winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.h
1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors: Marek Olšák <maraeo@gmail.com>
24 *
25 */
26
27 /**
28 * This file contains common screen and context structures and functions
29 * for r600g and radeonsi.
30 */
31
32 #ifndef R600_PIPE_COMMON_H
33 #define R600_PIPE_COMMON_H
34
35 #include <stdio.h>
36
37 #include "amd/common/ac_binary.h"
38
39 #include "radeon/radeon_winsys.h"
40
41 #include "util/disk_cache.h"
42 #include "util/u_blitter.h"
43 #include "util/list.h"
44 #include "util/u_range.h"
45 #include "util/slab.h"
46 #include "util/u_suballoc.h"
47 #include "util/u_transfer.h"
48 #include "util/u_threaded_context.h"
49
50 struct u_log_context;
51
52 #define ATI_VENDOR_ID 0x1002
53
54 #define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
55 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
56 #define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
57 #define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
58 #define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
59
60 #define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
61 /* Pipeline & streamout query controls. */
62 #define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
63 #define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
64 #define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3)
65 #define R600_CONTEXT_PRIVATE_FLAG (1u << 4)
66
67 /* special primitive types */
68 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
69
70 #define R600_NOT_QUERY 0xffffffff
71
72 /* Debug flags. */
73 enum {
74 /* Shader logging options: */
75 DBG_VS = PIPE_SHADER_VERTEX,
76 DBG_PS = PIPE_SHADER_FRAGMENT,
77 DBG_GS = PIPE_SHADER_GEOMETRY,
78 DBG_TCS = PIPE_SHADER_TESS_CTRL,
79 DBG_TES = PIPE_SHADER_TESS_EVAL,
80 DBG_CS = PIPE_SHADER_COMPUTE,
81 DBG_NO_IR,
82 DBG_NO_TGSI,
83 DBG_NO_ASM,
84 DBG_PREOPT_IR,
85
86 /* Shader compiler options the shader cache should be aware of: */
87 DBG_FS_CORRECT_DERIVS_AFTER_KILL,
88 DBG_UNSAFE_MATH,
89 DBG_SI_SCHED,
90
91 /* Shader compiler options (with no effect on the shader cache): */
92 DBG_CHECK_IR,
93 DBG_PRECOMPILE,
94 DBG_NIR,
95 DBG_MONOLITHIC_SHADERS,
96 DBG_NO_OPT_VARIANT,
97
98 /* Information logging options: */
99 DBG_INFO,
100 DBG_TEX,
101 DBG_COMPUTE,
102 DBG_VM,
103
104 /* Driver options: */
105 DBG_FORCE_DMA,
106 DBG_NO_ASYNC_DMA,
107 DBG_NO_DISCARD_RANGE,
108 DBG_NO_WC,
109 DBG_CHECK_VM,
110 DBG_RESERVE_VMID,
111
112 /* 3D engine options: */
113 DBG_SWITCH_ON_EOP,
114 DBG_NO_OUT_OF_ORDER,
115 DBG_NO_DPBB,
116 DBG_NO_DFSM,
117 DBG_DPBB,
118 DBG_DFSM,
119 DBG_NO_HYPERZ,
120 DBG_NO_RB_PLUS,
121 DBG_NO_2D_TILING,
122 DBG_NO_TILING,
123 DBG_NO_DCC,
124 DBG_NO_DCC_CLEAR,
125 DBG_NO_DCC_FB,
126
127 /* Tests: */
128 DBG_TEST_DMA,
129 DBG_TEST_VMFAULT_CP,
130 DBG_TEST_VMFAULT_SDMA,
131 DBG_TEST_VMFAULT_SHADER,
132 };
133
134 #define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
135 #define DBG(name) (1ull << DBG_##name)
136
137 #define R600_MAP_BUFFER_ALIGNMENT 64
138
139 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
140
141 enum r600_coherency {
142 R600_COHERENCY_NONE, /* no cache flushes needed */
143 R600_COHERENCY_SHADER,
144 R600_COHERENCY_CB_META,
145 };
146
147 #ifdef PIPE_ARCH_BIG_ENDIAN
148 #define R600_BIG_ENDIAN 1
149 #else
150 #define R600_BIG_ENDIAN 0
151 #endif
152
153 struct r600_common_context;
154 struct r600_perfcounters;
155 struct tgsi_shader_info;
156 struct r600_qbo_state;
157
158 void si_radeon_shader_binary_init(struct ac_shader_binary *b);
159 void si_radeon_shader_binary_clean(struct ac_shader_binary *b);
160
161 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
162 * at the moment.
