2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_pipe_common.h"
29 #include "util/u_format.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
35 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
36 static void r600_copy_region_with_blit(struct pipe_context
*pipe
,
37 struct pipe_resource
*dst
,
39 unsigned dstx
, unsigned dsty
, unsigned dstz
,
40 struct pipe_resource
*src
,
42 const struct pipe_box
*src_box
)
44 struct pipe_blit_info blit
;
46 memset(&blit
, 0, sizeof(blit
));
47 blit
.src
.resource
= src
;
48 blit
.src
.format
= src
->format
;
49 blit
.src
.level
= src_level
;
50 blit
.src
.box
= *src_box
;
51 blit
.dst
.resource
= dst
;
52 blit
.dst
.format
= dst
->format
;
53 blit
.dst
.level
= dst_level
;
54 blit
.dst
.box
.x
= dstx
;
55 blit
.dst
.box
.y
= dsty
;
56 blit
.dst
.box
.z
= dstz
;
57 blit
.dst
.box
.width
= src_box
->width
;
58 blit
.dst
.box
.height
= src_box
->height
;
59 blit
.dst
.box
.depth
= src_box
->depth
;
60 blit
.mask
= util_format_get_mask(src
->format
) &
61 util_format_get_mask(dst
->format
);
62 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
65 pipe
->blit(pipe
, &blit
);
69 /* Copy from a full GPU texture to a transfer's staging one. */
70 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
72 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
73 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
74 struct pipe_resource
*dst
= &rtransfer
->staging
->b
.b
;
75 struct pipe_resource
*src
= transfer
->resource
;
77 if (src
->nr_samples
> 1) {
78 r600_copy_region_with_blit(ctx
, dst
, 0, 0, 0, 0,
79 src
, transfer
->level
, &transfer
->box
);
83 rctx
->dma_copy(ctx
, dst
, 0, 0, 0, 0, src
, transfer
->level
,
87 /* Copy from a transfer's staging texture to a full GPU one. */
88 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
90 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
91 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
92 struct pipe_resource
*dst
= transfer
->resource
;
93 struct pipe_resource
*src
= &rtransfer
->staging
->b
.b
;
96 u_box_3d(0, 0, 0, transfer
->box
.width
, transfer
->box
.height
, transfer
->box
.depth
, &sbox
);
98 if (dst
->nr_samples
> 1) {
99 r600_copy_region_with_blit(ctx
, dst
, transfer
->level
,
100 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
105 rctx
->dma_copy(ctx
, dst
, transfer
->level
,
106 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
110 static unsigned r600_texture_get_offset(struct r600_texture
*rtex
, unsigned level
,
111 const struct pipe_box
*box
)
113 enum pipe_format format
= rtex
->resource
.b
.b
.format
;
115 return rtex
->surface
.level
[level
].offset
+
116 box
->z
* rtex
->surface
.level
[level
].slice_size
+
117 box
->y
/ util_format_get_blockheight(format
) * rtex
->surface
.level
[level
].pitch_bytes
+
118 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
121 static int r600_init_surface(struct r600_common_screen
*rscreen
,
122 struct radeon_surf
*surface
,
123 const struct pipe_resource
*ptex
,
125 bool is_flushed_depth
)
127 const struct util_format_description
*desc
=
128 util_format_description(ptex
->format
);
129 bool is_depth
, is_stencil
;
131 is_depth
= util_format_has_depth(desc
);
132 is_stencil
= util_format_has_stencil(desc
);
134 surface
->npix_x
= ptex
->width0
;
135 surface
->npix_y
= ptex
->height0
;
136 surface
->npix_z
= ptex
->depth0
;
137 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
138 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
140 surface
->array_size
= 1;
141 surface
->last_level
= ptex
->last_level
;
143 if (rscreen
->chip_class
>= EVERGREEN
&& !is_flushed_depth
&&
144 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
145 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
147 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
148 /* align byte per element on dword */
149 if (surface
->bpe
== 3) {
154 surface
->nsamples
= ptex
->nr_samples
? ptex
->nr_samples
: 1;
155 surface
->flags
= RADEON_SURF_SET(array_mode
, MODE
);
157 switch (ptex
->target
) {
158 case PIPE_TEXTURE_1D
:
159 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
161 case PIPE_TEXTURE_RECT
:
162 case PIPE_TEXTURE_2D
:
163 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
165 case PIPE_TEXTURE_3D
:
166 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
168 case PIPE_TEXTURE_1D_ARRAY
:
169 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
170 surface
->array_size
= ptex
->array_size
;
172 case PIPE_TEXTURE_2D_ARRAY
:
173 case PIPE_TEXTURE_CUBE_ARRAY
: /* cube array layout like 2d array */
174 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
175 surface
->array_size
= ptex
->array_size
;
177 case PIPE_TEXTURE_CUBE
:
178 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
184 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
185 surface
->flags
|= RADEON_SURF_SCANOUT
;
188 if (!is_flushed_depth
&& is_depth
) {
189 surface
->flags
|= RADEON_SURF_ZBUFFER
;
192 surface
->flags
|= RADEON_SURF_SBUFFER
|
193 RADEON_SURF_HAS_SBUFFER_MIPTREE
;
196 if (rscreen
->chip_class
>= SI
) {
197 surface
->flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
202 static int r600_setup_surface(struct pipe_screen
*screen
,
203 struct r600_texture
*rtex
,
204 unsigned pitch_in_bytes_override
)
206 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
209 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
214 rtex
->size
= rtex
->surface
.bo_size
;
216 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
217 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
220 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
221 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
222 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
223 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
224 rtex
->surface
.stencil_offset
