gallium/radeon: use the new parent/child pools for transfers
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "radeon/radeon_winsys.h"
38
39 #include "util/u_blitter.h"
40 #include "util/list.h"
41 #include "util/u_range.h"
42 #include "util/slab.h"
43 #include "util/u_suballoc.h"
44 #include "util/u_transfer.h"
45
46 #define ATI_VENDOR_ID 0x1002
47
48 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
50 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
51 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
52
53 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
54 /* Pipeline & streamout query controls. */
55 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
56 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
57 #define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
58
59 /* special primitive types */
60 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
61
62 /* Debug flags. */
63 /* logging */
64 #define DBG_TEX (1 << 0)
65 /* gap - reuse */
66 #define DBG_COMPUTE (1 << 2)
67 #define DBG_VM (1 << 3)
68 /* gap - reuse */
69 /* shader logging */
70 #define DBG_FS (1 << 5)
71 #define DBG_VS (1 << 6)
72 #define DBG_GS (1 << 7)
73 #define DBG_PS (1 << 8)
74 #define DBG_CS (1 << 9)
75 #define DBG_TCS (1 << 10)
76 #define DBG_TES (1 << 11)
77 #define DBG_NO_IR (1 << 12)
78 #define DBG_NO_TGSI (1 << 13)
79 #define DBG_NO_ASM (1 << 14)
80 #define DBG_PREOPT_IR (1 << 15)
81 #define DBG_CHECK_IR (1 << 16)
82 /* gaps */
83 #define DBG_TEST_DMA (1 << 20)
84 /* Bits 21-31 are reserved for the r600g driver. */
85 /* features */
86 #define DBG_NO_ASYNC_DMA (1llu << 32)
87 #define DBG_NO_HYPERZ (1llu << 33)
88 #define DBG_NO_DISCARD_RANGE (1llu << 34)
89 #define DBG_NO_2D_TILING (1llu << 35)
90 #define DBG_NO_TILING (1llu << 36)
91 #define DBG_SWITCH_ON_EOP (1llu << 37)
92 #define DBG_FORCE_DMA (1llu << 38)
93 #define DBG_PRECOMPILE (1llu << 39)
94 #define DBG_INFO (1llu << 40)
95 #define DBG_NO_WC (1llu << 41)
96 #define DBG_CHECK_VM (1llu << 42)
97 #define DBG_NO_DCC (1llu << 43)
98 #define DBG_NO_DCC_CLEAR (1llu << 44)
99 #define DBG_NO_RB_PLUS (1llu << 45)
100 #define DBG_SI_SCHED (1llu << 46)
101 #define DBG_MONOLITHIC_SHADERS (1llu << 47)
102 #define DBG_NO_CE (1llu << 48)
103 #define DBG_UNSAFE_MATH (1llu << 49)
104 #define DBG_NO_DCC_FB (1llu << 50)
105
106 #define R600_MAP_BUFFER_ALIGNMENT 64
107 #define R600_MAX_VIEWPORTS 16
108
109 enum r600_coherency {
110 R600_COHERENCY_NONE, /* no cache flushes needed */
111 R600_COHERENCY_SHADER,
112 R600_COHERENCY_CB_META,
113 };
114
115 #ifdef PIPE_ARCH_BIG_ENDIAN
116 #define R600_BIG_ENDIAN 1
117 #else
118 #define R600_BIG_ENDIAN 0
119 #endif
120
121 struct r600_common_context;
122 struct r600_perfcounters;
123 struct tgsi_shader_info;
124 struct r600_qbo_state;
125
126 struct radeon_shader_reloc {
127 char name[32];
128 uint64_t offset;
129 };
130
131 struct radeon_shader_binary {
132 /** Shader code */
133 unsigned char *code;
134 unsigned code_size;
135
136 /** Config/Context register state that accompanies this shader.
137 * This is a stream of dword pairs. First dword contains the
138 * register address, the second dword contains the value.*/
139 unsigned char *config;
140 unsigned config_size;
141
142 /** The number of bytes of config information for each global symbol.
143 */
144 unsigned config_size_per_symbol;
145
146 /** Constant data accessed by the shader. This will be uploaded
147 * into a constant buffer. */
148 unsigned char *rodata;
149 unsigned rodata_size;
150
151 /** List of symbol offsets for the shader */
152 uint64_t *global_symbol_offsets;
153 unsigned global_symbol_count;
154
155 struct radeon_shader_reloc *relocs;
156 unsigned reloc_count;
157
158 /** Disassembled shader in a string. */
159 char *disasm_string;
160 char *llvm_ir_string;
161 };
162
163 void radeon_shader_binary_init(struct radeon_shader_binary *b);
164 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
165
166 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
167 * at the moment.