163 */
164 struct r600_resource {
165 struct threaded_resource b;
166
167 /* Winsys objects. */
168 struct pb_buffer *buf;
169 uint64_t gpu_address;
170 /* Memory usage if the buffer placement is optimal. */
171 uint64_t vram_usage;
172 uint64_t gart_usage;
173
174 /* Resource properties. */
175 uint64_t bo_size;
176 unsigned bo_alignment;
177 enum radeon_bo_domain domains;
178 enum radeon_bo_flag flags;
179 unsigned bind_history;
180
181 /* The buffer range which is initialized (with a write transfer,
182 * streamout, DMA, or as a random access target). The rest of
183 * the buffer is considered invalid and can be mapped unsynchronized.
184 *
185 * This allows unsychronized mapping of a buffer range which hasn't
186 * been used yet. It's for applications which forget to use
187 * the unsynchronized map flag and expect the driver to figure it out.
188 */
189 struct util_range valid_buffer_range;
190
191 /* For buffers only. This indicates that a write operation has been
192 * performed by TC L2, but the cache hasn't been flushed.
193 * Any hw block which doesn't use or bypasses TC L2 should check this
194 * flag and flush the cache before using the buffer.
195 *
196 * For example, TC L2 must be flushed if a buffer which has been
197 * modified by a shader store instruction is about to be used as
198 * an index buffer. The reason is that VGT DMA index fetching doesn't
199 * use TC L2.
200 */
201 bool TC_L2_dirty;
202
203 /* Whether the resource has been exported via resource_get_handle. */
204 unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
205
206 /* Whether this resource is referenced by bindless handles. */
207 bool texture_handle_allocated;
208 bool image_handle_allocated;
209 };
210
211 struct r600_transfer {
212 struct threaded_transfer b;
213 struct r600_resource *staging;
214 unsigned offset;
215 };
216
217 struct r600_fmask_info {
218 uint64_t offset;
219 uint64_t size;
220 unsigned alignment;
221 unsigned pitch_in_pixels;
222 unsigned bank_height;
223 unsigned slice_tile_max;
224 unsigned tile_mode_index;
225 unsigned tile_swizzle;
226 };
227
228 struct r600_cmask_info {
229 uint64_t offset;
230 uint64_t size;
231 unsigned alignment;
232 unsigned slice_tile_max;
233 uint64_t base_address_reg;
234 };
235
236 struct r600_texture {
237 struct r600_resource resource;
238
239 uint64_t size;
240 unsigned num_level0_transfers;
241 enum pipe_format db_render_format;
242 bool is_depth;
243 bool db_compatible;
244 bool can_sample_z;
245 bool can_sample_s;
246 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
247 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
248 struct r600_texture *flushed_depth_texture;
249 struct radeon_surf surface;
250
251 /* Colorbuffer compression and fast clear. */
252 struct r600_fmask_info fmask;
253 struct r600_cmask_info cmask;
254 struct r600_resource *cmask_buffer;
255 uint64_t dcc_offset; /* 0 = disabled */
256 unsigned cb_color_info; /* fast clear enable bit */
257 unsigned color_clear_value[2];
258 unsigned last_msaa_resolve_target_micro_mode;
259
260 /* Depth buffer compression and fast clear. */
261 uint64_t htile_offset;
262 bool tc_compatible_htile;
263 bool depth_cleared; /* if it was cleared at least once */
264 float depth_clear_value;
265 bool stencil_cleared; /* if it was cleared at least once */
266 uint8_t stencil_clear_value;
267 bool upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
268
269 bool non_disp_tiling; /* R600-Cayman only */
270
271 /* Whether the texture is a displayable back buffer and needs DCC
272 * decompression, which is expensive. Therefore, it's enabled only
273 * if statistics suggest that it will pay off and it's allocated
274 * separately. It can't be bound as a sampler by apps. Limited to
275 * target == 2D and last_level == 0. If enabled, dcc_offset contains
276 * the absolute GPUVM address, not the relative one.
