color_is_int8;
317 bool color_is_int10;
318 bool dcc_incompatible;
319
320 /* Color registers. */
321 unsigned cb_color_info;
322 unsigned cb_color_base;
323 unsigned cb_color_view;
324 unsigned cb_color_size; /* R600 only */
325 unsigned cb_color_dim; /* EG only */
326 unsigned cb_color_pitch; /* EG and later */
327 unsigned cb_color_slice; /* EG and later */
328 unsigned cb_color_attrib; /* EG and later */
329 unsigned cb_color_attrib2; /* GFX9 and later */
330 unsigned cb_dcc_control; /* VI and later */
331 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
332 unsigned cb_color_fmask_slice; /* EG and later */
333 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
334 unsigned cb_color_mask; /* R600 only */
335 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
336 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
337 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
338 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
339 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
340 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
341
342 /* DB registers. */
343 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
344 uint64_t db_stencil_base; /* EG and later */
345 uint64_t db_htile_data_base;
346 unsigned db_depth_info; /* R600 only, then SI and later */
347 unsigned db_z_info; /* EG and later */
348 unsigned db_z_info2; /* GFX9+ */
349 unsigned db_depth_view;
350 unsigned db_depth_size;
351 unsigned db_depth_slice; /* EG and later */
352 unsigned db_stencil_info; /* EG and later */
353 unsigned db_stencil_info2; /* GFX9+ */
354 unsigned db_prefetch_limit; /* R600 only */
355 unsigned db_htile_surface;
356 unsigned db_preload_control; /* EG and later */
357 };
358
359 struct r600_mmio_counter {
360 unsigned busy;
361 unsigned idle;
362 };
363
364 union r600_mmio_counters {
365 struct {
366 /* For global GPU load including SDMA. */
367 struct r600_mmio_counter gpu;
368
369 /* GRBM_STATUS */
370 struct r600_mmio_counter spi;
371 struct r600_mmio_counter gui;
372 struct r600_mmio_counter ta;
373 struct r600_mmio_counter gds;
374 struct r600_mmio_counter vgt;
375 struct r600_mmio_counter ia;
376 struct r600_mmio_counter sx;
377 struct r600_mmio_counter wd;
378 struct r600_mmio_counter bci;
379 struct r600_mmio_counter sc;
380 struct r600_mmio_counter pa;
381 struct r600_mmio_counter db;
382 struct r600_mmio_counter cp;
383 struct r600_mmio_counter cb;
384
385 /* SRBM_STATUS2 */
386 struct r600_mmio_counter sdma;
387
388 /* CP_STAT */
389 struct r600_mmio_counter pfp;
390 struct r600_mmio_counter meq;
391 struct r600_mmio_counter me;
392 struct r600_mmio_counter surf_sync;
393 struct r600_mmio_counter cp_dma;
394 struct r600_mmio_counter scratch_ram;
395 } named;
396 unsigned array[0];
397 };
398
399 struct r600_memory_object {
400 struct pipe_memory_object b;
401 struct pb_buffer *buf;
402 uint32_t stride;
403 uint32_t offset;
404 };
405
406 struct r600_common_screen {
407 struct pipe_screen b;
408 struct radeon_winsys *ws;
409 enum radeon_family family;
410 enum chip_class chip_class;
411 struct radeon_info info;
412 uint64_t debug_flags;
413 bool has_cp_dma;
414 bool has_streamout;
415 bool has_rbplus; /* if RB+ registers exist */
416 bool rbplus_allowed; /* if RB+ is allowed */
417
418 struct disk_cache *disk_shader_cache;
419
420 struct slab_parent_pool pool_transfers;
421
422 /* Texture filter settings. */
423 int force_aniso; /* -1 = disabled */
424
425 /* Auxiliary context. Mainly used to initialize resources.
426 * It must be locked prior to using and flushed before unlocking. */
427 struct pipe_context *aux_context;
428 mtx_t aux_context_lock;
429
430 /* This must be in the screen, because UE4 uses one context for
431 * compilation and another one for rendering.