168 */
169 struct r600_resource {
170 struct u_resource b;
171
172 /* Winsys objects. */
173 struct pb_buffer *buf;
174 uint64_t gpu_address;
175 /* Memory usage if the buffer placement is optimal. */
176 uint64_t vram_usage;
177 uint64_t gart_usage;
178
179 /* Resource properties. */
180 uint64_t bo_size;
181 unsigned bo_alignment;
182 enum radeon_bo_domain domains;
183 enum radeon_bo_flag flags;
184 unsigned bind_history;
185
186 /* The buffer range which is initialized (with a write transfer,
187 * streamout, DMA, or as a random access target). The rest of
188 * the buffer is considered invalid and can be mapped unsynchronized.
189 *
190 * This allows unsychronized mapping of a buffer range which hasn't
191 * been used yet. It's for applications which forget to use
192 * the unsynchronized map flag and expect the driver to figure it out.
193 */
194 struct util_range valid_buffer_range;
195
196 /* For buffers only. This indicates that a write operation has been
197 * performed by TC L2, but the cache hasn't been flushed.
198 * Any hw block which doesn't use or bypasses TC L2 should check this
199 * flag and flush the cache before using the buffer.
200 *
201 * For example, TC L2 must be flushed if a buffer which has been
202 * modified by a shader store instruction is about to be used as
203 * an index buffer. The reason is that VGT DMA index fetching doesn't
204 * use TC L2.
205 */
206 bool TC_L2_dirty;
207
208 /* Whether the resource has been exported via resource_get_handle. */
209 bool is_shared;
210 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
211 };
212
213 struct r600_transfer {
214 struct pipe_transfer transfer;
215 struct r600_resource *staging;
216 unsigned offset;
217 };
218
219 struct r600_fmask_info {
220 uint64_t offset;
221 uint64_t size;
222 unsigned alignment;
223 unsigned pitch_in_pixels;
224 unsigned bank_height;
225 unsigned slice_tile_max;
226 unsigned tile_mode_index;
227 };
228
229 struct r600_cmask_info {
230 uint64_t offset;
231 uint64_t size;
232 unsigned alignment;
233 unsigned pitch;
234 unsigned height;
235 unsigned xalign;
236 unsigned yalign;
237 unsigned slice_tile_max;
238 unsigned base_address_reg;
239 };
240
241 struct r600_htile_info {
242 unsigned pitch;
243 unsigned height;
244 unsigned xalign;
245 unsigned yalign;
246 };
247
248 struct r600_texture {
249 struct r600_resource resource;
250
251 uint64_t size;
252 unsigned num_level0_transfers;
253 bool is_depth;
254 bool db_compatible;
255 bool can_sample_z;
256 bool can_sample_s;
257 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
258 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
259 struct r600_texture *flushed_depth_texture;
260 struct radeon_surf surface;
261
262 /* Colorbuffer compression and fast clear. */
263 struct r600_fmask_info fmask;
264 struct r600_cmask_info cmask;
265 struct r600_resource *cmask_buffer;
266 uint64_t dcc_offset; /* 0 = disabled */
267 unsigned cb_color_info; /* fast clear enable bit */
268 unsigned color_clear_value[2];
269 unsigned last_msaa_resolve_target_micro_mode;
270
271 /* Depth buffer compression and fast clear. */
272 struct r600_htile_info htile;
273 struct r600_resource *htile_buffer;
274 bool depth_cleared; /* if it was cleared at least once */
275 float depth_clear_value;
276 bool stencil_cleared; /* if it was cleared at least once */
277 uint8_t stencil_clear_value;
278
279 bool non_disp_tiling; /* R600-Cayman only */
280
281 /* Whether the texture is a displayable back buffer and needs DCC
282 * decompression, which is expensive. Therefore, it's enabled only
283 * if statistics suggest that it will pay off and it's allocated
284 * separately. It can't be bound as a sampler by apps. Limited to
285 * target == 2D and last_level == 0. If enabled, dcc_offset contains
286 * the absolute GPUVM address, not the relative one.