277 */
278 struct r600_resource *dcc_separate_buffer;
279 /* When DCC is temporarily disabled, the separate buffer is here. */
280 struct r600_resource *last_dcc_separate_buffer;
281 /* We need to track DCC dirtiness, because st/dri usually calls
282 * flush_resource twice per frame (not a bug) and we don't wanna
283 * decompress DCC twice. Also, the dirty tracking must be done even
284 * if DCC isn't used, because it's required by the DCC usage analysis
285 * for a possible future enablement.
286 */
287 bool separate_dcc_dirty;
288 /* Statistics gathering for the DCC enablement heuristic. */
289 bool dcc_gather_statistics;
290 /* Estimate of how much this color buffer is written to in units of
291 * full-screen draws: ps_invocations / (width * height)
292 * Shader kills, late Z, and blending with trivial discards make it
293 * inaccurate (we need to count CB updates, not PS invocations).
294 */
295 unsigned ps_draw_ratio;
296 /* The number of clears since the last DCC usage analysis. */
297 unsigned num_slow_clears;
298
299 /* Counter that should be non-zero if the texture is bound to a
300 * framebuffer. Implemented in radeonsi only.
301 */
302 uint32_t framebuffers_bound;
303 };
304
305 struct r600_surface {
306 struct pipe_surface base;
307
308 /* These can vary with block-compressed textures. */
309 unsigned width0;
310 unsigned height0;
311
312 bool color_initialized;
313 bool depth_initialized;
314
315 /* Misc. color flags. */
316 bool alphatest_bypass;
317 bool export_16bpc;
318 bool color_is_int8;
319 bool color_is_int10;
320 bool dcc_incompatible;
321
322 /* Color registers. */
323 unsigned cb_color_info;
324 unsigned cb_color_base;
325 unsigned cb_color_view;
326 unsigned cb_color_size; /* R600 only */
327 unsigned cb_color_dim; /* EG only */
328 unsigned cb_color_pitch; /* EG and later */
329 unsigned cb_color_slice; /* EG and later */
330 unsigned cb_color_attrib; /* EG and later */
331 unsigned cb_color_attrib2; /* GFX9 and later */
332 unsigned cb_dcc_control; /* VI and later */
333 unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
334 unsigned cb_color_fmask_slice; /* EG and later */
335 unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
336 unsigned cb_color_mask; /* R600 only */
337 unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
338 unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
339 unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
340 unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
341 struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
342 struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
343
344 /* DB registers. */
345 uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
346 uint64_t db_stencil_base; /* EG and later */
347 uint64_t db_htile_data_base;
348 unsigned db_depth_info; /* R600 only, then SI and later */
349 unsigned db_z_info; /* EG and later */
350 unsigned db_z_info2; /* GFX9+ */
351 unsigned db_depth_view;
352 unsigned db_depth_size;
353 unsigned db_depth_slice; /* EG and later */
354 unsigned db_stencil_info; /* EG and later */
355 unsigned db_stencil_info2; /* GFX9+ */
356 unsigned db_prefetch_limit; /* R600 only */
357 unsigned db_htile_surface;
358 unsigned db_preload_control; /* EG and later */
359 };
360
361 struct r600_mmio_counter {
362 unsigned busy;
363 unsigned idle;
364 };
365