=
225 rtex
->surface
.stencil_level
[0].offset
= rtex
->surface
.level
[0].slice_size
;
231 static void r600_texture_init_metadata(struct r600_texture
*rtex
,
232 struct radeon_bo_metadata
*metadata
)
234 struct radeon_surf
*surface
= &rtex
->surface
;
236 memset(metadata
, 0, sizeof(*metadata
));
237 metadata
->microtile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
238 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
239 metadata
->macrotile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
240 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
241 metadata
->pipe_config
= surface
->pipe_config
;
242 metadata
->bankw
= surface
->bankw
;
243 metadata
->bankh
= surface
->bankh
;
244 metadata
->tile_split
= surface
->tile_split
;
245 metadata
->stencil_tile_split
= surface
->stencil_tile_split
;
246 metadata
->mtilea
= surface
->mtilea
;
247 metadata
->num_banks
= surface
->num_banks
;
248 metadata
->stride
= surface
->level
[0].pitch_bytes
;
249 metadata
->scanout
= (surface
->flags
& RADEON_SURF_SCANOUT
) != 0;
252 static void r600_dirty_all_framebuffer_states(struct r600_common_screen
*rscreen
)
254 p_atomic_inc(&rscreen
->dirty_fb_counter
);
257 static void r600_eliminate_fast_color_clear(struct r600_common_screen
*rscreen
,
258 struct r600_texture
*rtex
)
260 struct pipe_context
*ctx
= rscreen
->aux_context
;
262 pipe_mutex_lock(rscreen
->aux_context_lock
);
263 ctx
->flush_resource(ctx
, &rtex
->resource
.b
.b
);
264 ctx
->flush(ctx
, NULL
, 0);
265 pipe_mutex_unlock(rscreen
->aux_context_lock
);
268 static void r600_texture_disable_cmask(struct r600_common_screen
*rscreen
,
269 struct r600_texture
*rtex
)
271 if (!rtex
->cmask
.size
)
274 assert(rtex
->resource
.b
.b
.nr_samples
<= 1);
277 memset(&rtex
->cmask
, 0, sizeof(rtex
->cmask
));
278 rtex
->cmask
.base_address_reg
= rtex
->resource
.gpu_address
>> 8;
280 if (rscreen
->chip_class
>= SI
)
281 rtex
->cb_color_info
&= ~SI_S_028C70_FAST_CLEAR(1);
283 rtex
->cb_color_info
&= ~EG_S_028C70_FAST_CLEAR(1);
285 if (rtex
->cmask_buffer
!= &rtex
->resource
)
286 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
288 /* Notify all contexts about the change. */
289 r600_dirty_all_framebuffer_states(rscreen
);
292 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
293 struct pipe_resource
*resource
,
294 struct winsys_handle
*whandle
,
297 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
298 struct r600_resource
*res
= (struct r600_resource
*)resource
;
299 struct r600_texture
*rtex
= (struct r600_texture
*)resource
;
300 struct radeon_bo_metadata metadata
;
302 /* This is not supported now, but it might be required for OpenCL
303 * interop in the future.
305 if (resource
->target
!= PIPE_BUFFER
&&
306 (resource
->nr_samples
> 1 || rtex
->is_depth
))
309 if (!res
->is_shared
) {
310 res
->is_shared
= true;
311 res
->external_usage
= usage
;
313 if (resource
->target
!= PIPE_BUFFER
) {
314 if (!(usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
)) {
315 /* Eliminate fast clear (both CMASK and DCC) */
316 r600_eliminate_fast_color_clear(rscreen
, rtex
);
318 /* Disable CMASK if flush_resource isn't going
321 r600_texture_disable_cmask(rscreen
, rtex
);
324 r600_texture_init_metadata(rtex
, &metadata
);
325 rscreen
->ws
->buffer_set_metadata(res
->buf
, &metadata
);
328 assert(res
->external_usage
== usage
);
331 return rscreen
->ws
->buffer_get_handle(res
->buf
,
332 rtex
->surface
.level
[0].pitch_bytes
,
336 static void r600_texture_destroy(struct pipe_screen
*screen
,
337 struct pipe_resource
*ptex
)
339 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
340 struct r600_resource
*resource
= &rtex
->resource
;
342 if (rtex
->flushed_depth_texture
)
343 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
345 pipe_resource_reference((struct pipe_resource
**)&rtex
->htile_buffer
, NULL
);
346 if (rtex
->cmask_buffer
!= &rtex
->resource
) {
347 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
349 pb_reference(&resource
->buf
, NULL
);
353 static const struct u_resource_vtbl r600_texture_vtbl
;
355 /* The number of samples can be specified independently of the texture. */
356 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
357 struct r600_texture
*rtex
,
359 struct r600_fmask_info
*out
)
361 /* FMASK is allocated like an ordinary texture. */
362 struct radeon_surf fmask
= rtex
->surface
;
364 memset(out
, 0, sizeof(*out
));
366 fmask
.bo_alignment
= 0;
369 fmask
.flags
|= RADEON_SURF_FMASK
;
371 /* Force 2D tiling if it wasn't set. This may occur when creating
372 * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
373 * destination buffer must have an FMASK too. */
374 fmask
.flags
= RADEON_SURF_CLR(fmask
.flags
, MODE
);
375 fmask
.flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
377 if (rscreen
->chip_class
>= SI
) {
378 fmask
.flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
381 switch (nr_samples
) {
385 if (rscreen
->chip_class
<= CAYMAN
) {
393 R600_ERR("Invalid sample count for FMASK allocation.\n");
397 /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
398 * This can be fixed by writing a separate FMASK allocator specifically
399 * for R600-R700 asics. */
400 if (rscreen
->chip_class
<= R700
) {
404 if (rscreen
->ws
->surface_init(rscreen
->ws
, &fmask
)) {
405 R600_ERR("Got error in surface_init while allocating FMASK.\n");
409 assert(fmask
.level
[0].mode
== RADEON_SURF_MODE_2D
);
411 out
->slice_tile_max
= (fmask
.level
[0].nblk_x
* fmask
.level
[0].nblk_y
) / 64;
412 if (out
->slice_tile_max
)
413 out
->slice_tile_max
-= 1;
415 out
->tile_mode_index
= fmask
.tiling_index
[0];
416 out
->pitch_in_pixels
= fmask
.level
[0].nblk_x
;
417 out
->bank_height
= fmask
.bankh
;
418 out
->alignment
= MAX2(256, fmask
.bo_alignment
);
419 out
->size
= fmask
.bo_size
;
