2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_pipe_common.h"
29 #include "util/u_format.h"
30 #include "util/u_memory.h"
31 #include "util/u_pack_color.h"
35 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
36 static void r600_copy_region_with_blit(struct pipe_context
*pipe
,
37 struct pipe_resource
*dst
,
39 unsigned dstx
, unsigned dsty
, unsigned dstz
,
40 struct pipe_resource
*src
,
42 const struct pipe_box
*src_box
)
44 struct pipe_blit_info blit
;
46 memset(&blit
, 0, sizeof(blit
));
47 blit
.src
.resource
= src
;
48 blit
.src
.format
= src
->format
;
49 blit
.src
.level
= src_level
;
50 blit
.src
.box
= *src_box
;
51 blit
.dst
.resource
= dst
;
52 blit
.dst
.format
= dst
->format
;
53 blit
.dst
.level
= dst_level
;
54 blit
.dst
.box
.x
= dstx
;
55 blit
.dst
.box
.y
= dsty
;
56 blit
.dst
.box
.z
= dstz
;
57 blit
.dst
.box
.width
= src_box
->width
;
58 blit
.dst
.box
.height
= src_box
->height
;
59 blit
.dst
.box
.depth
= src_box
->depth
;
60 blit
.mask
= util_format_get_mask(src
->format
) &
61 util_format_get_mask(dst
->format
);
62 blit
.filter
= PIPE_TEX_FILTER_NEAREST
;
65 pipe
->blit(pipe
, &blit
);
69 /* Copy from a full GPU texture to a transfer's staging one. */
70 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
72 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
73 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
74 struct pipe_resource
*dst
= &rtransfer
->staging
->b
.b
;
75 struct pipe_resource
*src
= transfer
->resource
;
77 if (src
->nr_samples
> 1) {
78 r600_copy_region_with_blit(ctx
, dst
, 0, 0, 0, 0,
79 src
, transfer
->level
, &transfer
->box
);
83 rctx
->dma_copy(ctx
, dst
, 0, 0, 0, 0, src
, transfer
->level
,
87 /* Copy from a transfer's staging texture to a full GPU one. */
88 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
90 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
91 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
92 struct pipe_resource
*dst
= transfer
->resource
;
93 struct pipe_resource
*src
= &rtransfer
->staging
->b
.b
;
96 u_box_3d(0, 0, 0, transfer
->box
.width
, transfer
->box
.height
, transfer
->box
.depth
, &sbox
);
98 if (dst
->nr_samples
> 1) {
99 r600_copy_region_with_blit(ctx
, dst
, transfer
->level
,
100 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
105 rctx
->dma_copy(ctx
, dst
, transfer
->level
,
106 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
110 static unsigned r600_texture_get_offset(struct r600_texture
*rtex
, unsigned level
,
111 const struct pipe_box
*box
)
113 enum pipe_format format
= rtex
->resource
.b
.b
.format
;
115 return rtex
->surface
.level
[level
].offset
+
116 box
->z
* rtex
->surface
.level
[level
].slice_size
+
117 box
->y
/ util_format_get_blockheight(format
) * rtex
->surface
.level
[level
].pitch_bytes
+
118 box
->x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
121 static int r600_init_surface(struct r600_common_screen
*rscreen
,
122 struct radeon_surf
*surface
,
123 const struct pipe_resource
*ptex
,
125 bool is_flushed_depth
)
127 const struct util_format_description
*desc
=
128 util_format_description(ptex
->format
);
129 bool is_depth
, is_stencil
;
131 is_depth
= util_format_has_depth(desc
);
132 is_stencil
= util_format_has_stencil(desc
);
134 surface
->npix_x
= ptex
->width0
;
135 surface
->npix_y
= ptex
->height0
;
136 surface
->npix_z
= ptex
->depth0
;
137 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
138 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
140 surface
->array_size
= 1;
141 surface
->last_level
= ptex
->last_level
;
143 if (rscreen
->chip_class
>= EVERGREEN
&& !is_flushed_depth
&&
144 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
145 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
147 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
148 /* align byte per element on dword */
149 if (surface
->bpe
== 3) {
154 surface
->nsamples
= ptex
->nr_samples
? ptex
->nr_samples
: 1;
155 surface
->flags
= RADEON_SURF_SET(array_mode
, MODE
);
157 switch (ptex
->target
) {
158 case PIPE_TEXTURE_1D
:
159 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
161 case PIPE_TEXTURE_RECT
:
162 case PIPE_TEXTURE_2D
:
163 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
165 case PIPE_TEXTURE_3D
:
166 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
168 case PIPE_TEXTURE_1D_ARRAY
:
169 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
170 surface
->array_size
= ptex
->array_size
;
172 case PIPE_TEXTURE_2D_ARRAY
:
173 case PIPE_TEXTURE_CUBE_ARRAY
: /* cube array layout like 2d array */
174 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
175 surface
->array_size
= ptex
->array_size
;
177 case PIPE_TEXTURE_CUBE
:
178 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
184 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
185 surface
->flags
|= RADEON_SURF_SCANOUT
;
188 if (!is_flushed_depth
&& is_depth
) {
189 surface
->flags
|= RADEON_SURF_ZBUFFER
;
192 surface
->flags
|= RADEON_SURF_SBUFFER
|
193 RADEON_SURF_HAS_SBUFFER_MIPTREE
;
196 if (rscreen
->chip_class
>= SI
) {
197 surface
->flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
202 static int r600_setup_surface(struct pipe_screen
*screen
,
203 struct r600_texture
*rtex
,
204 unsigned pitch_in_bytes_override
,
207 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
211 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
216 rtex
->size
= rtex
->surface
.bo_size
;
218 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
219 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
222 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
223 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
224 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
225 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
226 rtex
->surface
.stencil_offset
=
227 rtex
->surface
.stencil_level
[0].offset
= rtex
->surface
.level
[0].slice_size
;
232 for (i
= 0; i
< Elements(rtex
->surface
.level
); ++i
)
233 rtex
->surface
.level
[i
].offset
+= offset
;
238 static void r600_texture_init_metadata(struct r600_texture
*rtex
,
239 struct radeon_bo_metadata
*metadata
)
241 struct radeon_surf
*surface
= &rtex
->surface
;
243 memset(metadata
, 0, sizeof(*metadata
));
244 metadata
->microtile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