366 union r600_mmio_counters {
367 struct {
368 /* For global GPU load including SDMA. */
369 struct r600_mmio_counter gpu;
370
371 /* GRBM_STATUS */
372 struct r600_mmio_counter spi;
373 struct r600_mmio_counter gui;
374 struct r600_mmio_counter ta;
375 struct r600_mmio_counter gds;
376 struct r600_mmio_counter vgt;
377 struct r600_mmio_counter ia;
378 struct r600_mmio_counter sx;
379 struct r600_mmio_counter wd;
380 struct r600_mmio_counter bci;
381 struct r600_mmio_counter sc;
382 struct r600_mmio_counter pa;
383 struct r600_mmio_counter db;
384 struct r600_mmio_counter cp;
385 struct r600_mmio_counter cb;
386
387 /* SRBM_STATUS2 */
388 struct r600_mmio_counter sdma;
389
390 /* CP_STAT */
391 struct r600_mmio_counter pfp;
392 struct r600_mmio_counter meq;
393 struct r600_mmio_counter me;
394 struct r600_mmio_counter surf_sync;
395 struct r600_mmio_counter cp_dma;
396 struct r600_mmio_counter scratch_ram;
397 } named;
398 unsigned array[0];
399 };
400
401 struct r600_memory_object {
402 struct pipe_memory_object b;
403 struct pb_buffer *buf;
404 uint32_t stride;
405 uint32_t offset;
406 };
407
408 struct r600_common_screen {
409 struct pipe_screen b;
410 struct radeon_winsys *ws;
411 enum radeon_family family;
412 enum chip_class chip_class;
413 struct radeon_info info;
414 uint64_t debug_flags;
415 bool has_cp_dma;
416 bool has_streamout;
417 bool has_rbplus; /* if RB+ registers exist */
418 bool rbplus_allowed; /* if RB+ is allowed */
419
420 struct disk_cache *disk_shader_cache;
421
422 struct slab_parent_pool pool_transfers;
423
424 /* Texture filter settings. */
425 int force_aniso; /* -1 = disabled */
426
427 /* Auxiliary context. Mainly used to initialize resources.
428 * It must be locked prior to using and flushed before unlocking. */
429 struct pipe_context *aux_context;
430 mtx_t aux_context_lock;
431
432 /* This must be in the screen, because UE4 uses one context for
433 * compilation and another one for rendering.
434 */
435 unsigned num_compilations;
436 /* Along with ST_DEBUG=precompile, this should show if applications
437 * are loading shaders on demand. This is a monotonic counter.
438 */
439 unsigned num_shaders_created;
440 unsigned num_shader_cache_hits;
441
442 /* GPU load thread. */
443 mtx_t gpu_load_mutex;
444 thrd_t gpu_load_thread;
445 union r600_mmio_counters mmio_counters;
446 volatile unsigned gpu_load_stop_thread; /* bool */
447
448 char renderer_string[100];
449
450 /* Performance counters. */
451 struct r600_perfcounters *perfcounters;
452
453 /* If pipe_screen wants to recompute and re-emit the framebuffer,
454 * sampler, and image states of all contexts, it should atomically
455 * increment this.
456 *
457 * Each context will compare this with its own last known value of
458 * the counter before drawing and re-emit the states accordingly.
459 */
460 unsigned dirty_tex_counter;
461
462 /* Atomically increment this counter when an existing texture's
463 * metadata is enabled or disabled in a way that requires changing
464 * contexts' compressed texture binding masks.
465 */
466 unsigned compressed_colortex_counter;
467
468 struct {
469 /* Context flags to set so that all writes from earlier jobs
470 * in the CP are seen by L2 clients.
471 */
472 unsigned cp_to_L2;
473
474 /* Context flags to set so that all writes from earlier jobs
475 * that end in L2 are seen by CP.