422 static void r600_texture_allocate_fmask(struct r600_common_screen
*rscreen
,
423 struct r600_texture
*rtex
)
425 r600_texture_get_fmask_info(rscreen
, rtex
,
426 rtex
->resource
.b
.b
.nr_samples
, &rtex
->fmask
);
428 rtex
->fmask
.offset
= align(rtex
->size
, rtex
->fmask
.alignment
);
429 rtex
->size
= rtex
->fmask
.offset
+ rtex
->fmask
.size
;
432 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
433 struct r600_texture
*rtex
,
434 struct r600_cmask_info
*out
)
436 unsigned cmask_tile_width
= 8;
437 unsigned cmask_tile_height
= 8;
438 unsigned cmask_tile_elements
= cmask_tile_width
* cmask_tile_height
;
439 unsigned element_bits
= 4;
440 unsigned cmask_cache_bits
= 1024;
441 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
442 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
444 unsigned elements_per_macro_tile
= (cmask_cache_bits
/ element_bits
) * num_pipes
;
445 unsigned pixels_per_macro_tile
= elements_per_macro_tile
* cmask_tile_elements
;
446 unsigned sqrt_pixels_per_macro_tile
= sqrt(pixels_per_macro_tile
);
447 unsigned macro_tile_width
= util_next_power_of_two(sqrt_pixels_per_macro_tile
);
448 unsigned macro_tile_height
= pixels_per_macro_tile
/ macro_tile_width
;
450 unsigned pitch_elements
= align(rtex
->surface
.npix_x
, macro_tile_width
);
451 unsigned height
= align(rtex
->surface
.npix_y
, macro_tile_height
);
453 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
454 unsigned slice_bytes
=
455 ((pitch_elements
* height
* element_bits
+ 7) / 8) / cmask_tile_elements
;
457 assert(macro_tile_width
% 128 == 0);
458 assert(macro_tile_height
% 128 == 0);
460 out
->pitch
= pitch_elements
;
461 out
->height
= height
;
462 out
->xalign
= macro_tile_width
;
463 out
->yalign
= macro_tile_height
;
464 out
->slice_tile_max
= ((pitch_elements
* height
) / (128*128)) - 1;
465 out
->alignment
= MAX2(256, base_align
);
466 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
467 align(slice_bytes
, base_align
);
470 static void si_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
471 struct r600_texture
*rtex
,
472 struct r600_cmask_info
*out
)
474 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
475 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
476 unsigned cl_width
, cl_height
;
491 case 16: /* Hawaii */
500 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
502 unsigned width
= align(rtex
->surface
.npix_x
, cl_width
*8);
503 unsigned height
= align(rtex
->surface
.npix_y
, cl_height
*8);
504 unsigned slice_elements
= (width
* height
) / (8*8);
506 /* Each element of CMASK is a nibble. */
507 unsigned slice_bytes
= slice_elements
/ 2;
510 out
->height
= height
;
511 out
->xalign
= cl_width
* 8;
512 out
->yalign
= cl_height
* 8;
513 out
->slice_tile_max
= (width
* height
) / (128*128);
514 if (out
->slice_tile_max
)
515 out
->slice_tile_max
-= 1;
517 out
->alignment
= MAX2(256, base_align
);
518 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
519 align(slice_bytes
, base_align
);
522 static void r600_texture_allocate_cmask(struct r600_common_screen
*rscreen
,
523 struct r600_texture
*rtex
)
525 if (rscreen
->chip_class
>= SI
) {
526 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
528 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
531 rtex
->cmask
.offset
= align(rtex
->size
, rtex
->cmask
.alignment
);
532 rtex
->size
= rtex
->cmask
.offset
+ rtex
->cmask
.size
;
534 if (rscreen
->chip_class
>= SI
)
535 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
537 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
540 static void r600_texture_alloc_cmask_separate(struct r600_common_screen
*rscreen
,
541 struct r600_texture
*rtex
)
543 if (rtex
->cmask_buffer
)
546 assert(rtex
->cmask
.size
== 0);
548 if (rscreen
->chip_class
>= SI
) {
549 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
551 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
554 rtex
->cmask_buffer
= (struct r600_resource
*)
555 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
556 PIPE_USAGE_DEFAULT
, rtex
->cmask
.size
);
557 if (rtex
->cmask_buffer
== NULL
) {
558 rtex
->cmask
.size
= 0;
562 /* update colorbuffer state bits */
563 rtex
->cmask
.base_address_reg
= rtex
->cmask_buffer
->gpu_address
>> 8;
565 if (rscreen
->chip_class
>= SI
)
566 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
568 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
571 static unsigned r600_texture_get_htile_size(struct r600_common_screen
*rscreen
,
572 struct r600_texture
*rtex
)
574 unsigned cl_width
, cl_height
, width
, height
;
575 unsigned slice_elements
, slice_bytes
, pipe_interleave_bytes
, base_align
;
576 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
578 if (rscreen
->chip_class
<= EVERGREEN
&&
579 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 26)
582 /* HW bug on R6xx. */
583 if (rscreen
->chip_class
== R600
&&
584 (rtex
->surface
.level
[0].npix_x
> 7680 ||
585 rtex
->surface
.level
[0].npix_y
> 7680))
588 /* HTILE is broken with 1D tiling on old kernels and CIK. */
589 if (rscreen
->chip_class
>= CIK
&&
590 rtex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
591 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 38)
594 /* Overalign HTILE on Stoney to fix piglit/depthstencil-render-miplevels 585. */
595 if (rscreen
->family
== CHIP_STONEY
)
624 width
= align(rtex
->surface
.npix_x
, cl_width
* 8);
625 height
= align(rtex
->surface
.npix_y
, cl_height
* 8);
627 slice_elements
= (width
* height
) / (8 * 8);
628 slice_bytes
= slice_elements
* 4;
630 pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
631 base_align
= num_pipes
* pipe_interleave_bytes
;
633 rtex
->htile
.pitch
= width
;
634 rtex
->htile
.height
= height
;
635 rtex
->htile
.xalign
= cl_width
* 8;
636 rtex
->htile
.yalign
= cl_height
* 8;
638 return (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