432 */
433 unsigned num_compilations;
434 /* Along with ST_DEBUG=precompile, this should show if applications
435 * are loading shaders on demand. This is a monotonic counter.
436 */
437 unsigned num_shaders_created;
438 unsigned num_shader_cache_hits;
439
440 /* GPU load thread. */
441 mtx_t gpu_load_mutex;
442 thrd_t gpu_load_thread;
443 union r600_mmio_counters mmio_counters;
444 volatile unsigned gpu_load_stop_thread; /* bool */
445
446 char renderer_string[100];
447
448 /* Performance counters. */
449 struct r600_perfcounters *perfcounters;
450
451 /* If pipe_screen wants to recompute and re-emit the framebuffer,
452 * sampler, and image states of all contexts, it should atomically
453 * increment this.
454 *
455 * Each context will compare this with its own last known value of
456 * the counter before drawing and re-emit the states accordingly.
457 */
458 unsigned dirty_tex_counter;
459
460 /* Atomically increment this counter when an existing texture's
461 * metadata is enabled or disabled in a way that requires changing
462 * contexts' compressed texture binding masks.
463 */
464 unsigned compressed_colortex_counter;
465
466 struct {
467 /* Context flags to set so that all writes from earlier jobs
468 * in the CP are seen by L2 clients.
469 */
470 unsigned cp_to_L2;
471
472 /* Context flags to set so that all writes from earlier jobs
473 * that end in L2 are seen by CP.
474 */
475 unsigned L2_to_cp;
476
477 /* Context flags to set so that all writes from earlier
478 * compute jobs are seen by L2 clients.
479 */
480 unsigned compute_to_L2;
481 } barrier_flags;
482
483 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
484 struct r600_texture *rtex,
485 struct radeon_bo_metadata *md);
486
487 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
488 struct r600_texture *rtex,
489 struct radeon_bo_metadata *md);
490 };
491
492 /* This encapsulates a state or an operation which can emitted into the GPU
493 * command stream. */
494 struct r600_atom {
495 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
496 unsigned short id;
497 };
498
499 struct r600_ring {
500 struct radeon_winsys_cs *cs;
501 void (*flush)(void *ctx, unsigned flags,
502 struct pipe_fence_handle **fence);
503 };
504
505 /* Saved CS data for debugging features. */
506 struct radeon_saved_cs {
507 uint32_t *ib;
508 unsigned num_dw;
509
510 struct radeon_bo_list_item *bo_list;
511 unsigned bo_count;
512 };
513
514 struct r600_common_context {
515 struct pipe_context b; /* base class */
516
517 struct r600_common_screen *screen;
518 struct radeon_winsys *ws;
519 struct radeon_winsys_ctx *ctx;
520 enum radeon_family family;
521 enum chip_class chip_class;
522 struct r600_ring gfx;
523 struct r600_ring dma;
524 struct pipe_fence_handle *last_gfx_fence;
525 struct pipe_fence_handle *last_sdma_fence;
526 struct r600_resource *eop_bug_scratch;
527 unsigned num_gfx_cs_flushes;
528 unsigned initial_gfx_cs_size;
529 unsigned gpu_reset_counter;
530 unsigned last_dirty_tex_counter;
531 unsigned last_compressed_colortex_counter;
532 unsigned last_num_draw_calls;
533
534 struct threaded_context *tc;
535 struct u_suballocator *allocator_zeroed_memory;
536 struct slab_child_pool pool_transfers;
537 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
538
539 /* Current unaccounted memory usage. */
540 uint64_t vram;
541 uint64_t gtt;
542
543 /* Additional context states. */
544 unsigned flags; /* flush flags */
545
546 /* Queries. */
547 /* Maintain the list of active queries for pausing between IBs. */
548 int num_occlusion_queries;
549 int num_perfect_occlusion_queries;
550 struct list_head active_queries;
551 unsigned num_cs_dw_queries_suspend;
552 /* Misc stats. */
553 unsigned num_draw_calls;
554 unsigned num_decompress_calls;
555 unsigned num_mrt_draw_calls;
556 unsigned num_prim_restart_calls;
557 unsigned num_spill_draw_calls;
558 unsigned num_compute_calls;
559 unsigned num_spill_compute_calls;
560 unsigned num_dma_calls;
561 unsigned num_cp_dma_calls;
562 unsigned num_vs_flushes;
563 unsigned num_ps_flushes;
564 unsigned num_cs_flushes;
565 unsigned num_cb_cache_flushes;
566 unsigned num_db_cache_flushes;
567 unsigned num_L2_invalidates;
568 unsigned num_L2_writebacks;
569 unsigned num_resident_handles;
570 uint64_t num_alloc_tex_transfer_bytes;
571 unsigned last_tex_ps_draw_ratio; /* for query */
572
573 /* Render condition. */
574 struct r600_atom render_cond_atom;
575 struct pipe_query *render_cond;
576 unsigned render_cond_mode;
577 bool render_cond_invert;
578 bool render_cond_force_off; /* for u_blitter */
579
580 /* Statistics gathering for the DCC enablement heuristic. It can't be
581 * in r600_texture because r600_texture can be shared by multiple
582 * contexts. This is for back buffers only. We shouldn't get too many
583 * of those.