245 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
246 metadata
->macrotile
= surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
247 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
;
248 metadata
->pipe_config
= surface
->pipe_config
;
249 metadata
->bankw
= surface
->bankw
;
250 metadata
->bankh
= surface
->bankh
;
251 metadata
->tile_split
= surface
->tile_split
;
252 metadata
->stencil_tile_split
= surface
->stencil_tile_split
;
253 metadata
->mtilea
= surface
->mtilea
;
254 metadata
->num_banks
= surface
->num_banks
;
255 metadata
->stride
= surface
->level
[0].pitch_bytes
;
256 metadata
->scanout
= (surface
->flags
& RADEON_SURF_SCANOUT
) != 0;
259 static void r600_dirty_all_framebuffer_states(struct r600_common_screen
*rscreen
)
261 p_atomic_inc(&rscreen
->dirty_fb_counter
);
264 static void r600_eliminate_fast_color_clear(struct r600_common_screen
*rscreen
,
265 struct r600_texture
*rtex
)
267 struct pipe_context
*ctx
= rscreen
->aux_context
;
269 pipe_mutex_lock(rscreen
->aux_context_lock
);
270 ctx
->flush_resource(ctx
, &rtex
->resource
.b
.b
);
271 ctx
->flush(ctx
, NULL
, 0);
272 pipe_mutex_unlock(rscreen
->aux_context_lock
);
275 static void r600_texture_disable_cmask(struct r600_common_screen
*rscreen
,
276 struct r600_texture
*rtex
)
278 if (!rtex
->cmask
.size
)
281 assert(rtex
->resource
.b
.b
.nr_samples
<= 1);
284 memset(&rtex
->cmask
, 0, sizeof(rtex
->cmask
));
285 rtex
->cmask
.base_address_reg
= rtex
->resource
.gpu_address
>> 8;
287 if (rscreen
->chip_class
>= SI
)
288 rtex
->cb_color_info
&= ~SI_S_028C70_FAST_CLEAR(1);
290 rtex
->cb_color_info
&= ~EG_S_028C70_FAST_CLEAR(1);
292 if (rtex
->cmask_buffer
!= &rtex
->resource
)
293 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
295 /* Notify all contexts about the change. */
296 r600_dirty_all_framebuffer_states(rscreen
);
297 p_atomic_inc(&rscreen
->compressed_colortex_counter
);
300 void r600_texture_disable_dcc(struct r600_common_screen
*rscreen
,
301 struct r600_texture
*rtex
)
303 struct r600_common_context
*rctx
=
304 (struct r600_common_context
*)rscreen
->aux_context
;
306 if (!rtex
->dcc_offset
)
309 /* Decompress DCC. */
310 pipe_mutex_lock(rscreen
->aux_context_lock
);
311 rctx
->decompress_dcc(&rctx
->b
, rtex
);
312 rctx
->b
.flush(&rctx
->b
, NULL
, 0);
313 pipe_mutex_unlock(rscreen
->aux_context_lock
);
316 rtex
->dcc_offset
= 0;
317 rtex
->cb_color_info
&= ~VI_S_028C70_DCC_ENABLE(1);
319 /* Notify all contexts about the change. */
320 r600_dirty_all_framebuffer_states(rscreen
);
323 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
324 struct pipe_resource
*resource
,
325 struct winsys_handle
*whandle
,
328 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
329 struct r600_resource
*res
= (struct r600_resource
*)resource
;
330 struct r600_texture
*rtex
= (struct r600_texture
*)resource
;
331 struct radeon_bo_metadata metadata
;
332 bool update_metadata
= false;
334 /* This is not supported now, but it might be required for OpenCL
335 * interop in the future.
337 if (resource
->target
!= PIPE_BUFFER
&&
338 (resource
->nr_samples
> 1 || rtex
->is_depth
))
341 if (resource
->target
!= PIPE_BUFFER
) {
342 /* Since shader image stores don't support DCC on VI,
343 * disable it for external clients that want write
346 if (usage
& PIPE_HANDLE_USAGE_WRITE
&& rtex
->dcc_offset
) {
347 r600_texture_disable_dcc(rscreen
, rtex
);
348 update_metadata
= true;
351 if (!(usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
) &&
353 /* Eliminate fast clear (both CMASK and DCC) */
354 r600_eliminate_fast_color_clear(rscreen
, rtex
);
356 /* Disable CMASK if flush_resource isn't going
359 r600_texture_disable_cmask(rscreen
, rtex
);
360 update_metadata
= true;
364 if (!res
->is_shared
|| update_metadata
) {
365 r600_texture_init_metadata(rtex
, &metadata
);
366 if (rscreen
->query_opaque_metadata
)
367 rscreen
->query_opaque_metadata(rscreen
, rtex
,
370 rscreen
->ws
->buffer_set_metadata(res
->buf
, &metadata
);
374 if (res
->is_shared
) {
375 /* USAGE_EXPLICIT_FLUSH must be cleared if at least one user
378 res
->external_usage
|= usage
& ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
;
379 if (!(usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
))
380 res
->external_usage
&= ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
;
382 res
->is_shared
= true;
383 res
->external_usage
= usage
;
386 return rscreen
->ws
->buffer_get_handle(res
->buf
,
387 rtex
->surface
.level
[0].pitch_bytes
,
388 rtex
->surface
.level
[0].offset
,
389 rtex
->surface
.level
[0].slice_size
,
393 static void r600_texture_destroy(struct pipe_screen
*screen
,
394 struct pipe_resource
*ptex
)
396 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
397 struct r600_resource
*resource
= &rtex
->resource
;
399 if (rtex
->flushed_depth_texture
)
400 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
402 pipe_resource_reference((struct pipe_resource
**)&rtex
->htile_buffer
, NULL
);
403 if (rtex
->cmask_buffer
!= &rtex
->resource
) {
404 pipe_resource_reference((struct pipe_resource
**)&rtex
->cmask_buffer
, NULL
);
406 pb_reference(&resource
->buf
, NULL
);
410 static const struct u_resource_vtbl r600_texture_vtbl
;
412 /* The number of samples can be specified independently of the texture. */
413 void r600_texture_get_fmask_info(struct r600_common_screen
*rscreen
,
414 struct r600_texture
*rtex
,
416 struct r600_fmask_info
*out
)
418 /* FMASK is allocated like an ordinary texture. */
419 struct radeon_surf fmask
= rtex
->surface
;
421 memset(out
, 0, sizeof(*out
));
423 fmask
.bo_alignment
= 0;
426 fmask
.flags
|= RADEON_SURF_FMASK
;
428 /* Force 2D tiling if it wasn't set. This may occur when creating
429 * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
430 * destination buffer must have an FMASK too. */
431 fmask
.flags
= RADEON_SURF_CLR(fmask
.flags
, MODE
);
432 fmask
.flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
434 if (rscreen
->chip_class
>= SI
) {
435 fmask
.flags
|= RADEON_SURF_HAS_TILE_MODE_INDEX
;
438 switch (nr_samples
) {
442 if (rscreen
->chip_class
<= CAYMAN
) {
450 R600_ERR("Invalid sample count for FMASK allocation.\n");
454 /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
455 * This can be fixed by writing a separate FMASK allocator specifically