639 align(slice_bytes
, base_align
);
642 static void r600_texture_allocate_htile(struct r600_common_screen
*rscreen
,
643 struct r600_texture
*rtex
)
645 unsigned htile_size
= r600_texture_get_htile_size(rscreen
, rtex
);
650 rtex
->htile_buffer
= (struct r600_resource
*)
651 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
652 PIPE_USAGE_DEFAULT
, htile_size
);
653 if (rtex
->htile_buffer
== NULL
) {
654 /* this is not a fatal error as we can still keep rendering
655 * without htile buffer */
656 R600_ERR("Failed to create buffer object for htile buffer.\n");
658 r600_screen_clear_buffer(rscreen
, &rtex
->htile_buffer
->b
.b
, 0,
659 htile_size
, 0, true);
663 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
)
667 fprintf(f
, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
668 "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
669 "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
670 rtex
->surface
.npix_x
, rtex
->surface
.npix_y
,
671 rtex
->surface
.npix_z
, rtex
->surface
.blk_w
,
672 rtex
->surface
.blk_h
, rtex
->surface
.blk_d
,
673 rtex
->surface
.array_size
, rtex
->surface
.last_level
,
674 rtex
->surface
.bpe
, rtex
->surface
.nsamples
,
675 rtex
->surface
.flags
, util_format_short_name(rtex
->resource
.b
.b
.format
));
677 fprintf(f
, " Layout: size=%"PRIu64
", alignment=%"PRIu64
", bankw=%u, "
678 "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
679 rtex
->surface
.bo_size
, rtex
->surface
.bo_alignment
, rtex
->surface
.bankw
,
680 rtex
->surface
.bankh
, rtex
->surface
.num_banks
, rtex
->surface
.mtilea
,
681 rtex
->surface
.tile_split
, rtex
->surface
.pipe_config
,
682 (rtex
->surface
.flags
& RADEON_SURF_SCANOUT
) != 0);
684 if (rtex
->fmask
.size
)
685 fprintf(f
, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
686 "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
687 rtex
->fmask
.offset
, rtex
->fmask
.size
, rtex
->fmask
.alignment
,
688 rtex
->fmask
.pitch_in_pixels
, rtex
->fmask
.bank_height
,
689 rtex
->fmask
.slice_tile_max
, rtex
->fmask
.tile_mode_index
);
691 if (rtex
->cmask
.size
)
692 fprintf(f
, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
693 "height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
694 rtex
->cmask
.offset
, rtex
->cmask
.size
, rtex
->cmask
.alignment
,
695 rtex
->cmask
.pitch
, rtex
->cmask
.height
, rtex
->cmask
.xalign
,
696 rtex
->cmask
.yalign
, rtex
->cmask
.slice_tile_max
);
698 if (rtex
->htile_buffer
)
699 fprintf(f
, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
700 "xalign=%u, yalign=%u\n",
701 rtex
->htile_buffer
->b
.b
.width0
,
702 rtex
->htile_buffer
->buf
->alignment
, rtex
->htile
.pitch
,
703 rtex
->htile
.height
, rtex
->htile
.xalign
, rtex
->htile
.yalign
);
705 if (rtex
->dcc_offset
) {
706 fprintf(f
, " DCC: offset=%u, size=%"PRIu64
", alignment=%"PRIu64
"\n",
707 rtex
->dcc_offset
, rtex
->surface
.dcc_size
,
708 rtex
->surface
.dcc_alignment
);
709 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
710 fprintf(f
, " DCCLevel[%i]: offset=%"PRIu64
"\n",
711 i
, rtex
->surface
.level
[i
].dcc_offset
);
714 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
715 fprintf(f
, " Level[%i]: offset=%"PRIu64
", slice_size=%"PRIu64
", "
716 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
717 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
718 i
, rtex
->surface
.level
[i
].offset
,
719 rtex
->surface
.level
[i
].slice_size
,
720 u_minify(rtex
->resource
.b
.b
.width0
, i
),
721 u_minify(rtex
->resource
.b
.b
.height0
, i
),
722 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
723 rtex
->surface
.level
[i
].nblk_x
,
724 rtex
->surface
.level
[i
].nblk_y
,
725 rtex
->surface
.level
[i
].nblk_z
,
726 rtex
->surface
.level
[i
].pitch_bytes
,
727 rtex
->surface
.level
[i
].mode
);
729 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
730 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++) {
731 fprintf(f
, " StencilLayout: tilesplit=%u\n",
732 rtex
->surface
.stencil_tile_split
);
733 fprintf(f
, " StencilLevel[%i]: offset=%"PRIu64
", "
734 "slice_size=%"PRIu64
", npix_x=%u, "
735 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
736 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
737 i
, rtex
->surface
.stencil_level
[i
].offset
,
738 rtex
->surface
.stencil_level
[i
].slice_size
,
739 u_minify(rtex
->resource
.b
.b
.width0
, i
),
740 u_minify(rtex
->resource
.b
.b
.height0
, i
),
741 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
742 rtex
->surface
.stencil_level
[i
].nblk_x
,
743 rtex
->surface
.stencil_level
[i
].nblk_y
,
744 rtex
->surface
.stencil_level
[i
].nblk_z
,
745 rtex
->surface
.stencil_level
[i
].pitch_bytes
,
746 rtex
->surface
.stencil_level
[i
].mode
);
751 /* Common processing for r600_texture_create and r600_texture_from_handle */
752 static struct r600_texture
*
753 r600_texture_create_object(struct pipe_screen
*screen
,
754 const struct pipe_resource
*base
,
755 unsigned pitch_in_bytes_override
,
756 struct pb_buffer
*buf
,
757 struct radeon_surf
*surface
)
759 struct r600_texture
*rtex
;
760 struct r600_resource
*resource
;
761 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
763 rtex
= CALLOC_STRUCT(r600_texture
);
767 resource
= &rtex
->resource
;
768 resource
->b
.b
= *base
;
769 resource
->b
.vtbl
= &r600_texture_vtbl
;
770 pipe_reference_init(&resource
->b
.b
.reference
, 1);
771 resource
->b
.b
.screen
= screen
;
773 /* don't include stencil-only formats which we don't support for rendering */
774 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
776 rtex
->surface
= *surface
;
777 if (r600_setup_surface(screen
, rtex
, pitch_in_bytes_override
)) {
782 /* Tiled depth textures utilize the non-displayable tile order.
783 * This must be done after r600_setup_surface.