476 */
477 unsigned L2_to_cp;
478
479 /* Context flags to set so that all writes from earlier
480 * compute jobs are seen by L2 clients.
481 */
482 unsigned compute_to_L2;
483 } barrier_flags;
484
485 void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
486 struct r600_texture *rtex,
487 struct radeon_bo_metadata *md);
488
489 void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
490 struct r600_texture *rtex,
491 struct radeon_bo_metadata *md);
492 };
493
494 /* This encapsulates a state or an operation which can emitted into the GPU
495 * command stream. */
496 struct r600_atom {
497 void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
498 unsigned short id;
499 };
500
501 struct r600_ring {
502 struct radeon_winsys_cs *cs;
503 void (*flush)(void *ctx, unsigned flags,
504 struct pipe_fence_handle **fence);
505 };
506
507 /* Saved CS data for debugging features. */
508 struct radeon_saved_cs {
509 uint32_t *ib;
510 unsigned num_dw;
511
512 struct radeon_bo_list_item *bo_list;
513 unsigned bo_count;
514 };
515
516 struct r600_common_context {
517 struct pipe_context b; /* base class */
518
519 struct r600_common_screen *screen;
520 struct radeon_winsys *ws;
521 struct radeon_winsys_ctx *ctx;
522 enum radeon_family family;
523 enum chip_class chip_class;
524 struct r600_ring gfx;
525 struct r600_ring dma;
526 struct pipe_fence_handle *last_gfx_fence;
527 struct pipe_fence_handle *last_sdma_fence;
528 struct r600_resource *eop_bug_scratch;
529 unsigned num_gfx_cs_flushes;
530 unsigned initial_gfx_cs_size;
531 unsigned gpu_reset_counter;
532 unsigned last_dirty_tex_counter;
533 unsigned last_compressed_colortex_counter;
534 unsigned last_num_draw_calls;
535
536 struct threaded_context *tc;
537 struct u_suballocator *allocator_zeroed_memory;
538 struct slab_child_pool pool_transfers;
539 struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
540
541 /* Current unaccounted memory usage. */
542 uint64_t vram;
543 uint64_t gtt;
544
545 /* Additional context states. */
546 unsigned flags; /* flush flags */
547
548 /* Queries. */
549 /* Maintain the list of active queries for pausing between IBs. */
550 int num_occlusion_queries;
551 int num_perfect_occlusion_queries;
552 struct list_head active_queries;
553 unsigned num_cs_dw_queries_suspend;
554 /* Misc stats. */
555 unsigned num_draw_calls;
556 unsigned num_decompress_calls;
557 unsigned num_mrt_draw_calls;
558 unsigned num_prim_restart_calls;
559 unsigned num_spill_draw_calls;
560 unsigned num_compute_calls;
561 unsigned num_spill_compute_calls;
562 unsigned num_dma_calls;
563 unsigned num_cp_dma_calls;
564 unsigned num_vs_flushes;
565 unsigned num_ps_flushes;
566 unsigned num_cs_flushes;
567 unsigned num_cb_cache_flushes;
568 unsigned num_db_cache_flushes;
569 unsigned num_L2_invalidates;
570 unsigned num_L2_writebacks;
571 unsigned num_resident_handles;
572 uint64_t num_alloc_tex_transfer_bytes;
573 unsigned last_tex_ps_draw_ratio; /* for query */
574
575 /* Render condition. */
576 struct r600_atom render_cond_atom;
577 struct pipe_query *render_cond;
578 unsigned render_cond_mode;
579 bool render_cond_invert;
580 bool render_cond_force_off; /* for u_blitter */
581
582 /* Statistics gathering for the DCC enablement heuristic. It can't be
583 * in r600_texture because r600_texture can be shared by multiple
584 * contexts. This is for back buffers only. We shouldn't get too many
585 * of those.