456 * for R600-R700 asics. */
457 if (rscreen
->chip_class
<= R700
) {
461 if (rscreen
->ws
->surface_init(rscreen
->ws
, &fmask
)) {
462 R600_ERR("Got error in surface_init while allocating FMASK.\n");
466 assert(fmask
.level
[0].mode
== RADEON_SURF_MODE_2D
);
468 out
->slice_tile_max
= (fmask
.level
[0].nblk_x
* fmask
.level
[0].nblk_y
) / 64;
469 if (out
->slice_tile_max
)
470 out
->slice_tile_max
-= 1;
472 out
->tile_mode_index
= fmask
.tiling_index
[0];
473 out
->pitch_in_pixels
= fmask
.level
[0].nblk_x
;
474 out
->bank_height
= fmask
.bankh
;
475 out
->alignment
= MAX2(256, fmask
.bo_alignment
);
476 out
->size
= fmask
.bo_size
;
479 static void r600_texture_allocate_fmask(struct r600_common_screen
*rscreen
,
480 struct r600_texture
*rtex
)
482 r600_texture_get_fmask_info(rscreen
, rtex
,
483 rtex
->resource
.b
.b
.nr_samples
, &rtex
->fmask
);
485 rtex
->fmask
.offset
= align(rtex
->size
, rtex
->fmask
.alignment
);
486 rtex
->size
= rtex
->fmask
.offset
+ rtex
->fmask
.size
;
489 void r600_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
490 struct r600_texture
*rtex
,
491 struct r600_cmask_info
*out
)
493 unsigned cmask_tile_width
= 8;
494 unsigned cmask_tile_height
= 8;
495 unsigned cmask_tile_elements
= cmask_tile_width
* cmask_tile_height
;
496 unsigned element_bits
= 4;
497 unsigned cmask_cache_bits
= 1024;
498 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
499 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
501 unsigned elements_per_macro_tile
= (cmask_cache_bits
/ element_bits
) * num_pipes
;
502 unsigned pixels_per_macro_tile
= elements_per_macro_tile
* cmask_tile_elements
;
503 unsigned sqrt_pixels_per_macro_tile
= sqrt(pixels_per_macro_tile
);
504 unsigned macro_tile_width
= util_next_power_of_two(sqrt_pixels_per_macro_tile
);
505 unsigned macro_tile_height
= pixels_per_macro_tile
/ macro_tile_width
;
507 unsigned pitch_elements
= align(rtex
->surface
.npix_x
, macro_tile_width
);
508 unsigned height
= align(rtex
->surface
.npix_y
, macro_tile_height
);
510 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
511 unsigned slice_bytes
=
512 ((pitch_elements
* height
* element_bits
+ 7) / 8) / cmask_tile_elements
;
514 assert(macro_tile_width
% 128 == 0);
515 assert(macro_tile_height
% 128 == 0);
517 out
->pitch
= pitch_elements
;
518 out
->height
= height
;
519 out
->xalign
= macro_tile_width
;
520 out
->yalign
= macro_tile_height
;
521 out
->slice_tile_max
= ((pitch_elements
* height
) / (128*128)) - 1;
522 out
->alignment
= MAX2(256, base_align
);
523 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
524 align(slice_bytes
, base_align
);
527 static void si_texture_get_cmask_info(struct r600_common_screen
*rscreen
,
528 struct r600_texture
*rtex
,
529 struct r600_cmask_info
*out
)
531 unsigned pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
532 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
533 unsigned cl_width
, cl_height
;
548 case 16: /* Hawaii */
557 unsigned base_align
= num_pipes
* pipe_interleave_bytes
;
559 unsigned width
= align(rtex
->surface
.npix_x
, cl_width
*8);
560 unsigned height
= align(rtex
->surface
.npix_y
, cl_height
*8);
561 unsigned slice_elements
= (width
* height
) / (8*8);
563 /* Each element of CMASK is a nibble. */
564 unsigned slice_bytes
= slice_elements
/ 2;
567 out
->height
= height
;
568 out
->xalign
= cl_width
* 8;
569 out
->yalign
= cl_height
* 8;
570 out
->slice_tile_max
= (width
* height
) / (128*128);
571 if (out
->slice_tile_max
)
572 out
->slice_tile_max
-= 1;
574 out
->alignment
= MAX2(256, base_align
);
575 out
->size
= (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
576 align(slice_bytes
, base_align
);
579 static void r600_texture_allocate_cmask(struct r600_common_screen
*rscreen
,
580 struct r600_texture
*rtex
)
582 if (rscreen
->chip_class
>= SI
) {
583 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
585 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
588 rtex
->cmask
.offset
= align(rtex
->size
, rtex
->cmask
.alignment
);
589 rtex
->size
= rtex
->cmask
.offset
+ rtex
->cmask
.size
;
591 if (rscreen
->chip_class
>= SI
)
592 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
594 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
597 static void r600_texture_alloc_cmask_separate(struct r600_common_screen
*rscreen
,
598 struct r600_texture
*rtex
)
600 if (rtex
->cmask_buffer
)
603 assert(rtex
->cmask
.size
== 0);
605 if (rscreen
->chip_class
>= SI
) {
606 si_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
608 r600_texture_get_cmask_info(rscreen
, rtex
, &rtex
->cmask
);
611 rtex
->cmask_buffer
= (struct r600_resource
*)
612 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
613 PIPE_USAGE_DEFAULT
, rtex
->cmask
.size
);
614 if (rtex
->cmask_buffer
== NULL
) {
615 rtex
->cmask
.size
= 0;
619 /* update colorbuffer state bits */
620 rtex
->cmask
.base_address_reg
= rtex
->cmask_buffer
->gpu_address
>> 8;
622 if (rscreen
->chip_class
>= SI
)
623 rtex
->cb_color_info
|= SI_S_028C70_FAST_CLEAR(1);
625 rtex
->cb_color_info
|= EG_S_028C70_FAST_CLEAR(1);
627 p_atomic_inc(&rscreen
->compressed_colortex_counter
);
630 static unsigned r600_texture_get_htile_size(struct r600_common_screen
*rscreen
,
631 struct r600_texture
*rtex
)
633 unsigned cl_width
, cl_height
, width
, height
;
634 unsigned slice_elements
, slice_bytes
, pipe_interleave_bytes
, base_align
;
635 unsigned num_pipes
= rscreen
->info
.num_tile_pipes
;
637 if (rscreen
->chip_class
<= EVERGREEN
&&
638 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 26)
641 /* HW bug on R6xx. */
642 if (rscreen
->chip_class
== R600
&&
643 (rtex
->surface
.level
[0].npix_x
> 7680 ||
644 rtex
->surface
.level
[0].npix_y
> 7680))
647 /* HTILE is broken with 1D tiling on old kernels and CIK. */
648 if (rscreen
->chip_class
>= CIK
&&
649 rtex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
650 rscreen
->info
.drm_major
== 2 && rscreen
->info
.drm_minor
< 38)
653 /* Overalign HTILE on P2 configs to work around GPU hangs in
654 * piglit/depthstencil-render-miplevels 585.
656 * This has been confirmed to help Kabini & Stoney, where the hangs
657 * are always reproducible. I think I have seen the test hang
658 * on Carrizo too, though it was very rare there.