784 * Applies to R600-Cayman. */
785 rtex
->non_disp_tiling
= rtex
->is_depth
&& rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
;
787 if (rtex
->is_depth
) {
788 if (!(base
->flags
& (R600_RESOURCE_FLAG_TRANSFER
|
789 R600_RESOURCE_FLAG_FLUSHED_DEPTH
)) &&
790 !(rscreen
->debug_flags
& DBG_NO_HYPERZ
)) {
792 r600_texture_allocate_htile(rscreen
, rtex
);
795 if (base
->nr_samples
> 1) {
797 r600_texture_allocate_fmask(rscreen
, rtex
);
798 r600_texture_allocate_cmask(rscreen
, rtex
);
799 rtex
->cmask_buffer
= &rtex
->resource
;
801 if (!rtex
->fmask
.size
|| !rtex
->cmask
.size
) {
807 if (!buf
&& rtex
->surface
.dcc_size
&&
808 !(rscreen
->debug_flags
& DBG_NO_DCC
)) {
809 /* Reserve space for the DCC buffer. */
810 rtex
->dcc_offset
= align(rtex
->size
, rtex
->surface
.dcc_alignment
);
811 rtex
->size
= rtex
->dcc_offset
+ rtex
->surface
.dcc_size
;
812 rtex
->cb_color_info
|= VI_S_028C70_DCC_ENABLE(1);
816 /* Now create the backing buffer. */
818 if (!r600_init_resource(rscreen
, resource
, rtex
->size
,
819 rtex
->surface
.bo_alignment
, TRUE
)) {
825 resource
->gpu_address
= rscreen
->ws
->buffer_get_virtual_address(resource
->buf
);
826 resource
->domains
= rscreen
->ws
->buffer_get_initial_domain(resource
->buf
);
829 if (rtex
->cmask
.size
) {
830 /* Initialize the cmask to 0xCC (= compressed state). */
831 r600_screen_clear_buffer(rscreen
, &rtex
->cmask_buffer
->b
.b
,
832 rtex
->cmask
.offset
, rtex
->cmask
.size
,
835 if (rtex
->dcc_offset
) {
836 r600_screen_clear_buffer(rscreen
, &rtex
->resource
.b
.b
,
838 rtex
->surface
.dcc_size
,
842 /* Initialize the CMASK base register value. */
843 rtex
->cmask
.base_address_reg
=
844 (rtex
->resource
.gpu_address
+ rtex
->cmask
.offset
) >> 8;
846 if (rscreen
->debug_flags
& DBG_VM
) {
847 fprintf(stderr
, "VM start=0x%"PRIX64
" end=0x%"PRIX64
" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
848 rtex
->resource
.gpu_address
,
849 rtex
->resource
.gpu_address
+ rtex
->resource
.buf
->size
,
850 base
->width0
, base
->height0
, util_max_layer(base
, 0)+1, base
->last_level
+1,
851 base
->nr_samples
? base
->nr_samples
: 1, util_format_short_name(base
->format
));
854 if (rscreen
->debug_flags
& DBG_TEX
) {
856 r600_print_texture_info(rtex
, stdout
);
862 static unsigned r600_choose_tiling(struct r600_common_screen
*rscreen
,
863 const struct pipe_resource
*templ
)
865 const struct util_format_description
*desc
= util_format_description(templ
->format
);
866 bool force_tiling
= templ
->flags
& R600_RESOURCE_FLAG_FORCE_TILING
;
868 /* MSAA resources must be 2D tiled. */
869 if (templ
->nr_samples
> 1)
870 return RADEON_SURF_MODE_2D
;
872 /* Transfer resources should be linear. */
873 if (templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)
874 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
876 /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
877 if (rscreen
->chip_class
>= R600
&& rscreen
->chip_class
<= CAYMAN
&&
878 (templ
->bind
& PIPE_BIND_COMPUTE_RESOURCE
) &&
879 (templ
->target
== PIPE_TEXTURE_2D
||
880 templ
->target
== PIPE_TEXTURE_3D
))
883 /* Handle common candidates for the linear mode.
884 * Compressed textures must always be tiled. */
885 if (!force_tiling
&& !util_format_is_compressed(templ
->format
)) {
886 /* Not everything can be linear, so we cannot enforce it
887 * for all textures. */
888 if ((rscreen
->debug_flags
& DBG_NO_TILING
) &&
889 (!util_format_is_depth_or_stencil(templ
->format
) ||
890 !(templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
)))
891 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
893 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
894 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
)
895 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
897 /* Cursors are linear on SI.
898 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
899 if (rscreen
->chip_class
>= SI
&&
900 (templ
->bind
& PIPE_BIND_CURSOR
))
901 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
903 if (templ
->bind
& PIPE_BIND_LINEAR
)
904 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
906 /* Textures with a very small height are recommended to be linear. */
907 if (templ
->target
== PIPE_TEXTURE_1D
||
908 templ
->target
== PIPE_TEXTURE_1D_ARRAY
||
910 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
912 /* Textures likely to be mapped often. */
913 if (templ
->usage
== PIPE_USAGE_STAGING
||
914 templ
->usage
== PIPE_USAGE_STREAM
)
915 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
918 /* Make small textures 1D tiled. */
919 if (templ
->width0
<= 16 || templ
->height0
<= 16 ||
920 (rscreen
->debug_flags
& DBG_NO_2D_TILING
))
921 return RADEON_SURF_MODE_1D
;
923 /* The allocator will switch to 1D if needed. */
924 return RADEON_SURF_MODE_2D
;
927 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
928 const struct pipe_resource
*templ
)
930 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
931 struct radeon_surf surface
= {0};
934 r
= r600_init_surface(rscreen
, &surface
, templ
,
935 r600_choose_tiling(rscreen
, templ
),
936 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
940 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
944 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
948 static struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
949 const struct pipe_resource
*templ
,
950 struct winsys_handle
*whandle
,
953 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
954 struct pb_buffer
*buf
= NULL
;
957 struct radeon_surf surface
;
959 struct radeon_bo_metadata metadata
= {};
960 struct r600_texture
*rtex
;
962 /* Support only 2D textures without mipmaps */
963 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
964 templ
->depth0
!= 1 || templ
->last_level
!= 0)
967 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
971 rscreen
->ws
->buffer_get_metadata(buf
, &metadata
);
973 surface
.bankw
= metadata
.bankw
;
974 surface
.bankh
= metadata
.bankh
;
975 surface
.tile_split
= metadata
.tile_split
;
976 surface
.stencil_tile_split
= metadata
.stencil_tile_split
;
977 surface
.mtilea
= metadata
.mtilea
;
979 if (metadata
.macrotile
== RADEON_LAYOUT_TILED
)
980 array_mode
= RADEON_SURF_MODE_2D
;
981 else if (metadata
.microtile
== RADEON_LAYOUT_TILED
)
982 array_mode
= RADEON_SURF_MODE_1D
;
984 array_mode
= RADEON_SURF_MODE_LINEAR_ALIGNED
;
986 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false);
991 if (metadata
.scanout
)
992 surface
.flags
|= RADEON_SURF_SCANOUT
;
994 rtex
= r600_texture_create_object(screen
, templ
,
995 stride
, buf
, &surface
);
999 rtex
->resource
.is_shared
= true;
1000 rtex
->resource
.external_usage
= usage
;
1001 return &rtex
->resource
.b
.b
;
1004 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
1005 struct pipe_resource
*texture
,
1006 struct r600_texture
**staging
)
1008 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1009 struct pipe_resource resource
;
1010 struct r600_texture
**flushed_depth_texture
= staging
?