586 *
587 * X11 DRI3 rotates among a finite set of back buffers. They should
588 * all fit in this array. If they don't, separate DCC might never be
589 * enabled by DCC stat gathering.
590 */
591 struct {
592 struct r600_texture *tex;
593 /* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
594 struct pipe_query *ps_stats[3];
595 /* If all slots are used and another slot is needed,
596 * the least recently used slot is evicted based on this. */
597 int64_t last_use_timestamp;
598 bool query_active;
599 } dcc_stats[5];
600
601 struct pipe_debug_callback debug;
602 struct pipe_device_reset_callback device_reset_callback;
603 struct u_log_context *log;
604
605 void *query_result_shader;
606
607 /* Copy one resource to another using async DMA. */
608 void (*dma_copy)(struct pipe_context *ctx,
609 struct pipe_resource *dst,
610 unsigned dst_level,
611 unsigned dst_x, unsigned dst_y, unsigned dst_z,
612 struct pipe_resource *src,
613 unsigned src_level,
614 const struct pipe_box *src_box);
615
616 void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
617 uint64_t offset, uint64_t size, unsigned value);
618
619 void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
620 uint64_t offset, uint64_t size, unsigned value,
621 enum r600_coherency coher);
622
623 void (*blit_decompress_depth)(struct pipe_context *ctx,
624 struct r600_texture *texture,
625 struct r600_texture *staging,
626 unsigned first_level, unsigned last_level,
627 unsigned first_layer, unsigned last_layer,
628 unsigned first_sample, unsigned last_sample);
629
630 void (*decompress_dcc)(struct pipe_context *ctx,
631 struct r600_texture *rtex);
632
633 /* Reallocate the buffer and update all resource bindings where
634 * the buffer is bound, including all resource descriptors. */
635 void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
636
637 /* Update all resource bindings where the buffer is bound, including
638 * all resource descriptors. This is invalidate_buffer without
639 * the invalidation. */
640 void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
641 uint64_t old_gpu_address);
642
643 /* Enable or disable occlusion queries. */
644 void (*set_occlusion_query_state)(struct pipe_context *ctx,
645 bool old_enable,
646 bool old_perfect_enable);
647
648 void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
649
650 /* This ensures there is enough space in the command stream. */
651 void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
652 bool include_draw_vbo);
653
654 void (*set_atom_dirty)(struct r600_common_context *ctx,
655 struct r600_atom *atom, bool dirty);
656
657 void (*check_vm_faults)(struct r600_common_context *ctx,
658 struct radeon_saved_cs *saved,
659 enum ring_type ring);
660 };
661
662 /* r600_buffer_common.c */
663 bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
664 struct pb_buffer *buf,
665 enum radeon_bo_usage usage);
666 void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
667 struct r600_resource *resource,
668 unsigned usage);
669 void si_buffer_subdata(struct pipe_context *ctx,
670 struct pipe_resource *buffer,
671 unsigned usage, unsigned offset,
672 unsigned size, const void *data);
673 void si_init_resource_fields(struct r600_common_screen *rscreen,
674 struct r600_resource *res,
675 uint64_t size, unsigned alignment);
676 bool si_alloc_resource(struct r600_common_screen *rscreen,
677 struct r600_resource *res);
678 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
679 const struct pipe_resource *templ,
680 unsigned alignment);
681 struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
682 unsigned flags,
683 unsigned usage,
684 unsigned size,
685 unsigned alignment);
686 struct pipe_resource *
687 si_buffer_from_user_memory(struct pipe_screen *screen,
688 const struct pipe_resource *templ,
689 void *user_memory);
690 void si_invalidate_resource(struct pipe_context *ctx,
691 struct pipe_resource *resource);
692 void si_replace_buffer_storage(struct pipe_context *ctx,
693 struct pipe_resource *dst,