660 if (rscreen
->chip_class
>= CIK
&& num_pipes
< 4)
689 width
= align(rtex
->surface
.npix_x
, cl_width
* 8);
690 height
= align(rtex
->surface
.npix_y
, cl_height
* 8);
692 slice_elements
= (width
* height
) / (8 * 8);
693 slice_bytes
= slice_elements
* 4;
695 pipe_interleave_bytes
= rscreen
->info
.pipe_interleave_bytes
;
696 base_align
= num_pipes
* pipe_interleave_bytes
;
698 rtex
->htile
.pitch
= width
;
699 rtex
->htile
.height
= height
;
700 rtex
->htile
.xalign
= cl_width
* 8;
701 rtex
->htile
.yalign
= cl_height
* 8;
703 return (util_max_layer(&rtex
->resource
.b
.b
, 0) + 1) *
704 align(slice_bytes
, base_align
);
707 static void r600_texture_allocate_htile(struct r600_common_screen
*rscreen
,
708 struct r600_texture
*rtex
)
710 unsigned htile_size
= r600_texture_get_htile_size(rscreen
, rtex
);
715 rtex
->htile_buffer
= (struct r600_resource
*)
716 pipe_buffer_create(&rscreen
->b
, PIPE_BIND_CUSTOM
,
717 PIPE_USAGE_DEFAULT
, htile_size
);
718 if (rtex
->htile_buffer
== NULL
) {
719 /* this is not a fatal error as we can still keep rendering
720 * without htile buffer */
721 R600_ERR("Failed to create buffer object for htile buffer.\n");
723 r600_screen_clear_buffer(rscreen
, &rtex
->htile_buffer
->b
.b
, 0,
724 htile_size
, 0, true);
728 void r600_print_texture_info(struct r600_texture
*rtex
, FILE *f
)
732 fprintf(f
, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
733 "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
734 "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
735 rtex
->surface
.npix_x
, rtex
->surface
.npix_y
,
736 rtex
->surface
.npix_z
, rtex
->surface
.blk_w
,
737 rtex
->surface
.blk_h
, rtex
->surface
.blk_d
,
738 rtex
->surface
.array_size
, rtex
->surface
.last_level
,
739 rtex
->surface
.bpe
, rtex
->surface
.nsamples
,
740 rtex
->surface
.flags
, util_format_short_name(rtex
->resource
.b
.b
.format
));
742 fprintf(f
, " Layout: size=%"PRIu64
", alignment=%"PRIu64
", bankw=%u, "
743 "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
744 rtex
->surface
.bo_size
, rtex
->surface
.bo_alignment
, rtex
->surface
.bankw
,
745 rtex
->surface
.bankh
, rtex
->surface
.num_banks
, rtex
->surface
.mtilea
,
746 rtex
->surface
.tile_split
, rtex
->surface
.pipe_config
,
747 (rtex
->surface
.flags
& RADEON_SURF_SCANOUT
) != 0);
749 if (rtex
->fmask
.size
)
750 fprintf(f
, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
751 "bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
752 rtex
->fmask
.offset
, rtex
->fmask
.size
, rtex
->fmask
.alignment
,
753 rtex
->fmask
.pitch_in_pixels
, rtex
->fmask
.bank_height
,
754 rtex
->fmask
.slice_tile_max
, rtex
->fmask
.tile_mode_index
);
756 if (rtex
->cmask
.size
)
757 fprintf(f
, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
758 "height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
759 rtex
->cmask
.offset
, rtex
->cmask
.size
, rtex
->cmask
.alignment
,
760 rtex
->cmask
.pitch
, rtex
->cmask
.height
, rtex
->cmask
.xalign
,
761 rtex
->cmask
.yalign
, rtex
->cmask
.slice_tile_max
);
763 if (rtex
->htile_buffer
)
764 fprintf(f
, " HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
765 "xalign=%u, yalign=%u\n",
766 rtex
->htile_buffer
->b
.b
.width0
,
767 rtex
->htile_buffer
->buf
->alignment
, rtex
->htile
.pitch
,
768 rtex
->htile
.height
, rtex
->htile
.xalign
, rtex
->htile
.yalign
);
770 if (rtex
->dcc_offset
) {
771 fprintf(f
, " DCC: offset=%u, size=%"PRIu64
", alignment=%"PRIu64
"\n",
772 rtex
->dcc_offset
, rtex
->surface
.dcc_size
,
773 rtex
->surface
.dcc_alignment
);
774 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
775 fprintf(f
, " DCCLevel[%i]: offset=%"PRIu64
"\n",
776 i
, rtex
->surface
.level
[i
].dcc_offset
);
779 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++)
780 fprintf(f
, " Level[%i]: offset=%"PRIu64
", slice_size=%"PRIu64
", "
781 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
782 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
783 i
, rtex
->surface
.level
[i
].offset
,
784 rtex
->surface
.level
[i
].slice_size
,
785 u_minify(rtex
->resource
.b
.b
.width0
, i
),
786 u_minify(rtex
->resource
.b
.b
.height0
, i
),
787 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
788 rtex
->surface
.level
[i
].nblk_x
,
789 rtex
->surface
.level
[i
].nblk_y
,
790 rtex
->surface
.level
[i
].nblk_z
,
791 rtex
->surface
.level
[i
].pitch_bytes
,
792 rtex
->surface
.level
[i
].mode
);
794 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
795 for (i
= 0; i
<= rtex
->surface
.last_level
; i
++) {
796 fprintf(f
, " StencilLayout: tilesplit=%u\n",
797 rtex
->surface
.stencil_tile_split
);
798 fprintf(f
, " StencilLevel[%i]: offset=%"PRIu64
", "
799 "slice_size=%"PRIu64
", npix_x=%u, "
800 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
801 "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
802 i
, rtex
->surface
.stencil_level
[i
].offset
,
803 rtex
->surface
.stencil_level
[i
].slice_size
,
804 u_minify(rtex
->resource
.b
.b
.width0
, i
),
805 u_minify(rtex
->resource
.b
.b
.height0
, i
),
806 u_minify(rtex
->resource
.b
.b
.depth0
, i
),
807 rtex
->surface
.stencil_level
[i
].nblk_x
,
808 rtex
->surface
.stencil_level
[i
].nblk_y
,
809 rtex
->surface
.stencil_level
[i
].nblk_z
,
810 rtex
->surface
.stencil_level
[i
].pitch_bytes
,
811 rtex
->surface
.stencil_level
[i
].mode
);
816 /* Common processing for r600_texture_create and r600_texture_from_handle */
817 static struct r600_texture
*
818 r600_texture_create_object(struct pipe_screen
*screen
,
819 const struct pipe_resource
*base
,
820 unsigned pitch_in_bytes_override
,
822 struct pb_buffer
*buf
,
823 struct radeon_surf
*surface
)
825 struct r600_texture
*rtex
;
826 struct r600_resource
*resource
;
827 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
829 rtex
= CALLOC_STRUCT(r600_texture
);
833 resource
= &rtex
->resource
;
834 resource
->b
.b
= *base
;
835 resource
->b
.vtbl
= &r600_texture_vtbl
;
836 pipe_reference_init(&resource
->b
.b
.reference
, 1);
837 resource
->b
.b
.screen
= screen
;
839 /* don't include stencil-only formats which we don't support for rendering */
840 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
842 rtex
->surface
= *surface
;
843 if (r600_setup_surface(screen
, rtex
, pitch_in_bytes_override
, offset
)) {
848 /* Tiled depth textures utilize the non-displayable tile order.
849 * This must be done after r600_setup_surface.