1011 staging
: &rtex
->flushed_depth_texture
;
1013 if (!staging
&& rtex
->flushed_depth_texture
)
1014 return true; /* it's ready */
1016 resource
.target
= texture
->target
;
1017 resource
.format
= texture
->format
;
1018 resource
.width0
= texture
->width0
;
1019 resource
.height0
= texture
->height0
;
1020 resource
.depth0
= texture
->depth0
;
1021 resource
.array_size
= texture
->array_size
;
1022 resource
.last_level
= texture
->last_level
;
1023 resource
.nr_samples
= texture
->nr_samples
;
1024 resource
.usage
= staging
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1025 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
1026 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
1029 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
1031 *flushed_depth_texture
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1032 if (*flushed_depth_texture
== NULL
) {
1033 R600_ERR("failed to create temporary texture to hold flushed depth\n");
1037 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
1038 (*flushed_depth_texture
)->non_disp_tiling
= false;
1043 * Initialize the pipe_resource descriptor to be of the same size as the box,
1044 * which is supposed to hold a subregion of the texture "orig" at the given
1047 static void r600_init_temp_resource_from_box(struct pipe_resource
*res
,
1048 struct pipe_resource
*orig
,
1049 const struct pipe_box
*box
,
1050 unsigned level
, unsigned flags
)
1052 memset(res
, 0, sizeof(*res
));
1053 res
->format
= orig
->format
;
1054 res
->width0
= box
->width
;
1055 res
->height0
= box
->height
;
1057 res
->array_size
= 1;
1058 res
->usage
= flags
& R600_RESOURCE_FLAG_TRANSFER
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1061 /* We must set the correct texture target and dimensions for a 3D box. */
1062 if (box
->depth
> 1 && util_max_layer(orig
, level
) > 0)
1063 res
->target
= orig
->target
;
1065 res
->target
= PIPE_TEXTURE_2D
;
1067 switch (res
->target
) {
1068 case PIPE_TEXTURE_1D_ARRAY
:
1069 case PIPE_TEXTURE_2D_ARRAY
:
1070 case PIPE_TEXTURE_CUBE_ARRAY
:
1071 res
->array_size
= box
->depth
;
1073 case PIPE_TEXTURE_3D
:
1074 res
->depth0
= box
->depth
;
1080 static void *r600_texture_transfer_map(struct pipe_context
*ctx
,
1081 struct pipe_resource
*texture
,
1084 const struct pipe_box
*box
,
1085 struct pipe_transfer
**ptransfer
)
1087 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
1088 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1089 struct r600_transfer
*trans
;
1090 boolean use_staging_texture
= FALSE
;
1091 struct r600_resource
*buf
;
1092 unsigned offset
= 0;
1095 /* We cannot map a tiled texture directly because the data is
1096 * in a different order, therefore we do detiling using a blit.
1098 * Also, use a temporary in GTT memory for read transfers, as
1099 * the CPU is much happier reading out of cached system memory
1100 * than uncached VRAM.
1102 if (rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
) {
1103 use_staging_texture
= TRUE
;
1104 } else if ((usage
& PIPE_TRANSFER_READ
) && !(usage
& PIPE_TRANSFER_MAP_DIRECTLY
) &&
1105 (rtex
->resource
.domains
== RADEON_DOMAIN_VRAM
)) {
1106 /* Untiled buffers in VRAM, which is slow for CPU reads */
1107 use_staging_texture
= TRUE
;
1108 } else if (!(usage
& PIPE_TRANSFER_READ
) &&
1109 (r600_rings_is_buffer_referenced(rctx
, rtex
->resource
.buf
, RADEON_USAGE_READWRITE
) ||
1110 !rctx
->ws
->buffer_wait(rtex
->resource
.buf
, 0, RADEON_USAGE_READWRITE
))) {
1111 /* Use a staging texture for uploads if the underlying BO is busy. */
1112 use_staging_texture
= TRUE
;
1115 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
1116 use_staging_texture
= FALSE
;
1119 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
1123 trans
= CALLOC_STRUCT(r600_transfer
);
1126 trans
->transfer
.resource
= texture
;
1127 trans
->transfer
.level
= level
;
1128 trans
->transfer
.usage
= usage
;
1129 trans
->transfer
.box
= *box
;
1131 if (rtex
->is_depth
) {
1132 struct r600_texture
*staging_depth
;
1134 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
1135 /* MSAA depth buffers need to be converted to single sample buffers.
1137 * Mapping MSAA depth buffers can occur if ReadPixels is called
1138 * with a multisample GLX visual.
1140 * First downsample the depth buffer to a temporary texture,
1141 * then decompress the temporary one to staging.
1143 * Only the region being mapped is transfered.
1145 struct pipe_resource resource
;
1147 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
, 0);
1149 if (!r600_init_flushed_depth_texture(ctx
, &resource
, &staging_depth
)) {
1150 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1155 if (usage
& PIPE_TRANSFER_READ
) {
1156 struct pipe_resource
*temp
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1158 R600_ERR("failed to create a temporary depth texture\n");
1163 r600_copy_region_with_blit(ctx
, temp
, 0, 0, 0, 0, texture
, level
, box
);
1164 rctx
->blit_decompress_depth(ctx
, (struct r600_texture
*)temp
, staging_depth
,
1165 0, 0, 0, box
->depth
, 0, 0);
1166 pipe_resource_reference(&temp
, NULL
);
1170 /* XXX: only readback the rectangle which is being mapped? */
1171 /* XXX: when discard is true, no need to read back from depth texture */
1172 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
1173 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1178 rctx
->blit_decompress_depth(ctx
, rtex
, staging_depth
,
1180 box
->z
, box
->z
+ box
->depth
- 1,
1183 offset
= r600_texture_get_offset(staging_depth
, level
, box
);
1186 trans
->transfer
.stride
= staging_depth
->surface
.level
[level
].pitch_bytes
;
1187 trans
->transfer
.layer_stride
= staging_depth
->surface
.level
[level
].slice_size
;
1188 trans
->staging
= (struct r600_resource
*)staging_depth
;
1189 } else if (use_staging_texture
) {
1190 struct pipe_resource resource
;
1191 struct r600_texture
*staging
;
1193 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
,
1194 R600_RESOURCE_FLAG_TRANSFER
);
1195 resource
.usage
= (usage
& PIPE_TRANSFER_READ
) ?