694 struct pipe_resource *src);
695
696 /* r600_common_pipe.c */
697 void si_gfx_write_event_eop(struct r600_common_context *ctx,
698 unsigned event, unsigned event_flags,
699 unsigned data_sel,
700 struct r600_resource *buf, uint64_t va,
701 uint32_t new_fence, unsigned query_type);
702 unsigned si_gfx_write_fence_dwords(struct r600_common_screen *screen);
703 void si_gfx_wait_fence(struct r600_common_context *ctx,
704 uint64_t va, uint32_t ref, uint32_t mask);
705 bool si_common_screen_init(struct r600_common_screen *rscreen,
706 struct radeon_winsys *ws);
707 void si_destroy_common_screen(struct r600_common_screen *rscreen);
708 void si_preflush_suspend_features(struct r600_common_context *ctx);
709 void si_postflush_resume_features(struct r600_common_context *ctx);
710 bool si_common_context_init(struct r600_common_context *rctx,
711 struct r600_common_screen *rscreen,
712 unsigned context_flags);
713 void si_common_context_cleanup(struct r600_common_context *rctx);
714 bool si_can_dump_shader(struct r600_common_screen *rscreen,
715 unsigned processor);
716 bool si_extra_shader_checks(struct r600_common_screen *rscreen,
717 unsigned processor);
718 void si_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
719 uint64_t offset, uint64_t size, unsigned value);
720 struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
721 const struct pipe_resource *templ);
722 const char *si_get_llvm_processor_name(enum radeon_family family);
723 void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
724 struct r600_resource *dst, struct r600_resource *src);
725 void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
726 struct radeon_saved_cs *saved, bool get_buffer_list);
727 void si_clear_saved_cs(struct radeon_saved_cs *saved);
728 bool si_check_device_reset(struct r600_common_context *rctx);
729
730 /* r600_gpu_load.c */
731 void si_gpu_load_kill_thread(struct r600_common_screen *rscreen);
732 uint64_t si_begin_counter(struct r600_common_screen *rscreen, unsigned type);
733 unsigned si_end_counter(struct r600_common_screen *rscreen, unsigned type,
734 uint64_t begin);
735
736 /* r600_perfcounters.c */
737 void si_perfcounters_destroy(struct r600_common_screen *rscreen);
738
739 /* r600_query.c */
740 void si_init_screen_query_functions(struct r600_common_screen *rscreen);
741 void si_init_query_functions(struct r600_common_context *rctx);
742 void si_suspend_queries(struct r600_common_context *ctx);
743 void si_resume_queries(struct r600_common_context *ctx);
744
745 /* r600_test_dma.c */
746 void si_test_dma(struct r600_common_screen *rscreen);
747
748 /* r600_texture.c */
749 bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
750 struct r600_texture *rdst,
751 unsigned dst_level, unsigned dstx,
752 unsigned dsty, unsigned dstz,
753 struct r600_texture *rsrc,
754 unsigned src_level,
755 const struct pipe_box *src_box);
756 void si_texture_get_fmask_info(struct r600_common_screen *rscreen,
757 struct r600_texture *rtex,
758 unsigned nr_samples,
759 struct r600_fmask_info *out);
760 bool si_init_flushed_depth_texture(struct pipe_context *ctx,
761 struct pipe_resource *texture,
762 struct r600_texture **staging);
763 void si_print_texture_info(struct r600_common_screen *rscreen,
764 struct r600_texture *rtex, struct u_log_context *log);
765 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
766 const struct pipe_resource *templ);
767 bool vi_dcc_formats_compatible(enum pipe_format format1,
768 enum pipe_format format2);
769 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
770 unsigned level,
771 enum pipe_format view_format);
772 void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
773 struct pipe_resource *tex,
774 unsigned level,
775 enum pipe_format view_format);
776 struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
777 struct pipe_resource *texture,
778 const struct pipe_surface *templ,
779 unsigned width0, unsigned height0,
780 unsigned width, unsigned height);