584 *
585 * X11 DRI3 rotates among a finite set of back buffers. They should
586 * all fit in this array. If they don't, separate DCC might never be
587 * enabled by DCC stat gathering.
588 */
589 struct {
590 struct r600_texture *tex;
591 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
592 struct pipe_query *ps_stats[3];
593 /* If all slots are used and another slot is needed,
594 * the least recently used slot is evicted based on this. */
595 int64_t last_use_timestamp;
596 bool query_active;
597 } dcc_stats[5];
598
599 struct pipe_device_reset_callback device_reset_callback;
600 struct u_log_context *log;
601
602 void *query_result_shader;
603
604 /* Copy one resource to another using async DMA. */
605 void (*dma_copy)(struct pipe_context *ctx,
606 struct pipe_resource *dst,
607 unsigned dst_level,
608 unsigned dst_x, unsigned dst_y, unsigned dst_z,
609 struct pipe_resource *src,
610 unsigned src_level,
611 const struct pipe_box *src_box);
612
613 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
614 uint64_t offset, uint64_t size, unsigned value);
615
616 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
617 uint64_t offset, uint64_t size, unsigned value,
618 enum r600_coherency coher);
619
620 void (*blit_decompress_depth)(struct pipe_context *ctx,
621 struct r600_texture *texture,
622 struct r600_texture *staging,
623 unsigned first_level, unsigned last_level,
624 unsigned first_layer, unsigned last_layer,
625 unsigned first_sample, unsigned last_sample);
626
627 void (*decompress_dcc)(struct pipe_context *ctx,
628 struct r600_texture *rtex);
629
630 /* Reallocate the buffer and update all resource bindings where
631 * the buffer is bound, including all resource descriptors. */
632 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
633
634 /* Update all resource bindings where the buffer is bound, including
635 * all resource descriptors. This is invalidate_buffer without
636 * the invalidation. */
637 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
638 uint64_t old_gpu_address);
639
640 /* Enable or disable occlusion queries. */
641 void (*set_occlusion_query_state)(struct pipe_context *ctx,
642 bool old_enable,
643 bool old_perfect_enable);
644
645 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
646
647 /* This ensures there is enough space in the command stream. */
648 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
649 bool include_draw_vbo);
650
651 void (*set_atom_dirty)(struct r600_common_context *ctx,
652 struct r600_atom *atom, bool dirty);
653
654 void (*check_vm_faults)(struct r600_common_context *ctx,
655 struct radeon_saved_cs *saved,
656 enum ring_type ring);
657 };
658
659 /* r600_buffer_common.c */
660 bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
661 struct pb_buffer *buf,
662 enum radeon_bo_usage usage);
663 void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
664 struct r600_resource *resource,
665 unsigned usage);
666 void si_buffer_subdata(struct pipe_context *ctx,
667 struct pipe_resource *buffer,
668 unsigned usage, unsigned offset,
669 unsigned size, const void *data);
670 void si_init_resource_fields(struct r600_common_screen *rscreen,
671 struct r600_resource *res,
672 uint64_t size, unsigned alignment);
673 bool si_alloc_resource(struct r600_common_screen *rscreen,
674 struct r600_resource *res);
675 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
676 const struct pipe_resource *templ,
677 unsigned alignment);
678 struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
679 unsigned flags,
680 unsigned usage,
681 unsigned size,
682 unsigned alignment);
683 struct pipe_resource *
684 si_buffer_from_user_memory(struct pipe_screen *screen,
685 const struct pipe_resource *templ,
686 void *user_memory);
687 void si_invalidate_resource(struct pipe_context *ctx,
688 struct pipe_resource *resource);
689 void si_replace_buffer_storage(struct pipe_context *ctx,