1196 PIPE_USAGE_STAGING
: PIPE_USAGE_STREAM
;
1198 /* Create the temporary texture. */
1199 staging
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1201 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1205 trans
->staging
= &staging
->resource
;
1206 trans
->transfer
.stride
= staging
->surface
.level
[0].pitch_bytes
;
1207 trans
->transfer
.layer_stride
= staging
->surface
.level
[0].slice_size
;
1208 if (usage
& PIPE_TRANSFER_READ
) {
1209 r600_copy_to_staging_texture(ctx
, trans
);
1212 /* the resource is mapped directly */
1213 trans
->transfer
.stride
= rtex
->surface
.level
[level
].pitch_bytes
;
1214 trans
->transfer
.layer_stride
= rtex
->surface
.level
[level
].slice_size
;
1215 offset
= r600_texture_get_offset(rtex
, level
, box
);
1218 if (trans
->staging
) {
1219 buf
= trans
->staging
;
1220 if (!rtex
->is_depth
&& !(usage
& PIPE_TRANSFER_READ
))
1221 usage
|= PIPE_TRANSFER_UNSYNCHRONIZED
;
1223 buf
= &rtex
->resource
;
1226 if (!(map
= r600_buffer_map_sync_with_rings(rctx
, buf
, usage
))) {
1227 pipe_resource_reference((struct pipe_resource
**)&trans
->staging
, NULL
);
1232 *ptransfer
= &trans
->transfer
;
1233 return map
+ offset
;
1236 static void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
1237 struct pipe_transfer
* transfer
)
1239 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
1240 struct pipe_resource
*texture
= transfer
->resource
;
1241 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1243 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
1244 if (rtex
->is_depth
&& rtex
->resource
.b
.b
.nr_samples
<= 1) {
1245 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
1246 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
1247 &rtransfer
->staging
->b
.b
, transfer
->level
,
1250 r600_copy_from_staging_texture(ctx
, rtransfer
);
1254 if (rtransfer
->staging
)
1255 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
1260 static const struct u_resource_vtbl r600_texture_vtbl
=
1262 NULL
, /* get_handle */
1263 r600_texture_destroy
, /* resource_destroy */
1264 r600_texture_transfer_map
, /* transfer_map */
1265 u_default_transfer_flush_region
, /* transfer_flush_region */
1266 r600_texture_transfer_unmap
, /* transfer_unmap */
1267 NULL
/* transfer_inline_write */
1270 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
1271 struct pipe_resource
*texture
,
1272 const struct pipe_surface
*templ
,
1273 unsigned width
, unsigned height
)
1275 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
1280 assert(templ
->u
.tex
.first_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1281 assert(templ
->u
.tex
.last_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1283 pipe_reference_init(&surface
->base
.reference
, 1);
1284 pipe_resource_reference(&surface
->base
.texture
, texture
);
1285 surface
->base
.context
= pipe
;
1286 surface
->base
.format
= templ
->format
;
1287 surface
->base
.width
= width
;
1288 surface
->base
.height
= height
;
1289 surface
->base
.u
= templ
->u
;
1290 return &surface
->base
;
1293 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
1294 struct pipe_resource
*tex
,
1295 const struct pipe_surface
*templ
)
1297 unsigned level
= templ
->u
.tex
.level
;
1298 unsigned width
= u_minify(tex
->width0
, level
);
1299 unsigned height
= u_minify(tex
->height0
, level
);
1301 if (tex
->target
!= PIPE_BUFFER
&& templ
->format
!= tex
->format
) {
1302 const struct util_format_description
*tex_desc
1303 = util_format_description(tex
->format
);
1304 const struct util_format_description
*templ_desc
1305 = util_format_description(templ
->format
);
1307 assert(tex_desc
->block
.bits
== templ_desc
->block
.bits
);
1309 /* Adjust size of surface if and only if the block width or
1310 * height is changed. */
1311 if (tex_desc
->block
.width
!= templ_desc
->block
.width
||
1312 tex_desc
->block
.height
!= templ_desc
->block
.height
) {
1313 unsigned nblks_x
= util_format_get_nblocksx(tex
->format
, width
);
1314 unsigned nblks_y
= util_format_get_nblocksy(tex
->format
, height
);
1316 width
= nblks_x
* templ_desc
->block
.width
;
1317 height
= nblks_y
* templ_desc
->block
.height
;
1321 return r600_create_surface_custom(pipe
, tex
, templ
, width
, height
);
1324 static void r600_surface_destroy(struct pipe_context
*pipe
,
1325 struct pipe_surface
*surface
)
1327 struct r600_surface
*surf
= (struct r600_surface
*)surface
;
1328 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_fmask
, NULL
);
1329 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_cmask
, NULL
);
1330 pipe_resource_reference(&surface
->texture
, NULL
);
1334 unsigned r600_translate_colorswap(enum pipe_format format
)
1336 const struct util_format_description
*desc
= util_format_description(format
);
1338 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
1340 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1341 return V_0280A0_SWAP_STD
;
1343 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1346 switch (desc
->nr_channels
) {
1348 if (HAS_SWIZZLE(0,X
))
1349 return V_0280A0_SWAP_STD
; /* X___ */
1350 else if (HAS_SWIZZLE(3,X
))
1351 return V_0280A0_SWAP_ALT_REV
; /* ___X */
1354 if ((HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,Y
)) ||
1355 (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,NONE
)) ||
1356 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,Y
)))
1357 return V_0280A0_SWAP_STD
; /* XY__ */
1358 else if ((HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,X
)) ||
1359 (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,NONE
)) ||
1360 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,X
)))
1361 return V_0280A0_SWAP_STD_REV
; /* YX__ */
1362 else if (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(3,Y
))
1363 return V_0280A0_SWAP_ALT
; /* X__Y */
1364 else if (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(3,X
))
1365 return V_0280A0_SWAP_ALT_REV
; /* Y__X */
1368 if (HAS_SWIZZLE(0,X
))
1369 return V_0280A0_SWAP_STD
; /* XYZ */
1370 else if (HAS_SWIZZLE(0,Z
))
1371 return V_0280A0_SWAP_STD_REV
; /* ZYX */
1374 /* check the middle channels, the 1st and 4th channel can be NONE */
1375 if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,Z
))
1376 return V_0280A0_SWAP_STD
; /* XYZW */
1377 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,Y
))
1378 return V_0280A0_SWAP_STD_REV
; /* WZYX */
1379 else if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,X
))
1380 return V_0280A0_SWAP_ALT
; /* ZYXW */
1381 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,W
))
1382 return V_0280A0_SWAP_ALT_REV
; /* YZWX */
1388 static void evergreen_set_clear_color(struct r600_texture
*rtex
,
1389 enum pipe_format surface_format
,
1390 const union pipe_color_union
*color
)
1392 union util_color uc
;
1394 memset(&uc
, 0, sizeof(uc
));
1396 if (util_format_is_pure_uint(surface_format
)) {
1397 util_format_write_4ui(surface_format
, color
->ui
, 0, &uc
, 0, 0, 0, 1, 1);
1398 } else if (util_format_is_pure_sint(surface_format
)) {
1399 util_format_write_4i(surface_format
, color
->i
, 0, &uc
, 0, 0, 0, 1, 1);
1401 util_pack_color(color
->f
, surface_format
, &uc
);
1404 memcpy(rtex
->color_clear_value
, &uc
, 2 * sizeof(uint32_t));
1407 static void vi_get_fast_clear_parameters(enum pipe_format surface_format
,
1408 const union pipe_color_union
*color
,
1409 uint32_t* reset_value
,
1410 bool* clear_words_needed
)
1412 bool values
[4] = {};
1414 bool main_value
= false;
1415 bool extra_value
= false;
1417 const struct util_format_description
*desc
= util_format_description(surface_format
);
1419 *clear_words_needed
= true;
1420 *reset_value
= 0x20202020U
;
1422 /* If we want to clear without needing a fast clear eliminate step, we
1423 * can set each channel to 0 or 1 (or 0/max for integer formats). We
1424 * have two sets of flags, one for the last or first channel(extra) and
1425 * one for the other channels(main).