850 * Applies to R600-Cayman. */
851 rtex
->non_disp_tiling
= rtex
->is_depth
&& rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
;
853 if (rtex
->is_depth
) {
854 if (!(base
->flags
& (R600_RESOURCE_FLAG_TRANSFER
|
855 R600_RESOURCE_FLAG_FLUSHED_DEPTH
)) &&
856 !(rscreen
->debug_flags
& DBG_NO_HYPERZ
)) {
858 r600_texture_allocate_htile(rscreen
, rtex
);
861 if (base
->nr_samples
> 1) {
863 r600_texture_allocate_fmask(rscreen
, rtex
);
864 r600_texture_allocate_cmask(rscreen
, rtex
);
865 rtex
->cmask_buffer
= &rtex
->resource
;
867 if (!rtex
->fmask
.size
|| !rtex
->cmask
.size
) {
873 if (!buf
&& rtex
->surface
.dcc_size
&&
874 !(rscreen
->debug_flags
& DBG_NO_DCC
)) {
875 /* Reserve space for the DCC buffer. */
876 rtex
->dcc_offset
= align(rtex
->size
, rtex
->surface
.dcc_alignment
);
877 rtex
->size
= rtex
->dcc_offset
+ rtex
->surface
.dcc_size
;
878 rtex
->cb_color_info
|= VI_S_028C70_DCC_ENABLE(1);
882 /* Now create the backing buffer. */
884 if (!r600_init_resource(rscreen
, resource
, rtex
->size
,
885 rtex
->surface
.bo_alignment
, TRUE
)) {
891 resource
->gpu_address
= rscreen
->ws
->buffer_get_virtual_address(resource
->buf
);
892 resource
->domains
= rscreen
->ws
->buffer_get_initial_domain(resource
->buf
);
895 if (rtex
->cmask
.size
) {
896 /* Initialize the cmask to 0xCC (= compressed state). */
897 r600_screen_clear_buffer(rscreen
, &rtex
->cmask_buffer
->b
.b
,
898 rtex
->cmask
.offset
, rtex
->cmask
.size
,
901 if (rtex
->dcc_offset
) {
902 r600_screen_clear_buffer(rscreen
, &rtex
->resource
.b
.b
,
904 rtex
->surface
.dcc_size
,
908 /* Initialize the CMASK base register value. */
909 rtex
->cmask
.base_address_reg
=
910 (rtex
->resource
.gpu_address
+ rtex
->cmask
.offset
) >> 8;
912 if (rscreen
->debug_flags
& DBG_VM
) {
913 fprintf(stderr
, "VM start=0x%"PRIX64
" end=0x%"PRIX64
" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
914 rtex
->resource
.gpu_address
,
915 rtex
->resource
.gpu_address
+ rtex
->resource
.buf
->size
,
916 base
->width0
, base
->height0
, util_max_layer(base
, 0)+1, base
->last_level
+1,
917 base
->nr_samples
? base
->nr_samples
: 1, util_format_short_name(base
->format
));
920 if (rscreen
->debug_flags
& DBG_TEX
) {
922 r600_print_texture_info(rtex
, stdout
);
928 static unsigned r600_choose_tiling(struct r600_common_screen
*rscreen
,
929 const struct pipe_resource
*templ
)
931 const struct util_format_description
*desc
= util_format_description(templ
->format
);
932 bool force_tiling
= templ
->flags
& R600_RESOURCE_FLAG_FORCE_TILING
;
934 /* MSAA resources must be 2D tiled. */
935 if (templ
->nr_samples
> 1)
936 return RADEON_SURF_MODE_2D
;
938 /* Transfer resources should be linear. */
939 if (templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)
940 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
942 /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
943 if (rscreen
->chip_class
>= R600
&& rscreen
->chip_class
<= CAYMAN
&&
944 (templ
->bind
& PIPE_BIND_COMPUTE_RESOURCE
) &&
945 (templ
->target
== PIPE_TEXTURE_2D
||
946 templ
->target
== PIPE_TEXTURE_3D
))
949 /* Handle common candidates for the linear mode.
950 * Compressed textures must always be tiled. */
951 if (!force_tiling
&& !util_format_is_compressed(templ
->format
)) {
952 /* Not everything can be linear, so we cannot enforce it
953 * for all textures. */
954 if ((rscreen
->debug_flags
& DBG_NO_TILING
) &&
955 (!util_format_is_depth_or_stencil(templ
->format
) ||
956 !(templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
)))
957 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
959 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
960 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
)
961 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
963 /* Cursors are linear on SI.
964 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
965 if (rscreen
->chip_class
>= SI
&&
966 (templ
->bind
& PIPE_BIND_CURSOR
))
967 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
969 if (templ
->bind
& PIPE_BIND_LINEAR
)
970 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
972 /* Textures with a very small height are recommended to be linear. */
973 if (templ
->target
== PIPE_TEXTURE_1D
||
974 templ
->target
== PIPE_TEXTURE_1D_ARRAY
||
976 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
978 /* Textures likely to be mapped often. */
979 if (templ
->usage
== PIPE_USAGE_STAGING
||
980 templ
->usage
== PIPE_USAGE_STREAM
)
981 return RADEON_SURF_MODE_LINEAR_ALIGNED
;
984 /* Make small textures 1D tiled. */
985 if (templ
->width0
<= 16 || templ
->height0
<= 16 ||
986 (rscreen
->debug_flags
& DBG_NO_2D_TILING
))
987 return RADEON_SURF_MODE_1D
;
989 /* The allocator will switch to 1D if needed. */
990 return RADEON_SURF_MODE_2D
;
993 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
994 const struct pipe_resource
*templ
)
996 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
997 struct radeon_surf surface
= {0};
1000 r
= r600_init_surface(rscreen
, &surface
, templ
,
1001 r600_choose_tiling(rscreen
, templ
),
1002 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
1006 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
1010 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, 0,
1014 static struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
1015 const struct pipe_resource
*templ
,
1016 struct winsys_handle
*whandle
,
1019 struct r600_common_screen
*rscreen
= (struct r600_common_screen
*)screen
;
1020 struct pb_buffer
*buf
= NULL
;
1021 unsigned stride
= 0, offset
= 0;
1022 unsigned array_mode
;
1023 struct radeon_surf surface
;
1025 struct radeon_bo_metadata metadata
= {};
1026 struct r600_texture
*rtex
;
1028 /* Support only 2D textures without mipmaps */
1029 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
1030 templ
->depth0
!= 1 || templ
->last_level
!= 0)
1033 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
, &offset
);
1037 rscreen
->ws
->buffer_get_metadata(buf
, &metadata
);
1039 surface
.bankw
= metadata
.bankw
;
1040 surface
.bankh
= metadata
.bankh
;
1041 surface
.tile_split
= metadata
.tile_split
;
1042 surface
.stencil_tile_split
= metadata
.stencil_tile_split
;
1043 surface
.mtilea
= metadata
.mtilea
;
1045 if (metadata
.macrotile
== RADEON_LAYOUT_TILED
)
1046 array_mode
= RADEON_SURF_MODE_2D
;
1047 else if (metadata
.microtile
== RADEON_LAYOUT_TILED
)
1048 array_mode
= RADEON_SURF_MODE_1D
;
1050 array_mode
= RADEON_SURF_MODE_LINEAR_ALIGNED
;
1052 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false);
1057 if (metadata
.scanout
)
1058 surface
.flags
|= RADEON_SURF_SCANOUT
;
1060 rtex
= r600_texture_create_object(screen
, templ
, stride
,
1061 offset
, buf
, &surface
);
1065 rtex
->resource
.is_shared
= true;
1066 rtex
->resource
.external_usage
= usage
;
1067 return &rtex
->resource
.b
.b
;
1070 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
1071 struct pipe_resource
*texture
,
1072 struct r600_texture
**staging
)
1074 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1075 struct pipe_resource resource
;
1076 struct r600_texture
**flushed_depth_texture
= staging
?