690 struct pipe_resource *dst,
691 struct pipe_resource *src);
692
693 /* r600_common_pipe.c */
694 void si_gfx_write_event_eop(struct r600_common_context *ctx,
695 unsigned event, unsigned event_flags,
696 unsigned data_sel,
697 struct r600_resource *buf, uint64_t va,
698 uint32_t new_fence, unsigned query_type);
699 unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen);
700 void si_gfx_wait_fence(struct r600_common_context *ctx,
701 uint64_t va, uint32_t ref, uint32_t mask);
702 bool si_common_screen_init(struct r600_common_screen *rscreen,
703 struct radeon_winsys *ws);
704 void si_destroy_common_screen(struct r600_common_screen *rscreen);
705 void si_preflush_suspend_features(struct r600_common_context *ctx);
706 void si_postflush_resume_features(struct r600_common_context *ctx);
707 bool si_common_context_init(struct r600_common_context *rctx,
708 struct r600_common_screen *rscreen,
709 unsigned context_flags);
710 void si_common_context_cleanup(struct r600_common_context *rctx);
711 bool si_can_dump_shader(struct r600_common_screen *rscreen,
712 unsigned processor);
713 bool si_extra_shader_checks(struct r600_common_screen *rscreen,
714 unsigned processor);
715 void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
716 uint64_t offset, uint64_t size, unsigned value);
717 struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
718 const struct pipe_resource *templ);
719 void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
720 struct r600_resource *dst, struct r600_resource *src);
721 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
722 struct radeon_saved_cs *saved, bool get_buffer_list);
723 void si_clear_saved_cs(struct radeon_saved_cs *saved);
724 bool si_check_device_reset(struct r600_common_context *rctx);
725
726 /* r600_gpu_load.c */
727 void si_gpu_load_kill_thread(struct r600_common_screen *rscreen);
728 uint64_t si_begin_counter(struct r600_common_screen *rscreen, unsigned type);
729 unsigned si_end_counter(struct r600_common_screen *rscreen, unsigned type,
730 uint64_t begin);
731
732 /* r600_perfcounters.c */
733 void si_perfcounters_destroy(struct r600_common_screen *rscreen);
734
735 /* r600_query.c */
736 void si_init_screen_query_functions(struct r600_common_screen *rscreen);
737 void si_init_query_functions(struct r600_common_context *rctx);
738 void si_suspend_queries(struct r600_common_context *ctx);
739 void si_resume_queries(struct r600_common_context *ctx);
740
741 /* r600_test_dma.c */
742 void si_test_dma(struct r600_common_screen *rscreen);
743
744 /* r600_texture.c */
745 bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
746 struct r600_texture *rdst,
747 unsigned dst_level, unsigned dstx,
748 unsigned dsty, unsigned dstz,
749 struct r600_texture *rsrc,
750 unsigned src_level,
751 const struct pipe_box *src_box);
752 void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
753 struct r600_texture *rtex,
754 unsigned nr_samples,
755 struct r600_fmask_info *out);
756 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
757 struct pipe_resource *texture,
758 struct r600_texture **staging);
759 void si_print_texture_info(struct r600_common_screen *rscreen,
760 struct r600_texture *rtex, struct u_log_context *log);
761 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
762 const struct pipe_resource *templ);
763 bool vi_dcc_formats_compatible(enum pipe_format format1,
764 enum pipe_format format2);
765 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
766 unsigned level,
767 enum pipe_format view_format);
768 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
769 struct pipe_resource *tex,
770 unsigned level,
771 enum pipe_format view_format);
772 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
773 struct pipe_resource *texture,
774 const struct pipe_surface *templ,
775 unsigned width0, unsigned height0,
776 unsigned width, unsigned height);
777 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