287 */
288 struct r600_resource *dcc_separate_buffer;
289 /* When DCC is temporarily disabled, the separate buffer is here. */
290 struct r600_resource *last_dcc_separate_buffer;
291 /* We need to track DCC dirtiness, because st/dri usually calls
292 * flush_resource twice per frame (not a bug) and we don't wanna
293 * decompress DCC twice. Also, the dirty tracking must be done even
294 * if DCC isn't used, because it's required by the DCC usage analysis
295 * for a possible future enablement.
296 */
297 bool separate_dcc_dirty;
298 /* Statistics gathering for the DCC enablement heuristic. */
299 bool dcc_gather_statistics;
300 /* Estimate of how much this color buffer is written to in units of
301 * full-screen draws: ps_invocations / (width * height)
302 * Shader kills, late Z, and blending with trivial discards make it
303 * inaccurate (we need to count CB updates, not PS invocations).
304 */
305 unsigned ps_draw_ratio;
306 /* The number of clears since the last DCC usage analysis. */
307 unsigned num_slow_clears;
308
309 /* Counter that should be non-zero if the texture is bound to a
310 * framebuffer. Implemented in radeonsi only.
311 */
312 uint32_t framebuffers_bound;
313 };
314
315 struct r600_surface {
316 struct pipe_surface base;
317 const struct radeon_surf_level *level_info;
318
319 bool color_initialized;
320 bool depth_initialized;
321
322 /* Misc. color flags. */
323 bool alphatest_bypass;
324 bool export_16bpc;
325 bool color_is_int8;
326
327 /* Color registers. */
328 unsigned cb_color_info;
329 unsigned cb_color_base;
330 unsigned cb_color_view;
331 unsigned cb_color_size; /* R600 only */
332 unsigned cb_color_dim; /* EG only */
333 unsigned cb_color_pitch; /* EG and later */
334 unsigned cb_color_slice; /* EG and later */
335 unsigned cb_color_attrib; /* EG and later */
336 unsigned cb_dcc_control; /* VI and later */
337 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
338 unsigned cb_color_fmask_slice; /* EG and later */
339 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
340 unsigned cb_color_mask; /* R600 only */
341 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
342 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
343 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
344 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
345 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
346 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
347
348 /* DB registers. */
349 unsigned db_depth_info; /* R600 only, then SI and later */
350 unsigned db_z_info; /* EG and later */
351 unsigned db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
352 unsigned db_depth_view;
353 unsigned db_depth_size;
354 unsigned db_depth_slice; /* EG and later */
355 unsigned db_stencil_base; /* EG and later */
356 unsigned db_stencil_info; /* EG and later */
357 unsigned db_prefetch_limit; /* R600 only */
358 unsigned db_htile_surface;
359 unsigned db_htile_data_base;
360 unsigned db_preload_control; /* EG and later */
361 };
362
363 struct r600_common_screen {
364 struct pipe_screen b;
365 struct radeon_winsys *ws;
366 enum radeon_family family;
367 enum chip_class chip_class;
368 struct radeon_info info;
369 uint64_t debug_flags;
370 bool has_cp_dma;
371 bool has_streamout;
372
373 struct slab_parent_pool pool_transfers;
374
375 /* Texture filter settings. */
376 int force_aniso; /* -1 = disabled */
377
378 /* Auxiliary context. Mainly used to initialize resources.
379 * It must be locked prior to using and flushed before unlocking. */
380 struct pipe_context *aux_context;
381 pipe_mutex aux_context_lock;
382
383 /* This must be in the screen, because UE4 uses one context for
384 * compilation and another one for rendering.
385 */
386 unsigned num_compilations;
387 /* Along with ST_DEBUG=precompile, this should show if applications
388 * are loading shaders on demand. This is a monotonic counter.
389 */
390 unsigned num_shaders_created;
391
392 /* GPU load thread. */
393 pipe_mutex gpu_load_mutex;
394 pipe_thread gpu_load_thread;
395 unsigned gpu_load_counter_busy;
396 unsigned gpu_load_counter_idle;
397 volatile unsigned gpu_load_stop_thread; /* bool */
398
399 char renderer_string[100];
400
401 /* Performance counters. */
402 struct r600_perfcounters *perfcounters;
403
404 /* If pipe_screen wants to re-emit the framebuffer state of all
405 * contexts, it should atomically increment this. Each context will
406 * compare this with its own last known value of the counter before
407 * drawing and re-emit the framebuffer state accordingly.