1077 staging
: &rtex
->flushed_depth_texture
;
1079 if (!staging
&& rtex
->flushed_depth_texture
)
1080 return true; /* it's ready */
1082 resource
.target
= texture
->target
;
1083 resource
.format
= texture
->format
;
1084 resource
.width0
= texture
->width0
;
1085 resource
.height0
= texture
->height0
;
1086 resource
.depth0
= texture
->depth0
;
1087 resource
.array_size
= texture
->array_size
;
1088 resource
.last_level
= texture
->last_level
;
1089 resource
.nr_samples
= texture
->nr_samples
;
1090 resource
.usage
= staging
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1091 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
1092 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
1095 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
1097 *flushed_depth_texture
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1098 if (*flushed_depth_texture
== NULL
) {
1099 R600_ERR("failed to create temporary texture to hold flushed depth\n");
1103 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
1104 (*flushed_depth_texture
)->non_disp_tiling
= false;
1109 * Initialize the pipe_resource descriptor to be of the same size as the box,
1110 * which is supposed to hold a subregion of the texture "orig" at the given
1113 static void r600_init_temp_resource_from_box(struct pipe_resource
*res
,
1114 struct pipe_resource
*orig
,
1115 const struct pipe_box
*box
,
1116 unsigned level
, unsigned flags
)
1118 memset(res
, 0, sizeof(*res
));
1119 res
->format
= orig
->format
;
1120 res
->width0
= box
->width
;
1121 res
->height0
= box
->height
;
1123 res
->array_size
= 1;
1124 res
->usage
= flags
& R600_RESOURCE_FLAG_TRANSFER
? PIPE_USAGE_STAGING
: PIPE_USAGE_DEFAULT
;
1127 /* We must set the correct texture target and dimensions for a 3D box. */
1128 if (box
->depth
> 1 && util_max_layer(orig
, level
) > 0)
1129 res
->target
= orig
->target
;
1131 res
->target
= PIPE_TEXTURE_2D
;
1133 switch (res
->target
) {
1134 case PIPE_TEXTURE_1D_ARRAY
:
1135 case PIPE_TEXTURE_2D_ARRAY
:
1136 case PIPE_TEXTURE_CUBE_ARRAY
:
1137 res
->array_size
= box
->depth
;
1139 case PIPE_TEXTURE_3D
:
1140 res
->depth0
= box
->depth
;
1146 static void *r600_texture_transfer_map(struct pipe_context
*ctx
,
1147 struct pipe_resource
*texture
,
1150 const struct pipe_box
*box
,
1151 struct pipe_transfer
**ptransfer
)
1153 struct r600_common_context
*rctx
= (struct r600_common_context
*)ctx
;
1154 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1155 struct r600_transfer
*trans
;
1156 boolean use_staging_texture
= FALSE
;
1157 struct r600_resource
*buf
;
1158 unsigned offset
= 0;
1161 /* We cannot map a tiled texture directly because the data is
1162 * in a different order, therefore we do detiling using a blit.
1164 * Also, use a temporary in GTT memory for read transfers, as
1165 * the CPU is much happier reading out of cached system memory
1166 * than uncached VRAM.
1168 if (rtex
->surface
.level
[0].mode
>= RADEON_SURF_MODE_1D
) {
1169 use_staging_texture
= TRUE
;
1170 } else if ((usage
& PIPE_TRANSFER_READ
) && !(usage
& PIPE_TRANSFER_MAP_DIRECTLY
) &&
1171 (rtex
->resource
.domains
== RADEON_DOMAIN_VRAM
)) {
1172 /* Untiled buffers in VRAM, which is slow for CPU reads */
1173 use_staging_texture
= TRUE
;
1174 } else if (!(usage
& PIPE_TRANSFER_READ
) &&
1175 (r600_rings_is_buffer_referenced(rctx
, rtex
->resource
.buf
, RADEON_USAGE_READWRITE
) ||
1176 !rctx
->ws
->buffer_wait(rtex
->resource
.buf
, 0, RADEON_USAGE_READWRITE
))) {
1177 /* Use a staging texture for uploads if the underlying BO is busy. */
1178 use_staging_texture
= TRUE
;
1181 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
1182 use_staging_texture
= FALSE
;
1185 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
1189 trans
= CALLOC_STRUCT(r600_transfer
);
1192 trans
->transfer
.resource
= texture
;
1193 trans
->transfer
.level
= level
;
1194 trans
->transfer
.usage
= usage
;
1195 trans
->transfer
.box
= *box
;
1197 if (rtex
->is_depth
) {
1198 struct r600_texture
*staging_depth
;
1200 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
1201 /* MSAA depth buffers need to be converted to single sample buffers.
1203 * Mapping MSAA depth buffers can occur if ReadPixels is called
1204 * with a multisample GLX visual.
1206 * First downsample the depth buffer to a temporary texture,
1207 * then decompress the temporary one to staging.
1209 * Only the region being mapped is transfered.
1211 struct pipe_resource resource
;
1213 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
, 0);
1215 if (!r600_init_flushed_depth_texture(ctx
, &resource
, &staging_depth
)) {
1216 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1221 if (usage
& PIPE_TRANSFER_READ
) {
1222 struct pipe_resource
*temp
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1224 R600_ERR("failed to create a temporary depth texture\n");
1229 r600_copy_region_with_blit(ctx
, temp
, 0, 0, 0, 0, texture
, level
, box
);
1230 rctx
->blit_decompress_depth(ctx
, (struct r600_texture
*)temp
, staging_depth
,
1231 0, 0, 0, box
->depth
, 0, 0);
1232 pipe_resource_reference(&temp
, NULL
);
1236 /* XXX: only readback the rectangle which is being mapped? */
1237 /* XXX: when discard is true, no need to read back from depth texture */
1238 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
1239 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1244 rctx
->blit_decompress_depth(ctx
, rtex
, staging_depth
,
1246 box
->z
, box
->z
+ box
->depth
- 1,
1249 offset
= r600_texture_get_offset(staging_depth
, level
, box
);
1252 trans
->transfer
.stride
= staging_depth
->surface
.level
[level
].pitch_bytes
;
1253 trans
->transfer
.layer_stride
= staging_depth
->surface
.level
[level
].slice_size
;
1254 trans
->staging
= (struct r600_resource
*)staging_depth
;
1255 } else if (use_staging_texture
) {
1256 struct pipe_resource resource
;
1257 struct r600_texture
*staging
;
1259 r600_init_temp_resource_from_box(&resource
, texture
, box
, level
,
1260 R600_RESOURCE_FLAG_TRANSFER
);
1261 resource
.usage
= (usage
& PIPE_TRANSFER_READ
) ?