781 unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
782 void vi_separate_dcc_start_query(struct pipe_context *ctx,
783 struct r600_texture *tex);
784 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
785 struct r600_texture *tex);
786 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
787 struct r600_texture *tex);
788 void vi_dcc_clear_level(struct r600_common_context *rctx,
789 struct r600_texture *rtex,
790 unsigned level, unsigned clear_value);
791 void si_do_fast_color_clear(struct r600_common_context *rctx,
792 struct pipe_framebuffer_state *fb,
793 struct r600_atom *fb_state,
794 unsigned *buffers, ubyte *dirty_cbufs,
795 const union pipe_color_union *color);
796 bool si_texture_disable_dcc(struct r600_common_context *rctx,
797 struct r600_texture *rtex);
798 void si_init_screen_texture_functions(struct r600_common_screen *rscreen);
799 void si_init_context_texture_functions(struct r600_common_context *rctx);
800
801
802 /* Inline helpers. */
803
804 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
805 {
806 return (struct r600_resource*)r;
807 }
808
809 static inline void
810 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
811 {
812 pipe_resource_reference((struct pipe_resource **)ptr,
813 (struct pipe_resource *)res);
814 }
815
816 static inline void
817 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
818 {
819 pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
820 }
821
822 static inline void
823 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
824 {
825 struct r600_common_context *rctx = (struct r600_common_context *)ctx;
826 struct r600_resource *res = (struct r600_resource *)r;
827
828 if (res) {
829 /* Add memory usage for need_gfx_cs_space */
830 rctx->vram += res->vram_usage;
831 rctx->gtt += res->gart_usage;
832 }
833 }
834
835 #define SQ_TEX_XY_FILTER_POINT 0x00
836 #define SQ_TEX_XY_FILTER_BILINEAR 0x01
837 #define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
838 #define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
839
840 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
841 {
842 if (filter == PIPE_TEX_FILTER_LINEAR)
843 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
844 : SQ_TEX_XY_FILTER_BILINEAR;
845 else
846 return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
847 : SQ_TEX_XY_FILTER_POINT;
848 }
849
850 static inline unsigned r600_tex_aniso_filter(unsigned filter)
851 {
852 if (filter < 2)
853 return 0;
854 if (filter < 4)
855 return 1;
856 if (filter < 8)
857 return 2;
858 if (filter < 16)
859 return 3;
860 return 4;
861 }
862
863 static inline enum radeon_bo_priority
864 r600_get_sampler_view_priority(struct r600_resource *res)
865 {
866 if (res->b.b.target == PIPE_BUFFER)
867 return RADEON_PRIO_SAMPLER_BUFFER;
868
869 if (res->b.b.nr_samples > 1)
870 return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
871
872 return RADEON_PRIO_SAMPLER_TEXTURE;
873 }
874
875 static inline bool
876 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
877 {
878 return (stencil_sampler && tex->can_sample_s) ||
879 (!stencil_sampler && tex->can_sample_z);
880 }
881
882 static inline bool
883 vi_dcc_enabled(struct r600_texture *tex, unsigned level)
884 {
885 return tex->dcc_offset && level < tex->surface.num_dcc_levels;
886 }
887
888 static inline bool
889 r600_htile_enabled(struct r600_texture *tex, unsigned level)
890 {
891 return tex->htile_offset && level == 0;
892 }
893
894 static inline bool
895 vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
896 {
897 assert(!tex->tc_compatible_htile || tex->htile_offset);
898 return tex->tc_compatible_htile && level == 0;
899 }
900
901 #define COMPUTE_DBG(rscreen, fmt, args...) \
902 do { \
903 if ((rscreen->b.debug_flags & DBG(COMPUTE))) fprintf(stderr, fmt, ##args); \
904 } while (0);
905
906 #define R600_ERR(fmt, args...) \
907 fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
908
909 static inline int S_FIXED(float value, unsigned frac_bits)
910 {
911 return value * (1 << frac_bits);
912 }
913
914 #endif