408 */
409 unsigned dirty_fb_counter;
410
411 /* Atomically increment this counter when an existing texture's
412 * metadata is enabled or disabled in a way that requires changing
413 * contexts' compressed texture binding masks.
414 */
415 unsigned compressed_colortex_counter;
416
417 /* Atomically increment this counter when an existing texture's
418 * backing buffer or tile mode parameters have changed that requires
419 * recomputation of shader descriptors.
420 */
421 unsigned dirty_tex_descriptor_counter;
422
423 struct {
424 /* Context flags to set so that all writes from earlier jobs
425 * in the CP are seen by L2 clients.
426 */
427 unsigned cp_to_L2;
428
429 /* Context flags to set so that all writes from earlier
430 * compute jobs are seen by L2 clients.
431 */
432 unsigned compute_to_L2;
433 } barrier_flags;
434
435 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
436 struct r600_texture *rtex,
437 struct radeon_bo_metadata *md);
438
439 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
440 struct r600_texture *rtex,
441 struct radeon_bo_metadata *md);
442 };
443
444 /* This encapsulates a state or an operation which can emitted into the GPU
445 * command stream. */
446 struct r600_atom {
447 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
448 unsigned num_dw;
449 unsigned short id;
450 };
451
452 struct r600_so_target {
453 struct pipe_stream_output_target b;
454
455 /* The buffer where BUFFER_FILLED_SIZE is stored. */
456 struct r600_resource *buf_filled_size;
457 unsigned buf_filled_size_offset;
458 bool buf_filled_size_valid;
459
460 unsigned stride_in_dw;
461 };
462
463 struct r600_streamout {
464 struct r600_atom begin_atom;
465 bool begin_emitted;
466 unsigned num_dw_for_end;
467
468 unsigned enabled_mask;
469 unsigned num_targets;
470 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
471
472 unsigned append_bitmask;
473 bool suspended;
474
475 /* External state which comes from the vertex shader,
476 * it must be set explicitly when binding a shader. */
477 unsigned *stride_in_dw;
478 unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
479
480 /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
481 unsigned hw_enabled_mask;
482
483 /* The state of VGT_STRMOUT_(CONFIG|EN). */
484 struct r600_atom enable_atom;
485 bool streamout_enabled;
486 bool prims_gen_query_enabled;
487 int num_prims_gen_queries;
488 };
489
490 struct r600_signed_scissor {
491 int minx;
492 int miny;
493 int maxx;
494 int maxy;
495 };
496
497 struct r600_scissors {
498 struct r600_atom atom;
499 unsigned dirty_mask;
500 struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
501 };
502
503 struct r600_viewports {
504 struct r600_atom atom;
505 unsigned dirty_mask;
506 unsigned depth_range_dirty_mask;
507 struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
508 struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
509 };
510
511 struct r600_ring {
512 struct radeon_winsys_cs *cs;
513 void (*flush)(void *ctx, unsigned flags,
514 struct pipe_fence_handle **fence);
515 };
516
517 /* Saved CS data for debugging features. */
518 struct radeon_saved_cs {
519 uint32_t *ib;
520 unsigned num_dw;
521
522 struct radeon_bo_list_item *bo_list;
523 unsigned bo_count;
524 };
525
526 struct r600_common_context {
527 struct pipe_context b; /* base class */
528
529 struct r600_common_screen *screen;
530 struct radeon_winsys *ws;
531 struct radeon_winsys_ctx *ctx;
532 enum radeon_family family;
533 enum chip_class chip_class;
534 struct r600_ring gfx;
535 struct r600_ring dma;
536 struct pipe_fence_handle *last_gfx_fence;
537 struct pipe_fence_handle *last_sdma_fence;
538 unsigned num_gfx_cs_flushes;
539 unsigned initial_gfx_cs_size;
540 unsigned gpu_reset_counter;
541 unsigned last_dirty_fb_counter;
542 unsigned last_compressed_colortex_counter;
543 unsigned last_dirty_tex_descriptor_counter;
544
545 struct u_upload_mgr *uploader;
546 struct u_suballocator *allocator_zeroed_memory;
547 struct slab_child_pool pool_transfers;
548
549 /* Current unaccounted memory usage. */
550 uint64_t vram;
551 uint64_t gtt;
552
553 /* States. */
554 struct r600_streamout streamout;
555 struct r600_scissors scissors;
556 struct r600_viewports viewports;
557 bool scissor_enabled;
558 bool clip_halfz;
559 bool vs_writes_viewport_index;
560 bool vs_disables_clipping_viewport;
561
562 /* Additional context states. */
563 unsigned flags; /* flush flags */
564
565 /* Queries. */
566 /* Maintain the list of active queries for pausing between IBs. */
567 int num_occlusion_queries;
568 int num_perfect_occlusion_queries;
569 struct list_head active_queries;
570 unsigned num_cs_dw_queries_suspend;
571 /* Additional hardware info. */