1262 PIPE_USAGE_STAGING
: PIPE_USAGE_STREAM
;
1264 /* Create the temporary texture. */
1265 staging
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
1267 R600_ERR("failed to create temporary texture to hold untiled copy\n");
1271 trans
->staging
= &staging
->resource
;
1272 trans
->transfer
.stride
= staging
->surface
.level
[0].pitch_bytes
;
1273 trans
->transfer
.layer_stride
= staging
->surface
.level
[0].slice_size
;
1274 if (usage
& PIPE_TRANSFER_READ
) {
1275 r600_copy_to_staging_texture(ctx
, trans
);
1278 /* the resource is mapped directly */
1279 trans
->transfer
.stride
= rtex
->surface
.level
[level
].pitch_bytes
;
1280 trans
->transfer
.layer_stride
= rtex
->surface
.level
[level
].slice_size
;
1281 offset
= r600_texture_get_offset(rtex
, level
, box
);
1284 if (trans
->staging
) {
1285 buf
= trans
->staging
;
1286 if (!rtex
->is_depth
&& !(usage
& PIPE_TRANSFER_READ
))
1287 usage
|= PIPE_TRANSFER_UNSYNCHRONIZED
;
1289 buf
= &rtex
->resource
;
1292 if (!(map
= r600_buffer_map_sync_with_rings(rctx
, buf
, usage
))) {
1293 pipe_resource_reference((struct pipe_resource
**)&trans
->staging
, NULL
);
1298 *ptransfer
= &trans
->transfer
;
1299 return map
+ offset
;
1302 static void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
1303 struct pipe_transfer
* transfer
)
1305 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
1306 struct pipe_resource
*texture
= transfer
->resource
;
1307 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
1309 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
1310 if (rtex
->is_depth
&& rtex
->resource
.b
.b
.nr_samples
<= 1) {
1311 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
1312 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
1313 &rtransfer
->staging
->b
.b
, transfer
->level
,
1316 r600_copy_from_staging_texture(ctx
, rtransfer
);
1320 if (rtransfer
->staging
)
1321 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
1326 static const struct u_resource_vtbl r600_texture_vtbl
=
1328 NULL
, /* get_handle */
1329 r600_texture_destroy
, /* resource_destroy */
1330 r600_texture_transfer_map
, /* transfer_map */
1331 u_default_transfer_flush_region
, /* transfer_flush_region */
1332 r600_texture_transfer_unmap
, /* transfer_unmap */
1333 NULL
/* transfer_inline_write */
1336 struct pipe_surface
*r600_create_surface_custom(struct pipe_context
*pipe
,
1337 struct pipe_resource
*texture
,
1338 const struct pipe_surface
*templ
,
1339 unsigned width
, unsigned height
)
1341 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
1346 assert(templ
->u
.tex
.first_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1347 assert(templ
->u
.tex
.last_layer
<= util_max_layer(texture
, templ
->u
.tex
.level
));
1349 pipe_reference_init(&surface
->base
.reference
, 1);
1350 pipe_resource_reference(&surface
->base
.texture
, texture
);
1351 surface
->base
.context
= pipe
;
1352 surface
->base
.format
= templ
->format
;
1353 surface
->base
.width
= width
;
1354 surface
->base
.height
= height
;
1355 surface
->base
.u
= templ
->u
;
1356 return &surface
->base
;
1359 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
1360 struct pipe_resource
*tex
,
1361 const struct pipe_surface
*templ
)
1363 unsigned level
= templ
->u
.tex
.level
;
1364 unsigned width
= u_minify(tex
->width0
, level
);
1365 unsigned height
= u_minify(tex
->height0
, level
);
1367 if (tex
->target
!= PIPE_BUFFER
&& templ
->format
!= tex
->format
) {
1368 const struct util_format_description
*tex_desc
1369 = util_format_description(tex
->format
);
1370 const struct util_format_description
*templ_desc
1371 = util_format_description(templ
->format
);
1373 assert(tex_desc
->block
.bits
== templ_desc
->block
.bits
);
1375 /* Adjust size of surface if and only if the block width or
1376 * height is changed. */
1377 if (tex_desc
->block
.width
!= templ_desc
->block
.width
||
1378 tex_desc
->block
.height
!= templ_desc
->block
.height
) {
1379 unsigned nblks_x
= util_format_get_nblocksx(tex
->format
, width
);
1380 unsigned nblks_y
= util_format_get_nblocksy(tex
->format
, height
);
1382 width
= nblks_x
* templ_desc
->block
.width
;
1383 height
= nblks_y
* templ_desc
->block
.height
;
1387 return r600_create_surface_custom(pipe
, tex
, templ
, width
, height
);
1390 static void r600_surface_destroy(struct pipe_context
*pipe
,
1391 struct pipe_surface
*surface
)
1393 struct r600_surface
*surf
= (struct r600_surface
*)surface
;
1394 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_fmask
, NULL
);
1395 pipe_resource_reference((struct pipe_resource
**)&surf
->cb_buffer_cmask
, NULL
);
1396 pipe_resource_reference(&surface
->texture
, NULL
);
1400 unsigned r600_translate_colorswap(enum pipe_format format
)
1402 const struct util_format_description
*desc
= util_format_description(format
);
1404 #define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
1406 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1407 return V_0280A0_SWAP_STD
;
1409 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1412 switch (desc
->nr_channels
) {
1414 if (HAS_SWIZZLE(0,X
))
1415 return V_0280A0_SWAP_STD
; /* X___ */
1416 else if (HAS_SWIZZLE(3,X
))
1417 return V_0280A0_SWAP_ALT_REV
; /* ___X */
1420 if ((HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,Y
)) ||
1421 (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(1,NONE
)) ||
1422 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,Y
)))
1423 return V_0280A0_SWAP_STD
; /* XY__ */
1424 else if ((HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,X
)) ||
1425 (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(1,NONE
)) ||
1426 (HAS_SWIZZLE(0,NONE
) && HAS_SWIZZLE(1,X
)))
1427 return V_0280A0_SWAP_STD_REV
; /* YX__ */
1428 else if (HAS_SWIZZLE(0,X
) && HAS_SWIZZLE(3,Y
))
1429 return V_0280A0_SWAP_ALT
; /* X__Y */
1430 else if (HAS_SWIZZLE(0,Y
) && HAS_SWIZZLE(3,X
))
1431 return V_0280A0_SWAP_ALT_REV
; /* Y__X */
1434 if (HAS_SWIZZLE(0,X
))
1435 return V_0280A0_SWAP_STD
; /* XYZ */
1436 else if (HAS_SWIZZLE(0,Z
))
1437 return V_0280A0_SWAP_STD_REV
; /* ZYX */
1440 /* check the middle channels, the 1st and 4th channel can be NONE */
1441 if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,Z
))
1442 return V_0280A0_SWAP_STD
; /* XYZW */
1443 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,Y
))
1444 return V_0280A0_SWAP_STD_REV
; /* WZYX */
1445 else if (HAS_SWIZZLE(1,Y
) && HAS_SWIZZLE(2,X
))
1446 return V_0280A0_SWAP_ALT
; /* ZYXW */
1447 else if (HAS_SWIZZLE(1,Z
) && HAS_SWIZZLE(2,W
))
1448 return V_0280A0_SWAP_ALT_REV
; /* YZWX */
1454 static void evergreen_set_clear_color(struct r600_texture
*rtex
,
1455 enum pipe_format surface_format
,
1456 const union pipe_color_union
*color
)
1458 union util_color uc
;
1460 memset(&uc
, 0, sizeof(uc
));
1462 if (util_format_is_pure_uint(surface_format
)) {
1463 util_format_write_4ui(surface_format
, color
->ui
, 0, &uc
, 0, 0, 0, 1, 1);
1464 } else if (util_format_is_pure_sint(surface_format
)) {
1465 util_format_write_4i(surface_format
, color
->i
, 0, &uc
, 0, 0, 0, 1, 1);
1467 util_pack_color(color
->f
, surface_format
, &uc
);
1470 memcpy(rtex
->color_clear_value
, &uc
, 2 * sizeof(uint32_t));
1473 static void vi_get_fast_clear_parameters(enum pipe_format surface_format
,
1474 const union pipe_color_union
*color
,
1475 uint32_t* reset_value
,
1476 bool* clear_words_needed
)
1478 bool values
[4] = {};
1480 bool main_value
= false;
1481 bool extra_value
= false;
1483 const struct util_format_description
*desc
= util_format_description(surface_format
);
1485 *clear_words_needed
= true;
1486 *reset_value
= 0x20202020U
;
1488 /* If we want to clear without needing a fast clear eliminate step, we
1489 * can set each channel to 0 or 1 (or 0/max for integer formats). We
1490 * have two sets of flags, one for the last or first channel(extra) and
1491 * one for the other channels(main).