1428 if (surface_format
== PIPE_FORMAT_R11G11B10_FLOAT
||
1429 surface_format
== PIPE_FORMAT_B5G6R5_UNORM
||
1430 surface_format
== PIPE_FORMAT_B5G6R5_SRGB
) {
1432 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
) {
1433 if(r600_translate_colorswap(surface_format
) <= 1)
1434 extra_channel
= desc
->nr_channels
- 1;
1440 for (i
= 0; i
< 4; ++i
) {
1441 int index
= desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
;
1443 if (desc
->swizzle
[i
] < UTIL_FORMAT_SWIZZLE_X
||
1444 desc
->swizzle
[i
] > UTIL_FORMAT_SWIZZLE_W
)
1447 if (util_format_is_pure_sint(surface_format
)) {
1448 values
[i
] = color
->i
[i
] != 0;
1449 if (color
->i
[i
] != 0 && color
->i
[i
] != INT32_MAX
)
1451 } else if (util_format_is_pure_uint(surface_format
)) {
1452 values
[i
] = color
->ui
[i
] != 0U;
1453 if (color
->ui
[i
] != 0U && color
->ui
[i
] != UINT32_MAX
)
1456 values
[i
] = color
->f
[i
] != 0.0F
;
1457 if (color
->f
[i
] != 0.0F
&& color
->f
[i
] != 1.0F
)
1461 if (index
== extra_channel
)
1462 extra_value
= values
[i
];
1464 main_value
= values
[i
];
1467 for (int i
= 0; i
< 4; ++i
)
1468 if (values
[i
] != main_value
&&
1469 desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
!= extra_channel
&&
1470 desc
->swizzle
[i
] >= UTIL_FORMAT_SWIZZLE_X
&&
1471 desc
->swizzle
[i
] <= UTIL_FORMAT_SWIZZLE_W
)
1474 *clear_words_needed
= false;
1476 *reset_value
|= 0x80808080U
;
1479 *reset_value
|= 0x40404040U
;
1482 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
1483 struct pipe_framebuffer_state
*fb
,
1484 struct r600_atom
*fb_state
,
1485 unsigned *buffers
, unsigned *dirty_cbufs
,
1486 const union pipe_color_union
*color
)
1490 /* This function is broken in BE, so just disable this path for now */
1491 #ifdef PIPE_ARCH_BIG_ENDIAN
1495 if (rctx
->render_cond
)
1498 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1499 struct r600_texture
*tex
;
1500 unsigned clear_bit
= PIPE_CLEAR_COLOR0
<< i
;
1505 /* if this colorbuffer is not being cleared */
1506 if (!(*buffers
& clear_bit
))
1509 tex
= (struct r600_texture
*)fb
->cbufs
[i
]->texture
;
1511 /* 128-bit formats are unusupported */
1512 if (util_format_get_blocksizebits(fb
->cbufs
[i
]->format
) > 64) {
1516 /* the clear is allowed if all layers are bound */
1517 if (fb
->cbufs
[i
]->u
.tex
.first_layer
!= 0 ||
1518 fb
->cbufs
[i
]->u
.tex
.last_layer
!= util_max_layer(&tex
->resource
.b
.b
, 0)) {
1522 /* cannot clear mipmapped textures */
1523 if (fb
->cbufs
[i
]->texture
->last_level
!= 0) {
1527 /* only supported on tiled surfaces */
1528 if (tex
->surface
.level
[0].mode
< RADEON_SURF_MODE_1D
) {
1532 /* shared textures can't use fast clear without an explicit flush,
1533 * because there is no way to communicate the clear color among
1536 if (tex
->resource
.is_shared
&&
1537 !(tex
->resource
.external_usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
))
1540 /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
1541 if (tex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
1542 rctx
->chip_class
>= CIK
&&
1543 rctx
->screen
->info
.drm_major
== 2 &&
1544 rctx
->screen
->info
.drm_minor
< 38) {
1548 if (tex
->dcc_offset
) {
1549 uint32_t reset_value
;
1550 bool clear_words_needed
;
1552 if (rctx
->screen
->debug_flags
& DBG_NO_DCC_CLEAR
)
1555 vi_get_fast_clear_parameters(fb
->cbufs
[i
]->format
, color
, &reset_value
, &clear_words_needed
);
1557 rctx
->clear_buffer(&rctx
->b
, &tex
->resource
.b
.b
,
1558 tex
->dcc_offset
, tex
->surface
.dcc_size
,
1561 if (clear_words_needed
)
1562 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1564 /* Stoney/RB+ doesn't work with CMASK fast clear. */
1565 if (rctx
->family
== CHIP_STONEY
)
1568 /* ensure CMASK is enabled */
1569 r600_texture_alloc_cmask_separate(rctx
->screen
, tex
);
1570 if (tex
->cmask
.size
== 0) {
1574 /* Do the fast clear. */
1575 rctx
->clear_buffer(&rctx
->b
, &tex
->cmask_buffer
->b
.b
,
1576 tex
->cmask
.offset
, tex
->cmask
.size
, 0, true);
1578 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1581 evergreen_set_clear_color(tex
, fb
->cbufs
[i
]->format
, color
);
1584 *dirty_cbufs
|= 1 << i
;
1585 rctx
->set_atom_dirty(rctx
, fb_state
, true);
1586 *buffers
&= ~clear_bit
;
1590 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
)
1592 rscreen
->b
.resource_from_handle
= r600_texture_from_handle
;
1593 rscreen
->b
.resource_get_handle
= r600_texture_get_handle
;
1596 void r600_init_context_texture_functions(struct r600_common_context
*rctx
)
1598 rctx
->b
.create_surface
= r600_create_surface
;
1599 rctx
->b
.surface_destroy
= r600_surface_destroy
;