572 unsigned backend_mask;
573 unsigned max_db; /* for OQ */
574 /* Misc stats. */
575 unsigned num_draw_calls;
576 unsigned num_spill_draw_calls;
577 unsigned num_compute_calls;
578 unsigned num_spill_compute_calls;
579 unsigned num_dma_calls;
580 unsigned num_vs_flushes;
581 unsigned num_ps_flushes;
582 unsigned num_cs_flushes;
583 uint64_t num_alloc_tex_transfer_bytes;
584 unsigned last_tex_ps_draw_ratio; /* for query */
585
586 /* Render condition. */
587 struct r600_atom render_cond_atom;
588 struct pipe_query *render_cond;
589 unsigned render_cond_mode;
590 bool render_cond_invert;
591 bool render_cond_force_off; /* for u_blitter */
592
593 /* MSAA sample locations.
594 * The first index is the sample index.
595 * The second index is the coordinate: X, Y. */
596 float sample_locations_1x[1][2];
597 float sample_locations_2x[2][2];
598 float sample_locations_4x[4][2];
599 float sample_locations_8x[8][2];
600 float sample_locations_16x[16][2];
601
602 /* Statistics gathering for the DCC enablement heuristic. It can't be
603 * in r600_texture because r600_texture can be shared by multiple
604 * contexts. This is for back buffers only. We shouldn't get too many
605 * of those.
606 *
607 * X11 DRI3 rotates among a finite set of back buffers. They should
608 * all fit in this array. If they don't, separate DCC might never be
609 * enabled by DCC stat gathering.
610 */
611 struct {
612 struct r600_texture *tex;
613 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
614 struct pipe_query *ps_stats[3];
615 /* If all slots are used and another slot is needed,
616 * the least recently used slot is evicted based on this. */
617 int64_t last_use_timestamp;
618 bool query_active;
619 } dcc_stats[5];
620
621 struct pipe_debug_callback debug;
622
623 void *query_result_shader;
624
625 /* Copy one resource to another using async DMA. */
626 void (*dma_copy)(struct pipe_context *ctx,
627 struct pipe_resource *dst,
628 unsigned dst_level,
629 unsigned dst_x, unsigned dst_y, unsigned dst_z,
630 struct pipe_resource *src,
631 unsigned src_level,
632 const struct pipe_box *src_box);
633
634 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
635 uint64_t offset, uint64_t size, unsigned value,
636 enum r600_coherency coher);
637
638 void (*blit_decompress_depth)(struct pipe_context *ctx,
639 struct r600_texture *texture,
640 struct r600_texture *staging,
641 unsigned first_level, unsigned last_level,
642 unsigned first_layer, unsigned last_layer,
643 unsigned first_sample, unsigned last_sample);
644
645 void (*decompress_dcc)(struct pipe_context *ctx,
646 struct r600_texture *rtex);
647
648 /* Reallocate the buffer and update all resource bindings where
649 * the buffer is bound, including all resource descriptors. */
650 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
651
652 /* Enable or disable occlusion queries. */
653 void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
654
655 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
656
657 /* This ensures there is enough space in the command stream. */
658 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
659 bool include_draw_vbo);
660
661 void (*set_atom_dirty)(struct r600_common_context *ctx,
662 struct r600_atom *atom, bool dirty);
663
664 void (*check_vm_faults)(struct r600_common_context *ctx,
665 struct radeon_saved_cs *saved,
666 enum ring_type ring);
667 };
668
669 /* r600_buffer.c */
670 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
671 struct pb_buffer *buf,
672 enum radeon_bo_usage usage);
673 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
674 struct r600_resource *resource,
675 unsigned usage);
676 void r600_buffer_subdata(struct pipe_context *ctx,
677 struct pipe_resource *buffer,
678 unsigned usage, unsigned offset,
679 unsigned size, const void *data);
680 void r600_init_resource_fields(struct r600_common_screen *rscreen,
681 struct r600_resource *res,
682 uint64_t size, unsigned alignment);
683 bool r600_alloc_resource(struct r600_common_screen *rscreen,
684 struct r600_resource *res);
685 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
686 const struct pipe_resource *templ,
687 unsigned alignment);
688 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
689 unsigned bind,
690 unsigned usage,
691 unsigned size,
692 unsigned alignment);
693 struct pipe_resource *
694 r600_buffer_from_user_memory(struct pipe_screen *screen,
695 const struct pipe_resource *templ,
696 void *user_memory);
697 void
698 r600_invalidate_resource(struct pipe_context *ctx,
699 struct pipe_resource *resource);
700
701 /* r600_common_pipe.c */
702 void r600_gfx_write_fence(struct r600_common_context *ctx, struct r600_resource *buf,