1494 if (surface_format
== PIPE_FORMAT_R11G11B10_FLOAT
||
1495 surface_format
== PIPE_FORMAT_B5G6R5_UNORM
||
1496 surface_format
== PIPE_FORMAT_B5G6R5_SRGB
) {
1498 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
) {
1499 if(r600_translate_colorswap(surface_format
) <= 1)
1500 extra_channel
= desc
->nr_channels
- 1;
1506 for (i
= 0; i
< 4; ++i
) {
1507 int index
= desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
;
1509 if (desc
->swizzle
[i
] < UTIL_FORMAT_SWIZZLE_X
||
1510 desc
->swizzle
[i
] > UTIL_FORMAT_SWIZZLE_W
)
1513 if (util_format_is_pure_sint(surface_format
)) {
1514 values
[i
] = color
->i
[i
] != 0;
1515 if (color
->i
[i
] != 0 && color
->i
[i
] != INT32_MAX
)
1517 } else if (util_format_is_pure_uint(surface_format
)) {
1518 values
[i
] = color
->ui
[i
] != 0U;
1519 if (color
->ui
[i
] != 0U && color
->ui
[i
] != UINT32_MAX
)
1522 values
[i
] = color
->f
[i
] != 0.0F
;
1523 if (color
->f
[i
] != 0.0F
&& color
->f
[i
] != 1.0F
)
1527 if (index
== extra_channel
)
1528 extra_value
= values
[i
];
1530 main_value
= values
[i
];
1533 for (int i
= 0; i
< 4; ++i
)
1534 if (values
[i
] != main_value
&&
1535 desc
->swizzle
[i
] - UTIL_FORMAT_SWIZZLE_X
!= extra_channel
&&
1536 desc
->swizzle
[i
] >= UTIL_FORMAT_SWIZZLE_X
&&
1537 desc
->swizzle
[i
] <= UTIL_FORMAT_SWIZZLE_W
)
1540 *clear_words_needed
= false;
1542 *reset_value
|= 0x80808080U
;
1545 *reset_value
|= 0x40404040U
;
1548 void evergreen_do_fast_color_clear(struct r600_common_context
*rctx
,
1549 struct pipe_framebuffer_state
*fb
,
1550 struct r600_atom
*fb_state
,
1551 unsigned *buffers
, unsigned *dirty_cbufs
,
1552 const union pipe_color_union
*color
)
1556 /* This function is broken in BE, so just disable this path for now */
1557 #ifdef PIPE_ARCH_BIG_ENDIAN
1561 if (rctx
->render_cond
)
1564 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1565 struct r600_texture
*tex
;
1566 unsigned clear_bit
= PIPE_CLEAR_COLOR0
<< i
;
1571 /* if this colorbuffer is not being cleared */
1572 if (!(*buffers
& clear_bit
))
1575 tex
= (struct r600_texture
*)fb
->cbufs
[i
]->texture
;
1577 /* 128-bit formats are unusupported */
1578 if (util_format_get_blocksizebits(fb
->cbufs
[i
]->format
) > 64) {
1582 /* the clear is allowed if all layers are bound */
1583 if (fb
->cbufs
[i
]->u
.tex
.first_layer
!= 0 ||
1584 fb
->cbufs
[i
]->u
.tex
.last_layer
!= util_max_layer(&tex
->resource
.b
.b
, 0)) {
1588 /* cannot clear mipmapped textures */
1589 if (fb
->cbufs
[i
]->texture
->last_level
!= 0) {
1593 /* only supported on tiled surfaces */
1594 if (tex
->surface
.level
[0].mode
< RADEON_SURF_MODE_1D
) {
1598 /* shared textures can't use fast clear without an explicit flush,
1599 * because there is no way to communicate the clear color among
1602 if (tex
->resource
.is_shared
&&
1603 !(tex
->resource
.external_usage
& PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
))
1606 /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
1607 if (tex
->surface
.level
[0].mode
== RADEON_SURF_MODE_1D
&&
1608 rctx
->chip_class
>= CIK
&&
1609 rctx
->screen
->info
.drm_major
== 2 &&
1610 rctx
->screen
->info
.drm_minor
< 38) {
1614 if (tex
->dcc_offset
) {
1615 uint32_t reset_value
;
1616 bool clear_words_needed
;
1618 if (rctx
->screen
->debug_flags
& DBG_NO_DCC_CLEAR
)
1621 vi_get_fast_clear_parameters(fb
->cbufs
[i
]->format
, color
, &reset_value
, &clear_words_needed
);
1623 rctx
->clear_buffer(&rctx
->b
, &tex
->resource
.b
.b
,
1624 tex
->dcc_offset
, tex
->surface
.dcc_size
,
1627 if (clear_words_needed
)
1628 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1630 /* Stoney/RB+ doesn't work with CMASK fast clear. */
1631 if (rctx
->family
== CHIP_STONEY
)
1634 /* ensure CMASK is enabled */
1635 r600_texture_alloc_cmask_separate(rctx
->screen
, tex
);
1636 if (tex
->cmask
.size
== 0) {
1640 /* Do the fast clear. */
1641 rctx
->clear_buffer(&rctx
->b
, &tex
->cmask_buffer
->b
.b
,
1642 tex
->cmask
.offset
, tex
->cmask
.size
, 0, true);
1644 tex
->dirty_level_mask
|= 1 << fb
->cbufs
[i
]->u
.tex
.level
;
1647 evergreen_set_clear_color(tex
, fb
->cbufs
[i
]->format
, color
);
1650 *dirty_cbufs
|= 1 << i
;
1651 rctx
->set_atom_dirty(rctx
, fb_state
, true);
1652 *buffers
&= ~clear_bit
;
1656 void r600_init_screen_texture_functions(struct r600_common_screen
*rscreen
)
1658 rscreen
->b
.resource_from_handle
= r600_texture_from_handle
;
1659 rscreen
->b
.resource_get_handle
= r600_texture_get_handle
;
1662 void r600_init_context_texture_functions(struct r600_common_context
*rctx
)
1664 rctx
->b
.create_surface
= r600_create_surface
;
1665 rctx
->b
.surface_destroy
= r600_surface_destroy
;