778 void vi_separate_dcc_start_query(struct pipe_context *ctx,
779 struct r600_texture *tex);
780 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
781 struct r600_texture *tex);
782 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
783 struct r600_texture *tex);
784 void vi_dcc_clear_level(struct r600_common_context *rctx,
785 struct r600_texture *rtex,
786 unsigned level, unsigned clear_value);
787 void si_do_fast_color_clear(struct r600_common_context *rctx,
788 struct pipe_framebuffer_state *fb,
789 struct r600_atom *fb_state,
790 unsigned *buffers, ubyte *dirty_cbufs,
791 const union pipe_color_union *color);
792 bool si_texture_disable_dcc(struct r600_common_context *rctx,
793 struct r600_texture *rtex);
794 void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
795 void si_init_context_texture_functions(struct r600_common_context *rctx);
796
797
798 /* Inline helpers. */
799
800 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
801 {
802 return (struct r600_resource*)r;
803 }
804
805 static inline void
806 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
807 {
808 pipe_resource_reference((struct pipe_resource **)ptr,
809 (struct pipe_resource *)res);
810 }
811
812 static inline void
813 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
814 {
815 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
816 }
817
818 static inline void
819 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
820 {
821 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
822 struct r600_resource *res = (struct r600_resource *)r;
823
824 if (res) {
825 /* Add memory usage for need_gfx_cs_space */
826 rctx->vram += res->vram_usage;
827 rctx->gtt += res->gart_usage;
828 }
829 }
830
831 #define SQ_TEX_XY_FILTER_POINT 0x00
832 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
833 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
834 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
835
836 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
837 {
838 if (filter == PIPE_TEX_FILTER_LINEAR)
839 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
840 : SQ_TEX_XY_FILTER_BILINEAR;
841 else
842 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
843 : SQ_TEX_XY_FILTER_POINT;
844 }
845
846 static inline unsigned r600_tex_aniso_filter(unsigned filter)
847 {
848 if (filter < 2)
849 return 0;
850 if (filter < 4)
851 return 1;
852 if (filter < 8)
853 return 2;
854 if (filter < 16)
855 return 3;
856 return 4;
857 }
858
859 static inline enum radeon_bo_priority
860 r600_get_sampler_view_priority(struct r600_resource *res)
861 {
862 if (res->b.b.target == PIPE_BUFFER)
863 return RADEON_PRIO_SAMPLER_BUFFER;
864
865 if (res->b.b.nr_samples > 1)
866 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
867
868 return RADEON_PRIO_SAMPLER_TEXTURE;
869 }
870
871 static inline bool
872 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
873 {
874 return (stencil_sampler && tex->can_sample_s) ||
875 (!stencil_sampler && tex->can_sample_z);
876 }
877
878 static inline bool
879 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
880 {
881 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
882 }
883
884 static inline bool
885 r600_htile_enabled(struct r600_texture *tex, unsigned level)
886 {
887 return tex->htile_offset && level == 0;
888 }
889
890 static inline bool
891 vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
892 {
893 assert(!tex->tc_compatible_htile || tex->htile_offset);
894 return tex->tc_compatible_htile && level == 0;
895 }
896
897 #define COMPUTE_DBG(rscreen, fmt, args...) \
898 do { \
899 if ((rscreen->b.debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
900 } while (0);
901
902 #define R600_ERR(fmt, args...) \
903 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
904
905 static inline int S_FIXED(float value, unsigned frac_bits)
906 {
907 return value * (1 << frac_bits);
908 }
909
910 #endif