703 uint64_t va, uint32_t old_value, uint32_t new_value);
704 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
705 void r600_gfx_wait_fence(struct r600_common_context *ctx,
706 uint64_t va, uint32_t ref, uint32_t mask);
707 void r600_draw_rectangle(struct blitter_context *blitter,
708 int x1, int y1, int x2, int y2, float depth,
709 enum blitter_attrib_type type,
710 const union pipe_color_union *attrib);
711 bool r600_common_screen_init(struct r600_common_screen *rscreen,
712 struct radeon_winsys *ws);
713 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
714 void r600_preflush_suspend_features(struct r600_common_context *ctx);
715 void r600_postflush_resume_features(struct r600_common_context *ctx);
716 bool r600_common_context_init(struct r600_common_context *rctx,
717 struct r600_common_screen *rscreen,
718 unsigned context_flags);
719 void r600_common_context_cleanup(struct r600_common_context *rctx);
720 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
721 unsigned processor);
722 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
723 unsigned processor);
724 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
725 uint64_t offset, uint64_t size, unsigned value,
726 enum r600_coherency coher);
727 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
728 const struct pipe_resource *templ);
729 const char *r600_get_llvm_processor_name(enum radeon_family family);
730 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
731 struct r600_resource *dst, struct r600_resource *src);
732 void r600_dma_emit_wait_idle(struct r600_common_context *rctx);
733 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
734 struct radeon_saved_cs *saved);
735 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
736
737 /* r600_gpu_load.c */
738 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
739 uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen);
740 unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin);
741
742 /* r600_perfcounters.c */
743 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
744
745 /* r600_query.c */
746 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
747 void r600_query_init(struct r600_common_context *rctx);
748 void r600_suspend_queries(struct r600_common_context *ctx);
749 void r600_resume_queries(struct r600_common_context *ctx);
750 void r600_query_init_backend_mask(struct r600_common_context *ctx);
751
752 /* r600_streamout.c */
753 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
754 void r600_set_streamout_targets(struct pipe_context *ctx,
755 unsigned num_targets,
756 struct pipe_stream_output_target **targets,
757 const unsigned *offset);
758 void r600_emit_streamout_end(struct r600_common_context *rctx);
759 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
760 unsigned type, int diff);
761 void r600_streamout_init(struct r600_common_context *rctx);
762
763 /* r600_test_dma.c */
764 void r600_test_dma(struct r600_common_screen *rscreen);
765
766 /* r600_texture.c */
767 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
768 struct r600_texture *rdst,
769 unsigned dst_level, unsigned dstx,
770 unsigned dsty, unsigned dstz,
771 struct r600_texture *rsrc,
772 unsigned src_level,
773 const struct pipe_box *src_box);
774 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
775 struct r600_texture *rtex,
776 unsigned nr_samples,
777 struct r600_fmask_info *out);
778 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
779 struct r600_texture *rtex,
780 struct r600_cmask_info *out);
781 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
782 struct pipe_resource *texture,
783 struct r600_texture **staging);
784 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
785 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
786 const struct pipe_resource *templ);
787 bool vi_dcc_formats_compatible(enum pipe_format format1,
788 enum pipe_format format2);
789 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
790 struct pipe_resource *tex,
791 unsigned level,
792 enum pipe_format view_format);
793 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
794 struct pipe_resource *texture,
795 const struct pipe_surface *templ,
796 unsigned width, unsigned height);
797 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
798 void vi_separate_dcc_start_query(struct pipe_context *ctx,
799 struct r600_texture *tex);
800 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
801 struct r600_texture *tex);
802 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
803 struct r600_texture *tex);
804 void vi_dcc_clear_level(struct r600_common_context *rctx,
805 struct r600_texture *rtex,
806 unsigned level, unsigned clear_value);
807 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
808 struct pipe_framebuffer_state *fb,
809 struct r600_atom *fb_state,
810 unsigned *buffers, unsigned *dirty_cbufs,
811 const union pipe_color_union *color);
812 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
813 struct r600_texture *rtex);
814 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
815 void r600_init_context_texture_functions(struct r600_common_context *rctx);
816
817 /* r600_viewport.c */
818 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
819 struct pipe_scissor_state *scissor);
820 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
821 bool scissor_enable, bool clip_halfz);
822 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
823 struct tgsi_shader_info *info);
824 void r600_init_viewport_functions(struct r600_common_context *rctx);
825
826 /* cayman_msaa.c */
827 extern const uint32_t eg_sample_locs_2x[4];
828 extern const unsigned eg_max_dist_2x;
829 extern const uint32_t eg_sample_locs_4x[4];
830 extern const unsigned eg_max_dist_4x;
831 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
832 unsigned sample_index, float *out_value);
833 void cayman_init_msaa(struct pipe_context *ctx);
834 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
835 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
836 int ps_iter_samples, int overrast_samples,
837 unsigned sc_mode_cntl_1);
838
839
840 /* Inline helpers. */
841
842 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
843 {
844 return (struct r600_resource*)r;
845 }
846
847 static inline void
848 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
849 {
850 pipe_resource_reference((struct pipe_resource **)ptr,
851 (struct pipe_resource *)res);
852 }
853
854 static inline void
855 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
856 {
857 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
858 }
859
860 static inline void
861 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
862 {
863 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
864 struct r600_resource *res = (struct r600_resource *)r;
865
866 if (res) {
867 /* Add memory usage for need_gfx_cs_space */
868 rctx->vram += res->vram_usage;
869 rctx->gtt += res->gart_usage;
870 }
871 }
872
873 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
874 {
875 return rctx->streamout.streamout_enabled ||
876 rctx->streamout.prims_gen_query_enabled;
877 }
878
879 #define SQ_TEX_XY_FILTER_POINT 0x00
880 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
881 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
882 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
883
884 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
885 {
886 if (filter == PIPE_TEX_FILTER_LINEAR)
887 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
888 : SQ_TEX_XY_FILTER_BILINEAR;
889 else
890 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
891 : SQ_TEX_XY_FILTER_POINT;
892 }
893
894 static inline unsigned r600_tex_aniso_filter(unsigned filter)
895 {
896 if (filter < 2)
897 return 0;
898 if (filter < 4)
899 return 1;
900 if (filter < 8)
901 return 2;
902 if (filter < 16)
903 return 3;
904 return 4;
905 }
906
907 static inline unsigned r600_wavefront_size(enum radeon_family family)
908 {
909 switch (family) {
910 case CHIP_RV610:
911 case CHIP_RS780:
912 case CHIP_RV620:
913 case CHIP_RS880:
914 return 16;
915 case CHIP_RV630:
916 case CHIP_RV635:
917 case CHIP_RV730:
918 case CHIP_RV710:
919 case CHIP_PALM:
920 case CHIP_CEDAR:
921 return 32;
922 default:
923 return 64;
924 }
925 }
926
927 static inline enum radeon_bo_priority
928 r600_get_sampler_view_priority(struct r600_resource *res)
929 {
930 if (res->b.b.target == PIPE_BUFFER)
931 return RADEON_PRIO_SAMPLER_BUFFER;
932
933 if (res->b.b.nr_samples > 1)
934 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
935
936 return RADEON_PRIO_SAMPLER_TEXTURE;
937 }
938
939 static inline bool
940 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
941 {
942 return (stencil_sampler && tex->can_sample_s) ||
943 (!stencil_sampler && tex->can_sample_z);
944 }
945
946 #define COMPUTE_DBG(rscreen, fmt, args...) \
947 do { \
948 if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
949 } while (0);
950
951 #define R600_ERR(fmt, args...) \
952 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
953
954 /* For MSAA sample positions. */
955 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
956 (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
957 (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
958 (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
959 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
960
961 #endif